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- AK-47:
- Item_Information:
- Item_Name: "&7AK-47"
- Item_Type: 417
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots:
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 34
- Projectile_Damage: 1
- Bullet_Spread: 0.7
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0,block_note_bass-2-1-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 75
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 3
- Close_Shoot_Delay: 6
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.2
- Glock18:
- Item_Information:
- Item_Name: "&aGlock_18"
- Item_Type: 273
- Item_Lore:
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 20
- Projectile_Damage: 1
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_HIT-0.2-2-0,ZOMBIE_METAL-2-2-0,SKELETON_HURT-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 19
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-1-4,DOOR_OPEN-2-2-6,FIRE_IGNITE-1-1-32,HURT_FLESH-1-0-33,DOOR_CLOSE-1-2-34,ITEM_BREAK-2-0-38
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-55
- Particle_Headshot: block_break-55
- MP5:
- Item_Information:
- Item_Name: "&eMP5"
- Item_Type: 359
- Shooting:
- Right_Click_To_Shoot: true
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 3
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0,BLOCK_DISPENSER_DISPENSE-2-3-1,ENTITY_ZOMBIE_BREAK=DOOR_WOOD-2-1-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Sneak:
- Enable: true
- Bullet_Spread: 0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Abilities:
- Reset_Hit_Cooldown: false
- Knockback: 1
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- M1A1:
- Item_Information:
- Item_Name: "&eM1A1_Edition"
- Item_Type: 417
- Item_Lore: "&eDouble-barreled shotgun.|&eDeadly at close range.|&eIneffective at longer ranges.|&eFires incendiary ammo."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: 5
- Projectile_Amount: 8
- Projectile_Type: egg
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 30
- Projectile_Damage: 2
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 2
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 2
- Reload_Bullets_Individually: true
- Reload_Duration: 20
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Knockback: 3
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1
- Particle_Impact_Anything: BLOCK_BREAK-51
- M249:
- Item_Information:
- Item_Name: "&3M249"
- Item_Type: 266
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots:
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 30
- Projectile_Damage: 1
- Bullet_Spread: 1.2
- Sounds_Shoot: ENTITY_BLAZE_HURT-1-0-0,ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR-1-1-0,BLOCK_WOODEN_DOOR_OPEN-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Bullets_Individually: false
- Reload_Duration: 150
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_WOODEN_DOOR_CLOSE-1-2-30,BLOCK_WOODEN_DOOR_OPEN-1-2-70,BLOCK_ANVIL_PLACE-1-1-150
- Fully_Automatic:
- Enable: true
- Fire_Rate: 9
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0.5
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 30
- Particles:
- Enable: true
- Particle_Terrain: true
- MAC-10:
- Item_Information:
- Item_Name: "&4MAC-10"
- Item_Type: 286
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 24
- Projectile_Damage: 1
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_GHAST_HURT-1-1-1,ENTITY_SLIME_HURT-1-1-1,ENTITY_SLIME_DEATH-1-1-1,BLOCK_NOTE_HARP-1-2-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.3
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Particles:
- Enable: true
- Particle_Terrain: true
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 75
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.3
- Sounds_Toggle_Zoom: ENTITY_PLAYER_ATTACK_KNOCKBACK-1-1-1
- Abilities:
- Knockback: 1
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knife:
- Item_Information:
- Item_Name: "&a&lKnife"
- Item_Type: 265
- Sounds_Acquired: ENTITY_ENDERDRAGON_AMBIENT-2-1-0,ENTITY_ENDERDRAGON_HURT-2-1-0
- Remove_Unused_Tag: true
- Shooting:
- Delay_Between_Shots: 16
- Projectile_Type: energy
- Projectile_Subtype: 3-2-NONE-10
- Projectile_Damage: 1
- Projectile_Speed: 40
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-2-0-1
- Bullet_Spread: 0
- Projectile_Amount: 3
- Recoil_Amount: 0
- Abilities:
- Knockback: 0
- No_Fall_Damage: true
- Particles:
- Enable: true
- Particle_Player_Shoot: smoke
- Particle_Hit: Block_Break-152
- Reload:
- Enable: true
- Reload_Duration: 6
- Reload_Amount: 1
- Reload_Shoot_Delay: 0
- Pocket Knife:
- Item_Information:
- Item_Name: "&2&lPocket Knife"
- Item_Type: 265
- Item_Lore: "&b小型ナイフ"
- Sounds_Acquired: ENTITY_GHAST_HURT-1-1-1
- Remove_Unused_Tag: true
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 7
- Projectile_Type: energy
- Projectile_Subtype: 4-2-5-10
- Projectile_Damage: 1
- Projectile_Speed: 40
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-2-0-1
- Bullet_Spread: 0
- Projectile_Amount: 3
- Recoil_Amount: 0
- Abilities:
- Knockback: 1
- No_Fall_Damage: true
- Particles:
- Enable: true
- Particle_Player_Shoot: smoke
- Particle_Hit: Block_Break-152
- Dragunov:
- Item_Information:
- Item_Name: "&eDragunov"
- Item_Type: 294
- Item_Lore: "&7-&4弾速 &7- &7A|&7-&4リロード時間 &7- &7C+|&7-&4弾数 &7- &710|&7-&4精度 &7- &7C|&7-&4スニーク時の精度 &4- &7B|&7-&4ダメージ &7- &7B|&7-&4総合評価 &7- &7B|&7ソビエト連邦が開発したセミオート狙撃銃である。"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 10
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 70
- Projectile_Damage: 8
- Bullet_Spread: 3
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0,BLAZE_HIT-2-1-0,PISTON_RETRACT-2-2-7
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 65
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Firearm_Action:
- Type: revolver
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_EXTEND-1-2-0
- Scope:
- Enable: true
- Zoom_Amount: 6
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 5
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-55
- Particle_Headshot: block_break-55
- P90-:
- Item_Information:
- Item_Name: "&bP90"
- Item_Type: 293
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 36
- Projectile_Damage: 1
- Bullet_Spread: 2
- Sounds_Shoot: BLAZE_HIT-1-2-0,EXPLODE-1-2-0,NOTE_SNARE_DRUM-1-0-2
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 1
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-2-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- LSCAR:
- Item_Information:
- Item_Name: "&4FN SCAR-L"
- Item_Type: 291
- Sounds_Acquired: ENTITY_SKELETON_DEATH-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots:
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 35
- Projectile_Damage: 1
- Bullet_Spread: 1
- Sounds_Shoot: ghast_fireball-1-2-0,SHOOT_ARROW-1-2-0,MAGMACUBE_WALK-1-2-0,NOTE_STICKS-1-1-0,ENTITY_SKELETON_DEATH-1-7-2
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 90
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: slide
- Close_Duration: 3
- Close_Shoot_Delay: 6
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 60
- HSCAR:
- Item_Information:
- Item_Name: "&5FN SCAR-H"
- Item_Type: 291
- Sounds_Acquired: ENTITY_SKELETON_DEATH-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 31
- Projectile_Damage: 2
- Bullet_Spread: 0.8
- Sounds_Shoot: ghast_fireball-1-2-0,SHOOT_ARROW-1-2-0,MAGMACUBE_WALK-1-2-0,NOTE_STICKS-1-1-0,ENTITY_SKELETON_DEATH-1-7-2
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Bullets_Individually: false
- Reload_Duration: 95
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-0-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: break
- Close_Duration: 10
- Close_Shoot_Delay: 20
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 1
- Sneak:
- Enable: true
- No_Recoil: true
- Beretta-M9-dual:
- Item_Information:
- Item_Name: "&eBeretta-M9-Dual&f"
- Item_Type: 338
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Dual_Wield: true
- Recoil_Amount: 0
- Delay_Between_Shots: 4
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Bullet_Drop: false
- Projectile_Speed: 30
- Projectile_Damage: 1
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_CREEPER_DEATH-1-0-0,ENTITY_ENDERMAN_DEATH-2-1-0,ENTITY_BLAZE_SHOOT-2-1-1,ENTITY_GHAST_DEATH-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.52
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Bullets_Individually: false
- Reload_Duration: 57
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Sounds_Single_Reload: GHAST_DEATH-1-1-15,DOOR_OPEN-1-2-84,DOOR_OPEN-1-1-93
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-1-1-0
- Single_Reload_Duration: 60
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: false
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sounds_Impact: FIRE_IGNITE-1-1-0,SPIDER_DEATH-1-1-2,DOOR_OPEN-1-2-1,ITEM_BREAK-1-3-0
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: NOTE_PLING-2-1-0
- Firearm_Action:
- Type: break
- Close_Duration: 25
- Close_Shoot_Delay: 0
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- de:
- Item_Information:
- Item_Name: "&1Desert Eagle"
- Item_Type: 318
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 6
- Bullet_Spread: 1.4
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-1-2-1,ENTITY_GENERIC_EXPLODE-1-0-1,ENTITY_ENDERDRAGON_HURT-1-1-1,ENTITY_BLAZE_DEATH-2-0-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Bullets_Individually: false
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,ITEM_BREAK-2-2-25,ITEM_BREAK-2-2-35,ITEM_BREAK-2-2-45,ITEM_BREAK-2-2-55,ITEM_BREAK-2-2-65,ITEM_BREAK-2-2-75,ITEM_BREAK-2-2-85,
- Firearm_Action:
- Type: lever
- Close_Duration: 12
- Close_Shoot_Delay: 6
- Sound_Close: PISTON_RETRACT-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0.2
- Sneak:
- Enable: true
- No_Recoil: true
- HK416:
- Item_Information:
- Item_Name: "&aHK416"
- Item_Type: 419
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots:
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 33
- Projectile_Damage: 1
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-2-5-0,ENTITY_BLAZE_SHOOT-1-1-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Fully_Automatic:
- Enable: true
- Fire_Rate: 8
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: break
- Close_Duration: 10
- Close_Shoot_Delay: 5
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sneak:
- Enable: true
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 1
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 50
- Particles:
- Enable: true
- Particle_Terrain: true
- IMIGalil:
- Item_Information:
- Item_Name: "&6IMI Galil"
- Item_Type: 274
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots:
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 33
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: WITHER_SHOOT-1-2-0,note_bass_Drum-1-2-0,note_sticks-1-2-0,ENTITY_ZOMBIE_HURT-3-1-1,ENTITY_ZOMBIE_ATTACK_IRON_DOOR-4-1-2,
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 35
- Reload_Bullets_Individually: false
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Firearm_Action:
- Type: slide
- Close_Duration: 17
- Close_Shoot_Delay: 10
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- MG42:
- Item_Information:
- Item_Name: "&1MG42"
- Item_Type: 337
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots:
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 1
- Bullet_Spread: 3
- Sounds_Shoot: FIREWORK_BLAST-1-1-0,CHICKEN_EGG_POP-1-2-0,BLOCK_NOTE_BLOCK_BASEDRUM-1-1-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Bullets_Individually: false
- Reload_Duration: 180
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Scope:
- Enable: true
- Zoom_Amount: 1
- Zoom_Bullet_Spread: 2
- Particles:
- Enable: true
- Particle_Terrain: true
- WinchesterM70:
- Item_Information:
- Item_Name: "&aWinchester M70"
- Item_Type: 405
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots:
- Recoil_Amount: 8
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 4
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-2-1,ENTITY_PIG_DEATH-2-0-1,ENTITY_BLAZE_HURT-2-1-1,ENTITY_BLAZE_DEATh-2-1-10
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: false
- Reload_Duration: 120
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: bolt
- Close_Duration: 20
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Scope:
- Enable: true
- Zoom_Amount: 10
- Night_Vision: true
- Zoom_Bullet_Spread: 0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: explosion
- Headshot:
- Enable: true
- Bonus_Damage: 4
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0-1
- AA-12:
- Item_Information:
- Item_Name: "&cAA-12"
- Item_Type: 369
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 3
- Projectile_Type: snowball
- Projectile_Speed: 26
- Projectile_Damage: 1
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_GHAST_HURT-1-1-0,ENTITY_BLAZE_HURT-1-1-1,ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR-1-1-1,BLOCK_DISPENSER_DISPENSE-3-0-1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Firearm_Action:
- Type: bolt
- Close_Duration: 15
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Bullet_Spread: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 20
- Reload_Bullets_Individually: true
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Abilities:
- Reset_Hit_Cooldown: true
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: Gun Ammo
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- SAIGA-12:
- Item_Information:
- Item_Name: "&3SAIGA-12"
- Item_Type: 356
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 20
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 5
- Projectile_Amount: 6
- Projectile_Type: snowball
- Projectile_Speed: 26
- Projectile_Damage: 1
- Bullet_Spread: 4
- Sounds_Shoot: ITEM_FLINTANDSTEEL_USE-1-1-1,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-2,ENTITY_ZOMBIE_HURT-2-0-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2.6
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 20
- Reload_Bullets_Individually: true
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: Gun Ammo
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- M1891:
- Item_Information:
- Item_Name: "&dM1891"
- Item_Type: 406
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 8
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 9
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-1,ENTITY_BLAZE_AMBIENT-2-1-10,ENTITY_ENDER_DRAGON_HURT-2-1-0,ENTITY_ZOMBIE_BREAK_WOODEN_DOOR-3-1-3
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: false
- Reload_Duration: 110
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: pump
- Close_Duration: 30
- Open_Duration: 10
- Close_Shoot_Delay: 20
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Sound_Open: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Scope:
- Enable: true
- Zoom_Amount: 6
- Night_Vision: true
- Zoom_Bullet_Spread: 0.1
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0-1
- ThompsonM1921:
- Item_Information:
- Item_Name: "&8Thompson M1921"
- Item_Type: 417
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 23
- Projectile_Damage: 2
- Bullet_Spread: 1.2
- Sounds_Shoot: ENTITY_ENDERDRAGON_HURT-1-2-1,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0,ENTITY_ZOMBIE_ATTACK_IRON_DOOR-1-3-1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 85
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Close_Shoot_Delay: 6
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- SKSCarbine:
- Item_Information:
- Item_Name: "&6SKS Carbine"
- Item_Type: 418
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 45
- Projectile_Damage: 4
- Bullet_Spread: 0.6
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0-1,ENTITY_SILVERFISH_DEATH-1-0-1,ENTITY_BLAZE_DEATH-2-1-5
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: true
- Reload_Duration: 17
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: slide
- Close_Duration: 30
- Close_Shoot_Delay: 5
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Scope:
- Enable: true
- Zoom_Amount: 1
- Night_Vision: true
- Zoom_Bullet_Spread: 0.2
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: smoke
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
- MAS49:
- Item_Information:
- Item_Name: "&eMAS49"
- Item_Type: 2259
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 45
- Projectile_Damage: 3
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_GHAST_WARN-2-1-1,ENTITY_PLAYER_DEATH-1-0-0,ENTITY_MAGMA_CUBE_JUMP-2-2-3
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: true
- Reload_Duration: 20
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: slide
- Close_Duration: 30
- Close_Shoot_Delay: 5
- Sound_Close: ENDERDRAGON_WINGS-2-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: explosion
- Headshot:
- Enable: true
- Bonus_Damage: 1
- WA2000:
- Item_Information:
- Item_Name: "&8WA2000"
- Item_Type: 2256
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 35
- Recoil_Amount: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 100
- Projectile_Damage: 10
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1,ENTITY_SPIDER_DEATH-1-1-1,ENTITY_CREEPER_DEATH-2-1-0
- Firearm_Action:
- Type: break
- Close_Duration: 16
- Open_Duration: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Scope:
- Enable: true
- Zoom_Amount: 4
- Night_Vision: true
- Zoom_Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Bullets_Individually: false
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
- SPAS-12:
- Item_Information:
- Item_Name: "&5SPAS-12"
- Item_Type: 336
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 10
- Projectile_Type: snowball
- Projectile_Speed: 23
- Projectile_Damage: 3
- Bullet_Spread: 3
- Sounds_Shoot: BLOCK_DISPENSER_DISPENSE-2-2-1,ENTITY_GHAST_WARN-2-1-1,ENTITY_GHAST_HURT-2-2-1,ENTITY_GENERIC_EXPLODE-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Duration: 40
- Reload_Bullets_Individually: true
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ENTITY_SKELETON_HURT-2-3-1,BLOCK_DISPENSER_DISPENSE-2-3-1
- Firearm_Action:
- Type: pump
- Close_Duration: 20
- Close_Shoot_Delay: 25
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: Gun Ammo
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Five-seveN:
- Item_Information:
