Advertisement
Guest User

Untitled

a guest
Nov 17th, 2021
146
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 17.95 KB | None | 0 0
  1. Start monitoring process.
  2. wineserver: using server-side synchronization.
  3. info: Game: ACOdyssey.exe
  4. info: DXVK: v1.9.2-21-g2e66f45a
  5. info: Built-in extension providers:
  6. info: Win32 WSI
  7. info: OpenVR
  8. info: OpenXR
  9. info: OpenVR: could not open registry key, status 2
  10. info: OpenVR: Failed to locate module
  11. info: Enabled instance extensions:
  12. info: VK_KHR_get_surface_capabilities2
  13. info: VK_KHR_surface
  14. info: VK_KHR_win32_surface
  15. warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
  16. info: NVIDIA GeForce GTX 1650:
  17. info: Driver: 470.82.0
  18. info: Vulkan: 1.2.175
  19. info: Memory Heap[0]:
  20. info: Size: 4096 MiB
  21. info: Flags: 0x1
  22. info: Memory Type[7]: Property Flags = 0x1
  23. info: Memory Heap[1]:
  24. info: Size: 11935 MiB
  25. info: Flags: 0x0
  26. info: Memory Type[0]: Property Flags = 0x0
  27. info: Memory Type[1]: Property Flags = 0x0
  28. info: Memory Type[2]: Property Flags = 0x0
  29. info: Memory Type[3]: Property Flags = 0x0
  30. info: Memory Type[4]: Property Flags = 0x0
  31. info: Memory Type[5]: Property Flags = 0x0
  32. info: Memory Type[6]: Property Flags = 0x0
  33. info: Memory Type[8]: Property Flags = 0x6
  34. info: Memory Type[9]: Property Flags = 0xe
  35. info: Memory Heap[2]:
  36. info: Size: 246 MiB
  37. info: Flags: 0x1
  38. info: Memory Type[10]: Property Flags = 0x7
  39. info: Game: ACOdyssey.exe
  40. info: DXVK: v1.9.2-21-g2e66f45a
  41. info: Built-in extension providers:
  42. info: Win32 WSI
  43. info: OpenVR
  44. info: OpenXR
  45. info: OpenVR: could not open registry key, status 2
  46. info: OpenVR: Failed to locate module
  47. info: Enabled instance extensions:
  48. info: VK_KHR_get_surface_capabilities2
  49. info: VK_KHR_surface
  50. info: VK_KHR_win32_surface
  51. warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
  52. info: NVIDIA GeForce GTX 1650:
  53. info: Driver: 470.82.0
  54. info: Vulkan: 1.2.175
  55. info: Memory Heap[0]:
  56. info: Size: 4096 MiB
  57. info: Flags: 0x1
  58. info: Memory Type[7]: Property Flags = 0x1
  59. info: Memory Heap[1]:
  60. info: Size: 11935 MiB
  61. info: Flags: 0x0
  62. info: Memory Type[0]: Property Flags = 0x0
  63. info: Memory Type[1]: Property Flags = 0x0
  64. info: Memory Type[2]: Property Flags = 0x0
  65. info: Memory Type[3]: Property Flags = 0x0
  66. info: Memory Type[4]: Property Flags = 0x0
  67. info: Memory Type[5]: Property Flags = 0x0
  68. info: Memory Type[6]: Property Flags = 0x0
  69. info: Memory Type[8]: Property Flags = 0x6
  70. info: Memory Type[9]: Property Flags = 0xe
  71. info: Memory Heap[2]:
  72. info: Size: 246 MiB
  73. info: Flags: 0x1
  74. info: Memory Type[10]: Property Flags = 0x7
  75. info: Game: ACOdyssey.exe
  76. info: DXVK: v1.9.2-21-g2e66f45a
  77. info: Built-in extension providers:
  78. info: Win32 WSI
  79. info: OpenVR
  80. info: OpenXR
  81. info: OpenVR: could not open registry key, status 2
  82. info: OpenVR: Failed to locate module
  83. info: Enabled instance extensions:
  84. info: VK_KHR_get_surface_capabilities2
  85. info: VK_KHR_surface
  86. info: VK_KHR_win32_surface
  87. warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
  88. info: NVIDIA GeForce GTX 1650:
  89. info: Driver: 470.82.0
  90. info: Vulkan: 1.2.175
  91. info: Memory Heap[0]:
  92. info: Size: 4096 MiB
