cooldude78_cool

robot + trump

Feb 21st, 2018
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  1. Player=game:GetService("Players").LocalPlayer
  2. Character=Player.Character
  3. PlayerGui=Player.PlayerGui
  4. Backpack=Player.Backpack
  5. Torso=Character.Torso
  6. Head=Character.Head
  7. Humanoid=Character.Humanoid
  8. m=Instance.new('Model',Character)
  9. LeftArm=Character["Left Arm"]
  10. LeftLeg=Character["Left Leg"]
  11. RightArm=Character["Right Arm"]
  12. RightLeg=Character["Right Leg"]
  13. LS=Torso["Left Shoulder"]
  14. LH=Torso["Left Hip"]
  15. RS=Torso["Right Shoulder"]
  16. RH=Torso["Right Hip"]
  17. Face = Head.face
  18. Neck=Torso.Neck
  19. it=Instance.new
  20. attacktype=1
  21. vt=Vector3.new
  22. cf=CFrame.new
  23. euler=CFrame.fromEulerAnglesXYZ
  24. angles=CFrame.Angles
  25. cloaked=false
  26. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  27. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  28. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  29. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  30. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  31. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  32. RootPart=Character.HumanoidRootPart
  33. RootJoint=RootPart.RootJoint
  34. RootCF=euler(-1.57,0,3.14)
  35. attack = false
  36. attackdebounce = false
  37. deb=false
  38. equipped=true
  39. hand=false
  40. MMouse=nil
  41. combo=0
  42. mana=0
  43. trispeed=1
  44. pathtrans=.7
  45. attackmode='none'
  46. local idle=0
  47. local Anim="Idle"
  48. local Effects={}
  49. local gun=false
  50. local shoot=false
  51. player=nil
  52. cloak=false
  53.  
  54. mouse=Player:GetMouse()
  55. --save shoulders
  56. RSH, LSH=nil, nil
  57. --welds
  58. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  59. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  60. LH=Torso["Left Hip"]
  61. RH=Torso["Right Hip"]
  62. function NoOutline(Part)
  63. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  64. end
  65. player=Player
  66. ch=Character
  67. RSH=ch.Torso["Right Shoulder"]
  68. LSH=ch.Torso["Left Shoulder"]
  69. --
  70. RSH.Parent=nil
  71. LSH.Parent=nil
  72. --
  73. RW.Name="Right Shoulder"
  74. RW.Part0=ch.Torso
  75. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  76. RW.C1=cf(0, 0.5, 0)
  77. RW.Part1=ch["Right Arm"]
  78. RW.Parent=ch.Torso
  79. --
  80. LW.Name="Left Shoulder"
  81. LW.Part0=ch.Torso
  82. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  83. LW.C1=cf(0, 0.5, 0)
  84. LW.Part1=ch["Left Arm"]
  85. LW.Parent=ch.Torso
  86.  
  87. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  88. local fp=it("Part")
  89. fp.formFactor=formfactor
  90. fp.Parent=parent
  91. fp.Reflectance=reflectance
  92. fp.Transparency=transparency
  93. fp.CanCollide=false
  94. fp.Locked=true
  95. fp.BrickColor=brickcolor
  96. fp.Name=name
  97. fp.Size=size
  98. fp.Position=Torso.Position
  99. NoOutline(fp)
  100. fp.Material="Neon"
  101. fp:BreakJoints()
  102. return fp
  103. end
  104.  
  105. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  106. local mesh=it(Mesh)
  107. mesh.Parent=part
  108. if Mesh=="SpecialMesh" then
  109. mesh.MeshType=meshtype
  110. if meshid~="nil" then
  111. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  112. end
  113. end
  114. mesh.Offset=offset
  115. mesh.Scale=scale
  116. return mesh
  117. end
  118.  
  119. function weld(parent,part0,part1,c0)
  120. local weld=it("Weld")
  121. weld.Parent=parent
  122. weld.Part0=part0
  123. weld.Part1=part1
  124. weld.C0=c0
  125. return weld
  126. end
  127.  
  128. local Color1=Torso.BrickColor
  129.  
  130. local bodvel=Instance.new("BodyVelocity")
  131. local bg=Instance.new("BodyGyro")
  132.  
  133. function swait(num)
  134. if num==0 or num==nil then
  135. game:service'RunService'.Stepped:wait(0)
  136. else
  137. for i=0,num do
  138. game:service'RunService'.Stepped:wait(0)
  139. end
  140. end
  141. end
  142.  
  143.  
  144. so = function(id,par,vol,pit)
  145. coroutine.resume(coroutine.create(function()
  146. local sou = Instance.new("Sound",par or workspace)
  147. sou.Volume=vol
  148. sou.Pitch=pit or 1
  149. sou.SoundId=id
  150. swait()
  151. sou:play()
  152. game:GetService("Debris"):AddItem(sou,6)
  153. end))
  154. end
  155.  
  156. function clerp(a,b,t)
  157. local qa = {QuaternionFromCFrame(a)}
  158. local qb = {QuaternionFromCFrame(b)}
  159. local ax, ay, az = a.x, a.y, a.z
  160. local bx, by, bz = b.x, b.y, b.z
  161. local _t = 1-t
  162. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  163. end
  164.  
  165. function QuaternionFromCFrame(cf)
  166. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  167. local trace = m00 + m11 + m22
  168. if trace > 0 then
  169. local s = math.sqrt(1 + trace)
  170. local recip = 0.5/s
  171. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  172. else
  173. local i = 0
  174. if m11 > m00 then
  175. i = 1
  176. end
  177. if m22 > (i == 0 and m00 or m11) then
  178. i = 2
  179. end
  180. if i == 0 then
  181. local s = math.sqrt(m00-m11-m22+1)
  182. local recip = 0.5/s
  183. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  184. elseif i == 1 then
  185. local s = math.sqrt(m11-m22-m00+1)
  186. local recip = 0.5/s
  187. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  188. elseif i == 2 then
  189. local s = math.sqrt(m22-m00-m11+1)
  190. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  191. end
  192. end
  193. end
  194.  
  195. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  196. local xs, ys, zs = x + x, y + y, z + z
  197. local wx, wy, wz = w*xs, w*ys, w*zs
  198. local xx = x*xs
  199. local xy = x*ys
  200. local xz = x*zs
  201. local yy = y*ys
  202. local yz = y*zs
  203. local zz = z*zs
  204. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  205. end
  206.  
  207. function QuaternionSlerp(a, b, t)
  208. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  209. local startInterp, finishInterp;
  210. if cosTheta >= 0.0001 then
  211. if (1 - cosTheta) > 0.0001 then
  212. local theta = math.acos(cosTheta)
  213. local invSinTheta = 1/math.sin(theta)
  214. startInterp = math.sin((1-t)*theta)*invSinTheta
  215. finishInterp = math.sin(t*theta)*invSinTheta
  216. else
  217. startInterp = 1-t
  218. finishInterp = t
  219. end
  220. else
  221. if (1+cosTheta) > 0.0001 then
  222. local theta = math.acos(-cosTheta)
  223. local invSinTheta = 1/math.sin(theta)
  224. startInterp = math.sin((t-1)*theta)*invSinTheta
  225. finishInterp = math.sin(t*theta)*invSinTheta
  226. else
  227. startInterp = t-1
  228. finishInterp = t
  229. end
  230. end
  231. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  232. end
  233.  
  234. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  235. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  236. end
  237.  
  238. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  239. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  240. prt.Anchored=true
  241. prt.CFrame=cframe
  242. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  243. --http://www.roblox.com/asset/?id=4770560
  244. game:GetService("Debris"):AddItem(prt,2)
  245. CF=prt.CFrame
  246. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  247. for i=0,1,0.2 do
  248. wait()
  249. Part.CFrame=CF*cf(0,0,-0.4)
  250. end
  251. for i=0,1,delay do
  252. wait()
  253. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  254. Mesh.Scale=Mesh.Scale
  255. end
  256. for i=0,1,0.1 do
  257. wait()
  258. Part.Transparency=i
  259. end
  260. Part.Parent=nil
  261. end),prt,msh,CF)
  262. end
  263.  
  264. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  265. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  266. prt.Anchored=true
  267. prt.CFrame=cframe
  268. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  269. game:GetService("Debris"):AddItem(prt,5)
  270. coroutine.resume(coroutine.create(function(Part,Mesh)
  271. for i=0,1,delay do
  272. wait()
  273. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  274. Part.Transparency=i
  275. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  276. end
  277. Part.Parent=nil
  278. end),prt,msh)
  279. end
  280.  
  281. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  282. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  283. prt.Anchored=false
  284. prt.CFrame=cframe
  285. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  286. local wld=weld(prt,prt,Parent,cframe)
  287. game:GetService("Debris"):AddItem(prt,5)
  288. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  289. for i=0,1,delay do
  290. wait()
  291. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  292. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  293. Part.Transparency=i
  294. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  295. end
  296. Part.Parent=nil
  297. end),prt,msh,wld)
  298. end
  299.  
  300. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  301. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  302. prt.Anchored=false
  303. prt.CFrame=cframe
  304. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  305. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  306. game:GetService("Debris"):AddItem(prt,5)
  307. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  308. for i=0,1,delay do
  309. wait()
  310. Weld.C0=euler(i*20,0,0)
  311. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  312. Part.Transparency=i
  313. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  314. end
  315. Part.Parent=nil
  316. end),prt,msh,wld)
  317. end
  318.  
  319. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  320. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  321. prt.Anchored=true
  322. prt.CFrame=cframe
  323. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  324. game:GetService("Debris"):AddItem(prt,2)
  325. coroutine.resume(coroutine.create(function(Part,Mesh)
  326. for i=0,1,delay do
  327. wait()
  328. Part.CFrame=Part.CFrame
  329. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  330. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  331. prt2.Anchored=true
  332. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  333. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  334. game:GetService("Debris"):AddItem(prt2,2)
  335. coroutine.resume(coroutine.create(function(Part,Mesh)
  336. for i=0,1,0.1 do
  337. wait()
  338. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  339. end
  340. Part.Parent=nil
  341. end),prt2,msh2)
  342. end
  343. for i=0,1,delay*2 do
  344. wait()
  345. Part.CFrame=Part.CFrame
  346. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  347. end
  348. Part.Parent=nil
  349. end),prt,msh)
  350. end
  351.  
  352. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  353. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  354. prt.Anchored=true
  355. prt.CFrame=cframe
  356. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  357. game:GetService("Debris"):AddItem(prt,2)
  358. coroutine.resume(coroutine.create(function(Part,Mesh)
  359. for i=0,1,delay do
  360. wait()
  361. Part.CFrame=Part.CFrame
  362. Part.Transparency=i
  363. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  364. end
  365. Part.Parent=nil
  366. end),prt,msh)
  367. end
  368.  
  369. function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3)
  370. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  371. prt.Anchored=true
  372. prt.CFrame=cframe*euler(x2,y2,z2)
  373. --"http://www.roblox.com/asset/?id=168892465"
  374. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
  375. game:GetService("Debris"):AddItem(prt,2)
  376. coroutine.resume(coroutine.create(function(Part,Mesh)
  377. for i=0,1,0.03 do
  378. wait()
  379. Part.CFrame=Part.CFrame
  380. Part.Transparency=i
  381. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  382. end
  383. Part.Parent=nil
  384. end),prt,msh)
  385. end
  386.  
  387. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  388. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  389. prt.Anchored=true
  390. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  391. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  392. game:GetService("Debris"):AddItem(prt,2)
  393. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  394. CF=Part.CFrame
  395. Numbb=0
  396. randnumb=math.random()/10
  397. rand1=math.random()/10
  398. for i=0,1,rand1 do
  399. wait()
  400. CF=CF*cf(0,math.random()/2,0)
  401. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  402. Part.CFrame=CF*euler(Numbb,0,0)
  403. Part.Transparency=i
  404. Numbb=Numbb+randnumb
  405. end
  406. Part.Parent=nil
  407. end),prt,CF,Numbb,randnumb)
  408. end
  409.  
  410. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  411. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  412. prt.Anchored=true
  413. prt.CFrame=cframe
  414. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  415. game:GetService("Debris"):AddItem(prt,5)
  416. coroutine.resume(coroutine.create(function(Part,Mesh)
  417. for i=0,1,delay do
  418. wait()
  419. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  420. Part.Transparency=i
  421. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  422. end
  423. Part.Parent=nil
  424. end),prt,msh)
  425. end
  426.  
  427. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  428. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  429. prt.Anchored=true
  430. prt.CFrame=cframe
  431. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  432. game:GetService("Debris"):AddItem(prt,2)
  433. coroutine.resume(coroutine.create(function(Part,Mesh)
  434. for i=0,1,delay do
  435. wait()
  436. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  437. Part.Transparency=i
  438. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  439. end
  440. Part.Parent=nil
  441. end),prt,msh)
  442. end
  443.  
  444. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  445. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  446. prt.Anchored=true
  447. prt.CFrame=cframe*cf(x,y,z)
  448. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  449. game:GetService("Debris"):AddItem(prt,5)
  450. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  451. local num=math.random()
  452. local num2=math.random(-3,2)+math.random()
  453. local numm=0
  454. for i=0,1,delay*2 do
  455. swait()
  456. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  457. Part.Transparency=i
  458. numm=numm+0.01
  459. end
  460. Part.Parent=nil
  461. Mesh.Parent=nil
  462. end),prt,msh,x,y,z)
  463. end
  464.  
