SHARE
TWEET

Untitled

a guest Jan 24th, 2020 68 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. extends KinematicBody2D
  2.  
  3. const MOVE_SPEED = 150
  4. const STAMINA_REC_SPEED = 5
  5. const BULLET_SCENE = preload("res://objects/bullet/Bullet.tscn")
  6. var stamina = 100
  7.  
  8. func _ready():
  9.     yield(get_tree(), "idle_frame")
  10.     get_tree().call_group("zombies", "set_player", self)
  11.  
  12. func _physics_process(delta):
  13.     move(delta)
  14.    
  15.     var look_vec = get_global_mouse_position() - global_position
  16.     global_rotation = atan2(look_vec.y, look_vec.x)
  17.    
  18.     if Input.is_action_just_pressed("shoot"):
  19.         var b = BULLET_SCENE.instance()
  20.         b.position(look_vec)
  21.         get_parent().add_child(b)
  22.         b.set_position(get_node("Position2D").get_global_position())
  23.    
  24. func sprint(delta):
  25.     if Input.is_action_pressed("sprint"):
  26.         if stamina <= 0:
  27.             stamina = 0
  28.             print(stamina)
  29.             return false
  30.         stamina -= STAMINA_REC_SPEED * 4 * delta
  31.         print(stamina)
  32.         return true
  33.     if stamina >= 100:
  34.         stamina = 100
  35.     else:
  36.         stamina += STAMINA_REC_SPEED * delta
  37.     print(stamina)
  38.     return false
  39.    
  40. func move(delta):
  41.     var speed = MOVE_SPEED
  42.     if sprint(delta):
  43.         speed = MOVE_SPEED * 2
  44.     var move_vec = Vector2()
  45.     if Input.is_action_pressed("move_up"):
  46.         move_vec.y -= 1
  47.     if Input.is_action_pressed("move_down"):
  48.         move_vec.y += 1
  49.     if Input.is_action_pressed("move_left"):
  50.         move_vec.x -= 1
  51.     if Input.is_action_pressed("move_right"):
  52.         move_vec.x += 1
  53.     move_vec = move_vec.normalized()
  54.     move_and_collide(move_vec * speed * delta)
  55.    
  56. func kill():
  57.     get_tree().reload_current_scene()
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
Top