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X/Y Item Names & Flavor Text

May 16th, 2014
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  1. ???
  2. Master Ball
  3. Ultra Ball
  4. Great Ball
  5. Poké Ball
  6. Safari Ball
  7. Net Ball
  8. Dive Ball
  9. Nest Ball
  10. Repeat Ball
  11. Timer Ball
  12. Luxury Ball
  13. Premier Ball
  14. Dusk Ball
  15. Heal Ball
  16. Quick Ball
  17. Cherish Ball
  18. Potion
  19. Antidote
  20. Burn Heal
  21. Ice Heal
  22. Awakening
  23. Paralyze Heal
  24. Full Restore
  25. Max Potion
  26. Hyper Potion
  27. Super Potion
  28. Full Heal
  29. Revive
  30. Max Revive
  31. Fresh Water
  32. Soda Pop
  33. Lemonade
  34. Moomoo Milk
  35. Energy Powder
  36. Energy Root
  37. Heal Powder
  38. Revival Herb
  39. Ether
  40. Max Ether
  41. Elixir
  42. Max Elixir
  43. Lava Cookie
  44. Berry Juice
  45. Sacred Ash
  46. HP Up
  47. Protein
  48. Iron
  49. Carbos
  50. Calcium
  51. Rare Candy
  52. PP Up
  53. Zinc
  54. PP Max
  55. Old Gateau
  56. Guard Spec.
  57. Dire Hit
  58. X Attack
  59. X Defense
  60. X Speed
  61. X Accuracy
  62. X Sp. Atk
  63. X Sp. Def
  64. Poké Doll
  65. Fluffy Tail
  66. Blue Flute
  67. Yellow Flute
  68. Red Flute
  69. Black Flute
  70. White Flute
  71. Shoal Salt
  72. Shoal Shell
  73. Red Shard
  74. Blue Shard
  75. Yellow Shard
  76. Green Shard
  77. Super Repel
  78. Max Repel
  79. Escape Rope
  80. Repel
  81. Sun Stone
  82. Moon Stone
  83. Fire Stone
  84. Thunder Stone
  85. Water Stone
  86. Leaf Stone
  87. Tiny Mushroom
  88. Big Mushroom
  89. Pearl
  90. Big Pearl
  91. Stardust
  92. Star Piece
  93. Nugget
  94. Heart Scale
  95. Honey
  96. Growth Mulch
  97. Damp Mulch
  98. Stable Mulch
  99. Gooey Mulch
  100. Root Fossil
  101. Claw Fossil
  102. Helix Fossil
  103. Dome Fossil
  104. Old Amber
  105. Armor Fossil
  106. Skull Fossil
  107. Rare Bone
  108. Shiny Stone
  109. Dusk Stone
  110. Dawn Stone
  111. Oval Stone
  112. Odd Keystone
  113. Griseous Orb
  114. ???
  115. ???
  116. ???
  117. Douse Drive
  118. Shock Drive
  119. Burn Drive
  120. Chill Drive
  121. ???
  122. ???
  123. ???
  124. ???
  125. ???
  126. ???
  127. ???
  128. ???
  129. ???
  130. ???
  131. ???
  132. ???
  133. ???
  134. ???
  135. Sweet Heart
  136. Adamant Orb
  137. Lustrous Orb
  138. Greet Mail
  139. Favored Mail
  140. RSVP Mail
  141. Thanks Mail
  142. Inquiry Mail
  143. Like Mail
  144. Reply Mail
  145. Bridge Mail S
  146. Bridge Mail D
  147. Bridge Mail T
  148. Bridge Mail V
  149. Bridge Mail M
  150. Cheri Berry
  151. Chesto Berry
  152. Pecha Berry
  153. Rawst Berry
  154. Aspear Berry
  155. Leppa Berry
  156. Oran Berry
  157. Persim Berry
  158. Lum Berry
  159. Sitrus Berry
  160. Figy Berry
  161. Wiki Berry
  162. Mago Berry
  163. Aguav Berry
  164. Iapapa Berry
  165. Razz Berry
  166. Bluk Berry
  167. Nanab Berry
  168. Wepear Berry
  169. Pinap Berry
  170. Pomeg Berry
  171. Kelpsy Berry
  172. Qualot Berry
  173. Hondew Berry
  174. Grepa Berry
  175. Tamato Berry
  176. Cornn Berry
  177. Magost Berry
  178. Rabuta Berry
  179. Nomel Berry
  180. Spelon Berry
  181. Pamtre Berry
  182. Watmel Berry
  183. Durin Berry
  184. Belue Berry
  185. Occa Berry
  186. Passho Berry
  187. Wacan Berry
  188. Rindo Berry
  189. Yache Berry
  190. Chople Berry
  191. Kebia Berry
  192. Shuca Berry
  193. Coba Berry
  194. Payapa Berry
  195. Tanga Berry
  196. Charti Berry
  197. Kasib Berry
  198. Haban Berry
  199. Colbur Berry
  200. Babiri Berry
  201. Chilan Berry
  202. Liechi Berry
  203. Ganlon Berry
  204. Salac Berry
  205. Petaya Berry
  206. Apicot Berry
  207. Lansat Berry
  208. Starf Berry
  209. Enigma Berry
  210. Micle Berry
  211. Custap Berry
  212. Jaboca Berry
  213. Rowap Berry
  214. Bright Powder
  215. White Herb
  216. Macho Brace
  217. Exp. Share
  218. Quick Claw
  219. Soothe Bell
  220. Mental Herb
  221. Choice Band
  222. King’s Rock
  223. Silver Powder
  224. Amulet Coin
  225. Cleanse Tag
  226. Soul Dew
  227. Deep Sea Tooth
  228. Deep Sea Scale
  229. Smoke Ball
  230. Everstone
  231. Focus Band
  232. Lucky Egg
  233. Scope Lens
  234. Metal Coat
  235. Leftovers
  236. Dragon Scale
  237. Light Ball
  238. Soft Sand
  239. Hard Stone
  240. Miracle Seed
  241. Black Glasses
  242. Black Belt
  243. Magnet
  244. Mystic Water
  245. Sharp Beak
  246. Poison Barb
  247. Never-Melt Ice
  248. Spell Tag
  249. Twisted Spoon
  250. Charcoal
  251. Dragon Fang
  252. Silk Scarf
  253. Up-Grade
  254. Shell Bell
  255. Sea Incense
  256. Lax Incense
  257. Lucky Punch
  258. Metal Powder
  259. Thick Club
  260. Stick
  261. Red Scarf
  262. Blue Scarf
  263. Pink Scarf
  264. Green Scarf
  265. Yellow Scarf
  266. Wide Lens
  267. Muscle Band
  268. Wise Glasses
  269. Expert Belt
  270. Light Clay
  271. Life Orb
  272. Power Herb
  273. Toxic Orb
  274. Flame Orb
  275. Quick Powder
  276. Focus Sash
  277. Zoom Lens
  278. Metronome
  279. Iron Ball
  280. Lagging Tail
  281. Destiny Knot
  282. Black Sludge
  283. Icy Rock
  284. Smooth Rock
  285. Heat Rock
  286. Damp Rock
  287. Grip Claw
  288. Choice Scarf
  289. Sticky Barb
  290. Power Bracer
  291. Power Belt
  292. Power Lens
  293. Power Band
  294. Power Anklet
  295. Power Weight
  296. Shed Shell
  297. Big Root
  298. Choice Specs
  299. Flame Plate
  300. Splash Plate
  301. Zap Plate
  302. Meadow Plate
  303. Icicle Plate
  304. Fist Plate
  305. Toxic Plate
  306. Earth Plate
  307. Sky Plate
  308. Mind Plate
  309. Insect Plate
  310. Stone Plate
  311. Spooky Plate
  312. Draco Plate
  313. Dread Plate
  314. Iron Plate
  315. Odd Incense
  316. Rock Incense
  317. Full Incense
  318. Wave Incense
  319. Rose Incense
  320. Luck Incense
  321. Pure Incense
  322. Protector
  323. Electirizer
  324. Magmarizer
  325. Dubious Disc
  326. Reaper Cloth
  327. Razor Claw
  328. Razor Fang
  329. TM01
  330. TM02
  331. TM03
  332. TM04
  333. TM05
  334. TM06
  335. TM07
  336. TM08
  337. TM09
  338. TM10
  339. TM11
  340. TM12
  341. TM13
  342. TM14
  343. TM15
  344. TM16
  345. TM17
  346. TM18
  347. TM19
  348. TM20
  349. TM21
  350. TM22
  351. TM23
  352. TM24
  353. TM25
  354. TM26
  355. TM27
  356. TM28
  357. TM29
  358. TM30
  359. TM31
  360. TM32
  361. TM33
  362. TM34
  363. TM35
  364. TM36
  365. TM37
  366. TM38
  367. TM39
  368. TM40
  369. TM41
  370. TM42
  371. TM43
  372. TM44
  373. TM45
  374. TM46
  375. TM47
  376. TM48
  377. TM49
  378. TM50
  379. TM51
  380. TM52
  381. TM53
  382. TM54
  383. TM55
  384. TM56
  385. TM57
  386. TM58
  387. TM59
  388. TM60
  389. TM61
  390. TM62
  391. TM63
  392. TM64
  393. TM65
  394. TM66
  395. TM67
  396. TM68
  397. TM69
  398. TM70
  399. TM71
  400. TM72
  401. TM73
  402. TM74
  403. TM75
  404. TM76
  405. TM77
  406. TM78
  407. TM79
  408. TM80
  409. TM81
  410. TM82
  411. TM83
  412. TM84
  413. TM85
  414. TM86
  415. TM87
  416. TM88
  417. TM89
  418. TM90
  419. TM91
  420. TM92
  421. HM01
  422. HM02
  423. HM03
  424. HM04
  425. HM05
  426. HM06
  427. ???
  428. ???
