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- Log file open, 09/20/18 18:37:32
- LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
- LogWindows: File 'aqProf.dll' does not exist
- LogWindows: Failed to load 'VSPerf140.dll' (GetLastError=126)
- LogWindows: File 'VSPerf140.dll' does not exist
- LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi.dll' does not exist
- LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi32e.dll' does not exist
- LogInit: Display: Running engine for game: GunTest
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 0.405713
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ''
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin MeshEditor
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleVision
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin HTML5Networking
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MagicLeapEmulator
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin ImmediatePhysics
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
- LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogStreaming: Display: Took 0.276s to configure plugins.
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2h
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogInit: Build: ++UE4+Release-4.20-CL-4302132
- LogInit: Engine Version: 4.20.2-4302132+++UE4+Release-4.20
- LogInit: Compatible Engine Version: 4.20.0-4212847+++UE4+Release-4.20
- LogInit: Net CL: 4212847
- LogInit: OS: Windows 10 (), CPU: AMD Ryzen 5 1400 Quad-Core Processor , GPU: Radeon RX 580 Series
- LogInit: Compiled (64-bit): Aug 21 2018 02:06:06
- LogInit: Compiled with Visual C++: 19.13.26129.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.20
- LogInit: Command Line:
- LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.20/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogDevObjectVersion: Number of dev versions registered: 20
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 24
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 26
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 12
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 1
- LogStreaming: Display: Took 0.004s to delete old logs.
- LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- [2018.09.20-23.37.33:294][ 0]LogInit: Selected Device Profile: [Windows]
- [2018.09.20-23.37.33:294][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2018.09.20-23.37.33:331][ 0]LogHAL: Display: Platform has ~ 16 GB [17133314048 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2018.09.20-23.37.33:331][ 0]LogInit: Setting Device Profile CVar: [[r.Vulkan.UseRealUBs:1]]
- [2018.09.20-23.37.33:331][ 0]LogInit: Going up to parent DeviceProfile []
- [2018.09.20-23.37.33:332][ 0]LogInit: Computer: DESKTOP-S69B2O1
- [2018.09.20-23.37.33:332][ 0]LogInit: User: ethan
- [2018.09.20-23.37.33:332][ 0]LogInit: CPU Page size=4096, Cores=4
- [2018.09.20-23.37.33:332][ 0]LogInit: High frequency timer resolution =3.125003 MHz
- [2018.09.20-23.37.33:333][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx)
- [2018.09.20-23.37.33:333][ 0]LogMemory: Platform Memory Stats for Windows
- [2018.09.20-23.37.33:333][ 0]LogMemory: Process Physical Memory: 101.36 MB used, 101.36 MB peak
- [2018.09.20-23.37.33:333][ 0]LogMemory: Process Virtual Memory: 94.27 MB used, 94.27 MB peak
- [2018.09.20-23.37.33:333][ 0]LogMemory: Physical Memory: 6274.63 MB used, 10064.97 MB free, 16339.60 MB total
- [2018.09.20-23.37.33:333][ 0]LogMemory: Virtual Memory: 4653.95 MB used, 10064.97 MB free, 134217728.00 MB total
- [2018.09.20-23.37.33:375][ 0]LogInit: Using OS detected language (en-US).
- [2018.09.20-23.37.33:375][ 0]LogInit: Using OS detected locale (en-US).
- [2018.09.20-23.37.33:378][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- [2018.09.20-23.37.34:315][ 0]LogStreaming: Display: Took 0.940s to InitEngineTextLocalization.
- [2018.09.20-23.37.34:315][ 0]LogInit: Setting process to per monitor DPI aware
- [2018.09.20-23.37.34:369][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2018.09.20-23.37.34:369][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2018.09.20-23.37.34:884][ 0]LogD3D11RHI: D3D11 adapters:
- [2018.09.20-23.37.34:943][ 0]LogD3D11RHI: 0. 'Radeon RX 580 Series' (Feature Level 11_0)
- [2018.09.20-23.37.34:943][ 0]LogD3D11RHI: 4043/0/8169 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002
- [2018.09.20-23.37.34:947][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2018.09.20-23.37.34:947][ 0]LogD3D11RHI: 0/0/8169 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2018.09.20-23.37.34:947][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2018.09.20-23.37.34:964][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2018.09.20-23.37.34:964][ 0]LogD3D11RHI: GPU DeviceId: 0x67df (for the marketing name, search the web for "GPU Device Id")
- [2018.09.20-23.37.34:964][ 0]LogWindows: EnumDisplayDevices:
- [2018.09.20-23.37.34:965][ 0]LogWindows: 0. 'Radeon RX 580 Series' (P:1 D:1)
- [2018.09.20-23.37.34:965][ 0]LogWindows: 1. 'Radeon RX 580 Series' (P:0 D:0)
- [2018.09.20-23.37.34:966][ 0]LogWindows: 2. 'Radeon RX 580 Series' (P:0 D:0)
- [2018.09.20-23.37.34:967][ 0]LogWindows: 3. 'Radeon RX 580 Series' (P:0 D:0)
- [2018.09.20-23.37.34:967][ 0]LogWindows: 4. 'Radeon RX 580 Series' (P:0 D:0)
- [2018.09.20-23.37.34:968][ 0]LogWindows: 5. 'Radeon RX 580 Series' (P:0 D:0)
- [2018.09.20-23.37.34:968][ 0]LogWindows: DebugString: FoundDriverCount:6
- [2018.09.20-23.37.34:969][ 0]LogD3D11RHI: Adapter Name: Radeon RX 580 Series
- [2018.09.20-23.37.34:969][ 0]LogD3D11RHI: Driver Version: Crimson ReLive 17.7 (internal:22.19.677.257, unified:22.19.677.257)
- [2018.09.20-23.37.34:969][ 0]LogD3D11RHI: Driver Date: 9-22-2017
- [2018.09.20-23.37.34:969][ 0]LogRHI: Texture pool is 2830 MB (70% of 4043 MB)
- [2018.09.20-23.37.35:059][ 0]LogD3D11RHI: Async texture creation enabled
- [2018.09.20-23.37.35:074][ 0]LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1)
- [2018.09.20-23.37.35:077][ 0]LogShaderCompilers: Guid format shader working directory is -18 characters bigger than the processId version (../../../../../../Users/ethan/Documents/Unreal Projects/GunTest/Intermediate/Shaders/WorkingDirectory/12704/).
- [2018.09.20-23.37.35:077][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/ethan/AppData/Local/Temp/UnrealShaderWorkingDir/4C8184B34FF52BF9EAFA4CA53F07113B/'.
- [2018.09.20-23.37.35:693][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
- [2018.09.20-23.37.35:736][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
- [2018.09.20-23.37.35:779][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
- [2018.09.20-23.37.35:820][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
- [2018.09.20-23.37.35:862][ 0]LogTemp: Display: Loaded TP MacTargetPlatform
- [2018.09.20-23.37.35:903][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
- [2018.09.20-23.37.35:946][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
- [2018.09.20-23.37.35:987][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
- [2018.09.20-23.37.36:007][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
- [2018.09.20-23.37.36:253][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:254][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.09.20-23.37.36:258][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
- [2018.09.20-23.37.36:375][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
- [2018.09.20-23.37.36:375][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
- [2018.09.20-23.37.36:453][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
- [2018.09.20-23.37.36:453][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
- [2018.09.20-23.37.36:491][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
- [2018.09.20-23.37.36:533][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
- [2018.09.20-23.37.36:569][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
- [2018.09.20-23.37.36:611][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
- [2018.09.20-23.37.36:642][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
- [2018.09.20-23.37.36:642][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
- [2018.09.20-23.37.36:807][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- [2018.09.20-23.37.36:807][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
- [2018.09.20-23.37.36:807][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
- [2018.09.20-23.37.38:750][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
- [2018.09.20-23.37.38:870][ 0]LogDerivedDataCache: Loaded boot cache 0.12s 86MB C:/Users/ethan/AppData/Local/UnrealEngine/4.20/DerivedDataCache/Boot.ddc.
- [2018.09.20-23.37.38:870][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/ethan/AppData/Local/UnrealEngine/4.20/DerivedDataCache/Boot.ddc
- [2018.09.20-23.37.38:871][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/ethan/Documents/Unreal Projects/GunTest/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2018.09.20-23.37.38:871][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2018.09.20-23.37.38:871][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/ethan/Documents/Unreal Projects/GunTest/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2018.09.20-23.37.38:871][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- [2018.09.20-23.37.38:904][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- [2018.09.20-23.37.38:920][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/ethan/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2018.09.20-23.37.38:920][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- [2018.09.20-23.37.38:920][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- [2018.09.20-23.37.38:963][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
- [2018.09.20-23.37.38:967][ 0]LogSlate: Using FreeType 2.6.0
- [2018.09.20-23.37.38:969][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2018.09.20-23.37.39:119][ 0]LogAssetRegistry: FAssetRegistry took 0.0359 seconds to start up
- [2018.09.20-23.37.39:994][ 0]LogInit: Selected Device Profile: [Windows]
- [2018.09.20-23.37.40:318][ 0]LogSimplygon: Simplygon DLL not present - disabling.
