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Deep_Weeb

Asura the Striker - Player-prev.log (16/10/2023)

Oct 16th, 2023
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  1. Initialize engine version: 2021.3.18f1 (3129e69bc0c7)
  2. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/ASURA Demo/Asura_Data/UnitySubsystems
  3. GfxDevice: creating device client; threaded=1; jobified=0
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: Radeon RX 580 Series (ID=0x67df)
  7. Vendor: ATI
  8. VRAM: 8170 MB
  9. Driver: 31.0.21902.5
  10. <RI> Initializing input.
  11.  
  12. <RI> Input initialized.
  13.  
  14. D3D11 device created for Microsoft Media Foundation video decoding.
  15. <RI> Initialized touch support.
  16.  
  17. UnloadTime: 0.592900 ms
  18. RuntimeInitializer::InitializeBeforeSceneLoad() called.
  19. UnityEngine.Logger:LogFormat(LogType, String, Object[])
  20. UnityEngine.Debug:LogFormat(String, Object[])
  21. RuntimeInitializer:InitializeBeforeSceneLoad()
  22.  
  23. targetFrameRate = 60
  24. UnityEngine.Logger:Log(LogType, Object)
  25. UnityEngine.Debug:Log(Object)
  26. RootScript:Awake()
  27. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
  28. UnityEngine.Object:Instantiate(T, Vector3, Quaternion)
  29. RuntimeInitializer:InitializeBeforeSceneLoad()
  30.  
  31. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  32. SteamManager:Awake()
  33. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
  34. UnityEngine.Object:Instantiate(T, Vector3, Quaternion)
  35. RuntimeInitializer:InitializeBeforeSceneLoad()
  36.  
  37. [ line 1877927752]
  38.  
  39. Exposed name does not exist: MusicEVolume
  40. AudioCTRL:Start()
  41.  
  42. [ line 1877928968]
  43.  
  44. Exposed name does not exist: MusicFVolume
  45. AudioCTRL:Start()
  46.  
  47. [ line 1877928968]
  48.  
  49. Joystick connected ("Controller (XBOX 360 For Windows)").
  50. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  51. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  52. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  53. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  54. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  55. UnloadTime: 3.919900 ms
  56. Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 32266.
  57. Total: 91.719300 ms (FindLiveObjects: 6.021300 ms CreateObjectMapping: 1.713400 ms MarkObjects: 83.206000 ms DeleteObjects: 0.777300 ms)
  58.  
  59. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  60. UnloadTime: 108.296300 ms
  61. Unloading 25678 unused Assets to reduce memory usage. Loaded Objects now: 13178.
  62. Total: 128.124900 ms (FindLiveObjects: 6.427500 ms CreateObjectMapping: 10.196100 ms MarkObjects: 24.901900 ms DeleteObjects: 86.598100 ms)
  63.  
  64. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  65. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  66. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  67. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  68. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  69. UnloadTime: 3.358600 ms
  70. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41810.
  71. Total: 44.194100 ms (FindLiveObjects: 7.221900 ms CreateObjectMapping: 3.764800 ms MarkObjects: 32.559100 ms DeleteObjects: 0.647100 ms)
  72.  
  73. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  74. UnloadTime: 93.289600 ms
  75. Unloading 40177 unused Assets to reduce memory usage. Loaded Objects now: 13495.
  76. Total: 203.746200 ms (FindLiveObjects: 9.728100 ms CreateObjectMapping: 15.510600 ms MarkObjects: 53.161600 ms DeleteObjects: 125.344800 ms)
  77.  
  78. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  79. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  80. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  81. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  82. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  83. UnloadTime: 2.975700 ms
  84. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41916.
  85. Total: 44.148900 ms (FindLiveObjects: 7.491800 ms CreateObjectMapping: 3.679100 ms MarkObjects: 32.354100 ms DeleteObjects: 0.622600 ms)
  86.  
  87. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  88. UnloadTime: 92.531900 ms
  89. Unloading 25870 unused Assets to reduce memory usage. Loaded Objects now: 13182.
  90. Total: 126.765100 ms (FindLiveObjects: 6.505300 ms CreateObjectMapping: 8.908700 ms MarkObjects: 29.474900 ms DeleteObjects: 81.875000 ms)
  91.  
  92. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  93. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  94. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  95. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  96. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  97. UnloadTime: 2.872500 ms
  98. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41813.