  429. Explorer Kit
  430. Loot Sack
  431. Rule Book
  432. Poké Radar
  433. Point Card
  434. Journal
  435. Seal Case
  436. Fashion Case
  437. Seal Bag
  438. Pal Pad
  439. Works Key
  440. Old Charm
  441. Galactic Key
  442. Red Chain
  443. Town Map
  444. Vs. Seeker
  445. Coin Case
  446. Old Rod
  447. Good Rod
  448. Super Rod
  449. Sprayduck
  450. Poffin Case
  451. Bicycle
  452. Suite Key
  453. Oak’s Letter
  454. Lunar Wing
  455. Member Card
  456. Azure Flute
  457. S.S. Ticket
  458. Contest Pass
  459. Magma Stone
  460. Parcel
  461. Coupon 1
  462. Coupon 2
  463. Coupon 3
  464. Storage Key
  465. Secret Potion
  466. Vs. Recorder
  467. Gracidea
  468. Secret Key
  469. Apricorn Box
  470. Unown Report
  471. Berry Pots
  472. Dowsing Machine
  473. Blue Card
  474. Slowpoke Tail
  475. Clear Bell
  476. Card Key
  477. Basement Key
  478. Squirt Bottle
  479. Red Scale
  480. Lost Item
  481. Pass
  482. Machine Part
  483. Silver Wing
  484. Rainbow Wing
  485. Mystery Egg
  486. Red Apricorn
  487. Blue Apricorn
  488. Yellow Apricorn
  489. Green Apricorn
  490. Pink Apricorn
  491. White Apricorn
  492. Black Apricorn
  493. Fast Ball
  494. Level Ball
  495. Lure Ball
  496. Heavy Ball
  497. Love Ball
  498. Friend Ball
  499. Moon Ball
  500. Sport Ball
  501. Park Ball
  502. Photo Album
  503. GB Sounds
  504. Tidal Bell
  505. Rage Candy Bar
  506. Data Card 01
  507. Data Card 02
  508. Data Card 03
  509. Data Card 04
  510. Data Card 05
  511. Data Card 06
  512. Data Card 07
  513. Data Card 08
  514. Data Card 09
  515. Data Card 10
  516. Data Card 11
  517. Data Card 12
  518. Data Card 13
  519. Data Card 14
  520. Data Card 15
  521. Data Card 16
  522. Data Card 17
  523. Data Card 18
  524. Data Card 19
  525. Data Card 20
  526. Data Card 21
  527. Data Card 22
  528. Data Card 23
  529. Data Card 24
  530. Data Card 25
  531. Data Card 26
  532. Data Card 27
  533. Jade Orb
  534. Lock Capsule
  535. Red Orb
  536. Blue Orb
  537. Enigma Stone
  538. Prism Scale
  539. Eviolite
  540. Float Stone
  541. Rocky Helmet
  542. Air Balloon
  543. Red Card
  544. Ring Target
  545. Binding Band
  546. Absorb Bulb
  547. Cell Battery
  548. Eject Button
  549. Fire Gem
  550. Water Gem
  551. Electric Gem
  552. Grass Gem
  553. Ice Gem
  554. Fighting Gem
  555. Poison Gem
  556. Ground Gem
  557. Flying Gem
  558. Psychic Gem
  559. Bug Gem
  560. Rock Gem
  561. Ghost Gem
  562. Dragon Gem
  563. Dark Gem
  564. Steel Gem
  565. Normal Gem
  566. Health Wing
  567. Muscle Wing
  568. Resist Wing
  569. Genius Wing
  570. Clever Wing
  571. Swift Wing
  572. Pretty Wing
  573. Cover Fossil
  574. Plume Fossil
  575. Liberty Pass
  576. Pass Orb
  577. Dream Ball
  578. Poké Toy
  579. Prop Case
  580. Dragon Skull
  581. Balm Mushroom
  582. Big Nugget
  583. Pearl String
  584. Comet Shard
  585. Relic Copper
  586. Relic Silver
  587. Relic Gold
  588. Relic Vase
  589. Relic Band
  590. Relic Statue
  591. Relic Crown
  592. Casteliacone
  593. Dire Hit 2
  594. X Speed 2
  595. X Sp. Atk 2
  596. X Sp. Def 2
  597. X Defense 2
  598. X Attack 2
  599. X Accuracy 2
  600. X Speed 3
  601. X Sp. Atk 3
  602. X Sp. Def 3
  603. X Defense 3
  604. X Attack 3
  605. X Accuracy 3
  606. X Speed 6
  607. X Sp. Atk 6
  608. X Sp. Def 6
  609. X Defense 6
  610. X Attack 6
  611. X Accuracy 6
  612. Ability Urge
  613. Item Drop
  614. Item Urge
  615. Reset Urge
  616. Dire Hit 3
  617. Light Stone
  618. Dark Stone
  619. TM93
  620. TM94
  621. TM95
  622. Xtransceiver
  623. ???
  624. Gram 1
  625. Gram 2
  626. Gram 3
  627. Xtransceiver
  628. Medal Box
  629. DNA Splicers
  630. DNA Splicers
  631. Permit
  632. Oval Charm
  633. Shiny Charm
  634. Plasma Card
  635. Grubby Hanky
  636. Colress Machine
  637. Dropped Item
  638. Dropped Item
  639. Reveal Glass
  640. Weakness Policy
  641. Assault Vest
  642. Holo Caster
  643. Prof’s Letter
  644. Roller Skates
  645. Pixie Plate
  646. Ability Capsule
  647. Whipped Dream
  648. Sachet
  649. Luminous Moss
  650. Snowball
  651. Safety Goggles
  652. Poké Flute
  653. Rich Mulch
  654. Surprise Mulch
  655. Boost Mulch
  656. Amaze Mulch
  657. Gengarite
  658. Gardevoirite
  659. Ampharosite
  660. Venusaurite
  661. Charizardite X
  662. Blastoisinite
  663. Mewtwonite X
  664. Mewtwonite Y
  665. Blazikenite
  666. Medichamite
  667. Houndoominite
  668. Aggronite
  669. Banettite
  670. Tyranitarite
  671. Scizorite
  672. Pinsirite
  673. Aerodactylite
  674. Lucarionite
  675. Abomasite
  676. Kangaskhanite
  677. Gyaradosite
  678. Absolite
  679. Charizardite Y
  680. Alakazite
  681. Heracronite
  682. Mawilite
  683. Manectite
  684. Garchompite
  685. Latiasite
  686. Latiosite
  687. Roseli Berry
  688. Kee Berry
  689. Maranga Berry
  690. Sprinklotad
  691. TM96
  692. TM97
  693. TM98
  694. TM99
  695. TM100
  696. Power Plant Pass
  697. Mega Ring
  698. Intriguing Stone
  699. Common Stone
  700. Discount Coupon
  701. Elevator Key
  702. TMV Pass
  703. Honor of Kalos
  704. Adventure Rules
  705. Strange Souvenir
  706. Lens Case
  707. Travel Trunk
  708. Travel Trunk
  709. Lumiose Galette
  710. Shalour Sable
  711. Jaw Fossil
  712. Sail Fossil
  713. Looker Ticket
  714. Bicycle
  715. Holo Caster
  716. Fairy Gem
  717. Mega Charm
  718. Mega Glove
  719.  
  720. ???
  721. The best Poké Ball with the ultimate\nlevel of performance. With it, you will\ncatch any wild Pokémon without fail.
  722. An ultra-high-performance Poké Ball\nthat provides a higher success rate for\ncatching Pokémon than a Great Ball.
  723. A good, high-performance Poké Ball\nthat provides a higher Pokémon catch\nrate than a standard Poké Ball can.
  724. A device for catching wild Pokémon.\nIt’s thrown like a ball at a Pokémon,\ncomfortably encapsulating its target.
  725. A special Poké Ball that is used only in\nthe Great Marsh. It is recognizable by\nthe camouflage pattern decorating it.
  726. A somewhat different Poké Ball that\nis more effective when attempting\nto catch Water- or Bug-type Pokémon.
  727. A somewhat different Poké Ball that\nworks especially well when catching\nPokémon that live underwater.
  728. A somewhat different Poké Ball that\nbecomes more effective the lower\nthe level of the wild Pokémon.
  729. A somewhat different Poké Ball that\nworks especially well on a Pokémon\nspecies that has been caught before.
  730. A somewhat different Poké Ball that\nbecomes progressively more effective\nthe more turns that are taken in battle.
  731. A particularly comfortable Poké Ball\nthat makes a wild Pokémon quickly\ngrow friendlier after being caught.
  732. A somewhat rare Poké Ball that was\nmade as a commemorative item used\nto celebrate an event of some sort.
  733. A somewhat different Poké Ball that\nmakes it easier to catch wild Pokémon\nat night or in dark places like caves.
  734. A remedial Poké Ball that restores\nthe HP of a Pokémon caught with it\nand eliminates any status conditions.
  735. A somewhat different Poké Ball that\nhas a more successful catch rate if\nused at the start of a wild encounter.
  736. A quite rare Poké Ball that has been\ncrafted in order to commemorate\na special occasion of some sort.
  737. A spray-type medicine for treating\nwounds. It can be used to restore\n20 HP to an injured Pokémon.
  738. A spray-type medicine for poisoning.\nIt can be used once to lift the effects\nof being poisoned from a Pokémon.
  739. A spray-type medicine for treating\nburns. It can be used once to heal\na Pokémon suffering from a burn.
  740. A spray-type medicine for freezing.\nIt can be used once to defrost a\nPokémon that has been frozen solid.
  741. A spray-type medicine used against\nsleep. It can be used once to rouse a\nPokémon from the clutches of sleep.
  742. A spray-type medicine for paralysis.\nIt can be used once to free a\nPokémon that has been paralyzed.
  743. A medicine that can be used to fully\nrestore the HP of a single Pokémon\nand heal any status conditions it has.
  744. A spray-type medicine for treating\nwounds. It will completely restore\nthe max HP of a single Pokémon.
  745. A spray-type medicine for treating\nwounds. It can be used to restore\n200 HP to an injured Pokémon.
  746. A spray-type medicine for treating\nwounds. It can be used to restore\n50 HP to an injured Pokémon.
  747. A spray-type medicine that is broadly\neffective. It can be used once to heal\nall the status conditions of a Pokémon.
  748. A medicine that can revive fainted\nPokémon. It also restores half of\na fainted Pokémon’s maximum HP.
  749. A medicine that can revive fainted\nPokémon. It also fully restores a\nfainted Pokémon’s maximum HP.
  750. Water with a high mineral content.\nWhen consumed, it restores\n50 HP to an injured Pokémon.
  751. A highly carbonated soda drink.\nWhen consumed, it restores\n60 HP to an injured Pokémon.
  752. A very sweet and refreshing drink.\nWhen consumed, it restores\n80 HP to an injured Pokémon.
  753. A bottle of highly nutritious milk.\nWhen consumed, it restores\n100 HP to an injured Pokémon.
  754. A bitter medicine powder.\nWhen consumed, it restores\n50 HP to an injured Pokémon.
  755. An extremely bitter medicinal root.\nWhen consumed, it restores\n200 HP to an injured Pokémon.
  756. A very bitter medicine powder.\nWhen consumed, it heals all of\na Pokémon’s status conditions.
  757. A terribly bitter medicinal herb.\nIt revives a fainted Pokémon and\nfully restores its maximum HP.
  758. This medicine can restore 10 PP\nto a single selected move that\nhas been learned by a Pokémon.
  759. This medicine can fully restore the\nPP of a single selected move that\nhas been learned by a Pokémon.
  760. This medicine can restore 10 PP\nto each of the moves that have\nbeen learned by a Pokémon.
  761. This medicine can fully restore the\nPP of all of the moves that have\nbeen learned by a Pokémon.
  762. Lavaridge Town’s local specialty.\nIt can be used once to heal all the\nstatus conditions of a Pokémon.
  763. A 100 percent pure juice made of Berries.\nWhen consumed, it restores\n20 HP to an injured Pokémon.
  764. This rare ash can revive all fainted\nPokémon in a party. In doing so, it\nalso fully restores their maximum HP.
  765. A nutritious drink for Pokémon.\nWhen consumed, it raises the\nbase HP of a single Pokémon.
  766. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nAttack stat of a single Pokémon.
  767. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nDefense stat of a single Pokémon.
  768. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nSpeed stat of a single Pokémon.
  769. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nSp. Atk stat of a single Pokémon.
  770. A candy that is packed with energy.\nWhen consumed, it will instantly raise\nthe level of a single Pokémon by one.
  771. A medicine that can slightly raise the\nmaximum PP of a single move that has\nbeen learned by the target Pokémon.
  772. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nSp. Def stat of a single Pokémon.
  773. A medicine that can optimally raise the\nmaximum PP of a single move that has\nbeen learned by the target Pokémon.
  774. The Old Chateau’s hidden specialty.\nIt can be used once to heal all the\nstatus conditions of a Pokémon.
  775. An item that prevents stat reduction\namong the Trainer’s party Pokémon\nfor five turns after it is used in battle.
  776. An item that raises the critical-hit ratio\ngreatly. It can be used only once and\nwears off if the Pokémon is withdrawn.
  777. An item that boosts the Attack stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn.
  778. An item that boosts the Defense stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn.
  779. An item that boosts the Speed stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn.
  780. An item that boosts the accuracy of\na Pokémon during a battle. It wears\noff once the Pokémon is withdrawn.
  781. An item that boosts the Sp. Atk stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn.
  782. An item that boosts the Sp. Def stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn.
  783. A doll that attracts the attention of a\nPokémon. It guarantees escape from\nany battle with wild Pokémon.
  784. A toy that attracts the attention of a\nPokémon. It guarantees escape from\nany battle with wild Pokémon.
  785. A lovely toy flute to admire.\nIt’s made from blue glass.
  786. A lovely toy flute to admire.\nIt’s made from yellow glass.
  787. A lovely toy flute to admire.\nIt’s made from red glass.
  788. A lovely toy flute to admire.\nIt’s made from black glass.
  789. A lovely toy flute to admire.\nIt’s made from white glass.
  790. Pure salt that can be discovered\nonly deep inside the Shoal Cave.
  791. A pretty seashell that can be\nfound deep inside the Shoal Cave.
  792. A small red shard. It appears\nto be a fragment of some sort\nof implement made long ago.
  793. A small blue shard. It appears\nto be a fragment of some sort\nof implement made long ago.
  794. A small yellow shard. It appears\nto be a fragment of some sort\nof implement made long ago.
  795. A small green shard. It appears\nto be a fragment of some sort\nof implement made long ago.
  796. An item that prevents any low-level\nwild Pokémon from jumping out at\nyou for 200 steps after its use.
  797. An item that prevents any low-level\nwild Pokémon from jumping out at\nyou for 250 steps after its use.
  798. A long and durable rope.\nUse it to escape instantly\nfrom a cave or a dungeon.
  799. An item that prevents any low-level\nwild Pokémon from jumping out at\nyou for 100 steps after its use.
  800. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt burns as red as the evening sun.
  801. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt is as black as the night sky.
  802. A peculiar stone that can make\ncertain species of Pokémon evolve.\nThe stone has a fiery orange heart.
  803. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt has a distinct thunderbolt pattern.
  804. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt is the blue of a pool of clear water.
  805. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt has an unmistakable leaf pattern.
  806. A very small and rare mushroom.\nIt’s popular with a certain class of\ncollectors and sought out by them.
  807. A very large and rare mushroom.\nIt’s popular with a certain class of\ncollectors and sought out by them.
  808. A rather small pearl that has a\nvery nice silvery sheen to it.\nIt can be sold cheaply to shops.
  809. A rather large pearl that has a very nice silvery\nsheen. It can be sold to shops for a high price.
  810. Lovely, red sand that flows between\nthe fingers with a loose, silky feel.\nIt can be sold at a high price to shops.
  811. A small shard of a beautiful gem that\ndemonstrates a distinctly red sparkle.\nIt can be sold at a high price to shops.
  812. A nugget of the purest gold that gives\noff a lustrous gleam in direct light.\nIt can be sold at a high price to shops.
  813. A pretty, heart-shaped scale that is\nextremely rare. It glows faintly with\nall of the colors of the rainbow.
  814. A sweet honey with a lush aroma that\nattracts wild Pokémon when it is used\nin tall grass, in caves, or on special trees.
  815. A fertilizer to be spread on soft soil\nin regions where Berries are grown.
  816. A fertilizer to be spread on soft soil\nin regions where Berries are grown.
  817. A fertilizer to be spread on soft soil\nin regions where Berries are grown.
  818. A fertilizer to be spread on soft soil\nin regions where Berries are grown.
  819. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It looks as\nif it could be part of a plant’s root.
  820. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It appears\nto be a fragment of a claw.
  821. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It might be\na piece of a seashell.
  822. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It could\nbe a shell or carapace.
  823. A piece of amber that still contains the\ngenetic material of an ancient Pokémon.\nIt’s clear with a tawny, reddish tint.
  824. A fossil from a prehistoric Pokémon\nthat once lived on the land. It looks to\nbe from some kind of protective collar.
  825. A fossil from a prehistoric Pokémon\nthat once lived on the land. It appears\nas though it’s part of a head.
  826. A rare bone that is extremely valuable\nfor the study of Pokémon archeology.\nIt can be sold for a high price to shops.
  827. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt shines with a dazzling light.
  828. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt holds shadows as dark as can be.
  829. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt sparkles like a glittering eye.
  830. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt’s as round as a Pokémon Egg.
  831. A vital item that is needed to keep a\nstone tower from collapsing. Voices\ncan be heard from it occasionally.
  832. A glowing orb to be held by Giratina.\nIt boosts the power of Dragon- and\nGhost-type moves when it is held.
  833. -\n-\n-
  834. -\n-\n-
  835. -\n-\n-
  836. A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it becomes Water type.
  837. A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it becomes Electric type.
  838. A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it becomes Fire type.
  839. A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it becomes Ice type.
  840. -\n-\n-
  841. -\n-\n-
  842. -\n-\n-
  843. -\n-\n-
  844. -\n-\n-
  845. -\n-\n-
  846. -\n-\n-
  847. -\n-\n-
  848. -\n-\n-
  849. -\n-\n-
  850. -\n-\n-
  851. -\n-\n-
  852. -\n-\n-
  853. -\n-\n-
  854. A piece of cloyingly sweet chocolate.\nWhen consumed, it restores\n20 HP to an injured Pokémon.
  855. A brightly gleaming orb to be held by\nDialga. It boosts the power of Dragon-\nand Steel-type moves when it is held.
  856. A beautifully glowing orb to be held by\nPalkia. It boosts the power of Dragon-\nand Water-type moves when it is held.
  857. Stationery designed to be easy to use\nwhen writing someone for the first time.\nHave a Pokémon hold it for delivery.
  858. Stationery designed to make it easier\nto write about your favorite things.\nHave a Pokémon hold it for delivery.
  859. Stationery designed to allow you to\nextend an invitation to the recipient.\nHave a Pokémon hold it for delivery.
  860. Stationery designed to make it easy\nfor you to express thanks. Have a\nPokémon hold it for delivery.
  861. Stationery designed to make it easier\nto pose a question about something.\nHave a Pokémon hold it for delivery.
  862. Stationery designed to allow you to\nrecommend something to the reader.\nHave a Pokémon hold it for delivery.
  863. Stationery designed to make it easy\nto respond to a letter you received.\nHave a Pokémon hold it for delivery.
  864. Stationery featuring an illustration of\na bridge that seems to pierce the sky.\nHave a Pokémon hold it for delivery.
  865. Stationery featuring an illustration of a bright-red\ndrawbridge. Have a Pokémon hold it for delivery.
  866. Stationery featuring an illustration of a\nhigh-tension steel suspension bridge.\nHave a Pokémon hold it for delivery.
  867. Stationery featuring an illustration of\na vintage-looking brick bridge.\nHave a Pokémon hold it for delivery.
  868. Stationery featuring an illustration of\na majestically arched bridge.\nHave a Pokémon hold it for delivery.
  869. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom paralysis on its own in battle.
  870. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom sleep on its own in battle.
  871. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom poisoning on its own in battle.
  872. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom a burn on its own in battle.
  873. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom being frozen on its own in battle.
  874. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can restore\n10 PP to a depleted move during battle.
  875. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can restore its\nown HP by 10 points during battle.
  876. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom confusion on its own in battle.
  877. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom any status condition during battle.
  878. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can restore its\nown HP by a small amount during battle.
  879. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste.
  880. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste.
  881. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste.
  882. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste.
  883. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste.
  884. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  885. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  886. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  887. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  888. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  889. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base HP.
  890. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Attack.
  891. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Defense.
  892. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Sp. Atk.
  893. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Sp. Def.
  894. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Speed.
  895. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  896. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  897. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  898. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  899. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  900. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  901. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  902. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  903. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region.
