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  1.  
  2. ** Executing...
  3. ** Command: Change Directory
  4. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life"
  5.  
  6.  
  7. ** Executing...
  8. ** Command: C:\Users\THEBEA~1\Desktop\VALVEH~1\tools\VLUZACN\hlcsg.exe
  9. ** Parameters: "c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0" -texdata 10240 -wadinclude zmwad -wadinclude carpet
  10.  
  11. hlcsg v3.4 VL30 (Nov 23 2012)
  12. Zoner's Half-Life Compilation Tools -- Custom Build
  13. Based on code modifications by Sean 'Zoner' Cavanaugh
  14. Based on Valve's version, modified with permission.
  15. Submit detailed bug reports to (vluzacn@163.com)
  16. ----- BEGIN hlcsg -----
  17. Command line: C:\Users\THEBEA~1\Desktop\VALVEH~1\tools\VLUZACN\hlcsg.exe "c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0" -texdata 10240 -wadinclude zmwad -wadinclude carpet
  18. Arguments: "c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0" -texdata 10240 -wadinclude zmwad -wadinclude carpet -low -wadautodetect
  19. Entering c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0.map
  20.  
  21. Current hlcsg Settings
  22. Name | Setting | Default
  23. ---------------------|-----------|-------------------------
  24. threads [ 4 ] [ Varies ]
  25. verbose [ off ] [ off ]
  26. log [ on ] [ on ]
  27. reset logfile [ on ] [ on ]
  28. developer [ 0 ] [ 0 ]
  29. chart [ off ] [ off ]
  30. estimate [ off ] [ off ]
  31. max texture memory [ 10485760 ] [ 33554432 ]
  32. max lighting memory [ 33554432 ] [ 33554432 ]
  33. priority [ Low ] [ Normal ]
  34.  
  35. noclip [ off ] [ off ]
  36. null texture stripping[ on ] [ on ]
  37. clipnode economy mode [ off ] [ off ]
  38. clip hull type [ simple ] [ simple ]
  39. onlyents [ off ] [ off ]
  40. wadtextures [ on ] [ on ]
  41. skyclip [ on ] [ on ]
  42. hullfile [ None ] [ None ]
  43. wadcfg by file [ None ] [ None ]
  44. wadcfg by name [ None ] [ None ]
  45. nullfile [ None ] [ None ]
  46. nullify trigger [ on ] [ on ]
  47. min surface area [ 0.000 ] [ 0.000 ]
  48. brush union threshold [ 0.000 ] [ 0.000 ]
  49. map scaling [ None ] [ None ]
  50. light name optimize [ on ] [ on ]
  51. UTF8 game_text [ on ] [ on ]
  52.  
  53. Using mapfile wad configuration
  54. Wadfiles not in use by the map will be excluded
  55. Wadinclude list :
  56. [zhlt.wad]
  57. [zmwad]
  58. [carpet]
  59.  
  60. CreateBrush:
  61. (0.01 seconds)
  62. CSGBrush:
  63. (0.06 seconds)
  64.  
  65. Including Wadfile: \users\the beast\desktop\valve hammer\zmwad.wad
  66. - Warning: Larger than expected texture (378212 bytes): 'BRICK_WALL_V5'
  67. - Warning: Larger than expected texture (405412 bytes): 'BRICK_WALL_V6'
  68. - Warning: Larger than expected texture (441452 bytes): 'BRICK_WALL_V7'
  69. - Warning: Larger than expected texture (370732 bytes): 'WALL_WALL_V8'
  70. - Warning: Larger than expected texture (404732 bytes): 'WALL_1010186_V2'
  71. - Warning: Larger than expected texture (405412 bytes): 'WALL_1010186_V1'
  72. - Warning: Larger than expected texture (371072 bytes): 'WALL_DOWN_V1'
  73. - Warning: Larger than expected texture (393512 bytes): 'GROUND_TEXTUR10'
  74. - Warning: Larger than expected texture (453692 bytes): 'GROUND_TEXTURE8'
  75. - Warning: Larger than expected texture (371072 bytes): 'WALL_1010186_V4'
  76. - Warning: Larger than expected texture (371072 bytes): 'GROUND_A_V5'
  77. - Warning: Larger than expected texture (371072 bytes): 'GROUND_A_V7'
  78. - Warning: Larger than expected texture (371072 bytes): 'METAL_B_V1'
  79. - Warning: Larger than expected texture (441112 bytes): 'PICTURE_V_V11'
  80. - Warning: Larger than expected texture (441112 bytes): 'PICTURE_V_V9'
  81. - Warning: Larger than expected texture (441112 bytes): 'PICTURE_V_V10'
  82. - Warning: Larger than expected texture (441112 bytes): 'PICTURE_A_V2'
  83. - Warning: Larger than expected texture (441112 bytes): 'PICTURE_A_V5'
  84. - Warning: Larger than expected texture (441112 bytes): 'PICTURE_A_V1'
  85. - Warning: Larger than expected texture (441112 bytes): 'PICTURE_A_V4'
  86. - Warning: Larger than expected texture (441112 bytes): 'PICTURE_A_V3'
  87. - Warning: Larger than expected texture (441112 bytes): 'PICTURE_A_V8'
  88. - Warning: Larger than expected texture (441112 bytes): 'PICTURE_A_V6'
  89. - Warning: Larger than expected texture (441112 bytes): 'PICTURE_A_V7'
  90. - Contains 34 used textures, 80.95 percent of map (4180 textures in wad)
  91. Including Wadfile: \users\the beast\desktop\carpet.wad
  92. - Contains 8 used textures, 19.05 percent of map (10 textures in wad)
  93.  
