MichaelCrow

Untitled

Jul 13th, 2019
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  1. if (caster->HasAura(90067) && _stackAmount > 2)
  2. {
  3. caster->RemoveAura(90068);
  4. caster->RemoveAura(90067);
  5.  
  6. uint32 spellId[3] = {90069,90070,90071};
  7.  
  8. uint8 spellcheck = urand(0,2);
  9.  
  10. caster->CastSpell(GetExplTargetUnit(), spellId[spellcheck], false);
  11. }
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