  904. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Fire-type attack.
  905. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Water-type attack.
  906. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Electric-type attack.
  907. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Grass-type attack.
  908. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Ice-type attack.
  909. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Fighting-type attack.
  910. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Poison-type attack.
  911. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Ground-type attack.
  912. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Flying-type attack.
  913. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Psychic-type attack.
  914. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Bug-type attack.
  915. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Rock-type attack.
  916. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Ghost-type attack.
  917. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Dragon-type attack.
  918. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Dark-type attack.
  919. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Steel-type attack.
  920. If held by a Pokémon, this Berry\nwill lessen the damage taken\nfrom one Normal-type attack.
  921. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Attack\nstat will increase when it’s in a pinch.
  922. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Defense\nstat will increase when it’s in a pinch.
  923. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Speed\nstat will increase when it’s in a pinch.
  924. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Sp. Atk\nstat will increase when it’s in a pinch.
  925. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Sp. Def\nstat will increase when it’s in a pinch.
  926. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its critical-hit\nratio will increase when it’s in a pinch.
  927. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, one of its stats\nwill sharply increase when it’s in a pinch.
  928. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, being hit by a\nsupereffective attack will restore its HP.
  929. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its accuracy will\nincrease just once when it’s in a pinch.
  930. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it will be able to\nmove first just once when it’s in a pinch.
  931. A Berry to be consumed by Pokémon.\nIf a physical attack hits the Pokémon\nholding it, the attacker will also be hurt.
  932. A Berry to be consumed by Pokémon.\nIf a special attack hits the Pokémon\nholding it, the attacker will also be hurt.
  933. An item to be held by a Pokémon.\nIt casts a tricky glare that lowers\nthe opposing Pokémon’s accuracy.
  934. An item to be held by a Pokémon.\nIt will restore any lowered stat in\nbattle. It can be used only once.
  935. An item to be held by a Pokémon.\nThis stiff, heavy brace helps Pokémon\ngrow strong but cuts Speed in battle.
  936. Turning on this special device will\nallow all the Pokémon on your team\nto receive Exp. Points from battles.
  937. An item to be held by a Pokémon.\nThis light, sharp claw lets the\nbearer move first occasionally.
  938. An item to be held by a Pokémon.\nThe comforting chime of this bell\ncalms the holder, making it friendly.
  939. An item to be held by a Pokémon.\nIt snaps the holder out of infatuation.\nIt can be used only once.
  940. An item to be held by a Pokémon.\nThis curious headband boosts Attack\nbut only allows the use of one move.
  941. An item to be held by a Pokémon.\nWhen the holder successfully inflicts\ndamage, the target may also flinch.
  942. An item to be held by a Pokémon.\nIt is a shiny, silver powder that will\nboost the power of Bug-type moves.
  943. An item to be held by a Pokémon.\nIt doubles any prize money received\nif the holding Pokémon joins a battle.
  944. An item to be held by a Pokémon.\nIt helps keep wild Pokémon away if\nthe holder is the head of the party.
  945. A wondrous orb to be held by either\nLatios or Latias. It raises both the\nSp. Atk and Sp. Def stats.
  946. An item to be held by Clamperl.\nThis fang gleams a sharp silver and\nraises the holder’s Sp. Atk stat.
  947. An item to be held by Clamperl.\nThis scale shines with a faint pink and\nraises the holder’s Sp. Def stat.
  948. An item to be held by a Pokémon.\nIt enables the holder to flee from any\nwild Pokémon encounter without fail.
  949. An item to be held by a Pokémon.\nA Pokémon holding this peculiar\nstone is prevented from evolving.
  950. An item to be held by a Pokémon.\nThe holder may endure a potential\nKO attack, leaving it with just 1 HP.
  951. An item to be held by a Pokémon.\nIt’s an egg filled with happiness that\nearns extra Exp. Points in battle.
  952. An item to be held by a Pokémon.\nIt’s a lens for scoping out weak points.\nIt boosts the holder’s critical-hit ratio.
  953. An item to be held by a Pokémon.\nIt is a special metallic film that can\nboost the power of Steel-type moves.
  954. An item to be held by a Pokémon.\nThe holder’s HP is slowly but steadily\nrestored throughout every battle.
  955. A very tough and inflexible scale.\nDragon-type Pokémon may be\nholding this item when caught.
  956. An item to be held by Pikachu.\nIt’s a puzzling orb that boosts\nits Attack and Sp. Atk stats.
  957. An item to be held by a Pokémon.\nIt is a loose, silky sand that boosts\nthe power of Ground-type moves.
  958. An item to be held by a Pokémon.\nIt is a durable stone that boosts\nthe power of Rock-type moves.
  959. An item to be held by a Pokémon.\nIt is a seed imbued with life force that\nboosts the power of Grass-type moves.
  960. An item to be held by a Pokémon.\nA pair of shady-looking glasses that\nboost the power of Dark-type moves.
  961. An item to be held by a Pokémon.\nThis belt helps the wearer to focus and\nboosts the power of Fighting-type moves.
  962. An item to be held by a Pokémon.\nIt is a powerful magnet that boosts\nthe power of Electric-type moves.
  963. An item to be held by a Pokémon.\nThis teardrop-shaped gem boosts\nthe power of Water-type moves.
  964. An item to be held by a Pokémon.\nIt’s a long, sharp beak that boosts\nthe power of Flying-type moves.
  965. An item to be held by a Pokémon.\nThis small, poisonous barb boosts\nthe power of Poison-type moves.
  966. An item to be held by a Pokémon.\nIt’s a piece of ice that repels heat\neffects and boosts Ice-type moves.
  967. An item to be held by a Pokémon.\nIt’s a sinister, eerie tag that boosts\nthe power of Ghost-type moves.
  968. An item to be held by a Pokémon.\nThis spoon is imbued with telekinetic\npower and boosts Psychic-type moves.
  969. An item to be held by a Pokémon.\nIt is a combustible fuel that boosts\nthe power of Fire-type moves.
  970. An item to be held by a Pokémon.\nThis hard and sharp fang boosts\nthe power of Dragon-type moves.
  971. An item to be held by a Pokémon.\nIt’s a sumptuous scarf that boosts\nthe power of Normal-type moves.
  972. A transparent device somehow\nfilled with all sorts of data.\nIt was produced by Silph Co.
  973. An item to be held by a Pokémon.\nThe holder regains a little HP every\ntime it inflicts damage on others.
  974. An item to be held by a Pokémon.\nThis incense has a curious aroma that\nboosts the power of Water-type moves.
  975. An item to be held by a Pokémon.\nThe beguiling aroma of this incense\nmay cause attacks to miss its holder.
  976. An item to be held by Chansey.\nThis pair of lucky boxing gloves will\nboost Chansey’s critical-hit ratio.
  977. An item to be held by Ditto.\nExtremely fine yet hard, this odd\npowder boosts the Defense stat.
  978. An item to be held by Cubone or\nMarowak. It is a hard bone of some\nsort that boosts the Attack stat.
  979. An item to be held by Farfetch’d.\nThis very long and stiff stalk of\nleek boosts its critical-hit ratio.
  980. An item to be held by a Pokémon.\nDuring a Contest, it raises the Cool\naspect of the Pokémon holding it.
  981. An item to be held by a Pokémon.\nDuring a Contest, it raises the Beauty\naspect of the Pokémon holding it.
  982. An item to be held by a Pokémon.\nDuring a Contest, it raises the Cute\naspect of the Pokémon holding it.
  983. An item to be held by a Pokémon.\nDuring a Contest, it raises the Smart\naspect of the Pokémon holding it.
  984. An item to be held by a Pokémon.\nDuring a Contest, it raises the Tough\naspect of the Pokémon holding it.
  985. An item to be held by a Pokémon.\nIt’s a magnifying lens that slightly\nboosts the accuracy of moves.
  986. An item to be held by a Pokémon.\nThis headband exudes strength, slightly\nboosting the power of physical moves.
  987. An item to be held by a Pokémon.\nThis thick pair of glasses slightly\nboosts the power of special moves.
  988. An item to be held by a Pokémon.\nIt’s a well-worn belt that slightly boosts\nthe power of supereffective moves.
  989. An item to be held by a Pokémon.\nProtective moves like Light Screen\nand Reflect will be effective longer.
  990. An item to be held by a Pokémon.\nIt boosts the power of moves, but\nat the cost of some HP on each hit.
  991. A single-use item to be held by a Pokémon.\nIt allows the holder to immediately use a\nmove that normally requires a turn to charge.
  992. An item to be held by a Pokémon.\nIt is a bizarre orb that will badly\npoison the holder during battle.
  993. An item to be held by a Pokémon.\nIt is a bizarre orb that will afflict the\nholder with a burn during battle.
  994. An item to be held by Ditto.\nExtremely fine yet hard, this odd\npowder boosts the Speed stat.
  995. An item to be held by a Pokémon. If the holder\nhas full HP, it will endure a potential KO\nattack with 1 HP. The item then disappears.
  996. An item to be held by a Pokémon.\nIf the holder moves after its target\nmoves, its accuracy will be boosted.
  997. An item to be held by a Pokémon.\nIt boosts moves used consecutively,\nbut only until a different move is used.
  998. An item to be held by a Pokémon.\nIt lowers Speed and allows Ground-type\nmoves to hit Flying-type and levitating holders.
  999. An item to be held by a Pokémon.\nIt is tremendously heavy and makes\nthe holder move slower than usual.
  1000. An item to be held by a Pokémon.\nIf the holder becomes infatuated,\nthe opposing Pokémon will be, too.
  1001. An item to be held by a Pokémon.\nIt gradually restores HP to Poison-type\nPokémon. It damages any other type.
  1002. An item to be held by a Pokémon.\nIt extends the duration of the move\nHail when it’s used by the holder.
  1003. An item to be held by a Pokémon.\nIt extends the duration of the move\nSandstorm when used by the holder.
  1004. An item to be held by a Pokémon.\nIt extends the duration of the move\nSunny Day when used by the holder.
  1005. An item to be held by a Pokémon.\nIt extends the duration of the move\nRain Dance when used by the holder.
  1006. An item to be held by a Pokémon.\nIt extends the duration of multi-turn\nattacks like Bind and Wrap.
  1007. An item to be held by a Pokémon.\nThis curious scarf boosts Speed\nbut only allows the use of one move.
  1008. An item to be held by a Pokémon.\nIt damages the holder every turn and may\nlatch on to Pokémon that touch the holder.
  1009. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nAttack stat to grow more after battling.
  1010. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nDefense stat to grow more after battling.
  1011. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nSp. Atk stat to grow more after battling.
  1012. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nSp. Def stat to grow more after battling.
  1013. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nSpeed stat to grow more after battling.
  1014. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nmaximum HP to grow more after battling.
  1015. An item to be held by a Pokémon.\nThis discarded carapace enables the\nholder to switch out of battle without fail.
  1016. An item to be held by a Pokémon.\nIt boosts the power of HP-stealing\nmoves so the holder recovers more HP.
  1017. An item to be held by a Pokémon.\nThese curious glasses boost Sp. Atk\nbut only allow the use of one move.
  1018. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Fire-type moves.
  1019. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Water-type moves.
  1020. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Electric-type moves.
  1021. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Grass-type moves.
  1022. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Ice-type moves.
  1023. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Fighting-type moves.
  1024. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Poison-type moves.
  1025. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Ground-type moves.
  1026. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Flying-type moves.
  1027. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Psychic-type moves.
  1028. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Bug-type moves.
  1029. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Rock-type moves.
  1030. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Ghost-type moves.
  1031. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Dragon-type moves.
  1032. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Dark-type moves.
  1033. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Steel-type moves.
  1034. An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of Psychic-type moves.
  1035. An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of Rock-type moves.
  1036. An item to be held by a Pokémon.\nThis exotic-smelling incense makes\nthe holder bloated and slow moving.
  1037. An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of Water-type moves.
  1038. An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of Grass-type moves.
  1039. An item to be held by a Pokémon.\nIt doubles any prize money received\nif the holding Pokémon joins a battle.
  1040. An item to be held by a Pokémon.\nIt helps keep wild Pokémon away if\nthe holder is the head of the party.
  1041. A protective item of some sort.\nIt is extremely stiff and heavy.\nIt’s loved by a certain Pokémon.
  1042. A box packed with a tremendous\namount of electric energy.\nIt’s loved by a certain Pokémon.
  1043. A box packed with a tremendous\namount of magma energy.\nIt’s loved by a certain Pokémon.
  1044. A transparent device\noverflowing with dubious data.\nIts producer is unknown.
  1045. A cloth imbued with horrifyingly\nstrong spiritual energy.\nIt’s loved by a certain Pokémon.
  1046. An item to be held by a Pokémon.\nThis sharply hooked claw increases\nthe holder’s critical-hit ratio.
  1047. An item to be held by a Pokémon.\nWhen the holder successfully inflicts\ndamage, the target may also flinch.
  1048. The user sharpens its claws to\nboost its Attack stat and accuracy.
  1049. The user slashes the target with huge,\nsharp claws.
  1050. The user materializes an odd\npsychic wave to attack the target.\nThis attack does physical damage.
  1051. The user quietly focuses its mind and\ncalms its spirit to raise its Sp. Atk and\nSp. Def stats.
  1052. The target is scared off and a different\nPokémon is dragged out. In the wild,\nthis ends a battle against a single Pokémon.
  1053. A move that leaves the target\nbadly poisoned. Its poison\ndamage worsens every turn.
  1054. The user summons a hailstorm lasting five\nturns. It damages all Pokémon except the\nIce type.
  1055. The user tenses its muscles to bulk up\nits body, raising both its Attack and\nDefense stats.
  1056. The user drenches the target in a special\npoisonous liquid. This move’s power is\ndoubled if the target is poisoned.
  1057. A unique attack that varies in type\ndepending on the Pokémon using it.
  1058. The user intensifies the sun\nfor five turns, powering up\nFire-type moves.
  1059. The target is taunted into a rage\nthat allows it to use only attack\nmoves for three turns.
  1060. The target is struck with an icy-\ncold beam of energy. This may\nalso leave the target frozen.
  1061. A howling blizzard is summoned to strike\nopposing Pokémon. This may also leave\nthe opposing Pokémon frozen.
  1062. The target is attacked with a powerful beam.\nThe user can’t move on the next turn.
  1063. A wondrous wall of light is put up to\nreduce damage from special attacks\nfor five turns.
  1064. Enables the user to evade all attacks.\nIts chance of failing rises if it is used\nin succession.
  1065. The user summons a heavy rain\nthat falls for five turns, powering\nup Water-type moves.
  1066. The user lands and rests its body.\nIt restores the user’s HP by up to\nhalf of its max HP.
  1067. The user creates a protective field\nthat prevents status conditions\nfor five turns.
  1068. A full-power attack that grows more\npowerful the less the user likes\nits Trainer.
  1069. A two-turn attack. The user gathers\nlight, then blasts a bundled beam on\nthe next turn.
  1070. The user throws a stone or similar projectile\nto attack an opponent. A flying Pokémon\nwill fall to the ground when it’s hit.
  1071. A strong electric blast crashes down on\nthe target. This may also leave the target\nwith paralysis.
  1072. A wicked thunderbolt is dropped on\nthe target to inflict damage. This may\nalso leave the target with paralysis.
  1073. The user sets off an earthquake that\nstrikes every Pokémon around it.
  1074. A full-power attack that grows more\npowerful the more the user likes\nits Trainer.
  1075. The user burrows, then attacks\non the next turn. It can also\nbe used to exit dungeons.
  1076. The target is hit by a strong telekinetic\nforce. This may also lower the target’s\nSp. Def stat.
  1077. The user hurls a shadowy blob at the\ntarget. This may also lower the target’s\nSp. Def stat.
  1078. The user attacks with a swift chop.\nIt can also break barriers, such as\nLight Screen and Reflect.
  1079. By moving rapidly, the user makes illusory\ncopies of itself to raise its evasiveness.
  1080. A wondrous wall of light is put up to\nreduce damage from physical attacks\nfor five turns.
  1081. The user strikes everything around it by\nswamping the area with a giant sludge wave.\nThis may also poison those hit.
  1082. The target is scorched with an intense\nblast of fire. This may also leave the\ntarget with a burn.
  1083. Unsanitary sludge is hurled at the target.\nThis may also poison the target.
  1084. A five-turn sandstorm is summoned\nto hurt all combatants except for\nRock, Ground, and Steel types.
  1085. The target is attacked with an intense\nblast of all-consuming fire. This may\nalso leave the target with a burn.
  1086. Boulders are hurled at the target.\nThis also lowers the target’s Speed\nstat by preventing its movement.
  1087. The user confounds the target with\nspeed, then slashes.\nThis attack never misses.
  1088. The user torments and enrages the\ntarget, making it incapable of using\nthe same move twice in a row.
  1089. An attack move that doubles its power if\nthe user is poisoned, burned, or\nhas paralysis.
  1090. Cloaking itself in flame, the user attacks.\nThen, building up more power,\nthe user raises its Speed stat.
  1091. The user goes to sleep for two turns.\nThis fully restores the user’s HP and\nheals any status conditions.
  1092. If it is the opposite gender of the user,\nthe target becomes infatuated and less\nlikely to attack.
  1093. The user attacks and steals the target’s\nheld item simultaneously. The user can’t\nsteal anything if it already holds an item.
  1094. The user makes a swift attack on\nthe target’s legs, which lowers the\ntarget’s Speed stat.
  1095. The user attacks the target with a song.\nOthers can join in the Round and make\nthe attack do greater damage.
  1096. The user attacks the target with an\nechoing voice. If this move is used\nevery turn, it does greater damage.
  1097. The user attacks the target at full power.\nThe attack’s recoil harshly lowers the\nuser’s Sp. Atk stat.
  1098. The target is hit with wings of steel.\nThis may also raise the user’s Defense stat.
  1099. The user heightens its mental focus and\nunleashes its power.\nThis may also lower the target’s Sp. Def.
  1100. The user draws power from nature and\nfires it at the target. This may also\nlower the target’s Sp. Def.
  1101. A restrained attack that prevents the\ntarget from fainting. The target is left\nwith at least 1 HP.
  1102. The user shoots boiling hot water at\nits target. This may also leave the\ntarget with a burn.
  1103. The user flings its held item at the target\nto attack. This move’s power and effects\ndepend on the item.
  1104. The user attacks with an electric\ncharge. The user may use any remaining\nelectricity to raise its Sp. Atk stat.
  1105. The user takes the target into the sky,\nthen drops it during the next turn.\nThe target cannot attack while in the sky.
  1106. The user attacks opposing Pokémon with fire.\nIf a Pokémon is holding a certain item, such as a\nBerry, the item becomes burned up and unusable.
  1107. The user suppresses the target and\nmakes its move go last.
  1108. The user shoots a sinister, bluish-white\nflame at the target to inflict a burn.
  1109. The user nimbly strikes the target.\nIf the user is not holding an item,\nthis attack inflicts massive damage.
  1110. This move prevents the target from\nusing its held item. Its Trainer is\nalso prevented from using items on it.
  1111. The user attacks everything around it\nby causing a tremendous explosion.\nThe user faints upon using this move.
  1112. The user slashes with a sharp claw\nmade from shadows.\nCritical hits land more easily.
  1113. The user stores power, then attacks.\nIf the user moves after the target,\nthis attack’s power will be doubled.
  1114. The user gets revenge for a fainted ally.\nIf an ally fainted in the previous turn,\nthis move becomes more powerful.
  1115. The user charges at the target using\nevery bit of its power.\nThe user can’t move on the next turn.
  1116. The user polishes its body to reduce drag.\nThis can sharply raise the Speed stat.
  1117. The user flashes a bright light that cuts\nthe target’s accuracy.
  1118. The user stabs the target with\nsharpened stones from below.\nCritical hits land more easily.
  1119. After making its attack, the user\nrushes back to switch places with\na party Pokémon in waiting.
  1120. The user launches a weak jolt of\nelectricity that paralyzes the target.
  1121. The user tackles the target with a high-speed\nspin. The slower the user compared to the\ntarget, the greater the move’s power.