- [2018.09.20-23.37.40:328][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
- [2018.09.20-23.37.40:328][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- [2018.09.20-23.37.40:329][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- [2018.09.20-23.37.40:329][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available
- [2018.09.20-23.37.40:358][ 0]LogNetVersion: GunTest 1.0.0, NetCL: 4212847, EngineNetVer: 5, GameNetVer: 0 (Checksum: 2697995354)
- [2018.09.20-23.37.41:613][ 0]LogPackageLocalizationCache: Processed 10 localized package path(s) for 2 prioritized culture(s) in 0.326365 seconds
- [2018.09.20-23.37.41:632][ 0]LogUObjectArray: 38200 objects as part of root set at end of initial load.
- [2018.09.20-23.37.41:632][ 0]LogUObjectAllocator: 6653376 out of 0 bytes used by permanent object pool.
- [2018.09.20-23.37.41:632][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2018.09.20-23.37.43:718][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
- [2018.09.20-23.37.43:734][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2018.09.20-23.37.43:993][ 0]SourceControl: Source control is disabled
- [2018.09.20-23.37.43:993][ 0]SourceControl: Source control is disabled
- [2018.09.20-23.37.43:997][ 0]SourceControl: Source control is disabled
- [2018.09.20-23.37.44:000][ 0]SourceControl: Source control is disabled
- [2018.09.20-23.37.44:272][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- [2018.09.20-23.37.44:367][ 0]LogOcInput: OculusInput pre-init called
- [2018.09.20-23.37.44:503][ 0]LogEngine: Initializing Engine...
- [2018.09.20-23.37.44:504][ 0]LogHMD: Oculus plugin initialized. Version: 4.20.2-4302132+++UE4+Release-4.20, OVRPlugin: 1.25.0
- [2018.09.20-23.37.44:508][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
- [2018.09.20-23.37.44:509][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- [2018.09.20-23.37.44:509][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
- [2018.09.20-23.37.44:509][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- [2018.09.20-23.37.44:988][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2018.09.20-23.37.45:026][ 0]LogAIModule: Creating AISystem for world Untitled
- [2018.09.20-23.37.45:041][ 0]LogInit: XAudio2 using 'Headphones (Rift Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
- [2018.09.20-23.37.45:072][ 0]LogInit: FAudioDevice initialized.
- [2018.09.20-23.37.45:073][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
- [2018.09.20-23.37.45:326][ 0]LogDerivedDataCache: Saved boot cache 0.25s 86MB C:/Users/ethan/AppData/Local/UnrealEngine/4.20/DerivedDataCache/Boot.ddc.
- [2018.09.20-23.37.45:372][ 0]LogInit: Texture streaming: Enabled
- [2018.09.20-23.37.45:418][ 0]LogEngineSessionManager: EngineSessionManager initialized
- [2018.09.20-23.37.45:453][ 0]LogInit: Transaction tracking system initialized
- [2018.09.20-23.37.45:520][ 0]BlueprintLog: New page: Editor Load
- [2018.09.20-23.37.45:747][ 0]LocalizationService: Localization service is disabled
- [2018.09.20-23.37.46:975][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- [2018.09.20-23.37.46:975][ 0]LogCook: Display: Mobile HDR setting 0
- [2018.09.20-23.37.46:976][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
- [2018.09.20-23.37.46:976][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
- [2018.09.20-23.37.46:976][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- [2018.09.20-23.37.46:976][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
- [2018.09.20-23.37.46:976][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- [2018.09.20-23.37.47:266][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ethan/Documents/Unreal Projects/GunTest/Content/' took 0.02s
- [2018.09.20-23.37.47:266][ 0]SourceControl: Source control is disabled
- [2018.09.20-23.37.47:266][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/ethan/Documents/Unreal Projects/GunTest/Content/VirtualRealityBP/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- [2018.09.20-23.37.47:267][ 0]LightingResults: New page: Lighting Build
- [2018.09.20-23.37.47:274][ 0]MapCheck: New page: Map Check
- [2018.09.20-23.37.47:275][ 0]LightingResults: New page: Lighting Build
- [2018.09.20-23.37.47:413][ 0]LogLinker: Warning: Can't find file '/Game/VirtualRealityBP/Assets/Models/None'
- [2018.09.20-23.37.47:414][ 0]LogLinker: Warning: Can't find file for asset '/Game/VirtualRealityBP/Assets/Models/None' while loading ../../../../../../Users/ethan/Documents/Unreal Projects/GunTest/Content/VirtualRealityBP/Assets/Models/silencer.uasset.