  99. Total: 35.841200 ms (FindLiveObjects: 5.738200 ms CreateObjectMapping: 2.542700 ms MarkObjects: 24.149400 ms DeleteObjects: 3.410000 ms)
  100.  
  101. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  102. UnloadTime: 95.657300 ms
  103. Unloading 37517 unused Assets to reduce memory usage. Loaded Objects now: 13286.
  104. Total: 166.399200 ms (FindLiveObjects: 9.697200 ms CreateObjectMapping: 13.432200 ms MarkObjects: 31.393300 ms DeleteObjects: 111.875600 ms)
  105.  
  106. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  107. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  108. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  109. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  110. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  111. UnloadTime: 3.400600 ms
  112. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41917.
  113. Total: 49.508500 ms (FindLiveObjects: 7.285500 ms CreateObjectMapping: 3.516900 ms MarkObjects: 34.800000 ms DeleteObjects: 3.905000 ms)
  114.  
  115. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  116. UnloadTime: 70.967400 ms
  117. Unloading 5730 unused Assets to reduce memory usage. Loaded Objects now: 13182.
  118. Total: 65.180200 ms (FindLiveObjects: 3.078900 ms CreateObjectMapping: 3.385600 ms MarkObjects: 32.627400 ms DeleteObjects: 26.087000 ms)
  119.  
  120. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  121. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  122. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  123. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  124. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  125. UnloadTime: 3.687200 ms
  126. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41813.
  127. Total: 35.078200 ms (FindLiveObjects: 5.610300 ms CreateObjectMapping: 2.673800 ms MarkObjects: 26.311600 ms DeleteObjects: 0.481600 ms)
  128.  
  129. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  130. UnloadTime: 126.167500 ms
  131. Unloading 63123 unused Assets to reduce memory usage. Loaded Objects now: 13397.
  132. Total: 296.922900 ms (FindLiveObjects: 12.720800 ms CreateObjectMapping: 20.201100 ms MarkObjects: 60.437000 ms DeleteObjects: 203.563000 ms)
  133.  
  134. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  135. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  136. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  137. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  138. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  139. UnloadTime: 7.509900 ms
  140. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41818.
  141. Total: 57.532100 ms (FindLiveObjects: 7.409400 ms CreateObjectMapping: 3.538300 ms MarkObjects: 42.305900 ms DeleteObjects: 4.277400 ms)
  142.  
  143. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  144. UnloadTime: 94.924200 ms
  145. Unloading 39043 unused Assets to reduce memory usage. Loaded Objects now: 13291.
  146. Total: 182.568200 ms (FindLiveObjects: 9.543100 ms CreateObjectMapping: 13.539600 ms MarkObjects: 40.888600 ms DeleteObjects: 118.595400 ms)
  147.  
  148. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  149. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  150. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  151. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  152. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  153. UnloadTime: 2.774000 ms
  154. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41921.
  155. Total: 58.852800 ms (FindLiveObjects: 7.074100 ms CreateObjectMapping: 3.383900 ms MarkObjects: 44.166600 ms DeleteObjects: 4.227000 ms)
  156.  
  157. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  158. UnloadTime: 73.178900 ms
  159. Unloading 8184 unused Assets to reduce memory usage. Loaded Objects now: 13186.
  160. Total: 81.194000 ms (FindLiveObjects: 3.306500 ms CreateObjectMapping: 3.877500 ms MarkObjects: 42.024800 ms DeleteObjects: 31.984100 ms)
  161.  
  162. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  163. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  164. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  165. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  166. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  167. UnloadTime: 3.720700 ms
  168. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41816.
  169. Total: 58.358000 ms (FindLiveObjects: 7.101700 ms CreateObjectMapping: 3.521300 ms MarkObjects: 46.760300 ms DeleteObjects: 0.973800 ms)
  170.  
  171. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  172. UnloadTime: 72.402800 ms
  173. Unloading 5625 unused Assets to reduce memory usage. Loaded Objects now: 13186.
  174. Total: 74.933400 ms (FindLiveObjects: 2.980900 ms CreateObjectMapping: 3.344200 ms MarkObjects: 43.268800 ms DeleteObjects: 25.338300 ms)
  175.  
  176. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  177. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  178. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  179. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  180. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  181. UnloadTime: 3.862400 ms
  182. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41817.