  93. info: Flags: 0x1
  94. info: Memory Type[7]: Property Flags = 0x1
  95. info: Memory Heap[1]:
  96. info: Size: 11935 MiB
  97. info: Flags: 0x0
  98. info: Memory Type[0]: Property Flags = 0x0
  99. info: Memory Type[1]: Property Flags = 0x0
  100. info: Memory Type[2]: Property Flags = 0x0
  101. info: Memory Type[3]: Property Flags = 0x0
  102. info: Memory Type[4]: Property Flags = 0x0
  103. info: Memory Type[5]: Property Flags = 0x0
  104. info: Memory Type[6]: Property Flags = 0x0
  105. info: Memory Type[8]: Property Flags = 0x6
  106. info: Memory Type[9]: Property Flags = 0xe
  107. info: Memory Heap[2]:
  108. info: Size: 246 MiB
  109. info: Flags: 0x1
  110. info: Memory Type[10]: Property Flags = 0x7
  111. info: Game: ACOdyssey.exe
  112. info: DXVK: v1.9.2-21-g2e66f45a
  113. info: Built-in extension providers:
  114. info: Win32 WSI
  115. info: OpenVR
  116. info: OpenXR
  117. info: OpenVR: could not open registry key, status 2
  118. info: OpenVR: Failed to locate module
  119. info: Enabled instance extensions:
  120. info: VK_KHR_get_surface_capabilities2
  121. info: VK_KHR_surface
  122. info: VK_KHR_win32_surface
  123. warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
  124. info: NVIDIA GeForce GTX 1650:
  125. info: Driver: 470.82.0
  126. info: Vulkan: 1.2.175
  127. info: Memory Heap[0]:
  128. info: Size: 4096 MiB
  129. info: Flags: 0x1
  130. info: Memory Type[7]: Property Flags = 0x1
  131. info: Memory Heap[1]:
  132. info: Size: 11935 MiB
  133. info: Flags: 0x0
  134. info: Memory Type[0]: Property Flags = 0x0
  135. info: Memory Type[1]: Property Flags = 0x0
  136. info: Memory Type[2]: Property Flags = 0x0
  137. info: Memory Type[3]: Property Flags = 0x0
  138. info: Memory Type[4]: Property Flags = 0x0
  139. info: Memory Type[5]: Property Flags = 0x0
  140. info: Memory Type[6]: Property Flags = 0x0
  141. info: Memory Type[8]: Property Flags = 0x6
  142. info: Memory Type[9]: Property Flags = 0xe
  143. info: Memory Heap[2]:
  144. info: Size: 246 MiB
  145. info: Flags: 0x1
  146. info: Memory Type[10]: Property Flags = 0x7
  147. info: Game: ACOdyssey.exe
  148. info: DXVK: v1.9.2-21-g2e66f45a
  149. info: Built-in extension providers:
  150. info: Win32 WSI
  151. info: OpenVR
  152. info: OpenXR
  153. info: OpenVR: could not open registry key, status 2
  154. info: OpenVR: Failed to locate module
  155. info: Enabled instance extensions:
  156. info: VK_KHR_get_surface_capabilities2
  157. info: VK_KHR_surface
  158. info: VK_KHR_win32_surface
  159. warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
  160. info: NVIDIA GeForce GTX 1650:
  161. info: Driver: 470.82.0
  162. info: Vulkan: 1.2.175
  163. info: Memory Heap[0]:
  164. info: Size: 4096 MiB
  165. info: Flags: 0x1
  166. info: Memory Type[7]: Property Flags = 0x1
  167. info: Memory Heap[1]:
  168. info: Size: 11935 MiB
  169. info: Flags: 0x0
  170. info: Memory Type[0]: Property Flags = 0x0
  171. info: Memory Type[1]: Property Flags = 0x0
  172. info: Memory Type[2]: Property Flags = 0x0
  173. info: Memory Type[3]: Property Flags = 0x0
  174. info: Memory Type[4]: Property Flags = 0x0
  175. info: Memory Type[5]: Property Flags = 0x0
  176. info: Memory Type[6]: Property Flags = 0x0
  177. info: Memory Type[8]: Property Flags = 0x6
  178. info: Memory Type[9]: Property Flags = 0xe
  179. info: Memory Heap[2]:
  180. info: Size: 246 MiB
  181. info: Flags: 0x1
  182. info: Memory Type[10]: Property Flags = 0x7
  183. info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0
  184. info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
  185. info: Device properties:
  186. info: Device name: : NVIDIA GeForce GTX 1650
  187. info: Driver version : 470.82.0
  188. info: Enabled device extensions:
  189. info: VK_EXT_4444_formats
  190. info: VK_EXT_conservative_rasterization
  191. info: VK_EXT_custom_border_color
  192. info: VK_EXT_depth_clip_enable
  193. info: VK_EXT_extended_dynamic_state
  194. info: VK_EXT_full_screen_exclusive
  195. info: VK_EXT_host_query_reset
  196. info: VK_EXT_robustness2
  197. info: VK_EXT_shader_demote_to_helper_invocation
  198. info: VK_EXT_shader_viewport_index_layer
  199. info: VK_EXT_transform_feedback
  200. info: VK_EXT_vertex_attribute_divisor
  201. info: VK_KHR_buffer_device_address
  202. info: VK_KHR_create_renderpass2
  203. info: VK_KHR_depth_stencil_resolve
  204. info: VK_KHR_draw_indirect_count
  205. info: VK_KHR_driver_properties
  206. info: VK_KHR_image_format_list
  207. info: VK_KHR_sampler_mirror_clamp_to_edge
  208. info: VK_KHR_shader_float_controls
  209. info: VK_KHR_swapchain
  210. info: VK_NVX_binary_import
  211. info: VK_NVX_image_view_handle
  212. info: Device features:
  213. info: robustBufferAccess : 1
  214. info: fullDrawIndexUint32 : 1
  215. info: imageCubeArray : 1
  216. info: independentBlend : 1
  217. info: geometryShader : 1
  218. info: tessellationShader : 1
  219. info: sampleRateShading : 1
  220. info: dualSrcBlend : 1
  221. info: logicOp : 1
  222. info: multiDrawIndirect : 1
  223. info: drawIndirectFirstInstance : 1
  224. info: depthClamp : 1
  225. info: depthBiasClamp : 1
  226. info: fillModeNonSolid : 1
  227. info: depthBounds : 1
  228. info: multiViewport : 1
  229. info: samplerAnisotropy : 1
  230. info: textureCompressionBC : 1
  231. info: occlusionQueryPrecise : 1
  232. info: pipelineStatisticsQuery : 1
  233. info: vertexPipelineStoresAndAtomics : 0
  234. info: fragmentStoresAndAtomics : 1
  235. info: shaderImageGatherExtended : 1
  236. info: shaderStorageImageExtendedFormats : 0
  237. info: shaderStorageImageReadWithoutFormat : 1
  238. info: shaderStorageImageWriteWithoutFormat : 1
  239. info: shaderClipDistance : 1
  240. info: shaderCullDistance : 1
  241. info: shaderFloat64 : 1
  242. info: shaderInt64 : 1
  243. info: variableMultisampleRate : 1
  244. info: VK_EXT_4444_formats
  245. info: formatA4R4G4B4 : 1
  246. info: formatA4B4G4R4 : 1
  247. info: VK_EXT_custom_border_color
  248. info: customBorderColors : 1
  249. info: customBorderColorWithoutFormat : 1
  250. info: VK_EXT_depth_clip_enable
  251. info: depthClipEnable : 1
  252. info: VK_EXT_extended_dynamic_state
  253. info: extendedDynamicState : 1
  254. info: VK_EXT_host_query_reset
  255. info: hostQueryReset : 1
  256. info: VK_EXT_memory_priority
  257. info: memoryPriority : 0
  258. info: VK_EXT_robustness2
  259. info: robustBufferAccess2 : 1
  260. info: robustImageAccess2 : 1
  261. info: nullDescriptor : 1
  262. info: VK_EXT_shader_demote_to_helper_invocation
  263. info: shaderDemoteToHelperInvocation : 1
  264. info: VK_EXT_transform_feedback
  265. info: transformFeedback : 1
  266. info: geometryStreams : 1
  267. info: VK_EXT_vertex_attribute_divisor
  268. info: vertexAttributeInstanceRateDivisor : 1
  269. info: vertexAttributeInstanceRateZeroDivisor : 1
  270. info: VK_KHR_buffer_device_address
  271. info: bufferDeviceAddress : 1
  272. info: Queue families:
  273. info: Graphics : 0
  274. info: Transfer : 1
  275. info: DXVK: Read 1610 valid state cache entries
