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- Start monitoring process.
- wineserver: using server-side synchronization.
- info: Game: ACOdyssey.exe
- info: DXVK: v1.9.2-21-g2e66f45a
- info: Built-in extension providers:
- info: Win32 WSI
- info: OpenVR
- info: OpenXR
- info: OpenVR: could not open registry key, status 2
- info: OpenVR: Failed to locate module
- info: Enabled instance extensions:
- info: VK_KHR_get_surface_capabilities2
- info: VK_KHR_surface
- info: VK_KHR_win32_surface
- warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
- info: NVIDIA GeForce GTX 1650:
- info: Driver: 470.82.0
- info: Vulkan: 1.2.175
- info: Memory Heap[0]:
- info: Size: 4096 MiB
- info: Flags: 0x1
- info: Memory Type[7]: Property Flags = 0x1
- info: Memory Heap[1]:
- info: Size: 11935 MiB
- info: Flags: 0x0
- info: Memory Type[0]: Property Flags = 0x0
- info: Memory Type[1]: Property Flags = 0x0
- info: Memory Type[2]: Property Flags = 0x0
- info: Memory Type[3]: Property Flags = 0x0
- info: Memory Type[4]: Property Flags = 0x0
- info: Memory Type[5]: Property Flags = 0x0
- info: Memory Type[6]: Property Flags = 0x0
- info: Memory Type[8]: Property Flags = 0x6
- info: Memory Type[9]: Property Flags = 0xe
- info: Memory Heap[2]:
- info: Size: 246 MiB
- info: Flags: 0x1
- info: Memory Type[10]: Property Flags = 0x7
- info: Game: ACOdyssey.exe
- info: DXVK: v1.9.2-21-g2e66f45a
- info: Built-in extension providers:
- info: Win32 WSI
- info: OpenVR
- info: OpenXR
- info: OpenVR: could not open registry key, status 2
- info: OpenVR: Failed to locate module
- info: Enabled instance extensions:
- info: VK_KHR_get_surface_capabilities2
- info: VK_KHR_surface
- info: VK_KHR_win32_surface
- warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
- info: NVIDIA GeForce GTX 1650:
- info: Driver: 470.82.0
- info: Vulkan: 1.2.175
- info: Memory Heap[0]:
- info: Size: 4096 MiB
- info: Flags: 0x1
- info: Memory Type[7]: Property Flags = 0x1
- info: Memory Heap[1]:
- info: Size: 11935 MiB
- info: Flags: 0x0
- info: Memory Type[0]: Property Flags = 0x0
- info: Memory Type[1]: Property Flags = 0x0
- info: Memory Type[2]: Property Flags = 0x0
- info: Memory Type[3]: Property Flags = 0x0
- info: Memory Type[4]: Property Flags = 0x0
- info: Memory Type[5]: Property Flags = 0x0
- info: Memory Type[6]: Property Flags = 0x0
- info: Memory Type[8]: Property Flags = 0x6
- info: Memory Type[9]: Property Flags = 0xe
- info: Memory Heap[2]:
- info: Size: 246 MiB
- info: Flags: 0x1
- info: Memory Type[10]: Property Flags = 0x7
- info: Game: ACOdyssey.exe
- info: DXVK: v1.9.2-21-g2e66f45a
- info: Built-in extension providers:
- info: Win32 WSI
- info: OpenVR
- info: OpenXR
- info: OpenVR: could not open registry key, status 2
- info: OpenVR: Failed to locate module
- info: Enabled instance extensions:
- info: VK_KHR_get_surface_capabilities2
- info: VK_KHR_surface
- info: VK_KHR_win32_surface
- warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
- info: NVIDIA GeForce GTX 1650:
- info: Driver: 470.82.0
- info: Vulkan: 1.2.175
- info: Memory Heap[0]:
- info: Size: 4096 MiB
- info: Flags: 0x1
- info: Memory Type[7]: Property Flags = 0x1
- info: Memory Heap[1]:
- info: Size: 11935 MiB
- info: Flags: 0x0
- info: Memory Type[0]: Property Flags = 0x0
- info: Memory Type[1]: Property Flags = 0x0
- info: Memory Type[2]: Property Flags = 0x0
- info: Memory Type[3]: Property Flags = 0x0
- info: Memory Type[4]: Property Flags = 0x0
- info: Memory Type[5]: Property Flags = 0x0
- info: Memory Type[6]: Property Flags = 0x0
- info: Memory Type[8]: Property Flags = 0x6
- info: Memory Type[9]: Property Flags = 0xe
- info: Memory Heap[2]:
- info: Size: 246 MiB
- info: Flags: 0x1
- info: Memory Type[10]: Property Flags = 0x7
- info: Game: ACOdyssey.exe
- info: DXVK: v1.9.2-21-g2e66f45a
- info: Built-in extension providers:
- info: Win32 WSI
- info: OpenVR
- info: OpenXR
- info: OpenVR: could not open registry key, status 2
- info: OpenVR: Failed to locate module
- info: Enabled instance extensions:
- info: VK_KHR_get_surface_capabilities2
- info: VK_KHR_surface
- info: VK_KHR_win32_surface
- warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
- info: NVIDIA GeForce GTX 1650:
- info: Driver: 470.82.0
- info: Vulkan: 1.2.175
- info: Memory Heap[0]:
- info: Size: 4096 MiB
- info: Flags: 0x1
- info: Memory Type[7]: Property Flags = 0x1
- info: Memory Heap[1]:
- info: Size: 11935 MiB
- info: Flags: 0x0
- info: Memory Type[0]: Property Flags = 0x0
- info: Memory Type[1]: Property Flags = 0x0
- info: Memory Type[2]: Property Flags = 0x0
- info: Memory Type[3]: Property Flags = 0x0
- info: Memory Type[4]: Property Flags = 0x0
- info: Memory Type[5]: Property Flags = 0x0
- info: Memory Type[6]: Property Flags = 0x0
- info: Memory Type[8]: Property Flags = 0x6
- info: Memory Type[9]: Property Flags = 0xe
- info: Memory Heap[2]:
- info: Size: 246 MiB
- info: Flags: 0x1
- info: Memory Type[10]: Property Flags = 0x7
- info: Game: ACOdyssey.exe
- info: DXVK: v1.9.2-21-g2e66f45a
- info: Built-in extension providers:
- info: Win32 WSI
- info: OpenVR
- info: OpenXR
- info: OpenVR: could not open registry key, status 2
- info: OpenVR: Failed to locate module
- info: Enabled instance extensions:
- info: VK_KHR_get_surface_capabilities2
- info: VK_KHR_surface
- info: VK_KHR_win32_surface
- warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
- info: NVIDIA GeForce GTX 1650:
- info: Driver: 470.82.0
- info: Vulkan: 1.2.175
- info: Memory Heap[0]:
- info: Size: 4096 MiB
- info: Flags: 0x1
- info: Memory Type[7]: Property Flags = 0x1
- info: Memory Heap[1]:
- info: Size: 11935 MiB
- info: Flags: 0x0
- info: Memory Type[0]: Property Flags = 0x0
- info: Memory Type[1]: Property Flags = 0x0
- info: Memory Type[2]: Property Flags = 0x0
- info: Memory Type[3]: Property Flags = 0x0
- info: Memory Type[4]: Property Flags = 0x0
- info: Memory Type[5]: Property Flags = 0x0
- info: Memory Type[6]: Property Flags = 0x0
- info: Memory Type[8]: Property Flags = 0x6
- info: Memory Type[9]: Property Flags = 0xe
- info: Memory Heap[2]:
- info: Size: 246 MiB
- info: Flags: 0x1
- info: Memory Type[10]: Property Flags = 0x7
- info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0
- info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
- info: Device properties:
- info: Device name: : NVIDIA GeForce GTX 1650
- info: Driver version : 470.82.0
- info: Enabled device extensions:
- info: VK_EXT_4444_formats
- info: VK_EXT_conservative_rasterization
- info: VK_EXT_custom_border_color
- info: VK_EXT_depth_clip_enable
- info: VK_EXT_extended_dynamic_state
- info: VK_EXT_full_screen_exclusive
- info: VK_EXT_host_query_reset
- info: VK_EXT_robustness2
- info: VK_EXT_shader_demote_to_helper_invocation
- info: VK_EXT_shader_viewport_index_layer
- info: VK_EXT_transform_feedback
- info: VK_EXT_vertex_attribute_divisor
- info: VK_KHR_buffer_device_address
- info: VK_KHR_create_renderpass2
- info: VK_KHR_depth_stencil_resolve
- info: VK_KHR_draw_indirect_count
- info: VK_KHR_driver_properties
- info: VK_KHR_image_format_list
- info: VK_KHR_sampler_mirror_clamp_to_edge
- info: VK_KHR_shader_float_controls
- info: VK_KHR_swapchain
- info: VK_NVX_binary_import
- info: VK_NVX_image_view_handle
- info: Device features:
- info: robustBufferAccess : 1
- info: fullDrawIndexUint32 : 1
- info: imageCubeArray : 1
- info: independentBlend : 1
- info: geometryShader : 1
- info: tessellationShader : 1
- info: sampleRateShading : 1
- info: dualSrcBlend : 1
- info: logicOp : 1
- info: multiDrawIndirect : 1
- info: drawIndirectFirstInstance : 1
- info: depthClamp : 1
- info: depthBiasClamp : 1
- info: fillModeNonSolid : 1
- info: depthBounds : 1
- info: multiViewport : 1
- info: samplerAnisotropy : 1
- info: textureCompressionBC : 1
- info: occlusionQueryPrecise : 1
- info: pipelineStatisticsQuery : 1
- info: vertexPipelineStoresAndAtomics : 0
- info: fragmentStoresAndAtomics : 1
- info: shaderImageGatherExtended : 1
- info: shaderStorageImageExtendedFormats : 0
- info: shaderStorageImageReadWithoutFormat : 1
- info: shaderStorageImageWriteWithoutFormat : 1
- info: shaderClipDistance : 1
- info: shaderCullDistance : 1
- info: shaderFloat64 : 1
- info: shaderInt64 : 1
- info: variableMultisampleRate : 1
- info: VK_EXT_4444_formats
- info: formatA4R4G4B4 : 1
- info: formatA4B4G4R4 : 1
- info: VK_EXT_custom_border_color
- info: customBorderColors : 1
- info: customBorderColorWithoutFormat : 1
- info: VK_EXT_depth_clip_enable
- info: depthClipEnable : 1
- info: VK_EXT_extended_dynamic_state
- info: extendedDynamicState : 1
- info: VK_EXT_host_query_reset
- info: hostQueryReset : 1
- info: VK_EXT_memory_priority
- info: memoryPriority : 0
- info: VK_EXT_robustness2
- info: robustBufferAccess2 : 1
- info: robustImageAccess2 : 1
- info: nullDescriptor : 1
- info: VK_EXT_shader_demote_to_helper_invocation
- info: shaderDemoteToHelperInvocation : 1
- info: VK_EXT_transform_feedback
- info: transformFeedback : 1
- info: geometryStreams : 1
- info: VK_EXT_vertex_attribute_divisor
- info: vertexAttributeInstanceRateDivisor : 1
- info: vertexAttributeInstanceRateZeroDivisor : 1
- info: VK_KHR_buffer_device_address
- info: bufferDeviceAddress : 1
- info: Queue families:
- info: Graphics : 0
- info: Transfer : 1
- info: DXVK: Read 1610 valid state cache entries
- info: DXVK: Using 7 compiler threads
- warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
- warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
- warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
- warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
- warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
- warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
- warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
- warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
- info: Game: ACOdyssey.exe
- info: DXVK: v1.9.2-21-g2e66f45a
- info: Built-in extension providers:
- info: Win32 WSI
- info: OpenVR
- info: OpenXR
- info: OpenVR: could not open registry key, status 2
- info: OpenVR: Failed to locate module
- info: Enabled instance extensions:
- info: VK_KHR_get_surface_capabilities2
- info: VK_KHR_surface
- info: VK_KHR_win32_surface
- warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
- info: NVIDIA GeForce GTX 1650:
- info: Driver: 470.82.0
- info: Vulkan: 1.2.175
- info: Memory Heap[0]:
- info: Size: 4096 MiB
- info: Flags: 0x1
- info: Memory Type[7]: Property Flags = 0x1
- info: Memory Heap[1]:
- info: Size: 11935 MiB
- info: Flags: 0x0
- info: Memory Type[0]: Property Flags = 0x0
- info: Memory Type[1]: Property Flags = 0x0
- info: Memory Type[2]: Property Flags = 0x0
- info: Memory Type[3]: Property Flags = 0x0
- info: Memory Type[4]: Property Flags = 0x0
- info: Memory Type[5]: Property Flags = 0x0
- info: Memory Type[6]: Property Flags = 0x0
- info: Memory Type[8]: Property Flags = 0x6
- info: Memory Type[9]: Property Flags = 0xe
- info: Memory Heap[2]:
- info: Size: 246 MiB
- info: Flags: 0x1
- info: Memory Type[10]: Property Flags = 0x7
- info: Game: ACOdyssey.exe
- info: DXVK: v1.9.2-21-g2e66f45a
- info: Built-in extension providers:
- info: Win32 WSI
- info: OpenVR
- info: OpenXR
- info: OpenVR: could not open registry key, status 2
- info: OpenVR: Failed to locate module
- info: Enabled instance extensions:
- info: VK_KHR_get_surface_capabilities2
- info: VK_KHR_surface
- info: VK_KHR_win32_surface
- warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
- info: NVIDIA GeForce GTX 1650:
- info: Driver: 470.82.0
- info: Vulkan: 1.2.175
- info: Memory Heap[0]:
- info: Size: 4096 MiB
- info: Flags: 0x1
- info: Memory Type[7]: Property Flags = 0x1
- info: Memory Heap[1]:
- info: Size: 11935 MiB
- info: Flags: 0x0
- info: Memory Type[0]: Property Flags = 0x0
- info: Memory Type[1]: Property Flags = 0x0
- info: Memory Type[2]: Property Flags = 0x0
- info: Memory Type[3]: Property Flags = 0x0
- info: Memory Type[4]: Property Flags = 0x0
- info: Memory Type[5]: Property Flags = 0x0
- info: Memory Type[6]: Property Flags = 0x0
- info: Memory Type[8]: Property Flags = 0x6
- info: Memory Type[9]: Property Flags = 0xe
- info: Memory Heap[2]:
- info: Size: 246 MiB
- info: Flags: 0x1
- info: Memory Type[10]: Property Flags = 0x7
- info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_10_0
- info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0
- info: Device properties:
- info: Device name: : NVIDIA GeForce GTX 1650
- info: Driver version : 470.82.0
- info: Enabled device extensions:
- info: VK_EXT_4444_formats
- info: VK_EXT_conservative_rasterization
- info: VK_EXT_custom_border_color
- info: VK_EXT_depth_clip_enable
- info: VK_EXT_extended_dynamic_state
- info: VK_EXT_full_screen_exclusive
- info: VK_EXT_host_query_reset
- info: VK_EXT_robustness2
- info: VK_EXT_shader_demote_to_helper_invocation
- info: VK_EXT_shader_viewport_index_layer
- info: VK_EXT_transform_feedback
- info: VK_EXT_vertex_attribute_divisor
- info: VK_KHR_buffer_device_address
- info: VK_KHR_create_renderpass2
- info: VK_KHR_depth_stencil_resolve
- info: VK_KHR_draw_indirect_count
- info: VK_KHR_driver_properties
- info: VK_KHR_image_format_list
- info: VK_KHR_sampler_mirror_clamp_to_edge
- info: VK_KHR_shader_float_controls
- info: VK_KHR_swapchain
- info: VK_NVX_binary_import
- info: VK_NVX_image_view_handle
- info: Device features:
- info: robustBufferAccess : 1
- info: fullDrawIndexUint32 : 1
- info: imageCubeArray : 0
- info: independentBlend : 1
- info: geometryShader : 1
- info: tessellationShader : 0
- info: sampleRateShading : 1
- info: dualSrcBlend : 0
- info: logicOp : 1
- info: multiDrawIndirect : 0
- info: drawIndirectFirstInstance : 0
- info: depthClamp : 1
- info: depthBiasClamp : 1
- info: fillModeNonSolid : 1
- info: depthBounds : 1
- info: multiViewport : 1
- info: samplerAnisotropy : 1
- info: textureCompressionBC : 1
- info: occlusionQueryPrecise : 1
- info: pipelineStatisticsQuery : 1
- info: vertexPipelineStoresAndAtomics : 0
- info: fragmentStoresAndAtomics : 0
- info: shaderImageGatherExtended : 1
- info: shaderStorageImageExtendedFormats : 0
- info: shaderStorageImageReadWithoutFormat : 0
- info: shaderStorageImageWriteWithoutFormat : 1
- info: shaderClipDistance : 1
- info: shaderCullDistance : 1
- info: shaderFloat64 : 0
- info: shaderInt64 : 0
- info: variableMultisampleRate : 1
- info: VK_EXT_4444_formats
- info: formatA4R4G4B4 : 1
- info: formatA4B4G4R4 : 1
- info: VK_EXT_custom_border_color
- info: customBorderColors : 1
- info: customBorderColorWithoutFormat : 1
- info: VK_EXT_depth_clip_enable
- info: depthClipEnable : 1
- info: VK_EXT_extended_dynamic_state
- info: extendedDynamicState : 1
- info: VK_EXT_host_query_reset
- info: hostQueryReset : 1
- info: VK_EXT_memory_priority
- info: memoryPriority : 0
- info: VK_EXT_robustness2
- info: robustBufferAccess2 : 1
- info: robustImageAccess2 : 1
- info: nullDescriptor : 1
- info: VK_EXT_shader_demote_to_helper_invocation
- info: shaderDemoteToHelperInvocation : 1
- info: VK_EXT_transform_feedback
- info: transformFeedback : 1
- info: geometryStreams : 1
- info: VK_EXT_vertex_attribute_divisor
- info: vertexAttributeInstanceRateDivisor : 1
- info: vertexAttributeInstanceRateZeroDivisor : 1
- info: VK_KHR_buffer_device_address
- info: bufferDeviceAddress : 1
- info: Queue families:
- info: Graphics : 0
- info: Transfer : 1
- info: DXVK: Read 1610 valid state cache entries
- info: DXVK: Using 7 compiler threads
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