- Item_Name: "&eFive-seveN"
- Item_Type: 352
- Item_Lore: "&7-&4弾速 &7- &7B|&7-&4リロード時間 &7- &7B|&7-&4弾数 &7- &720|&7-&4精度 &7- &7A|&7-&4スニーク時の精度 &4- &7A|&7-&4ダメージ &7- &7C|&7-&4総合評価 &7- &7B|&7初心者にも使いやすい弾数と精度を持つ。|&7ベルギーのFN社が開発した自動拳銃"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 35
- Projectile_Damage: 1
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Bullets_Individually: false
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- H&KXM8:
- Item_Information:
- Item_Name: "&6H&K XM8"
- Item_Type: 369
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 1
- Bullet_Spread: 1.5
- Sounds_Shoot: ENTITY_IRONGOLEM_HIT-2-2-1,ENTITY_ZOMBIE_METAL-2-2-1,ENTITY_ZOMBIE_WOOD-2-2-1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Victim: zombie_woodbreak-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Reload:
- Enable: true
- Reload_Amount: 120
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_PISTON_EXTEND-1-1-1,BLOCK_PISTON_RETRACT-1-1-10,BLOCK_PISTON_RETRACT-1-2-15,BLOCK_ITEM_BREAK-1-3-20,ENTITY_ZOMBIE_HIT-1-2-27,BLOCK_DOOR_CLOSE-1-2-48
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0.3
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- SakoTRG21:
- Item_Information:
- Item_Name: "&6Sako TRG-21"
- Item_Type: 285
- Sounds_Acquired: BAT_TAKEOFF-1-2-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 4
- Bullet_Spread: 3
- Sounds_Shoot: ZOMBIE_WOOD-1-0-0,GHAST_FIREBALL-1-0-0,ZOMBIE_METAL-2-1-0,ITEM_BOTTLE_FILL_DRAGONBREATH-5-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 4.1
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 75
- Reload_Bullets_Individually: false
- Sounds_Out_Of_Ammo:
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,HURT_FLESH-2-1-30,HURT_FLESH-2-2-34,HURT_FLESH-2-1-38,FIRE_IGNITE-1-1-63,HURT_FLESH-1-0-64,DOOR_CLOSE-1-2-65
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Firearm_Action:
- Type: bolt
- Close_Duration: 20
- Open_Duration: 20
- Sound_Close: PISTON_RETRACT-1-1-0,PISTON_RETRACT-1-1-2,DOOR_CLOSE-2-2-4
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Sounds_Shooter: NOTE_PLING-1-2-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 2
- Chance: 45
- Message_Shooter:
- Message_Victim:
- Sounds_Shooter: NOTE_PLING-1-2-0
- Sounds_Victim: <sound>,(...)
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Bullet_Spread: 2
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Hit: block_break-55
- Particle_Headshot: block_break-55
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 3
- Enable: true
- Bonus_Damage: 1
- Sounds_Victim: zombie_woodbreak-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Reload:
- Enable: true
- Reload_Amount: 120
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_PISTON_EXTEND-1-1-1,BLOCK_PISTON_RETRACT-1-1-10,BLOCK_PISTON_RETRACT-1-2-15,BLOCK_ITEM_BREAK-1-3-20,ENTITY_ZOMBIE_HIT-1-2-27,BLOCK_DOOR_CLOSE-1-2-48
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0.3
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Grenade:
- Item_Information:
- Item_Name: "&bFrag Grenade"
- Item_Type: 385
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 46
- Projectile_Speed: 10
- Sounds_Shoot: ENTITY_ARROW_HIT_PLAYER-4-1-0,ENTITY_ARROW_HIT_PLAYER-4-1-1,ENTITY_ARROW_HIT_PLAYER-4-1-3,ENTITY_ARROW_HIT_PLAYER-4-1-4,ENTITY_ARROW_HIT_PLAYER4-2-5,ENTITY_ARROW_HIT_PLAYER-4-1-6,ENTITY_ARROW_HIT_PLAYER-4-1-7,ENTITY_ARROW_HIT_PLAYER-4-1-8,ENTITY_ARROW_HIT_PLAYER-4-1-9,ENTITY_ARROW_HIT_PLAYER4-2-10,BLOCK_END_PORTAL_SPAWN-1-4-15,ENTITY_Wither_Death-1-1-15
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Explosion_Delay: 60
- Damage_Multiplier: 50
- Extras:
- One_Time_Use: true
- Flashbang:
- Item_Information:
- Item_Name: "&bFlashbang"
- Item_Type: 351~8
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 351~8
- Projectile_Speed: 10
- Sounds_Shoot: ENTITY_ARROW_HIT_PLAYER-4-1-0,ENTITY_ARROW_HIT_PLAYER-4-1-1,ENTITY_ARROW_HIT_PLAYER-4-1-3,ENTITY_ARROW_HIT_PLAYER-4-1-4,ENTITY_ARROW_HIT_PLAYER4-2-5,ENTITY_ARROW_HIT_PLAYER-4-1-6,ENTITY_ARROW_HIT_PLAYER-4-1-7,ENTITY_ARROW_HIT_PLAYER-4-1-8,ENTITY_ARROW_HIT_PLAYER-4-1-9,ENTITY_ARROW_HIT_PLAYER4-2-10,BLOCK_END_PORTAL_SPAWN-1-6-15,ENTITY_Wither_Death-1-1-15
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_No_Damage: true
- Explosion_Radius: 6
- Explosion_Potion_Effect: BLINDNESS-120-1,SLOW-120-3
- Explosion_Delay: 20
- Sounds_Victim: BLOCK_END_PORTAL_SPAWN-1-6-1,ENTITY_Wither_Death-1-1-1
- Sounds_Explode: ENTITY_FIREWORK_ROCKET_BLAST-3-1-0
- Extras:
- One_Time_Use: true
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