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- INFO: this project relies on CocoaPods to install extra packages.
- The CocoaPods command about to be sent is "pod install"
- [A]ccept or [C]hange? Default is to [A]ccept if no answer in 5 seconds.
- Delegating "pod install" job to CocoaPods daemon...
- Preparing staging directory...
- Sending command: "pod install"
- ========================== CocoaPods output BEGIN ===========================
- Analyzing dependencies
- Downloading dependencies
- Installing Google-Mobile-Ads-SDK (9.14.0)
- Installing GoogleAppMeasurement (10.3.0)
- Installing GoogleUserMessagingPlatform (2.0.1)
- Installing GoogleUtilities (7.10.0)
- Installing PromisesObjC (2.1.1)
- Installing nanopb (2.30909.0)
- Generating Pods project
- Integrating client project
- [!] Please close any current Xcode sessions and use `Unity-iPhone.xcworkspace` for this project from now on.
- Pod installation complete! There are 2 dependencies from the Podfile and 6 total pods installed.
- =========================== CocoaPods output END ============================
- Converting symlinks...
- Propagating filesystem changes (this can take some time, please wait)...
- Done.
- =============================================================================
- WARNING: this project contains shell scripts, which CANNOT BE RUN on Windows
- without being translated first.
- WORKAROUND: for now, please remove your assets & plugins having shell scripts
- in their build phases, or translate them to batch scripts and call them in a
- pre-packaging script (or ignore this warning if the scripts are non-critical)
- In Xcode project: Unity-iPhone.xcodeproj
- -----------------------------------------------------------------------------
- shell script found:
- diff "${PODS_PODFILE_DIR_PATH}/Podfile.lock" "${PODS_ROOT}/Manifest.lock" > /dev/null
- if [ $? != 0 ] ; then
- # print error to STDERR
- echo "error: The sandbox is not in sync with the Podfile.lock. Run pod install or update your CocoaPods installation.\" >&2\n exit 1\nfi\n# This output is used by Xcode outputs to avoid re-running this script phase.\necho \"SUCCESS\" > \"${SCRIPT_OUTPUT_FILE_0}\"\n
- =============================================================================
- These scripts might be non critical - attempting to proceed anyway.
- + Wiping output directory...
- Building the CocoaPods dependency project GoogleUserMessagingPlatform...
- =============================================================================
- WARNING: this project contains shell scripts, which CANNOT BE RUN on Windows
- without being translated first.
- WORKAROUND: for now, please remove your assets & plugins having shell scripts
- in their build phases, or translate them to batch scripts and call them in a
- pre-packaging script (or ignore this warning if the scripts are non-critical)
- In Xcode project: Pods/Pods.xcodeproj
- -----------------------------------------------------------------------------
- shell script found:
- "${PODS_ROOT}/Target Support Files/GoogleUserMessagingPlatform/GoogleUserMessagingPlatform-xcframeworks.sh"
- =============================================================================
- These scripts might be non critical - attempting to proceed anyway.
- Nothing to build here, skipping.
- Building the CocoaPods dependency project nanopb...
- + Preparing output directory...
- + XCFrameworks: 4 supplied
- + Libraries: 4 supplied, 0 built
- + Frameworks: 0 supplied, 0 built
- + Pruning compilation results...
- + Pre-parsing project files...
- + Building nanopb for iphoneos (configuration: Release)
- + [arm64] Compiling Pods/nanopb/../Target Support Files/nanopb/nanopb-dummy.m...
- + [arm64] Compiling Pods/nanopb/pb_common.c...
- + [arm64] Compiling Pods/nanopb/pb_decode.c...
- + [arm64] Compiling Pods/nanopb/pb_encode.c...
- + [arm64] Linking nanopb...
- + Creating universal framework (arm64)...
- + Creating Info.plist...
- + Done.
- Build time: 4 seconds (0 h 0 min 4 s)
- Output directory: build\Release-iphoneos\nanopb\nanopb.framework
- Building the CocoaPods dependency project Pods_Unity_iPhone...
- + Preparing output directory...
- + XCFrameworks: 4 supplied
- + Libraries: 4 supplied, 0 built
- + Frameworks: 0 supplied, 1 built
- + Pruning compilation results...
- + Pre-parsing project files...
- + Building Pods_Unity_iPhone for iphoneos (configuration: Release)
- Nothing to link here, skipping.
- Building the CocoaPods dependency project FBLPromises...
- + Preparing output directory...
- + XCFrameworks: 4 supplied
- + Libraries: 4 supplied, 0 built
- + Frameworks: 0 supplied, 1 built
- + Pruning compilation results...
- + Pre-parsing project files...
- + Building FBLPromises for iphoneos (configuration: Release)
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+All.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Always.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Any.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Async.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Await.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Catch.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Delay.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Do.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Race.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Recover.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Reduce.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Retry.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Testing.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Then.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Timeout.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Validate.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromise+Wrap.m...
- + [arm64] Compiling Pods/PromisesObjC/Sources/FBLPromises/FBLPromiseError.m...
- + [arm64] Compiling Pods/PromisesObjC/../Target Support Files/PromisesObjC/PromisesObjC-dummy.m...
- + [arm64] Linking FBLPromises...
- + Creating universal framework (arm64)...
- + Creating Info.plist...
- + Done.
- Build time: 12 seconds (0 h 0 min 12 s)
- Output directory: build\Release-iphoneos\FBLPromises\FBLPromises.framework
- Building the CocoaPods dependency project GoogleUtilities...
- + Preparing output directory...
- + XCFrameworks: 4 supplied
- + Libraries: 4 supplied, 0 built
- + Frameworks: 0 supplied, 2 built
- + Pruning compilation results...
- + Pre-parsing project files...
- + Building GoogleUtilities for iphoneos (configuration: Release)
- + [arm64] Compiling Pods/GoogleUtilities/../Target Support Files/GoogleUtilities/GoogleUtilities-dummy.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/AppDelegateSwizzler/GULAppDelegateSwizzler.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Environment/third_party/GULAppEnvironmentUtil.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Environment/GULHeartbeatDateStorage.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Environment/GULHeartbeatDateStorageUserDefaults.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Environment/SecureStorage/GULKeychainStorage.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Environment/SecureStorage/GULKeychainUtils.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Logger/GULLogger.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Network/GULMutableDictionary.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Network/GULNetwork.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Network/GULNetworkConstants.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Environment/NetworkInfo/GULNetworkInfo.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Network/GULNetworkURLSession.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/NSData+zlib/GULNSData+zlib.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Reachability/GULReachabilityChecker.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/AppDelegateSwizzler/GULSceneDelegateSwizzler.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Environment/GULSecureCoding.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/MethodSwizzler/GULSwizzler.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Environment/URLSessionPromiseWrapper/GULURLSessionDataResponse.m...
- + [arm64] Compiling Pods/GoogleUtilities/GoogleUtilities/Environment/URLSessionPromiseWrapper/NSURLSession+GULPromises.m...
- + [arm64] Linking GoogleUtilities...
- + [arm64] Relinking GoogleUtilities with extra flags: -framework FBLPromises -framework Security -lz -framework CoreTelephony -framework SystemConfiguration
- + Creating universal framework (arm64)...
- + Creating Info.plist...
- + Done.
- Build time: 26 seconds (0 h 0 min 26 s)
- Output directory: build\Release-iphoneos\GoogleUtilities\GoogleUtilities.framework
- Building the CocoaPods dependency project GoogleAppMeasurement...
- =============================================================================
- WARNING: this project contains shell scripts, which CANNOT BE RUN on Windows
- without being translated first.
- WORKAROUND: for now, please remove your assets & plugins having shell scripts
- in their build phases, or translate them to batch scripts and call them in a
- pre-packaging script (or ignore this warning if the scripts are non-critical)
- In Xcode project: Pods/Pods.xcodeproj
- -----------------------------------------------------------------------------
- shell script found:
- "${PODS_ROOT}/Target Support Files/GoogleAppMeasurement/GoogleAppMeasurement-xcframeworks.sh"
- =============================================================================
- These scripts might be non critical - attempting to proceed anyway.
- Nothing to build here, skipping.
- Building the CocoaPods dependency project Google-Mobile-Ads-SDK...
- =============================================================================
- WARNING: this project contains shell scripts, which CANNOT BE RUN on Windows
- without being translated first.
- WORKAROUND: for now, please remove your assets & plugins having shell scripts
- in their build phases, or translate them to batch scripts and call them in a
- pre-packaging script (or ignore this warning if the scripts are non-critical)
- In Xcode project: Pods/Pods.xcodeproj
- -----------------------------------------------------------------------------
- shell script found:
- "${PODS_ROOT}/Target Support Files/Google-Mobile-Ads-SDK/Google-Mobile-Ads-SDK-xcframeworks.sh"
- =============================================================================
- These scripts might be non critical - attempting to proceed anyway.
- Nothing to build here, skipping.
- Building the CocoaPods dependency project Pods_UnityFramework...
- + Preparing output directory...
- + XCFrameworks: 4 supplied
- + Libraries: 4 supplied, 0 built
- + Frameworks: 0 supplied, 3 built
- + Pruning compilation results...
- + Pre-parsing project files...
- + Building Pods_UnityFramework for iphoneos (configuration: Release)
- Nothing to link here, skipping.
- Building the dependency project UnityFramework...
- =============================================================================
- WARNING: this project contains shell scripts, which CANNOT BE RUN on Windows
- without being translated first.
- WORKAROUND: for now, please remove your assets & plugins having shell scripts
- in their build phases, or translate them to batch scripts and call them in a
- pre-packaging script (or ignore this warning if the scripts are non-critical)
- In Xcode project: Unity-iPhone.xcodeproj
- -----------------------------------------------------------------------------
- shell script found:
- diff "${PODS_PODFILE_DIR_PATH}/Podfile.lock" "${PODS_ROOT}/Manifest.lock" > /dev/null
- if [ $? != 0 ] ; then
- # print error to STDERR
- echo "error: The sandbox is not in sync with the Podfile.lock. Run pod install or update your CocoaPods installation.\" >&2\n exit 1\nfi\n# This output is used by Xcode outputs to avoid re-running this script phase.\necho \"SUCCESS\" > \"${SCRIPT_OUTPUT_FILE_0}\"\n
- =============================================================================
- These scripts might be non critical - attempting to proceed anyway.
- + Preparing output directory...
- + XCFrameworks: 4 supplied
- + Libraries: 4 supplied, 0 built
- + Frameworks: 0 supplied, 3 built
- + Pruning compilation results...
- + Pre-parsing project files...
- + Building UnityFramework for iphoneos (configuration: Release)
- + [arm64] Compiling ./Classes/Unity/UnityWebRequest.mm...
- While building module 'Foundation' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:8:
- While building module 'CoreFoundation' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers\Foundation.h:6:
- While building module 'std' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreFoundation.framework/Headers\CoreFoundation.h:19:
- In file included from <module-includes>:31:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1/complex.h:28:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\ccomplex:20:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\complex:242:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\sstream:184:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\istream:163:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\ostream:138:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\ios:214:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\__locale:18:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\mutex:190:
- D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\__mutex_base(33,29): error: use of undeclared identifier '_PTHREAD_MUTEX_SIG_init'
- __libcpp_mutex_t __m_ = _LIBCPP_MUTEX_INITIALIZER;
- ^
- D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\__threading_support(67,35): note: expanded from macro '_LIBCPP_MUTEX_INITIALIZER'
- #define _LIBCPP_MUTEX_INITIALIZER PTHREAD_MUTEX_INITIALIZER
- ^
- D:\Programming\iOS Project Builder for Unity\SDK\usr\include\pthread.h(185,36): note: expanded from macro 'PTHREAD_MUTEX_INITIALIZER'
- #define PTHREAD_MUTEX_INITIALIZER {_PTHREAD_MUTEX_SIG_init, {0}}
- ^
- While building module 'Foundation' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:8:
- While building module 'CoreFoundation' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers\Foundation.h:6:
- While building module 'std' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreFoundation.framework/Headers\CoreFoundation.h:19:
- In file included from <module-includes>:31:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1/complex.h:28:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\ccomplex:20:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\complex:242:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\sstream:184:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\istream:163:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\ostream:138:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\ios:214:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\__locale:18:
- In file included from D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\mutex:190:
- D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\__mutex_base(273,32): error: use of undeclared identifier '_PTHREAD_COND_SIG_init'
- __libcpp_condvar_t __cv_ = _LIBCPP_CONDVAR_INITIALIZER;
- ^
- D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\__threading_support(73,37): note: expanded from macro '_LIBCPP_CONDVAR_INITIALIZER'
- #define _LIBCPP_CONDVAR_INITIALIZER PTHREAD_COND_INITIALIZER
- ^
- D:\Programming\iOS Project Builder for Unity\SDK\usr\include\pthread.h(214,35): note: expanded from macro 'PTHREAD_COND_INITIALIZER'
- #define PTHREAD_COND_INITIALIZER {_PTHREAD_COND_SIG_init, {0}}
- ^
- While building module 'Foundation' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:8:
- While building module 'CoreFoundation' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers\Foundation.h:6:
- In file included from <module-includes>:2:
- D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreFoundation.framework/Headers\CoreFoundation.h(19,10): fatal error: could not build module 'std'
- #include <ctype.h>
- ~~~~~~~~^
- While building module 'Foundation' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:8:
- While building module 'CoreFoundation' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers\Foundation.h:6:
- While building module 'Dispatch' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreFoundation.framework/Headers/CFStream.h:20:
- In file included from <module-includes>:2:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK\usr\include\dispatch\dispatch.h:36:
- D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\stddef.h(50,10): fatal error: could not build module 'std'
- #include <__nullptr>
- ~~~~~~~~^
- While building module 'Foundation' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:8:
- While building module 'CoreFoundation' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers\Foundation.h:6:
- While building module 'Dispatch' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreFoundation.framework/Headers/CFStream.h:20:
- While building module 'os_object' imported from D:\Programming\iOS Project Builder for Unity\SDK\usr\include\dispatch\dispatch.h:63:
- While building module 'ObjectiveC' imported from D:\Programming\iOS Project Builder for Unity\SDK\usr\include/os/object.h:114:
- In file included from <module-includes>:2:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK\usr\include\objc/.\NSObjCRuntime.h:9:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK\usr\include\objc/objc.h:33:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK\usr\include\objc/objc-api.h:31:
- D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\stddef.h(50,10): fatal error: could not build module 'std'
- #include <__nullptr>
- ~~~~~~~~^
- While building module 'Foundation' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:8:
- While building module 'CoreFoundation' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers\Foundation.h:6:
- While building module 'Dispatch' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreFoundation.framework/Headers/CFStream.h:20:
- While building module 'os_object' imported from D:\Programming\iOS Project Builder for Unity\SDK\usr\include\dispatch\dispatch.h:63:
- In file included from <module-includes>:2:
- D:\Programming\iOS Project Builder for Unity\SDK\usr\include/os/object.h(114,9): fatal error: could not build module 'ObjectiveC'
- #import <objc/NSObject.h>
- ~~~~~~~^
- While building module 'Foundation' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:8:
- While building module 'CoreFoundation' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers\Foundation.h:6:
- While building module 'Dispatch' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreFoundation.framework/Headers/CFStream.h:20:
- While building module 'os_workgroup' imported from D:\Programming\iOS Project Builder for Unity\SDK\usr\include\dispatch\dispatch.h:64:
- In file included from <module-includes>:2:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK\usr\include/os/workgroup.h:29:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK\usr\include\os/workgroup_base.h:9:
- D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\stddef.h(50,10): fatal error: could not build module 'std'
- #include <__nullptr>
- ~~~~~~~~^
- While building module 'Foundation' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:8:
- In file included from <module-includes>:2:
- D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers\Foundation.h(6,10): fatal error: could not build module 'CoreFoundation'
- #include <CoreFoundation/CoreFoundation.h>
- ~~~~~~~~^
- While building module 'Foundation' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:8:
- While building module 'Security' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSURLCredential.h:9:
- In file included from <module-includes>:2:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Security.framework/Headers\Security.h:27:
- D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Security.framework/Headers/SecBase.h(28,10):fatal error: could not build module 'CoreFoundation'
- #include <CoreFoundation/CFBase.h>
- ~~~~~~~~^
- While building module 'Foundation' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:8:
- While building module 'CFNetwork' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Foundation.framework/Headers/NSURLError.h:12:
- In file included from <module-includes>:2:
- D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CFNetwork.framework/Headers\CFNetwork.h(18,10): fatal error: could not build module 'CoreFoundation'
- #include <CoreFoundation/CoreFoundation.h>
- ~~~~~~~~^
- In file included from <built-in>:1:
- C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch(8,13): fatal error: could not build module 'Foundation'
- #import <Foundation/Foundation.h>
- ~~~~~~~^
- While building module 'UIKit' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:9:
- In file included from <module-includes>:2:
- D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UIKit.framework/Headers\UIKit.h(8,9): fatal error: could not build module 'Foundation'
- #import <Foundation/Foundation.h>
- ~~~~~~~^
- While building module 'UIKit' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:9:
- While building module 'CoreGraphics' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UIKit.framework/Headers/UIBezierPath.h:10:
- In file included from <module-includes>:2:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreGraphics.framework/Headers\CoreGraphics.h:8:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreGraphics.framework/Headers/CGBase.h:9:
- D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\stddef.h(50,10): fatal error: could not build module 'std'
- #include <__nullptr>
- ~~~~~~~~^
- While building module 'UIKit' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:9:
- While building module 'CoreImage' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UIKit.framework/Headers/UIColor.h:13:
- In file included from <module-includes>:1:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreImage.framework/Headers\CoreImage.h:9:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreImage.framework/Headers/CoreImageDefines.h:15:
- D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\stddef.h(50,10): fatal error: could not build module 'std'
- #include <__nullptr>
- ~~~~~~~~^
- While building module 'UIKit' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:9:
- While building module 'CoreImage' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UIKit.framework/Headers/UIColor.h:13:
- While building module 'CoreVideo' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreImage.framework/Headers/CIImage.h:15:
- In file included from <module-includes>:1:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreVideo.framework/Headers\CoreVideo.h:20:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreVideo.framework/Headers/CVReturn.h:21:
- D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreVideo.framework/Headers/CVBase.h(30,10):fatal error: could not build module 'CoreFoundation'
- #include <CoreFoundation/CFBase.h>
- ~~~~~~~~^
- While building module 'UIKit' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:9:
- While building module 'CoreImage' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UIKit.framework/Headers/UIColor.h:13:
- While building module 'CoreVideo' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreImage.framework/Headers/CIImage.h:15:
- While building module 'IOSurface' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreVideo.framework/Headers/CVPixelBufferIOSurface.h:26:
- In file included from <module-includes>:1:
- D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/IOSurface.framework/Headers\IOSurfaceBase.h(36,10): fatal error: could not build module 'CoreFoundation'
- #include <CoreFoundation/CoreFoundation.h>
- ~~~~~~~~^
- While building module 'UIKit' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:9:
- While building module 'CoreImage' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UIKit.framework/Headers/UIColor.h:13:
- While building module 'CoreVideo' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreImage.framework/Headers/CIImage.h:15:
- While building module 'OpenGLES' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreVideo.framework/Headers/CVOpenGLESTexture.h:23:
- In file included from <module-includes>:2:
- D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/OpenGLES.framework/Headers\EAGL.h(8,10): fatal error: could not build module 'Foundation'
- #include <Foundation/Foundation.h>
- ~~~~~~~~^
- While building module 'UIKit' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:9:
- While building module 'CoreImage' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UIKit.framework/Headers/UIColor.h:13:
- While building module 'CoreVideo' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreImage.framework/Headers/CIImage.h:15:
- While building module 'Metal' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreVideo.framework/Headers/CVMetalTextureCache.h:41:
- In file included from <module-includes>:1:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Metal.framework/Headers\Metal.h:9:
- D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/Metal.framework/Headers/MTLTypes.h(8,9): fatal error: could not build module 'Foundation'
- #import <Foundation/Foundation.h>
- ~~~~~~~^
- While building module 'UIKit' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:9:
- While building module 'CoreImage' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UIKit.framework/Headers/UIColor.h:13:
- While building module 'ImageIO' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreImage.framework/Headers/CIImage.h:16:
- In file included from <module-includes>:2:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/ImageIO.framework/Headers\ImageIO.h:10:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/ImageIO.framework/Headers/ImageIOBase.h:12:
- D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\stddef.h(50,10): fatal error: could not build module 'std'
- #include <__nullptr>
- ~~~~~~~~^
- While building module 'UIKit' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:9:
- While building module 'CoreText' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UIKit.framework/Headers/NSText.h:12:
- In file included from <module-includes>:2:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreText.framework/Headers\CoreText.h:20:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreText.framework/Headers/CTFont.h:20:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreText.framework/Headers/CTFontDescriptor.h:20:
- D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/CoreText.framework/Headers/CTFontTraits.h(14,10): fatal error: could not build module 'CoreFoundation'
- #include <CoreFoundation/CoreFoundation.h>
- ~~~~~~~~^
- While building module 'UIKit' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:9:
- While building module 'QuartzCore' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UIKit.framework/Headers/UIView.h:10:
- In file included from <module-includes>:1:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/QuartzCore.framework/Headers\QuartzCore.h:9:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/QuartzCore.framework/Headers/CoreAnimation.h:9:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/QuartzCore.framework/Headers/CABase.h:12:
- D:/Programming/iOS Project Builder for Unity/SDK/usr/include/c++/v1\stddef.h(50,10): fatal error: could not build module 'std'
- #include <__nullptr>
- ~~~~~~~~^
- While building module 'UIKit' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:9:
- While building module 'FileProvider' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UIKit.framework/Headers/NSFileProviderExtension.h:15:
- In file included from <module-includes>:1:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/FileProvider.framework/Headers\FileProvider.h:16:
- D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/FileProvider.framework/Headers/NSFileProviderDomain.h(8,9): fatal error: could not build module 'Foundation'
- #import <Foundation/Foundation.h>
- ~~~~~~~^
- While building module 'UIKit' imported from C:/iOS/CupcakeGame/v0.1.1r//Classes/Prefix.pch:9:
- While building module 'UserNotifications' imported from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UIKit.framework/Headers/UNNotificationResponse+UIKitAdditions.h:10:
- In file included from <module-includes>:1:
- In file included from D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UserNotifications.framework/Headers\UserNotifications.h:8:
- D:\Programming\iOS Project Builder for Unity\SDK/System/Library/Frameworks/UserNotifications.framework/Headers/NSString+UserNotifications.h(8,9): fatal error: could not build module 'Foundation'
- #import <Foundation/Foundation.h>
- ~~~~~~~^
- 23 errors generated.
- Press any key to continue . . .
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