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- [SystemSettings]
- ResX=1400
- ResY=1050
- ShadowCompatLevel=1
- WorldCompatLevel=1
- TextureCompatLevel=1
- UseVsync=False
- Fullscreen=True
- bSmoothFrameRate=True
- MaxSmoothedFrameRate=62
- bUseMaxQualityMode=False
- StaticDecals=False
- DynamicDecals=False
- UnbatchedDecals=True
- DecalCullDistanceScale=1.0
- DynamicLights=False
- DynamicShadows=False
- LightEnvironmentShadows=False
- CompositeDynamicLights=False
- SHSecondaryLighting=False
- DirectionalLightMaps=True
- MotionBlur=False
- MotionBlurPause=False
- MotionBlurSkinning=0
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- FilteredDistortion=False
- DropParticleDistortion=True
- bAllowDownsampledTranslucency=True
- SpeedTreeLeaves=True
- SpeedTreeFronds=True
- OnlyStreamInTextures=False
- LensFlares=False
- FogVolumes=False
- FloatingPointRenderTargets=True
- OneFrameThreadLag=True
- UpscaleScreenPercentage=True
- AllowD3D11=False
- AllowOpenGL=False
- AllowRadialBlur=False
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- AllowImageReflectionShadowing=False
- bAllowSeparateTranslucency=False
- SkeletalMeshLODBias=0
- ParticleLODBias=0
- DetailMode=0
- MaxDrawDistanceScale=1
- ShadowFilterQualityBias=0
- MaxAnisotropy=0
- MaxMultiSamples=0
- bAllowD3D9MSAA=False
- bAllowTemporalAA=False
- TemporalAA_MinDepth=0.000000
- TemporalAA_StartDepthVelocityScale=0.000000
- TemporalAA_JitterStartDepthScale=0.000000
- MinShadowResolution=8
- MinPreShadowResolution=8
- MaxShadowResolution=8
- MaxWholeSceneDominantShadowResolution=64
- ShadowFadeResolution=8
- PreShadowFadeResolution=8
- ShadowFadeExponent=0.251000
- ScreenPercentage=100.000000
- SceneCaptureStreamingMultiplier=0
- ShadowTexelsPerPixel=0
- PreShadowResolutionFactor=0
- bEnableVSMShadows=False
- bEnableBranchingPCFShadows=False
- bAllowHardwareShadowFiltering=False
- TessellationFactorMultiplier=0.000000
- bAllowBetterModulatedShadows=True
- bEnableForegroundShadowsOnWorld=False
- bEnableForegroundSelfShadowing=False
- bAllowWholeSceneDominantShadows=False
- bUseConservativeShadowBounds=False
- ShadowFilterRadius=2.000000
- ShadowDepthBias=0.012000
- PerObjectShadowTransition=60.000000
- CSMSplitPenumbraScale=0.500000
- CSMSplitSoftTransitionDistanceScale=4.000000
- CSMSplitDepthBiasScale=0.500000
- CSMMinimumFOV=40.000000
- CSMFOVRoundFactor=4.000000
- UnbuiltWholeSceneDynamicShadowRadius=20000.000000
- UnbuiltNumWholeSceneDynamicShadowCascades=3
- WholeSceneShadowUnbuiltInteractionThreshold=50
- bAllowFracturedDamage=False
- NumFracturedPartsScale=1.000000
- FractureDirectSpawnChanceScale=1.000000
- FractureRadialSpawnChanceScale=1.000000
- FractureCullDistanceScale=1.000000
- bForceCPUAccessToGPUSkinVerts=false
- bDisableSkeletalInstanceWeights=false
- HighPrecisionGBuffers=False
- MobileFeatureLevel=0
- MobileFog=False
- MobileSpecular=True
- MobileBumpOffset=True
- MobileNormalMapping=True
- MobileEnvMapping=True
- MobileRimLighting=True
- MobileColorBlending=True
- MobileVertexMovement=True
- MobileLODBias=-0.5
- MobileBoneCount=75
- MobileBoneWeightCount=2
- MobileUsePreprocessedShaders=True
- MobileFlashRedForUncachedShaders=False
- MobileWarmUpPreprocessedShaders=True
- MobileCachePreprocessedShaders=False
- MobileProfilePreprocessedShaders=False
- MobileUseCPreprocessorOnShaders=True
- MobileLoadCPreprocessedShaders=True
- MobileSharePixelShaders=True
- MobileShareVertexShaders=True
- MobileShareShaderPrograms=True
- MobileEnableMSAA=False
- MobileContentScaleFactor=1.0
- MobileVertexScratchBufferSize=32
- MobileIndexScratchBufferSize=1
- ApexLODResourceBudget=1000000000000000000000.0
- ApexDestructionMaxChunkIslandCount=2147483647
- ApexDestructionMaxChunkSeparationLOD=1.0
- bEnableParallelAPEXClothingFetch=False
- TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Character=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Weapon=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Vehicle=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Cinematic=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_UI=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Lightmap=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Shadowmap=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_RenderTarget=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldEmmisive=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterEmmisive=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponEmmisive=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- ShadowCompatLevel=4272482
- TextureCompatLevel=0
- WorldCompatLevel=4362241
- [SystemSettingsEditor]
- ResX=1280
- ResY=1024
- TEXTUREGROUP_Character=(MinLODSize=128,MaxLODSize=128,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=128,LODBias=0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=128,LODBias=0)
- TEXTUREGROUP_Cinematic=(MinLODSize=128,MaxLODSize=128,LODBias=0)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=128,LODBias=1)
- TEXTUREGROUP_LightAndShadowMap=(MinLODSize=128,MaxLODSize=4096,LODBias=0)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=256,LODBias=0)
- TEXTUREGROUP_Skybox=(MinLODSize=128,MaxLODSize=128,LODBias=0)
- TEXTUREGROUP_UI=(MinLODSize=128,MaxLODSize=128,LODBias=1)
- TEXTUREGROUP_Vehicle=(MinLODSize=128,MaxLODSize=128,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=128,MaxLODSize=128,LODBias=0)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=128,MaxLODSize=128,LODBias=0)
- TEXTUREGROUP_Weapon=(MinLODSize=128,MaxLODSize=128,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=128,LODBias=0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=128,LODBias=0)
- TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=128,LODBias=1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=128,MaxLODSize=128,LODBias=1)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=128,LODBias=1)
- TEXTUREGROUP_WorldEmmisive=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterEmmisive=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponEmmisive=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- [Configuration]
- [IniVersion]
- 0=1317929593.000000
- 1=1317186926.000000
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