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  1. Exception in RegisterBuilding for type LongInsulatedWireBridgeHighWattageConfig from InsulatedJointPlate
  2. System.MissingFieldException: Field not found: single .SECRETIONS.PENALTY_3 Due to: Could not find field in class
  3. at BuildingConfigManager.RegisterBuilding (IBuildingConfig config) [0x000cb] in <68ec35446eb842d396018ac12e1c3a28>:0
  4. at (wrapper dynamic-method) GeneratedBuildings.GeneratedBuildings.LoadGeneratedBuildings_Patch1(System.Collections.Generic.List`1<System.Type>)
  5.  
  6. at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <44795fdd2f534a10b35fa7129542a129>:0
  7. at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <7b5f2a4c6fdc409592d3f7496616134b>:0
  8. at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <7b5f2a4c6fdc409592d3f7496616134b>:0
  9. at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <7b5f2a4c6fdc409592d3f7496616134b>:0
  10. at GeneratedBuildings.GeneratedBuildings.LoadGeneratedBuildings_Patch1 (System.Collections.Generic.List`1[T] ) [0x00000] in <68ec35446eb842d396018ac12e1c3a28>:0
  11. at LegacyModMain.LoadBuildings (System.Collections.Generic.List`1[T] types) [0x00000] in <68ec35446eb842d396018ac12e1c3a28>:0
  12. at LegacyModMain.Load () [0x00000] in <68ec35446eb842d396018ac12e1c3a28>:0
  13. at Assets.CreatePrefabs () [0x00000] in <68ec35446eb842d396018ac12e1c3a28>:0
  14. at Assets.OnPrefabInit () [0x00000] in <68ec35446eb842d396018ac12e1c3a28>:0
  15. at KMonoBehaviour.InitializeComponent () [0x00000] in <7b5f2a4c6fdc409592d3f7496616134b>:0
  16. at KMonoBehaviour.Awake () [0x00000] in <7b5f2a4c6fdc409592d3f7496616134b>:0
  17. at UnityEngine.Object.Internal_InstantiateSingleWithParent_Injected (UnityEngine.Object , UnityEngine.Transform , UnityEngine.Vector3& , UnityEngine.Quaternion& ) [0x00000] in <44795fdd2f534a10b35fa7129542a129>:0
  18. at UnityEngine.Object.Internal_InstantiateSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <44795fdd2f534a10b35fa7129542a129>:0
  19. at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <44795fdd2f534a10b35fa7129542a129>:0
  20. at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <44795fdd2f534a10b35fa7129542a129>:0
  21. at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) [0x00000] in <7b5f2a4c6fdc409592d3f7496616134b>:0
  22. at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) [0x00000] in <7b5f2a4c6fdc409592d3f7496616134b>:0
  23. at LaunchInitializer.Update () [0x00000] in <68ec35446eb842d396018ac12e1c3a28>:0
  24. Build: U53-644960-SCD
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