- [2018.09.20-23.37.47:414][ 0]LoadErrors: Error: /Game/VirtualRealityBP/Assets/Models/silencer : Can't find file for asset. /Game/VirtualRealityBP/Assets/Models/None
- [2018.09.20-23.37.47:423][ 0]LogLinker: Warning: Can't find file '/Game/VirtualRealityBP/Assets/Models/None'
- [2018.09.20-23.37.47:424][ 0]LogLinker: Warning: Can't find file for asset '/Game/VirtualRealityBP/Assets/Models/None' while loading ../../../../../../Users/ethan/Documents/Unreal Projects/GunTest/Content/VirtualRealityBP/Assets/Models/silencer.uasset.
- [2018.09.20-23.37.47:424][ 0]LoadErrors: Error: /Game/VirtualRealityBP/Assets/Models/silencer : Can't find file for asset. /Game/VirtualRealityBP/Assets/Models/None
- [2018.09.20-23.37.47:445][ 0]LogLinker: Warning: Can't find file '/Game/VirtualRealityBP/Assets/Models/None'
- [2018.09.20-23.37.47:445][ 0]LoadErrors: Failed to load /Game/VirtualRealityBP/Assets/Models/None.Material_0 Referenced by silencer
- [2018.09.20-23.37.47:446][ 0]LogLinker: Warning: Can't find file for asset '/Game/VirtualRealityBP/Assets/Models/None' while loading NULL.
- [2018.09.20-23.37.47:446][ 0]LoadErrors: Failed to load /Game/VirtualRealityBP/Assets/Models/None.Material_0 Referenced by silencer
- [2018.09.20-23.37.47:446][ 0]LogLinker: Warning: Can't find file '/Game/VirtualRealityBP/Assets/Models/None'
- [2018.09.20-23.37.47:446][ 0]LoadErrors: Failed to load /Game/VirtualRealityBP/Assets/Models/None.Material_0 Referenced by silencer
- [2018.09.20-23.37.47:447][ 0]LogLinker: Warning: Can't find file for asset '/Game/VirtualRealityBP/Assets/Models/None' while loading NULL.
- [2018.09.20-23.37.47:447][ 0]LoadErrors: Failed to load /Game/VirtualRealityBP/Assets/Models/None.Material_0 Referenced by silencer
- [2018.09.20-23.37.47:762][ 0]LogAIModule: Creating AISystem for world StartupMap
- [2018.09.20-23.37.47:774][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2018.09.20-23.37.47:834][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
- [2018.09.20-23.37.48:017][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 183.006ms to complete.
- [2018.09.20-23.37.48:017][ 0]LogFileHelpers: Loading map 'StartupMap' took 0.752
- [2018.09.20-23.37.48:252][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.20-23.37.48:271][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.20-23.37.48:290][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.20-23.37.48:309][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.20-23.37.48:329][ 0]LogCollectionManager: Loaded 0 collections in 0.005556 seconds
- [2018.09.20-23.37.48:382][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ethan/Documents/Unreal Projects/GunTest/Saved/Collections/' took 0.01s
- [2018.09.20-23.37.48:382][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ethan/Documents/Unreal Projects/GunTest/Content/Developers/ethan/Collections/' took 0.01s
- [2018.09.20-23.37.48:382][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ethan/Documents/Unreal Projects/GunTest/Content/Collections/' took 0.01s
- [2018.09.20-23.37.48:382][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
- [2018.09.20-23.37.48:407][ 0]LogContentBrowser: Native class hierarchy populated in 0.0243 seconds. Added 2569 classes and 598 folders.
- [2018.09.20-23.37.48:425][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders.
- [2018.09.20-23.37.49:530][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders.
- [2018.09.20-23.37.49:542][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0007 seconds. Added 1 classes and 2 folders.
