Eonirr

Untitled

Mar 29th, 2022 (edited)
217
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 11.02 KB | None | 0 0
  1. Version beta 0.39 (15/05/2022)
  2. [INVENTORY]
  3. - Fixed problem when dropping a splited stack
  4.  
  5. [GENERAL]
  6. - Reworked some scripts
  7.  
  8. --------------------------------------------------------
  9. --------------------------------------------------------
  10. Version beta 0.38 (29/04/2022)
  11. [INVENTORY]
  12. - Reworked inventory behavior
  13.  
  14. [BACKPACK]
  15. - Added backpack
  16. - Added can have multiple backpack
  17. - Added backpackObject script
  18. - Added can choose backpack size script
  19. - Added can choose number of colunm in backpack UI
  20. - Added can move backpack UI
  21. - Added can close backpack UI
  22. - Added can drag and drop from backpack UI
  23. - Added drop backpack drops items inside with
  24. - Added pickup back backpack give back item in it
  25.  
  26. [SECONDARY UI]
  27. - Added secondary UI (will handle any other UI like storage, furnaces...)
  28. - Added storage box / lootable box
  29. - Added items list in storage box / lootable box
  30. - Added open storage box
  31. - Added show items in storage box
  32. - Added clean or set items when leaving UI (depending if item was took or not)
  33. - Added number of colunm wanted
  34. - Added will auto size secondary UI panel based on number of slot inside
  35. - Added can drag and drop from storage
  36.  
  37. --------------------------------------------------------
  38. --------------------------------------------------------
  39. Version beta 0.37 (25/04/2022)
  40. [GENERAL]
  41. - Changed to Unity 2019 LTS version
  42.  
  43. [INVENTORY]
  44. - Fixed could sometime throw an error when switching to fast with mouse wheel
  45.  
  46. [MELEE WEAPON]
  47. - Added aim animation bool name in MeleeWeapon script
  48.  
  49. --------------------------------------------------------
  50. --------------------------------------------------------
  51. Version beta 0.36 (22/04/2022)
  52. [PLAYER]
  53. - Added vitals system (in array, you can have as many vitals as you want)
  54. - Added player health
  55. - Added player satiety
  56. - Added player thirst
  57. - Added player stamina
  58. - Added player sleep
  59. - Added stamina, health, hunger, thirst vitals UI in HUD
  60. - Added stamina, health, hunger, thirst, sleep sliders in vitals panel in inventory
  61. - Added vital regen on no run option
  62. - Added vital regen on no run value
  63. - Added effect on vital scriptable object
  64. - Added vital affected in SO effect
  65. - Added vital decrease on run option in SO
  66. - Added vital decrease on run value in SO
  67. - Added vital decrease on time option in SO
  68. - Added decrease on time value in SO
  69. - Added vital amount to loose valued in SO effect
  70. - Added stop increase value bool in SO effect
  71. - Added player loose health on satiety or thirst on zero
  72. - Added sleep at zero stop stamina regen
  73.  
  74. [WEAPON]
  75. - Added stone pickaxe
  76.  
  77. --------------------------------------------------------
  78. --------------------------------------------------------
  79. Version beta 0.35 (19/04/2022)
  80. [GENERAL]
  81. - Added pause menu
  82. - Added option menu
  83. - Added keys binding option menu
  84. - Added can change forward, backward, left and right keys in keys binding option
  85. - Added tooltip on lootable item with item name and description
  86. - Added option to show or not tooltip on lootable item
  87.  
  88. [WEAPON]
  89. - Added stone axe
  90. - Fixed change field of view while aiming
  91.  
  92. --------------------------------------------------------
  93. --------------------------------------------------------
  94. Version beta 0.34 (16/04/2022)
  95. [WEAPON]
  96. - Added ammo type array in weapon SO, allow infinite ammo type per weapon
  97. - Added weapon movement script while walking and running
  98. - Added idle breath movement to weapon movement script
  99. - Removed weapon breath idle script
  100.  
  101. [MELEE WEAPON]
  102. - Added spear
  103. - Added spear melee attack
  104. - Added spear Fx on hit object
  105. - Added spear impact force on objects
  106. - Added weapon max range time animation to play Fx
  107. - Added weapon end animation time
  108. - Added throw force
  109. - Added impact force
  110. - Added remove item from inventory when throw
  111. - Added can loot back throwed item
  112. - Added chance to break on impact
  113.  
