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Jhaydennpogiepic2

Fe angel Script

Jul 20th, 2023
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  1. wait(1/60)
  2.  
  3. --// Initializing \\--
  4. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  5. local Plrs = S.Players
  6. local Plr = Plrs.LocalPlayer
  7. local Char = Plr.Character
  8. local Hum = Char:FindFirstChildOfClass'Humanoid'
  9. local RArm = Char["Right Arm"]
  10. local LArm = Char["Left Arm"]
  11. local RLeg = Char["Right Leg"]
  12. local LLeg = Char["Left Leg"]
  13. local Root = Char:FindFirstChild'HumanoidRootPart'
  14. local Torso = Char.Torso
  15. local Head = Char.Head
  16. local NeutralAnims = true
  17. local Attack = false
  18. local BloodPuddles = {}
  19. local Effects = {}
  20. local Debounces = {Debounces={}}
  21. local Mouse = Plr:GetMouse()
  22. local Hit = {}
  23. local Sine = 0
  24. local Change = 1
  25. local PulseTime = 0
  26. local DustTime = 0
  27.  
  28. local Rooted = false
  29. --// Debounce System \\--
  30.  
  31. function Debounces:New(name,cooldown)
  32. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  33. setmetatable(aaaaa,{__index = Debounces})
  34. Debounces.Debounces[name] = aaaaa
  35. return aaaaa
  36. end
  37.  
  38. function Debounces:Use(overrideUsable)
  39. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  40. if(self.Usable or overrideUsable)then
  41. self.Usable = false
  42. self.CoolingDown = true
  43. local LastUse = time()
  44. self.LastUse = LastUse
  45. delay(self.Cooldown or 2,function()
  46. if(self.LastUse == LastUse)then
  47. self.CoolingDown = false
  48. self.Usable = true
  49. end
  50. end)
  51. end
  52. end
  53.  
  54. function Debounces:Get(name)
  55. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  56. for i,v in next, Debounces.Debounces do
  57. if(i == name)then
  58. return v;
  59. end
  60. end
  61. end
  62.  
  63. function Debounces:GetProgressPercentage()
  64. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  65. if(self.CoolingDown and not self.Usable)then
  66. return math.max(
  67. math.floor(
  68. (
  69. (time()-self.LastUse)/self.Cooldown or 2
  70. )*100
  71. )
  72. )
  73. else
  74. return 100
  75. end
  76. end
  77.  
  78. --// Shortcut Variables \\--
  79. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  80. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  81. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  82. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG = function(min,max,div) return math.random(min,max)/(div or 1) end,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  83. local R3 = {N=Region3.new}
  84. local De = S.Debris
  85. local WS = workspace
  86. local Lght = S.Lighting
  87. local RepS = S.ReplicatedStorage
  88. local IN = Instance.new
  89. --// Instance Creation Functions \\--
  90.  
  91. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  92. local Sound = IN("Sound")
  93. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  94. Sound.Pitch = pitch or 1
  95. Sound.Volume = volume or 1
  96. Sound.Looped = looped or false
  97. if(autoPlay)then
  98. coroutine.wrap(function()
  99. repeat wait() until Sound.IsLoaded
  100. Sound.Playing = autoPlay or false
  101. end)()
  102. end
  103. if(not looped and effect)then
  104. Sound.Stopped:connect(function()
  105. Sound.Volume = 0
  106. Sound:destroy()
  107. end)
  108. elseif(effect)then
  109. warn("Sound can't be looped and a sound effect!")
  110. end
  111. Sound.Parent =parent or Torso
  112. return Sound
  113. end
  114. function Part(parent,color,material,size,cframe,anchored,cancollide)
  115. local part = IN("Part")
  116. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  117. part.Material = material or Enum.Material.SmoothPlastic
  118. part.TopSurface,part.BottomSurface=10,10
  119. part.Size = size or V3.N(1,1,1)
  120. part.CFrame = cframe or CF.N(0,0,0)
  121. part.Anchored = anchored or true
  122. part.CanCollide = cancollide or false
  123. part.Parent = parent or Char
  124. return part
  125. end
  126. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  127. local class = "SpecialMesh"
  128. if(meshtype == Enum.MeshType.Brick)then class = 'BlockMesh' end
  129.  
  130. local part = IN(class)
  131. if(class == "SpecialMesh")then
  132. part.MeshId = meshid or ""
  133. part.TextureId = textid or ""
  134. part.MeshType = meshtype or Enum.MeshType.Sphere
  135. end
  136. part.Scale = scale or V3.N(1,1,1)
  137. part.Offset = offset or V3.N(0,0,0)
  138.  
  139. part.Parent = parent
  140. return part
  141. end
  142.  
  143. NewInstance = function(instance,parent,properties)
  144. local inst = Instance.new(instance,parent)
  145. if(properties)then
  146. for i,v in next, properties do
  147. pcall(function() inst[i] = v end)
  148. end
  149. end
  150. return inst;
  151. end
  152.  
  153.  
  154.  
  155. --// Extended ROBLOX tables \\--
  156. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  157. --// Customization \\--
  158.  
  159. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  160. local Remove_Hats = true
  161. local Remove_Clothing = true
  162. local PlayerSize = 1
  163. local DamageColor = BrickColor.new'New Yeller'
  164. local MusicID = 835120625
  165.  
  166. --// Weapon and GUI creation, and Character Customization \\--
  167.  
  168. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  169. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  170. Instance.ClearChildrenOfClass(Char,"Decal",true)
  171. local Effects = IN("Folder",Char)
  172. Effects.Name = "Effects"
  173.  
  174. local Halo = IN("Model",Char)
  175. Halo.Name = "Halo"
  176.  
  177. local Wings = IN("Model",Char)
  178. Wings.Name = "Wings"
  179.  
  180. Hum.DisplayDistanceType = 'None'
  181.  
  182. local naeeym2 = IN("BillboardGui",Char)
  183. naeeym2.AlwaysOnTop = true
  184. naeeym2.Size = UDim2.new(5,35,2,15)
  185. naeeym2.StudsOffset = V3.N(0,2.5,0)
  186. naeeym2.Adornee = Char.Head
  187. naeeym2.Name = "Name"
  188. naeeym2.PlayerToHideFrom = Plr
  189. local tecks2 = IN("TextLabel",naeeym2)
  190. tecks2.BackgroundTransparency = 1
  191. tecks2.TextScaled = true
  192. tecks2.BorderSizePixel = 0
  193. tecks2.Text = "The Angel"
  194. tecks2.Font = Enum.Font.Bodoni
  195. tecks2.TextSize = 30
  196. tecks2.TextStrokeTransparency = 0
  197. tecks2.TextColor3 = C3.N(0,0,0)
  198. tecks2.TextStrokeColor3 = C3.N(1,1,0)
  199. tecks2.Size = UDim2.new(1,0,0.5,0)
  200. tecks2.Parent = naeeym2
  201.  
  202. pcall(function()
  203. Char.LeftWing:destroy()
  204. Char.ReaperShadowHead:destroy()
  205. end)
  206.  
  207. for _,v in next, Char:children() do
  208. if(v:IsA'BasePart' and v.Transparency < 1 and v ~= Head)then
  209. NewInstance("SelectionBox",v,{Adornee=v,LineThickness=.01,Color3=C3.N(1,1,0)})
  210. if(v ~= Head)then IN("BlockMesh",v) end
  211. end
  212. end
  213.  
  214. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  215. local WingHandle = NewInstance("Part",Wings,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  216.  
  217. for i = 1, 360,5 do
  218. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"New Yeller",Material=Enum.Material.Neon,Size=V3.N(0.69,0.1,0.3),Anchored=false,CanCollide=false,Locked=true,Transparency=.6})
  219. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  220. end
  221.  
  222. if(PlayerSize ~= 1)then
  223. for _,v in next, Char:GetDescendats() do
  224. if(v:IsA'BasePart')then
  225. v.Size = v.Size * PlayerSize
  226. end
  227. end
  228. end
  229.  
  230. local Music = Sound(Char,MusicID,1,3,true,false,true)
  231. Music.Name = 'Music'
  232.  
  233. -- Wing Creation
  234. local FeatherWelds = {{},{}}
  235. local inc = 1
  236. for aa = 1, 4 do
  237. local lastFeather;
  238. FeatherWelds[1][aa] = {}
  239. for i = 1, 4+inc do
  240. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  241. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  242. if(lastFeather)then
  243. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(.5,.25,0)*CF.A(0,0,M.R(-5))}))
  244. else
  245. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(-2,aa/4,0)*CF.A(0,0,M.R(-5))}))
  246. end
  247. lastFeather = feather
  248. end
  249. inc = inc + 1
  250. end
  251.  
  252. local inc = 1
  253. for aa = 1, 4 do
  254. local lastFeather;
  255. FeatherWelds[2][aa] = {}
  256. for i = 1, 4+inc do
  257. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  258. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  259. if(lastFeather)then
  260. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(-.5,.25,0)*CF.A(0,0,M.R(5))}))
  261. else
  262. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(2,aa/4,0)*CF.A(0,0,M.R(5))}))
  263. end
  264. lastFeather = feather
  265. end
  266. inc = inc + 1
  267. end
  268.  
  269. --// Stop animations \\--
  270. for _,v in next, Hum:GetPlayingAnimationTracks() do
  271. v:Stop();
  272. end
  273.  
  274. pcall(game.Destroy,Char:FindFirstChild'Animate')
  275. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  276.  
  277. --// Joints \\--
  278.  
  279. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  280. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  281. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  282. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  283. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  284. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  285. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,2,0)})
  286. local WW = NewInstance('Motor',Char,{Part0=Torso,Part1=WingHandle,C0=CF.N(0,1.5,1.5)})
  287.  
  288. local LSC0 = LS.C0
  289. local RSC0 = RS.C0
  290. local NKC0 = NK.C0
  291. local LHC0 = LH.C0
  292. local RHC0 = RH.C0
  293. local RJC0 = RJ.C0
  294.  
  295. --// Artificial HB \\--
  296.  
  297. local ArtificialHB = IN("BindableEvent", script)
  298. ArtificialHB.Name = "Heartbeat"
  299.  
  300. script:WaitForChild("Heartbeat")
  301.  
  302. local tf = 0
  303. local allowframeloss = false
  304. local tossremainder = false
  305. local lastframe = tick()
  306. local frame = 1/Frame_Speed
  307. ArtificialHB:Fire()
  308.  
  309. game:GetService("RunService").Heartbeat:connect(function(s, p)
  310. tf = tf + s
  311. if tf >= frame then
  312. if allowframeloss then
  313. script.Heartbeat:Fire()
  314. lastframe = tick()
  315. else
  316. for i = 1, math.floor(tf / frame) do
  317. ArtificialHB:Fire()
  318. end
  319. lastframe = tick()
  320. end
  321. if tossremainder then
  322. tf = 0
  323. else
  324. tf = tf - frame * math.floor(tf / frame)
  325. end
  326. end
  327. end)
  328.  
  329. function swait(num)
  330. if num == 0 or num == nil then
  331. ArtificialHB.Event:wait()
  332. else
  333. for i = 0, num do
  334. ArtificialHB.Event:wait()
  335. end
  336. end
  337. end
  338.  
  339.  
  340. --// Effect Function(s) \\--
  341.  
  342.  
  343. function Chat(text)
  344. --if(game.PlaceId ~= 843468296)then
  345. coroutine.wrap(function()
  346. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  347. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  348. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  349. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  350. for i = 1, #text do
  351. delay(i/25, function()
  352. SND.Pitch = M.RNG(9,11)/10
  353. SND.Volume = 3
  354. SND.Parent = Effects
  355. SND:Play()
  356. Txt.Text = text:sub(1,i)
  357. end)
  358. end
  359. delay((#text/25)+2, function()
  360. Txt.Text = ""
  361. for i = 1, #text do
  362. Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  363. end
  364. end)
  365. delay((#text/25)+3, function()
  366. BBG:destroy()
  367. SND:destroy()
  368. end)
  369. end)()
  370. --else
  371. -- Chat2(text)
  372. --end
  373. end
  374.  
  375. function Chat2(text)
  376. coroutine.wrap(function()
  377. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  378. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  379. local offset = 0;
  380. local xsize = 0;
  381. for i = 1, #text do
  382. offset = offset - 16
  383. xsize = xsize + 32
  384. delay(i/25, function()
  385. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  386. offset = offset + 32
  387. while Txt and Txt.Parent do
  388. Txt.Rotation = M.RNG(-15,15)
  389. swait()
  390. end
  391. end)
  392. end
  393. BBG.Size = UDim2.new(0,xsize,0,40)
  394. delay((#text/25)+3, function()
  395. for _,v in next, BBG:children() do
  396. pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  397. end
  398. end)
  399. delay((#text/25)+4, function()
  400. BBG:destroy()
  401. end)
  402. end)()
  403. end
  404.  
  405.  
  406. function Transparency(trans)
  407. for _,v in next, Char:children() do
  408. if(v:IsA'BasePart' and v ~= Root and v ~= HaloHandle and v ~= WingHandle)then
  409. v.Transparency = trans
  410. local sbox = v:findFirstChild'SelectionBox'
  411. if(sbox)then sbox.Transparency=trans end
  412. elseif(v:IsA'Accessory' and v:FindFirstChild'Handle')then
  413. v.Handle.Transparency=trans
  414. end
  415. end
  416. for _,v in next, Wings:children() do
  417. if(v:IsA'BasePart' and v ~= WingHandle)then
  418. v.Transparency = trans
  419. local sbox = v:findFirstChild'SelectionBox'
  420. if(sbox)then sbox.Transparency=trans end
  421. end
  422. end
  423. for _,v in next, Halo:children() do
  424. if(v:IsA'BasePart' and v ~= HaloHandle)then
  425. v.Transparency = trans
  426. local sbox = v:findFirstChild'SelectionBox'
  427. if(sbox)then sbox.Transparency=trans end
  428. end
  429. end
  430. end
  431.  
  432. local FXTable = {}
  433.  
  434. function Bezier(startpos, pos2, pos3, endpos, t)
  435. local A = startpos:lerp(pos2, t)
  436. local B = pos2:lerp(pos3, t)
  437. local C = pos3:lerp(endpos, t)
  438. local lerp1 = A:lerp(B, t)
  439. local lerp2 = B:lerp(C, t)
  440. local cubic = lerp1:lerp(lerp2, t)
  441. return cubic
  442. end
  443.  
  444. function Tween(obj,props,time,easing,direction,repeats,backwards)
  445. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  446. local tween = S.TweenService:Create(obj, info, props)
  447.  
  448. tween:Play()
  449. end
  450.  
  451. coroutine.resume(coroutine.create(function()
  452. while true do
  453. for i = 1, #FXTable do
  454. local data = FXTable[i]
  455. if(data)then
  456. local Frame = data.Frame
  457. local FX = data.Effect or 'ResizeAndFade'
  458. local Parent = data.Parent or Effects
  459. local Color = data.Color or C3.N(0,0,0)
  460. local Size = data.Size or V3.N(1,1,1)
  461. local MoveDir = data.MoveDirection or nil
  462. local MeshData = data.Mesh or nil
  463. local SndData = data.Sound or nil
  464. local Frames = data.Frames or 45
  465. local CFra = data.CFrame or Torso.CFrame
  466. local Settings = data.FXSettings or {}
  467. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  468. local grow = data.Grow
  469.  
  470. local MoveSpeed = nil;
  471. if(MoveDir)then
  472. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  473. end
  474. if(FX ~= 'Arc')then
  475. Frame = Frame + 1
  476. if(FX == "Fade")then
  477. Prt.Transparency = (Frame/Frames)
  478. elseif(FX == "Resize")then
  479. if(not Settings.EndSize)then
  480. Settings.EndSize = V3.N(0,0,0)
  481. end
  482. if(Settings.EndIsIncrement)then
  483. if(Msh)then
  484. Msh.Scale = Msh.Scale + Settings.EndSize
  485. else
  486. Prt.Size = Prt.Size + Settings.EndSize
  487. end
  488. else
  489. if(Msh)then
  490. Msh.Scale = Msh.Scale - grow/Frames
  491. else
  492. Prt.Size = Prt.Size - grow/Frames
  493. end
  494. end
  495. elseif(FX == "ResizeAndFade")then
  496. if(not Settings.EndSize)then
  497. Settings.EndSize = V3.N(0,0,0)
  498. end
  499. if(Settings.EndIsIncrement)then
  500. if(Msh)then
  501. Msh.Scale = Msh.Scale + Settings.EndSize
  502. else
  503. Prt.Size = Prt.Size + Settings.EndSize
  504. end
  505. else
  506. if(Msh)then
  507. Msh.Scale = Msh.Scale - grow/Frames
  508. else
  509. Prt.Size = Prt.Size - grow/Frames
  510. end
  511. end
  512. Prt.Transparency = (Frame/Frames)
  513. end
  514. if(Settings.RandomizeCFrame)then
  515. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  516. end
  517. if(MoveDir and MoveSpeed)then
  518. local Orientation = Prt.Orientation
  519. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  520. Prt.Orientation = Orientation
  521. end
  522. if(Prt.Transparency >= 1 or Frame >= Frames)then
  523. Prt:destroy()
  524. table.remove(FXTable,i)
  525. else
  526. data.Frame = Frame
  527. end
  528. else
  529. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  530. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  531. if(start and endP)then
  532. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  533. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  534. Frame = Frame + Settings.Speed or 0.01
  535. if(Settings.Home)then
  536. endP = Settings.Home.CFrame
  537. end
  538. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  539. if(Prt.Transparency >= 1 or Frame >= Frames)then
  540. if(Settings.RemoveOnGoal)then
  541. Prt:destroy()
  542. end
  543. end
  544. else
  545.  
  546. end
  547. end
  548. end
  549. end
  550. swait()
  551. end
  552. end))
  553.  
  554. function Effect(data)
  555. local FX = data.Effect or 'ResizeAndFade'
  556. local Parent = data.Parent or Effects
  557. local Color = data.Color or C3.N(0,0,0)
  558. local Size = data.Size or V3.N(1,1,1)
  559. local MoveDir = data.MoveDirection or nil
  560. local MeshData = data.Mesh or nil
  561. local SndData = data.Sound or nil
  562. local Frames = data.Frames or 45
  563. local Manual = data.Manual or nil
  564. local Material = data.Material or nil
  565. local CFra = data.CFrame or Torso.CFrame
  566. local Settings = data.FXSettings or {}
  567. local Shape = data.Shape or Enum.PartType.Block
  568. local Snd,Prt,Msh;
  569. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  570. Prt = Manual
  571. else
  572. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  573. Prt.Shape = Shape
  574. end
  575. if(typeof(MeshData) == 'table')then
  576. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  577. elseif(typeof(MeshData) == 'Instance')then
  578. Msh = MeshData:Clone()
  579. Msh.Parent = Prt
  580. elseif(Shape == Enum.PartType.Block)then
  581. Msh = Mesh(Prt,Enum.MeshType.Brick)
  582. end
  583. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  584. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  585. end
  586. if(Snd)then
  587. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  588. data.Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  589. end
  590. data.Part = Prt
  591. data.Mesh = Msh
  592. data.Sound = Snd
  593. data.Frame = 0
  594. data.Size = (Msh and Msh.Scale or Size)
  595. Size = (Msh and Msh.Scale or Size)
  596. data.Grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  597. table.insert(FXTable,data)
  598. return Prt,Msh,Snd
  599. end
  600.  
  601. function Zap(data)
  602. local sCF,eCF = data.StartCFrame,data.EndCFrame
  603. assert(sCF,"You need a start CFrame!")
  604. assert(eCF,"You need an end CFrame!")
  605. local parts = data.PartCount or 15
  606. local zapRot = data.ZapRotation or {-5,5}
  607. local startThick = data.StartSize or 3;
  608. local endThick = data.EndSize or startThick/2;
  609. local color = data.Color or BrickColor.new'Electric blue'
  610. local delay = data.Delay or 35
  611. local delayInc = data.DelayInc or 0
  612. local lastLightning;
  613. local MagZ = (sCF.p - eCF.p).magnitude
  614. local thick = startThick
  615. local inc = (startThick/parts)-(endThick/parts)
  616.  
  617. for i = 1, parts do
  618. local pos = sCF.p
  619. if(lastLightning)then
  620. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  621. end
  622. delay = delay + delayInc
  623. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  624. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  625. if(parts == i)then
  626. local MagZ = (pos-eCF.p).magnitude
  627. zapPart.Size = V3.N(endThick,endThick,MagZ)
  628. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  629. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  630. else
  631. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  632. end
  633.  
  634. lastLightning = zapPart
  635. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  636.  
  637. thick=thick-inc
  638.  
  639. end
  640. end
  641.  
  642.  
  643. function SoulSteal(whom)
  644. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  645. if(torso and torso:IsA'BasePart')then
  646. local Model = Instance.new("Model",Effects)
  647. Model.Name = whom.Name.."'s Soul"
  648. whom:BreakJoints()
  649. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  650. Soul.Name = 'Head'
  651. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  652. Effect{
  653. Effect="Arc",
  654. Manual = Soul,
  655. FXSettings={
  656. Start=torso.CFrame,
  657. Home = Torso,
  658. RemoveOnGoal = true,
  659. }
  660. }
  661. local lastPoint = Soul.CFrame.p
  662.  
  663. for i = 0, 1, 0.01 do
  664. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  665. local mag = (lastPoint - Soul.Position).magnitude
  666. Effect{
  667. Effect = "Fade",
  668. CFrame = point * CF.N(0, mag/2, 0),
  669. Size = V3.N(.5,mag+.5,.5),
  670. Color = Soul.BrickColor
  671. }
  672. lastPoint = Soul.CFrame.p
  673. swait()
  674. end
  675. for i = 1, 5 do
  676. Effect{
  677. Effect="Fade",
  678. Color = BrickColor.new'Really red',
  679. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  680. }
  681. end
  682. end
  683. end
  684.  
  685. --// Other Functions \\ --
  686.  
  687. function getRegion(point,range,ignore)
  688. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  689. end
  690.  
  691. function CastRay(startPos,endPos,range,ignoreList)
  692. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  693. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  694. return part,pos,norm,(pos and (startPos-pos).magnitude)
  695. end
  696.  
  697.  
  698. function WingFlutter(Alpha)
  699. Alpha = Alpha or .1
  700. for x = 1, 4 do
  701. if(FeatherWelds[1][x][1])then
  702. FeatherWelds[1][x][1].C0 = FeatherWelds[1][x][1].C0:lerp(CF.N(-2-.5*M.C(Sine/24),x/4,0-.2*-M.S(Sine/24)),Alpha)
  703. end
  704. for i = 2, #FeatherWelds[1][x] do
  705. FeatherWelds[1][x][i].C0 = FeatherWelds[1][x][i].C0:lerp(CF.N(.5,.25,0)*CF.A(0,0,M.R(-5+2*M.C(Sine/12))),Alpha)
  706. end
  707. end
  708. for x = 1, 4 do
  709. if(FeatherWelds[2][x][1])then
  710. FeatherWelds[2][x][1].C0 = FeatherWelds[2][x][1].C0:lerp(CF.N(2+.5*M.C(Sine/24),x/4,0-.4*M.S(Sine/24)),Alpha)
  711. end
  712. for i = 2, #FeatherWelds[2][x] do
  713. FeatherWelds[2][x][i].C0 = FeatherWelds[2][x][i].C0:lerp(CF.N(-.5,.25,0)*CF.A(0,0,M.R(5-2*M.C(Sine/12))),Alpha)
  714. end
  715. end
  716. end
  717.  
  718. function clerp(startCF,endCF,alpha)
  719. return startCF:lerp(endCF, alpha)
  720. end
  721.  
  722. function GetTorso(char)
  723. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  724. end
  725.  
  726. function ShowDamage(Pos, Text, Time, Color)
  727. local Rate = (1 / 30)
  728. local Pos = (Pos or Vector3.new(0, 0, 0))
  729. local Text = (Text or "")
  730. local Time = (Time or 2)
  731. local Color = (Color or Color3.new(1, 0, 1))
  732. local EffectPart = NewInstance("Part",Effects,{
  733. Material=Enum.Material.SmoothPlastic,
  734. Reflectance = 0,
  735. Transparency = 1,
  736. BrickColor = BrickColor.new(Color),
  737. Name = "Effect",
  738. Size = Vector3.new(0,0,0),
  739. Anchored = true
  740. })
  741. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  742. Size = UDim2.new(1.25, 0, 1.25, 0),
  743. Adornee = EffectPart,
  744. })
  745. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  746. BackgroundTransparency = 1,
  747. Size = UDim2.new(1, 0, 1, 0),
  748. Text = Text,
  749. Font = "Arial",
  750. TextColor3 = Color,
  751. TextStrokeColor3 = Color3.new(0,0,0),
  752. TextStrokeTransparency=0,
  753. TextScaled = true,
  754. })
  755. game.Debris:AddItem(EffectPart, (Time))
  756. EffectPart.Parent = game:GetService("Workspace")
  757. delay(0, function()
  758. local Frames = (Time / Rate)
  759. for Frame = 1, Frames do
  760. wait(Rate)
  761. local Percent = (Frame / Frames)
  762. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  763. TextLabel.TextTransparency = Percent
  764. TextLabel.TextStrokeTransparency = Percent
  765. end
  766. if EffectPart and EffectPart.Parent then
  767. EffectPart:Destroy()
  768. end
  769. end)
  770. end
  771.  
  772.  
  773. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  774. if(who)then
  775. local hum = who:FindFirstChildOfClass'Humanoid'
  776. local Damage = M.RNG(minDam,maxDam)
  777. local canHit = true
  778. if(hum)then
  779. for _, p in pairs(Hit) do
  780. if p[1] == hum then
  781. if(time() - p[2] < 0.1) then
  782. canHit = false
  783. else
  784. Hit[_] = nil
  785. end
  786. end
  787. end
  788. if(canHit)then
  789. table.insert(Hit,{hum,time()})
  790. if(hum.Health >= math.huge)then
  791. who:BreakJoints()
  792. if(who:FindFirstChild'Head' and hum.Health > 0)then
  793. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  794. end
  795. else
  796. local player = S.Players:GetPlayerFromCharacter(who)
  797. if(Type == "Fire")then
  798. --idk..
  799. else
  800. local c = Instance.new("ObjectValue",hum)
  801. c.Name = "creator"
  802. c.Value = Plr
  803. game:service'Debris':AddItem(c,0.35)
  804. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  805. if(who:FindFirstChild'Head' and hum.Health > 0)then
  806. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  807. end
  808. hum.Health = hum.Health - Damage*(critMult or 2)
  809. else
  810. if(who:FindFirstChild'Head' and hum.Health > 0)then
  811. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  812. end
  813. hum.Health = hum.Health - Damage
  814. end
  815. if(Type == 'Knockback' and GetTorso(who))then
  816. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  817. local body = NewInstance('BodyVelocity',GetTorso(who),{
  818. P = 500,
  819. maxForce = V3.N(math.huge,0,math.huge),
  820. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  821. })
  822. game:service'Debris':AddItem(body,.5)
  823. elseif(Type == "Electric")then
  824. if(M.RNG(1,100) >= critChance)then
  825. if(who:FindFirstChild'Head' and hum.Health > 0)then
  826. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  827. end
  828. local asd = hum.WalkSpeed/2
  829. hum.WalkSpeed = asd
  830. local paralyzed = true
  831. coroutine.wrap(function()
  832. while paralyzed do
  833. swait(25)
  834. if(M.RNG(1,25) == 1)then
  835. if(who:FindFirstChild'Head' and hum.Health > 0)then
  836. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  837. end
  838. hum.PlatformStand = true
  839. end
  840. end
  841. end)()
  842. delay(4, function()
  843. paralyzed = false
  844. hum.WalkSpeed = hum.WalkSpeed + asd
  845. end)
  846. end
  847.  
  848. elseif(Type == 'Knockdown' and GetTorso(who))then
  849. local rek = GetTorso(who)
  850. hum.PlatformStand = true
  851. delay(1,function()
  852. hum.PlatformStand = false
  853. end)
  854. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  855. local bodvol = NewInstance("BodyVelocity",rek,{
  856. velocity = angle * Knock,
  857. P = 5000,
  858. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  859. })
  860. local rl = NewInstance("BodyAngularVelocity",rek,{
  861. P = 3000,
  862. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  863. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  864. })
  865. game:GetService("Debris"):AddItem(bodvol, .5)
  866. game:GetService("Debris"):AddItem(rl, .5)
  867. end
  868. end
  869. end
  870. end
  871. end
  872. end
  873. end
  874.  
  875. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  876. for _,v in next, getRegion(where,range,{Char}) do
  877. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  878. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  879. end
  880. end
  881. end
  882. function AOEHeal(where,range,amount)
  883. local healed = {}
  884. for _,v in next, getRegion(where,range,{Char}) do
  885. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  886. if(hum and not healed[hum])then
  887. hum.Health = hum.Health + amount
  888. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  889. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  890. end
  891. end
  892. end
  893. end
  894.  
  895.  
  896. --// Attack Functions \\--
  897.  
  898. function Smite()
  899. Zap{
  900. StartCFrame=CF.N(Mouse.Hit.p)*CF.N(0,500,0),
  901. EndCFrame=CF.N(Mouse.Hit.p),
  902. ZapRotation = {-5,5},
  903. StartSize = 5,
  904. EndSize = 1,
  905. Delay=5,
  906. DelayInc=1,
  907. }
  908. AOEDamage(Mouse.Hit.p,3,15,35,false,"Electric",75,1)
  909. end
  910.  
  911. function LightningStorm()
  912. Attack = true
  913. Rooted = true
  914. NeutralAnims = false
  915. Hum.AutoRotate = false
  916. repeat swait()
  917. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  918. local Alpha = .3
  919. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  920. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  921. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  922. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  923. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  924. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  925. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  926. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  927. WingFlutter()
  928. until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  929. local where = Mouse.Hit.p
  930. for i = 0, 6, .1 do
  931. swait()
  932. local Alpha = .3
  933. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  934. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  935. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  936. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  937. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  938. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  939. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  940. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  941. WingFlutter()
  942. end
  943. for i = 0, 1.4, .1 do
  944. swait()
  945. local Alpha = .3
  946. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  947. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  948. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  949. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  950. RS.C0 = clerp(RS.C0,CFrame.new(1.39888549, 0.921575725+.1*M.C(Sine/12), 0.00929622632, -0.917422354, -0.397608638, 0.0156120034, 0.397739291, -0.917477012, 0.00628500059, 0.0118246814, 0.0119755063, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  951. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  952. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  953. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  954. WingFlutter()
  955. end
  956. for i = 0, .8, .1 do
  957. swait()
  958. local Alpha = .3
  959. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  960. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  961. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  962. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  963. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  964. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  965. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  966. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  967. WingFlutter()
  968. end
  969.  
  970. for i = 0, 6, .1 do
  971. pcall(function() Sound(Torso,481719045,1,1,false,true,true) end)
  972. local pos = CF.N(where)*CF.N(M.RNG(-1000,1000,100),0,M.RNG(-1000,1000,100))
  973. local part,rayPos,norm,dist = CastRay(pos*CF.N(0,500,0).p,pos.p,1500)
  974. Zap{
  975. StartCFrame=pos*CF.N(0,500,0),
  976. EndCFrame=CF.N(rayPos),
  977. ZapRotation = {-5,5},
  978. StartSize = 1,
  979. EndSize = .5,
  980. Delay=10,
  981. DelayInc=2,
  982. }
  983. AOEDamage(rayPos,5,45,65,0,'Electric',25,2)
  984. swait()
  985. local Alpha = .3
  986. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  987. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  988. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  989. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  990. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  991. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  992. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  993. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  994. WingFlutter()
  995. end
  996. Hum.AutoRotate = true
  997. Attack = false
  998. NeutralAnims = true
  999. Rooted = false
  1000. end
  1001.  
  1002.  
  1003. function HolyBomb()
  1004. Attack = true
  1005. Chat2("It's time to cleanse this world!")
  1006. swait(60)
  1007. Rooted = true
  1008. NeutralAnims = false
  1009. for i = 0, 6, 0.1 do
  1010. swait()
  1011. local Alpha = .05
  1012. Zap{
  1013. StartCFrame=CF.N(Root.CFrame.p)*CF.N(0,250,0),
  1014. EndCFrame=CF.N(Root.CFrame.p),
  1015. ZapRotation = {-15,15},
  1016. Color=C3.N(1,1,0),
  1017. StartSize = 1,
  1018. EndSize = 1,
  1019. Delay=5,
  1020. DelayInc=1,
  1021. }
  1022. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20455468e-13, 0.00629198179, 1.40559132e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1023. LH.C0 = clerp(LH.C0,CFrame.new(-0.507250547, -0.110386491, -0.672860861, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1024. RH.C0 = clerp(RH.C0,CFrame.new(0.487759113, -0.105839849, -0.680253506, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1025. LS.C0 = clerp(LS.C0,CFrame.new(-1.04961777, 0.162827805, -0.367515624, 0.65209949, -0.758071303, 0.00966797117, 0.478066534, 0.401272744, -0.781301916, 0.588403046, 0.514108539, 0.624078274),Alpha)
  1026. RS.C0 = clerp(RS.C0,CFrame.new(1.01012444, 0.107069746, -0.463154793, 0.633318067, 0.773830771, 0.00966686849, -0.478192717, 0.401122361, -0.781301916, -0.608473003, 0.490190029, 0.624078274),Alpha)
  1027. NK.C0 = clerp(NK.C0,CFrame.new(6.11957148e-06, 1.44927096, -0.405988753, 0.999999583, 7.24568963e-07, -6.8731606e-07, 6.33735908e-09, 0.684226215, 0.729269981, 1.00024045e-06, -0.729269683, 0.684225917),Alpha)
  1028. WingFlutter()
  1029. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),.3)
  1030. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),.3)
  1031. end
  1032. for i = 0, .8, 0.1 do
  1033. swait()
  1034. local Alpha = .3
  1035. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00439098151, 0.0666924566, 0.281248361, 0.999959052, 0.00860917568, -0.00265517179, -0.0086270012, 0.830053985, -0.557616353, -0.00259668194, 0.557616353, 0.830094337),Alpha)
  1036. LH.C0 = clerp(LH.C0,CFrame.new(-0.497570813, -0.936474979, -0.0477344394, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1037. RH.C0 = clerp(RH.C0,CFrame.new(0.497439325, -0.931922615, -0.0551193655, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1038. LS.C0 = clerp(LS.C0,CFrame.new(-1.30848432, 0.518583834, 0.0627421439, 0.758070946, 0.652100444, 0.0096699167, -0.401271075, 0.478066146, -0.781302929, -0.514110804, 0.588402867, 0.624077141),Alpha)
  1039. RS.C0 = clerp(RS.C0,CFrame.new(1.42235136, 0.462758094, -0.0433900952, 0.77383244, -0.633316636, 0.00966930948, 0.401121885, 0.478191316, -0.781302929, 0.49018833, 0.608476162, 0.624077141),Alpha)
  1040. NK.C0 = clerp(NK.C0,CFrame.new(0.00874680094, 1.45278561, 0.153901845, 0.999851108, 0.0168225225, 0.00386164617, -0.014445669, 0.938051641, -0.346193999, -0.00944628194, 0.346086651, 0.938155115),Alpha)
  1041. end
  1042. delay(1, function()
  1043. NeutralAnims = true
  1044. Rooted = false
  1045. end)
  1046. local start = NewInstance("Part",Effects,{Anchored=true,CanCollide=false,Transparency=1,CFrame=Root.CFrame})
  1047. Sound(Char,579687077,.5,2,false,true,true)
  1048. Sound(Char,239000203,.75,2,false,true,true)
  1049. for i = 1, 140 do
  1050. AOEDamage(start.CFrame.p,95,1000,1000,0,'Normal',100,5)
  1051. Effect{
  1052. Effect='ResizeAndFade',
  1053. Mesh={MeshType=Enum.MeshType.Sphere},
  1054. Color=C3.N(1,1,0),
  1055. Material=Enum.Material.Neon,
  1056. CFrame=CF.N(start.CFrame.p)*CF.N(M.RNG(-75,75),M.RNG(-75,75),M.RNG(-75,75)),
  1057. Frames=60,
  1058. FXSettings={
  1059. EndIsIncrement=true,
  1060. EndSize=V3.N(.6,.6,.6)
  1061. }
  1062. }
  1063. swait(1)
  1064. end
  1065. Attack = false
  1066. end
  1067.  
  1068. function Lazor()
  1069. Rooted = true
  1070. Attack = true
  1071. Hum.AutoRotate=false
  1072. NeutralAnims = false
  1073. Chat2("Begone, sinner.")
  1074. --Effect{Effect='Resize',Mesh={MeshType=Enum.MeshType.FileMesh},Size=V3.N(1,1,1),CFrame=,Frames=60,FXSettings={EndSize=V3.N(4,4,4)}}
  1075. local snd = Sound(Torso,705787045,1,1,true,false,false)
  1076. for i = 0, 6, .1 do
  1077. Effect{
  1078. Effect='Fade',
  1079. Color=BrickColor.new'New Yeller',
  1080. Size=V3.N((i/2),(i/2),(i/2)),
  1081. Material=Enum.Material.Neon,
  1082. Mesh={MeshType=Enum.MeshType.Sphere},
  1083. Frames=15,
  1084. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1085. Sound=false
  1086. }
  1087. swait()
  1088. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1089. local Alpha = .1
  1090. Change = .5
  1091. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1092. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1093. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1094. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1095. RS.C0 = clerp(RS.C0,CFrame.new(1.46309233, 0.634022355+.1*M.C(Sine/12), 0.0835287869, -0.816918671, -0.539614618, 0.203615591, -0.392316222, 0.261119068, -0.881989181, 0.422766358, -0.800395131, -0.425012559),Alpha)
  1096. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1097. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1098. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1099. WingFlutter()
  1100. end
  1101. snd:Play()
  1102. for i = 0, 24, .1 do
  1103. swait()
  1104. Effect{
  1105. Effect='Fade',
  1106. Color=BrickColor.new'New Yeller',
  1107. Size=V3.N(3,3,3),
  1108. Material=Enum.Material.Neon,
  1109. Mesh={MeshType=Enum.MeshType.Sphere},
  1110. Frames=15,
  1111. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1112. }
  1113. if(Mouse.Target)then
  1114. Zap{
  1115. StartCFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1116. EndCFrame=Mouse.Hit,
  1117. ZapRotation = {-5,5},
  1118. PartCount=10,
  1119. StartSize = .5,
  1120. EndSize = .5,
  1121. Color = C3.N(1,1,0),
  1122. DelayInc=0,
  1123. Delay =5,
  1124. }
  1125. end
  1126. AOEDamage(Mouse.Hit.p,3,10,15,false,"Electric",25,2)
  1127. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1128. local Alpha = .1
  1129. Change = .5
  1130. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1131. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1132. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1133. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1134. RS.C0 = clerp(RS.C0,CFrame.new(1.42641699, 0.76597631+.1*M.C(Sine/12), -0.207831383, 0.954205394, 0.219142094, 0.203637421, 0.275958538, -0.38200587, -0.881996989, -0.115491927, 0.897801638, -0.424986154),Alpha)
  1135. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1136. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1137. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1138. WingFlutter()
  1139. end
  1140. coroutine.wrap(function()
  1141. for i = 1, 0,-.05 do
  1142. snd.Volume = i
  1143. swait()
  1144. end
  1145. snd:destroy()
  1146. end)()
  1147. Rooted = false
  1148. Attack = false
  1149. Hum.AutoRotate=true
  1150. NeutralAnims = true
  1151. end
  1152.  
  1153. function Teleport()
  1154. Rooted = true
  1155. Attack = true
  1156. Hum.AutoRotate=false
  1157. NeutralAnims = false
  1158. repeat swait()
  1159. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1160. local Alpha = .1
  1161. Change = .5
  1162. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1163. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1164. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1165. LS.C0 = clerp(LS.C0,CFrame.new(-1.30013025, 0.503248096+.1*M.C(Sine/12), -0.596688211, 0.828000546, -0.560713708, -6.38549547e-10, 0.003524723, 0.00520492578, -0.999980271, 0.560702682, 0.827984214, 0.00628613681),Alpha)
  1166. RS.C0 = clerp(RS.C0,CFrame.new(1.27528536, 0.496638358+.1*M.C(Sine/12), -0.579756379, 0.810091436, 0.586290658, -1.40121659e-09, -0.00368550443, 0.00509234518, -0.999980271, -0.586279035, 0.810075462, 0.00628613681),Alpha)
  1167. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1168. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1169. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1170. WingFlutter()
  1171. until not S.UserInputService:IsKeyDown(Enum.KeyCode.Q)
  1172. local p = Mouse.Hit.p
  1173.  
  1174. --
  1175. local circle = NewInstance("Part",Effects,{CFrame=Root.CFrame*CF.N(0,0,-2),Size=V3.N(.05,.05,.05),Transparency=1,Anchored=true,CanCollide=false})
  1176. local decalF = NewInstance("Decal",circle,{Name='Front',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Front,Transparency = 1})
  1177. local decalB = NewInstance("Decal",circle,{Name='Back',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Back,Transparency=1})
  1178. local asd = CF.N(p,Root.Position)
  1179. local circle2=circle:Clone()
  1180. circle2.Parent = Effects
  1181. circle2.CFrame = asd*CF.N(0,4,0)
  1182. Root.Anchored = true
  1183. for i = 0, 3, .1 do
  1184. swait()
  1185. local Alpha = .1
  1186. Change = .5
  1187. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1188. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1189. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1190. LS.C0 = clerp(LS.C0,CFrame.new(-1.21875513, 0.506383479+.1*M.C(Sine/12), -0.0979118943, 0.810091376, 0.586290598, 2.45534384e-08, -0.00368548767, 0.0050923666, -0.999980271, -0.586278975, 0.810075402, 0.00628614426),Alpha)
  1191. RS.C0 = clerp(RS.C0,CFrame.new(1.20952582, 0.499788254+.1*M.C(Sine/12), -0.0786797404, 0.828000546, -0.560713649, -2.55837147e-08, 0.0035247067, 0.00520494673, -0.999980271, 0.560702622, 0.827984214, 0.00628614519),Alpha)
  1192. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1193. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1194. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1195. WingFlutter()
  1196. circle.Size = circle.Size + V3.N(.2,.2,0)
  1197. circle2.Size = circle2.Size + V3.N(.2,.2,0)
  1198. circle.Front.Transparency=1-(i/3)
  1199. circle.Back.Transparency=1-(i/3)
  1200. circle2.Front.Transparency=1-(i/3)
  1201. circle2.Back.Transparency=1-(i/3)
  1202.  
  1203. circle.CFrame=circle.CFrame*CF.A(0,0,M.R(5))
  1204. circle2.CFrame=circle2.CFrame*CF.A(0,0,M.R(5))
  1205. end
  1206. Root.Anchored = true
  1207. for i = 1, 3,.1 do
  1208. Root.Anchored = true
  1209. swait()
  1210. local Alpha = .1
  1211. Change = .5
  1212. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1213. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1214. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1215. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1216. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1217. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1218. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1219. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1220. WingFlutter()
  1221. end
  1222. for i = 0, 2, .1 do
  1223. swait()
  1224. local Alpha = .1
  1225. Change = .5
  1226. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1227. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1228. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1229. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1230. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1231. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1232. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1233. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1234. WingFlutter()
  1235. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1236. Transparency(i/2)
  1237. end
  1238. Zap{
  1239. StartCFrame=Root.CFrame,
  1240. EndCFrame=asd*CF.N(0,4,0),
  1241. ZapRotation = {-5,5},
  1242. PartCount=10,
  1243. StartSize = 4,
  1244. EndSize = .5,
  1245. Color = C3.N(1,1,0),
  1246. DelayInc=5,
  1247. Delay = 15,
  1248. }
  1249. Root.CFrame = asd*CF.N(0,4,0)
  1250. Root.Anchored = true
  1251.  
  1252. for i = 0, 2, .1 do
  1253. Root.Anchored = true
  1254. swait()
  1255. local Alpha = .1
  1256. Change = .5
  1257. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1258. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1259. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1260. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1261. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1262. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1263. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1264. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1265. WingFlutter()
  1266. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1267. Transparency(1-(i/2))
  1268. end
  1269.  
  1270.  
  1271. Transparency(0)
  1272. coroutine.wrap(function()
  1273. for i = 0, 3, .1 do
  1274. swait()
  1275. local Alpha = .1
  1276. Change = .5
  1277. circle.Size = circle.Size - V3.N(.2,.2,0)
  1278. circle2.Size = circle2.Size - V3.N(.2,.2,0)
  1279. circle.Front.Transparency=(i/3)
  1280. circle.Back.Transparency=(i/3)
  1281. circle2.Front.Transparency=(i/3)
  1282. circle2.Back.Transparency=(i/3)
  1283.  
  1284. circle.CFrame=circle.CFrame*CF.A(0,0,-M.R(5))
  1285. circle2.CFrame=circle2.CFrame*CF.A(0,0,-M.R(5))
  1286. end
  1287. end)()
  1288. Hum.AutoRotate = true
  1289. Root.Anchored = false
  1290. Rooted = false
  1291. Attack = false
  1292. NeutralAnims = true
  1293. end
  1294.  
  1295. Mouse.KeyDown:connect(function(k)
  1296. if(Attack)then return end
  1297. if(k == 'q')then Teleport() end
  1298. if(k == 'z')then Lazor() end
  1299. if(k == 'x')then Smite() end
  1300. if(k == 'v')then HolyBomb() end
  1301. if(k == 'c')then LightningStorm() end
  1302. end)
  1303.  
  1304.  
  1305. --// Wrap it all up \\--
  1306. while true do
  1307. swait()
  1308. Sine = Sine + Change
  1309.  
  1310. if(not Music or not Music.Parent)then
  1311. local a = Music.TimePosition
  1312. Music = Sound(Char,MusicID,1,3,true,false,true)
  1313. Music.Name = 'Music'
  1314. Music.TimePosition = a
  1315. end
  1316. Music.Playing = true
  1317. Torso.Color = C3.N(0,0,0)
  1318. RArm.Color = C3.N(0,0,0)
  1319. LArm.Color = C3.N(0,0,0)
  1320. RLeg.Color = C3.N(0,0,0)
  1321. LLeg.Color = C3.N(0,0,0)
  1322. Head.Color = C3.N(0,0,0)
  1323. Music.Volume = 5
  1324. Music.Pitch = 1
  1325. Music.Playing = true
  1326. Hum.HipHeight = 2
  1327. Sine = Sine + Change
  1328. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1329. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1330. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Walking and "Walk" or "Idle")
  1331. if(time()-PulseTime > .05)then
  1332. PulseTime = time()
  1333. if(hitfloor)then
  1334. local angles = CF.A(M.RRNG(-15,15),M.RRNG(-45,45),M.RRNG(-45,45))
  1335. Effect{
  1336. Effect='ResizeAndFade',
  1337. Color=hitfloor.Color,
  1338. Material=hitfloor.Material,
  1339. Frames=60,
  1340. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId="rbxassetid://662586858",Scale=V3.N(.01,.01,.01)},
  1341. CFrame=CF.N(posfloor)*angles,
  1342. MoveDirection=CF.N(posfloor)*angles*CF.N(0,6,0).p,
  1343. FXSettings = {
  1344. EndSize=V3.N(.0005,.0005,.0005),
  1345. EndIsIncrement=true
  1346. }
  1347. }
  1348. end
  1349. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-15,-5))
  1350. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1351.  
  1352. if(hitfloor2)then
  1353. pos = CF.N(posfloor2)
  1354. Effect{
  1355. Effect='ResizeAndFade',
  1356. Color=BrickColor.new'New Yeller',
  1357. Size=V3.N(2,2,2),
  1358. Material=Enum.Material.Neon,
  1359. Mesh={MeshType=Enum.MeshType.Sphere},
  1360. Frames=45,
  1361. CFrame=pos,
  1362. FXSettings = {
  1363. EndSize = V3.N(-.01,.25,-.01),
  1364. EndIsIncrement = true
  1365. }
  1366. }
  1367. else
  1368. Effect{
  1369. Effect='ResizeAndFade',
  1370. Color=BrickColor.new'New Yeller',
  1371. Size=V3.N(2,2,2),
  1372. Material=Enum.Material.Neon,
  1373. Mesh={MeshType=Enum.MeshType.Sphere},
  1374. Frames=45,
  1375. CFrame=pos,
  1376. FXSettings = {
  1377. EndSize = V3.N(-.01,.25,-.01),
  1378. EndIsIncrement = true
  1379. }
  1380. }
  1381. end
  1382. end
  1383. Hum.Name = math.random()*100000
  1384. Hum.MaxHealth = 1e100
  1385. Hum.Health = 1e100
  1386. if(M.RNG(1,50) == 1)then
  1387. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-30,-15))
  1388. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1389.  
  1390. if(hitfloor2)then
  1391. pos = CF.N(posfloor2)
  1392. end
  1393. Zap{
  1394. StartCFrame=Torso.CFrame,
  1395. EndCFrame=pos,
  1396. ZapRotation = {-2,2},
  1397. PartCount=5,
  1398. StartSize = .5,
  1399. EndSize = 0,
  1400. Color = C3.N(1,1,0),
  1401. DelayInc=5,
  1402. Delay = 15,
  1403. Sound=false
  1404. }
  1405. end
  1406. if(Rooted == false)then
  1407. Hum.WalkSpeed = 32
  1408. Hum.JumpPower = 75
  1409. else
  1410. Hum.WalkSpeed = 0
  1411. Hum.JumpPower = 0
  1412. end
  1413. if(not Effects or not Effects.Parent)then
  1414. Effects = IN("Model",Char)
  1415. Effects.Name = "Effects"
  1416. end
  1417. if(NeutralAnims)then
  1418. if(State == 'Idle')then
  1419. local Alpha = .1
  1420. Change = .5
  1421. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1422. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1423. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1424. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1425. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1426. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1427. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1428. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1429. WingFlutter()
  1430.  
  1431. elseif(State == 'Walk')then
  1432. local Alpha = .1
  1433. Change = .5
  1434. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1435. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1436. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1437. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1438. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1439. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1440. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1441. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1442. WingFlutter()
  1443. elseif(State == 'Paralyzed')then
  1444. -- paralyzed
  1445. elseif(State == 'Sit')then
  1446. -- sit
  1447. end
  1448. end
  1449. endwait(1/60)
  1450.  
  1451. --// Initializing \\--
  1452. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  1453. local Plrs = S.Players
  1454. local Plr = Plrs.LocalPlayer
  1455. local Char = Plr.Character
  1456. local Hum = Char:FindFirstChildOfClass'Humanoid'
  1457. local RArm = Char["Right Arm"]
  1458. local LArm = Char["Left Arm"]
  1459. local RLeg = Char["Right Leg"]
  1460. local LLeg = Char["Left Leg"]
  1461. local Root = Char:FindFirstChild'HumanoidRootPart'
  1462. local Torso = Char.Torso
  1463. local Head = Char.Head
  1464. local NeutralAnims = true
  1465. local Attack = false
  1466. local BloodPuddles = {}
  1467. local Effects = {}
  1468. local Debounces = {Debounces={}}
  1469. local Mouse = Plr:GetMouse()
  1470. local Hit = {}
  1471. local Sine = 0
  1472. local Change = 1
  1473. local PulseTime = 0
  1474. local DustTime = 0
  1475.  
  1476. local Rooted = false
  1477. --// Debounce System \\--
  1478.  
  1479. function Debounces:New(name,cooldown)
  1480. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  1481. setmetatable(aaaaa,{__index = Debounces})
  1482. Debounces.Debounces[name] = aaaaa
  1483. return aaaaa
  1484. end
  1485.  
  1486. function Debounces:Use(overrideUsable)
  1487. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  1488. if(self.Usable or overrideUsable)then
  1489. self.Usable = false
  1490. self.CoolingDown = true
  1491. local LastUse = time()
  1492. self.LastUse = LastUse
  1493. delay(self.Cooldown or 2,function()
  1494. if(self.LastUse == LastUse)then
  1495. self.CoolingDown = false
  1496. self.Usable = true
  1497. end
  1498. end)
  1499. end
  1500. end
  1501.  
  1502. function Debounces:Get(name)
  1503. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  1504. for i,v in next, Debounces.Debounces do
  1505. if(i == name)then
  1506. return v;
  1507. end
  1508. end
  1509. end
  1510.  
  1511. function Debounces:GetProgressPercentage()
  1512. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  1513. if(self.CoolingDown and not self.Usable)then
  1514. return math.max(
  1515. math.floor(
  1516. (
  1517. (time()-self.LastUse)/self.Cooldown or 2
  1518. )*100
  1519. )
  1520. )
  1521. else
  1522. return 100
  1523. end
  1524. end
  1525.  
  1526. --// Shortcut Variables \\--
  1527. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  1528. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  1529. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  1530. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG = function(min,max,div) return math.random(min,max)/(div or 1) end,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1531. local R3 = {N=Region3.new}
  1532. local De = S.Debris
  1533. local WS = workspace
  1534. local Lght = S.Lighting
  1535. local RepS = S.ReplicatedStorage
  1536. local IN = Instance.new
  1537. --// Instance Creation Functions \\--
  1538.  
  1539. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  1540. local Sound = IN("Sound")
  1541. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  1542. Sound.Pitch = pitch or 1
  1543. Sound.Volume = volume or 1
  1544. Sound.Looped = looped or false
  1545. if(autoPlay)then
  1546. coroutine.wrap(function()
  1547. repeat wait() until Sound.IsLoaded
  1548. Sound.Playing = autoPlay or false
  1549. end)()
  1550. end
  1551. if(not looped and effect)then
  1552. Sound.Stopped:connect(function()
  1553. Sound.Volume = 0
  1554. Sound:destroy()
  1555. end)
  1556. elseif(effect)then
  1557. warn("Sound can't be looped and a sound effect!")
  1558. end
  1559. Sound.Parent =parent or Torso
  1560. return Sound
  1561. end
  1562. function Part(parent,color,material,size,cframe,anchored,cancollide)
  1563. local part = IN("Part")
  1564. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  1565. part.Material = material or Enum.Material.SmoothPlastic
  1566. part.TopSurface,part.BottomSurface=10,10
  1567. part.Size = size or V3.N(1,1,1)
  1568. part.CFrame = cframe or CF.N(0,0,0)
  1569. part.Anchored = anchored or true
  1570. part.CanCollide = cancollide or false
  1571. part.Parent = parent or Char
  1572. return part
  1573. end
  1574. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  1575. local class = "SpecialMesh"
  1576. if(meshtype == Enum.MeshType.Brick)then class = 'BlockMesh' end
  1577.  
  1578. local part = IN(class)
  1579. if(class == "SpecialMesh")then
  1580. part.MeshId = meshid or ""
  1581. part.TextureId = textid or ""
  1582. part.MeshType = meshtype or Enum.MeshType.Sphere
  1583. end
  1584. part.Scale = scale or V3.N(1,1,1)
  1585. part.Offset = offset or V3.N(0,0,0)
  1586.  
  1587. part.Parent = parent
  1588. return part
  1589. end
  1590.  
  1591. NewInstance = function(instance,parent,properties)
  1592. local inst = Instance.new(instance,parent)
  1593. if(properties)then
  1594. for i,v in next, properties do
  1595. pcall(function() inst[i] = v end)
  1596. end
  1597. end
  1598. return inst;
  1599. end
  1600.  
  1601.  
  1602.  
  1603. --// Extended ROBLOX tables \\--
  1604. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  1605. --// Customization \\--
  1606.  
  1607. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  1608. local Remove_Hats = true
  1609. local Remove_Clothing = true
  1610. local PlayerSize = 1
  1611. local DamageColor = BrickColor.new'New Yeller'
  1612. local MusicID = 835120625
  1613.  
  1614. --// Weapon and GUI creation, and Character Customization \\--
  1615.  
  1616. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1617. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1618. Instance.ClearChildrenOfClass(Char,"Decal",true)
  1619. local Effects = IN("Folder",Char)
  1620. Effects.Name = "Effects"
  1621.  
  1622. local Halo = IN("Model",Char)
  1623. Halo.Name = "Halo"
  1624.  
  1625. local Wings = IN("Model",Char)
  1626. Wings.Name = "Wings"
  1627.  
  1628. Hum.DisplayDistanceType = 'None'
  1629.  
  1630. local naeeym2 = IN("BillboardGui",Char)
  1631. naeeym2.AlwaysOnTop = true
  1632. naeeym2.Size = UDim2.new(5,35,2,15)
  1633. naeeym2.StudsOffset = V3.N(0,2.5,0)
  1634. naeeym2.Adornee = Char.Head
  1635. naeeym2.Name = "Name"
  1636. naeeym2.PlayerToHideFrom = Plr
  1637. local tecks2 = IN("TextLabel",naeeym2)
  1638. tecks2.BackgroundTransparency = 1
  1639. tecks2.TextScaled = true
  1640. tecks2.BorderSizePixel = 0
  1641. tecks2.Text = "The Angel"
  1642. tecks2.Font = Enum.Font.Bodoni
  1643. tecks2.TextSize = 30
  1644. tecks2.TextStrokeTransparency = 0
  1645. tecks2.TextColor3 = C3.N(0,0,0)
  1646. tecks2.TextStrokeColor3 = C3.N(1,1,0)
  1647. tecks2.Size = UDim2.new(1,0,0.5,0)
  1648. tecks2.Parent = naeeym2
  1649.  
  1650. pcall(function()
  1651. Char.LeftWing:destroy()
  1652. Char.ReaperShadowHead:destroy()
  1653. end)
  1654.  
  1655. for _,v in next, Char:children() do
  1656. if(v:IsA'BasePart' and v.Transparency < 1 and v ~= Head)then
  1657. NewInstance("SelectionBox",v,{Adornee=v,LineThickness=.01,Color3=C3.N(1,1,0)})
  1658. if(v ~= Head)then IN("BlockMesh",v) end
  1659. end
  1660. end
  1661.  
  1662. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  1663. local WingHandle = NewInstance("Part",Wings,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  1664.  
  1665. for i = 1, 360,5 do
  1666. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"New Yeller",Material=Enum.Material.Neon,Size=V3.N(0.69,0.1,0.3),Anchored=false,CanCollide=false,Locked=true,Transparency=.6})
  1667. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  1668. end
  1669.  
  1670. if(PlayerSize ~= 1)then
  1671. for _,v in next, Char:GetDescendats() do
  1672. if(v:IsA'BasePart')then
  1673. v.Size = v.Size * PlayerSize
  1674. end
  1675. end
  1676. end
  1677.  
  1678. local Music = Sound(Char,MusicID,1,3,true,false,true)
  1679. Music.Name = 'Music'
  1680.  
  1681. -- Wing Creation
  1682. local FeatherWelds = {{},{}}
  1683. local inc = 1
  1684. for aa = 1, 4 do
  1685. local lastFeather;
  1686. FeatherWelds[1][aa] = {}
  1687. for i = 1, 4+inc do
  1688. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  1689. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  1690. if(lastFeather)then
  1691. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(.5,.25,0)*CF.A(0,0,M.R(-5))}))
  1692. else
  1693. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(-2,aa/4,0)*CF.A(0,0,M.R(-5))}))
  1694. end
  1695. lastFeather = feather
  1696. end
  1697. inc = inc + 1
  1698. end
  1699.  
  1700. local inc = 1
  1701. for aa = 1, 4 do
  1702. local lastFeather;
  1703. FeatherWelds[2][aa] = {}
  1704. for i = 1, 4+inc do
  1705. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  1706. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  1707. if(lastFeather)then
  1708. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(-.5,.25,0)*CF.A(0,0,M.R(5))}))
  1709. else
  1710. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(2,aa/4,0)*CF.A(0,0,M.R(5))}))
  1711. end
  1712. lastFeather = feather
  1713. end
  1714. inc = inc + 1
  1715. end
  1716.  
  1717. --// Stop animations \\--
  1718. for _,v in next, Hum:GetPlayingAnimationTracks() do
  1719. v:Stop();
  1720. end
  1721.  
  1722. pcall(game.Destroy,Char:FindFirstChild'Animate')
  1723. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  1724.  
  1725. --// Joints \\--
  1726.  
  1727. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  1728. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  1729. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  1730. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  1731. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  1732. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  1733. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,2,0)})
  1734. local WW = NewInstance('Motor',Char,{Part0=Torso,Part1=WingHandle,C0=CF.N(0,1.5,1.5)})
  1735.  
  1736. local LSC0 = LS.C0
  1737. local RSC0 = RS.C0
  1738. local NKC0 = NK.C0
  1739. local LHC0 = LH.C0
  1740. local RHC0 = RH.C0
  1741. local RJC0 = RJ.C0
  1742.  
  1743. --// Artificial HB \\--
  1744.  
  1745. local ArtificialHB = IN("BindableEvent", script)
  1746. ArtificialHB.Name = "Heartbeat"
  1747.  
  1748. script:WaitForChild("Heartbeat")
  1749.  
  1750. local tf = 0
  1751. local allowframeloss = false
  1752. local tossremainder = false
  1753. local lastframe = tick()
  1754. local frame = 1/Frame_Speed
  1755. ArtificialHB:Fire()
  1756.  
  1757. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1758. tf = tf + s
  1759. if tf >= frame then
  1760. if allowframeloss then
  1761. script.Heartbeat:Fire()
  1762. lastframe = tick()
  1763. else
  1764. for i = 1, math.floor(tf / frame) do
  1765. ArtificialHB:Fire()
  1766. end
  1767. lastframe = tick()
  1768. end
  1769. if tossremainder then
  1770. tf = 0
  1771. else
  1772. tf = tf - frame * math.floor(tf / frame)
  1773. end
  1774. end
  1775. end)
  1776.  
  1777. function swait(num)
  1778. if num == 0 or num == nil then
  1779. ArtificialHB.Event:wait()
  1780. else
  1781. for i = 0, num do
  1782. ArtificialHB.Event:wait()
  1783. end
  1784. end
  1785. end
  1786.  
  1787.  
  1788. --// Effect Function(s) \\--
  1789.  
  1790.  
  1791. function Chat(text)
  1792. --if(game.PlaceId ~= 843468296)then
  1793. coroutine.wrap(function()
  1794. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1795. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  1796. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1797. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  1798. for i = 1, #text do
  1799. delay(i/25, function()
  1800. SND.Pitch = M.RNG(9,11)/10
  1801. SND.Volume = 3
  1802. SND.Parent = Effects
  1803. SND:Play()
  1804. Txt.Text = text:sub(1,i)
  1805. end)
  1806. end
  1807. delay((#text/25)+2, function()
  1808. Txt.Text = ""
  1809. for i = 1, #text do
  1810. Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  1811. end
  1812. end)
  1813. delay((#text/25)+3, function()
  1814. BBG:destroy()
  1815. SND:destroy()
  1816. end)
  1817. end)()
  1818. --else
  1819. -- Chat2(text)
  1820. --end
  1821. end
  1822.  
  1823. function Chat2(text)
  1824. coroutine.wrap(function()
  1825. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1826. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  1827. local offset = 0;
  1828. local xsize = 0;
  1829. for i = 1, #text do
  1830. offset = offset - 16
  1831. xsize = xsize + 32
  1832. delay(i/25, function()
  1833. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1834. offset = offset + 32
  1835. while Txt and Txt.Parent do
  1836. Txt.Rotation = M.RNG(-15,15)
  1837. swait()
  1838. end
  1839. end)
  1840. end
  1841. BBG.Size = UDim2.new(0,xsize,0,40)
  1842. delay((#text/25)+3, function()
  1843. for _,v in next, BBG:children() do
  1844. pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  1845. end
  1846. end)
  1847. delay((#text/25)+4, function()
  1848. BBG:destroy()
  1849. end)
  1850. end)()
  1851. end
  1852.  
  1853.  
  1854. function Transparency(trans)
  1855. for _,v in next, Char:children() do
  1856. if(v:IsA'BasePart' and v ~= Root and v ~= HaloHandle and v ~= WingHandle)then
  1857. v.Transparency = trans
  1858. local sbox = v:findFirstChild'SelectionBox'
  1859. if(sbox)then sbox.Transparency=trans end
  1860. elseif(v:IsA'Accessory' and v:FindFirstChild'Handle')then
  1861. v.Handle.Transparency=trans
  1862. end
  1863. end
  1864. for _,v in next, Wings:children() do
  1865. if(v:IsA'BasePart' and v ~= WingHandle)then
  1866. v.Transparency = trans
  1867. local sbox = v:findFirstChild'SelectionBox'
  1868. if(sbox)then sbox.Transparency=trans end
  1869. end
  1870. end
  1871. for _,v in next, Halo:children() do
  1872. if(v:IsA'BasePart' and v ~= HaloHandle)then
  1873. v.Transparency = trans
  1874. local sbox = v:findFirstChild'SelectionBox'
  1875. if(sbox)then sbox.Transparency=trans end
  1876. end
  1877. end
  1878. end
  1879.  
  1880. local FXTable = {}
  1881.  
  1882. function Bezier(startpos, pos2, pos3, endpos, t)
  1883. local A = startpos:lerp(pos2, t)
  1884. local B = pos2:lerp(pos3, t)
  1885. local C = pos3:lerp(endpos, t)
  1886. local lerp1 = A:lerp(B, t)
  1887. local lerp2 = B:lerp(C, t)
  1888. local cubic = lerp1:lerp(lerp2, t)
  1889. return cubic
  1890. end
  1891.  
  1892. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1893. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1894. local tween = S.TweenService:Create(obj, info, props)
  1895.  
  1896. tween:Play()
  1897. end
  1898.  
  1899. coroutine.resume(coroutine.create(function()
  1900. while true do
  1901. for i = 1, #FXTable do
  1902. local data = FXTable[i]
  1903. if(data)then
  1904. local Frame = data.Frame
  1905. local FX = data.Effect or 'ResizeAndFade'
  1906. local Parent = data.Parent or Effects
  1907. local Color = data.Color or C3.N(0,0,0)
  1908. local Size = data.Size or V3.N(1,1,1)
  1909. local MoveDir = data.MoveDirection or nil
  1910. local MeshData = data.Mesh or nil
  1911. local SndData = data.Sound or nil
  1912. local Frames = data.Frames or 45
  1913. local CFra = data.CFrame or Torso.CFrame
  1914. local Settings = data.FXSettings or {}
  1915. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  1916. local grow = data.Grow
  1917.  
  1918. local MoveSpeed = nil;
  1919. if(MoveDir)then
  1920. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1921. end
  1922. if(FX ~= 'Arc')then
  1923. Frame = Frame + 1
  1924. if(FX == "Fade")then
  1925. Prt.Transparency = (Frame/Frames)
  1926. elseif(FX == "Resize")then
  1927. if(not Settings.EndSize)then
  1928. Settings.EndSize = V3.N(0,0,0)
  1929. end
  1930. if(Settings.EndIsIncrement)then
  1931. if(Msh)then
  1932. Msh.Scale = Msh.Scale + Settings.EndSize
  1933. else
  1934. Prt.Size = Prt.Size + Settings.EndSize
  1935. end
  1936. else
  1937. if(Msh)then
  1938. Msh.Scale = Msh.Scale - grow/Frames
  1939. else
  1940. Prt.Size = Prt.Size - grow/Frames
  1941. end
  1942. end
  1943. elseif(FX == "ResizeAndFade")then
  1944. if(not Settings.EndSize)then
  1945. Settings.EndSize = V3.N(0,0,0)
  1946. end
  1947. if(Settings.EndIsIncrement)then
  1948. if(Msh)then
  1949. Msh.Scale = Msh.Scale + Settings.EndSize
  1950. else
  1951. Prt.Size = Prt.Size + Settings.EndSize
  1952. end
  1953. else
  1954. if(Msh)then
  1955. Msh.Scale = Msh.Scale - grow/Frames
  1956. else
  1957. Prt.Size = Prt.Size - grow/Frames
  1958. end
  1959. end
  1960. Prt.Transparency = (Frame/Frames)
  1961. end
  1962. if(Settings.RandomizeCFrame)then
  1963. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1964. end
  1965. if(MoveDir and MoveSpeed)then
  1966. local Orientation = Prt.Orientation
  1967. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1968. Prt.Orientation = Orientation
  1969. end
  1970. if(Prt.Transparency >= 1 or Frame >= Frames)then
  1971. Prt:destroy()
  1972. table.remove(FXTable,i)
  1973. else
  1974. data.Frame = Frame
  1975. end
  1976. else
  1977. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1978. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1979. if(start and endP)then
  1980. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1981. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1982. Frame = Frame + Settings.Speed or 0.01
  1983. if(Settings.Home)then
  1984. endP = Settings.Home.CFrame
  1985. end
  1986. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  1987. if(Prt.Transparency >= 1 or Frame >= Frames)then
  1988. if(Settings.RemoveOnGoal)then
  1989. Prt:destroy()
  1990. end
  1991. end
  1992. else
  1993.  
  1994. end
  1995. end
  1996. end
  1997. end
  1998. swait()
  1999. end
  2000. end))
  2001.  
  2002. function Effect(data)
  2003. local FX = data.Effect or 'ResizeAndFade'
  2004. local Parent = data.Parent or Effects
  2005. local Color = data.Color or C3.N(0,0,0)
  2006. local Size = data.Size or V3.N(1,1,1)
  2007. local MoveDir = data.MoveDirection or nil
  2008. local MeshData = data.Mesh or nil
  2009. local SndData = data.Sound or nil
  2010. local Frames = data.Frames or 45
  2011. local Manual = data.Manual or nil
  2012. local Material = data.Material or nil
  2013. local CFra = data.CFrame or Torso.CFrame
  2014. local Settings = data.FXSettings or {}
  2015. local Shape = data.Shape or Enum.PartType.Block
  2016. local Snd,Prt,Msh;
  2017. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  2018. Prt = Manual
  2019. else
  2020. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  2021. Prt.Shape = Shape
  2022. end
  2023. if(typeof(MeshData) == 'table')then
  2024. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  2025. elseif(typeof(MeshData) == 'Instance')then
  2026. Msh = MeshData:Clone()
  2027. Msh.Parent = Prt
  2028. elseif(Shape == Enum.PartType.Block)then
  2029. Msh = Mesh(Prt,Enum.MeshType.Brick)
  2030. end
  2031. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  2032. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  2033. end
  2034. if(Snd)then
  2035. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  2036. data.Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  2037. end
  2038. data.Part = Prt
  2039. data.Mesh = Msh
  2040. data.Sound = Snd
  2041. data.Frame = 0
  2042. data.Size = (Msh and Msh.Scale or Size)
  2043. Size = (Msh and Msh.Scale or Size)
  2044. data.Grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  2045. table.insert(FXTable,data)
  2046. return Prt,Msh,Snd
  2047. end
  2048.  
  2049. function Zap(data)
  2050. local sCF,eCF = data.StartCFrame,data.EndCFrame
  2051. assert(sCF,"You need a start CFrame!")
  2052. assert(eCF,"You need an end CFrame!")
  2053. local parts = data.PartCount or 15
  2054. local zapRot = data.ZapRotation or {-5,5}
  2055. local startThick = data.StartSize or 3;
  2056. local endThick = data.EndSize or startThick/2;
  2057. local color = data.Color or BrickColor.new'Electric blue'
  2058. local delay = data.Delay or 35
  2059. local delayInc = data.DelayInc or 0
  2060. local lastLightning;
  2061. local MagZ = (sCF.p - eCF.p).magnitude
  2062. local thick = startThick
  2063. local inc = (startThick/parts)-(endThick/parts)
  2064.  
  2065. for i = 1, parts do
  2066. local pos = sCF.p
  2067. if(lastLightning)then
  2068. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  2069. end
  2070. delay = delay + delayInc
  2071. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  2072. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  2073. if(parts == i)then
  2074. local MagZ = (pos-eCF.p).magnitude
  2075. zapPart.Size = V3.N(endThick,endThick,MagZ)
  2076. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  2077. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  2078. else
  2079. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  2080. end
  2081.  
  2082. lastLightning = zapPart
  2083. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  2084.  
  2085. thick=thick-inc
  2086.  
  2087. end
  2088. end
  2089.  
  2090.  
  2091. function SoulSteal(whom)
  2092. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  2093. if(torso and torso:IsA'BasePart')then
  2094. local Model = Instance.new("Model",Effects)
  2095. Model.Name = whom.Name.."'s Soul"
  2096. whom:BreakJoints()
  2097. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  2098. Soul.Name = 'Head'
  2099. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  2100. Effect{
  2101. Effect="Arc",
  2102. Manual = Soul,
  2103. FXSettings={
  2104. Start=torso.CFrame,
  2105. Home = Torso,
  2106. RemoveOnGoal = true,
  2107. }
  2108. }
  2109. local lastPoint = Soul.CFrame.p
  2110.  
  2111. for i = 0, 1, 0.01 do
  2112. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  2113. local mag = (lastPoint - Soul.Position).magnitude
  2114. Effect{
  2115. Effect = "Fade",
  2116. CFrame = point * CF.N(0, mag/2, 0),
  2117. Size = V3.N(.5,mag+.5,.5),
  2118. Color = Soul.BrickColor
  2119. }
  2120. lastPoint = Soul.CFrame.p
  2121. swait()
  2122. end
  2123. for i = 1, 5 do
  2124. Effect{
  2125. Effect="Fade",
  2126. Color = BrickColor.new'Really red',
  2127. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  2128. }
  2129. end
  2130. end
  2131. end
  2132.  
  2133. --// Other Functions \\ --
  2134.  
  2135. function getRegion(point,range,ignore)
  2136. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  2137. end
  2138.  
  2139. function CastRay(startPos,endPos,range,ignoreList)
  2140. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  2141. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  2142. return part,pos,norm,(pos and (startPos-pos).magnitude)
  2143. end
  2144.  
  2145.  
  2146. function WingFlutter(Alpha)
  2147. Alpha = Alpha or .1
  2148. for x = 1, 4 do
  2149. if(FeatherWelds[1][x][1])then
  2150. FeatherWelds[1][x][1].C0 = FeatherWelds[1][x][1].C0:lerp(CF.N(-2-.5*M.C(Sine/24),x/4,0-.2*-M.S(Sine/24)),Alpha)
  2151. end
  2152. for i = 2, #FeatherWelds[1][x] do
  2153. FeatherWelds[1][x][i].C0 = FeatherWelds[1][x][i].C0:lerp(CF.N(.5,.25,0)*CF.A(0,0,M.R(-5+2*M.C(Sine/12))),Alpha)
  2154. end
  2155. end
  2156. for x = 1, 4 do
  2157. if(FeatherWelds[2][x][1])then
  2158. FeatherWelds[2][x][1].C0 = FeatherWelds[2][x][1].C0:lerp(CF.N(2+.5*M.C(Sine/24),x/4,0-.4*M.S(Sine/24)),Alpha)
  2159. end
  2160. for i = 2, #FeatherWelds[2][x] do
  2161. FeatherWelds[2][x][i].C0 = FeatherWelds[2][x][i].C0:lerp(CF.N(-.5,.25,0)*CF.A(0,0,M.R(5-2*M.C(Sine/12))),Alpha)
  2162. end
  2163. end
  2164. end
  2165.  
  2166. function clerp(startCF,endCF,alpha)
  2167. return startCF:lerp(endCF, alpha)
  2168. end
  2169.  
  2170. function GetTorso(char)
  2171. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  2172. end
  2173.  
  2174. function ShowDamage(Pos, Text, Time, Color)
  2175. local Rate = (1 / 30)
  2176. local Pos = (Pos or Vector3.new(0, 0, 0))
  2177. local Text = (Text or "")
  2178. local Time = (Time or 2)
  2179. local Color = (Color or Color3.new(1, 0, 1))
  2180. local EffectPart = NewInstance("Part",Effects,{
  2181. Material=Enum.Material.SmoothPlastic,
  2182. Reflectance = 0,
  2183. Transparency = 1,
  2184. BrickColor = BrickColor.new(Color),
  2185. Name = "Effect",
  2186. Size = Vector3.new(0,0,0),
  2187. Anchored = true
  2188. })
  2189. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  2190. Size = UDim2.new(1.25, 0, 1.25, 0),
  2191. Adornee = EffectPart,
  2192. })
  2193. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  2194. BackgroundTransparency = 1,
  2195. Size = UDim2.new(1, 0, 1, 0),
  2196. Text = Text,
  2197. Font = "Arial",
  2198. TextColor3 = Color,
  2199. TextStrokeColor3 = Color3.new(0,0,0),
  2200. TextStrokeTransparency=0,
  2201. TextScaled = true,
  2202. })
  2203. game.Debris:AddItem(EffectPart, (Time))
  2204. EffectPart.Parent = game:GetService("Workspace")
  2205. delay(0, function()
  2206. local Frames = (Time / Rate)
  2207. for Frame = 1, Frames do
  2208. wait(Rate)
  2209. local Percent = (Frame / Frames)
  2210. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2211. TextLabel.TextTransparency = Percent
  2212. TextLabel.TextStrokeTransparency = Percent
  2213. end
  2214. if EffectPart and EffectPart.Parent then
  2215. EffectPart:Destroy()
  2216. end
  2217. end)
  2218. end
  2219.  
  2220.  
  2221. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  2222. if(who)then
  2223. local hum = who:FindFirstChildOfClass'Humanoid'
  2224. local Damage = M.RNG(minDam,maxDam)
  2225. local canHit = true
  2226. if(hum)then
  2227. for _, p in pairs(Hit) do
  2228. if p[1] == hum then
  2229. if(time() - p[2] < 0.1) then
  2230. canHit = false
  2231. else
  2232. Hit[_] = nil
  2233. end
  2234. end
  2235. end
  2236. if(canHit)then
  2237. table.insert(Hit,{hum,time()})
  2238. if(hum.Health >= math.huge)then
  2239. who:BreakJoints()
  2240. if(who:FindFirstChild'Head' and hum.Health > 0)then
  2241. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  2242. end
  2243. else
  2244. local player = S.Players:GetPlayerFromCharacter(who)
  2245. if(Type == "Fire")then
  2246. --idk..
  2247. else
  2248. local c = Instance.new("ObjectValue",hum)
  2249. c.Name = "creator"
  2250. c.Value = Plr
  2251. game:service'Debris':AddItem(c,0.35)
  2252. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  2253. if(who:FindFirstChild'Head' and hum.Health > 0)then
  2254. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  2255. end
  2256. hum.Health = hum.Health - Damage*(critMult or 2)
  2257. else
  2258. if(who:FindFirstChild'Head' and hum.Health > 0)then
  2259. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  2260. end
  2261. hum.Health = hum.Health - Damage
  2262. end
  2263. if(Type == 'Knockback' and GetTorso(who))then
  2264. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  2265. local body = NewInstance('BodyVelocity',GetTorso(who),{
  2266. P = 500,
  2267. maxForce = V3.N(math.huge,0,math.huge),
  2268. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  2269. })
  2270. game:service'Debris':AddItem(body,.5)
  2271. elseif(Type == "Electric")then
  2272. if(M.RNG(1,100) >= critChance)then
  2273. if(who:FindFirstChild'Head' and hum.Health > 0)then
  2274. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  2275. end
  2276. local asd = hum.WalkSpeed/2
  2277. hum.WalkSpeed = asd
  2278. local paralyzed = true
  2279. coroutine.wrap(function()
  2280. while paralyzed do
  2281. swait(25)
  2282. if(M.RNG(1,25) == 1)then
  2283. if(who:FindFirstChild'Head' and hum.Health > 0)then
  2284. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  2285. end
  2286. hum.PlatformStand = true
  2287. end
  2288. end
  2289. end)()
  2290. delay(4, function()
  2291. paralyzed = false
  2292. hum.WalkSpeed = hum.WalkSpeed + asd
  2293. end)
  2294. end
  2295.  
  2296. elseif(Type == 'Knockdown' and GetTorso(who))then
  2297. local rek = GetTorso(who)
  2298. hum.PlatformStand = true
  2299. delay(1,function()
  2300. hum.PlatformStand = false
  2301. end)
  2302. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  2303. local bodvol = NewInstance("BodyVelocity",rek,{
  2304. velocity = angle * Knock,
  2305. P = 5000,
  2306. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  2307. })
  2308. local rl = NewInstance("BodyAngularVelocity",rek,{
  2309. P = 3000,
  2310. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2311. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2312. })
  2313. game:GetService("Debris"):AddItem(bodvol, .5)
  2314. game:GetService("Debris"):AddItem(rl, .5)
  2315. end
  2316. end
  2317. end
  2318. end
  2319. end
  2320. end
  2321. end
  2322.  
  2323. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  2324. for _,v in next, getRegion(where,range,{Char}) do
  2325. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  2326. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  2327. end
  2328. end
  2329. end
  2330. function AOEHeal(where,range,amount)
  2331. local healed = {}
  2332. for _,v in next, getRegion(where,range,{Char}) do
  2333. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  2334. if(hum and not healed[hum])then
  2335. hum.Health = hum.Health + amount
  2336. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  2337. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  2338. end
  2339. end
  2340. end
  2341. end
  2342.  
  2343.  
  2344. --// Attack Functions \\--
  2345.  
  2346. function Smite()
  2347. Zap{
  2348. StartCFrame=CF.N(Mouse.Hit.p)*CF.N(0,500,0),
  2349. EndCFrame=CF.N(Mouse.Hit.p),
  2350. ZapRotation = {-5,5},
  2351. StartSize = 5,
  2352. EndSize = 1,
  2353. Delay=5,
  2354. DelayInc=1,
  2355. }
  2356. AOEDamage(Mouse.Hit.p,3,15,35,false,"Electric",75,1)
  2357. end
  2358.  
  2359. function LightningStorm()
  2360. Attack = true
  2361. Rooted = true
  2362. NeutralAnims = false
  2363. Hum.AutoRotate = false
  2364. repeat swait()
  2365. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  2366. local Alpha = .3
  2367. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  2368. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2369. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  2370. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2371. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2372. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  2373. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2374. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2375. WingFlutter()
  2376. until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  2377. local where = Mouse.Hit.p
  2378. for i = 0, 6, .1 do
  2379. swait()
  2380. local Alpha = .3
  2381. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  2382. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2383. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  2384. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2385. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2386. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  2387. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2388. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2389. WingFlutter()
  2390. end
  2391. for i = 0, 1.4, .1 do
  2392. swait()
  2393. local Alpha = .3
  2394. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  2395. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2396. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  2397. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2398. RS.C0 = clerp(RS.C0,CFrame.new(1.39888549, 0.921575725+.1*M.C(Sine/12), 0.00929622632, -0.917422354, -0.397608638, 0.0156120034, 0.397739291, -0.917477012, 0.00628500059, 0.0118246814, 0.0119755063, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2399. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  2400. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2401. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2402. WingFlutter()
  2403. end
  2404. for i = 0, .8, .1 do
  2405. swait()
  2406. local Alpha = .3
  2407. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  2408. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2409. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  2410. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2411. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2412. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  2413. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2414. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2415. WingFlutter()
  2416. end
  2417.  
  2418. for i = 0, 6, .1 do
  2419. pcall(function() Sound(Torso,481719045,1,1,false,true,true) end)
  2420. local pos = CF.N(where)*CF.N(M.RNG(-1000,1000,100),0,M.RNG(-1000,1000,100))
  2421. local part,rayPos,norm,dist = CastRay(pos*CF.N(0,500,0).p,pos.p,1500)
  2422. Zap{
  2423. StartCFrame=pos*CF.N(0,500,0),
  2424. EndCFrame=CF.N(rayPos),
  2425. ZapRotation = {-5,5},
  2426. StartSize = 1,
  2427. EndSize = .5,
  2428. Delay=10,
  2429. DelayInc=2,
  2430. }
  2431. AOEDamage(rayPos,5,45,65,0,'Electric',25,2)
  2432. swait()
  2433. local Alpha = .3
  2434. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  2435. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2436. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  2437. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2438. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2439. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  2440. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2441. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2442. WingFlutter()
  2443. end
  2444. Hum.AutoRotate = true
  2445. Attack = false
  2446. NeutralAnims = true
  2447. Rooted = false
  2448. end
  2449.  
  2450.  
  2451. function HolyBomb()
  2452. Attack = true
  2453. Chat2("It's time to cleanse this world!")
  2454. swait(60)
  2455. Rooted = true
  2456. NeutralAnims = false
  2457. for i = 0, 6, 0.1 do
  2458. swait()
  2459. local Alpha = .05
  2460. Zap{
  2461. StartCFrame=CF.N(Root.CFrame.p)*CF.N(0,250,0),
  2462. EndCFrame=CF.N(Root.CFrame.p),
  2463. ZapRotation = {-15,15},
  2464. Color=C3.N(1,1,0),
  2465. StartSize = 1,
  2466. EndSize = 1,
  2467. Delay=5,
  2468. DelayInc=1,
  2469. }
  2470. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20455468e-13, 0.00629198179, 1.40559132e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2471. LH.C0 = clerp(LH.C0,CFrame.new(-0.507250547, -0.110386491, -0.672860861, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  2472. RH.C0 = clerp(RH.C0,CFrame.new(0.487759113, -0.105839849, -0.680253506, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  2473. LS.C0 = clerp(LS.C0,CFrame.new(-1.04961777, 0.162827805, -0.367515624, 0.65209949, -0.758071303, 0.00966797117, 0.478066534, 0.401272744, -0.781301916, 0.588403046, 0.514108539, 0.624078274),Alpha)
  2474. RS.C0 = clerp(RS.C0,CFrame.new(1.01012444, 0.107069746, -0.463154793, 0.633318067, 0.773830771, 0.00966686849, -0.478192717, 0.401122361, -0.781301916, -0.608473003, 0.490190029, 0.624078274),Alpha)
  2475. NK.C0 = clerp(NK.C0,CFrame.new(6.11957148e-06, 1.44927096, -0.405988753, 0.999999583, 7.24568963e-07, -6.8731606e-07, 6.33735908e-09, 0.684226215, 0.729269981, 1.00024045e-06, -0.729269683, 0.684225917),Alpha)
  2476. WingFlutter()
  2477. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),.3)
  2478. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),.3)
  2479. end
  2480. for i = 0, .8, 0.1 do
  2481. swait()
  2482. local Alpha = .3
  2483. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00439098151, 0.0666924566, 0.281248361, 0.999959052, 0.00860917568, -0.00265517179, -0.0086270012, 0.830053985, -0.557616353, -0.00259668194, 0.557616353, 0.830094337),Alpha)
  2484. LH.C0 = clerp(LH.C0,CFrame.new(-0.497570813, -0.936474979, -0.0477344394, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  2485. RH.C0 = clerp(RH.C0,CFrame.new(0.497439325, -0.931922615, -0.0551193655, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  2486. LS.C0 = clerp(LS.C0,CFrame.new(-1.30848432, 0.518583834, 0.0627421439, 0.758070946, 0.652100444, 0.0096699167, -0.401271075, 0.478066146, -0.781302929, -0.514110804, 0.588402867, 0.624077141),Alpha)
  2487. RS.C0 = clerp(RS.C0,CFrame.new(1.42235136, 0.462758094, -0.0433900952, 0.77383244, -0.633316636, 0.00966930948, 0.401121885, 0.478191316, -0.781302929, 0.49018833, 0.608476162, 0.624077141),Alpha)
  2488. NK.C0 = clerp(NK.C0,CFrame.new(0.00874680094, 1.45278561, 0.153901845, 0.999851108, 0.0168225225, 0.00386164617, -0.014445669, 0.938051641, -0.346193999, -0.00944628194, 0.346086651, 0.938155115),Alpha)
  2489. end
  2490. delay(1, function()
  2491. NeutralAnims = true
  2492. Rooted = false
  2493. end)
  2494. local start = NewInstance("Part",Effects,{Anchored=true,CanCollide=false,Transparency=1,CFrame=Root.CFrame})
  2495. Sound(Char,579687077,.5,2,false,true,true)
  2496. Sound(Char,239000203,.75,2,false,true,true)
  2497. for i = 1, 140 do
  2498. AOEDamage(start.CFrame.p,95,1000,1000,0,'Normal',100,5)
  2499. Effect{
  2500. Effect='ResizeAndFade',
  2501. Mesh={MeshType=Enum.MeshType.Sphere},
  2502. Color=C3.N(1,1,0),
  2503. Material=Enum.Material.Neon,
  2504. CFrame=CF.N(start.CFrame.p)*CF.N(M.RNG(-75,75),M.RNG(-75,75),M.RNG(-75,75)),
  2505. Frames=60,
  2506. FXSettings={
  2507. EndIsIncrement=true,
  2508. EndSize=V3.N(.6,.6,.6)
  2509. }
  2510. }
  2511. swait(1)
  2512. end
  2513. Attack = false
  2514. end
  2515.  