  276. info: DXVK: Using 7 compiler threads
  277. warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
  278. warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
  279. warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
  280. warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
  281. warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
  282. warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
  283. warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
  284. warn: DxbcCompiler: Unsupported custom data block: DxbcCustomDataClass::Opaque
  285. info: Game: ACOdyssey.exe
  286. info: DXVK: v1.9.2-21-g2e66f45a
  287. info: Built-in extension providers:
  288. info: Win32 WSI
  289. info: OpenVR
  290. info: OpenXR
  291. info: OpenVR: could not open registry key, status 2
  292. info: OpenVR: Failed to locate module
  293. info: Enabled instance extensions:
  294. info: VK_KHR_get_surface_capabilities2
  295. info: VK_KHR_surface
  296. info: VK_KHR_win32_surface
  297. warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
  298. info: NVIDIA GeForce GTX 1650:
  299. info: Driver: 470.82.0
  300. info: Vulkan: 1.2.175
  301. info: Memory Heap[0]:
  302. info: Size: 4096 MiB
  303. info: Flags: 0x1
  304. info: Memory Type[7]: Property Flags = 0x1
  305. info: Memory Heap[1]:
  306. info: Size: 11935 MiB
  307. info: Flags: 0x0
  308. info: Memory Type[0]: Property Flags = 0x0
  309. info: Memory Type[1]: Property Flags = 0x0
  310. info: Memory Type[2]: Property Flags = 0x0
  311. info: Memory Type[3]: Property Flags = 0x0
  312. info: Memory Type[4]: Property Flags = 0x0
  313. info: Memory Type[5]: Property Flags = 0x0
  314. info: Memory Type[6]: Property Flags = 0x0
  315. info: Memory Type[8]: Property Flags = 0x6
  316. info: Memory Type[9]: Property Flags = 0xe
  317. info: Memory Heap[2]:
  318. info: Size: 246 MiB
  319. info: Flags: 0x1
  320. info: Memory Type[10]: Property Flags = 0x7
  321. info: Game: ACOdyssey.exe
  322. info: DXVK: v1.9.2-21-g2e66f45a
  323. info: Built-in extension providers:
  324. info: Win32 WSI
  325. info: OpenVR
  326. info: OpenXR
  327. info: OpenVR: could not open registry key, status 2
  328. info: OpenVR: Failed to locate module
  329. info: Enabled instance extensions:
  330. info: VK_KHR_get_surface_capabilities2
  331. info: VK_KHR_surface
  332. info: VK_KHR_win32_surface
  333. warn: Skipping CPU adapter: llvmpipe (LLVM 12.0.0, 256 bits)
  334. info: NVIDIA GeForce GTX 1650:
  335. info: Driver: 470.82.0
  336. info: Vulkan: 1.2.175
  337. info: Memory Heap[0]:
  338. info: Size: 4096 MiB
  339. info: Flags: 0x1
  340. info: Memory Type[7]: Property Flags = 0x1
  341. info: Memory Heap[1]:
  342. info: Size: 11935 MiB
  343. info: Flags: 0x0
  344. info: Memory Type[0]: Property Flags = 0x0
  345. info: Memory Type[1]: Property Flags = 0x0
  346. info: Memory Type[2]: Property Flags = 0x0
  347. info: Memory Type[3]: Property Flags = 0x0
  348. info: Memory Type[4]: Property Flags = 0x0
  349. info: Memory Type[5]: Property Flags = 0x0
  350. info: Memory Type[6]: Property Flags = 0x0
  351. info: Memory Type[8]: Property Flags = 0x6
  352. info: Memory Type[9]: Property Flags = 0xe
  353. info: Memory Heap[2]:
  354. info: Size: 246 MiB
  355. info: Flags: 0x1
  356. info: Memory Type[10]: Property Flags = 0x7
  357. info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_10_0
  358. info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0
  359. info: Device properties:
  360. info: Device name: : NVIDIA GeForce GTX 1650
  361. info: Driver version : 470.82.0
  362. info: Enabled device extensions:
  363. info: VK_EXT_4444_formats
  364. info: VK_EXT_conservative_rasterization
  365. info: VK_EXT_custom_border_color
  366. info: VK_EXT_depth_clip_enable
  367. info: VK_EXT_extended_dynamic_state
  368. info: VK_EXT_full_screen_exclusive
  369. info: VK_EXT_host_query_reset
  370. info: VK_EXT_robustness2
  371. info: VK_EXT_shader_demote_to_helper_invocation
  372. info: VK_EXT_shader_viewport_index_layer
  373. info: VK_EXT_transform_feedback
  374. info: VK_EXT_vertex_attribute_divisor
  375. info: VK_KHR_buffer_device_address
  376. info: VK_KHR_create_renderpass2
  377. info: VK_KHR_depth_stencil_resolve
  378. info: VK_KHR_draw_indirect_count
  379. info: VK_KHR_driver_properties
  380. info: VK_KHR_image_format_list
  381. info: VK_KHR_sampler_mirror_clamp_to_edge
  382. info: VK_KHR_shader_float_controls
  383. info: VK_KHR_swapchain
  384. info: VK_NVX_binary_import
  385. info: VK_NVX_image_view_handle
  386. info: Device features:
  387. info: robustBufferAccess : 1
  388. info: fullDrawIndexUint32 : 1
  389. info: imageCubeArray : 0
  390. info: independentBlend : 1
  391. info: geometryShader : 1
  392. info: tessellationShader : 0
  393. info: sampleRateShading : 1
  394. info: dualSrcBlend : 0
  395. info: logicOp : 1
  396. info: multiDrawIndirect : 0
  397. info: drawIndirectFirstInstance : 0
  398. info: depthClamp : 1
  399. info: depthBiasClamp : 1
  400. info: fillModeNonSolid : 1
  401. info: depthBounds : 1
  402. info: multiViewport : 1
  403. info: samplerAnisotropy : 1
  404. info: textureCompressionBC : 1
  405. info: occlusionQueryPrecise : 1
  406. info: pipelineStatisticsQuery : 1
  407. info: vertexPipelineStoresAndAtomics : 0
  408. info: fragmentStoresAndAtomics : 0
  409. info: shaderImageGatherExtended : 1
  410. info: shaderStorageImageExtendedFormats : 0
  411. info: shaderStorageImageReadWithoutFormat : 0
  412. info: shaderStorageImageWriteWithoutFormat : 1
  413. info: shaderClipDistance : 1
  414. info: shaderCullDistance : 1
  415. info: shaderFloat64 : 0
  416. info: shaderInt64 : 0
  417. info: variableMultisampleRate : 1
  418. info: VK_EXT_4444_formats
  419. info: formatA4R4G4B4 : 1
  420. info: formatA4B4G4R4 : 1
  421. info: VK_EXT_custom_border_color
  422. info: customBorderColors : 1
  423. info: customBorderColorWithoutFormat : 1
  424. info: VK_EXT_depth_clip_enable
  425. info: depthClipEnable : 1
  426. info: VK_EXT_extended_dynamic_state
  427. info: extendedDynamicState : 1
  428. info: VK_EXT_host_query_reset
  429. info: hostQueryReset : 1
  430. info: VK_EXT_memory_priority
  431. info: memoryPriority : 0
  432. info: VK_EXT_robustness2
  433. info: robustBufferAccess2 : 1
  434. info: robustImageAccess2 : 1
  435. info: nullDescriptor : 1
  436. info: VK_EXT_shader_demote_to_helper_invocation
  437. info: shaderDemoteToHelperInvocation : 1
  438. info: VK_EXT_transform_feedback
  439. info: transformFeedback : 1
  440. info: geometryStreams : 1
  441. info: VK_EXT_vertex_attribute_divisor
  442. info: vertexAttributeInstanceRateDivisor : 1
  443. info: vertexAttributeInstanceRateZeroDivisor : 1
  444. info: VK_KHR_buffer_device_address
  445. info: bufferDeviceAddress : 1
  446. info: Queue families:
  447. info: Graphics : 0
  448. info: Transfer : 1
  449. info: DXVK: Read 1610 valid state cache entries
  450. info: DXVK: Using 7 compiler threads
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement