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- doKillstreakCycle()
- {
- self endon("death");
- self endon("disconnect");
- self notifyOnPlayerCommand("[{+actionslot2}]", "+actionslot 2");
- while(1)
- {
- self waittill( "[{+actionslot2}]" );
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("uav", 3);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("uav", false);
- self waittill( "[{+actionslot2}]" );
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("counter_uav", 4);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("counter_uav", false);
- self waittill( "[{+actionslot2}]" );
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("airdrop", 4);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("airdrop", false);
- self waittill( "[{+actionslot2}]" );
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("sentry", 5);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("sentry", false);
- self waittill("[{+actionslot2}]");
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("predator_missile", 5);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("predator_missile", false);
- self waittill( "[{+actionslot2}]" );
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("precision_airstrike", 6);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("precision_airstrike", false);
- self waittill( "[{+actionslot2}]" );
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("helisupport", 7);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("helisupport", false);
- self waittill( "[{+actionslot2}]" );
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("harrier_airstrike", 7);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("harrier_airstrike", false);
- self waittill( "[{+actionslot2}]" );
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("airdrop_mega", 8);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("airdrop_mega", false);
- self waittill( "[{+actionslot2}]" );
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("helicopter_flares", 9);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("helicopter_flares", false);
- self waittill( "[{+actionslot2}]" );
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("stealth_airstrike", 8);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("stealth_airstrike", false);
- self waittill( "[{+actionslot2}]" );
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("helicopter_minigun", 11);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("helicopter_minigun", false);
- self waittill( "[{+actionslot2}]" );
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("ac130", 11);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("ac130", false);
- self waittill( "[{+actionslot2}]" );
- self maps\mp\gametypes\_hud_message::killstreakSplashNotify("emp", 15);
- self maps\mp\killstreaks\_killstreaks::giveKillstreak("emp", false);
- }
- }
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