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SubScripts

chunk2

May 27th, 2020
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  1. local SetParent = game:GetService("Workspace")
  2. local Part_1 = Instance.new("Part")
  3. Part_1.Size = Vector3.new(12.5399981, 1, 12.5100002)
  4. Part_1.Material = Enum.Material.SmoothPlastic
  5. Part_1.CFrame = CFrame.new(-40.2799873, 84.0566635, 9.95499897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6. Part_1.BrickColor = BrickColor.new("Lime green")
  7. Part_1.Locked = false
  8. Part_1.CastShadow = true
  9. Part_1.Transparency = 0
  10. Part_1.Reflectance = 0
  11. Part_1.Name = "Part"
  12. Part_1.Anchored = true
  13. Part_1.Archivable = true
  14. Part_1.CanCollide = true
  15. Part_1.CollisionGroupId = 0
  16. Part_1.Massless = false
  17. Part_1.Shape = Enum.PartType.Block
  18. Part_1.TopSurface = Enum.SurfaceType.Smooth
  19. Part_1.BottomSurface = Enum.SurfaceType.Smooth
  20. Part_1.RightSurface = Enum.SurfaceType.Smooth
  21. Part_1.LeftSurface = Enum.SurfaceType.Smooth
  22. Part_1.FrontSurface = Enum.SurfaceType.Smooth
  23. Part_1.BackSurface = Enum.SurfaceType.Smooth
  24. Part_1.Parent = SetParent
  25.  
  26. local SetParent = game:GetService("Workspace")
  27. local Part_2 = Instance.new("Part")
  28. Part_2.Size = Vector3.new(8.28999996, 1, 12.5100002)
  29. Part_2.Material = Enum.Material.SmoothPlastic
  30. Part_2.CFrame = CFrame.new(7.68609571, 102.04776, 33.6119614, 0.707106769, 0, -0.707106769, 0.612372398, 0.5, 0.612372398, 0.353553385, -0.866025388, 0.353553385)
  31. Part_2.BrickColor = BrickColor.new("Lime green")
  32. Part_2.Locked = false
  33. Part_2.CastShadow = true
  34. Part_2.Transparency = 0
  35. Part_2.Reflectance = 0
  36. Part_2.Name = "Part"
  37. Part_2.Anchored = true
  38. Part_2.Archivable = true
  39. Part_2.CanCollide = true
  40. Part_2.CollisionGroupId = 0
  41. Part_2.Massless = false
  42. Part_2.Shape = Enum.PartType.Block
  43. Part_2.TopSurface = Enum.SurfaceType.Smooth
  44. Part_2.BottomSurface = Enum.SurfaceType.Smooth
  45. Part_2.RightSurface = Enum.SurfaceType.Smooth
  46. Part_2.LeftSurface = Enum.SurfaceType.Smooth
  47. Part_2.FrontSurface = Enum.SurfaceType.Smooth
  48. Part_2.BackSurface = Enum.SurfaceType.Smooth
  49. Part_2.Parent = SetParent
  50.  
  51. local SetParent = game:GetService("Workspace")
  52. local Part_3 = Instance.new("Part")
  53. Part_3.Size = Vector3.new(8.28999996, 1, 12.5100002)
  54. Part_3.Material = Enum.Material.SmoothPlastic
  55. Part_3.CFrame = CFrame.new(10.8950062, 83.9166794, 9.95499897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  56. Part_3.BrickColor = BrickColor.new("Lime green")
  57. Part_3.Locked = false
  58. Part_3.CastShadow = true
  59. Part_3.Transparency = 0
  60. Part_3.Reflectance = 0
  61. Part_3.Name = "Part"
  62. Part_3.Anchored = true
  63. Part_3.Archivable = true
  64. Part_3.CanCollide = true
  65. Part_3.CollisionGroupId = 0
  66. Part_3.Massless = false
  67. Part_3.Shape = Enum.PartType.Block
  68. Part_3.TopSurface = Enum.SurfaceType.Smooth
  69. Part_3.BottomSurface = Enum.SurfaceType.Smooth
  70. Part_3.RightSurface = Enum.SurfaceType.Smooth
  71. Part_3.LeftSurface = Enum.SurfaceType.Smooth
  72. Part_3.FrontSurface = Enum.SurfaceType.Smooth
  73. Part_3.BackSurface = Enum.SurfaceType.Smooth
  74. Part_3.Parent = SetParent
  75.  
  76. local SetParent = game:GetService("Workspace")
  77. local Part_4 = Instance.new("Part")
  78. Part_4.Size = Vector3.new(8.28999996, 1, 45.8699913)
  79. Part_4.Material = Enum.Material.SmoothPlastic
  80. Part_4.CFrame = CFrame.new(-16.7408943, 104.826759, 35.2164154, 0, 0, -0.99999994, 0.866025329, 0.5, 0, 0.49999997, -0.866025388, 0)
  81. Part_4.BrickColor = BrickColor.new("Lime green")
  82. Part_4.Locked = false
  83. Part_4.CastShadow = true
  84. Part_4.Transparency = 0
  85. Part_4.Reflectance = 0
  86. Part_4.Name = "Part"
  87. Part_4.Anchored = true
  88. Part_4.Archivable = true
  89. Part_4.CanCollide = true
  90. Part_4.CollisionGroupId = 0
  91. Part_4.Massless = false
  92. Part_4.Shape = Enum.PartType.Block
  93. Part_4.TopSurface = Enum.SurfaceType.Smooth
  94. Part_4.BottomSurface = Enum.SurfaceType.Smooth
  95. Part_4.RightSurface = Enum.SurfaceType.Smooth
  96. Part_4.LeftSurface = Enum.SurfaceType.Smooth
  97. Part_4.FrontSurface = Enum.SurfaceType.Smooth
  98. Part_4.BackSurface = Enum.SurfaceType.Smooth
  99. Part_4.Parent = SetParent
  100.  
  101. local SetParent = game:GetService("Workspace")
  102. local Part_5 = Instance.new("Part")
  103. Part_5.Size = Vector3.new(8.28999996, 1, 12.5100002)
  104. Part_5.Material = Enum.Material.SmoothPlastic
  105. Part_5.CFrame = CFrame.new(10.8950062, 86.9771957, 21.3769875, 1, 0, 0, 0, 0.866025388, 0.5, 0, -0.5, 0.866025388)
  106. Part_5.BrickColor = BrickColor.new("Lime green")
  107. Part_5.Locked = false
  108. Part_5.CastShadow = true
  109. Part_5.Transparency = 0
  110. Part_5.Reflectance = 0
  111. Part_5.Name = "Part"
  112. Part_5.Anchored = true
  113. Part_5.Archivable = true
  114. Part_5.CanCollide = true
  115. Part_5.CollisionGroupId = 0
  116. Part_5.Massless = false
  117. Part_5.Shape = Enum.PartType.Block
  118. Part_5.TopSurface = Enum.SurfaceType.Smooth
  119. Part_5.BottomSurface = Enum.SurfaceType.Smooth
  120. Part_5.RightSurface = Enum.SurfaceType.Smooth
  121. Part_5.LeftSurface = Enum.SurfaceType.Smooth
  122. Part_5.FrontSurface = Enum.SurfaceType.Smooth
  123. Part_5.BackSurface = Enum.SurfaceType.Smooth
  124. Part_5.Parent = SetParent
  125.  
  126. local SetParent = game:GetService("Workspace")
  127. local lava_6 = Instance.new("Part")
  128. lava_6.Size = Vector3.new(0.42999965, 9.01000023, 12.5100002)
  129. lava_6.Material = Enum.Material.Neon
  130. lava_6.CFrame = CFrame.new(-23.284996, 93.2716751, 9.95499897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  131. lava_6.BrickColor = BrickColor.new("Lime green")
  132. lava_6.Locked = false
  133. lava_6.CastShadow = true
  134. lava_6.Transparency = 0
  135. lava_6.Reflectance = 0
  136. lava_6.Name = "lava"
  137. lava_6.Anchored = true
  138. lava_6.Archivable = true
  139. lava_6.CanCollide = true
  140. lava_6.CollisionGroupId = 0
  141. lava_6.Massless = false
  142. lava_6.Shape = Enum.PartType.Block
  143. lava_6.TopSurface = Enum.SurfaceType.Smooth
  144. lava_6.BottomSurface = Enum.SurfaceType.Smooth
  145. lava_6.RightSurface = Enum.SurfaceType.Smooth
  146. lava_6.LeftSurface = Enum.SurfaceType.Smooth
  147. lava_6.FrontSurface = Enum.SurfaceType.Smooth
  148. lava_6.BackSurface = Enum.SurfaceType.Smooth
  149. lava_6.Parent = SetParent
  150.  
  151. local SetParent = game:GetService("Workspace")
  152. local Part_7 = Instance.new("Part")
  153. Part_7.Size = Vector3.new(13.0999985, 1, 12.5100002)
  154. Part_7.Material = Enum.Material.SmoothPlastic
  155. Part_7.CFrame = CFrame.new(-6.64112377, 92.9305496, 9.95499802, 0.707106352, -0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, 1)
  156. Part_7.BrickColor = BrickColor.new("Lime green")
  157. Part_7.Locked = false
  158. Part_7.CastShadow = true
  159. Part_7.Transparency = 0
  160. Part_7.Reflectance = 0
  161. Part_7.Name = "Part"
  162. Part_7.Anchored = true
  163. Part_7.Archivable = true
  164. Part_7.CanCollide = true
  165. Part_7.CollisionGroupId = 0
  166. Part_7.Massless = false
  167. Part_7.Shape = Enum.PartType.Block
  168. Part_7.TopSurface = Enum.SurfaceType.Smooth
  169. Part_7.BottomSurface = Enum.SurfaceType.Smooth
  170. Part_7.RightSurface = Enum.SurfaceType.Smooth
  171. Part_7.LeftSurface = Enum.SurfaceType.Smooth
  172. Part_7.FrontSurface = Enum.SurfaceType.Smooth
  173. Part_7.BackSurface = Enum.SurfaceType.Smooth
  174. Part_7.Parent = SetParent
  175.  
  176. local SetParent = game:GetService("Workspace")
  177. local lava_8 = Instance.new("Part")
  178. lava_8.Size = Vector3.new(0.42999965, 9.01000023, 12.5100002)
  179. lava_8.Material = Enum.Material.Neon
  180. lava_8.CFrame = CFrame.new(-0.664999008, 91.5216904, 10.2949982, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  181. lava_8.BrickColor = BrickColor.new("Lime green")
  182. lava_8.Locked = false
  183. lava_8.CastShadow = true
  184. lava_8.Transparency = 0
  185. lava_8.Reflectance = 0
  186. lava_8.Name = "lava"
  187. lava_8.Anchored = true
  188. lava_8.Archivable = true
  189. lava_8.CanCollide = true
  190. lava_8.CollisionGroupId = 0
  191. lava_8.Massless = false
  192. lava_8.Shape = Enum.PartType.Block
  193. lava_8.TopSurface = Enum.SurfaceType.Smooth
  194. lava_8.BottomSurface = Enum.SurfaceType.Smooth
  195. lava_8.RightSurface = Enum.SurfaceType.Smooth
  196. lava_8.LeftSurface = Enum.SurfaceType.Smooth
  197. lava_8.FrontSurface = Enum.SurfaceType.Smooth
  198. lava_8.BackSurface = Enum.SurfaceType.Smooth
  199. lava_8.Parent = SetParent
  200.  
  201. local SetParent = game:GetService("Workspace")
  202. local lava_9 = Instance.new("Part")
  203. lava_9.Size = Vector3.new(0.42999965, 9.01000023, 8.10999966)
  204. lava_9.Material = Enum.Material.Neon
  205. lava_9.CFrame = CFrame.new(4.88500023, 93.7217255, 10.2949982, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  206. lava_9.BrickColor = BrickColor.new("Lime green")
  207. lava_9.Locked = false
  208. lava_9.CastShadow = true
  209. lava_9.Transparency = 0
  210. lava_9.Reflectance = 0
  211. lava_9.Name = "lava"
  212. lava_9.Anchored = true
  213. lava_9.Archivable = true
  214. lava_9.CanCollide = true
  215. lava_9.CollisionGroupId = 0
  216. lava_9.Massless = false
  217. lava_9.Shape = Enum.PartType.Block
  218. lava_9.TopSurface = Enum.SurfaceType.Smooth
  219. lava_9.BottomSurface = Enum.SurfaceType.Smooth
  220. lava_9.RightSurface = Enum.SurfaceType.Smooth
  221. lava_9.LeftSurface = Enum.SurfaceType.Smooth
  222. lava_9.FrontSurface = Enum.SurfaceType.Smooth
  223. lava_9.BackSurface = Enum.SurfaceType.Smooth
  224. lava_9.Parent = SetParent
  225.  
  226. local SetParent = game:GetService("Workspace")
  227. local Part_10 = Instance.new("Part")
  228. Part_10.Size = Vector3.new(8.28999996, 1, 12.5100002)
  229. Part_10.Material = Enum.Material.SmoothPlastic
  230. Part_10.CFrame = CFrame.new(10.8950062, 95.3386688, 29.7384644, 1, 0, 0, 0, 0.5, 0.866025388, 0, -0.866025388, 0.5)
  231. Part_10.BrickColor = BrickColor.new("Lime green")
  232. Part_10.Locked = false
  233. Part_10.CastShadow = true
  234. Part_10.Transparency = 0
  235. Part_10.Reflectance = 0
  236. Part_10.Name = "Part"
  237. Part_10.Anchored = true
  238. Part_10.Archivable = true
  239. Part_10.CanCollide = true
  240. Part_10.CollisionGroupId = 0
  241. Part_10.Massless = false
  242. Part_10.Shape = Enum.PartType.Block
  243. Part_10.TopSurface = Enum.SurfaceType.Smooth
  244. Part_10.BottomSurface = Enum.SurfaceType.Smooth
  245. Part_10.RightSurface = Enum.SurfaceType.Smooth
  246. Part_10.LeftSurface = Enum.SurfaceType.Smooth
  247. Part_10.FrontSurface = Enum.SurfaceType.Smooth
  248. Part_10.BackSurface = Enum.SurfaceType.Smooth
  249. Part_10.Parent = SetParent
  250.  
  251. local SetParent = game:GetService("Workspace")
  252. local Part_11 = Instance.new("Part")
  253. Part_11.Size = Vector3.new(27.8099957, 1, 12.5100002)
  254. Part_11.Material = Enum.Material.SmoothPlastic
  255. Part_11.CFrame = CFrame.new(-24.4749908, 88.3166733, 9.95499897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  256. Part_11.BrickColor = BrickColor.new("Lime green")
  257. Part_11.Locked = false
  258. Part_11.CastShadow = true
  259. Part_11.Transparency = 0
  260. Part_11.Reflectance = 0
  261. Part_11.Name = "Part"
  262. Part_11.Anchored = true
  263. Part_11.Archivable = true
  264. Part_11.CanCollide = true
  265. Part_11.CollisionGroupId = 0
  266. Part_11.Massless = false
  267. Part_11.Shape = Enum.PartType.Block
  268. Part_11.TopSurface = Enum.SurfaceType.Smooth
  269. Part_11.BottomSurface = Enum.SurfaceType.Smooth
  270. Part_11.RightSurface = Enum.SurfaceType.Smooth
  271. Part_11.LeftSurface = Enum.SurfaceType.Smooth
  272. Part_11.FrontSurface = Enum.SurfaceType.Smooth
  273. Part_11.BackSurface = Enum.SurfaceType.Smooth
  274. Part_11.Parent = SetParent
  275.  
  276. local SetParent = game:GetService("Workspace")
  277. local Part_12 = Instance.new("Part")
  278. Part_12.Size = Vector3.new(27.8099957, 1, 12.5100002)
  279. Part_12.Material = Enum.Material.SmoothPlastic
  280. Part_12.CFrame = CFrame.new(-7.10499096, 83.9166794, 9.95499897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  281. Part_12.BrickColor = BrickColor.new("Lime green")
  282. Part_12.Locked = false
  283. Part_12.CastShadow = true
  284. Part_12.Transparency = 0
  285. Part_12.Reflectance = 0
  286. Part_12.Name = "Part"
  287. Part_12.Anchored = true
  288. Part_12.Archivable = true
  289. Part_12.CanCollide = true
  290. Part_12.CollisionGroupId = 0
  291. Part_12.Massless = false
  292. Part_12.Shape = Enum.PartType.Block
  293. Part_12.TopSurface = Enum.SurfaceType.Smooth
  294. Part_12.BottomSurface = Enum.SurfaceType.Smooth
  295. Part_12.RightSurface = Enum.SurfaceType.Smooth
  296. Part_12.LeftSurface = Enum.SurfaceType.Smooth
  297. Part_12.FrontSurface = Enum.SurfaceType.Smooth
  298. Part_12.BackSurface = Enum.SurfaceType.Smooth
  299. Part_12.Parent = SetParent
  300.  
  301. local SetParent = game:GetService("Workspace")
  302. local lava_13 = Instance.new("Part")
  303. lava_13.Size = Vector3.new(0.42999965, 9.01000023, 12.5100002)
  304. lava_13.Material = Enum.Material.Neon
  305. lava_13.CFrame = CFrame.new(2.1099999, 91.5216904, 7.51999807, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  306. lava_13.BrickColor = BrickColor.new("Lime green")
  307. lava_13.Locked = false
  308. lava_13.CastShadow = true
  309. lava_13.Transparency = 0
  310. lava_13.Reflectance = 0
  311. lava_13.Name = "lava"
  312. lava_13.Anchored = true
  313. lava_13.Archivable = true
  314. lava_13.CanCollide = true
  315. lava_13.CollisionGroupId = 0
  316. lava_13.Massless = false
  317. lava_13.Shape = Enum.PartType.Block
  318. lava_13.TopSurface = Enum.SurfaceType.Smooth
  319. lava_13.BottomSurface = Enum.SurfaceType.Smooth
  320. lava_13.RightSurface = Enum.SurfaceType.Smooth
  321. lava_13.LeftSurface = Enum.SurfaceType.Smooth
  322. lava_13.FrontSurface = Enum.SurfaceType.Smooth
  323. lava_13.BackSurface = Enum.SurfaceType.Smooth
  324. lava_13.Parent = SetParent
  325.  
  326. local SetParent = game:GetService("Workspace")
  327. local lava_14 = Instance.new("Part")
  328. lava_14.Size = Vector3.new(0.42999965, 9.01000023, 12.5100002)
  329. lava_14.Material = Enum.Material.Neon
  330. lava_14.CFrame = CFrame.new(2.1099999, 91.5216904, 13.0699978, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  331. lava_14.BrickColor = BrickColor.new("Lime green")
  332. lava_14.Locked = false
  333. lava_14.CastShadow = true
  334. lava_14.Transparency = 0
  335. lava_14.Reflectance = 0
  336. lava_14.Name = "lava"
  337. lava_14.Anchored = true
  338. lava_14.Archivable = true
  339. lava_14.CanCollide = true
  340. lava_14.CollisionGroupId = 0
  341. lava_14.Massless = false
  342. lava_14.Shape = Enum.PartType.Block
  343. lava_14.TopSurface = Enum.SurfaceType.Smooth
  344. lava_14.BottomSurface = Enum.SurfaceType.Smooth
  345. lava_14.RightSurface = Enum.SurfaceType.Smooth
  346. lava_14.LeftSurface = Enum.SurfaceType.Smooth
  347. lava_14.FrontSurface = Enum.SurfaceType.Smooth
  348. lava_14.BackSurface = Enum.SurfaceType.Smooth
  349. lava_14.Parent = SetParent
  350.  
  351. local SetParent = game:GetService("Workspace")
  352. local lava_15 = Instance.new("Part")
  353. lava_15.Size = Vector3.new(0.42999965, 9.01000023, 12.5100002)
  354. lava_15.Material = Enum.Material.Neon
  355. lava_15.CFrame = CFrame.new(-28.8349953, 93.2716751, 9.95499897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  356. lava_15.BrickColor = BrickColor.new("Lime green")
  357. lava_15.Locked = false
  358. lava_15.CastShadow = true
  359. lava_15.Transparency = 0
  360. lava_15.Reflectance = 0
  361. lava_15.Name = "lava"
  362. lava_15.Anchored = true
  363. lava_15.Archivable = true
  364. lava_15.CanCollide = true
  365. lava_15.CollisionGroupId = 0
  366. lava_15.Massless = false
  367. lava_15.Shape = Enum.PartType.Block
  368. lava_15.TopSurface = Enum.SurfaceType.Smooth
  369. lava_15.BottomSurface = Enum.SurfaceType.Smooth
  370. lava_15.RightSurface = Enum.SurfaceType.Smooth
  371. lava_15.LeftSurface = Enum.SurfaceType.Smooth
  372. lava_15.FrontSurface = Enum.SurfaceType.Smooth
  373. lava_15.BackSurface = Enum.SurfaceType.Smooth
  374. lava_15.Parent = SetParent
  375.  
  376. local SetParent = game:GetService("Workspace")
  377. local ring_16 = Instance.new("Part")
  378. ring_16.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
  379. ring_16.Material = Enum.Material.Plastic
  380. ring_16.CFrame = CFrame.new(-40.4266701, 98.7599258, -12.4376488, -0.5, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, -0.5)
  381. ring_16.BrickColor = BrickColor.new("Lime green")
  382. ring_16.Locked = false
  383. ring_16.CastShadow = false
  384. ring_16.Transparency = 0
  385. ring_16.Reflectance = 0
  386. ring_16.Name = "ring"
  387. ring_16.Anchored = true
  388. ring_16.Archivable = true
  389. ring_16.CanCollide = true
  390. ring_16.CollisionGroupId = 0
  391. ring_16.Massless = false
  392. ring_16.Shape = Enum.PartType.Block
  393. ring_16.TopSurface = Enum.SurfaceType.Smooth
  394. ring_16.BottomSurface = Enum.SurfaceType.Smooth
  395. ring_16.RightSurface = Enum.SurfaceType.Smooth
  396. ring_16.LeftSurface = Enum.SurfaceType.Smooth
  397. ring_16.FrontSurface = Enum.SurfaceType.Smooth
  398. ring_16.BackSurface = Enum.SurfaceType.Smooth
  399. ring_16.Parent = SetParent
  400.  
  401. local SetParent = game:GetService("Workspace")
  402. local ring_17 = Instance.new("Part")
  403. ring_17.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
  404. ring_17.Material = Enum.Material.Plastic
  405. ring_17.CFrame = CFrame.new(35.7866516, 98.7199249, 31.5641098, 0.5, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.5)
  406. ring_17.BrickColor = BrickColor.new("Lime green")
  407. ring_17.Locked = false
  408. ring_17.CastShadow = false
  409. ring_17.Transparency = 0
  410. ring_17.Reflectance = 0
  411. ring_17.Name = "ring"
  412. ring_17.Anchored = true
  413. ring_17.Archivable = true
  414. ring_17.CanCollide = true
  415. ring_17.CollisionGroupId = 0
  416. ring_17.Massless = false
  417. ring_17.Shape = Enum.PartType.Block
  418. ring_17.TopSurface = Enum.SurfaceType.Smooth
  419. ring_17.BottomSurface = Enum.SurfaceType.Smooth
  420. ring_17.RightSurface = Enum.SurfaceType.Smooth
  421. ring_17.LeftSurface = Enum.SurfaceType.Smooth
  422. ring_17.FrontSurface = Enum.SurfaceType.Smooth
  423. ring_17.BackSurface = Enum.SurfaceType.Smooth
  424. ring_17.Parent = SetParent
  425.  
  426. local SetParent = game:GetService("Workspace")
  427. local ring_18 = Instance.new("Part")
  428. ring_18.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
  429. ring_18.Material = Enum.Material.Plastic
  430. ring_18.CFrame = CFrame.new(19.6808872, 98.7199249, 47.6698761, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
  431. ring_18.BrickColor = BrickColor.new("Lime green")
  432. ring_18.Locked = false
  433. ring_18.CastShadow = false
  434. ring_18.Transparency = 0
  435. ring_18.Reflectance = 0
  436. ring_18.Name = "ring"
  437. ring_18.Anchored = true
  438. ring_18.Archivable = true
  439. ring_18.CanCollide = true
  440. ring_18.CollisionGroupId = 0
  441. ring_18.Massless = false
  442. ring_18.Shape = Enum.PartType.Block
  443. ring_18.TopSurface = Enum.SurfaceType.Smooth
  444. ring_18.BottomSurface = Enum.SurfaceType.Smooth
  445. ring_18.RightSurface = Enum.SurfaceType.Smooth
  446. ring_18.LeftSurface = Enum.SurfaceType.Smooth
  447. ring_18.FrontSurface = Enum.SurfaceType.Smooth
  448. ring_18.BackSurface = Enum.SurfaceType.Smooth
  449. ring_18.Parent = SetParent
  450.  
  451. local SetParent = game:GetService("Workspace")
  452. local ring_19 = Instance.new("Part")
  453. ring_19.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
  454. ring_19.Material = Enum.Material.Plastic
  455. ring_19.CFrame = CFrame.new(35.786644, 98.7199249, -12.4376526, -0.5, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, -0.5)
  456. ring_19.BrickColor = BrickColor.new("Lime green")
  457. ring_19.Locked = false
  458. ring_19.CastShadow = false
  459. ring_19.Transparency = 0
  460. ring_19.Reflectance = 0
  461. ring_19.Name = "ring"
  462. ring_19.Anchored = true
  463. ring_19.Archivable = true
  464. ring_19.CanCollide = true
  465. ring_19.CollisionGroupId = 0
  466. ring_19.Massless = false
  467. ring_19.Shape = Enum.PartType.Block
  468. ring_19.TopSurface = Enum.SurfaceType.Smooth
  469. ring_19.BottomSurface = Enum.SurfaceType.Smooth
  470. ring_19.RightSurface = Enum.SurfaceType.Smooth
  471. ring_19.LeftSurface = Enum.SurfaceType.Smooth
  472. ring_19.FrontSurface = Enum.SurfaceType.Smooth
  473. ring_19.BackSurface = Enum.SurfaceType.Smooth
  474. ring_19.Parent = SetParent
  475.  
  476. local SetParent = game:GetService("Workspace")
  477. local ring_20 = Instance.new("Part")
  478. ring_20.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
  479. ring_20.Material = Enum.Material.Plastic
  480. ring_20.CFrame = CFrame.new(-2.31999445, 98.7199249, -34.43853, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  481. ring_20.BrickColor = BrickColor.new("Lime green")
  482. ring_20.Locked = false
  483. ring_20.CastShadow = false
  484. ring_20.Transparency = 0
  485. ring_20.Reflectance = 0
  486. ring_20.Name = "ring"
  487. ring_20.Anchored = true
  488. ring_20.Archivable = true
  489. ring_20.CanCollide = true
  490. ring_20.CollisionGroupId = 0
  491. ring_20.Massless = false
  492. ring_20.Shape = Enum.PartType.Block
  493. ring_20.TopSurface = Enum.SurfaceType.Smooth
  494. ring_20.BottomSurface = Enum.SurfaceType.Smooth
  495. ring_20.RightSurface = Enum.SurfaceType.Smooth
  496. ring_20.LeftSurface = Enum.SurfaceType.Smooth
  497. ring_20.FrontSurface = Enum.SurfaceType.Smooth
  498. ring_20.BackSurface = Enum.SurfaceType.Smooth
  499. ring_20.Parent = SetParent
  500.  
  501. local SetParent = game:GetService("Workspace")
  502. local Part_21 = Instance.new("Part")
  503. Part_21.Size = Vector3.new(0.480001479, 1, 4.60000038)
  504. Part_21.Material = Enum.Material.Plastic
  505. Part_21.CFrame = CFrame.new(19.0811405, 108.411095, 43.8551216, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  506. Part_21.BrickColor = BrickColor.new("Lime green")
  507. Part_21.Locked = false
  508. Part_21.CastShadow = true
  509. Part_21.Transparency = 0
  510. Part_21.Reflectance = 0
  511. Part_21.Name = "Part"
  512. Part_21.Anchored = true
  513. Part_21.Archivable = true
  514. Part_21.CanCollide = true
  515. Part_21.CollisionGroupId = 0
  516. Part_21.Massless = false
  517. Part_21.Shape = Enum.PartType.Block
  518. Part_21.TopSurface = Enum.SurfaceType.Smooth
  519. Part_21.BottomSurface = Enum.SurfaceType.Smooth
  520. Part_21.RightSurface = Enum.SurfaceType.Smooth
  521. Part_21.LeftSurface = Enum.SurfaceType.Smooth
  522. Part_21.FrontSurface = Enum.SurfaceType.Smooth
  523. Part_21.BackSurface = Enum.SurfaceType.Smooth
  524. Part_21.Parent = SetParent
  525.  
  526. local SetParent = game:GetService("Workspace")
  527. local ring_22 = Instance.new("Part")
  528. ring_22.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
  529. ring_22.Material = Enum.Material.Plastic
  530. ring_22.CFrame = CFrame.new(-2.31999445, 98.7199249, 53.564991, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  531. ring_22.BrickColor = BrickColor.new("Lime green")
  532. ring_22.Locked = false
  533. ring_22.CastShadow = false
  534. ring_22.Transparency = 0
  535. ring_22.Reflectance = 0
  536. ring_22.Name = "ring"
  537. ring_22.Anchored = true
  538. ring_22.Archivable = true
  539. ring_22.CanCollide = true
  540. ring_22.CollisionGroupId = 0
  541. ring_22.Massless = false
  542. ring_22.Shape = Enum.PartType.Block
  543. ring_22.TopSurface = Enum.SurfaceType.Smooth
  544. ring_22.BottomSurface = Enum.SurfaceType.Smooth
  545. ring_22.RightSurface = Enum.SurfaceType.Smooth
  546. ring_22.LeftSurface = Enum.SurfaceType.Smooth
  547. ring_22.FrontSurface = Enum.SurfaceType.Smooth
  548. ring_22.BackSurface = Enum.SurfaceType.Smooth
  549. ring_22.Parent = SetParent
  550.  
  551. local SetParent = game:GetService("Workspace")
  552. local ring_23 = Instance.new("Part")
  553. ring_23.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
  554. ring_23.Material = Enum.Material.Plastic
  555. ring_23.CFrame = CFrame.new(-46.3217812, 98.7199249, 9.56323242, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  556. ring_23.BrickColor = BrickColor.new("Lime green")
  557. ring_23.Locked = false
  558. ring_23.CastShadow = false
  559. ring_23.Transparency = 0
  560. ring_23.Reflectance = 0
  561. ring_23.Name = "ring"
  562. ring_23.Anchored = true
  563. ring_23.Archivable = true
  564. ring_23.CanCollide = true
  565. ring_23.CollisionGroupId = 0
  566. ring_23.Massless = false
  567. ring_23.Shape = Enum.PartType.Block
  568. ring_23.TopSurface = Enum.SurfaceType.Smooth
  569. ring_23.BottomSurface = Enum.SurfaceType.Smooth
  570. ring_23.RightSurface = Enum.SurfaceType.Smooth
  571. ring_23.LeftSurface = Enum.SurfaceType.Smooth
  572. ring_23.FrontSurface = Enum.SurfaceType.Smooth
  573. ring_23.BackSurface = Enum.SurfaceType.Smooth
  574. ring_23.Parent = SetParent
  575.  
  576. local SetParent = game:GetService("Workspace")
  577. local ring_24 = Instance.new("Part")
  578. ring_24.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
  579. ring_24.Material = Enum.Material.Plastic
  580. ring_24.CFrame = CFrame.new(-24.3208752, 98.7199249, 47.6698761, 0.866025388, 0, -0.5, 0, 1, 0, 0.5, 0, 0.866025388)
  581. ring_24.BrickColor = BrickColor.new("Lime green")
  582. ring_24.Locked = false
  583. ring_24.CastShadow = false
  584. ring_24.Transparency = 0
  585. ring_24.Reflectance = 0
  586. ring_24.Name = "ring"
  587. ring_24.Anchored = true
  588. ring_24.Archivable = true
  589. ring_24.CanCollide = true
  590. ring_24.CollisionGroupId = 0
  591. ring_24.Massless = false
  592. ring_24.Shape = Enum.PartType.Block
  593. ring_24.TopSurface = Enum.SurfaceType.Smooth
  594. ring_24.BottomSurface = Enum.SurfaceType.Smooth
  595. ring_24.RightSurface = Enum.SurfaceType.Smooth
  596. ring_24.LeftSurface = Enum.SurfaceType.Smooth
  597. ring_24.FrontSurface = Enum.SurfaceType.Smooth
  598. ring_24.BackSurface = Enum.SurfaceType.Smooth
  599. ring_24.Parent = SetParent
  600.  
  601. local SetParent = game:GetService("Workspace")
  602. local ring_25 = Instance.new("Part")
  603. ring_25.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
  604. ring_25.Material = Enum.Material.Plastic
  605. ring_25.CFrame = CFrame.new(41.6817665, 98.7199249, 9.56323242, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  606. ring_25.BrickColor = BrickColor.new("Lime green")
  607. ring_25.Locked = false
  608. ring_25.CastShadow = false
  609. ring_25.Transparency = 0
  610. ring_25.Reflectance = 0
  611. ring_25.Name = "ring"
  612. ring_25.Anchored = true
  613. ring_25.Archivable = true
  614. ring_25.CanCollide = true
  615. ring_25.CollisionGroupId = 0
  616. ring_25.Massless = false
  617. ring_25.Shape = Enum.PartType.Block
  618. ring_25.TopSurface = Enum.SurfaceType.Smooth
  619. ring_25.BottomSurface = Enum.SurfaceType.Smooth
  620. ring_25.RightSurface = Enum.SurfaceType.Smooth
  621. ring_25.LeftSurface = Enum.SurfaceType.Smooth
  622. ring_25.FrontSurface = Enum.SurfaceType.Smooth
  623. ring_25.BackSurface = Enum.SurfaceType.Smooth
  624. ring_25.Parent = SetParent
  625.  
  626. local SetParent = game:GetService("Workspace")
  627. local ring_26 = Instance.new("Part")
  628. ring_26.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
  629. ring_26.Material = Enum.Material.Plastic
  630. ring_26.CFrame = CFrame.new(19.6808872, 98.7199249, -28.5434113, -0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, -0.866025388)
  631. ring_26.BrickColor = BrickColor.new("Lime green")
  632. ring_26.Locked = false
  633. ring_26.CastShadow = false
  634. ring_26.Transparency = 0
  635. ring_26.Reflectance = 0
  636. ring_26.Name = "ring"
  637. ring_26.Anchored = true
  638. ring_26.Archivable = true
  639. ring_26.CanCollide = true
  640. ring_26.CollisionGroupId = 0
  641. ring_26.Massless = false
  642. ring_26.Shape = Enum.PartType.Block
  643. ring_26.TopSurface = Enum.SurfaceType.Smooth
  644. ring_26.BottomSurface = Enum.SurfaceType.Smooth
  645. ring_26.RightSurface = Enum.SurfaceType.Smooth
  646. ring_26.LeftSurface = Enum.SurfaceType.Smooth
  647. ring_26.FrontSurface = Enum.SurfaceType.Smooth
  648. ring_26.BackSurface = Enum.SurfaceType.Smooth
  649. ring_26.Parent = SetParent
  650.  
  651. local SetParent = game:GetService("Workspace")
  652. local ring_27 = Instance.new("Part")
  653. ring_27.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
  654. ring_27.Material = Enum.Material.Plastic
  655. ring_27.CFrame = CFrame.new(-40.4266701, 98.7199249, 31.5641136, 0.5, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.5)
  656. ring_27.BrickColor = BrickColor.new("Lime green")
  657. ring_27.Locked = false
  658. ring_27.CastShadow = false
  659. ring_27.Transparency = 0
  660. ring_27.Reflectance = 0
  661. ring_27.Name = "ring"
  662. ring_27.Anchored = true
  663. ring_27.Archivable = true
  664. ring_27.CanCollide = true
  665. ring_27.CollisionGroupId = 0
  666. ring_27.Massless = false
  667. ring_27.Shape = Enum.PartType.Block
  668. ring_27.TopSurface = Enum.SurfaceType.Smooth
  669. ring_27.BottomSurface = Enum.SurfaceType.Smooth
  670. ring_27.RightSurface = Enum.SurfaceType.Smooth
  671. ring_27.LeftSurface = Enum.SurfaceType.Smooth
  672. ring_27.FrontSurface = Enum.SurfaceType.Smooth
  673. ring_27.BackSurface = Enum.SurfaceType.Smooth
  674. ring_27.Parent = SetParent
  675.  
  676. local SetParent = game:GetService("Workspace")
  677. local ring_28 = Instance.new("Part")
  678. ring_28.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
  679. ring_28.Material = Enum.Material.Plastic
  680. ring_28.CFrame = CFrame.new(-24.3208752, 98.7199249, -28.5434113, -0.866025388, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866025388)
  681. ring_28.BrickColor = BrickColor.new("Lime green")
  682. ring_28.Locked = false
  683. ring_28.CastShadow = false
  684. ring_28.Transparency = 0
  685. ring_28.Reflectance = 0
  686. ring_28.Name = "ring"
  687. ring_28.Anchored = true
  688. ring_28.Archivable = true
  689. ring_28.CanCollide = true
  690. ring_28.CollisionGroupId = 0
  691. ring_28.Massless = false
  692. ring_28.Shape = Enum.PartType.Block
  693. ring_28.TopSurface = Enum.SurfaceType.Smooth
  694. ring_28.BottomSurface = Enum.SurfaceType.Smooth
  695. ring_28.RightSurface = Enum.SurfaceType.Smooth
  696. ring_28.LeftSurface = Enum.SurfaceType.Smooth
  697. ring_28.FrontSurface = Enum.SurfaceType.Smooth
  698. ring_28.BackSurface = Enum.SurfaceType.Smooth
  699. ring_28.Parent = SetParent
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