  465. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  466. if hit.Parent==nil then
  467. return
  468. end
  469. h=hit.Parent:FindFirstChild("Humanoid")
  470. for _,v in pairs(hit.Parent:children()) do
  471. if v:IsA("Humanoid") then
  472. h=v
  473. end
  474. end
  475. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  476. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  477. end
  478. if hit.Parent.className=="Hat" then
  479. hit=hit.Parent.Parent:findFirstChild("Head")
  480. end
  481. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  482. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  483. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  484. return
  485. end]]
  486. -- hs(hit,1.2)
  487. c=Instance.new("ObjectValue")
  488. c.Name="creator"
  489. c.Value=game:service("Players").LocalPlayer
  490. c.Parent=h
  491. game:GetService("Debris"):AddItem(c,.5)
  492. Damage=math.random(minim,maxim)
  493. -- h:TakeDamage(Damage)
  494. blocked=false
  495. block=hit.Parent:findFirstChild("Block")
  496. if block~=nil then
  497. print(block.className)
  498. if block.className=="NumberValue" then
  499. if block.Value>0 then
  500. blocked=true
  501. if decreaseblock==nil then
  502. block.Value=block.Value-1
  503. end
  504. end
  505. end
  506. if block.className=="IntValue" then
  507. if block.Value>0 then
  508. blocked=true
  509. if decreaseblock~=nil then
  510. block.Value=block.Value-1
  511. end
  512. end
  513. end
  514. end
  515. if blocked==false then
  516. -- h:TakeDamage(Damage)
  517. h.Health=h.Health-Damage
  518. showDamage(hit.Parent,Damage,145689,"Bright blue")
  519. else
  520. h.Health=h.Health-(Damage/145689)
  521. showDamage(hit.Parent,Damage/145689,BrickColor.new("Bright blue"))
  522. end
  523. if Type=="Knockdown" then
  524. hum=hit.Parent.Humanoid
  525. hum.PlatformStand=true
  526. coroutine.resume(coroutine.create(function(HHumanoid)
  527. swait(1)
  528. HHumanoid.PlatformStand=false
  529. end),hum)
  530. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  531. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  532. local bodvol=Instance.new("BodyVelocity")
  533. bodvol.velocity=angle*knockback
  534. bodvol.P=5000
  535. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  536. bodvol.Parent=hit
  537. rl=Instance.new("BodyAngularVelocity")
  538. rl.P=3000
  539. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  540. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  541. rl.Parent=hit
  542. game:GetService("Debris"):AddItem(bodvol,.5)
  543. game:GetService("Debris"):AddItem(rl,.5)
  544. elseif Type=="Normal" then
  545. vp=Instance.new("BodyVelocity")
  546. vp.P=500
  547. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  548. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  549. if KnockbackType==1 then
  550. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  551. elseif KnockbackType==2 then
  552. vp.velocity=Property.CFrame.lookVector*knockback
  553. end
  554. if knockback>0 then
  555. vp.Parent=hit.Parent.Torso
  556. end
  557. game:GetService("Debris"):AddItem(vp,.5)
  558. elseif Type=="Up" then
  559. local bodyVelocity=Instance.new("BodyVelocity")
  560. bodyVelocity.velocity=vt(0,10,0)
  561. bodyVelocity.P=1000
  562. bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009)
  563. bodyVelocity.Parent=hit
  564. game:GetService("Debris"):AddItem(bodyVelocity,1)
  565. rl=Instance.new("BodyAngularVelocity")
  566. rl.P=3000
  567. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  568. rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  569. rl.Parent=hit
  570. game:GetService("Debris"):AddItem(rl,.5)
  571. elseif Type=="Snare" then
  572. bp=Instance.new("BodyPosition")
  573. bp.P=2000
  574. bp.D=100
  575. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  576. bp.position=hit.Parent.Torso.Position
  577. bp.Parent=hit.Parent.Torso
  578. game:GetService("Debris"):AddItem(bp,1)
  579. elseif Type=="Target" then
  580. if Targetting==false then
  581. ZTarget=hit.Parent.Torso
  582. coroutine.resume(coroutine.create(function(Part)
  583. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  584. swait(5)
  585. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  586. end),ZTarget)
  587. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  588. targetgui=Instance.new("BillboardGui")
  589. targetgui.Parent=ZTarget
  590. targetgui.Size=UDim2.new(10,100,10,100)
  591. targ=Instance.new("ImageLabel")
  592. targ.Parent=targetgui
  593. targ.BackgroundTransparency=1
  594. targ.Image="rbxassetid://4834067"
  595. targ.Size=UDim2.new(1,0,1,0)
  596. cam.CameraType="Scriptable"
  597. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  598. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  599. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  600. Targetting=true
  601. RocketTarget=ZTarget
  602. for i=1,Property do
  603. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  604. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  605. swait()
  606. end
  607. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  608. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  609. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  610. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  611. end
  612. Targetting=false
  613. RocketTarget=nil
  614. targetgui.Parent=nil
  615. cam.CameraType="Custom"
  616. end
  617. end
  618. debounce=Instance.new("BoolValue")
  619. debounce.Name="DebounceHit"
  620. debounce.Parent=hit.Parent
  621. debounce.Value=true
  622. game:GetService("Debris"):AddItem(debounce,Delay)
  623. c=Instance.new("ObjectValue")
  624. c.Name="creator"
  625. c.Value=Player
  626. c.Parent=h
  627. game:GetService("Debris"):AddItem(c,.5)
  628. CRIT=false
  629. hitDeb=true
  630. AttackPos=6
  631. end
  632. end
  633.  
  634. showDamage=function(Char,Dealt,du,Color)
  635. m=Instance.new("Model")
  636. m.Name=tostring(Dealt)
  637. h=Instance.new("Humanoid")
  638. h.Health=0
  639. h.MaxHealth=0
  640. h.Parent=m
  641. c=Instance.new("Part")
  642. c.Transparency=0
  643. c.BrickColor="Bright blue"
  644. c.Name="Head"
  645. c.TopSurface=0
  646. c.BottomSurface=0
  647. c.formFactor="Plate"
  648. c.Size=Vector3.new(1,.4,1)
  649. ms=Instance.new("CylinderMesh")
  650. ms.Scale=Vector3.new(.8,.8,.8)
  651. so("http://www.roblox.com/asset/?id=199149269",c,1,1)
  652. if CRIT==true then
  653. ms.Scale=Vector3.new(1,1.25,1)
  654. end
  655. ms.Parent=c
  656. c.Reflectance=0
  657. Instance.new("BodyGyro").Parent=c
  658. c.Parent=m
  659. if Char:findFirstChild("Head")~=nil then
  660. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  661. elseif Char.Parent:findFirstChild("Head")~=nil then
  662. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  663. end
  664. f=Instance.new("BodyPosition")
  665. f.P=2000
  666. f.D=100
  667. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  668. f.position=c.Position+Vector3.new(0,3,0)
  669. f.Parent=c
  670. game:GetService("Debris"):AddItem(m,.5+du)
  671. c.CanCollide=false
  672. m.Parent=workspace
  673. c.CanCollide=false
  674. end
  675.  
  676. Player=game:GetService('Players').LocalPlayer
  677. Character=Player.Character
  678. Mouse=Player:GetMouse()
  679. m=Instance.new('Model',Character)
  680.  
  681.  
  682. local function weldBetween(a, b)
  683. local weldd = Instance.new("ManualWeld")
  684. weldd.Part0 = a
  685. weldd.Part1 = b
  686. weldd.C0 = CFrame.new()
  687. weldd.C1 = b.CFrame:inverse() * a.CFrame
  688. weldd.Parent = a
  689. return weldd
  690. end
  691.  
  692. it=Instance.new
  693.  
  694. function nooutline(part)
  695. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  696. end
  697.  
  698. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  699. local fp=it("Part")
  700. fp.formFactor=formfactor
  701. fp.Parent=parent
  702. fp.Reflectance=reflectance
  703. fp.Transparency=transparency
  704. fp.CanCollide=false
  705. fp.Locked=true
  706. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  707. fp.Name=name
  708. fp.Size=size
  709. fp.Position=Character.Torso.Position
  710. nooutline(fp)
  711. fp.Material=material
  712. fp:BreakJoints()
  713. return fp
  714. end
  715.  
  716. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  717. local mesh=it(Mesh)
  718. mesh.Parent=part
  719. if Mesh=="SpecialMesh" then
  720. mesh.MeshType=meshtype
  721. mesh.MeshId=meshid
  722. end
  723. mesh.Offset=offset
  724. mesh.Scale=scale
  725. return mesh
  726. end
  727.  
  728. function weld(parent,part0,part1,c0,c1)
  729. local weld=it("Weld")
  730. weld.Parent=parent
  731. weld.Part0=part0
  732. weld.Part1=part1
  733. weld.C0=c0
  734. weld.C1=c1
  735. return weld
  736. end
  737. local modelzorz=Instance.new("Model")
  738. modelzorz.Parent=Character
  739. modelzorz.Name="Claw1"
  740.  
  741. Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Bright blue","Handle",Vector3.new(1.20000005, 1.20000005, 1))
  742. Handleweld=weld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.74455023, 0.843135834, 3.31332064, 0.866820872, 0.000393055088, -0.498619556, 0.129048944, -0.966104209, 0.223582461, -0.481630623, -0.258152217, -0.837489963))
  743. mesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  744. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
  745. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.89693689, 0.0205960274, 1.83752108, 0.00084605813, 0.865680099, -0.500597, -0.999998748, 2.925843e-005, -0.00163948536, -0.00140464306, 0.500597715, 0.865678906))
  746. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright blue","Part",Vector3.new(1, 0.400000006, 1))
  747. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0205993652, 3.97038841, -4.62090921, -0.999998689, 2.810359e-005, -0.00163501501, 0.00158691406, 0.25815019, -0.966103554, 0.0003949448, -0.966104805, -0.258149862))
  748. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  749. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
  750. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.18639517, -0.292996764, 3.91572571, -0.407002717, 0.123095758, -0.905094743, -0.483149111, -0.869928718, 0.098949343, -0.775187671, 0.477568328, 0.413536996))
  751. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
  752. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.62196398, -0.29297936, 1.11572647, -0.835932732, 0.424737811, -0.347583354, -0.483153641, -0.869926155, 0.0989501327, -0.260344028, 0.250651836, 0.932413459))
  753. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
  754. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55920649, -0.210347176, 1.642519, -0.865201712, -0.000320911407, -0.501423895, -2.98991799e-005, -0.999999881, 0.000691637397, -0.501424074, 0.000613339245, 0.865201592))
  755. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
  756. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.931638, -0.0751047134, 4.50077248, -0.352038473, 0.176153034, -0.919260144, -0.86644727, -0.432817101, 0.248874903, -0.354031444, 0.884103954, 0.304995537))
  757. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
  758. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.34771347, -0.763819337, 1.31078529, 0.484322906, -0.259408951, -0.835546851, 0.129806682, 0.965767562, -0.224595979, 0.865206063, 0.000317394733, 0.501416266))
  759. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
  760. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.85524988, -0.0749192238, 1.7092638, -0.499263257, 0.749717236, -0.434350491, -0.866449237, -0.432811975, 0.248876765, -0.00140497088, 0.500597596, 0.865678906))
  761. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
  762. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.76954031, -0.210381031, 4.2438035, -0.257231236, -0.00066010654, -0.966349661, -3.04505229e-005, -0.999999762, 0.000691249967, -0.966350019, 0.000207226723, 0.257231265))
  763. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
  764. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.87043977, 0.020611763, 4.62094831, 0.00159165263, 0.258152187, -0.966103137, -0.999998748, 2.89455056e-005, -0.00163969398, -0.000395349402, 0.966104329, 0.258151829))
  765. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright blue","Part",Vector3.new(1, 0.400000006, 1))
  766. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.292981744, 4.28636312, -3.9157095, -0.48314926, -0.869928479, 0.0989517197, -0.407004297, 0.123094313, -0.905094087, 0.775186777, -0.477569282, -0.413537562))
  767. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  768. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
  769. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.85442352, -0.763632059, 3.85966015, -0.269319534, -0.183654502, -0.945377231, 0.129806384, 0.96576786, -0.22459501, 0.954262853, -0.183203816, -0.236260682))
  770. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright blue","Part",Vector3.new(1, 0.400000006, 1))
  771. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0751276016, 4.03159618, -4.50067854, -0.866445661, -0.432817698, 0.248879611, -0.352042913, 0.176151246, -0.919258773, 0.354030937, -0.884103894, -0.304995805))
  772. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  773. Gear=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.29999971, 4.30000019, 1))
  774. Gearweld=weld(m,Handle,Gear,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0552597046, -0.0398271084, -0.0363032818, 0.999988854, -3.23429704e-005, 0.00164097548, 3.37436795e-005, 0.999994695, -0.000689953566, -0.00164103508, 0.000689953566, 0.999993086))
  775. mesh("SpecialMesh",Gear,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
  776. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright blue","Part",Vector3.new(1, 0.400000006, 1))
  777. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210398674, 3.86948943, -4.24380398, -3.15159559e-005, -0.999999881, 0.00069090724, -0.257231474, -0.000659480691, -0.966349721, 0.966349959, -0.000208158046, -0.257231474))
  778. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  779. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright blue","Part",Vector3.new(1, 0.400000006, 1))
  780. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.763661504, 3.95439076, 3.85964441, -0.129806131, -0.965767682, 0.224596098, -0.269319892, -0.1836555, -0.945376873, 0.954262733, -0.183203891, -0.236260891))
  781. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  782.  
  783. local moosick = it("Sound",Torso)
  784. moosick.SoundId = "rbxassetid://142653441"
  785. --142653441, 175067863
  786. moosick.Looped = true
  787. moosick.Pitch = 1
  788. moosick.Volume = 1
  789. moosick:Play()
  790.  
  791. local particleemitter = Instance.new("ParticleEmitter", Handle)
  792. particleemitter.VelocitySpread = 180
  793. particleemitter.Lifetime = NumberRange.new(0.1)
  794. particleemitter.Speed = NumberRange.new(2)
  795. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
  796. particleemitter.RotSpeed = NumberRange.new(-45, 45)
  797. particleemitter.Rate = 100
  798. particleemitter.Rotation = NumberRange.new(-45, 45)
  799. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
  800. particleemitter.LightEmission = 0
  801. particleemitter.Texture="http://www.roblox.com/asset/?id=242292288"
  802. particleemitter.Color = ColorSequence.new(Color3.new(255,255,255), Color3.new(0, 0, 0))
  803.  
