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- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <FILENAME text="TECTONIC_INSTABILITY_CW_23100" />
- <CARDNAME text="TECTONIC_INSTABILITY" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Tectonic Instability]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Instabilité tectonique]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Tectonic Instability]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Tektonische Schwäche]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Tectonic Instability]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Tectonic Instability]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Tectonic Instability]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Tectonic Instability]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Tectonic Instability]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Tectonic Instability]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Tectonic Instability]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="23100" />
- <ARTID value="TECTONIC_INSTABILITY" />
- <ARTIST name="Rob Alexander" />
- <CASTING_COST cost="{2}{R}" />
- <FLAVOURTEXT>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[“Think of the problems we’ll face if you uproot entire continents,” said Urza.
- ”I have,” replied Teferi, “but the alternative is worse.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[« Pensez aux problèmes que nous aurons si nous déplaçons des continents entiers » dit Urza.
- « Je sais », répliqua Téfeiri, « mais ne rien faire serait pire. »]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[“Think of the problems we’ll face if you uproot entire continents,” said Urza.
- ”I have,” replied Teferi, “but the alternative is worse.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[„Bedenke die Probleme, die auf uns zukommen, wenn du ganze Kontinente entwurzelst,” sagte Urza.
- „Das habe ich,” antwortete Teferi, „aber die Alternative ist schlimmer.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[“Think of the problems we’ll face if you uproot entire continents,” said Urza.
- ”I have,” replied Teferi, “but the alternative is worse.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[“Think of the problems we’ll face if you uproot entire continents,” said Urza.
- ”I have,” replied Teferi, “but the alternative is worse.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[“Think of the problems we’ll face if you uproot entire continents,” said Urza.
- ”I have,” replied Teferi, “but the alternative is worse.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[“Think of the problems we’ll face if you uproot entire continents,” said Urza.
- ”I have,” replied Teferi, “but the alternative is worse.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[“Think of the problems we’ll face if you uproot entire continents,” said Urza.
- ”I have,” replied Teferi, “but the alternative is worse.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[“Think of the problems we’ll face if you uproot entire continents,” said Urza.
- ”I have,” replied Teferi, “but the alternative is worse.”]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[“Think of the problems we’ll face if you uproot entire continents,” said Urza.
- ”I have,” replied Teferi, “but the alternative is worse.”]]></LOCALISED_TEXT>
- </FLAVOURTEXT>
- <TYPE metaname="Enchantment" />
- <EXPANSION value="IN" />
- <RARITY metaname="R" />
- <TRIGGERED_ABILITY replacement_effect="1">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Whenever a land enters the battlefield, tap all lands its controller controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[À chaque fois qu’un terrain arrive en jeu, engagez tous les terrains que son contrôleur contrôle.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Whenever a land enters the battlefield, tap all lands its controller controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Immer wenn ein Land ins Spiel kommt, tappe alle Länder, die dessen Beherrscher kontrolliert.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Whenever a land enters the battlefield, tap all lands its controller controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Whenever a land enters the battlefield, tap all lands its controller controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Whenever a land enters the battlefield, tap all lands its controller controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Whenever a land enters the battlefield, tap all lands its controller controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Whenever a land enters the battlefield, tap all lands its controller controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Whenever a land enters the battlefield, tap all lands its controller controls.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Whenever a land enters the battlefield, tap all lands its controller controls.]]></LOCALISED_TEXT>
- <TRIGGER value="ZONECHANGE_END" to_zone="ZONE_BATTLEFIELD" from_zone="ZONE_ANY">
- return TriggerObject():GetCardType():Test( CARD_TYPE_LAND )
- </TRIGGER>
- <FILTER filter_id="1">
- local filter = ClearFilter()
- filter:Add( FE_CARD_INSTANCE, OP_NOT, TriggerObject() )
- filter:Add( FE_TYPE, OP_IS, CARD_TYPE_LAND )
- filter:Add( FE_CONTROLLER, OP_IS, TriggerPlayer() )
- </FILTER>
- <RESOLUTION_TIME_ACTION filter_id="1">
- if FilteredCard() ~= nil then
- FilteredCard():Tap()
- end
- </RESOLUTION_TIME_ACTION>
- </TRIGGERED_ABILITY>
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[29-09-16]]></DATE>
- </CARD_V2>
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