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- Log uploaded on Thursday, February 21, 2019, 7:12:46 PM
- Loaded mods:
- RimWorld Korean Mod: (no assemblies)
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- RKTP: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- More Vanilla Turrets [1.0]: (no assemblies)
- Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- More Trade Ships: (no assemblies)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
- Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
- Children and Pregnancy - v0.5a: RimWorldChildren(1.0.6972.27144)
- Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.1.3.2096)
- Vee Hairs: (no assemblies)
- [GF]Girls' Frontline Styles - 404 Team: (no assemblies)
- More Sculpture: (no assemblies)
- [L]MangaFace: (no assemblies)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
- Rimsenal: (no assemblies)
- Rimsenal - Feral: (no assemblies)
- Rimsenal - Federation: (no assemblies)
- Rimsenal - Security pack: (no assemblies)
- Static Quality Plus 1.1: static_quality_plus(1.1.0.0)
- [SS]Maid Project: (no assemblies)
- Active Harmony patches:
- <MakeNewToils>c__Iterator0.<>m__4: TRANS: RimWorldChildren.Lovin_Override.JobDriver_Lovin_M4_Transpiler
- <MakeNewToils>c__Iterator0.MoveNext: TRANS: RimWorldChildren.Wear_Override.JobDriver_Wear_MoveNext_Transpiler
- AttackTargetFinder.GetShootingTargetScore: post: FrontierDevelopments.Shields.Harmony.Harmony_AttackTargetFinder+Patch_GetShootingTargetScore.Postfix
- Bill_Medical.Notify_DoBillStarted: TRANS: RimWorldChildren.Bill_Medical_NotifyDoBillStarted_Patch.Notify_DoBillStarted_Transpiler
- Bombardment.CreateRandomExplosion: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_CreateRandomExplosion.Transpiler
- Bombardment.StartRandomFire: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_StartRandomFire.Transpiler
- Bombardment.Tick: post: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_Tick.Postfix
- Building_Bed.get_AssigningCandidates: TRANS: RimWorldChildren.BedCandidateOverride.AssigningCandidates_Transpiler
- CastPositionFinder.CastPositionPreference: TRANS: FrontierDevelopments.Shields.Harmony_CastPositionFinder+Patch_CastPositionPreference.Transpiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PostResolve: post: FrontierDevelopments.Shields.Mod+Patch_GenerateImpliedDefs_PostResolve.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DropCellFinder.CanPhysicallyDropInto: TRANS: FrontierDevelopments.Shields.Harmony_DropCellFinder+Patch_CanPhysicallyDropInto.Transpiler
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Explosion.AffectCell: TRANS: FrontierDevelopments.Shields.Harmony_Explosion+Patch_AffectCell.Transpiler
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_Vector3.Prefix
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_IntVec3.Prefix
- JobGiver_DoLovin.TryGiveJob: post: RimWorldChildren.JobGiver_DoLovin_TryGiveJob_Patch.TryGiveJob_Patch
- JobGiver_OptimizeApparel.TryGiveJob: post: RimWorldChildren.TranspilerHelper+JobDriver_OptimizeApparel_Patch.TryGiveJob_Patch
- JobGiver_SocialFighting.TryGiveJob: post: RimWorldChildren.JobGiver_SocialFighting_TryGiveJob_Patch.TryGiveJob_Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.Harmony.Harmony_MapDrawer+Patch_DrawMapMesh.Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Need_Joy.GainJoy: post: RimWorldChildren.NeedJoy_GainJoy_Patch.GainJoy_Patch
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PawnGenerator.GeneratePawn: post: RimWorldChildren.PawnGenerate_Patch._GeneratePawn
- PawnGraphicSet.ResolveAllGraphics: post: RimWorldChildren.PawnGraphicSet_ResolveAllGraphics_Patch.ResolveAllGraphics_Patch
- PawnGraphicSet.ResolveApparelGraphics: PRE: RimWorldChildren.PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Patch TRANS: RimWorldChildren.PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Transpiler
- PawnRenderer.RenderPawnInternal: TRANS: RimWorldChildren.PawnRenderer_RenderPawnInternal_Patch.RenderPawnInternal_Transpiler
- PawnWeaponGenerator.TryGenerateWeaponFor: TRANS: RimWorldChildren.PawnWeaponGenerator_TryGenerateWeaponFor_Patch.TryGenerateWeaponFor_Transpiler
- Pawn_ApparelTracker.ApparelChanged: post: RimWorldChildren.Pawn_ApparelTracker_ApparelChanged_Patch.ApparelChanged_Postfix
- Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: RimWorldChildren.PawnEquipmentracker_NotifyEquipmentAdded_Patch.Notify_EquipmentAdded_Patch
- Pawn_HealthTracker.CheckForStateChange: TRANS: RimWorldChildren.Pawn_HealthTracker_CheckForStateChange_Patch.CheckForStateChange_Transpiler
- Pawn_HealthTracker.ShouldBeDowned: post: RimWorldChildren.Pawn_HealtherTracker_ShouldBeDowned_Patch.SBD
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Projectile.Tick: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Projectile+Patch_Tick.Transpiler
- RestUtility.FindBedFor: post: RimWorldChildren.FindBedForOverride.FindBedFor_Patch
- RestUtility.WakeThreshold: post: RimWorldChildren.RestUtility_WakeThreshold_Patch.WakeThreshold_Patch
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Skyfaller+Patch_Tick.Prefix
- ThoughtUtility.CanGetThought: post: RimWorldChildren.ThoughtUtility_CanGetThought_Patch.CanGetThought_Patch
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitTargetFrom: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Verb+Patch_CanHitTargetFrom.Transpiler
- Verb_Shoot.TryCastShot: post: RimWorldChildren.VerbShoot_TryCastShot_Patch.TryCastShot_Patch
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, frontierdevelopment.shields, rimworld.thirite.children_and_pregnancy, HugsLib.DefensivePositions, HugsLib.Children_and_Pregnancy_testing; 1.1.0.0: EdB.PrepareCarefully
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- RimWorld 1.0.2150 rev801
- [HugsLib] version 6.1.1
- Initialized OmniCoreDrill patches
- Frontier Developments Shields :: Loaded
- ZLJ's Static Quality Plus :: Initialized
- Translation data for language Korean has 70841 errors. Generate translation report for more info.
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- [HugsLib] initializing StackXXL, DefensivePositions, Children_and_Pregnancy_testing
- [StackXXL] Loaded
- static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
- static_quality_plus injected.
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1c2c -> priority: 1
- Thread -> id: 2690 -> priority: 1
- Thread -> id: 2680 -> priority: 1
- Thread -> id: 2198 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.14.1170]
- Renderer: NVIDIA GeForce GTX 960
- Vendor: NVIDIA
- VRAM: 4002 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- RimWorld 1.0.2150 rev801
- [HugsLib] version 6.1.1
- Initialized OmniCoreDrill patches
- Frontier Developments Shields :: Loaded
- ZLJ's Static Quality Plus :: Initialized
- Translation data for language Korean has 70860 errors. Generate translation report for more info.
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- [HugsLib] initializing StackXXL, DefensivePositions, Children_and_Pregnancy_testing
- [StackXXL] Loaded
- static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
- static_quality_plus injected.
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 2320 -> priority: 1
- Thread -> id: 17ac -> priority: 1
- Thread -> id: 1204 -> priority: 1
- Thread -> id: fec -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.14.1170]
- Renderer: NVIDIA GeForce GTX 960
- Vendor: NVIDIA
- VRAM: 4002 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- RimWorld 1.0.2150 rev801
- [HugsLib] version 6.1.1
- Frontier Developments Shields :: Loaded
- ZLJ's Static Quality Plus :: Initialized
- Translation data for language Korean has 70869 errors. Generate translation report for more info.
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- [HugsLib] initializing StackXXL, DefensivePositions, Children_and_Pregnancy_testing
- [StackXXL] Loaded
- static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
- static_quality_plus injected.
- RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight.
- Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.ApparelUtility.GenerateLayerGroupPairs (Verse.BodyDef,Verse.ThingDef,System.Action`1<RimWorld.ApparelUtility/LayerGroupPair>) <0x000f3>
- at RimWorld.PawnApparelGenerator/PossibleApparelSet.Add (RimWorld.ThingStuffPair) <0x000dc>
- at RimWorld.PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor (Verse.Pawn,single,bool) <0x002ae>
- at RimWorld.PawnApparelGenerator.GenerateStartingApparelFor (Verse.Pawn,Verse.PawnGenerationRequest) <0x00472>
- at Verse.PawnGenerator.GenerateGearFor (Verse.Pawn,Verse.PawnGenerationRequest) <0x0003b>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00c7a>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
- Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.ApparelUtility.GenerateLayerGroupPairs (Verse.BodyDef,Verse.ThingDef,System.Action`1<RimWorld.ApparelUtility/LayerGroupPair>) <0x000f3>
- at RimWorld.PawnApparelGenerator/PossibleApparelSet.Add (RimWorld.ThingStuffPair) <0x000dc>
- at RimWorld.PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor (Verse.Pawn,single,bool) <0x002ae>
- at RimWorld.PawnApparelGenerator.GenerateStartingApparelFor (Verse.Pawn,Verse.PawnGenerationRequest) <0x00472>
- at Verse.PawnGenerator.GenerateGearFor (Verse.Pawn,Verse.PawnGenerationRequest) <0x0003b>
- at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00c7a>
- at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
- at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
- at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 11465.
- Total: 143.476852 ms (FindLiveObjects: 0.599103 ms CreateObjectMapping: 0.574470 ms MarkObjects: 142.132324 ms DeleteObjects: 0.169789 ms)
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