- [2018.09.20-23.37.49:614][ 0]LogDirectoryWatcher: Warning: Failed to begin reading directory changes for ../../../../../../Users/ethan/Documents/Unreal Projects/GunTest/Plugins/. Error: The system cannot find the file specified. (0x00000002)
- [2018.09.20-23.37.49:624][ 0]LogSlate: Took 0.000546 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2018.09.20-23.37.49:630][ 0]LogSlate: Took 0.000414 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- [2018.09.20-23.37.49:666][ 0]LogSlate: Took 0.022150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
- [2018.09.20-23.37.49:926][ 0]LogRenderer: Reallocating scene render targets to support 1208x576 Format 26 NumSamples 1 (Frame:1).
- [2018.09.20-23.37.50:344][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0006 seconds. Added 0 classes and 0 folders.
- [2018.09.20-23.37.50:344][ 0]LogLoad: (Engine Initialization) Total time: 21.67 seconds
- [2018.09.20-23.37.50:345][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
- [2018.09.20-23.37.50:357][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
- [2018.09.20-23.37.50:358][ 0]LogOcInput: OculusInput is initialized
- [2018.09.20-23.37.50:385][ 0]LogContentStreaming: Texture pool size now 1000 MB
- [2018.09.20-23.37.50:392][ 0]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2018.09.20-23.37.50:438][ 0]LogSlate: Took 0.000553 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- [2018.09.20-23.37.50:571][ 3]LogAssetRegistry: Asset discovery search completed in 11.4746 seconds
- [2018.09.20-23.37.50:574][ 3]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
- [2018.09.20-23.37.50:575][ 3]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000130 seconds (updated 0 objects)
- [2018.09.20-23.37.53:785][270]LogSlate: Window 'Message Log' being destroyed
- [2018.09.20-23.37.53:793][270]LogSlate: Window 'Message Log' being destroyed
- [2018.09.20-23.37.58:215][660]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.09.20-23.38.03:037][ 89]LogSlate: Window 'Plugins' being destroyed
- [2018.09.20-23.38.03:044][ 89]LogSlate: Window 'Plugins' being destroyed
- [2018.09.20-23.38.03:045][ 89]LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted.
- [2018.09.20-23.38.04:625][249]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2018.09.20-23.38.05:425][333]MapCheck: New page: Map Check
- [2018.09.20-23.38.05:441][333]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2018.09.20-23.38.05:451][333]Cmd: MAP REBUILD ALLVISIBLE
- [2018.09.20-23.38.05:451][333]LogEditorServer: Rebuildmap Clear paths rebuilt
- [2018.09.20-23.38.05:500][333]LightingResults: New page: Lighting Build - Sep 20, 2018, 1:38:05 PM
- [2018.09.20-23.38.05:585][333]LogSwarmInterface: [OpenConnection] Registering TCP channel ...
- [2018.09.20-23.38.05:741][333]LogSwarmInterface: [OpenConnection] Connecting to agent ...
- [2018.09.20-23.38.05:770][333]LogSwarmInterface: [TryOpenConnection] Testing the Agent
- [2018.09.20-23.38.06:787][333]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
- [2018.09.20-23.38.06:787][333]LogSwarmInterface: [TryOpenConnection] Local Process ID is 12704
- [2018.09.20-23.38.11:401][333]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes.
- [2018.09.20-23.38.11:402][333]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
- [2018.09.20-23.38.11:402][333]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
- [2018.09.20-23.38.11:402][333]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
- [2018.09.20-23.38.11:402][333]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
- [2018.09.20-23.38.11:402][333]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
- [2018.09.20-23.38.11:707][333]LogEditorBuildUtils: Build time 0:06
- [2018.09.20-23.38.15:206][482]LightingResults: Warning: silencer Object has overlapping UVs.
- [2018.09.20-23.38.15:206][482]LightingResults: silencer Lightmap UV are overlapping by 49.8%. Please adjust content - Enable Error Coloring to visualize.
- [2018.09.20-23.38.15:544][508]Job is a success!
- [2018.09.20-23.38.15:573][509]LogSlate: Took 0.000397 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- [2018.09.20-23.38.15:576][509]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2018.09.20-23.38.15:640][509]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.021s
- [2018.09.20-23.38.15:640][509]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb
- [2018.09.20-23.38.15:640][509]LogVolumetricLightmapImport: BrickData 40x5x5 = 0.0Mb (trimmed 0.0Mb due to 0.010000 MinBrickError)
- [2018.09.20-23.38.15:640][509]LogVolumetricLightmapImport: Bricks at Level
- [2018.09.20-23.38.15:640][509]LogVolumetricLightmapImport: 0: 12.5% covering 100.0% of volume
- [2018.09.20-23.38.15:640][509]LogVolumetricLightmapImport: 1: 12.5% covering 1.6% of volume
- [2018.09.20-23.38.15:640][509]LogVolumetricLightmapImport: 2: 75.0% covering 0.1% of volume
- [2018.09.20-23.38.15:689][509]LogMaterial: Warning: Material /Game/VirtualRealityBP/Assets/Materials/M_Wood_Birch.M_Wood_Birch needed to have new flag set bUsedWithStaticLighting !
- [2018.09.20-23.38.15:722][509]LogMaterial: Display: Missing cached shader map for material M_Wood_Birch, compiling.
- [2018.09.20-23.38.15:920][509]LogShaderCompilers: Display: Shaders left to compile 31
- [2018.09.20-23.38.15:920][509]LogShaderCompilers: Display: Shaders left to compile 21
- [2018.09.20-23.38.15:920][509]LogShaderCompilers: Display: Shaders left to compile 11
- [2018.09.20-23.38.15:920][509]LogShaderCompilers: Display: Shaders left to compile 1
- [2018.09.20-23.38.15:920][509]LogMaterial: Warning: Material /Game/VirtualRealityBP/Assets/Models/Silencer_001.Silencer_001 needed to have new flag set bUsedWithStaticLighting !
- [2018.09.20-23.38.15:948][509]LogMaterial: Display: Missing cached shader map for material Silencer_001, compiling.
- [2018.09.20-23.38.16:002][509]LogMaterial: Warning: Material /Game/VirtualRealityBP/Assets/Models/Silencer2.Silencer2 needed to have new flag set bUsedWithStaticLighting !
- [2018.09.20-23.38.16:006][509]LogMaterial: Display: Missing cached shader map for material Silencer2, compiling.
- [2018.09.20-23.38.16:275][509]LogTexture: Display: Building textures: SkyOcclusion0_1 (AutoDXT, 512X256)
- [2018.09.20-23.38.16:275][509]LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 512X512)
- [2018.09.20-23.38.16:275][509]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 512X512)
- [2018.09.20-23.38.16:275][509]LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 256X256)
- [2018.09.20-23.38.16:275][509]LogTexture: Display: Building textures: SkyOcclusion0_2 (AutoDXT, 256X128)
- [2018.09.20-23.38.16:275][509]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 256X256)
- [2018.09.20-23.38.16:450][509]LogTexture: Display: Building textures: ShadowMapTexture2D_2 (BGRA8, 512X64)
- [2018.09.20-23.38.16:451][509]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (BGRA8, 512X256)
- [2018.09.20-23.38.16:548][509]Lightmass on DESKTOP-S69B2O1: 3.06 sec total, 362 ms importing, 50 ms setup, 466 ms photons, 2.13 sec processing, 0 ms extra exporting [12/12 mappings]. Threads: 14.7 sec total, 2.69 sec processing.
- [2018.09.20-23.38.16:646][509]LogMaterial: Warning: Material /Game/VirtualRealityBP/Assets/Materials/M_Grass.M_Grass needed to have new flag set bUsedWithStaticLighting !
- [2018.09.20-23.38.16:659][509]LogMaterial: Display: Missing cached shader map for material M_Grass, compiling.