  1122. A frenetic dance to uplift the fighting\nspirit. This sharply raises the user’s\nAttack stat.
  1123. While resisting, the user attacks the\nopposing Pokémon. This lowers the\nSp. Atk stat of those hit.
  1124. The user hypnotizes itself into\ncopying any stat change made\nby the target.
  1125. The user strikes everything around it\nby stomping down on the ground.\nThis lowers the Speed stat of those hit.
  1126. The user blows its cold breath on the\ntarget. This attack always results in\na critical hit.
  1127. Large boulders are hurled at the opposing\nPokémon to inflict damage. This may also\nmake the opposing Pokémon flinch.
  1128. The user slashes at the target by\ncrossing its scythes or claws as if\nthey were a pair of scissors.
  1129. The target is knocked away, and a different\nPokémon is dragged out. In the wild, this\nends a battle against a single Pokémon.
  1130. The target is infested and attacked\nfor four to five turns.\nThe target can’t flee during this time.
  1131. The target is stabbed with a tentacle\nor arm steeped in poison. This may also\npoison the target.
  1132. The user eats the dreams of a sleeping\ntarget. It absorbs half the damage\ncaused to heal its own HP.
  1133. The user snares the target with grass and\ntrips it. The heavier the target, the greater\nthe move’s power.
  1134. The user enrages and confuses the\ntarget. However, this also sharply raises\nthe target’s Attack stat.
  1135. While it is asleep, the user randomly uses\none of the moves it knows.
  1136. After making its attack, the user\nrushes back to switch places with a\nparty Pokémon in waiting.
  1137. The user makes a copy of itself using\nsome of its HP. The copy serves as\nthe user’s decoy.
  1138. The user gathers all its light energy\nand releases it at once. This may also\nlower the target’s Sp. Def stat.
  1139. The user creates a bizarre area in\nwhich slower Pokémon get to move\nfirst for five turns.
  1140. The target is cut with a scythe or claw.\nThis can also be used to cut down thin trees.
  1141. The user soars and then strikes\nits target on the next turn. This can\nalso be used to fly to any familiar town.
  1142. The user attacks everything around it by\nswamping its surroundings with a giant wave.\nThis can also be used for crossing water.
  1143. The target is slugged with a punch thrown\nat maximum power. This can also be used\nto move heavy boulders.
  1144. The user charges at the target and may make it\nflinch. This can also be used to climb a waterfall.
  1145. Diving on the first turn, the user floats\nup and attacks on the next turn.
  1146. -\n-\n-
  1147. -\n-\n-
  1148. A bag filled with convenient tools for\nexploring. It provides access to the\nUnderground in the Sinnoh region.
  1149. A sturdy, spacious bag that is\nused to carry any treasures or\nloot obtained in the coal mine.
  1150. It lists the rules for holding battles.\nFor Link Battles, you may choose\nwhich set of rules you wish to use.
  1151. A tool that can search out Pokémon\nthat are hiding in the tall grass. Its\nbattery is recharged as you walk.
  1152. A card that lists how many\nBattle Points you have earned.
  1153. A notebook that keeps a day-to-day\nrecord of your adventure so far.
  1154. A case for storing Seals that can be\napplied to the exteriors of Poké Balls.
  1155. A lovely case to store colorful Props\nfor your Pokémon to wear in a musical.
  1156. A tiny bag that can hold 10 Seals\nfor decorating Poké Balls.
  1157. A convenient notepad that is used to\nregister your Friends and friend codes\nand keep a record of your gameplay.
  1158. A large key for operating the doors of\nthe Valley Windworks in the canyon.\nIt was held by a Team Galactic Grunt.
  1159. An ancient good-luck charm made\nof Pokémon bones to be taken to\nthe elder of Celestic Town.
  1160. A card key for disengaging the security\nsystems in the Galactic HQ. Losing it\ncan result in punishment, apparently.
  1161. A mythical chain that is said to link\nthe Legendary Pokémon that created\nthe Sinnoh region.
  1162. A very convenient map that can be\nviewed anytime. It even shows you\nyour present location in the region.
  1163. A device that indicates Trainers who\nwant to battle. Its battery charges\nwhile you walk.
  1164. A case for holding coins obtained\nat the Game Corner. It can hold up\nto 50,000 coins.
  1165. An old and beat-up fishing rod.\nUse it at any body of water to\nfish for wild aquatic Pokémon.
  1166. A new, good-quality fishing rod.\nUse it at any body of water to\nfish for wild aquatic Pokémon.
  1167. An awesome, high-tech fishing rod.\nUse it at any body of water to\nfish for wild aquatic Pokémon.
  1168. A watering can shaped like a Psyduck.\nIt helps promote the healthy growth of\nany Berries planted in good, soft soil.
  1169. A case for storing Poffins cooked from Berries.
  1170. A folding Bicycle that enables a rider\nto get around much faster than a pair\nof Running Shoes will allow.
  1171. A key to one of the suites at a certain\nluxury hotel by a lake. For some odd\nreason, it often disappears.
  1172. A letter from Professor Oak.\nWritten in it is a request for you\nto go to Route 224.
  1173. A feather that glows like the moon.\nIt’s said to possess the power to\ndispel nightmares.
  1174. A card needed for entering the inn in\nCanalave City. Oddly, the last date\nmarked on it was 50 years ago.
  1175. A flute that puts out echoing sounds\nthat do not seem to be of this world.\nNo one knows who made it.
  1176. A ticket required for sailing on the\nferry S.S. Aqua. It has a drawing\nof a ship on its front.
  1177. A pass required for entering Pokémon\nContests. It has a drawing of an award\nribbon on its front.
  1178. A stone formed by boulders melting in\nintensely hot magma, then hardening.\nMagma remains sealed inside it.
  1179. A parcel entrusted into your care.\nYou are supposed to deliver it to your\nchildhood friend who left Twinleaf Town.
  1180. A coupon to be exchanged for a\nPokémon Watch--Pokétch for short.\nThree coupons are needed.
  1181. A coupon to be exchanged for a\nPokémon Watch--Pokétch for short.\nThree coupons are needed.
  1182. A coupon to be exchanged for a\nPokémon Watch--Pokétch for short.\nThree coupons are needed.
  1183. The key to Team Galactic’s sinister\nwarehouse located at the edge of\nVeilstone City.
  1184. A fantastic medicine dispensed by the\npharmacy in Cianwood City. It fully\nheals a Pokémon of any ailment.
  1185. An amazing device that can record a\nbattle between friends or the battles\nat certain special battle facilities.
  1186. A flower sometimes bundled in\nbouquets to convey gratitude on\nspecial occasions like birthdays.
  1187. A high-tech key that has to be used at\na specific location. It emits a special\nelectronic signal to open a door.
  1188. A handy box where you can store\nup to 99 of each kind of Apricorn.
  1189. A report of all the discovered kinds\nof Unown.
  1190. Handy containers for cultivating\nBerries wherever you go.
  1191. It searches for hidden items in the\narea and emits different lights and\nsounds when it detects something.
  1192. A card to save points for the\nBuena’s Password show.
  1193. A very tasty tail of something.\nIt can be sold at a high price to shops.
  1194. A very old-fashioned bell that\nmakes a gentle ringing sound.
  1195. A card key that opens a shutter in the\nRadio Tower.
  1196. A key that opens a door in the\nGoldenrod Tunnel.
  1197. A bottle used for watering plants in the\nBerry Pots.
  1198. A scale from a red Gyarados.\nIt glows red like a flame.
  1199. The Mime Jr. doll that was lost by\nthe Copycat.
  1200. A pass required for riding the Magnet\nTrain. It allows you to ride whenever\nand however much you’d like.
  1201. An important part of a machine that\nwas stolen from the Power Plant.
  1202. A strange, silvery feather\nthat sparkles.
  1203. A mystical rainbow feather\nthat sparkles.
  1204. A mysterious Egg obtained from Mr. Pokémon.\nWhat is in the Egg is unknown.
  1205. A red Apricorn.\nIt assails your nostrils.
  1206. A blue Apricorn.\nIt smells a bit like grass.
  1207. A yellow Apricorn.\nIt has an invigorating scent.
  1208. A green Apricorn.\nIt has a mysterious, aromatic scent.
  1209. A pink Apricorn.\nIt has a nice, sweet scent.
  1210. A white Apricorn.\nIt doesn’t smell like anything.
  1211. A black Apricorn.\nIt has a scent beyond one’s experience.
  1212. A Poké Ball that makes it easier to\ncatch Pokémon that are usually\nvery quick to run away.
  1213. A Poké Ball that makes it easier to\ncatch Pokémon that are at a lower\nlevel than your own Pokémon.
  1214. A Poké Ball that is good for catching\nPokémon that you reel in with a Rod\nwhile out fishing.
  1215. A Poké Ball that is better than usual\nat catching very heavy Pokémon.
  1216. A Poké Ball that works best when\ncatching a Pokémon that is of the\nopposite gender of your Pokémon.
  1217. A strange Poké Ball that will make\nthe wild Pokémon caught with it more\nfriendly toward you immediately.
  1218. A Poké Ball that will make it easier\nto catch Pokémon that can evolve\nusing a Moon Stone.
  1219. A special Poké Ball that is used\nduring the Bug-Catching Contest.
  1220. A special Poké Ball for the Pal Park.
  1221. A nice photo album for storing all the\nphotos taken along your adventure.
  1222. A music player that allows you to listen\nto nostalgic songs. It’s operated with\nthe flip of a single switch.
  1223. A very old-fashioned bell that\nmakes a gentle ringing sound.
  1224. Mahogany Town’s famous candy.\nWhen consumed, it restores\n20 HP to an injured Pokémon.
  1225. It holds Pokéathlon records. It is a\ncard that shows how many victories\nyou have had in the Pokéathlon.
  1226. It holds Pokéathlon records. It is a\ncard that shows how many losses\nyou have had in the Pokéathlon.
  1227. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon dashed in the Pokéathlon.
  1228. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon jumped in the Pokéathlon.
  1229. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Hurdle Dash.
  1230. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Relay Run.
  1231. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Pennant Capture.
  1232. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Block Smash.
  1233. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Disc Catch.
  1234. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Snow Throw.
  1235. It holds Pokéathlon records. It is a\ncard that shows how many points your\nPokémon scored in the Pokéathlon.
  1236. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon failed in the Pokéathlon.
  1237. It holds Pokéathlon records. It is a\ncard that shows how many times\nyour Pokémon impeded themselves.
  1238. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon tackled in the Pokéathlon.
  1239. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon fell down in the Pokéathlon.