  183. Total: 58.822200 ms (FindLiveObjects: 7.019600 ms CreateObjectMapping: 3.438900 ms MarkObjects: 47.755400 ms DeleteObjects: 0.607000 ms)
  184.  
  185. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  186. UnloadTime: 94.418600 ms
  187. Unloading 39164 unused Assets to reduce memory usage. Loaded Objects now: 13290.
  188. Total: 186.786100 ms (FindLiveObjects: 9.584400 ms CreateObjectMapping: 13.740000 ms MarkObjects: 46.370800 ms DeleteObjects: 117.089900 ms)
  189.  
  190. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  191. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  192. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  193. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  194. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  195. UnloadTime: 2.880100 ms
  196. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41921.
  197. Total: 66.431200 ms (FindLiveObjects: 7.125900 ms CreateObjectMapping: 3.342500 ms MarkObjects: 50.553600 ms DeleteObjects: 5.408000 ms)
  198.  
  199. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  200. UnloadTime: 96.914100 ms
  201. Unloading 38493 unused Assets to reduce memory usage. Loaded Objects now: 13291.
  202. Total: 183.418900 ms (FindLiveObjects: 9.814400 ms CreateObjectMapping: 13.607700 ms MarkObjects: 48.398500 ms DeleteObjects: 111.597400 ms)
  203.  
  204. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  205. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  206. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  207. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  208. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  209. UnloadTime: 2.843100 ms
  210. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41920.
  211. Total: 49.685900 ms (FindLiveObjects: 5.711000 ms CreateObjectMapping: 2.584700 ms MarkObjects: 38.084400 ms DeleteObjects: 3.305000 ms)
  212.  
  213. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  214. UnloadTime: 304.485100 ms
  215. Unloading 271130 unused Assets to reduce memory usage. Loaded Objects now: 13465.
  216. Total: 1193.401500 ms (FindLiveObjects: 42.644300 ms CreateObjectMapping: 76.736300 ms MarkObjects: 77.167300 ms DeleteObjects: 996.852500 ms)
  217.  
  218. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  219. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  220. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  221. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  222. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  223. UnloadTime: 7.145700 ms
  224. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 41889.
  225. Total: 75.821800 ms (FindLiveObjects: 7.208900 ms CreateObjectMapping: 3.328300 ms MarkObjects: 57.095100 ms DeleteObjects: 8.188500 ms)
  226.  
  227. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  228. UnloadTime: 71.777200 ms
  229. Unloading 7819 unused Assets to reduce memory usage. Loaded Objects now: 13187.
  230. Total: 92.113400 ms (FindLiveObjects: 3.255700 ms CreateObjectMapping: 3.565200 ms MarkObjects: 55.785800 ms DeleteObjects: 29.505600 ms)
  231.  
  232. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  233. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  234. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  235. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  236. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  237. UnloadTime: 2.744100 ms
  238. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41818.
  239. Total: 73.695200 ms (FindLiveObjects: 7.149200 ms CreateObjectMapping: 3.414800 ms MarkObjects: 62.509100 ms DeleteObjects: 0.620900 ms)
  240.  
  241. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  242. UnloadTime: 87.815100 ms
  243. Unloading 59392 unused Assets to reduce memory usage. Loaded Objects now: 13533.
  244. Total: 263.600800 ms (FindLiveObjects: 10.063000 ms CreateObjectMapping: 15.577100 ms MarkObjects: 77.459300 ms DeleteObjects: 160.500600 ms)
  245.  
  246. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  247. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  248. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  249. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  250. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  251. UnloadTime: 2.767800 ms
  252. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 41954.
  253. Total: 60.589900 ms (FindLiveObjects: 5.796500 ms CreateObjectMapping: 2.623500 ms MarkObjects: 48.766800 ms DeleteObjects: 3.402300 ms)
  254.  
  255. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  256. UnloadTime: 72.076000 ms
  257. Unloading 11305 unused Assets to reduce memory usage. Loaded Objects now: 13189.
  258. Total: 114.151500 ms (FindLiveObjects: 4.609700 ms CreateObjectMapping: 4.918200 ms MarkObjects: 60.847400 ms DeleteObjects: 43.774900 ms)
  259.  
  260. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  261. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  262. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  263. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  264. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  265. UnloadTime: 3.419400 ms
  266. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41821.
  267. Total: 78.680000 ms (FindLiveObjects: 7.156700 ms CreateObjectMapping: 3.287300 ms MarkObjects: 67.603900 ms DeleteObjects: 0.630900 ms)
  268.  
  269. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  270. UnloadTime: 70.991900 ms
  271. Unloading 8732 unused Assets to reduce memory usage. Loaded Objects now: 13189.
  272. Total: 108.461100 ms (FindLiveObjects: 3.400900 ms CreateObjectMapping: 3.900100 ms MarkObjects: 67.555400 ms DeleteObjects: 33.603800 ms)
  273.  
  274. Setting up 4 worker threads for Enlighten.
  275. Memory Statistics:
  276. [ALLOC_TEMP_TLS] TLS Allocator
  277. StackAllocators :
  278. [ALLOC_TEMP_MAIN]
  279. Peak usage frame count: [2.0 KB-4.0 KB]: 1356 frames, [4.0 KB-8.0 KB]: 36918 frames, [8.0 KB-16.0 KB]: 17748 frames, [16.0 KB-32.0 KB]: 34885 frames, [32.0 KB-64.0 KB]: 15629 frames, [64.0 KB-128.0 KB]: 1146 frames, [128.0 KB-256.0 KB]: 1550 frames, [256.0 KB-0.5 MB]: 348 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 8 frames, [2.0 MB-4.0 MB]: 20 frames, [4.0 MB-8.0 MB]: 8 frames
  280. Initial Block Size 4.0 MB
  281. Current Block Size 7.6 MB
  282. Peak Allocated Bytes 7.6 MB
  283. Overflow Count 9
  284. [ALLOC_TEMP_Loading.AsyncRead]
  285. Initial Block Size 64.0 KB
  286. Current Block Size 64.0 KB
  287. Peak Allocated Bytes 297 B
  288. Overflow Count 0
  289. [ALLOC_TEMP_Loading.PreloadManager]
  290. Initial Block Size 256.0 KB
  291. Current Block Size 496.0 KB
  292. Peak Allocated Bytes 494.7 KB
  293. Overflow Count 208
  294. [ALLOC_TEMP_Background Job.Worker 8]
  295. Initial Block Size 32.0 KB
  296. Current Block Size 32.0 KB
  297. Peak Allocated Bytes 2.0 KB
  298. Overflow Count 0
  299. [ALLOC_TEMP_Job.Worker 6]
  300. Initial Block Size 256.0 KB
  301. Current Block Size 256.0 KB
  302. Peak Allocated Bytes 26.4 KB
  303. Overflow Count 0
  304. [ALLOC_TEMP_Job.Worker 0]
  305. Initial Block Size 256.0 KB
  306. Current Block Size 256.0 KB
  307. Peak Allocated Bytes 26.4 KB
  308. Overflow Count 0
  309. [ALLOC_TEMP_Background Job.Worker 10]
  310. Initial Block Size 32.0 KB
  311. Current Block Size 32.0 KB
  312. Peak Allocated Bytes 2.0 KB
  313. Overflow Count 0
  314. [ALLOC_TEMP_Background Job.Worker 9]
  315. Initial Block Size 32.0 KB
  316. Current Block Size 32.0 KB
  317. Peak Allocated Bytes 54 B
  318. Overflow Count 0
  319. [ALLOC_TEMP_Job.Worker 5]
  320. Initial Block Size 256.0 KB
  321. Current Block Size 256.0 KB
  322. Peak Allocated Bytes 26.4 KB
  323. Overflow Count 0
  324. [ALLOC_TEMP_Background Job.Worker 14]
  325. Initial Block Size 32.0 KB
  326. Current Block Size 32.0 KB
  327. Peak Allocated Bytes 54 B
  328. Overflow Count 0
  329. [ALLOC_TEMP_Background Job.Worker 6]
  330. Initial Block Size 32.0 KB
  331. Current Block Size 32.0 KB
  332. Peak Allocated Bytes 2.0 KB
  333. Overflow Count 0
  334. [ALLOC_TEMP_Job.Worker 4]
  335. Initial Block Size 256.0 KB
  336. Current Block Size 256.0 KB
  337. Peak Allocated Bytes 26.4 KB
  338. Overflow Count 0
  339. [ALLOC_TEMP_Job.Worker 3]
  340. Initial Block Size 256.0 KB
  341. Current Block Size 256.0 KB
  342. Peak Allocated Bytes 26.4 KB
  343. Overflow Count 0
  344. [ALLOC_TEMP_Background Job.Worker 12]
  345. Initial Block Size 32.0 KB
  346. Current Block Size 32.0 KB
  347. Peak Allocated Bytes 54 B
  348. Overflow Count 0
  349. [ALLOC_TEMP_EnlightenWorker] x 4
  350. Initial Block Size 64.0 KB
  351. Current Block Size 64.0 KB
  352. Peak Allocated Bytes 54 B
  353. Overflow Count 0
  354. [ALLOC_TEMP_Background Job.Worker 15]
  355. Initial Block Size 32.0 KB
  356. Current Block Size 32.0 KB
  357. Peak Allocated Bytes 54 B
  358. Overflow Count 0
  359. [ALLOC_TEMP_Background Job.Worker 1]
  360. Initial Block Size 32.0 KB
  361. Current Block Size 32.0 KB
  362. Peak Allocated Bytes 66 B
  363. Overflow Count 0
  364. [ALLOC_TEMP_Background Job.Worker 2]
  365. Initial Block Size 32.0 KB
  366. Current Block Size 32.0 KB
  367. Peak Allocated Bytes 54 B
  368. Overflow Count 0
  369. [ALLOC_TEMP_Background Job.Worker 7]
  370. Initial Block Size 32.0 KB
  371. Current Block Size 32.0 KB
  372. Peak Allocated Bytes 54 B
  373. Overflow Count 0
  374. [ALLOC_TEMP_UnityGfxDeviceWorker]
  375. Initial Block Size 256.0 KB
  376. Current Block Size 256.0 KB
  377. Peak Allocated Bytes 33.5 KB
  378. Overflow Count 0
  379. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
  380. Initial Block Size 64.0 KB
  381. Current Block Size 64.0 KB
  382. Peak Allocated Bytes 0 B
  383. Overflow Count 0
  384. [ALLOC_TEMP_Background Job.Worker 5]
  385. Initial Block Size 32.0 KB
  386. Current Block Size 32.0 KB
  387. Peak Allocated Bytes 54 B
  388. Overflow Count 0
  389. [ALLOC_TEMP_Background Job.Worker 13]
  390. Initial Block Size 32.0 KB
  391. Current Block Size 32.0 KB
  392. Peak Allocated Bytes 2.0 KB
  393. Overflow Count 0
  394. [ALLOC_TEMP_Job.Worker 1]
  395. Initial Block Size 256.0 KB
  396. Current Block Size 256.0 KB
  397. Peak Allocated Bytes 26.4 KB
  398. Overflow Count 0
  399. [ALLOC_TEMP_Job.Worker 2]
  400. Initial Block Size 256.0 KB
  401. Current Block Size 256.0 KB
  402. Peak Allocated Bytes 26.4 KB
  403. Overflow Count 0
  404. [ALLOC_TEMP_Background Job.Worker 3]
  405. Initial Block Size 32.0 KB
  406. Current Block Size 32.0 KB
  407. Peak Allocated Bytes 54 B
  408. Overflow Count 0
  409. [ALLOC_TEMP_Background Job.Worker 11]
  410. Initial Block Size 32.0 KB
  411. Current Block Size 32.0 KB
  412. Peak Allocated Bytes 54 B
  413. Overflow Count 0
  414. [ALLOC_TEMP_Background Job.Worker 0]
  415. Initial Block Size 32.0 KB
  416. Current Block Size 32.0 KB
  417. Peak Allocated Bytes 2.0 KB
  418. Overflow Count 0
  419. [ALLOC_TEMP_CloudJob.Worker 0]
  420. Initial Block Size 32.0 KB
  421. Current Block Size 32.0 KB
  422. Peak Allocated Bytes 3.4 KB
  423. Overflow Count 0
  424. [ALLOC_TEMP_Background Job.Worker 4]
  425. Initial Block Size 32.0 KB
  426. Current Block Size 32.0 KB
  427. Peak Allocated Bytes 54 B
  428. Overflow Count 0
  429. [ALLOC_TEMP_BatchDeleteObjects]
  430. Initial Block Size 64.0 KB
  431. Current Block Size 64.0 KB
  432. Peak Allocated Bytes 54 B
  433. Overflow Count 0
  434. [ALLOC_DEFAULT] Dual Thread Allocator
  435. Peak main deferred allocation count 40417
  436. [ALLOC_BUCKET]
  437. Large Block size 4.0 MB
  438. Used Block count 1
  439. Peak Allocated bytes 4.0 MB
  440. Failed Allocations. Bucket layout:
  441. 16B: 98 Subsections = 100352 buckets. Failed count: 6170279
  442. 32B: 16 Subsections = 8192 buckets. Failed count: 12645464
  443. 48B: 22 Subsections = 7509 buckets. Failed count: 2669023
  444. 64B: 25 Subsections = 6400 buckets. Failed count: 7093149
  445. 80B: 23 Subsections = 4710 buckets. Failed count: 324507
  446. 96B: 30 Subsections = 5120 buckets. Failed count: 634402
  447. 112B: 32 Subsections = 4681 buckets. Failed count: 3196150
  448. 128B: 10 Subsections = 1280 buckets. Failed count: 1663928
  449. [ALLOC_DEFAULT_MAIN]
  450. Peak usage frame count: [16.0 MB-32.0 MB]: 281 frames, [32.0 MB-64.0 MB]: 51104 frames, [64.0 MB-128.0 MB]: 36991 frames, [128.0 MB-256.0 MB]: 21241 frames
  451. Requested Block Size 16.0 MB
  452. Peak Block count 14
  453. Peak Allocated memory 206.6 MB
  454. Peak Large allocation bytes 45.3 MB
  455. [ALLOC_DEFAULT_THREAD]
  456. Peak usage frame count: [16.0 MB-32.0 MB]: 10623 frames, [32.0 MB-64.0 MB]: 35455 frames, [64.0 MB-128.0 MB]: 30478 frames, [128.0 MB-256.0 MB]: 12099 frames, [256.0 MB-0.50 GB]: 20962 frames
  457. Requested Block Size 16.0 MB
  458. Peak Block count 32
  459. Peak Allocated memory 476.6 MB
  460. Peak Large allocation bytes 85.3 MB
  461. [ALLOC_TEMP_JOB_1_FRAME]
  462. Initial Block Size 2.0 MB
  463. Used Block Count 1
  464. Overflow Count (too large) 0
  465. Overflow Count (full) 0
  466. [ALLOC_TEMP_JOB_2_FRAMES]
  467. Initial Block Size 2.0 MB
  468. Used Block Count 1
  469. Overflow Count (too large) 0
  470. Overflow Count (full) 0
  471. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  472. Initial Block Size 2.0 MB
  473. Used Block Count 9
  474. Overflow Count (too large) 0
  475. Overflow Count (full) 0
  476. [ALLOC_TEMP_JOB_ASYNC (Background)]
  477. Initial Block Size 1.0 MB
  478. Used Block Count 4
  479. Overflow Count (too large) 0
  480. Overflow Count (full) 0
  481. [ALLOC_GFX] Dual Thread Allocator
  482. Peak main deferred allocation count 239885
  483. [ALLOC_BUCKET]
  484. Large Block size 4.0 MB
  485. Used Block count 1
  486. Peak Allocated bytes 4.0 MB
  487. Failed Allocations. Bucket layout:
  488. 16B: 98 Subsections = 100352 buckets. Failed count: 6170279
  489. 32B: 16 Subsections = 8192 buckets. Failed count: 12645464
  490. 48B: 22 Subsections = 7509 buckets. Failed count: 2669023
  491. 64B: 25 Subsections = 6400 buckets. Failed count: 7093149
  492. 80B: 23 Subsections = 4710 buckets. Failed count: 324507
  493. 96B: 30 Subsections = 5120 buckets. Failed count: 634402
  494. 112B: 32 Subsections = 4681 buckets. Failed count: 3196150
  495. 128B: 10 Subsections = 1280 buckets. Failed count: 1663928
  496. [ALLOC_GFX_MAIN]
  497. Peak usage frame count: [256.0 KB-0.5 MB]: 280 frames, [2.0 MB-4.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 3991 frames, [16.0 MB-32.0 MB]: 5904 frames, [32.0 MB-64.0 MB]: 11148 frames, [64.0 MB-128.0 MB]: 15873 frames, [128.0 MB-256.0 MB]: 25729 frames, [256.0 MB-0.50 GB]: 15350 frames, [0.50 GB-1.00 GB]: 11540 frames, [1.00 GB-2.00 GB]: 19801 frames
  498. Requested Block Size 16.0 MB
  499. Peak Block count 121
  500. Peak Allocated memory 1.85 GB
  501. Peak Large allocation bytes 0 B
  502. [ALLOC_GFX_THREAD]
  503. Peak usage frame count: [0.5 MB-1.0 MB]: 4272 frames, [1.0 MB-2.0 MB]: 105345 frames
  504. Requested Block Size 16.0 MB
  505. Peak Block count 1
  506. Peak Allocated memory 1.6 MB
  507. Peak Large allocation bytes 0 B
  508. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  509. Peak main deferred allocation count 21873
  510. [ALLOC_BUCKET]
  511. Large Block size 4.0 MB
  512. Used Block count 1
  513. Peak Allocated bytes 4.0 MB
  514. Failed Allocations. Bucket layout:
  515. 16B: 98 Subsections = 100352 buckets. Failed count: 6170279
  516. 32B: 16 Subsections = 8192 buckets. Failed count: 12645464
  517. 48B: 22 Subsections = 7509 buckets. Failed count: 2669023
  518. 64B: 25 Subsections = 6400 buckets. Failed count: 7093149
  519. 80B: 23 Subsections = 4710 buckets. Failed count: 324507
  520. 96B: 30 Subsections = 5120 buckets. Failed count: 634402
  521. 112B: 32 Subsections = 4681 buckets. Failed count: 3196150
  522. 128B: 10 Subsections = 1280 buckets. Failed count: 1663928
  523. [ALLOC_CACHEOBJECTS_MAIN]
  524. Peak usage frame count: [16.0 MB-32.0 MB]: 92021 frames, [32.0 MB-64.0 MB]: 17596 frames
  525. Requested Block Size 4.0 MB
  526. Peak Block count 8
  527. Peak Allocated memory 35.1 MB
  528. Peak Large allocation bytes 12.0 MB
  529. [ALLOC_CACHEOBJECTS_THREAD]
  530. Peak usage frame count: [16.0 MB-32.0 MB]: 280 frames, [32.0 MB-64.0 MB]: 109321 frames, [64.0 MB-128.0 MB]: 16 frames
  531. Requested Block Size 4.0 MB
  532. Peak Block count 20
  533. Peak Allocated memory 70.9 MB
  534. Peak Large allocation bytes 15.5 MB
  535. [ALLOC_TYPETREE] Dual Thread Allocator
  536. Peak main deferred allocation count 0
  537. [ALLOC_BUCKET]
  538. Large Block size 4.0 MB
  539. Used Block count 1
  540. Peak Allocated bytes 4.0 MB
  541. Failed Allocations. Bucket layout:
  542. 16B: 98 Subsections = 100352 buckets. Failed count: 6170279
  543. 32B: 16 Subsections = 8192 buckets. Failed count: 12645464
  544. 48B: 22 Subsections = 7509 buckets. Failed count: 2669023
  545. 64B: 25 Subsections = 6400 buckets. Failed count: 7093149
  546. 80B: 23 Subsections = 4710 buckets. Failed count: 324507
  547. 96B: 30 Subsections = 5120 buckets. Failed count: 634402
  548. 112B: 32 Subsections = 4681 buckets. Failed count: 3196150
  549. 128B: 10 Subsections = 1280 buckets. Failed count: 1663928
  550. [ALLOC_TYPETREE_MAIN]
  551. Peak usage frame count: [16.0 KB-32.0 KB]: 90630 frames, [32.0 KB-64.0 KB]: 18987 frames
  552. Requested Block Size 2.0 MB
  553. Peak Block count 1
  554. Peak Allocated memory 36.5 KB
  555. Peak Large allocation bytes 0 B
  556. [ALLOC_TYPETREE_THREAD]
  557. Peak usage frame count: [4.0 KB-8.0 KB]: 281 frames, [64.0 KB-128.0 KB]: 109336 frames
  558. Requested Block Size 2.0 MB
  559. Peak Block count 1
  560. Peak Allocated memory 76.6 KB
  561. Peak Large allocation bytes 0 B
  562.  
Tags: .log
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