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PopupMessageTD

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Aug 31st, 2020
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  1. #include <YSI\y_hooks>
  2.  
  3. /*
  4.     - Defines & Enums
  5. */
  6.  
  7. #define MAX_LINE_MESSAGE_LENGTH (90)
  8.  
  9. enum {
  10.     MESSAGE_TYPE_NONE = 0,
  11.     MESSAGE_TYPE_ERROR,
  12.     MESSAGE_TYPE_INFO,
  13.     MESSAGE_TYPE_SUCCESS
  14. };
  15.  
  16. /*
  17.     - Vars(32bit)
  18. */
  19.  
  20. new
  21.     bool: _PopUpActivated[MAX_PLAYERS] = { false, ... },
  22.     _PopUpTimer[MAX_PLAYERS],
  23.     PlayerText:MessageTextdraw[MAX_PLAYERS] = { PlayerText:INVALID_TEXT_DRAW, ... };
  24.  
  25. /*
  26.     - Functions
  27. */
  28.  
  29. CreateMessage(playerid, bool: status) {
  30.     if(status == false)
  31.         PlayerTextDrawHide(playerid, MessageTextdraw[playerid]);
  32.     else if(status == true) {
  33.         MessageTextdraw[playerid] = CreatePlayerTextDraw(playerid, 328.000091, 350.947723, "");
  34.         //PlayerTextDrawLetterSize(playerid, MessageTextdraw[playerid], 0.163333, 0.936296);
  35.         PlayerTextDrawLetterSize(playerid, MessageTextdraw[playerid], 0.2, 1.0);
  36.         PlayerTextDrawAlignment(playerid, MessageTextdraw[playerid], 2);
  37.         PlayerTextDrawColor(playerid, MessageTextdraw[playerid], -1);
  38.         PlayerTextDrawSetShadow(playerid, MessageTextdraw[playerid], 0);
  39.         PlayerTextDrawSetOutline(playerid, MessageTextdraw[playerid], 1);
  40.         PlayerTextDrawBackgroundColor(playerid, MessageTextdraw[playerid], 255);
  41.         PlayerTextDrawFont(playerid, MessageTextdraw[playerid], 1);
  42.         PlayerTextDrawSetProportional(playerid, MessageTextdraw[playerid], 1);
  43.         PlayerTextDrawSetShadow(playerid, MessageTextdraw[playerid], 0);
  44.         PlayerTextDrawShow(playerid, MessageTextdraw[playerid]);
  45.     }
  46.     return (true);
  47. }
  48.  
  49. GetMessagePrefix(MESSAGE_TYPE = MESSAGE_TYPE_NONE) {
  50.     new prefix[21];
  51.     switch(MESSAGE_TYPE) {
  52.         case MESSAGE_TYPE_ERROR: prefix = "~r~~h~[ ! ]";
  53.         case MESSAGE_TYPE_INFO: prefix = "~y~[ ! ]";
  54.         case MESSAGE_TYPE_SUCCESS: prefix = "~g~~h~[ ! ]";
  55.         default: prefix = "~b~~h~~h~~h~[CoA.RP]";
  56.     }
  57.     return prefix;
  58. }
  59.  
  60. DetermineMessageDuration(const message[])
  61. {
  62.     // Calculate the amount of time needed to read the notification '''
  63.     new wpm = 180, // Readable words per minute
  64.         word_length = 5, // Standardized number of chars in calculable word
  65.         words = strlen(message)/word_length, // word_length
  66.         words_time = ((words/wpm)*60)*1000,
  67.         delay = 1500,  // Milliseconds before user starts reading the notification
  68.         bonus = 2000;  // Extra time
  69.  
  70.     return delay + words_time + bonus;
  71. }
  72.  
  73. SendTextDrawMessage(playerid, MESSAGE_TYPE, const message[])
  74. {
  75.     new len = strlen(message),
  76.         format_message[192],
  77.         final_msg[192];
  78.    
  79.     if(_PopUpActivated[playerid] == true)
  80.         PlayerTextDrawHide(playerid, MessageTextdraw[playerid]);
  81.    
  82.     CreateMessage(playerid, true)
  83.     if(len >= MAX_LINE_MESSAGE_LENGTH)
  84.     {
  85.         new buffer[MAX_LINE_MESSAGE_LENGTH+10],
  86.             buffer2[128], spacepos = 0, bool:broken = false;
  87.            
  88.         for(new j = MAX_LINE_MESSAGE_LENGTH - 20; j < len; j++)
  89.         {
  90.             if(message[j] == ' ')
  91.                 spacepos = j;
  92.  
  93.             if(j >= MAX_LINE_MESSAGE_LENGTH && spacepos >= MAX_LINE_MESSAGE_LENGTH - 20)
  94.             {
  95.                 broken = true;
  96.                 strmid(buffer, message, 0, spacepos);
  97.                 format(buffer, sizeof(buffer), "%s", buffer);
  98.                 strmid(buffer2, message, spacepos+1, len);
  99.                 format(buffer2, sizeof(buffer2), "%s", buffer2);
  100.                 break;
  101.             }
  102.         }
  103.         if(!broken)
  104.             goto no_split;
  105.            
  106.         format(final_msg, sizeof(final_msg), "%s: ~w~%s~n~%s~n~", GetMessagePrefix(MESSAGE_TYPE), buffer, buffer2);
  107.     }
  108.     else
  109.     {
  110.         no_split:
  111.         format(format_message, sizeof(format_message), "%s\n", message);
  112.         format(final_msg, sizeof(final_msg), "%s: ~w~%s", GetMessagePrefix(MESSAGE_TYPE), message);
  113.     }
  114.     KillTimer(_PopUpTimer[playerid]);
  115.     new messagetime = DetermineMessageDuration(message);
  116.     _PopUpTimer[playerid] = SetTimerEx("RemoveMessage", messagetime, (false), "i", playerid);
  117.     return PlayerTextDrawSetString(playerid, MessageTextdraw[playerid], final_msg);
  118. }
  119.  
  120. SendFormatMessage(playerid, MESSAGE_TYPE = MESSAGE_TYPE_NONE, const message[],  va_args<>) {   
  121.     new format_message[192];
  122.    
  123.     if(MESSAGE_TYPE == MESSAGE_TYPE_NONE)
  124.         return (true);
  125.    
  126.     _PopUpActivated[playerid] = true;
  127.    
  128.     va_format(format_message, sizeof (format_message), message, va_start<3>);
  129.     return SendTextDrawMessage(playerid, MESSAGE_TYPE, format_message);
  130. }
  131.  
  132. SendMessage(playerid, MESSAGE_TYPE = MESSAGE_TYPE_NONE, message[])  {  
  133.     if(MESSAGE_TYPE == MESSAGE_TYPE_NONE)
  134.         return (true);
  135.    
  136.     _PopUpActivated[playerid] = true;
  137.    
  138.     return SendTextDrawMessage(playerid, MESSAGE_TYPE, message);
  139. }
  140.  
  141. Function: RemoveMessage(playerid) {
  142.     if(_PopUpActivated[playerid] == true)
  143.         PlayerTextDrawHide(playerid, MessageTextdraw[playerid]);
  144.        
  145.     _PopUpActivated[playerid] = false;
  146.     CreateMessage(playerid, false);
  147.     KillTimer(_PopUpTimer[playerid]);
  148.     return (true);
  149. }
  150.  
  151.  
  152. /*
  153.     - Hooks
  154. */
  155. hook OnPlayerDisconnect(playerid, reason) {
  156.     _PopUpActivated[playerid] = (false);
  157.     CreateMessage(playerid, (false));
  158.     KillTimer(_PopUpTimer[playerid]);
  159.     return (true);
  160. }
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