  2516. function Lazor()
  2517. Rooted = true
  2518. Attack = true
  2519. Hum.AutoRotate=false
  2520. NeutralAnims = false
  2521. Chat2("Begone, sinner.")
  2522. --Effect{Effect='Resize',Mesh={MeshType=Enum.MeshType.FileMesh},Size=V3.N(1,1,1),CFrame=,Frames=60,FXSettings={EndSize=V3.N(4,4,4)}}
  2523. local snd = Sound(Torso,705787045,1,1,true,false,false)
  2524. for i = 0, 6, .1 do
  2525. Effect{
  2526. Effect='Fade',
  2527. Color=BrickColor.new'New Yeller',
  2528. Size=V3.N((i/2),(i/2),(i/2)),
  2529. Material=Enum.Material.Neon,
  2530. Mesh={MeshType=Enum.MeshType.Sphere},
  2531. Frames=15,
  2532. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  2533. Sound=false
  2534. }
  2535. swait()
  2536. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  2537. local Alpha = .1
  2538. Change = .5
  2539. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  2540. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2541. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  2542. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2543. RS.C0 = clerp(RS.C0,CFrame.new(1.46309233, 0.634022355+.1*M.C(Sine/12), 0.0835287869, -0.816918671, -0.539614618, 0.203615591, -0.392316222, 0.261119068, -0.881989181, 0.422766358, -0.800395131, -0.425012559),Alpha)
  2544. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2545. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2546. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2547. WingFlutter()
  2548. end
  2549. snd:Play()
  2550. for i = 0, 24, .1 do
  2551. swait()
  2552. Effect{
  2553. Effect='Fade',
  2554. Color=BrickColor.new'New Yeller',
  2555. Size=V3.N(3,3,3),
  2556. Material=Enum.Material.Neon,
  2557. Mesh={MeshType=Enum.MeshType.Sphere},
  2558. Frames=15,
  2559. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  2560. }
  2561. if(Mouse.Target)then
  2562. Zap{
  2563. StartCFrame=RArm.CFrame*CF.N(0,-1.5,0),
  2564. EndCFrame=Mouse.Hit,
  2565. ZapRotation = {-5,5},
  2566. PartCount=10,
  2567. StartSize = .5,
  2568. EndSize = .5,
  2569. Color = C3.N(1,1,0),
  2570. DelayInc=0,
  2571. Delay =5,
  2572. }
  2573. end
  2574. AOEDamage(Mouse.Hit.p,3,10,15,false,"Electric",25,2)
  2575. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  2576. local Alpha = .1
  2577. Change = .5
  2578. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  2579. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2580. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  2581. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2582. RS.C0 = clerp(RS.C0,CFrame.new(1.42641699, 0.76597631+.1*M.C(Sine/12), -0.207831383, 0.954205394, 0.219142094, 0.203637421, 0.275958538, -0.38200587, -0.881996989, -0.115491927, 0.897801638, -0.424986154),Alpha)
  2583. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2584. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2585. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2586. WingFlutter()
  2587. end
  2588. coroutine.wrap(function()
  2589. for i = 1, 0,-.05 do
  2590. snd.Volume = i
  2591. swait()
  2592. end
  2593. snd:destroy()
  2594. end)()
  2595. Rooted = false
  2596. Attack = false
  2597. Hum.AutoRotate=true
  2598. NeutralAnims = true
  2599. end
  2600.  
  2601. function Teleport()
  2602. Rooted = true
  2603. Attack = true
  2604. Hum.AutoRotate=false
  2605. NeutralAnims = false
  2606. repeat swait()
  2607. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  2608. local Alpha = .1
  2609. Change = .5
  2610. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  2611. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2612. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  2613. LS.C0 = clerp(LS.C0,CFrame.new(-1.30013025, 0.503248096+.1*M.C(Sine/12), -0.596688211, 0.828000546, -0.560713708, -6.38549547e-10, 0.003524723, 0.00520492578, -0.999980271, 0.560702682, 0.827984214, 0.00628613681),Alpha)
  2614. RS.C0 = clerp(RS.C0,CFrame.new(1.27528536, 0.496638358+.1*M.C(Sine/12), -0.579756379, 0.810091436, 0.586290658, -1.40121659e-09, -0.00368550443, 0.00509234518, -0.999980271, -0.586279035, 0.810075462, 0.00628613681),Alpha)
  2615. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2616. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2617. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2618. WingFlutter()
  2619. until not S.UserInputService:IsKeyDown(Enum.KeyCode.Q)
  2620. local p = Mouse.Hit.p
  2621.  
  2622. --
  2623. local circle = NewInstance("Part",Effects,{CFrame=Root.CFrame*CF.N(0,0,-2),Size=V3.N(.05,.05,.05),Transparency=1,Anchored=true,CanCollide=false})
  2624. local decalF = NewInstance("Decal",circle,{Name='Front',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Front,Transparency = 1})
  2625. local decalB = NewInstance("Decal",circle,{Name='Back',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Back,Transparency=1})
  2626. local asd = CF.N(p,Root.Position)
  2627. local circle2=circle:Clone()
  2628. circle2.Parent = Effects
  2629. circle2.CFrame = asd*CF.N(0,4,0)
  2630. Root.Anchored = true
  2631. for i = 0, 3, .1 do
  2632. swait()
  2633. local Alpha = .1
  2634. Change = .5
  2635. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  2636. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2637. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  2638. LS.C0 = clerp(LS.C0,CFrame.new(-1.21875513, 0.506383479+.1*M.C(Sine/12), -0.0979118943, 0.810091376, 0.586290598, 2.45534384e-08, -0.00368548767, 0.0050923666, -0.999980271, -0.586278975, 0.810075402, 0.00628614426),Alpha)
  2639. RS.C0 = clerp(RS.C0,CFrame.new(1.20952582, 0.499788254+.1*M.C(Sine/12), -0.0786797404, 0.828000546, -0.560713649, -2.55837147e-08, 0.0035247067, 0.00520494673, -0.999980271, 0.560702622, 0.827984214, 0.00628614519),Alpha)
  2640. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2641. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2642. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2643. WingFlutter()
  2644. circle.Size = circle.Size + V3.N(.2,.2,0)
  2645. circle2.Size = circle2.Size + V3.N(.2,.2,0)
  2646. circle.Front.Transparency=1-(i/3)
  2647. circle.Back.Transparency=1-(i/3)
  2648. circle2.Front.Transparency=1-(i/3)
  2649. circle2.Back.Transparency=1-(i/3)
  2650.  
  2651. circle.CFrame=circle.CFrame*CF.A(0,0,M.R(5))
  2652. circle2.CFrame=circle2.CFrame*CF.A(0,0,M.R(5))
  2653. end
  2654. Root.Anchored = true
  2655. for i = 1, 3,.1 do
  2656. Root.Anchored = true
  2657. swait()
  2658. local Alpha = .1
  2659. Change = .5
  2660. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  2661. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2662. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  2663. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2664. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2665. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2666. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2667. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2668. WingFlutter()
  2669. end
  2670. for i = 0, 2, .1 do
  2671. swait()
  2672. local Alpha = .1
  2673. Change = .5
  2674. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  2675. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  2676. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  2677. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2678. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2679. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  2680. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2681. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2682. WingFlutter()
  2683. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  2684. Transparency(i/2)
  2685. end
  2686. Zap{
  2687. StartCFrame=Root.CFrame,
  2688. EndCFrame=asd*CF.N(0,4,0),
  2689. ZapRotation = {-5,5},
  2690. PartCount=10,
  2691. StartSize = 4,
  2692. EndSize = .5,
  2693. Color = C3.N(1,1,0),
  2694. DelayInc=5,
  2695. Delay = 15,
  2696. }
  2697. Root.CFrame = asd*CF.N(0,4,0)
  2698. Root.Anchored = true
  2699.  
  2700. for i = 0, 2, .1 do
  2701. Root.Anchored = true
  2702. swait()
  2703. local Alpha = .1
  2704. Change = .5
  2705. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  2706. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  2707. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  2708. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2709. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2710. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  2711. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2712. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2713. WingFlutter()
  2714. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  2715. Transparency(1-(i/2))
  2716. end
  2717.  
  2718.  
  2719. Transparency(0)
  2720. coroutine.wrap(function()
  2721. for i = 0, 3, .1 do
  2722. swait()
  2723. local Alpha = .1
  2724. Change = .5
  2725. circle.Size = circle.Size - V3.N(.2,.2,0)
  2726. circle2.Size = circle2.Size - V3.N(.2,.2,0)
  2727. circle.Front.Transparency=(i/3)
  2728. circle.Back.Transparency=(i/3)
  2729. circle2.Front.Transparency=(i/3)
  2730. circle2.Back.Transparency=(i/3)
  2731.  
  2732. circle.CFrame=circle.CFrame*CF.A(0,0,-M.R(5))
  2733. circle2.CFrame=circle2.CFrame*CF.A(0,0,-M.R(5))
  2734. end
  2735. end)()
  2736. Hum.AutoRotate = true
  2737. Root.Anchored = false
  2738. Rooted = false
  2739. Attack = false
  2740. NeutralAnims = true
  2741. end
  2742.  
  2743. Mouse.KeyDown:connect(function(k)
  2744. if(Attack)then return end
  2745. if(k == 'q')then Teleport() end
  2746. if(k == 'z')then Lazor() end
  2747. if(k == 'x')then Smite() end
  2748. if(k == 'v')then HolyBomb() end
  2749. if(k == 'c')then LightningStorm() end
  2750. end)
  2751.  
  2752.  
  2753. --// Wrap it all up \\--
  2754. while true do
  2755. swait()
  2756. Sine = Sine + Change
  2757.  
  2758. if(not Music or not Music.Parent)then
  2759. local a = Music.TimePosition
  2760. Music = Sound(Char,MusicID,1,3,true,false,true)
  2761. Music.Name = 'Music'
  2762. Music.TimePosition = a
  2763. end
  2764. Music.Playing = true
  2765. Torso.Color = C3.N(0,0,0)
  2766. RArm.Color = C3.N(0,0,0)
  2767. LArm.Color = C3.N(0,0,0)
  2768. RLeg.Color = C3.N(0,0,0)
  2769. LLeg.Color = C3.N(0,0,0)
  2770. Head.Color = C3.N(0,0,0)
  2771. Music.Volume = 5
  2772. Music.Pitch = 1
  2773. Music.Playing = true
  2774. Hum.HipHeight = 2
  2775. Sine = Sine + Change
  2776. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  2777. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2778. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Walking and "Walk" or "Idle")
  2779. if(time()-PulseTime > .05)then
  2780. PulseTime = time()
  2781. if(hitfloor)then
  2782. local angles = CF.A(M.RRNG(-15,15),M.RRNG(-45,45),M.RRNG(-45,45))
  2783. Effect{
  2784. Effect='ResizeAndFade',
  2785. Color=hitfloor.Color,
  2786. Material=hitfloor.Material,
  2787. Frames=60,
  2788. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId="rbxassetid://662586858",Scale=V3.N(.01,.01,.01)},
  2789. CFrame=CF.N(posfloor)*angles,
  2790. MoveDirection=CF.N(posfloor)*angles*CF.N(0,6,0).p,
  2791. FXSettings = {
  2792. EndSize=V3.N(.0005,.0005,.0005),
  2793. EndIsIncrement=true
  2794. }
  2795. }
  2796. end
  2797. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-15,-5))
  2798. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  2799.  
  2800. if(hitfloor2)then
  2801. pos = CF.N(posfloor2)
  2802. Effect{
  2803. Effect='ResizeAndFade',
  2804. Color=BrickColor.new'New Yeller',
  2805. Size=V3.N(2,2,2),
  2806. Material=Enum.Material.Neon,
  2807. Mesh={MeshType=Enum.MeshType.Sphere},
  2808. Frames=45,
  2809. CFrame=pos,
  2810. FXSettings = {
  2811. EndSize = V3.N(-.01,.25,-.01),
  2812. EndIsIncrement = true
  2813. }
  2814. }
  2815. else
  2816. Effect{
  2817. Effect='ResizeAndFade',
  2818. Color=BrickColor.new'New Yeller',
  2819. Size=V3.N(2,2,2),
  2820. Material=Enum.Material.Neon,
  2821. Mesh={MeshType=Enum.MeshType.Sphere},
  2822. Frames=45,
  2823. CFrame=pos,
  2824. FXSettings = {
  2825. EndSize = V3.N(-.01,.25,-.01),
  2826. EndIsIncrement = true
  2827. }
  2828. }
  2829. end
  2830. end
  2831. Hum.Name = math.random()*100000
  2832. Hum.MaxHealth = 1e100
  2833. Hum.Health = 1e100
  2834. if(M.RNG(1,50) == 1)then
  2835. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-30,-15))
  2836. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  2837.  
  2838. if(hitfloor2)then
  2839. pos = CF.N(posfloor2)
  2840. end
  2841. Zap{
  2842. StartCFrame=Torso.CFrame,
  2843. EndCFrame=pos,
  2844. ZapRotation = {-2,2},
  2845. PartCount=5,
  2846. StartSize = .5,
  2847. EndSize = 0,
  2848. Color = C3.N(1,1,0),
  2849. DelayInc=5,
  2850. Delay = 15,
  2851. Sound=false
  2852. }
  2853. end
  2854. if(Rooted == false)then
  2855. Hum.WalkSpeed = 32
  2856. Hum.JumpPower = 75
  2857. else
  2858. Hum.WalkSpeed = 0
  2859. Hum.JumpPower = 0
  2860. end
  2861. if(not Effects or not Effects.Parent)then
  2862. Effects = IN("Model",Char)
  2863. Effects.Name = "Effects"
  2864. end
  2865. if(NeutralAnims)then
  2866. if(State == 'Idle')then
  2867. local Alpha = .1
  2868. Change = .5
  2869. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  2870. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2871. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  2872. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2873. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2874. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2875. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2876. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2877. WingFlutter()
  2878.  
  2879. elseif(State == 'Walk')then
  2880. local Alpha = .1
  2881. Change = .5
  2882. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  2883. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  2884. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  2885. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2886. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  2887. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  2888. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  2889. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  2890. WingFlutter()
  2891. elseif(State == 'Paralyzed')then
  2892. -- paralyzed
  2893. elseif(State == 'Sit')then
  2894. -- sit
  2895. end
  2896. end
  2897. end
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