  114. [ANIMATIONS]
  115. - Added spear melee atack animation
  116. - Added spear hold aim before throw animation
  117. - Added throw spear animation
  118. - Added MP5 animation
  119.  
  120. [AMMO]
  121. - Added "decals and fx manager" scriptable object
  122. - Added bullet decals and Fx array in "decals and fx manager" scriptable object
  123.  
  124. [INVENTORY]
  125. - Fixed problem with drag and drop in inventory
  126.  
  127. [GENERAL]
  128. - Added forward, backward, left and right key to move player
  129. - Renamed "EnemyTakeDamage" script to "ObjectTakeDamage"
  130. - Reworked some scripts
  131.  
  132. --------------------------------------------------------
  133. --------------------------------------------------------
  134. Version beta 0.33 (07/04/2022)
  135. [AMMO]
  136. - Moved "Ammo I Shot With" from weapon script to weapon scriptable object
  137. - Moved magazineSize variable from weapon script to weapon scriptable object
  138.  
  139. [ANIMATION]
  140. - Reworked a little AK reload animation
  141. - Reworked a little M1911 reload animation
  142.  
  143. [GENERAL]
  144. - Reworked some scripts
  145.  
  146. --------------------------------------------------------
  147. --------------------------------------------------------
  148. Version beta 0.32 (05/04/2022)
  149. - Renamed to UST FPS Starter Template
  150.  
  151. [WEAPONS]
  152. - Added spread
  153. - Added weapon setup to weapon SO
  154. - Added empty fire recoil to weapon recoil script
  155. - Removed weapon setup from weapon script
  156.  
  157. [AMMO]
  158. - Added fire ammo will create fire on impact
  159. - Added fire created on fire ammo impact damage enemy
  160. - Added pistol explosive ammo
  161. - Added 556 explosive ammo
  162. - Added explosion particle
  163. - Added explosion damage zone
  164.  
  165. [ITEM]
  166. - Added item description in SO
  167.  
  168. [UI]
  169. - Added item information panel
  170. - Added color slot on item shown in information panel
  171. - Added item description
  172. - Added item icon in description
  173. - Added damage multiplier info for weapon item
  174. - Added head damage multiplier info for weapon item
  175. - Added spread info for weapon item
  176. - Added time between shooting info for weapon item
  177. - Added drop item button
  178. - Added min bullet damage info for ammo item
  179. - Added max bullet damage info for ammo item
  180. - Added durability lost per shot for ammo item
  181.  
  182. [PLAYER]
  183. - Added foot steps sound drive by raycast
  184.  
  185. --------------------------------------------------------
  186. --------------------------------------------------------
  187. Version beta 0.31 (01/04/2022)
  188. [WEAPONS]
  189. - Added MP5 weapon
  190. - Added weapon damage multiplier
  191. - Added weapon head damage multiplier
  192. - Added will shot projectile bullet instead of raycast
  193. - Fixed didn't reload correctly depending on stack size
  194. - Fixed will correctly show bullets left after reload
  195.  
  196. [AMMO]
  197. - Added will unload weapon only if ammo type selected is in inventory and not already load in weapon
  198. - Added durability lost per shot in ammo SO
  199. - Added min - max damage per bullet in ammo SO
  200. - Added decals and Fx per materials hit
  201. - Added shot force
  202. - Added will instantiate decals and Fx on collision point
  203.  
  204. [INVENTORY]
  205. - Added split a stack and drop it to an item will move the item to new slot and put splited stack to slot dropped
  206.  
  207. --------------------------------------------------------
  208. --------------------------------------------------------
  209. Version beta 0.3 (28/03/2022)
  210. [WEAPONS]
  211. - Added colt weapon
  212. - Added sound on empty shell hitting floor
  213. - Added crosshair field per weapon
  214. - Added change crosshair on weapon equip
  215. - Added reload
  216. - Added ammo types (normal, fire)
  217. - Added ammo type on lootable item
  218. - Added magazine size
  219. - Added pick up an item with ammo type will give this ammo type to weapon
  220. - Added drop item with ammo type will give this ammo type to dropped weapon
  221. - Added can reload only if ammo type in magazine is in inventory
  222. - Added can reload only if bullets left are less than magazine size
  223. - Added ammo type per weapon
  224. - Added can change ammo type
  225. - Added can unload weapon
  226. - Added weapon recoil
  227. - Added weapon rotation recoil
  228. - Added weapon rotation speed recoil
  229. - Added weapon rotation recoil return speed
  230. - Added weapon position recoil
  231. - Added weapon position speed recoil
  232. - Added weapon position recoil return speed
  233.  