  94. Wad files required to run the map: (None)
  95.  
  96. added 4 additional animating textures.
  97. Texture usage is at 3.39 mb (of 10.00 mb MAX)
  98. 1.02 seconds elapsed
  99.  
  100. ----- END hlcsg -----
  101.  
  102.  
  103.  
  104.  
  105. ** Executing...
  106. ** Command: C:\Users\THEBEA~1\Desktop\VALVEH~1\tools\VLUZACN\hlbsp.exe
  107. ** Parameters: "c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0" -texdata 10240
  108.  
  109. hlbsp v3.4 VL30 (Nov 23 2012)
  110. Zoner's Half-Life Compilation Tools -- Custom Build
  111. Based on code modifications by Sean 'Zoner' Cavanaugh
  112. Based on Valve's version, modified with permission.
  113. Submit detailed bug reports to (vluzacn@163.com)
  114. ----- BEGIN hlbsp -----
  115. Command line: C:\Users\THEBEA~1\Desktop\VALVEH~1\tools\VLUZACN\hlbsp.exe "c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0" -texdata 10240
  116. Arguments: "c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0" -texdata 10240 -low -chart
  117.  
  118. Current hlbsp Settings
  119. Name | Setting | Default
  120. -------------------|-----------|-------------------------
  121. threads [ 4 ] [ Varies ]
  122. verbose [ off ] [ off ]
  123. log [ on ] [ on ]
  124. developer [ 0 ] [ 0 ]
  125. chart [ on ] [ off ]
  126. estimate [ off ] [ off ]
  127. max texture memory [ 10485760 ] [ 33554432 ]
  128. priority [ Low ] [ Normal ]
  129.  
  130. noclip [ off ] [ off ]
  131. nofill [ off ] [ off ]
  132. noinsidefill [ off ] [ off ]
  133. noopt [ off ] [ off ]
  134. no clipnode merging [ off ] [ off ]
  135. null tex. stripping [ on ] [ on ]
  136. notjunc [ off ] [ off ]
  137. nobrink [ off ] [ off ]
  138. subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
  139. max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
  140. remove hull 2 [ off ] [ off ]
  141.  
  142.  
  143. SolidBSP [hull 0] 477 (0.04 seconds)
  144. Warning: === LEAK in hull 0 ===
  145. Entity info_player_deathmatch @ (-320,-696,-664)
  146. Error:
  147. A LEAK is a hole in the map, where the inside of it is exposed to the
  148. (unwanted) outside region. The entity listed in the error is just a helpful
  149. indication of where the beginning of the leak pointfile starts, so the
  150. beginning of the line can be quickly found and traced to until reaching the
  151. outside. Unless this entity is accidentally on the outside of the map, it
  152. probably should not be deleted. Some complex rotating objects entities need
  153. their origins outside the map. To deal with these, just enclose the origin
  154. brush with a solid world brush
  155.  
  156. Leak pointfile generated
  157.  
  158. SolidBSP [hull 1] 363 (0.03 seconds)
  159. SolidBSP [hull 2] 349 (0.02 seconds)
  160. SolidBSP [hull 3] 427 (0.04 seconds)
  161. Reduced 1330 clipnodes to 1235
  162. Reduced 255 texinfos to 212
  163. Reduced 46 texdatas to 46 (3551440 bytes to 3551440)
  164. Reduced 2064 planes to 742
  165. FixBrinks:
  166. Increased 1235 clipnodes to 1235.
  167.  
  168. Object names Objects/Maxobjs Memory / Maxmem Fullness
  169. ------------ --------------- --------------- --------
  170. models 14/512 896/32768 ( 2.7%)
  171. planes 742/32768 14840/655360 ( 2.3%)
  172. vertexes 4134/65535 49608/786420 ( 6.3%)
  173. nodes 586/32767 14064/786408 ( 1.8%)
  174. texinfos 212/32767 8480/1310680 ( 0.6%)
  175. faces 3069/65535 61380/1310700 ( 4.7%)
  176. * worldfaces 2407/32768 0/0 ( 7.3%)
  177. clipnodes 1235/32767 9880/262136 ( 3.8%)
  178. leaves 404/32760 11312/917280 ( 1.2%)
  179. * visleafs 301/8192 0/0 ( 3.7%)
  180. marksurfaces 3513/65535 7026/131070 ( 5.4%)
  181. surfedges 14310/512000 57240/2048000 ( 2.8%)
  182. edges 7164/256000 28656/1024000 ( 2.8%)
  183. texdata [variable] 3551440/10485760 (33.9%)
  184. lightdata [variable] 0/33554432 ( 0.0%)
  185. visdata [variable] 0/8388608 ( 0.0%)
  186. entdata [variable] 2784/2097152 ( 0.1%)
  187. * AllocBlock 25/64 0/0 (39.1%)
  188. 46 textures referenced
  189. === Total BSP file data space used: 3817606 bytes ===
  190. Wad files required to run the map: (None)
  191. 0.38 seconds elapsed
  192.  
  193. ----- END hlbsp -----
  194.  
  195.  
  196.  
  197.  
  198. ** Executing...
  199. ** Command: C:\Users\THEBEA~1\Desktop\VALVEH~1\tools\VLUZACN\hlvis.exe
  200. ** Parameters: "c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0" -texdata 10240 -low -estimate -chart -full
  201.  
  202. hlvis v3.4 VL30 (Nov 23 2012)
  203. Zoner's Half-Life Compilation Tools -- Custom Build
  204. Based on code modifications by Sean 'Zoner' Cavanaugh
  205. Based on Valve's version, modified with permission.
  206. Submit detailed bug reports to (vluzacn@163.com)
  207. ----- BEGIN hlvis -----
  208. Command line: C:\Users\THEBEA~1\Desktop\VALVEH~1\tools\VLUZACN\hlvis.exe "c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0" -texdata 10240 -low -estimate -chart -full
  209. Arguments: "c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0" -texdata 10240 -low -estimate -chart -full
  210. >> There was a problem compiling the map.
  211. >> Check the file c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0.log for the cause.
  212.  
  213. ----- END hlvis -----
  214.  
  215.  
  216.  
  217.  
  218. ** Executing...
  219. ** Command: C:\Users\THEBEA~1\Desktop\VALVEH~1\tools\VLUZACN\hlrad.exe
  220. ** Parameters: "c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0" -texdata 10240 -sparse -extra -chart
  221.  
  222. hlrad v3.4 VL30 (Nov 23 2012)
  223. Zoner's Half-Life Compilation Tools -- Custom Build
  224. Based on code modifications by Sean 'Zoner' Cavanaugh
  225. Based on Valve's version, modified with permission.
  226. Submit detailed bug reports to (vluzacn@163.com)
  227. ----- BEGIN hlrad -----
  228. Command line: C:\Users\THEBEA~1\Desktop\VALVEH~1\tools\VLUZACN\hlrad.exe "c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0" -texdata 10240 -sparse -extra -chart
  229. Arguments: "c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0" -texdata 10240 -extra -chart -low -vismatrix sparse
  230. >> There was a problem compiling the map.
  231. >> Check the file c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0.log for the cause.
  232.  
  233. ----- END hlrad -----
  234.  
  235.  
  236.  
  237.  
  238. ** Executing...
  239. ** Command: Copy File
  240. ** Parameters: "c:\users\the beast\desktop\mapping\zm_salle_de_bain_a0.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike_downloads\maps\zm_salle_de_bain_a0.bsp"
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