  804. Player=game:GetService("Players").LocalPlayer
  805. Character=Player.Character
  806. PlayerGui=Player.PlayerGui
  807. Backpack=Player.Backpack
  808. Torso=Character.Torso
  809. Head=Character.Head
  810. Humanoid=Character.Humanoid
  811. LeftArm=Character["Left Arm"]
  812. LeftLeg=Character["Left Leg"]
  813. RightArm=Character["Right Arm"]
  814. RightLeg=Character["Right Leg"]
  815. LS=Torso["Left Shoulder"]
  816. LH=Torso["Left Hip"]
  817. RS=Torso["Right Shoulder"]
  818. RH=Torso["Right Hip"]
  819. Face = Head.face
  820. Neck=Torso.Neck
  821. it=Instance.new
  822. attacktype=1
  823. vt=Vector3.new
  824. cf=CFrame.new
  825. euler=CFrame.fromEulerAnglesXYZ
  826. angles=CFrame.Angles
  827. cloaked=false
  828. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  829. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  830. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  831. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  832. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  833. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  834. RootPart=Character.HumanoidRootPart
  835. RootJoint=RootPart.RootJoint
  836. RootCF=euler(-1.57,0,3.14)
  837. attack = false
  838. attackdebounce = false
  839. deb=false
  840. equipped=true
  841. hand=false
  842. MMouse=nil
  843. combo=0
  844. mana=0
  845. trispeed=.2
  846. attackmode='none'
  847. local idle=0
  848. local Anim="Idle"
  849. local Effects={}
  850. local gun=false
  851. local shoot=false
  852. player=nil
  853. mana=0
  854. cam = workspace.CurrentCamera
  855. ZTarget = nil
  856. RocketTarget = nil
  857. local m = Instance.new("Model",Character)
  858. m.Name = "WeaponModel"
  859.  
  860. mouse=Player:GetMouse()
  861. --save shoulders
  862. RSH, LSH=nil, nil
  863. --welds
  864. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  865. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  866. LH=Torso["Left Hip"]
  867. RH=Torso["Right Hip"]
  868. function NoOutline(Part)
  869. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  870. end
  871. player=Player
  872. ch=Character
  873. RSH=ch.Torso["Right Shoulder"]
  874. LSH=ch.Torso["Left Shoulder"]
  875. --
  876. RSH.Parent=nil
  877. LSH.Parent=nil
  878. --
  879. RW.Name="Right Shoulder"
  880. RW.Part0=ch.Torso
  881. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  882. RW.C1=cf(0, 0.5, 0)
  883. RW.Part1=ch["Right Arm"]
  884. RW.Parent=ch.Torso
  885. --
  886. LW.Name="Left Shoulder"
  887. LW.Part0=ch.Torso
  888. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  889. LW.C1=cf(0, 0.5, 0)
  890. LW.Part1=ch["Left Arm"]
  891. LW.Parent=ch.Torso
  892.  
  893. function swait(num)
  894. if num==0 or num==nil then
  895. game:service'RunService'.Heartbeat:wait(0)
  896. else
  897. for i=0,num do
  898. game:service'RunService'.Heartbeat:wait(0)
  899. end
  900. end
  901. end
  902.  
  903. function nooutline(part)
  904. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  905. end
  906.  
  907. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  908. local fp=it("Part")
  909. fp.formFactor=formfactor
  910. fp.Parent=parent
  911. fp.Reflectance=reflectance
  912. fp.Transparency=transparency
  913. fp.CanCollide=false
  914. fp.Locked=true
  915. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  916. fp.Name=name
  917. fp.Size=size
  918. fp.Position=Character.Torso.Position
  919. nooutline(fp)
  920. fp.Material=material
  921. fp:BreakJoints()
  922. return fp
  923. end
  924.  
  925. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  926. local mesh=it(Mesh)
  927. mesh.Parent=part
  928. if Mesh=="SpecialMesh" then
  929. mesh.MeshType=meshtype
  930. mesh.MeshId=meshid
  931. end
  932. mesh.Offset=offset
  933. mesh.Scale=scale
  934. return mesh
  935. end
  936.  
  937. function weld(parent,part0,part1,c0,c1)
  938. local weld=it("Weld")
  939. weld.Parent=parent
  940. weld.Part0=part0
  941. weld.Part1=part1
  942. weld.C0=c0
  943. weld.C1=c1
  944. return weld
  945. end
  946.  
  947.  
  948. local function CFrameFromTopBack(at, top, back)
  949. local right = top:Cross(back)
  950. return CFrame.new(at.x, at.y, at.z,
  951. right.x, top.x, back.x,
  952. right.y, top.y, back.y,
  953. right.z, top.z, back.z)
  954. end
  955.  
  956. function Triangle(a, b, c)
  957. local edg1 = (c-a):Dot((b-a).unit)
  958. local edg2 = (a-b):Dot((c-b).unit)
  959. local edg3 = (b-c):Dot((a-c).unit)
  960. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  961. a, b, c = a, b, c
  962. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  963. a, b, c = b, c, a
  964. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  965. a, b, c = c, a, b
  966. else
  967. assert(false, "unreachable")
  968. end
  969.  
  970. local len1 = (c-a):Dot((b-a).unit)
  971. local len2 = (b-a).magnitude - len1
  972. local width = (a + (b-a).unit*len1 - c).magnitude
  973.  
  974. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  975.  
  976. local list = {}
  977.  
  978. local TrailColor = ("Dark grey")
  979.  
  980. if len1 > 0.01 then
  981. local w1 = Instance.new('WedgePart', m)
  982. game:GetService("Debris"):AddItem(w1,5)
  983. w1.Material = "SmoothPlastic"
  984. w1.FormFactor = 'Custom'
  985. w1.BrickColor = BrickColor.new(TrailColor)
  986. w1.Transparency = 0
  987. w1.Reflectance = 0
  988. w1.Material = "SmoothPlastic"
  989. w1.CanCollide = false
  990. NoOutline(w1)
  991. local sz = Vector3.new(0.2, width, len1)
  992. w1.Size = sz
  993. local sp = Instance.new("SpecialMesh",w1)
  994. sp.MeshType = "Wedge"
  995. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  996. w1:BreakJoints()
  997. w1.Anchored = true
  998. w1.Parent = workspace
  999. w1.Transparency = 0.7
  1000. table.insert(Effects,{w1,"Disappear",.01})
  1001. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1002. table.insert(list,w1)
  1003. end
  1004.  
  1005. if len2 > 0.01 then
  1006. local w2 = Instance.new('WedgePart', m)
  1007. game:GetService("Debris"):AddItem(w2,5)
  1008. w2.Material = "SmoothPlastic"
  1009. w2.FormFactor = 'Custom'
  1010. w2.BrickColor = BrickColor.new(TrailColor)
  1011. w2.Transparency = 0
  1012. w2.Reflectance = 0
  1013. w2.Material = "SmoothPlastic"
  1014. w2.CanCollide = false
  1015. NoOutline(w2)
  1016. local sz = Vector3.new(0.2, width, len2)
  1017. w2.Size = sz
  1018. local sp = Instance.new("SpecialMesh",w2)
  1019. sp.MeshType = "Wedge"
  1020. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1021. w2:BreakJoints()
  1022. w2.Anchored = true
  1023. w2.Parent = workspace
  1024. w2.Transparency = 0.7
  1025. table.insert(Effects,{w2,"Disappear",.01})
  1026. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1027. table.insert(list,w2)
  1028. end
  1029. return unpack(list)
  1030. end
  1031.  
  1032.  
  1033. so = function(id,par,vol,pit)
  1034. coroutine.resume(coroutine.create(function()
  1035. local sou = Instance.new("Sound",par or workspace)
  1036. sou.Volume=vol
  1037. sou.Pitch=pit or 1
  1038. sou.SoundId=id
  1039. swait()
  1040. sou:play()
  1041. game:GetService("Debris"):AddItem(sou,6)
  1042. end))
  1043. end
  1044.  
  1045. function clerp(a,b,t)
  1046. local qa = {QuaternionFromCFrame(a)}
  1047. local qb = {QuaternionFromCFrame(b)}
  1048. local ax, ay, az = a.x, a.y, a.z
  1049. local bx, by, bz = b.x, b.y, b.z
  1050. local _t = 1-t
  1051. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1052. end
  1053.  
  1054. function QuaternionFromCFrame(cf)
  1055. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1056. local trace = m00 + m11 + m22
  1057. if trace > 0 then
  1058. local s = math.sqrt(1 + trace)
  1059. local recip = 0.5/s
  1060. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1061. else
  1062. local i = 0
  1063. if m11 > m00 then
  1064. i = 1
  1065. end
  1066. if m22 > (i == 0 and m00 or m11) then
  1067. i = 2
  1068. end
  1069. if i == 0 then
  1070. local s = math.sqrt(m00-m11-m22+1)
  1071. local recip = 0.5/s
  1072. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1073. elseif i == 1 then
  1074. local s = math.sqrt(m11-m22-m00+1)
  1075. local recip = 0.5/s
  1076. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1077. elseif i == 2 then
  1078. local s = math.sqrt(m22-m00-m11+1)
  1079. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1080. end
  1081. end
  1082. end
  1083.  
  1084. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1085. local xs, ys, zs = x + x, y + y, z + z
  1086. local wx, wy, wz = w*xs, w*ys, w*zs
  1087. local xx = x*xs
  1088. local xy = x*ys
  1089. local xz = x*zs
  1090. local yy = y*ys
  1091. local yz = y*zs
  1092. local zz = z*zs
  1093. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1094. end
  1095.  
  1096. function QuaternionSlerp(a, b, t)
  1097. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1098. local startInterp, finishInterp;
  1099. if cosTheta >= 0.0001 then
  1100. if (1 - cosTheta) > 0.0001 then
  1101. local theta = math.acos(cosTheta)
  1102. local invSinTheta = 1/math.sin(theta)
  1103. startInterp = math.sin((1-t)*theta)*invSinTheta
  1104. finishInterp = math.sin(t*theta)*invSinTheta
  1105. else
  1106. startInterp = 1-t
  1107. finishInterp = t
  1108. end
  1109. else
  1110. if (1+cosTheta) > 0.0001 then
  1111. local theta = math.acos(-cosTheta)
  1112. local invSinTheta = 1/math.sin(theta)
  1113. startInterp = math.sin((t-1)*theta)*invSinTheta
  1114. finishInterp = math.sin(t*theta)*invSinTheta
  1115. else
  1116. startInterp = t-1
  1117. finishInterp = t
  1118. end
  1119. end
  1120. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1121. end
  1122.  
  1123. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1124. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1125. end
  1126.  
  1127. Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  1128. if hit.Parent==nil then
  1129. return
  1130. end
  1131. local h=hit.Parent:FindFirstChild("Humanoid")
  1132. for _,v in pairs(hit.Parent:children()) do
  1133. if v:IsA("Humanoid") then
  1134. h=v
  1135. end
  1136. end
  1137. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  1138. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  1139. end
  1140. if hit.Parent.className=="Hat" then
  1141. hit=hit.Parent.Parent:findFirstChild("Head")
  1142. end
  1143. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  1144. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  1145. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  1146. return
  1147. end]]
  1148. -- hs(hit,1.2)
  1149. local c=Instance.new("ObjectValue")
  1150. c.Name="creator"
  1151. c.Value=game:service("Players").LocalPlayer
  1152. c.Parent=h
  1153. game:GetService("Debris"):AddItem(c,.5)
  1154. local Damage=math.random(minim,maxim)
  1155. -- h:TakeDamage(Damage)
  1156. local blocked=false
  1157. local block=hit.Parent:findFirstChild("Block")
  1158. if block~=nil then
  1159. print(block.className)
  1160. if block.className=="NumberValue" then
  1161. if block.Value>0 then
  1162. blocked=true
  1163. if decreaseblock==nil then
  1164. block.Value=block.Value-1
  1165. end
  1166. end
  1167. end
  1168. if block.className=="IntValue" then
  1169. if block.Value>0 then
  1170. blocked=true
  1171. if decreaseblock~=nil then
  1172. block.Value=block.Value-1
  1173. end
  1174. end
  1175. end
  1176. end
  1177. if blocked==false then
  1178. -- h:TakeDamage(Damage)
  1179. h.Health=h.Health-Damage
  1180. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  1181. else
  1182. h.Health=h.Health-(Damage/2)
  1183. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  1184. end
  1185. if Type=="Knockdown" then
  1186. local hum=hit.Parent.Humanoid
  1187. hum.PlatformStand=true
  1188. coroutine.resume(coroutine.create(function(HHumanoid)
  1189. swait(1)
  1190. HHumanoid.PlatformStand=false
  1191. end),hum)
  1192. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  1193. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1194. local bodvol=Instance.new("BodyVelocity")
  1195. bodvol.velocity=angle*knockback
  1196. bodvol.P=5000
  1197. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1198. bodvol.Parent=hit
  1199. local rl=Instance.new("BodyAngularVelocity")
  1200. rl.P=3000
  1201. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  1202. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1203. rl.Parent=hit
  1204. game:GetService("Debris"):AddItem(bodvol,.5)
  1205. game:GetService("Debris"):AddItem(rl,.5)
  1206. elseif Type=="Normal" then
  1207. local vp=Instance.new("BodyVelocity")
  1208. vp.P=500
  1209. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  1210. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  1211. if KnockbackType==1 then
  1212. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  1213. elseif KnockbackType==2 then
  1214. vp.velocity=Property.CFrame.lookVector*knockback
  1215. end
  1216. if knockback>0 then
  1217. vp.Parent=hit.Parent.Torso
  1218. end
  1219. game:GetService("Debris"):AddItem(vp,.5)
  1220. elseif Type=="Up" then
  1221. local bodyVelocity=Instance.new("BodyVelocity")
  1222. bodyVelocity.velocity=vt(0,60,0)
  1223. bodyVelocity.P=5000
  1224. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1225. bodyVelocity.Parent=hit
  1226. game:GetService("Debris"):AddItem(bodyVelocity,1)
  1227. local rl=Instance.new("BodyAngularVelocity")
  1228. rl.P=3000
  1229. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  1230. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  1231. rl.Parent=hit
  1232. game:GetService("Debris"):AddItem(rl,.5)
  1233. elseif Type=="Snare" then
  1234. local bp=Instance.new("BodyPosition")
  1235. bp.P=2000
  1236. bp.D=100
  1237. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1238. bp.position=hit.Parent.Torso.Position
  1239. bp.Parent=hit.Parent.Torso
  1240. game:GetService("Debris"):AddItem(bp,1)
  1241. elseif Type=="Target" then
  1242. local Targetting = false
  1243. if Targetting==false then
  1244. ZTarget=hit.Parent.Torso
  1245. coroutine.resume(coroutine.create(function(Part)
  1246. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1247. swait(5)
  1248. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1249. end),ZTarget)
  1250. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  1251. local targetgui=Instance.new("BillboardGui")
  1252. targetgui.Parent=ZTarget
  1253. targetgui.Size=UDim2.new(10,100,10,100)
  1254. local targ=Instance.new("ImageLabel")
  1255. targ.Parent=targetgui
  1256. targ.BackgroundTransparency=1
  1257. targ.Image="rbxassetid://4834067"
  1258. targ.Size=UDim2.new(1,0,1,0)
  1259. cam.CameraType="Scriptable"
  1260. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1261. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1262. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1263. Targetting=true
  1264. RocketTarget=ZTarget
  1265. for i=1,Property do
  1266. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  1267. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  1268. swait()
  1269. end
  1270. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  1271. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1272. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1273. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  1274. end
  1275. Targetting=false
  1276. RocketTarget=nil
  1277. targetgui.Parent=nil
  1278. cam.CameraType="Custom"
  1279. end
  1280. end
  1281. local debounce=Instance.new("BoolValue")
  1282. debounce.Name="DebounceHit"
  1283. debounce.Parent=hit.Parent
  1284. debounce.Value=true
  1285. game:GetService("Debris"):AddItem(debounce,Delay)
  1286. c=Instance.new("ObjectValue")
  1287. c.Name="creator"
  1288. c.Value=Player
  1289. c.Parent=h
  1290. game:GetService("Debris"):AddItem(c,.5)
  1291. end
  1292. end
  1293.  