  1240. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Ring Drop.
  1241. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Lamp Jump.
  1242. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Circle Push.
  1243. It holds Pokéathlon records. It is a\ncard that shows how many Link\nPokéathlon wins you have had.
  1244. It holds Pokéathlon records. It is a\ncard that shows how many Link\nPokéathlon losses you have had.
  1245. It holds Pokéathlon records. It is a\ncard that shows how many times\nyou have won a Pokéathlon event.
  1246. It holds Pokéathlon records. It is a\ncard that shows how many times\nyou have lost a Pokéathlon event.
  1247. It holds Pokéathlon records. It is a\ncard that shows how many times you\nswitched Pokémon in the Pokéathlon.
  1248. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Goal Roll.
  1249. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon won individual prizes.
  1250. It holds Pokéathlon records. It is a\ncard that shows how many times you\ninstructed your Pokémon.
  1251. It holds Pokéathlon records. It is a\ncard that shows how much time you\nspent participating in the Pokéathlon.
  1252. A shiny green orb that is said to have\na legend tied to it. It’s known to have a\ndeep connection with the Hoenn region.
  1253. A sturdy Capsule that can only\nbe opened with a special key.
  1254. A shiny red orb that is said to have\na legend tied to it. It’s known to have a\ndeep connection with the Hoenn region.
  1255. A shiny blue orb that is said to have\na legend tied to it. It’s known to have a\ndeep connection with the Hoenn region.
  1256. A crystal ball that was excavated from\nthe ground. It’s a very beautiful stone that\nis covered with bits of rock and earth.
  1257. A mysterious scale that causes\na certain Pokémon to evolve.\nIt shines in rainbow colors.
  1258. A mysterious Evolutionary lump. When\nheld by a Pokémon that can still evolve,\nit raises both Defense and Sp. Def.
  1259. An item to be held by a Pokémon.\nThis very light stone reduces the\nweight of a Pokémon when held.
  1260. An item to be held by a Pokémon.\nIf the holder is hit, the attacker will\nalso be damaged upon contact.
  1261. An item to be held by a Pokémon.\nThe holder will float in the air until hit.\nOnce hit, this item will burst.
  1262. An item to be held by a Pokémon.\nWhen the holder is hit by an attack,\nthe attacker is removed from battle.
  1263. An item to be held by a Pokémon.\nMoves that normally have no effect\nwill land on a Pokémon holding it.
  1264. An item to be held by a Pokémon.\nA band that increases the power of\nbinding moves used by the holder.
  1265. An item to be held by a Pokémon.\nIt boosts Sp. Atk if hit with a Water-\ntype attack. It can only be used once.
  1266. An item to be held by a Pokémon.\nIt boosts Attack if hit with an Electric-\ntype attack. It can only be used once.
  1267. An item to be held by a Pokémon.\nIf the holder is hit by an attack, it\nwill be switched out of battle.
  1268. A gem with an essence of fire.\nWhen held, it strengthens the power\nof a Fire-type move one time.
  1269. A gem with an essence of water.\nWhen held, it strengthens the power\nof a Water-type move one time.
  1270. A gem with an essence of electricity.\nWhen held, it strengthens the power of\nan Electric-type move one time.
  1271. A gem with an essence of nature.\nWhen held, it strengthens the power\nof a Grass-type move one time.
  1272. A gem with an essence of ice.\nWhen held, it strengthens the power\nof an Ice-type move one time.
  1273. A gem with an essence of combat.\nWhen held, it strengthens the power\nof a Fighting-type move one time.
  1274. A gem with an essence of poison.\nWhen held, it strengthens the power\nof a Poison-type move one time.
  1275. A gem with an essence of land.\nWhen held, it strengthens the power\nof a Ground-type move one time.
  1276. A gem with an essence of air.\nWhen held, it strengthens the power\nof a Flying-type move one time.
  1277. A gem with an essence of the mind.\nWhen held, it strengthens the power\nof a Psychic-type move one time.
  1278. A gem with an insect-like essence.\nWhen held, it strengthens the power\nof a Bug-type move one time.
  1279. A gem with an essence of rock.\nWhen held, it strengthens the power\nof a Rock-type move one time.
  1280. A gem with a spectral essence.\nWhen held, it strengthens the power\nof a Ghost-type move one time.
  1281. A gem with a draconic essence.\nWhen held, it strengthens the power\nof a Dragon-type move one time.
  1282. A gem with an essence of darkness.\nWhen held, it strengthens the power\nof a Dark-type move one time.
  1283. A gem with an essence of steel.\nWhen held, it strengthens the power\nof a Steel-type move one time.
  1284. A gem with an ordinary essence.\nWhen held, it strengthens the power\nof a Normal-type move one time.
  1285. An item for use on a Pokémon.\nIt slightly increases the base\nHP of a single Pokémon.
  1286. An item for use on a Pokémon.\nIt slightly increases the base Attack\nstat of a single Pokémon.
  1287. An item for use on a Pokémon.\nIt slightly increases the base Defense\nstat of a single Pokémon.
  1288. An item for use on a Pokémon.\nIt slightly increases the base Sp. Atk\nstat of a single Pokémon.
  1289. An item for use on a Pokémon.\nIt slightly increases the base Sp. Def\nstat of a single Pokémon.
  1290. An item for use on a Pokémon.\nIt slightly increases the base Speed\nstat of a single Pokémon.
  1291. Though this feather is beautiful,\nit’s just a regular feather and\nhas no effect on Pokémon.
  1292. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It appears\nas though it could be part of its back.
  1293. A fossil from a prehistoric Pokémon\nthat once lived in the sky. It looks as\nif it could come from part of its wing.
  1294. A special pass to go to Liberty Garden.\nBoard the ship in Castelia City.
  1295. A mysterious orb containing the power\nof the Unova region, to be used when\ngenerating Pass Power.
  1296. A special Poké Ball that appears in your\nBag out of nowhere in the Entree Forest.\nIt can catch any Pokémon.
  1297. A toy that attracts the attention of a\nPokémon. It guarantees escape from\nany battle with a wild Pokémon.
  1298. A lovely case to store colorful Props\nfor your Pokémon to wear in a musical.
  1299. A skull of a Pokémon which was said\nto have braved the angry waters to\nfly around the world.
  1300. A rare mushroom that gives off\na nice fragrance. It can be sold at\na high price to shops.
  1301. A big nugget of pure gold that gives\noff a lustrous gleam. It can be sold\nat a high price to shops.
  1302. Very large pearls that sparkle in\na pretty silver color. They can be\nsold at a high price to shops.
  1303. A shard that fell to the ground\nwhen a comet approached. It can\nbe sold at a high price to shops.
  1304. A copper coin used by an ancient\ncivilization about 3,000 years ago.
  1305. A silver coin used by an ancient\ncivilization about 3,000 years ago.
  1306. A gold coin used by an ancient\ncivilization about 3,000 years ago.
  1307. A fragile vase made by an ancient\ncivilization about 3,000 years ago.
  1308. A heavy bracelet made by an ancient\ncivilization about 3,000 years ago.
  1309. A stone figurine made by an ancient\ncivilization about 3,000 years ago.
  1310. A heavy crown made by an ancient\ncivilization about 3,000 years ago.
  1311. Castelia City’s specialty, soft-serve\nice cream. It heals all the status\nproblems of a single Pokémon.
  1312. It can be used many times to raise the\ncritical-hit ratio of one Pokémon. It\nwears off if the Pokémon is withdrawn.
  1313. It sharply raises the Speed stat of a\nPokémon in battle. It wears off if\nthe Pokémon is withdrawn.
  1314. It sharply raises the Sp. Atk stat of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn.
  1315. It sharply raises the Sp. Def stat of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn.
  1316. It sharply raises the Defense stat\nof a Pokémon in battle. It wears off\nif the Pokémon is withdrawn.
  1317. It sharply raises the Attack stat of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn.
  1318. It sharply raises the accuracy of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn.
  1319. It drastically raises the Speed stat of\na Pokémon in battle. It wears off if the\nPokémon is withdrawn.
  1320. It drastically raises the Sp. Atk stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn.
  1321. It drastically raises the Sp. Def stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn.
  1322. It drastically raises the Defense stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn.
  1323. It drastically raises the Attack stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn.
  1324. It drastically raises the accuracy of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn.
  1325. It raises the Speed stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn.
  1326. It raises the Sp. Atk stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn.
  1327. It raises the Sp. Def stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn.
  1328. It raises the Defense stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn.
  1329. It raises the Attack stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn.
  1330. It raises the accuracy of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn.
  1331. When used, it activates the\nAbility of an ally Pokémon.
  1332. When used, it causes an ally\nPokémon to drop a held item.
  1333. When used, it causes an ally\nPokémon to use its held item.
  1334. When used, it restores any stat\nchanges of an ally Pokémon.
  1335. It can be used many times to greatly\nraise a Pokémon’s critical-hit ratio. It\nwears off if the Pokémon is withdrawn.
  1336. Reshiram’s body was destroyed and\nchanged into this stone. It is said to\nbe waiting for the emergence of a hero.
  1337. Zekrom’s body was destroyed and\nchanged into this stone. It is said to\nbe waiting for the emergence of a hero.
  1338. The user shrouds itself in electricity\nand smashes into its target.\nThis also damages the user a little.
  1339. The user attacks with a punch. This may\nalso lower the target’s Defense stat. This\nmove can also shatter rocks in the field.