  234. [DURABILITY]
  235. - Added durability to weapon
  236. - Added durability lost per shot
  237. - Added show durability bar when weapon in slots
  238. - Added can't shot when durability is 0
  239. - Added drop weapon with its durability
  240. - Added pick weapon with its durability
  241.  
  242. [INVENTORY]
  243. - Added 20 inventory slots
  244. - Added stack stackable items on pick up
  245. - Added drag and drop item
  246. - Added swap item
  247. - Added dropping item outsite a slot will drop the item in world
  248. - Added split item
  249. - Added stoping pause while dragging will send back items to slot
  250. - Added keep weapon durability
  251.  
  252. [AMMO]
  253. - Added 556 normal ammo
  254. - Added 556 fire ammo
  255. - Added 556 fire ammo FX
  256.  
  257. --------------------------------------------------------
  258. --------------------------------------------------------
  259. Version beta 0.2 (11/03/2022)
  260. [PLAYER]
  261. - Added can interact with interactable objects
  262. - Added six hotbar slot
  263. - Added can loot interactable objects
  264. - Added can drop object in hand
  265. - Added can change slot with mouse wheel
  266. - Added color selected slot
  267. - Added equip selected slot
  268.  
  269. [WEAPON]
  270. - Added M1911 pistol pickup
  271. - Added M1911 equip in hand
  272. - Added AK74M pickup
  273. - Added AK74M equip in hand
  274. - Added picking up weapon will give bullets left from weapon picked up
  275. - Added dropping weapon will give bullets left to weapon dropped
  276. - Added M1911 equipping animation
  277. - Added M1911 reload animation
  278. - Added AK74M equipping animation
  279. - Added AK74M reload animation
  280. - Added sway values per weapon
  281. - Added cam recoil on weapon shot
  282. - Added is automatic bool
  283. - Added fire audio clip and empty fire audio clip
  284. - Added distance to raise weapon from wall
  285. - Added weapon field of view
  286. - Added aim field of view
  287. - Added speed to FoV aim
  288. - Added speed to FoV normal
  289. - Added impact shot force
  290. - Added reload time
  291. - Added weapon shot range
  292. - Added time between shooting
  293. - Added bullet per shot
  294. - Added time before destroy decals
  295. - Added min - max bullet damage
  296. - Added bullet damage will be a random between min - max bullet damage
  297. - Added animations (idle, walk, run, fire) bool name field for each weapon if you don't want to use movements and recoils by scripts
  298. - Added switch weapon mode, single or automatic
  299.  
  300. [FX]
  301. - Added normal decal and FX
  302. - Added dirt decal and FX
  303. - Added wood decal and FX
  304. - Added concrete decal and FX
  305. - Added metal decal and FX
  306.  
  307. [UI]
  308. - Added show bullets left on weapons
  309.  
  310. [GENERAL]
  311. - Added destructible wood targets
  312.  
  313. --------------------------------------------------------
  314. --------------------------------------------------------
  315. Version beta 0.1 (10/03/2022)
  316. [PLAYER]
  317. - Added player movements
  318. - Added gravity
  319. - Added walk speed
  320. - Added run speed
  321. - Added side run speed
  322. - Added jump force
  323. - Added crouch speed
  324. - Added crouch height
  325. - Added start damage height
  326. - Added run field of view
  327. - Added change field of view speed
  328. - Added breath idle camera movement
  329. - Added head bob
  330.  
  331. [FOOT STEPS]
  332. - Added foot step sound
  333. - Added foot steps sounds for dirt, wood, concrete, metal and untagged materials
  334. - Added volume sound for each materials
  335. - Added pitch sound for each materials
  336. - Added time to play sound when walking
  337. - Added time to play sound when running
  338.  
  339. --------------------------------------------------------
  340. --------------------------------------------------------
Add Comment
Please, Sign In to add comment