- [2018.09.20-23.38.16:747][509]LogStaticLightingSystem: Illumination: 11.2 sec (189 ms encoding lightmaps, 181 ms encoding shadowmaps)
- [2018.09.20-23.38.16:747][509]LogStaticLightingSystem: Lightmap texture memory: 0.8 MB (0.2 MB streaming, 0.7 MB non-streaming), 4 textures
- [2018.09.20-23.38.16:747][509]LogStaticLightingSystem: Shadowmap texture memory: 0.8 MB (0.2 MB streaming, 0.7 MB non-streaming), 2 textures
- [2018.09.20-23.38.17:413][509]LogShaderCompilers: Display: Shaders left to compile 93
- [2018.09.20-23.38.17:413][509]DumpUnbuiltLightIteractions
- [2018.09.20-23.38.17:413][509]Lights with unbuilt interactions: 0
- [2018.09.20-23.38.17:413][509]
- [2018.09.20-23.38.17:413][509]Primitives with unbuilt interactions: 0
- [2018.09.20-23.38.40:502][509]LogShaderCompilers: Display: Shaders left to compile 83
- [2018.09.20-23.38.40:502][509]LogShaderCompilers: Display: Shaders left to compile 73
- [2018.09.20-23.38.40:502][509]LogShaderCompilers: Display: Shaders left to compile 63
- [2018.09.20-23.38.40:502][509]LogShaderCompilers: Display: Shaders left to compile 53
- [2018.09.20-23.38.40:502][509]LogShaderCompilers: Display: Shaders left to compile 43
- [2018.09.20-23.38.40:502][509]LogShaderCompilers: Display: Shaders left to compile 33
- [2018.09.20-23.38.40:502][509]LogShaderCompilers: Display: Shaders left to compile 23
- [2018.09.20-23.38.40:502][509]LogShaderCompilers: Display: Shaders left to compile 13
- [2018.09.20-23.38.40:502][509]LogShaderCompilers: Display: Shaders left to compile 3
- [2018.09.20-23.38.40:543][510]Cmd: MAP CHECK NOTIFYRESULTS
- [2018.09.20-23.38.40:543][510]MapCheck: New page: StartupMap - Sep 20, 2018, 1:38:40 PM
- [2018.09.20-23.38.40:737][510]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 194.242ms to complete.
- [2018.09.20-23.38.48:606][341]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.09.20-23.38.48:686][350]LogSlate: Window 'Message Log' being destroyed
- [2018.09.20-23.38.48:693][350]LogSlate: Window 'Message Log' being destroyed
- [2018.09.20-23.38.49:466][431]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.09.20-23.38.49:575][444]LogTemp: Repeating last play command: VR Preview
- [2018.09.20-23.38.49:614][444]LogPlayLevel: PlayLevel: No blueprints needed recompiling
- [2018.09.20-23.38.49:614][444]LogHMD: Initializing OVRPlugin session
- [2018.09.20-23.38.55:961][444]PIE: New page: PIE session: StartupMap (Sep 20, 2018, 1:38:55 PM)
- [2018.09.20-23.38.55:962][444]LogPlayLevel: Creating play world package: /Game/VirtualRealityBP/Maps/UEDPIE_0_StartupMap
- [2018.09.20-23.38.55:970][444]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008485s)
- [2018.09.20-23.38.55:973][444]LogAIModule: Creating AISystem for world StartupMap
- [2018.09.20-23.38.55:974][444]LogPlayLevel: PIE: World Init took: (0.003043s)
- [2018.09.20-23.38.55:974][444]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VirtualRealityBP/Maps/StartupMap.StartupMap to /Game/VirtualRealityBP/Maps/UEDPIE_0_StartupMap.StartupMap (0.012458s)
- [2018.09.20-23.38.56:048][444]LogInit: XAudio2 using 'Headphones (Rift Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
- [2018.09.20-23.38.56:063][444]LogInit: FAudioDevice initialized.
- [2018.09.20-23.38.56:076][444]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.09.20-23.38.56:183][444]LogHMD: Allocating Oculus 2688 x 1584 rendertarget swapchain
- [2018.09.20-23.38.56:228][444]LogUObjectGlobals: Warning: Failed to find object 'Class None.'
- [2018.09.20-23.38.56:228][444]LogLoad: Game class is 'GameModeBase'
- [2018.09.20-23.38.56:234][444]LogWorld: Bringing World /Game/VirtualRealityBP/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2018.09.20-18.38.56
- [2018.09.20-23.38.56:235][444]LogWorld: Bringing up level for play took: 0.003711
- [2018.09.20-23.38.56:269][444]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0008 seconds. Added 10 classes and 0 folders.
- [2018.09.20-23.38.56:278][444]PIE: Play in editor start time for /Game/VirtualRealityBP/Maps/UEDPIE_0_StartupMap 6.544
- [2018.09.20-23.38.56:279][444]LogEngine: Changing dynamic resolution state.
- [2018.09.20-23.38.56:302][444]LogRenderer: Reallocating scene render targets to support 2688x1584 Format 26 NumSamples 1 (Frame:1).
- [2018.09.20-23.38.56:302][444]LogHMD: Allocating Oculus 2688 x 1584 depth rendertarget swapchain
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