Advertisement
Guest User

Untitled

a guest
Apr 23rd, 2018
242
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.16 KB | None | 0 0
  1. 04-23 08:53:44.177: D/ViewRootImpl@773bf7f[UnityPlayerActivity](25388): setView = DecorView@bdb6b4c[UnityPlayerActivity] touchMode=true
  2. 04-23 08:53:44.203: D/Unity(25388): SetWindow 0 0xd9cff808
  3. 04-23 08:53:44.203: D/Unity(25388): SetWindow 0 0xd9cff808
  4. 04-23 08:53:44.241: D/ViewRootImpl@773bf7f[UnityPlayerActivity](25388): MSG_RESIZED_REPORT: ci=Rect(0, 0 - 0, 0) vi=Rect(0, 0 - 0, 0) or=1
  5. 04-23 08:53:44.241: D/ViewRootImpl@773bf7f[UnityPlayerActivity](25388): MSG_WINDOW_FOCUS_CHANGED 1
  6. 04-23 08:53:44.241: I/Unity(25388): windowFocusChanged: true
  7. 04-23 08:53:44.267: D/Unity(25388): [VFS] Mount /data/app/com.unity3d.Quotez-2/base.apk
  8. 04-23 08:53:44.270: D/Unity(25388): Player data archive not found at `/data/app/com.unity3d.Quotez-2/base.apk/assets/bin/Data/data.unity3d`, using local filesystem
  9. 04-23 08:53:44.279: I/Unity(25388): SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 8, Memory = 3533mb
  10. 04-23 08:53:44.279: I/Unity(25388): SystemInfo ARM big.LITTLE configuration: 4 big (mask: 240), 4 little (mask: 15)
  11. 04-23 08:53:44.280: I/Unity(25388): ApplicationInfo com.unity3d.Quotez version 1.0 build 78c3af10-a728-45c6-927c-ae8ab2e0f9f8
  12. 04-23 08:53:44.280: D/Unity(25388): Player data archive not found at `/data/app/com.unity3d.Quotez-2/base.apk/assets/bin/Data/data.unity3d`, using local filesystem
  13. 04-23 08:53:44.280: D/Unity(25388): [EGL] Attaching window :0xd9cff808
  14. 04-23 08:53:44.289: D/Unity(25388): Mono path[0] = '/data/app/com.unity3d.Quotez-2/base.apk/assets/bin/Data/Managed'
  15. 04-23 08:53:44.289: D/Unity(25388): Mono config path = 'assets/bin/Data/Managed/etc'
  16. 04-23 08:53:44.297: D/Unity(25388): PlayerConnection initialized from /data/app/com.unity3d.Quotez-2/base.apk/assets/bin/Data (debug = 0)
  17. 04-23 08:53:44.297: D/Unity(25388): PlayerConnection initialized network socket : 0.0.0.0 55032
  18. 04-23 08:53:44.298: D/Unity(25388): PlayerConnection initialized unix socket : Unity-com.unity3d.Quotez
  19. 04-23 08:53:44.299: D/Unity(25388): Multi-casting "[IP] 192.168.1.101 [Port] 55032 [Flags] 3 [Guid] 1321275707 [EditorId] 720788494 [Version] 1048832 [Id] AndroidPlayer(samsung_SM-G935F@192.168.1.101) [Debug] 1" to [225.0.0.222:54997]...
  20. 04-23 08:53:44.299: D/Unity(25388): Waiting for connection from host on [0.0.0.0:55032]...
  21. 04-23 08:53:44.707: D/Unity(25388): PlayerConnection accepted from [192.168.1.103] handle:0x44
  22. 04-23 08:53:44.758: D/Unity(25388): Started listening to [0.0.0.0:55032]
  23. 04-23 08:53:44.758: D/Unity(25388): Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56707
  24. 04-23 08:53:44.893: D/Unity(25388): InitializeScriptEngine OK (c703fe40)
  25. 04-23 08:53:44.893: D/Unity(25388): PlayerConnection already initialized - listening to [0.0.0.0:55032]
  26. 04-23 08:53:44.915: D/Unity(25388): Player data archive not found at `assets/bin/Data/data.unity3d`, using local filesystem
  27. 04-23 08:53:44.922: D/Unity(25388): Unable to lookup library path for 'AudioPluginOculusSpatializer', native render plugin support disabled.
  28. 04-23 08:53:44.922: E/Unity(25388): Unable to find AudioPluginOculusSpatializer
  29. 04-23 08:53:44.923: D/Unity(25388): Unable to lookup library path for 'unitygar', native render plugin support disabled.
  30. 04-23 08:53:44.924: E/Unity(25388): Unable to find unitygar
  31. 04-23 08:53:44.924: D/Unity(25388): Unable to lookup library path for 'libAudioPluginOculusSpatializer', native render plugin support disabled.
  32. 04-23 08:53:44.925: E/Unity(25388): Unable to find libAudioPluginOculusSpatializer
  33. 04-23 08:53:44.926: D/Unity(25388): Unable to lookup library path for 'libtango_3d_reconstruction_api', native render plugin support disabled.
  34. 04-23 08:53:44.927: E/Unity(25388): Unable to find libtango_3d_reconstruction_api
  35. 04-23 08:53:44.927: D/Unity(25388): PlayerInitEngineNoGraphics OK
  36. 04-23 08:53:44.927: D/Unity(25388): AndroidGraphics::Startup window = 0xd9cff808
  37. 04-23 08:53:44.927: D/Unity(25388): [EGL] Attaching window :0xd9cff808
  38. 04-23 08:53:44.949: D/Unity(25388): [EGL] Request: ES 3.1+AEP RGB0 000 0/0
  39. 04-23 08:53:44.949: D/Unity(25388): [EGL] Checking ES 3.1 support...
  40. 04-23 08:53:44.953: D/Unity(25388): [EGL] ES 3.1 support detected
  41. 04-23 08:53:44.953: D/Unity(25388): [EGL] Found: ID[5] ES 3.1+AEP RGB16 565 0/0
  42. 04-23 08:53:44.953: D/Unity(25388): GfxDevice: creating device client; threaded=1
  43. 04-23 08:53:44.953: D/Unity(25388): [EGL] Request: ES 3.1+AEP RGB0 000 0/0
  44. 04-23 08:53:44.954: D/Unity(25388): [EGL] Found: ID[5] ES 3.1+AEP RGB16 565 0/0
  45. 04-23 08:53:44.954: D/Unity(25388): [EGL] Request: ES 3.0 RGBA32 8888 0/0
  46. 04-23 08:53:44.955: D/Unity(25388): [EGL] Found: ID[1] ES 3.0 RGBA32 8888 0/0 AFBT
  47. 04-23 08:53:44.960: D/Unity(25388): ANativeWindow: (1440/2560) RequestedResolution: (0/0) RenderingResolution: (0/0) EGLSurface: (1440/2560)
  48. 04-23 08:53:44.965: D/Unity(25388): Renderer: Mali-T880
  49. 04-23 08:53:44.965: D/Unity(25388): Vendor: ARM
  50. 04-23 08:53:44.965: D/Unity(25388): Version: OpenGL ES 3.2 v1.r12p1-03dev0.228ab63cced004f840e7dd47b762a1d0
  51. 04-23 08:53:44.965: D/Unity(25388): GLES: 3
  52. 04-23 08:53:44.965: D/Unity(25388): GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_sliced_3d GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_
  53. 04-23 08:53:44.965: D/Unity(25388): to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader_pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EXT_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp GL_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_interpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitive_bounding_box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extension_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture_buffer GL_OES_texture_buffer GL_EXT_copy_image
  54. 04-23 08:53:44.965: D/Unity(25388): GL_OES_copy_image GL_EXT_color_buffer_half_float GL_EXT_color_buffer_float GL_EXT_YUV_target GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_KHR_robustness GL_KHR_robust_buffer_access_behavior GL_EXT_draw_elements_base_vertex GL_OES_draw_elements_base_vertex GL_EXT_protected_textures
  55. 04-23 08:53:44.977: D/Unity(25388): OPENGL LOG: Creating OpenGL ES 3.2 graphics device ; Context level <OpenGL ES 3.1 AEP> ; Context handle -967383616
  56. 04-23 08:53:44.980: D/Unity(25388): [EGL] Attaching window :0xd9cff808
  57. 04-23 08:53:44.999: D/Unity(25388): Requested framebuffer: resolution[1440x2560], rgba[8/8/8/8], depth+stencil[on], samples[1]
  58. 04-23 08:53:44.999: D/Unity(25388): Created framebuffer: resolution[1440x2560], rgba[8/8/8/8], depth+stencil[24/8], samples[0]
  59. 04-23 08:53:45.000: D/Unity(25388): [EGL] Attaching window :0xd9cff808
  60. 04-23 08:53:45.000: D/Unity(25388): Initialize engine version: 2017.2.0f3 (46dda1414e51)
  61. 04-23 08:53:45.348: D/Unity(25388): AudioManager: Selecting AudioTrack output...
  62. 04-23 08:53:45.352: D/Unity(25388): Begin MonoManager ReloadAssembly
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement