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  1. 0.001 2019-03-30 17:44:50; Factorio 0.17.23 (build 44171, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 1803)
  3. 0.001 Program arguments: "C:\Steam games\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.001 Read data path: C:/Steam games/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/Sigil/AppData/Roaming/Factorio [24408/476937MB]
  6. 0.001 Binaries path: C:/Steam games/steamapps/common/Factorio/bin
  7. 0.014 System info: [CPU: AMD Ryzen 5 1600 Six-Core Processor, 12 cores, RAM: 7854/16335 MB, page: 16635/32670 MB, virtual: 4336/134217727 MB, extended virtual: 0 MB]
  8. 0.014 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
  9. 0.022 Available displays: 1
  10. 0.022 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 2560x1440, 32bit, 144Hz}
  11. 0.092 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.219 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 25.21.14.1935
  13. 0.219 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
  14. 0.219 [Local Video Memory] Budget: 6874MB, CurrentUsage: 2MB, Reservation: 0/3639MB
  15. 0.219 [Non-Local Vid.Mem.] Budget: 7350MB, CurrentUsage: 0MB, Reservation: 0/3879MB
  16. 0.219 Tiled resources: Tier 2
  17. 0.219 Unified Memory Architecture: No
  18. 0.219 BGR 565 Supported: Yes
  19. 0.219 MaximumFrameLatency: 3, GPUThreadPriority: 0
  20. 0.291 Desktop composition is active.
  21. 0.291 Graphics settings preset: very-high
  22. 0.291 Dedicated video memory size 8088 MB
  23. 0.291 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
  24. 0.291 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
  25. 0.324 DSound: Starting _dsound_update thread
  26. 0.324 DSound: Enter _dsound_update; tid=19324
  27. 0.513 Razer Chroma Controller initialized.
  28. 0.554 Loading mod settings creative-mod 1.0.4 (settings.lua)
  29. 0.557 Loading mod settings helmod 0.8.3 (settings.lua)
  30. 0.558 Loading mod settings nixie-tubes 0.17.3 (settings.lua)
  31. 0.563 Loading mod core 0.0.0 (data.lua)
  32. 0.686 Loading mod base 0.17.23 (data.lua)
  33. 1.238 Loading mod creative-mod 1.0.4 (data.lua)
  34. 1.359 Loading mod helmod 0.8.3 (data.lua)
  35. 1.472 Loading mod nixie-tubes 0.17.3 (data.lua)
  36. 1.580 Loading mod base 0.17.23 (data-updates.lua)
  37. 1.694 Loading mod creative-mod 1.0.4 (data-final-fixes.lua)
  38. 1.814 Loading mod nixie-tubes 0.17.3 (data-final-fixes.lua)
  39. 1.933 Checksum for core: 1532611835
  40. 1.933 Checksum of base: 3383128201
  41. 1.933 Checksum of creative-mod: 1648215781
  42. 1.933 Checksum of helmod: 1979001619
  43. 1.933 Checksum of nixie-tubes: 3879749584
  44. 2.383 Warning EnergySourcePrototype.cpp:81: emissions in prototype definition, use emissions_per_second_per_watt (proposed value 0) as emissions will be not used soon: ROOT.assembling-machine.creative-mod_energy-void.energy_source
  45. 2.572 Loading sounds...
  46. 2.696 Info PlayerData.cpp:69: Local player-data.json unavailable
  47. 2.696 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1553644467
  48. 2.876 Crop bitmaps.
  49. 6.985 Parallel Sprite Loader initialized (threads: 11)
  50. 12.738 Initial atlas bitmap size is 16384
  51. 12.764 Created atlas bitmap 16384x16368 [none]
  52. 12.769 Created atlas bitmap 16384x12260 [none]
  53. 12.769 Created atlas bitmap 16384x2116 [decal]
  54. 12.770 Created atlas bitmap 16384x3808 [low-object]
  55. 12.771 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  56. 12.772 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  57. 12.772 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
  58. 12.773 Created atlas bitmap 16384x476 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  59. 12.773 Created atlas bitmap 16384x748 [alpha-mask]
  60. 12.776 Created atlas bitmap 16384x12856 [shadow, linear-magnification, alpha-mask]
  61. 12.776 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
  62. 12.785 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  63. 13.727 Parallel Sprite Loader initialized (threads: 11)
  64. 21.103 Sprites loaded
  65. 21.138 Generated mipmaps for atlas of size 16384x3808
  66. 21.160 Generated mipmaps for atlas of size 16384x1888
  67. 21.171 Generated mipmaps for atlas of size 16384x6880
  68. 21.182 Generated mipmaps for atlas of size 16384x480
  69. 21.193 Generated mipmaps for atlas of size 16384x476
  70. 21.204 Generated mipmaps for atlas of size 16384x1264
  71. 21.215 Custom inputs active: 11
  72. 21.367 Factorio initialised
  73. 64.719 Loading map C:\Users\Sigil\AppData\Roaming\Factorio\saves\SAAAAVE2.zip: 17832084 bytes.
  74. 64.861 Loading level.dat: 40514114 bytes.
  75. 64.867 Info Scenario.cpp:161: Map version 0.17.21-0
  76. 64.872 Info PrototypeMigrationList.cpp:60: Activating migration base/2019-03-29_Factorio_0.17.23.json
  77. 67.420 Loading script.dat: 31883 bytes.
  78. 67.432 Checksum for script C:/Users/Sigil/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
  79. 67.462 Checksum for script __creative-mod__/control.lua: 3428198232
  80. 67.496 Checksum for script __helmod__/control.lua: 1046745190
  81. 67.497 Checksum for script __nixie-tubes__/control.lua: 146646077
  82. 67.527 Script @__helmod__/controller/EventController.lua:151: EventController.onConfigurationChanged(data)
  83. 96.095 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  84. 96.095 Info ServerMultiplayerManager.cpp:740: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  85. 96.095 Info ServerMultiplayerManager.cpp:740: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  86. 96.096 Loading map C:\Users\Sigil\AppData\Roaming\Factorio\saves\SAAAAVE2.zip: 17832084 bytes.
  87. 96.163 Loading level.dat: 40514114 bytes.
  88. 96.168 Info Scenario.cpp:161: Map version 0.17.21-0
  89. 96.171 Info PrototypeMigrationList.cpp:60: Activating migration base/2019-03-29_Factorio_0.17.23.json
  90. 98.693 Loading script.dat: 31883 bytes.
  91. 98.696 Checksum for script C:/Users/Sigil/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
  92. 98.726 Checksum for script __creative-mod__/control.lua: 3428198232
  93. 98.755 Checksum for script __helmod__/control.lua: 1046745190
  94. 98.756 Checksum for script __nixie-tubes__/control.lua: 146646077
  95. 98.782 Script @__helmod__/controller/EventController.lua:151: EventController.onConfigurationChanged(data)
  96. 98.794 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  97. 98.795 Hosting game at IP ADDR:({0.0.0.0:34197})
  98. 98.795 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
  99. 99.127 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (ZXHmWjo7Ip5FpPfreejHXLJq5qJPXwTp) from the auth server.
  100. 99.128 Info ServerMultiplayerManager.cpp:740: updateTick(8164960) changing state from(CreatingGame) to(InGame)
  101. 99.131 Info UDPSocket.cpp:39: Opening socket for broadcast
  102. 99.154 Info GameActionHandler.cpp:4018: UpdateTick (8164960) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
  103. 99.353 Info SteamContext.cpp:401: Lobby created callback started.
  104. 99.353 Info SteamContext.cpp:408: Lobby created succeeded.
  105. 99.353 Info SteamContext.cpp:430: Lobby creation finished.
  106. 99.353 Info SteamContext.cpp:437: Entered own lobby.
  107. 129.654 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561197993732697}))
  108. 129.654 Refusing connection for address (STEAM ID:({76561197993732697})), username (Lightbrite). UserVerificationMissing
  109. 130.054 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561197993732697}))
  110. 130.055 Info ServerRouter.cpp:418: Replying to connectionRequest for address(STEAM ID:({76561197993732697})).
  111. 130.055 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(1006) adding peer(1)
  112. 130.492 Info ServerMultiplayerManager.cpp:740: updateTick(8166813) changing state from(InGame) to(InGameSavingMap)
  113. 130.554 Warning TransmissionControlHelper.cpp:179: Fragment 000b failed too many times
  114. 130.554 Warning TransmissionControlHelper.cpp:179: Fragment 1000b failed too many times
  115. 130.571 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561197993732697}))
  116. 130.572 Info ServerRouter.cpp:418: Replying to connectionRequest for address(STEAM ID:({76561197993732697})).
  117. 130.572 Info ServerMultiplayerManager.cpp:948: Disconnect notification for peer (1)
  118. 130.572 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(1010) adding peer(2)
  119. 130.587 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(1011) removing peer(1).
  120. 130.688 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561197993732697}))
  121. 130.689 Info ServerRouter.cpp:418: Replying to connectionRequest for address(STEAM ID:({76561197993732697})).
  122. 130.689 Info ServerMultiplayerManager.cpp:948: Disconnect notification for peer (2)
  123. 130.689 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(1013) adding peer(3)
  124. 130.690 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(1014) removing peer(2).
  125. 130.788 Info ServerMultiplayerManager.cpp:839: updateTick(8166813) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
  126. 131.497 Info ServerMultiplayerManager.cpp:902: UpdateTick(8166813) Serving map(C:\Users\Sigil\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(3) size(17573566) crc(3510257936)
  127. 131.497 Info ServerMultiplayerManager.cpp:740: updateTick(8166813) changing state from(InGameSavingMap) to(InGame)
  128. 131.603 Info ServerMultiplayerManager.cpp:839: updateTick(8166820) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  129. 144.453 Info ServerMultiplayerManager.cpp:839: updateTick(8167591) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  130. 145.755 Info ServerMultiplayerManager.cpp:839: updateTick(8167669) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  131. 147.321 Info ServerMultiplayerManager.cpp:839: updateTick(8167763) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  132. 147.321 Info GameActionHandler.cpp:4018: UpdateTick (8167763) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect)
  133. 147.454 Info ServerMultiplayerManager.cpp:839: updateTick(8167771) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  134. 277.973 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  135. 279.409 Info AppManagerStates.cpp:1747: Saving finished
  136. 459.407 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  137. 460.785 Info AppManagerStates.cpp:1747: Saving finished
  138. 640.774 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  139. 642.333 Info AppManagerStates.cpp:1747: Saving finished
  140. 822.323 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  141. 823.857 Info AppManagerStates.cpp:1747: Saving finished
  142. 1003.857 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  143. 1005.277 Info AppManagerStates.cpp:1747: Saving finished
  144. 1185.273 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  145. 1186.734 Info AppManagerStates.cpp:1747: Saving finished
  146. 1366.723 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  147. 1367.865 Info AppManagerStates.cpp:1747: Saving finished
  148. 1547.906 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  149. 1549.348 Info AppManagerStates.cpp:1747: Saving finished
  150. 1729.340 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  151. 1730.703 Info AppManagerStates.cpp:1747: Saving finished
  152. 1755.770 Info ServerMultiplayerManager.cpp:948: Disconnect notification for peer (3)
  153. 1755.770 Info ServerMultiplayerManager.cpp:839: updateTick(8263505) received stateChanged peerID(3) oldState(InGame) newState(DisconnectScheduled)
  154. 1755.787 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(49644) removing peer(3).
  155. 1814.237 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561197993732697}))
  156. 1814.237 Refusing connection for address (STEAM ID:({76561197993732697})), username (Lightbrite). UserVerificationMissing
  157. 1814.704 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561197993732697}))
  158. 1814.705 Info ServerRouter.cpp:418: Replying to connectionRequest for address(STEAM ID:({76561197993732697})).
  159. 1814.705 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(51411) adding peer(4)
  160. 1815.169 Info ServerMultiplayerManager.cpp:740: updateTick(8267042) changing state from(InGame) to(InGameSavingMap)
  161. 1815.171 Info ServerMultiplayerManager.cpp:839: updateTick(8267042) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap)
  162. 1816.098 Info ServerMultiplayerManager.cpp:902: UpdateTick(8267042) Serving map(C:\Users\Sigil\AppData\Roaming\Factorio\temp\mp-save-1.zip) for peer(4) size(17569804) crc(4080080685)
  163. 1816.098 Info ServerMultiplayerManager.cpp:740: updateTick(8267042) changing state from(InGameSavingMap) to(InGame)
  164. 1816.203 Info ServerMultiplayerManager.cpp:839: updateTick(8267049) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  165. 1826.921 Info ServerMultiplayerManager.cpp:839: updateTick(8267692) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  166. 1828.037 Info ServerMultiplayerManager.cpp:839: updateTick(8267759) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  167. 1829.238 Info ServerMultiplayerManager.cpp:839: updateTick(8267831) received stateChanged peerID(4) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  168. 1829.239 Info GameActionHandler.cpp:4018: UpdateTick (8267831) processed PlayerJoinGame peerID(4) playerIndex(1) mode(connect)
  169. 1829.370 Info ServerMultiplayerManager.cpp:839: updateTick(8267839) received stateChanged peerID(4) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  170. 1912.056 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  171. 1913.482 Info AppManagerStates.cpp:1747: Saving finished
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  207. 5180.728 Info BlueprintShelf.cpp:665: Saving blueprint storage.
  208. 5181.056 Info AppManagerStates.cpp:1747: Saving finished
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  210. 5362.228 Info BlueprintShelf.cpp:665: Saving blueprint storage.
  211. 5362.561 Info AppManagerStates.cpp:1747: Saving finished
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  213. 5546.102 Info BlueprintShelf.cpp:665: Saving blueprint storage.
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  277. 11351.106 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
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  279. 11532.657 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  280. 11533.919 Info AppManagerStates.cpp:1747: Saving finished
  281. 11713.941 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  282. 11715.420 Info AppManagerStates.cpp:1747: Saving finished
  283. 11895.407 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  284. 11896.880 Info AppManagerStates.cpp:1747: Saving finished
  285. 12076.874 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  286. 12078.298 Info AppManagerStates.cpp:1747: Saving finished
  287. 12258.289 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  288. 12259.794 Info AppManagerStates.cpp:1747: Saving finished
  289. 12439.790 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  290. 12441.217 Info AppManagerStates.cpp:1747: Saving finished
  291. 12621.207 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  292. 12622.682 Info AppManagerStates.cpp:1747: Saving finished
  293. 12802.672 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  294. 12804.140 Info AppManagerStates.cpp:1747: Saving finished
  295. 12984.140 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  296. 12985.613 Info AppManagerStates.cpp:1747: Saving finished
  297. 13165.606 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  298. 13167.053 Info AppManagerStates.cpp:1747: Saving finished
  299. 13347.040 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  300. 13348.571 Info AppManagerStates.cpp:1747: Saving finished
  301. 13528.557 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  302. 13529.966 Info AppManagerStates.cpp:1747: Saving finished
  303. 13709.957 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  304. 13711.207 Info AppManagerStates.cpp:1747: Saving finished
  305. 13891.206 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  306. 13892.436 Info AppManagerStates.cpp:1747: Saving finished
  307. 14072.423 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  308. 14073.897 Info AppManagerStates.cpp:1747: Saving finished
  309. 14253.890 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  310. 14255.341 Info AppManagerStates.cpp:1747: Saving finished
  311. 14435.339 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  312. 14436.869 Info AppManagerStates.cpp:1747: Saving finished
  313. 14616.856 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  314. 14618.266 Info AppManagerStates.cpp:1747: Saving finished
  315. 14798.257 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  316. 14799.397 Info AppManagerStates.cpp:1747: Saving finished
  317. 14979.407 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  318. 14980.848 Info AppManagerStates.cpp:1747: Saving finished
  319. 15160.855 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  320. 15162.316 Info AppManagerStates.cpp:1747: Saving finished
  321. 15269.621 Info ServerMultiplayerManager.cpp:948: Disconnect notification for peer (4)
  322. 15269.621 Info ServerMultiplayerManager.cpp:839: updateTick(9067610) received stateChanged peerID(4) oldState(InGame) newState(DisconnectScheduled)
  323. 15269.638 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(453905) removing peer(4).
  324. 15342.789 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  325. 15344.201 Info AppManagerStates.cpp:1747: Saving finished
  326. 15524.189 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  327. 15525.627 Info AppManagerStates.cpp:1747: Saving finished
  328. 15705.622 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  329. 15706.885 Info AppManagerStates.cpp:1747: Saving finished
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