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- local SetParent = game:GetService("Workspace")
- local Part_1 = Instance.new("Part")
- Part_1.Size = Vector3.new(12.5399981, 1, 12.5100002)
- Part_1.Material = Enum.Material.SmoothPlastic
- Part_1.CFrame = CFrame.new(-40.2799873, 84.0566635, 9.95499897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part_1.BrickColor = BrickColor.new("Lime green")
- Part_1.Locked = false
- Part_1.CastShadow = true
- Part_1.Transparency = 0
- Part_1.Reflectance = 0
- Part_1.Name = "Part"
- Part_1.Anchored = true
- Part_1.Archivable = true
- Part_1.CanCollide = true
- Part_1.CollisionGroupId = 0
- Part_1.Massless = false
- Part_1.Shape = Enum.PartType.Block
- Part_1.TopSurface = Enum.SurfaceType.Smooth
- Part_1.BottomSurface = Enum.SurfaceType.Smooth
- Part_1.RightSurface = Enum.SurfaceType.Smooth
- Part_1.LeftSurface = Enum.SurfaceType.Smooth
- Part_1.FrontSurface = Enum.SurfaceType.Smooth
- Part_1.BackSurface = Enum.SurfaceType.Smooth
- Part_1.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local Part_2 = Instance.new("Part")
- Part_2.Size = Vector3.new(8.28999996, 1, 12.5100002)
- Part_2.Material = Enum.Material.SmoothPlastic
- Part_2.CFrame = CFrame.new(7.68609571, 102.04776, 33.6119614, 0.707106769, 0, -0.707106769, 0.612372398, 0.5, 0.612372398, 0.353553385, -0.866025388, 0.353553385)
- Part_2.BrickColor = BrickColor.new("Lime green")
- Part_2.Locked = false
- Part_2.CastShadow = true
- Part_2.Transparency = 0
- Part_2.Reflectance = 0
- Part_2.Name = "Part"
- Part_2.Anchored = true
- Part_2.Archivable = true
- Part_2.CanCollide = true
- Part_2.CollisionGroupId = 0
- Part_2.Massless = false
- Part_2.Shape = Enum.PartType.Block
- Part_2.TopSurface = Enum.SurfaceType.Smooth
- Part_2.BottomSurface = Enum.SurfaceType.Smooth
- Part_2.RightSurface = Enum.SurfaceType.Smooth
- Part_2.LeftSurface = Enum.SurfaceType.Smooth
- Part_2.FrontSurface = Enum.SurfaceType.Smooth
- Part_2.BackSurface = Enum.SurfaceType.Smooth
- Part_2.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local Part_3 = Instance.new("Part")
- Part_3.Size = Vector3.new(8.28999996, 1, 12.5100002)
- Part_3.Material = Enum.Material.SmoothPlastic
- Part_3.CFrame = CFrame.new(10.8950062, 83.9166794, 9.95499897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part_3.BrickColor = BrickColor.new("Lime green")
- Part_3.Locked = false
- Part_3.CastShadow = true
- Part_3.Transparency = 0
- Part_3.Reflectance = 0
- Part_3.Name = "Part"
- Part_3.Anchored = true
- Part_3.Archivable = true
- Part_3.CanCollide = true
- Part_3.CollisionGroupId = 0
- Part_3.Massless = false
- Part_3.Shape = Enum.PartType.Block
- Part_3.TopSurface = Enum.SurfaceType.Smooth
- Part_3.BottomSurface = Enum.SurfaceType.Smooth
- Part_3.RightSurface = Enum.SurfaceType.Smooth
- Part_3.LeftSurface = Enum.SurfaceType.Smooth
- Part_3.FrontSurface = Enum.SurfaceType.Smooth
- Part_3.BackSurface = Enum.SurfaceType.Smooth
- Part_3.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local Part_4 = Instance.new("Part")
- Part_4.Size = Vector3.new(8.28999996, 1, 45.8699913)
- Part_4.Material = Enum.Material.SmoothPlastic
- Part_4.CFrame = CFrame.new(-16.7408943, 104.826759, 35.2164154, 0, 0, -0.99999994, 0.866025329, 0.5, 0, 0.49999997, -0.866025388, 0)
- Part_4.BrickColor = BrickColor.new("Lime green")
- Part_4.Locked = false
- Part_4.CastShadow = true
- Part_4.Transparency = 0
- Part_4.Reflectance = 0