  1340. The user yells as if it’s ranting about\nsomething, which lowers the Sp. Atk stat\nof opposing Pokémon.
  1341. A high-tech transceiver with a\ncamera function. It allows up to\nfour-way calls.
  1342. A rare stone.
  1343. An important letter that\nWingull delivers.
  1344. An important letter that\nWingull delivers.
  1345. An important letter that\nWingull delivers.
  1346. A high-tech transceiver with a\ncamera function. It allows up to\nfour-way calls.
  1347. A box-shaped machine\nthat stores Medals and\nMedal information.
  1348. A splicer that fuses Kyurem and a\ncertain Pokémon. They are said to\nhave been one in the beginning.
  1349. A splicer that separates Kyurem\nand a certain Pokémon when\nthey have been fused.
  1350. A permit that is needed to\nenter the Nature Preserve.\nNot many know about it.
  1351. An oval charm said to increase\nthe chance of Pokémon Eggs\nbeing found at the Day Care.
  1352. A shiny charm said to increase\nthe chance of finding a Shiny\nPokémon in the wild.
  1353. A card key needed to enter the\npassword inside the Plasma Frigate.
  1354. A handkerchief dropped by\na regular at Café Warehouse.\nIt smells faintly like a Pokémon.
  1355. A special device that wrings out\nthe potential of Pokémon.\nIt is an imperfect prototype.
  1356. The Xtransceiver found at the\nNimbasa City amusement park.\nIt seems it belongs to a boy.
  1357. The Xtransceiver found at the\nNimbasa City amusement park.\nIt seems it belongs to a girl.
  1358. A looking glass that reveals the truth.\nIt’s a mysterious glass that returns\na Pokémon to its original shape.
  1359. An item to be held by a Pokémon.\nAttack and Sp. Atk sharply increase\nif the holder is hit with a move it’s weak to.
  1360. An item to be held by a Pokémon.\nThis offensive vest raises Sp. Def\nbut prevents the use of status moves.
  1361. A device that allows users to receive\nand view hologram clips at any time.\nIt is also used to chat with others.
  1362. A letter that Professor Sycamore wrote\nto your mother. A faint but pleasant\nperfume seems to cling to the paper.
  1363. Attaches roller skates to the bottom\nof your shoes, allowing you to glide\nquickly around and perform tricks.
  1364. An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Fairy-type moves.
  1365. A capsule that allows a Pokémon with\ntwo Abilities to switch between these\nAbilities when it is used.
  1366. A soft and sweet treat made of fluffy,\npuffy, whipped and whirled cream.\nIt’s loved by a certain Pokémon.
  1367. A sachet filled with fragrant perfumes\nthat are just slightly too overwhelming.\nYet it’s loved by a certain Pokémon.
  1368. An item to be held by a Pokémon.\nIt boosts Sp. Def if hit with a Water-\ntype attack. It can only be used once.
  1369. An item to be held by a Pokémon.\nIt boosts Attack if hit with an Ice-type\nattack. It can only be used once.
  1370. An item to be held by a Pokémon.\nThese goggles protect the holder from\nboth weather-related damage and powder.
  1371. A flute which can play with such a\nbeautiful tone that even sleeping\nPokémon find themselves roused.
  1372. Mulch to be used in a Berry field.\nIt increases the Berry harvest without\nthe need for particularly diligent care.
  1373. Mulch to be used in a Berry field.\nIt causes strange, sudden mutations\nbased on the combination of Berries.
  1374. Mulch to be used in a Berry field.\nIt increases the Berry harvest that\ncan be grown by diligent watering.
  1375. Mulch to be used in a Berry field.\nAn amazing Mulch with the effects\nof Rich, Surprise, and Boost Mulch.
  1376. One variety of the mysterious Mega Stones.\nHave Gengar hold it, and this stone will\nenable it to Mega Evolve during battle.
  1377. One variety of the mysterious Mega Stones.\nHave Gardevoir hold it, and this stone will\nenable it to Mega Evolve during battle.
  1378. One variety of the mysterious Mega Stones.\nHave Ampharos hold it, and this stone will\nenable it to Mega Evolve during battle.
  1379. One variety of the mysterious Mega Stones.\nHave Venusaur hold it, and this stone will\nenable it to Mega Evolve during battle.
  1380. One variety of the mysterious Mega Stones.\nHave Charizard hold it, and this stone will\nenable it to Mega Evolve during battle.
  1381. One variety of the mysterious Mega Stones.\nHave Blastoise hold it, and this stone will\nenable it to Mega Evolve during battle.
  1382. One variety of the mysterious Mega Stones.\nHave Mewtwo hold it, and this stone will\nenable it to Mega Evolve during battle.
  1383. One variety of the mysterious Mega Stones.\nHave Mewtwo hold it, and this stone will\nenable it to Mega Evolve during battle.
  1384. One variety of the mysterious Mega Stones.\nHave Blaziken hold it, and this stone will\nenable it to Mega Evolve during battle.
  1385. One variety of the mysterious Mega Stones.\nHave Medicham hold it, and this stone will\nenable it to Mega Evolve during battle.
  1386. One variety of the mysterious Mega Stones.\nHave Houndoom hold it, and this stone will\nenable it to Mega Evolve during battle.
  1387. One variety of the mysterious Mega Stones.\nHave Aggron hold it, and this stone will\nenable it to Mega Evolve during battle.
  1388. One variety of the mysterious Mega Stones.\nHave Banette hold it, and this stone will\nenable it to Mega Evolve during battle.
  1389. One variety of the mysterious Mega Stones.\nHave Tyranitar hold it, and this stone will\nenable it to Mega Evolve during battle.
  1390. One variety of the mysterious Mega Stones.\nHave Scizor hold it, and this stone will\nenable it to Mega Evolve during battle.
  1391. One variety of the mysterious Mega Stones.\nHave Pinsir hold it, and this stone will\nenable it to Mega Evolve during battle.
  1392. One variety of the mysterious Mega Stones.\nHave Aerodactyl hold it, and this stone will\nenable it to Mega Evolve during battle.
  1393. One variety of the mysterious Mega Stones.\nHave Lucario hold it, and this stone will\nenable it to Mega Evolve during battle.
  1394. One variety of the mysterious Mega Stones.\nHave Abomasnow hold it, and this stone will\nenable it to Mega Evolve during battle.
  1395. One variety of the mysterious Mega Stones.\nHave Kangaskhan hold it, and this stone will\nenable it to Mega Evolve during battle.
  1396. One variety of the mysterious Mega Stones.\nHave Gyarados hold it, and this stone will\nenable it to Mega Evolve during battle.
  1397. One variety of the mysterious Mega Stones.\nHave Absol hold it, and this stone will\nenable it to Mega Evolve during battle.
  1398. One variety of the mysterious Mega Stones.\nHave Charizard hold it, and this stone will\nenable it to Mega Evolve during battle.
  1399. One variety of the mysterious Mega Stones.\nHave Alakazam hold it, and this stone will\nenable it to Mega Evolve during battle.
  1400. One variety of the mysterious Mega Stones.\nHave Heracross hold it, and this stone will\nenable it to Mega Evolve during battle.
  1401. One variety of the mysterious Mega Stones.\nHave Mawile hold it, and this stone will\nenable it to Mega Evolve during battle.
  1402. One variety of the mysterious Mega Stones.\nHave Manectric hold it, and this stone will\nenable it to Mega Evolve during battle.
  1403. One variety of the mysterious Mega Stones.\nHave Garchomp hold it, and this stone will\nenable it to Mega Evolve during battle.
  1404. One variety of the mysterious Mega Stones.\nHave Latias hold it, and this stone will\nenable it to Mega Evolve during battle.
  1405. One variety of the mysterious Mega Stones.\nHave Latios hold it, and this stone will\nenable it to Mega Evolve during battle.
  1406. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Fairy-type attack.
  1407. If held by a Pokémon, this Berry\nwill increase the holder’s Defense\nif it’s hit with a physical move.
  1408. If held by a Pokémon, this Berry will\nincrease the holder’s Sp. Def\nif it’s hit with a special move.
  1409. A watering can shaped like a Lotad.\nIt helps promote the healthy growth of\nany Berries planted in good, soft soil.
  1410. An attack that makes use of nature’s\npower. Its effects vary depending on\nthe user’s environment.
  1411. The user releases a horrible aura\nimbued with dark thoughts. This\nmay also make the target flinch.
  1412. Striking opponents over and over\nmakes the user’s fists harder.\nHitting a target raises the Attack stat.
  1413. The user damages opposing Pokémon\nby emitting a powerful flash.
  1414. The user tells the target a secret, and\nthe target loses its ability to concentrate.\nThis lowers the target’s Sp. Atk stat.
  1415. This pass serves as an ID card\nfor gaining access to the power\nplant that lies along Route 13.
  1416. This ring contains an untold power that\nsomehow enables Pokémon carrying\nMega Stones to Mega Evolve in battle.
  1417. A rather curious stone that might\nappear to be valuable to some.\nIt’s all in the eye of the beholder.
  1418. A perfectly normal stone that might\nappear to be valuable to some.\nIt’s all in the eye of the beholder.
  1419. This special coupon allows you to\nbuy items at a discount when you\nare shopping at a boutique.
  1420. A card key that activates the elevator\nin Lysandre Labs.\nIt is emblazoned with Team Flare’s logo.
  1421. A commuter pass that allows the\nholder to ride the TMV between Lumiose\nCity and Kiloude City at any time.
  1422. A precious symbol that is awarded\nonly to an individual who has done\ngreat things for the Kalos region.
  1423. This book contains all the points a new\nTrainer needs to know on a journey.\nIt was handmade by a kind friend.
  1424. An ornament depicting a Pokémon\nthat is venerated as a protector\nin some region far from Kalos.
  1425. A rather chic-looking case\nfor carrying contact lenses.
  1426. A light and yet incredibly effective\ntrunk, which can contain every last\npiece of clothing that can be bought.
  1427. A light and yet incredibly effective\ntrunk, which can contain every last\npiece of clothing that can be bought.
  1428. A popular treat in Lumiose City.\nIt can be used once to heal all the\nstatus conditions of a Pokémon.
  1429. Shalour City’s famous shortbread.\nIt can be used once to heal all the\nstatus conditions of a Pokémon.
  1430. A fossil from a prehistoric Pokémon\nthat once lived on the land. It looks as\nif it could be a piece of a large jaw.
  1431. A fossil from a prehistoric Pokémon\nthat once lived on the land. It looks\nlike the impression from a skin sail.
  1432. A ticket that was handmade by\nLooker. It’s decorated with a\nliberal amount of glittery paint.
  1433. A folding Bicycle that enables a rider\nto get around much faster than a pair\nof Running Shoes will allow.
  1434. A device that allows users to receive\nand view hologram clips at any time.\nIt is also used to chat with others.
  1435. A gem with an essence of the fey.\nWhen held, it strengthens the power\nof a Fairy-type move one time.
  1436. This charm contains an untold power\nthat somehow enables Pokémon carrying\nMega Stones to Mega Evolve in battle.
  1437. This glove contains an untold power\nthat somehow enables Pokémon carrying\nMega Stones to Mega Evolve in battle.
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