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Apr 24th, 2019
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  1.  
  2. //////////////////////////////////////////////////
  3. // MAP LIST WITH ALL GAME MODES AND LOCATIONS //
  4. //////////////////////////////////////////////////
  5. // At the moment only the first game mode of //
  6. // each map works on dedicated servers (31/3/18)//
  7. //////////////////////////////////////////////////
  8. // Buried aka Resolution 1295 //
  9. //////////////////////////////////////////////////
  10. //gametype zclassic loc processing map zm_buried//
  11. //////////////////////////////////////////////////
  12. // Die Rise aka Great Leap Forward //
  13. //////////////////////////////////////////////////
  14. //gametype zclassic loc rooftop map zm_highrise//
  15. //////////////////////////////////////////////////
  16. // Nuketown //
  17. //////////////////////////////////////////////////
  18. //gametype zstandard loc nuked map zm_nuked //
  19. //////////////////////////////////////////////////
  20. // Mob of the Dead //
  21. //////////////////////////////////////////////////
  22. //gametype zclassic loc prison map zm_prison//
  23. //////////////////////////////////////////////////
  24. // Origins //
  25. //Make sure you don't allow more than 4 players!//
  26. //////////////////////////////////////////////////
  27. //gametype zclassic loc tomb map zm_tomb //
  28. //////////////////////////////////////////////////
  29. // Diner (Turned only) //
  30. //////////////////////////////////////////////////
  31. //gametype zcleansed loc diner map zm_transit_dr//
  32. //////////////////////////////////////////////////
  33. // Green Run aka Bus Depot aka Farm aka Town //
  34. //////////////////////////////////////////////////
  35. //gametype zclassic loc transit map zm_transit //
  36. //////////////////////////////////////////////////
  37.  
  38. //////////////////////////////////////////////////////////////////////////////////////
  39. //Unlike in other games/MP you should always define the game type and location. //
  40. //////////////////////////////////////////////////////////////////////////////////////
  41.  
  42. sv_maprotation "gametype zclassic loc processing map zm_buried gametype zclassic loc rooftop map zm_highrise gametype zstandard loc nuked map zm_nuked gametype zclassic loc prison map zm_prison gametype zclassic loc tomb map zm_tomb gametype zclassic loc transit map zm_transit"
  43.  
  44. //Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch...
  45. map_rotate
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