- Part_4.Name = "Part"
- Part_4.Anchored = true
- Part_4.Archivable = true
- Part_4.CanCollide = true
- Part_4.CollisionGroupId = 0
- Part_4.Massless = false
- Part_4.Shape = Enum.PartType.Block
- Part_4.TopSurface = Enum.SurfaceType.Smooth
- Part_4.BottomSurface = Enum.SurfaceType.Smooth
- Part_4.RightSurface = Enum.SurfaceType.Smooth
- Part_4.LeftSurface = Enum.SurfaceType.Smooth
- Part_4.FrontSurface = Enum.SurfaceType.Smooth
- Part_4.BackSurface = Enum.SurfaceType.Smooth
- Part_4.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local Part_5 = Instance.new("Part")
- Part_5.Size = Vector3.new(8.28999996, 1, 12.5100002)
- Part_5.Material = Enum.Material.SmoothPlastic
- Part_5.CFrame = CFrame.new(10.8950062, 86.9771957, 21.3769875, 1, 0, 0, 0, 0.866025388, 0.5, 0, -0.5, 0.866025388)
- Part_5.BrickColor = BrickColor.new("Lime green")
- Part_5.Locked = false
- Part_5.CastShadow = true
- Part_5.Transparency = 0
- Part_5.Reflectance = 0
- Part_5.Name = "Part"
- Part_5.Anchored = true
- Part_5.Archivable = true
- Part_5.CanCollide = true
- Part_5.CollisionGroupId = 0
- Part_5.Massless = false
- Part_5.Shape = Enum.PartType.Block
- Part_5.TopSurface = Enum.SurfaceType.Smooth
- Part_5.BottomSurface = Enum.SurfaceType.Smooth
- Part_5.RightSurface = Enum.SurfaceType.Smooth
- Part_5.LeftSurface = Enum.SurfaceType.Smooth
- Part_5.FrontSurface = Enum.SurfaceType.Smooth
- Part_5.BackSurface = Enum.SurfaceType.Smooth
- Part_5.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local lava_6 = Instance.new("Part")
- lava_6.Size = Vector3.new(0.42999965, 9.01000023, 12.5100002)
- lava_6.Material = Enum.Material.Neon
- lava_6.CFrame = CFrame.new(-23.284996, 93.2716751, 9.95499897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- lava_6.BrickColor = BrickColor.new("Lime green")
- lava_6.Locked = false
- lava_6.CastShadow = true
- lava_6.Transparency = 0
- lava_6.Reflectance = 0
- lava_6.Name = "lava"
- lava_6.Anchored = true
- lava_6.Archivable = true
- lava_6.CanCollide = true
- lava_6.CollisionGroupId = 0
- lava_6.Massless = false
- lava_6.Shape = Enum.PartType.Block
- lava_6.TopSurface = Enum.SurfaceType.Smooth
- lava_6.BottomSurface = Enum.SurfaceType.Smooth
- lava_6.RightSurface = Enum.SurfaceType.Smooth
- lava_6.LeftSurface = Enum.SurfaceType.Smooth
- lava_6.FrontSurface = Enum.SurfaceType.Smooth
- lava_6.BackSurface = Enum.SurfaceType.Smooth
- lava_6.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local Part_7 = Instance.new("Part")
- Part_7.Size = Vector3.new(13.0999985, 1, 12.5100002)
- Part_7.Material = Enum.Material.SmoothPlastic
- Part_7.CFrame = CFrame.new(-6.64112377, 92.9305496, 9.95499802, 0.707106352, -0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, 1)
- Part_7.BrickColor = BrickColor.new("Lime green")
- Part_7.Locked = false
- Part_7.CastShadow = true
- Part_7.Transparency = 0
- Part_7.Reflectance = 0
- Part_7.Name = "Part"
- Part_7.Anchored = true
- Part_7.Archivable = true
- Part_7.CanCollide = true
- Part_7.CollisionGroupId = 0
- Part_7.Massless = false
- Part_7.Shape = Enum.PartType.Block
- Part_7.TopSurface = Enum.SurfaceType.Smooth
- Part_7.BottomSurface = Enum.SurfaceType.Smooth
- Part_7.RightSurface = Enum.SurfaceType.Smooth
- Part_7.LeftSurface = Enum.SurfaceType.Smooth
- Part_7.FrontSurface = Enum.SurfaceType.Smooth
- Part_7.BackSurface = Enum.SurfaceType.Smooth
- Part_7.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local lava_8 = Instance.new("Part")
- lava_8.Size = Vector3.new(0.42999965, 9.01000023, 12.5100002)
- lava_8.Material = Enum.Material.Neon
- lava_8.CFrame = CFrame.new(-0.664999008, 91.5216904, 10.2949982, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- lava_8.BrickColor = BrickColor.new("Lime green")
- lava_8.Locked = false
- lava_8.CastShadow = true
- lava_8.Transparency = 0
- lava_8.Reflectance = 0
- lava_8.Name = "lava"
- lava_8.Anchored = true
- lava_8.Archivable = true
- lava_8.CanCollide = true
- lava_8.CollisionGroupId = 0
- lava_8.Massless = false
- lava_8.Shape = Enum.PartType.Block
- lava_8.TopSurface = Enum.SurfaceType.Smooth
- lava_8.BottomSurface = Enum.SurfaceType.Smooth
- lava_8.RightSurface = Enum.SurfaceType.Smooth
- lava_8.LeftSurface = Enum.SurfaceType.Smooth
- lava_8.FrontSurface = Enum.SurfaceType.Smooth
- lava_8.BackSurface = Enum.SurfaceType.Smooth
- lava_8.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local lava_9 = Instance.new("Part")
- lava_9.Size = Vector3.new(0.42999965, 9.01000023, 8.10999966)
- lava_9.Material = Enum.Material.Neon
- lava_9.CFrame = CFrame.new(4.88500023, 93.7217255, 10.2949982, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- lava_9.BrickColor = BrickColor.new("Lime green")
- lava_9.Locked = false
- lava_9.CastShadow = true
- lava_9.Transparency = 0
- lava_9.Reflectance = 0
- lava_9.Name = "lava"
- lava_9.Anchored = true
- lava_9.Archivable = true
- lava_9.CanCollide = true
- lava_9.CollisionGroupId = 0
- lava_9.Massless = false
- lava_9.Shape = Enum.PartType.Block
- lava_9.TopSurface = Enum.SurfaceType.Smooth
- lava_9.BottomSurface = Enum.SurfaceType.Smooth
- lava_9.RightSurface = Enum.SurfaceType.Smooth
- lava_9.LeftSurface = Enum.SurfaceType.Smooth
- lava_9.FrontSurface = Enum.SurfaceType.Smooth
- lava_9.BackSurface = Enum.SurfaceType.Smooth
- lava_9.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local Part_10 = Instance.new("Part")
- Part_10.Size = Vector3.new(8.28999996, 1, 12.5100002)
- Part_10.Material = Enum.Material.SmoothPlastic
- Part_10.CFrame = CFrame.new(10.8950062, 95.3386688, 29.7384644, 1, 0, 0, 0, 0.5, 0.866025388, 0, -0.866025388, 0.5)
- Part_10.BrickColor = BrickColor.new("Lime green")
- Part_10.Locked = false
- Part_10.CastShadow = true
- Part_10.Transparency = 0
- Part_10.Reflectance = 0
- Part_10.Name = "Part"
- Part_10.Anchored = true
- Part_10.Archivable = true
- Part_10.CanCollide = true
- Part_10.CollisionGroupId = 0
- Part_10.Massless = false
- Part_10.Shape = Enum.PartType.Block
- Part_10.TopSurface = Enum.SurfaceType.Smooth
- Part_10.BottomSurface = Enum.SurfaceType.Smooth
- Part_10.RightSurface = Enum.SurfaceType.Smooth
- Part_10.LeftSurface = Enum.SurfaceType.Smooth
- Part_10.FrontSurface = Enum.SurfaceType.Smooth
- Part_10.BackSurface = Enum.SurfaceType.Smooth
- Part_10.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local Part_11 = Instance.new("Part")
- Part_11.Size = Vector3.new(27.8099957, 1, 12.5100002)
- Part_11.Material = Enum.Material.SmoothPlastic
- Part_11.CFrame = CFrame.new(-24.4749908, 88.3166733, 9.95499897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part_11.BrickColor = BrickColor.new("Lime green")
- Part_11.Locked = false
- Part_11.CastShadow = true
- Part_11.Transparency = 0
- Part_11.Reflectance = 0
- Part_11.Name = "Part"
- Part_11.Anchored = true
- Part_11.Archivable = true
- Part_11.CanCollide = true
- Part_11.CollisionGroupId = 0
- Part_11.Massless = false
- Part_11.Shape = Enum.PartType.Block
- Part_11.TopSurface = Enum.SurfaceType.Smooth
- Part_11.BottomSurface = Enum.SurfaceType.Smooth
- Part_11.RightSurface = Enum.SurfaceType.Smooth
- Part_11.LeftSurface = Enum.SurfaceType.Smooth
- Part_11.FrontSurface = Enum.SurfaceType.Smooth
- Part_11.BackSurface = Enum.SurfaceType.Smooth
- Part_11.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local Part_12 = Instance.new("Part")
- Part_12.Size = Vector3.new(27.8099957, 1, 12.5100002)
- Part_12.Material = Enum.Material.SmoothPlastic
- Part_12.CFrame = CFrame.new(-7.10499096, 83.9166794, 9.95499897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part_12.BrickColor = BrickColor.new("Lime green")
- Part_12.Locked = false
- Part_12.CastShadow = true
- Part_12.Transparency = 0
- Part_12.Reflectance = 0
- Part_12.Name = "Part"
- Part_12.Anchored = true
- Part_12.Archivable = true
- Part_12.CanCollide = true
- Part_12.CollisionGroupId = 0
- Part_12.Massless = false
- Part_12.Shape = Enum.PartType.Block
- Part_12.TopSurface = Enum.SurfaceType.Smooth
- Part_12.BottomSurface = Enum.SurfaceType.Smooth
- Part_12.RightSurface = Enum.SurfaceType.Smooth
- Part_12.LeftSurface = Enum.SurfaceType.Smooth
- Part_12.FrontSurface = Enum.SurfaceType.Smooth
- Part_12.BackSurface = Enum.SurfaceType.Smooth
- Part_12.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local lava_13 = Instance.new("Part")
- lava_13.Size = Vector3.new(0.42999965, 9.01000023, 12.5100002)
- lava_13.Material = Enum.Material.Neon
- lava_13.CFrame = CFrame.new(2.1099999, 91.5216904, 7.51999807, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- lava_13.BrickColor = BrickColor.new("Lime green")
- lava_13.Locked = false
- lava_13.CastShadow = true
- lava_13.Transparency = 0
- lava_13.Reflectance = 0
- lava_13.Name = "lava"
- lava_13.Anchored = true
- lava_13.Archivable = true
- lava_13.CanCollide = true
- lava_13.CollisionGroupId = 0
- lava_13.Massless = false
- lava_13.Shape = Enum.PartType.Block
- lava_13.TopSurface = Enum.SurfaceType.Smooth
- lava_13.BottomSurface = Enum.SurfaceType.Smooth
- lava_13.RightSurface = Enum.SurfaceType.Smooth
- lava_13.LeftSurface = Enum.SurfaceType.Smooth
- lava_13.FrontSurface = Enum.SurfaceType.Smooth
- lava_13.BackSurface = Enum.SurfaceType.Smooth
- lava_13.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local lava_14 = Instance.new("Part")
- lava_14.Size = Vector3.new(0.42999965, 9.01000023, 12.5100002)
- lava_14.Material = Enum.Material.Neon
- lava_14.CFrame = CFrame.new(2.1099999, 91.5216904, 13.0699978, 0, -1, 0, 0, 0, -1, 1, 0, 0)
- lava_14.BrickColor = BrickColor.new("Lime green")
- lava_14.Locked = false
- lava_14.CastShadow = true
- lava_14.Transparency = 0
- lava_14.Reflectance = 0
- lava_14.Name = "lava"
- lava_14.Anchored = true
- lava_14.Archivable = true
- lava_14.CanCollide = true
- lava_14.CollisionGroupId = 0
- lava_14.Massless = false
- lava_14.Shape = Enum.PartType.Block
- lava_14.TopSurface = Enum.SurfaceType.Smooth
- lava_14.BottomSurface = Enum.SurfaceType.Smooth
- lava_14.RightSurface = Enum.SurfaceType.Smooth
- lava_14.LeftSurface = Enum.SurfaceType.Smooth
- lava_14.FrontSurface = Enum.SurfaceType.Smooth
- lava_14.BackSurface = Enum.SurfaceType.Smooth
- lava_14.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local lava_15 = Instance.new("Part")
- lava_15.Size = Vector3.new(0.42999965, 9.01000023, 12.5100002)
- lava_15.Material = Enum.Material.Neon
- lava_15.CFrame = CFrame.new(-28.8349953, 93.2716751, 9.95499897, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- lava_15.BrickColor = BrickColor.new("Lime green")
- lava_15.Locked = false
- lava_15.CastShadow = true
- lava_15.Transparency = 0
- lava_15.Reflectance = 0
- lava_15.Name = "lava"
- lava_15.Anchored = true
- lava_15.Archivable = true
- lava_15.CanCollide = true
- lava_15.CollisionGroupId = 0
- lava_15.Massless = false
- lava_15.Shape = Enum.PartType.Block
- lava_15.TopSurface = Enum.SurfaceType.Smooth
- lava_15.BottomSurface = Enum.SurfaceType.Smooth
- lava_15.RightSurface = Enum.SurfaceType.Smooth
- lava_15.LeftSurface = Enum.SurfaceType.Smooth
- lava_15.FrontSurface = Enum.SurfaceType.Smooth
- lava_15.BackSurface = Enum.SurfaceType.Smooth
- lava_15.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local ring_16 = Instance.new("Part")
- ring_16.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
- ring_16.Material = Enum.Material.Plastic
- ring_16.CFrame = CFrame.new(-40.4266701, 98.7599258, -12.4376488, -0.5, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, -0.5)
- ring_16.BrickColor = BrickColor.new("Lime green")
- ring_16.Locked = false
- ring_16.CastShadow = false
- ring_16.Transparency = 0
- ring_16.Reflectance = 0
- ring_16.Name = "ring"
- ring_16.Anchored = true
- ring_16.Archivable = true
- ring_16.CanCollide = true
- ring_16.CollisionGroupId = 0
- ring_16.Massless = false
- ring_16.Shape = Enum.PartType.Block
- ring_16.TopSurface = Enum.SurfaceType.Smooth
- ring_16.BottomSurface = Enum.SurfaceType.Smooth
- ring_16.RightSurface = Enum.SurfaceType.Smooth
- ring_16.LeftSurface = Enum.SurfaceType.Smooth
- ring_16.FrontSurface = Enum.SurfaceType.Smooth
- ring_16.BackSurface = Enum.SurfaceType.Smooth
- ring_16.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local ring_17 = Instance.new("Part")
- ring_17.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
- ring_17.Material = Enum.Material.Plastic
- ring_17.CFrame = CFrame.new(35.7866516, 98.7199249, 31.5641098, 0.5, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.5)
- ring_17.BrickColor = BrickColor.new("Lime green")
- ring_17.Locked = false
- ring_17.CastShadow = false
- ring_17.Transparency = 0
- ring_17.Reflectance = 0
- ring_17.Name = "ring"
- ring_17.Anchored = true
- ring_17.Archivable = true
- ring_17.CanCollide = true
- ring_17.CollisionGroupId = 0
- ring_17.Massless = false
- ring_17.Shape = Enum.PartType.Block
- ring_17.TopSurface = Enum.SurfaceType.Smooth
- ring_17.BottomSurface = Enum.SurfaceType.Smooth
- ring_17.RightSurface = Enum.SurfaceType.Smooth
- ring_17.LeftSurface = Enum.SurfaceType.Smooth
- ring_17.FrontSurface = Enum.SurfaceType.Smooth
- ring_17.BackSurface = Enum.SurfaceType.Smooth
- ring_17.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local ring_18 = Instance.new("Part")
- ring_18.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
- ring_18.Material = Enum.Material.Plastic
- ring_18.CFrame = CFrame.new(19.6808872, 98.7199249, 47.6698761, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
- ring_18.BrickColor = BrickColor.new("Lime green")
- ring_18.Locked = false
- ring_18.CastShadow = false
- ring_18.Transparency = 0
- ring_18.Reflectance = 0
- ring_18.Name = "ring"
- ring_18.Anchored = true
- ring_18.Archivable = true
- ring_18.CanCollide = true
- ring_18.CollisionGroupId = 0
- ring_18.Massless = false
- ring_18.Shape = Enum.PartType.Block
- ring_18.TopSurface = Enum.SurfaceType.Smooth
- ring_18.BottomSurface = Enum.SurfaceType.Smooth
- ring_18.RightSurface = Enum.SurfaceType.Smooth
- ring_18.LeftSurface = Enum.SurfaceType.Smooth
- ring_18.FrontSurface = Enum.SurfaceType.Smooth
- ring_18.BackSurface = Enum.SurfaceType.Smooth
- ring_18.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local ring_19 = Instance.new("Part")
- ring_19.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
- ring_19.Material = Enum.Material.Plastic
- ring_19.CFrame = CFrame.new(35.786644, 98.7199249, -12.4376526, -0.5, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, -0.5)
- ring_19.BrickColor = BrickColor.new("Lime green")
- ring_19.Locked = false
- ring_19.CastShadow = false
- ring_19.Transparency = 0
- ring_19.Reflectance = 0
- ring_19.Name = "ring"
- ring_19.Anchored = true
- ring_19.Archivable = true
- ring_19.CanCollide = true
- ring_19.CollisionGroupId = 0
- ring_19.Massless = false
- ring_19.Shape = Enum.PartType.Block
- ring_19.TopSurface = Enum.SurfaceType.Smooth
- ring_19.BottomSurface = Enum.SurfaceType.Smooth
- ring_19.RightSurface = Enum.SurfaceType.Smooth
- ring_19.LeftSurface = Enum.SurfaceType.Smooth
- ring_19.FrontSurface = Enum.SurfaceType.Smooth
- ring_19.BackSurface = Enum.SurfaceType.Smooth
- ring_19.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local ring_20 = Instance.new("Part")
- ring_20.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
- ring_20.Material = Enum.Material.Plastic
- ring_20.CFrame = CFrame.new(-2.31999445, 98.7199249, -34.43853, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ring_20.BrickColor = BrickColor.new("Lime green")
- ring_20.Locked = false
- ring_20.CastShadow = false
- ring_20.Transparency = 0
- ring_20.Reflectance = 0
- ring_20.Name = "ring"
- ring_20.Anchored = true
- ring_20.Archivable = true
- ring_20.CanCollide = true
- ring_20.CollisionGroupId = 0
- ring_20.Massless = false
- ring_20.Shape = Enum.PartType.Block
- ring_20.TopSurface = Enum.SurfaceType.Smooth
- ring_20.BottomSurface = Enum.SurfaceType.Smooth
- ring_20.RightSurface = Enum.SurfaceType.Smooth
- ring_20.LeftSurface = Enum.SurfaceType.Smooth
- ring_20.FrontSurface = Enum.SurfaceType.Smooth
- ring_20.BackSurface = Enum.SurfaceType.Smooth
- ring_20.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local Part_21 = Instance.new("Part")
- Part_21.Size = Vector3.new(0.480001479, 1, 4.60000038)
- Part_21.Material = Enum.Material.Plastic
- Part_21.CFrame = CFrame.new(19.0811405, 108.411095, 43.8551216, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part_21.BrickColor = BrickColor.new("Lime green")
- Part_21.Locked = false
- Part_21.CastShadow = true
- Part_21.Transparency = 0
- Part_21.Reflectance = 0
- Part_21.Name = "Part"
- Part_21.Anchored = true
- Part_21.Archivable = true
- Part_21.CanCollide = true
- Part_21.CollisionGroupId = 0
- Part_21.Massless = false
- Part_21.Shape = Enum.PartType.Block
- Part_21.TopSurface = Enum.SurfaceType.Smooth
- Part_21.BottomSurface = Enum.SurfaceType.Smooth
- Part_21.RightSurface = Enum.SurfaceType.Smooth
- Part_21.LeftSurface = Enum.SurfaceType.Smooth
- Part_21.FrontSurface = Enum.SurfaceType.Smooth
- Part_21.BackSurface = Enum.SurfaceType.Smooth
- Part_21.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local ring_22 = Instance.new("Part")
- ring_22.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
- ring_22.Material = Enum.Material.Plastic
- ring_22.CFrame = CFrame.new(-2.31999445, 98.7199249, 53.564991, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ring_22.BrickColor = BrickColor.new("Lime green")
- ring_22.Locked = false
- ring_22.CastShadow = false
- ring_22.Transparency = 0
- ring_22.Reflectance = 0
- ring_22.Name = "ring"
- ring_22.Anchored = true
- ring_22.Archivable = true
- ring_22.CanCollide = true
- ring_22.CollisionGroupId = 0
- ring_22.Massless = false
- ring_22.Shape = Enum.PartType.Block
- ring_22.TopSurface = Enum.SurfaceType.Smooth
- ring_22.BottomSurface = Enum.SurfaceType.Smooth
- ring_22.RightSurface = Enum.SurfaceType.Smooth
- ring_22.LeftSurface = Enum.SurfaceType.Smooth
- ring_22.FrontSurface = Enum.SurfaceType.Smooth
- ring_22.BackSurface = Enum.SurfaceType.Smooth
- ring_22.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local ring_23 = Instance.new("Part")
- ring_23.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
- ring_23.Material = Enum.Material.Plastic
- ring_23.CFrame = CFrame.new(-46.3217812, 98.7199249, 9.56323242, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ring_23.BrickColor = BrickColor.new("Lime green")
- ring_23.Locked = false
- ring_23.CastShadow = false
- ring_23.Transparency = 0
- ring_23.Reflectance = 0
- ring_23.Name = "ring"
- ring_23.Anchored = true
- ring_23.Archivable = true
- ring_23.CanCollide = true
- ring_23.CollisionGroupId = 0
- ring_23.Massless = false
- ring_23.Shape = Enum.PartType.Block
- ring_23.TopSurface = Enum.SurfaceType.Smooth
- ring_23.BottomSurface = Enum.SurfaceType.Smooth
- ring_23.RightSurface = Enum.SurfaceType.Smooth
- ring_23.LeftSurface = Enum.SurfaceType.Smooth
- ring_23.FrontSurface = Enum.SurfaceType.Smooth
- ring_23.BackSurface = Enum.SurfaceType.Smooth
- ring_23.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local ring_24 = Instance.new("Part")
- ring_24.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
- ring_24.Material = Enum.Material.Plastic
- ring_24.CFrame = CFrame.new(-24.3208752, 98.7199249, 47.6698761, 0.866025388, 0, -0.5, 0, 1, 0, 0.5, 0, 0.866025388)
- ring_24.BrickColor = BrickColor.new("Lime green")
- ring_24.Locked = false
- ring_24.CastShadow = false
- ring_24.Transparency = 0
- ring_24.Reflectance = 0
- ring_24.Name = "ring"
- ring_24.Anchored = true
- ring_24.Archivable = true
- ring_24.CanCollide = true
- ring_24.CollisionGroupId = 0
- ring_24.Massless = false
- ring_24.Shape = Enum.PartType.Block
- ring_24.TopSurface = Enum.SurfaceType.Smooth
- ring_24.BottomSurface = Enum.SurfaceType.Smooth
- ring_24.RightSurface = Enum.SurfaceType.Smooth
- ring_24.LeftSurface = Enum.SurfaceType.Smooth
- ring_24.FrontSurface = Enum.SurfaceType.Smooth
- ring_24.BackSurface = Enum.SurfaceType.Smooth
- ring_24.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local ring_25 = Instance.new("Part")
- ring_25.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
- ring_25.Material = Enum.Material.Plastic
- ring_25.CFrame = CFrame.new(41.6817665, 98.7199249, 9.56323242, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ring_25.BrickColor = BrickColor.new("Lime green")
- ring_25.Locked = false
- ring_25.CastShadow = false
- ring_25.Transparency = 0
- ring_25.Reflectance = 0
- ring_25.Name = "ring"
- ring_25.Anchored = true
- ring_25.Archivable = true
- ring_25.CanCollide = true
- ring_25.CollisionGroupId = 0
- ring_25.Massless = false
- ring_25.Shape = Enum.PartType.Block
- ring_25.TopSurface = Enum.SurfaceType.Smooth
- ring_25.BottomSurface = Enum.SurfaceType.Smooth
- ring_25.RightSurface = Enum.SurfaceType.Smooth
- ring_25.LeftSurface = Enum.SurfaceType.Smooth
- ring_25.FrontSurface = Enum.SurfaceType.Smooth
- ring_25.BackSurface = Enum.SurfaceType.Smooth
- ring_25.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local ring_26 = Instance.new("Part")
- ring_26.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
- ring_26.Material = Enum.Material.Plastic
- ring_26.CFrame = CFrame.new(19.6808872, 98.7199249, -28.5434113, -0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, -0.866025388)
- ring_26.BrickColor = BrickColor.new("Lime green")
- ring_26.Locked = false
- ring_26.CastShadow = false
- ring_26.Transparency = 0
- ring_26.Reflectance = 0
- ring_26.Name = "ring"
- ring_26.Anchored = true
- ring_26.Archivable = true
- ring_26.CanCollide = true
- ring_26.CollisionGroupId = 0
- ring_26.Massless = false
- ring_26.Shape = Enum.PartType.Block
- ring_26.TopSurface = Enum.SurfaceType.Smooth
- ring_26.BottomSurface = Enum.SurfaceType.Smooth
- ring_26.RightSurface = Enum.SurfaceType.Smooth
- ring_26.LeftSurface = Enum.SurfaceType.Smooth
- ring_26.FrontSurface = Enum.SurfaceType.Smooth
- ring_26.BackSurface = Enum.SurfaceType.Smooth
- ring_26.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local ring_27 = Instance.new("Part")
- ring_27.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
- ring_27.Material = Enum.Material.Plastic
- ring_27.CFrame = CFrame.new(-40.4266701, 98.7199249, 31.5641136, 0.5, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.5)
- ring_27.BrickColor = BrickColor.new("Lime green")
- ring_27.Locked = false
- ring_27.CastShadow = false
- ring_27.Transparency = 0
- ring_27.Reflectance = 0
- ring_27.Name = "ring"
- ring_27.Anchored = true
- ring_27.Archivable = true
- ring_27.CanCollide = true
- ring_27.CollisionGroupId = 0
- ring_27.Massless = false
- ring_27.Shape = Enum.PartType.Block
- ring_27.TopSurface = Enum.SurfaceType.Smooth
- ring_27.BottomSurface = Enum.SurfaceType.Smooth
- ring_27.RightSurface = Enum.SurfaceType.Smooth
- ring_27.LeftSurface = Enum.SurfaceType.Smooth
- ring_27.FrontSurface = Enum.SurfaceType.Smooth
- ring_27.BackSurface = Enum.SurfaceType.Smooth
- ring_27.Parent = SetParent
- local SetParent = game:GetService("Workspace")
- local ring_28 = Instance.new("Part")
- ring_28.Size = Vector3.new(23.7599983, 28.4999962, 0.669999897)
- ring_28.Material = Enum.Material.Plastic
- ring_28.CFrame = CFrame.new(-24.3208752, 98.7199249, -28.5434113, -0.866025388, 0, -0.5, 0, 1, 0, 0.5, 0, -0.866025388)
- ring_28.BrickColor = BrickColor.new("Lime green")
- ring_28.Locked = false
- ring_28.CastShadow = false
- ring_28.Transparency = 0
- ring_28.Reflectance = 0
- ring_28.Name = "ring"
- ring_28.Anchored = true
- ring_28.Archivable = true
- ring_28.CanCollide = true
- ring_28.CollisionGroupId = 0
- ring_28.Massless = false
- ring_28.Shape = Enum.PartType.Block
- ring_28.TopSurface = Enum.SurfaceType.Smooth
- ring_28.BottomSurface = Enum.SurfaceType.Smooth
- ring_28.RightSurface = Enum.SurfaceType.Smooth
- ring_28.LeftSurface = Enum.SurfaceType.Smooth
- ring_28.FrontSurface = Enum.SurfaceType.Smooth
- ring_28.BackSurface = Enum.SurfaceType.Smooth
- ring_28.Parent = SetParent
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