  1294. function ShowDamage(Pos, Text, Time, Color)
  1295. local Rate = (1 / 30)
  1296. local Pos = (Pos or Vector3.new(0, 0, 0))
  1297. local Text = (Text or "")
  1298. local Time = (Time or 2)
  1299. local Color = (Color or Color3.new(1, 0, 0))
  1300. local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  1301. EffectPart.Anchored = true
  1302. local BillboardGui = Instance.new("BillboardGui")
  1303. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  1304. BillboardGui.Adornee = EffectPart
  1305. local TextLabel = Instance.new("TextLabel")
  1306. TextLabel.BackgroundTransparency = 1
  1307. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  1308. TextLabel.Text = Text
  1309. TextLabel.TextColor3 = Color
  1310. TextLabel.TextScaled = true
  1311. TextLabel.Font = Enum.Font.ArialBold
  1312. TextLabel.Parent = BillboardGui
  1313. BillboardGui.Parent = EffectPart
  1314. game.Debris:AddItem(EffectPart, (Time + 0.1))
  1315. EffectPart.Parent = game:GetService("Workspace")
  1316. Delay(0, function()
  1317. local Frames = (Time / Rate)
  1318. for Frame = 1, Frames do
  1319. wait(Rate)
  1320. local Percent = (Frame / Frames)
  1321. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1322. TextLabel.TextTransparency = Percent
  1323. end
  1324. if EffectPart and EffectPart.Parent then
  1325. EffectPart:Destroy()
  1326. end
  1327. end)
  1328. end
  1329.  
  1330. --example: local con = HitboxB.Touched:connect(function(hit) Damagefunc(Hitbox,hit,Dmg,Dmg,math.random(Knockback,Knockback),"Normal",RootPart,.2,1) end)
  1331.  
  1332. Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Really black","Handle",Vector3.new(1, 0.800000012, 1))
  1333. Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.96453857e-005, 0.000481128693, -1.83582306e-005, 1, 1.92410751e-014, -4.42007258e-005, -1.93349195e-014, 0.999999881, -2.12312026e-012, 4.42007258e-005, 2.12312091e-012, 1))
  1334. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Really black","Hitbox",Vector3.new(1.60000002, 3.4000001, 1))
  1335. Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.300050735, 0.100232601, 3.57627869e-007, 1, 1.06558363e-014, -4.67116479e-009, -1.06558363e-014, 1, -7.35089073e-017, 4.67116479e-009, 7.35089073e-017, 1))
  1336. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(1, 0.200000003, 1))
  1337. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(8.20159912e-005, 1.10002291, 1.57356262e-005, 1, -1.22308889e-014, 4.41999473e-005, 1.23254525e-014, 0.999996662, -2.14035647e-012, -4.41999473e-005, 2.14036427e-012, 1))
  1338. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  1339. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.82012939e-005, -0.699694633, 0.410015702, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
  1340. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  1341. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.82012939e-005, -0.699361324, -0.40998435, 1, -1.22308889e-014, 4.41999473e-005, 1.23254932e-014, 1, -2.14036362e-012, -4.41999473e-005, 2.14036427e-012, 1))
  1342. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.200000003, 0.800000012, 0.620000005))
  1343. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409914017, 0.000346660614, 1.57356262e-005, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
  1344. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  1345. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409914017, 0.700180769, 1.57356262e-005, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
  1346. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(1.01999998, 0.800000012, 0.200000003))
  1347. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.82012939e-005, 0.000400543213, 0.410015702, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
  1348. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.200000003, 0.800000012, 0.620000005))
  1349. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410078049, 0.000326633453, 1.57356262e-005, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
  1350. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(1.01999998, 0.800000012, 0.200000003))
  1351. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.82012939e-005, 0.000392436981, -0.40998435, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
  1352. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  1353. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.82012939e-005, 0.700207949, 0.410015702, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
  1354. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  1355. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410078049, -0.699380398, 1.56164169e-005, 1, -1.22308889e-014, 4.41999473e-005, 1.23254932e-014, 1, -2.14036362e-012, -4.41999473e-005, 2.14036427e-012, 1))
  1356. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  1357. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.4100914, 0.700154781, 1.57356262e-005, 1, -1.93349195e-014, 4.42007258e-005, 1.92409124e-014, 0.999991417, 2.12310291e-012, -4.42007258e-005, -2.12312026e-012, 1))
  1358. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  1359. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.82012939e-005, 0.700230837, -0.40998435, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
  1360. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.400000006, 2, 1))
  1361. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699924469, 4.14848328e-005, 2.16960907e-005, 1, -1.22308889e-014, 4.41999473e-005, 1.23254932e-014, 1, -2.14036362e-012, -4.41999473e-005, 2.14036427e-012, 1))
  1362. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(1, 1.39999998, 0.200000003))
  1363. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.57356262e-005, -0.299851894, 0.999885559, -4.41999473e-005, -5.95854743e-008, 1, -2.60350986e-012, 1, 5.95854743e-008, -1, 3.01648321e-014, -4.41999473e-005))
  1364. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1365. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(1, 0.600000024, 0.200000003))
  1366. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.57356262e-005, -0.700007677, 0.999902725, 4.41999473e-005, -2.13950775e-012, -1, -2.65373322e-014, -1, 2.13950667e-012, -1, 2.64427677e-014, -4.41999473e-005))
  1367. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1368. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.400000006, 1.39999998, 0.399999976))
  1369. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.848457336, -0.300411701, -0.141453743, 0.707042813, -1.50516166e-012, -0.707170904, 1.1783393e-014, 1, -2.11664583e-012, 0.707170904, 1.48822632e-012, 0.707042813))
  1370. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
  1371. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.6998806, -0.499980569, -0.399654627, 0.999999881, 3.17161053e-008, 4.20847573e-005, -4.21145523e-005, -2.83570323e-009, 0.999999762, 3.17162403e-008, -0.999999762, -2.83438673e-009))
  1372. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.404000014, 0.400000006, 0.995999992))
  1373. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
  1374. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699882507, 0.500019133, 1.00034523, 0.999999881, 3.17161053e-008, 4.20847573e-005, -4.21145523e-005, -2.83570323e-009, 0.999999762, 3.17162403e-008, -0.999999762, -2.83438673e-009))
  1375. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.404000014, 0.400000006, 0.560000002))
  1376. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
  1377. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699882507, 0.500019133, -0.399654627, 0.999999881, 3.17161053e-008, 4.20847573e-005, -4.21145523e-005, -2.83570323e-009, 0.999999762, 3.17162403e-008, -0.999999762, -2.83438673e-009))
  1378. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.404000014, 0.400000006, 0.995999992))
  1379. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
  1380. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409921646, -0.699380398, 1.57356262e-005, 1, -1.22308889e-014, 4.41999473e-005, 1.23254932e-014, 1, -2.14036362e-012, -4.41999473e-005, 2.14036427e-012, 1))
  1381. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(1, 0.200000003, 0.400000006))
  1382. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56164169e-005, -1.10002637, 0.699918747, 4.41999473e-005, -2.14036427e-012, -1, -1.23254932e-014, -1, 2.14036362e-012, -1, 1.22308889e-014, -4.41999473e-005))
  1383. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1384. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(1, 0.200000003, 0.200000003))
  1385. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.16960907e-005, -0.599924088, 1.49999762, 4.41999473e-005, -2.14036427e-012, -1, 1, -1.22308889e-014, 4.41999473e-005, -1.23254932e-014, -1, 2.14036362e-012))
  1386. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1387. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.400000006, 1.39999998, 0.399999976))
  1388. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.141283035, -0.300261259, -0.848459244, 0.707067847, -1.51049073e-012, -0.70714587, 1.20093924e-014, 1, -2.12403055e-012, 0.70714587, 1.49334115e-012, 0.707067847))
  1389. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
  1390. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.6998806, -0.499980569, 1.00034523, 0.999999881, 3.17161053e-008, 4.20847573e-005, -4.21145523e-005, -2.83570323e-009, 0.999999762, 3.17162403e-008, -0.999999762, -2.83438673e-009))
  1391. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.403999984, 0.399999976, 0.560000002))
  1392. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(1, 0.200000003, 0.400000006))
  1393. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.16960907e-005, -0.79992485, 1.19999647, 4.41999473e-005, -2.14036427e-012, -1, 0.999999821, 2.980231e-008, 4.419994e-005, 2.980231e-008, -0.999999821, 3.45762416e-012))
  1394. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1395. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really black","Part",Vector3.new(0.200000003, 0.400000006, 1))
  1396. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599924088, -1.19995832, 2.16960907e-005, 1, -1.22308889e-014, 4.41999473e-005, 1.23254932e-014, 1, -2.14036362e-012, -4.41999473e-005, 2.14036427e-012, 1))
  1397. Finger1Connector=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Bright blue","Finger1Connector",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1398. Finger1Connectorweld=weld(m,Handle,Finger1Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.399971008, 1.29990399, 0.200015664, 1, 1.78782017e-007, 4.41999473e-005, -1.7878321e-007, 0.999993324, -1.00110302e-011, -4.41999473e-005, 2.10883698e-012, 1))
  1399. Finger2Connector=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Bright blue","Finger2Connector",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1400. Finger2Connectorweld=weld(m,Handle,Finger2Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399934769, 1.29982674, 0.400015712, 1, 2.97982776e-008, 4.41999473e-005, -2.97984766e-008, 0.999993324, -3.43642345e-012, -4.41999473e-005, 2.11934723e-012, 1))
  1401. Finger3Connector=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Bright blue","Finger3Connector",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1402. Finger3Connectorweld=weld(m,Handle,Finger3Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399934769, 1.29971194, 0.140015721, 1, 8.93768473e-008, 4.421228e-005, -8.93774441e-008, 0.999993324, -1.82566007e-012, -4.421228e-005, -2.12587717e-012, 1))
  1403. Finger4Connector=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Bright blue","Finger4Connector",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1404. Finger4Connectorweld=weld(m,Handle,Finger4Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399930954, 1.29973722, -0.119984269, 1, 8.93806842e-008, 4.421228e-005, -8.9381281e-008, 0.999993324, -1.82601091e-012, -4.421228e-005, -2.12569589e-012, 1))
  1405. Finger5Connector=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Bright blue","Finger5Connector",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1406. Finger5Connectorweld=weld(m,Handle,Finger5Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399984121, -1.29981911, -0.399932861, -4.41701486e-005, 5.95858012e-008, 1, 4.58027785e-008, -0.999993324, 5.95882241e-008, 1, 4.58051019e-008, 4.41701486e-005))
  1407. Finger1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Bright blue","Finger1",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  1408. Finger1weld=weld(m,Finger1Connector,Finger1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.10351563e-005, 0.100007057, 0, 1, 2.06483719e-011, -5.55111512e-017, -2.54232191e-011, 0.999986649, 4.50594423e-016, 5.55111512e-017, -4.49727061e-016, 1))
  1409. Finger2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Bright blue","Finger2",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  1410. Finger2weld=weld(m,Finger2Connector,Finger2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.199999213, 1.1920929e-007, 1, 8.77520279e-013, 0, -1.67332814e-012, 0.999986649, 1.50920942e-016, 0, -1.50053581e-016, 1))
  1411. Finger3=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Bright blue","Finger3",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  1412. Finger3weld=weld(m,Finger3Connector,Finger3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.200001121, 1.1920929e-007, 1, 2.64321898e-012, -4.35207426e-013, -5.03064257e-012, 0.999986649, -1.23739232e-016, 4.35207426e-013, 2.38535383e-016, 1))
  1413. Finger4=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Bright blue","Finger4",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  1414. Finger4weld=weld(m,Finger4Connector,Finger4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.199998736, 1.1920929e-007, 1, 2.64321898e-012, -4.35207426e-013, -5.03064257e-012, 0.999986649, -1.23732138e-016, 4.35207426e-013, 2.38539513e-016, 1))
  1415. Finger5=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Bright blue","Finger5",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  1416. Finger5weld=weld(m,Finger5Connector,Finger5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.38418579e-007, -0.199927688, 9.53674316e-006, 1, -3.86535248e-012, -7.77482967e-010, 5.45696821e-012, 0.999986649, -1.35540613e-012, 7.77477638e-010, 2.57749442e-012, 1))
  1417.  
  1418. function FuckYou()
  1419. attack = true
  1420. for i = 0,1,0.1 do
  1421. swait()
  1422. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(30)),.3)
  1423. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.3)
  1424. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-130), math.rad(-170)), 0.3)
  1425. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.3)
  1426. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1427. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1428. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.3)
  1429. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1430. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1431. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1432. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(-80),math.rad(0),math.rad(0)),.3)
  1433. end
  1434. for i = 0,1,0.01 do
  1435. swait()
  1436. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(30)),.3)
  1437. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.3)
  1438. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-130), math.rad(-150)), 0.3)
  1439. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.3)
  1440. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1441. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1442. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.3)
  1443. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1444. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  1445. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1446. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(-80),math.rad(0),math.rad(0)),.3)
  1447. end
  1448. attack = false
  1449. end
  1450.  
  1451. function attackone()
  1452. attack = true
  1453. local con = Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,145689,math.random(145689,145689),"Normal",RootPart,.2,1) end)
  1454. for i = 0,1,0.1 do
  1455. swait()
  1456. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(70)),.3)
  1457. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  1458. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(-50)), 0.3)
  1459. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-15)), 0.3)
  1460. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  1461. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1462. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.3)
  1463. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1464. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1465. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1466. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(-80),math.rad(0),math.rad(0)),.3)
  1467. end
  1468. so("http://roblox.com/asset/?id=200632136",Hitbox,1,.9)
  1469. so("http://www.roblox.com/asset/?id=159972643",Torso,1,1)
  1470. for i = 0,1,0.1 do
  1471. swait()
  1472. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-70)),.4)
  1473. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.4)
  1474. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0.5) * angles(math.rad(90), math.rad(0), math.rad(120)), 0.4)
  1475. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-20)), 0.3)
  1476. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(130),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.4)
  1477. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.4)
  1478. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(30),math.rad(0),math.rad(20)),.3)
  1479. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),.3)
  1480. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  1481. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(-10),math.rad(0),math.rad(-20)),.3)
  1482. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(-20),math.rad(0),math.rad(-20)),.3)
  1483. end
  1484. attack = false
  1485. con:disconnect()
  1486. end
  1487.  
  1488. function attacktwo()
  1489. attack = true
  1490. local con = Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,145689,math.random(145689,145689),"Normal",RootPart,.2,1) end)
  1491. for i = 0,1,0.1 do
  1492. swait()
  1493. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-70)),.3)
  1494. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  1495. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(0), math.rad(150), math.rad(90)), 0.3)
  1496. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-20), math.rad(-90)), 0.3)
  1497. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(130),math.rad(-10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  1498. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1499. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(30),math.rad(0),math.rad(-50)),.3)
  1500. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
  1501. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1502. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(-10),math.rad(0),math.rad(50)),.3)
  1503. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(50),math.rad(0),math.rad(-20)),.3)
  1504. end
  1505. so("http://roblox.com/asset/?id=200632211",Hitbox,1,.9)
  1506. so("http://www.roblox.com/asset/?id=159882477",Torso,1,1)
  1507. for i = 0,1,0.1 do
  1508. swait()
  1509. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(70)),.4)
  1510. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-60)),.5)
  1511. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(90)), 0.4)
  1512. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.3)
  1513. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.4)
  1514. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.4)
  1515. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(30),math.rad(0),math.rad(-50)),.3)
  1516. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
  1517. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1518. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(-10),math.rad(0),math.rad(50)),.3)
  1519. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(50),math.rad(0),math.rad(-20)),.3)
  1520. end
  1521. attack = false
  1522. con:disconnect()
  1523. end
  1524.  
  1525. function attackthree()
  1526. attack = true
  1527. local con = Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,145689,math.random(145689,145689),"Normal",RootPart,.2,1) end)
  1528. for i = 0,1,0.1 do
  1529. swait()
  1530. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-70)),.3)
  1531. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  1532. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-30)), 0.3)
  1533. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-20), math.rad(-90)), 0.3)
  1534. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(130),math.rad(-10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  1535. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1536. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.3)
  1537. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1538. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1539. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1540. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(-80),math.rad(0),math.rad(0)),.3)
  1541. end
  1542. so("http://roblox.com/asset/?id=200632136",Hitbox,1,.8)
  1543. so("http://www.roblox.com/asset/?id=159882584",Torso,1,1)
  1544. for i = 0,1,0.1 do
  1545. swait()
  1546. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(90)),.4)
  1547. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-80)),.4)
  1548. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(-40*i)), 0.4)
  1549. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.3)
  1550. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.4)
  1551. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.4)
  1552. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.3)
  1553. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1554. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1555. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1556. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(-80),math.rad(0),math.rad(0)),.3)
  1557. end
  1558. attack = false
  1559. con:disconnect()
  1560. end
  1561.  
  1562. function weld5(part0, part1, c0, c1)
  1563. local weeld=Instance.new("Weld", part0)
  1564. weeld.Part0=part0
  1565. weeld.Part1=part1
  1566.  
  1567. weeld.C0=c0
  1568. weeld.C1=c1
  1569. return weeld
  1570. end
  1571.  
  1572. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1573. local prt=part(3,workspace,"Neon",0.5,0,brickcolor,"Effect",vt())
  1574. prt.Anchored=true
  1575. prt.CFrame=cframe
  1576. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1577. game:GetService("Debris"):AddItem(prt,2)
  1578. coroutine.resume(coroutine.create(function(Part,Mesh)
  1579. local wld=nil
  1580. for i=0,1,delay do
  1581. wait()
  1582. Part.CFrame=Part.CFrame
  1583. Part.Transparency=i
  1584. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1585. end
  1586. Part.Parent=nil
  1587. end),prt,msh)
  1588. end
  1589.  
  1590. function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1591. local prt=part(3,workspace,"Neon",0.5,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1592. prt.Anchored=true
  1593. prt.CFrame=cframe
  1594. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
  1595. game:GetService("Debris"):AddItem(prt,5)
  1596. coroutine.resume(coroutine.create(function(Part,Mesh)
  1597. for i=0,1,delay do
  1598. wait()
  1599. Part.CFrame=Part.CFrame
  1600. Part.Transparency=i
  1601. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1602. end
  1603. Part.Parent=nil
  1604. end),prt,msh)
  1605. end
  1606.  
  1607. local Grab = false
  1608.  
  1609. function MagniDamage(Hit,Part,magni,mindam,maxdam,knock,Type)
  1610. for _,c in pairs(workspace:children()) do
  1611. local hum=c:findFirstChild("Humanoid")
  1612. if hum~=nil then
  1613. local head=c:findFirstChild("Torso")
  1614. if head~=nil then
  1615. local targ=head.Position-Part.Position
  1616. local mag=targ.magnitude
  1617. if mag<=magni and c.Name~=Player.Name then
  1618. Damagefunc(Hit,head,mindam,maxdam,knock,Type,RootPart,.2,1,3)
  1619. end
  1620. end
  1621. end
  1622. end
  1623. end
  1624.  
  1625. function MagniDamage2(Hit,Part,magni,mindam,maxdam,knock,Type)
  1626. for _,c in pairs(workspace:children()) do
  1627. local hum=c:findFirstChild("Humanoid")
  1628. if hum~=nil then
  1629. local head=c:findFirstChild("Torso")
  1630. if head~=nil then
  1631. local targ=head.Position-Part.Position
  1632. local mag=targ.magnitude
  1633. if mag<=magni and c.Name~=Player.Name then
  1634. Damagefunc(Hit,head,mindam,maxdam,knock,Type,RootPart,.2,1,3)
  1635. for i,v in pairs (hum.Parent:GetChildren()) do
  1636. if v:IsA("Humanoid") then
  1637. v:remove()
  1638. end
  1639. if v:IsA("Part") then
  1640. v.BrickColor = BrickColor.new("Really black")
  1641. v.Reflectance = 0.5
  1642. v.Material = "SmoothPlastic"
  1643. v.CanCollide = true
  1644. end
  1645. end
  1646. end
  1647. end
  1648. end
  1649. end
  1650. end
  1651.  
  1652.  
  1653. function GrabNSlam()
  1654. attack = true
  1655. so("http://roblox.com/asset/?id=200632211",Hitbox,1,.9)
  1656. if Grab == false then
  1657. gp = nil
  1658. con1=Hitbox.Touched:connect(function(hit) -- credits to TheDarkRevenant for the grabbing
  1659. local ht = hit.Parent
  1660. local hum1=ht:FindFirstChild('Humanoid')
  1661. if hum1 ~= nil then
  1662. hum1.PlatformStand=true
  1663. gp = ht
  1664. Grab = true
  1665. local asd=weld5(RightArm,ht:FindFirstChild("Torso"),CFrame.new(0,-1.7,0),CFrame.new(0,0,0))
  1666. asd.Parent = RightArm
  1667. asd.Name = "asd"
  1668. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  1669. so("http://roblox.com/asset/?id=200632821",Torso,1,.9)
  1670. for i,v in pairs (gp:GetChildren()) do
  1671. if v:IsA("Part") then
  1672. v.BrickColor = BrickColor.new("Really black")
  1673. v.Reflectance = 0.5
  1674. v.Material = "SmoothPlastic"
  1675. end
  1676. end
  1677. elseif hum1 == nil then
  1678. con1:disconnect()
  1679. wait() return
  1680. end
  1681. end)
  1682. end
  1683. for i = 0,1,0.1 do
  1684. swait()
  1685. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(50)),.4)
  1686. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  1687. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.4)
  1688. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.3)
  1689. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.4)
  1690. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.4)
  1691. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(30),math.rad(0),math.rad(-50)),.3)
  1692. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
  1693. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1694. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(-10),math.rad(0),math.rad(50)),.3)
  1695. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(50),math.rad(0),math.rad(-20)),.3)
  1696. end
  1697. if Grab == true then
  1698. for i = 0,1,0.1 do
  1699. swait()
  1700. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-50)),.4)
  1701. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.5)
  1702. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.4)
  1703. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.3)
  1704. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(130),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.4)
  1705. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.4)
  1706. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(30),math.rad(0),math.rad(-50)),.3)
  1707. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
  1708. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1709. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(-10),math.rad(0),math.rad(50)),.3)
  1710. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(50),math.rad(0),math.rad(-20)),.3)
  1711. end
  1712. so("http://roblox.com/asset/?id=200632875",Torso,1,.9)
  1713. so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1)
  1714. MagicCircle(BrickColor.new("Really black"),Hitbox.CFrame,5,5,5,6,6,6,0.05)
  1715. MagicRing(BrickColor.new("Really black"),Hitbox.CFrame,5,5,5,6,6,6,0.05)
  1716. MagniDamage(Hitbox,Hitbox,10,30,50,0,"Normal")
  1717. for i = 0,1,0.1 do
  1718. swait()
  1719. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(50),math.rad(0),math.rad(70)),.4)
  1720. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-60)),.5)
  1721. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(90)), 0.4)
  1722. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-70)), 0.3)
  1723. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.4)
  1724. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(10))*angles(math.rad(-10),math.rad(0),math.rad(0)),.4)
  1725. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(30),math.rad(0),math.rad(-50)),.3)
  1726. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
  1727. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1728. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(-10),math.rad(0),math.rad(50)),.3)
  1729. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(50),math.rad(0),math.rad(-20)),.3)
  1730. end
  1731. end
  1732. con1:disconnect()
  1733. for i,v in pairs(RightArm:GetChildren()) do
  1734. if v.Name == "asd" and v:IsA("Weld") then
  1735. v:Remove()
  1736.  
  1737. end
  1738. end
  1739. Grab = false
  1740. attack = false
  1741. end
  1742.  
  1743. function BlastEffect(brickcolor,cframe,x1,y1,z1,x2,y2,z2)
  1744. local prt=part(3,workspace,"Neon",0.5,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1745. prt.Anchored=true
  1746. prt.CFrame = cframe
  1747. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  1748. coroutine.resume(coroutine.create(function()
  1749. for i=0,1,0.05 do
  1750. wait()
  1751. prt.Transparency=i
  1752. msh.Scale=msh.Scale+vt(x2,y2,z2)
  1753. end
  1754. prt.Parent=nil
  1755. end))
  1756. end
  1757.  
  1758. function HammerFist()
  1759. attack = true
  1760. Humanoid.WalkSpeed = 0
  1761. for i = 0,1,0.1 do
  1762. swait()
  1763. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1764. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.3)
  1765. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(150), math.rad(0), math.rad(0)), 0.3)
  1766. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.3)
  1767. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(-5))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  1768. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(-5))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1769. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.08,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.3)
  1770. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.07,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1771. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1772. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1773. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(-80),math.rad(0),math.rad(0)),.3)
  1774. end
  1775. so("http://roblox.com/asset/?id=200632875",Torso,1,.9)
  1776. so("http://roblox.com/asset/?id=263610131",Torso,1,1)
  1777. so("http://roblox.com/asset/?id=263610111",Torso,1,1)
  1778. so("http://www.roblox.com/asset/?id=159882598",Torso,1,1)
  1779. MagniDamage(Hitbox,Hitbox,20,20,30,0,"Knockdown")
  1780. local hit,pos=rayCast(Hitbox.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
  1781. if hit~=nil then
  1782. local ref=part(3,workspace,"Neon",0,1,BrickColor.new("Bright blue"),"Effect",vt())
  1783. ref.Anchored=true
  1784. ref.CFrame=cf(pos)
  1785. game:GetService("Debris"):AddItem(ref,3)
  1786. for i=1,10 do
  1787. local Col=BrickColor.new("Really black")
  1788. local groundpart=part(3,workspace,"SmoothPlastic",0.5,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
  1789. groundpart.Anchored=true
  1790. groundpart.CanCollide=false
  1791. groundpart.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1792. game:GetService("Debris"):AddItem(groundpart,5)
  1793. end
  1794. BlastEffect(BrickColor.new("Bright orange"),cf(pos),1,1,1,.7,.7,.7)
  1795. MagicCircle(BrickColor.new("Really black"),cf(pos),3,3,3,5,5,5,0.05)
  1796. MagniDamage(ref,ref,10,10,20,math.random(10,20),"Knockdown")
  1797. end
  1798. for i = 0,1,0.1 do
  1799. swait()
  1800. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1.5)* angles(math.rad(40),math.rad(0),math.rad(0)),.5)
  1801. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(30),math.rad(0),math.rad(0)),.3)
  1802. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(0)), 0.5)
  1803. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.3)
  1804. RH.C0=clerp(RH.C0,cf(1,.5,-.2)*angles(math.rad(0),math.rad(90),math.rad(30))*angles(math.rad(2),math.rad(0),math.rad(0)),.3)
  1805. LH.C0=clerp(LH.C0,cf(-1,-.5,-.5)*angles(math.rad(0),math.rad(-80),math.rad(40))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1806. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.08,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.3)
  1807. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.07,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1808. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1809. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  1810. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(-80),math.rad(0),math.rad(0)),.3)
  1811. end
  1812. attack = false
  1813. Humanoid.WalkSpeed = 16
  1814. end
  1815.  
  1816. function TurnIntoGold()
  1817. attack = true
  1818. so("http://roblox.com/asset/?id=200632211",Hitbox,1,.9)
  1819. if Grab == false then
  1820. gp = nil
  1821. con1=Hitbox.Touched:connect(function(hit) -- credits to TheDarkRevenant for the grabbing
  1822. local ht = hit.Parent
  1823. local hum1=ht:FindFirstChild('Humanoid')
  1824. if hum1 ~= nil then
  1825. hum1.PlatformStand=true
  1826. gp = ht
  1827. Grab = true
  1828. local asd=weld5(RightArm,ht:FindFirstChild("Torso"),CFrame.new(0,-1.7,0),CFrame.new(0,0,0))
  1829. asd.Parent = RightArm
  1830. asd.Name = "asd"
  1831. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  1832. so("http://roblox.com/asset/?id=200632821",Torso,1,.9)
  1833. --[[for i,v in pairs (gp:GetChildren()) do
  1834. if v:IsA("Part") then
  1835. v.BrickColor = BrickColor.new("Really black")
  1836. v.Reflectance = 0.5
  1837. v.Material = "SmoothPlastic"
  1838. end
  1839. end]]--
  1840. elseif hum1 == nil then
  1841. con1:disconnect()
  1842. wait() return
  1843. end
  1844. end)
  1845. end
  1846. for i = 0,1,0.1 do
  1847. swait()
  1848. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  1849. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  1850. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.4)
  1851. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.3)
  1852. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.4)
  1853. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.4)
  1854. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(30),math.rad(0),math.rad(-50)),.3)
  1855. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
  1856. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1857. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(-10),math.rad(0),math.rad(50)),.3)
  1858. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(50),math.rad(0),math.rad(-20)),.3)
  1859. end
  1860. if Grab == true then
  1861. for i = 0,1,0.1 do
  1862. swait()
  1863. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.4)
  1864. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  1865. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(130), math.rad(0), math.rad(0)), 0.4)
  1866. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), 0.3)
  1867. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.4)
  1868. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.4)
  1869. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(30),math.rad(0),math.rad(-50)),.3)
  1870. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
  1871. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1872. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(-10),math.rad(0),math.rad(50)),.3)
  1873. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(50),math.rad(0),math.rad(-20)),.3)
  1874. end
  1875. so("http://roblox.com/asset/?id=248572927",Torso,1,1)
  1876. so("http://www.roblox.com/asset/?id=159882481",Torso,1,1)
  1877. MagniDamage2(Hitbox,Hitbox,5,30,50,0,"Normal")
  1878. MagicCircle(BrickColor.new("Really black"),RightArm.CFrame,3,3,3,5,5,5,0.05)
  1879. BlastEffect(BrickColor.new("Really black"),Torso.CFrame,1,1,1,.7,.7,.7)
  1880. for i = 0,1,0.1 do
  1881. swait()
  1882. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.4)
  1883. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  1884. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(130), math.rad(0), math.rad(0)), 0.4)
  1885. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), 0.3)
  1886. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.4)
  1887. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.4)
  1888. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(30),math.rad(0),math.rad(-50)),.3)
  1889. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
  1890. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1891. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(-10),math.rad(0),math.rad(50)),.3)
  1892. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(50),math.rad(0),math.rad(-20)),.3)
  1893. end
  1894. end
  1895. con1:disconnect()
  1896. Grab = false
  1897. attack = false
  1898. for i,v in pairs(RightArm:GetChildren()) do
  1899. if v.Name == "asd" and v:IsA("Weld") then
  1900. v:Remove()
  1901.  
  1902. end
  1903. end
  1904. end
  1905.  
  1906. mouse.Button1Down:connect(function()
  1907. if attack == false and attacktype == 1 then
  1908. attacktype = 2
  1909. attackone()
  1910. elseif attack == false and attacktype == 2 then
  1911. attacktype = 3
  1912. attacktwo()
  1913. elseif attack == false and attacktype == 3 then
  1914. attacktype = 1
  1915. attackthree()
  1916. end
  1917. end)
  1918.  
  1919. mouse.KeyDown:connect(function(k)
  1920. k=k:lower()
  1921. if attack == false and k == 'q' then
  1922. GrabNSlam()
  1923. elseif attack == false and k == 'e' then
  1924. HammerFist()
  1925. elseif attack == false and k == 'r' then
  1926. TurnIntoGold()
  1927. end
  1928. end)
  1929.  
  1930.  
  1931. local sine = 0
  1932. local change = 1
  1933. local val = 0
  1934. local donum = .5
  1935.  
  1936. while true do
  1937. swait()
  1938. sine = sine + change
  1939. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1940. local velderp=RootPart.Velocity.y
  1941. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1942. if equipped==true or equipped==false then
  1943. if attack==false then
  1944. idle=idle+1
  1945. else
  1946. idle=0
  1947. end
  1948. if idle>=500 then
  1949. if attack==false then
  1950. end
  1951. end
  1952. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1953. Anim="Jump"
  1954. if attack==false then
  1955. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1956. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1957. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  1958. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  1959. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1960. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1961. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(30),math.rad(0),math.rad(-50)),.3)
  1962. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
  1963. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1964. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(-10),math.rad(0),math.rad(50)),.3)
  1965. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(50),math.rad(0),math.rad(-20)),.3)
  1966. end
  1967. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1968. Anim="Fall"
  1969. if attack==false then
  1970. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1971. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1972. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(60)), 0.3)
  1973. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-60)), 0.3)
  1974. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1975. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1976. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(30),math.rad(0),math.rad(-50)),.3)
  1977. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
  1978. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1979. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(-10),math.rad(0),math.rad(50)),.3)
  1980. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(50),math.rad(0),math.rad(-20)),.3)
  1981. end
  1982. elseif torvel<1 and hitfloor~=nil then
  1983. Anim="Idle"
  1984. if attack==false then
  1985. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-30)),.3)
  1986. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.3)
  1987. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(5)), 0.3)
  1988. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-10)), 0.3)
  1989. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  1990. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1991. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.08,0)*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
  1992. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.07,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  1993. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(0),math.rad(0),math.rad(-30)),.3)
  1994. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  1995. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(-50),math.rad(0),math.rad(0)),.3)
  1996. end
  1997. elseif torvel>2 and hitfloor~=nil then
  1998. Anim="Walk"
  1999. if attack==false then
  2000. change=3
  2001. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2002. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2003. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10)*math.cos(sine/13), math.rad(0), math.rad(10)), 0.3)
  2004. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10)*math.cos(sine/13), math.rad(0), math.rad(-10)), 0.3)
  2005. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(5)),.3)
  2006. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-5)),.3)
  2007. Finger1weld.C0=clerp(Finger1weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.3)
  2008. Finger2weld.C0=clerp(Finger2weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  2009. Finger3weld.C0=clerp(Finger3weld.C0,cf(0,0.08,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  2010. Finger4weld.C0=clerp(Finger4weld.C0,cf(0,0.09,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
  2011. Finger5weld.C0=clerp(Finger5weld.C0,cf(0,-0.1,0)*angles(math.rad(-80),math.rad(0),math.rad(0)),.3)
  2012. end
  2013. end
  2014. end
  2015. if #Effects>0 then
  2016. for e=1,#Effects do
  2017. if Effects[e]~=nil then
  2018. local Thing=Effects[e]
  2019. if not Thing == nil then
  2020. end
  2021. local Part=Thing[1]
  2022. local Mode=Thing[2]
  2023. local Delay=Thing[3]
  2024. local IncX=Thing[4]
  2025. local IncY=Thing[5]
  2026. local IncZ=Thing[6]
  2027. if Thing[1].Transparency<=1 then
  2028. if Thing[2]=="Block1" then
  2029. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2030. Mesh=Thing[1].Mesh
  2031. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2032. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2033. elseif Thing[2]=="Cylinder" then
  2034. Mesh=Thing[1].Mesh
  2035. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2036. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2037. elseif Thing[2]=="Blood" then
  2038. Mesh=Thing[7]
  2039. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  2040. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2041. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2042. elseif Thing[2]=="Elec" then
  2043. Mesh=Thing[1].Mesh
  2044. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  2045. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2046. elseif Thing[2]=="Disappear" then
  2047. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2048. end
  2049. else
  2050. Part.Parent=nil
  2051. table.remove(Effects,e)
  2052. end
  2053.  
  2054. ---------------------------
  2055. local MaxMana = 5000000 -- Max Mana You Can Get
  2056. local Mana = 5000000 -- Mana You Start With
  2057. local ManaGain = 40000 -- How Much Mana You Gain Per Second
  2058. ---------------------------
  2059. repeat game:GetService('RunService').Stepped:wait() until game:GetService('Players').LocalPlayer.Character
  2060. ----190470714
  2061. ----
  2062. sit = true
  2063. cn = CFrame.new
  2064. v3 = Vector3.new
  2065. c3 = Color3.new
  2066. bn = BrickColor.new
  2067. ca2 = CFrame.Angles
  2068. ca = function(x,y,z) return ca2(math.rad(x),math.rad(y),math.rad(z)) end
  2069. ud2 = UDim2.new
  2070. ----
  2071. ----
  2072. local Player = game:GetService('Players').LocalPlayer
  2073. local Char = Player.Character
  2074. local Human = Char.Humanoid
  2075. local Mouse = Player:GetMouse()
  2076.  
  2077. ----
  2078. Human.WalkSpeed = 0
  2079. print ('Loading...')
  2080. wait(0)
  2081. ----
  2082. ----
  2083. local mananum=0
  2084. la = Char['Left Arm']
  2085. ra = Char['Right Arm']
  2086. ll = Char['Left Leg']
  2087. rl = Char['Right Leg']
  2088. tr = Char['Torso']
  2089. hd = Char['Head']
  2090. rp = Char['HumanoidRootPart']
  2091. ----
  2092. ----
  2093. ram = tr['Right Shoulder']
  2094. lam = tr['Left Shoulder']
  2095. llm = tr['Left Hip']
  2096. rlm = tr['Right Hip']
  2097. hm = tr['Neck']
  2098. rj = rp['RootJoint']
  2099. ----
  2100. ----
  2101. InputService = game:GetService('UserInputService')
  2102. RunService = game:GetService('RunService')
  2103. ----
  2104. ----
  2105. it=Instance.new
  2106. Torso=Char.Torso
  2107. local fengui=it("GuiMain")
  2108. fengui.Parent=Player.PlayerGui
  2109. fengui.Name="WeaponGUI"
  2110. local fenframe=it("Frame")
  2111. fenframe.Parent=fengui
  2112. fenframe.BackgroundColor3=Color3.new(255,255,255)
  2113. fenframe.BackgroundTransparency=1
  2114. fenframe.BorderColor3=Color3.new(17,17,17)
  2115. fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
  2116. fenframe.Position=UDim2.new(0.4,0,0.1,0)
  2117. local fenbarmana1=it("TextLabel")
  2118. fenbarmana1.Parent=fenframe
  2119. fenbarmana1.Text=" "
  2120. fenbarmana1.BackgroundTransparency=0
  2121. fenbarmana1.BackgroundColor3=Color3.new(0,0,0)
  2122. fenbarmana1.SizeConstraint="RelativeXY"
  2123. fenbarmana1.TextXAlignment="Center"
  2124. fenbarmana1.TextYAlignment="Center"
  2125. fenbarmana1.Position=UDim2.new(0,0,0,0)
  2126. fenbarmana1.Size=UDim2.new(4,0,0.2,0)
  2127. local fenbarmana2=it("TextLabel")
  2128. fenbarmana2.Parent=fenframe
  2129. fenbarmana2.Text=" "
  2130. fenbarmana2.BackgroundTransparency=0
  2131. fenbarmana2.BackgroundColor3=Torso.Color
  2132. fenbarmana2.SizeConstraint="RelativeXY"
  2133. fenbarmana2.TextXAlignment="Center"
  2134. fenbarmana2.TextYAlignment="Center"
  2135. fenbarmana2.Position=UDim2.new(0,0,0,0)
  2136. fenbarmana2.Size=UDim2.new(4*Mana/MaxMana,0,0.2,0)
  2137. local fenbarmana3=it("TextLabel")
  2138. fenbarmana3.Parent=fenframe
  2139. fenbarmana3.Text=" "
  2140. fenbarmana3.BackgroundTransparency=0
  2141. fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
  2142. fenbarmana3.SizeConstraint="RelativeXY"
  2143. fenbarmana3.TextXAlignment="Center"
  2144. fenbarmana3.TextYAlignment="Center"
  2145. fenbarmana3.Position=UDim2.new(0,0,0,0)
  2146. fenbarmana3.Size=UDim2.new(0,0,0.2,0)
  2147. local fenbarmana4=it("TextLabel")
  2148. fenbarmana4.Parent=fenframe
  2149. fenbarmana4.Text="Energy("..Mana..")"
  2150. fenbarmana4.BackgroundTransparency=1
  2151. fenbarmana4.BackgroundColor3=Color3.new(0,0,0)
  2152. fenbarmana4.SizeConstraint="RelativeXY"
  2153. fenbarmana4.TextXAlignment="Center"
  2154. fenbarmana4.TextYAlignment="Center"
  2155. fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
  2156. fenbarmana4.Size=UDim2.new(4,0,0.2,0)
  2157. fenbarmana4.FontSize="Size9"
  2158. fenbarmana4.TextStrokeTransparency=0
  2159. fenbarmana4.TextColor=BrickColor.new("White")
  2160.  
  2161. LastMade = nil
  2162.  
  2163. xNew=function(Table)
  2164. local Obj=Instance.new(Table[1])
  2165. for Ind,Val in pairs(Table) do
  2166. if Ind~=1 and Ind~=2 then
  2167. Obj[Ind] = Val
  2168. end
  2169. end
  2170. Obj.Parent=Table[2]
  2171. LastMade= Obj
  2172. return Obj
  2173. end
  2174.  
  2175. xPart=function(tab)
  2176. local v=Instance.new(tab.type or "Part")
  2177. if tab.type~="CornerWedgePart" then v.formFactor="Custom" end
  2178. v.CanCollide=false
  2179. v.TopSurface=10 v.BottomSurface=10 v.RightSurface=10 v.LeftSurface=10 v.FrontSurface=10 v.BackSurface=10
  2180. v.Size=v3(tab[2],tab[3],tab[4])
  2181. if tab.co then v.BrickColor=bn(tab.co) end
  2182. if tab.tr then v.Transparency=tab.tr end
  2183. if tab.rf then v.Reflectance=tab.rf end
  2184. if tab.cf then v.CFrame=tab.cf end
  2185. if tab.an then v.Anchored=tab.an end
  2186. if tab.mt then v.Material=tab.mt end
  2187. if tab.ca then v.CanCollide=tab.ca end
  2188. v.Parent=tab[1]
  2189. LastMade= v
  2190. return v
  2191. end
  2192.  
  2193. xWeld = function(a,b,between,type)
  2194. local Weld = xNew{type or 'Weld',a,Part0 = a,Part1 = b, C0 = cn()}
  2195. if between then
  2196. Weld.C1 = b.CFrame:inverse() * a.CFrame
  2197. else
  2198. Weld.C1 = cn()
  2199. end
  2200. return Weld
  2201. end
  2202.  
  2203. function xSound(id,parent,pitch)
  2204. local s = xNew{'Sound', PlayOnRemove = true, SoundId = 'http://roblox.com/asset/?id='..id,Pitch = pitch}
  2205. s.Parent = parent
  2206. s:Destroy()
  2207. if id == 400832473 then
  2208. s.Looped = true
  2209. s.Name = "Music"
  2210. end
  2211. end
  2212.  
  2213. ----
  2214. xSound(190470714,workspace,1.5)
  2215. ----
  2216. do local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end end
  2217. function xlerp(weld,to,tim)
  2218. if weld.C1 ~= to then
  2219. --weld.C1 = clerp(weld.C1,to,tim)
  2220. weld.C1 = weld.C1:lerp(to,tim)
  2221. end
  2222. end
  2223. function lerp(a,b,c)return a+(b-a)*c end
  2224. ----
  2225. ----
  2226. if Char:findFirstChild("Health") then
  2227. Char.Health:Destroy()
  2228. end
  2229. wait(0)
  2230. ----
  2231. --hd.Mesh.Scale = Vector3.new(hd.Mesh.Scale.X * 3,hd.Mesh.Scale.Y * 3,hd.Mesh.Scale.Z * 3)
  2232. ra.Size = ra.Size * 4.5
  2233. la.Size = la.Size * 4.5
  2234. ll.Size = ll.Size * 4.5
  2235. rl.Size = rl.Size * 4.5
  2236. tr.Size = tr.Size * 4.5
  2237. hd.Size = hd.Size * 4.5
  2238. rp.Size = rp.Size * 4.5
  2239. --
  2240. local tw = xWeld(rp,tr)
  2241. tw.C1 = cn(0,0,0)
  2242. local law = xWeld(tr,la)
  2243. law.C0 = cn(-6.5,.7,0)
  2244. law.C1 = cn(0,.7,0)
  2245. local raw = xWeld(tr,ra)
  2246. raw.C0 = cn(6.5,.7,0)
  2247. raw.C1 = cn(0,.7,0)
  2248. local llw = xWeld(tr,ll)
  2249. llw.C0 = cn(-2.5,-6,0)
  2250. llw.C1 = cn(0,3.5,0)
  2251. local rlw = xWeld(tr,rl)
  2252. rlw.C0 = cn(2.5,-6,0)
  2253. rlw.C1 = cn(0,3.5,0)
  2254. local hw = xWeld(tr,hd)
  2255. hw.C1 = cn(0,-6.5,0)
  2256. ras = raw.C1
  2257. las = law.C1
  2258. lls = llw.C1
  2259. rls = rlw.C1
  2260. ts = tw.C1
  2261. hs = hw.C1
  2262. -----
  2263. for _,Part in pairs(Char:GetChildren()) do
  2264. if Part:IsA('BasePart') then
  2265. Part.CustomPhysicalProperties = PhysicalProperties.new(0, .3, .5)
  2266. end
  2267. end
  2268. --------------------------------------------------------
  2269. --------------------------------------------------------
  2270. -----------------------CONSTANTS------------------------
  2271. --------------------------------------------------------
  2272. --------------------------------------------------------
  2273. REGEN_SPEED = 5
  2274. WEAPON_NAME = 'Grandark'
  2275. ----------------------------------------------------
  2276. ----------------------------------------------------
  2277. -----------------------MODEL------------------------
  2278. ----------------------------------------------------
  2279. ----------------------------------------------------
  2280. local Handle
  2281. local Blade
  2282. local haw
  2283. Pack = Instance.new('Model', Char)
  2284. Pack.Name = WEAPON_NAME
  2285. do
  2286. Handle = xPart{Pack,0.54285717, 4.96428585, 1.02857149} Handle.BrickColor = BrickColor.new('Light orange') Handle.Material = Enum.Material.Plastic; haw = xWeld(ra,Handle); LastMade.C1 = ca(90,0,180)*cn(0,3,0) LastMade.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2287.  
  2288. end
  2289. has = haw.C1
  2290.  
  2291. for _,v in pairs(Pack:GetChildren()) do
  2292. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
  2293. end
  2294. --------------------------------------------------------
  2295. --------------------------------------------------------
  2296. -----------------------VARIABLES------------------------
  2297. --------------------------------------------------------
  2298. --------------------------------------------------------
  2299. State = 'Idle'
  2300. FallTime = 0
  2301. Walk = 0
  2302. WalkReverse = false
  2303. StompDB = false
  2304. JumpDB = false
  2305. --
  2306. function NewHitbox(Radius,Position)
  2307. local Returning = {}
  2308. for _,v in pairs(workspace:GetChildren()) do
  2309. if v~=Char and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  2310. local Mag = (v.Torso.Position - Position).magnitude
  2311. if Mag < Radius then
  2312. table.insert(Returning,v)
  2313. end
  2314. end
  2315. end
  2316. return Returning
  2317. end
  2318. --
  2319. function UpdateState()
  2320. if (rp.Velocity*v3(1, 0, 1)).magnitude > 5 then
  2321. if State == 'Idle' then State = 'Walking' end
  2322. else
  2323. if State == 'Walking' then State = 'Idle'; end
  2324. end
  2325. if WalkReverse then
  2326. Walk = Walk - .5
  2327. else
  2328. Walk = Walk + .5
  2329. end
  2330. if Walk >= 10 then
  2331. WalkReverse = true
  2332. elseif Walk <= -10 then
  2333. WalkReverse = false
  2334. end
  2335. end
  2336. --
  2337. function JumpExplode()
  2338. local Hit = NewHitbox(35,Char.Torso.Position)
  2339. for _,v in pairs(Hit) do
  2340. v.Humanoid.MaxHealth = 100
  2341. v.Humanoid.Health = v.Humanoid.Health - 1000000000
  2342. if sit then
  2343. v.Humanoid.Sit = true
  2344. end
  2345. end
  2346. xSound('2233908',tr,1)
  2347. coroutine.wrap(function()
  2348. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
  2349. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  2350. Explosion.CFrame = Char.Torso.CFrame * cn(0,-20,0)
  2351. Mesh.Scale = v3(1,7,1)
  2352. repeat
  2353. Mesh.Scale = Mesh.Scale + v3(1,0,1)
  2354. Explosion.Transparency = Explosion.Transparency + .025
  2355. wait()
  2356. until Explosion.Transparency >= 1
  2357. Explosion:Destroy()
  2358. end)()
  2359. end
  2360. --
  2361. function Stomp()
  2362. if State == 'Walking' or State == 'Idle' then
  2363. if StompDB == false then
  2364. StompDB = true
  2365. State = 'Attacking'
  2366. Human.WalkSpeed = 0
  2367. --
  2368. xSound('138186576',Char.Head,1)
  2369. for _=0,1,.05 do
  2370. xlerp(tw,ts,.2)
  2371. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
  2372. xlerp(rlw,rls*ca(20,0,0),.2)
  2373. xlerp(llw,lls*cn(0,-2,1.25),.2)
  2374. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.2)
  2375. xlerp(law,las*ca(20,0,0),.2)
  2376. wait()
  2377. end
  2378. coroutine.wrap(function()
  2379. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
  2380. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=3270017'}
  2381. Explosion.CFrame = rp.CFrame * cn(0,-7,0)*ca(90,0,0)
  2382. Mesh.Scale = v3(5,5,10)
  2383. repeat
  2384. Mesh.Scale = Mesh.Scale + v3(2,2,.5)
  2385. Explosion.Transparency = Explosion.Transparency + .01
  2386. wait()
  2387. until Explosion.Transparency >= 1
  2388. Explosion:Destroy()
  2389. end)()
  2390. coroutine.wrap(function()
  2391. local Already = {}
  2392. for i=1,50,2 do
  2393. wait(.1)
  2394. local Hit = NewHitbox(i*2,Char.Torso.Position)
  2395. for _,v in pairs(Hit) do
  2396. if not Already[v] then
  2397. v.Humanoid.MaxHealth = 100
  2398. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  2399. if sit then
  2400. v.Humanoid.Sit = true
  2401. end
  2402. Already[v] = true
  2403. end
  2404. end
  2405. end
  2406. end)()
  2407. --attack
  2408. for _=0,1,.05 do
  2409. xlerp(tw,ts,.3)
  2410. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.3)
  2411. xlerp(rlw,rls*ca(20,0,0),.3)
  2412. xlerp(llw,lls*cn(0,0,1.25),.3)
  2413. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.3)
  2414. xlerp(law,las*ca(20,0,0),.3)
  2415. wait()
  2416. end
  2417. State = 'Idle'
  2418. Human.WalkSpeed = 50
  2419. coroutine.wrap(function()
  2420. wait(0)
  2421. StompDB = false
  2422. end)()
  2423. end
  2424. end
  2425. end
  2426. --
  2427. function Charge()
  2428. if State == 'Walking' or State == 'Idle' then
  2429. State = 'Charge'
  2430. for _, controller in pairs(game:GetService("ControllerService"):GetChildren()) do
  2431. controller.Parent = workspace
  2432. end
  2433. local function Exp()
  2434. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('White')}
  2435. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  2436. Explosion.CFrame = rp.CFrame * cn(0,0,-15)*ca(70,0,0)
  2437. Mesh.Scale = v3(1,6,1)
  2438. repeat
  2439. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  2440. Mesh.Scale = Mesh.Scale + v3(1,.5,1)
  2441. Explosion.Transparency = Explosion.Transparency + .05
  2442. wait()
  2443. until Explosion.Transparency >= 1
  2444. Explosion:Destroy()
  2445. end
  2446. coroutine.wrap(function()
  2447. wait(0)
  2448. Human.WalkSpeed = 80
  2449. Char.Head.Velocity=Char.Head.CFrame.lookVector*200
  2450. for _=1, 10 do
  2451. coroutine.wrap(Exp)()
  2452. local Hit = NewHitbox(10,Char.Torso.Position)
  2453. for _,v in pairs(Hit) do
  2454. v.Humanoid.MaxHealth = 100
  2455. v.Humanoid.Health = v.Humanoid.Health - 100000000000
  2456. end
  2457. wait(0)
  2458. xSound('10730819',tr,.8)
  2459. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  2460. end
  2461. Human.WalkSpeed = 50
  2462. State = 'Idle'
  2463. end)()
  2464. --
  2465. for _=0,1,.05 do
  2466. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  2467. xlerp(tw,ts*ca(0,-90,0),.4)
  2468. xlerp(hw,hs*ca(0,90,0),.4)
  2469. xlerp(raw,ras*ca(-90,0,-90)*cn(0,-1,0),.4)
  2470. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  2471. xlerp(rlw,rls*ca(0,0,10)*cn(1,0,0),.4)
  2472. xlerp(llw,lls*ca(0,0,10)*cn(1,0,0),.4)
  2473. wait()
  2474. end
  2475. --
  2476. end
  2477. end
  2478. function Combo()
  2479. if State == 'Idle' or State == 'Walking' then
  2480. State = 'Attacking'
  2481. Human.WalkSpeed = 3
  2482. for _=0,1,.2 do
  2483. xlerp(tw,ts*ca(0,20,0),.4)
  2484. xlerp(hw,hs*ca(0,30,0),.4)
  2485. xlerp(raw,ras*ca(0,180,-90)*cn(-1,-1,0),.4)
  2486. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  2487. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  2488. xlerp(llw,lls*cn(0,0,1.25),.4)
  2489. wait()
  2490. end
  2491. local Already = {}
  2492. xSound('231731980',tr,1.3)
  2493. for _=0,1,.1 do
  2494. xlerp(tw,ts*ca(0,-30,0),.4)
  2495. xlerp(hw,hs*ca(0,-50,0),.4)
  2496. xlerp(raw,ras*ca(160,180,-130)*cn(2,-1,1),.4)
  2497. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  2498. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  2499. xlerp(llw,lls*cn(0,0,1.25),.4)
  2500. xlerp(haw,has*ca(40,0,0),.4)
  2501. wait()
  2502. local Hit = NewHitbox(15,(Blade.CFrame).p)
  2503. for _,v in pairs(Hit) do
  2504. if not Already[v] then
  2505. v.Humanoid.MaxHealth = 100
  2506. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  2507. Already[v] = true
  2508. end
  2509. end
  2510. end
  2511. ----Combo2
  2512. for _=0,1,.2 do
  2513. xlerp(tw,ts*ca(0,-35,0),.4)
  2514. xlerp(haw,has,.4)
  2515. xlerp(hw,hs*ca(0,-30,0),.4)
  2516. xlerp(raw,ras*ca(-120,0,-70)*cn(1,-1,0),.4)
  2517. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  2518. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  2519. xlerp(llw,lls*cn(0,0,1.25),.4)
  2520. wait()
  2521. end
  2522. xSound('231731980',tr,1)
  2523. local Already = {}
  2524. for _=0,1,.1 do
  2525. xlerp(tw,ts*ca(0,20,0),.4)
  2526. xlerp(hw,hs*ca(0,30,0),.4)
  2527. xlerp(raw,ras*ca(30,0,-90)*cn(0,-1,0),.4)
  2528. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  2529. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  2530. xlerp(llw,lls*cn(0,0,1.25),.4)
  2531. wait()
  2532. local Hit = NewHitbox(15,(Blade.CFrame).p)
  2533. for _,v in pairs(Hit) do
  2534. if not Already[v] then
  2535. v.Humanoid.MaxHealth = 100
  2536. v.Humanoid.Health = v.Humanoid.Health - 3000000000000
  2537. Already[v] = true
  2538. end
  2539. end
  2540. end
  2541. --Combo 3
  2542. for _=0,1,.1 do
  2543. xlerp(tw,ts,.3)
  2544. xlerp(hw,hs,.3)
  2545. xlerp(haw,has,.3)
  2546. xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.3)
  2547. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.3)
  2548. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.3)
  2549. xlerp(llw,lls*cn(0,0,1.25),.4)
  2550. wait()
  2551. end
  2552. xSound('231731980',tr,.8)
  2553. local Already = {}
  2554. for _=0,1,.1 do
  2555. xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
  2556. xlerp(hw,hs,.4)
  2557. xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
  2558. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  2559. xlerp(haw,has*ca(20,0,0),.4)
  2560. wait()
  2561. local Hit = NewHitbox(10,(Blade.CFrame).p)
  2562. for _,v in pairs(Hit) do
  2563. if not Already[v] then
  2564. v.Humanoid.MaxHealth = 100
  2565. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  2566. Already[v] = true
  2567. end
  2568. end
  2569. end
  2570. wait(.2)
  2571. State = 'Idle'
  2572. Human.WalkSpeed = 50
  2573. end
  2574. end
  2575. --
  2576. function SwordSlam()
  2577. if State == 'Walking' or State == 'Idle' then
  2578. State = 'Attacking'
  2579. Human.WalkSpeed = 0
  2580. for _=0,1,.05 do
  2581. xlerp(tw,ts,.2)
  2582. xlerp(hw,hs,.2)
  2583. xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.2)
  2584. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.2)
  2585. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.2)
  2586. xlerp(llw,lls*cn(0,0,1.25),.2)
  2587. wait()
  2588. end
  2589. coroutine.wrap(function()
  2590. wait()
  2591. xSound('10730819',tr,.5)
  2592. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('dsasda')}
  2593. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  2594. Explosion.CFrame = rp.CFrame * cn(0,-5,-20)
  2595. Mesh.Scale = v3(1,5,1)
  2596. repeat
  2597. Mesh.Scale = Mesh.Scale + v3(1,1,1)
  2598. Explosion.Transparency = Explosion.Transparency + .025
  2599. wait()
  2600. until Explosion.Transparency >= 1
  2601. Explosion:Destroy()
  2602. end)()
  2603. for _=0,1,.15 do
  2604. xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
  2605. xlerp(hw,hs,.4)
  2606. xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
  2607. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  2608. xlerp(haw,has*ca(20,0,0),.4)
  2609. wait()
  2610. end
  2611. local Hit = NewHitbox(40,(rp.CFrame * cn(0,-5,-20)).p)
  2612. for _,v in pairs(Hit) do
  2613. v.Humanoid.MaxHealth = 100
  2614. v.Humanoid.Health = v.Humanoid.Health - 100000000000
  2615. if sit then
  2616. v.Humanoid.Sit = true
  2617. end
  2618. end
  2619. wait(0)
  2620. State = 'Idle'
  2621. Human.WalkSpeed = 50
  2622. end
  2623. end
  2624. --
  2625. CanBoom = true
  2626. function Fire(Part)
  2627. local Flame = Instance.new("ParticleEmitter",Part)
  2628. Flame.LightEmission = 0.21
  2629. Flame.Size = NumberSequence.new(15)
  2630. Flame.Texture = "http://www.roblox.com/asset/?id=343377229"
  2631. Flame.Transparency = NumberSequence.new(0.5)
  2632. Flame.LockedToPart = true
  2633. Flame.Lifetime = NumberRange.new(0.1,0.8)
  2634. Flame.Rate = 40
  2635. Flame.VelocitySpread = 2
  2636. end
  2637. Mouse.KeyDown:connect(function(key)
  2638. if key == ' ' then
  2639. if State == 'Walking' or State == 'Idle' then
  2640. if JumpDB == false then
  2641. JumpDB = true
  2642. State = 'Jumping'
  2643. Human.Jump = true
  2644. Human.WalkSpeed = 50
  2645. wait(0)
  2646. State = 'Falling'
  2647. coroutine.wrap(function()
  2648. wait(0)
  2649. JumpDB = false
  2650. end)()
  2651. end
  2652. end
  2653. elseif key == 'z' and Mana >= 400 then
  2654. Mana = Mana-400
  2655. Combo()
  2656. elseif key == 'x' and Mana >= 300 then
  2657. Mana = Mana-300
  2658. Charge()
  2659. elseif key == 'c' and Mana >= 250 then
  2660. Mana = Mana-250
  2661. SwordSlam()
  2662. elseif key == 'v' and Mana >= 100 then
  2663. Mana = Mana-100
  2664. Stomp()
  2665. elseif key == "p" and Mana >= 1000 then
  2666. Mana = Mana-1000
  2667. Stomp()
  2668. wait()
  2669. SwordSlam()
  2670. wait()
  2671. Combo()
  2672. wait()
  2673. Combo()
  2674. elseif key == "f" and Mana >= 800 and CanBoom then
  2675. Mana = Mana - 800
  2676. CanBoom = false
  2677. local P = Instance.new("Part",Char)
  2678. P.Name = "Boom"
  2679. P.Anchored = true
  2680. P.Transparency = 1
  2681. Fire(P)
  2682. P.Material = "Neon"
  2683. P.BrickColor = BrickColor.new("Crimson")
  2684. P.TopSurface = "Smooth"
  2685. P.CFrame = Torso.CFrame
  2686. P.CanCollide = false
  2687. xSound(400832473,workspace,0.9)
  2688. function Hit(hit)
  2689. if hit.Parent and hit.Parent:findFirstChild("Humanoid") then
  2690. if hit.Parent:findFirstChild("Torso") and hit.Parent.Name ~= Player.Character.Name and hit.Parent:findFirstChild("Flamed") == nil then
  2691. local Z = Instance.new("StringValue",hit.Parent)
  2692. Z.Name = "Flamed"
  2693. local Torsoo = hit.Parent:findFirstChild("Torso")
  2694. Torsoo.Anchored = true
  2695. for i,v in pairs(hit.Parent:GetChildren()) do
  2696. Fire(v)
  2697. end
  2698. if hit.Parent:findFirstChild("Humanoid") then
  2699. local H = hit.Parent:findFirstChild("Humanoid")
  2700. H.MaxHealth = math.huge
  2701. H.WalkSpeed = 0
  2702. H.JumpPower = 0
  2703. wait()
  2704. Torsoo.Anchored = false
  2705. H:remove()
  2706. if hit.Parent then
  2707. hit.Parent:BreakJoints()
  2708. end
  2709. end
  2710. end
  2711. end
  2712. end
  2713. P.Touched:connect(Hit)
  2714. for i=1,100 do
  2715. wait(0.1)
  2716. P.CFrame = Torso.CFrame
  2717. P.Size = Vector3.new(P.Size.X + 0.5,P.Size.Y + 0.5,P.Size.Z + 0.5)
  2718. P.CFrame = Torso.CFrame
  2719. end
  2720. P:remove()
  2721. wait(0)
  2722. CanBoom = true
  2723.  
  2724. end
  2725. end)
  2726. --
  2727. Human.Changed:connect(function()
  2728. if State ~= 'Jumping' then
  2729. Human.Jump = false
  2730. end
  2731. end)
  2732.  
  2733. Human.FreeFalling:connect(function(a)
  2734. if a then
  2735. if State == 'Walking' or State == 'Idle' then
  2736. State = 'Falling'
  2737. end
  2738. elseif State == 'Jumping' or State == 'Falling' then
  2739. State = 'Idle'
  2740. if FallTime > 10 then
  2741. print('Boom!')
  2742. JumpExplode()
  2743. end
  2744. Human.WalkSpeed = 50
  2745. FallTime = 0
  2746. end
  2747. end)
  2748. --
  2749. wait(0)
  2750. game:GetService('RunService').RenderStepped:connect(function()
  2751. UpdateState()
  2752. if State == 'Jumping' or State == 'Falling' then
  2753. FallTime = FallTime + .1
  2754. xlerp(tw,ts,.3)
  2755. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
  2756. xlerp(raw,ras*ca(0,0,-90)*cn(-1,-1,0),.2)
  2757. xlerp(law,las*ca(0,0,90)*cn(1,-1,0),.2)
  2758. xlerp(rlw,rls*ca(20,0,0),.2)
  2759. xlerp(llw,lls*cn(0,-.5,1.25),.2)
  2760. elseif State == 'Idle' then
  2761. xlerp(tw,ts*ca(0,25,0),.1)
  2762. xlerp(hw,hs*ca(0,-25,0),.1)
  2763. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
  2764. xlerp(law,las*ca(20,0,0),.1)
  2765. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.1)
  2766. xlerp(llw,lls*cn(0,0,1.25),.1)
  2767. xlerp(haw,has,.4)
  2768. elseif State == 'Walking' then
  2769. xlerp(tw,ts,.15)
  2770. xlerp(hw,hs,.15)
  2771. --xlerp(law,las*ca(30,0,0),.3)
  2772. --xlerp(raw,ras*ca(20,0,-40)*cn(-1,-.5,0),.15)
  2773. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
  2774. xlerp(law,las*ca(20,0,0),.1)
  2775. if WalkReverse then
  2776. xlerp(rlw,rls*ca(30,0,0)*cn(0,-1,-1.5),.05)
  2777. xlerp(llw,lls*ca(-30,0,0)*cn(0,-1,1.5),.05)
  2778. else
  2779. xlerp(rlw,rls*ca(-30,0,0)*cn(0,-1,1.5),.05)
  2780. xlerp(llw,lls*ca(30,0,0)*cn(0,-1,-1.5),.05)
  2781. end
  2782. end
  2783. fenbarmana2:TweenSize(UDim2.new(4*Mana/MaxMana,0,0.2,0),nil,1,0.4,true)
  2784. fenbarmana4.Text="[Mana]-> [-> "..Mana.." <-] <-[Mana]"
  2785. if Mana>=MaxMana then
  2786. Mana=MaxMana
  2787. else
  2788. if mananum<=8 then
  2789. mananum=mananum+1
  2790. else
  2791. mananum=0
  2792. Mana=Mana+ManaGain
  2793. Char.Humanoid.Health = Char.Humanoid.Health + 1000
  2794. end
  2795. end
  2796. if Mana <= MaxMana/2 then
  2797. fenbarmana2.BackgroundColor = BrickColor.new("Bright red")
  2798. Char.Humanoid.MaxHealth = 40000
  2799. Human.Health = Human.MaxHealth
  2800. else
  2801. fenbarmana2.BackgroundColor = BrickColor.new("Royal purple")
  2802. Char.Humanoid.MaxHealth = 50000
  2803. Human.Health = Human.MaxHealth
  2804. end
  2805. end)
  2806. --
  2807. Char.Humanoid.WalkSpeed = 50
  2808. Char.Humanoid.JumpPower = 190
  2809.  
  2810. Human.Health = Human.MaxHealth
  2811.  
  2812. ---------------------------------------------------------------ExtraMorphing-------------
  2813. ----------------------------------------------------------------------------------------
  2814.  
  2815. Create = function(itemClass,tabl)
  2816. local item = Instance.new(itemClass)
  2817. for i,v in pairs(tabl) do
  2818. local a,b = ypcall(function() return item[i] end)
  2819. if a then
  2820. item[i] = tabl[i]
  2821. end
  2822. end
  2823. return item
  2824. end
  2825. function runDummyScript(f,scri)
  2826. local oldenv = getfenv(f)
  2827. local newenv = setmetatable({}, {
  2828. __index = function(_, k)
  2829. if k:lower() == 'script' then
  2830. return scri
  2831. else
  2832. return oldenv[k]
  2833. end
  2834. end
  2835. })
  2836. setfenv(f, newenv)
  2837. ypcall(function() f() end)
  2838. end
  2839. cors = {}
  2840. mas = Instance.new("Model",game:GetService("Lighting"))
  2841. mas.Name = "CompiledModel"
  2842. o1 = Create("Model",{
  2843. ["Name"] = "BETA",
  2844. ["Parent"] = mas,
  2845. })
  2846. o2 = Create("Model",{
  2847. ["Name"] = "Chest",
  2848. ["Parent"] = o1,
  2849. })
  2850. o3 = Create("Part",{
  2851. ["Name"] = "Middle",
  2852. ["Parent"] = o2,
  2853. ["Material"] = Enum.Material.Granite,
  2854. ["BrickColor"] = BrickColor.new("Light orange"),
  2855. ["Position"] = Vector3.new(3923.3938, -4665.64014, -10.7899675),
  2856. ["Rotation"] = Vector3.new(-0, -90, 0),
  2857. ["Anchored"] = true,
  2858. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -10.7899675, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  2859. ["CanCollide"] = false,
  2860. ["Locked"] = true,
  2861. ["FormFactor"] = Enum.FormFactor.Symmetric,
  2862. ["Size"] = Vector3.new(9.28780556, 9.28781509, 4.6439023),
  2863. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  2864. ["TopSurface"] = Enum.SurfaceType.Smooth,
  2865. })
  2866. o4 = Create("ParticleEmitter",{
  2867. ["Parent"] = o3,
  2868. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  2869. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  2870. ["Lifetime"] = NumberRange.new(1,1),
  2871. ["Rate"] = 40,
  2872. ["RotSpeed"] = NumberRange.new(30,30),
  2873. ["Speed"] = NumberRange.new(0,0),
  2874. })
  2875. o5 = Create("ParticleEmitter",{
  2876. ["Parent"] = o3,
  2877. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  2878. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  2879. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  2880. ["Lifetime"] = NumberRange.new(2,2),
  2881. ["Rate"] = 30,
  2882. ["RotSpeed"] = NumberRange.new(400,400),
  2883. ["Speed"] = NumberRange.new(3,3),
  2884. })
  2885. o6 = Create("Part",{
  2886. ["Name"] = "Bluesteel Bathelm",
  2887. ["Parent"] = o2,
  2888. ["Material"] = Enum.Material.Concrete,
  2889. ["BrickColor"] = BrickColor.new("Light orange"),
  2890. ["Position"] = Vector3.new(3923.3938, -4657.74463, -10.8262482),
  2891. ["Rotation"] = Vector3.new(-0, -90, 0),
  2892. ["Anchored"] = true,
  2893. ["CFrame"] = CFrame.new(3923.3938, -4657.74463, -10.8262482, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  2894. ["CanCollide"] = false,
  2895. ["Locked"] = true,
  2896. ["FormFactor"] = Enum.FormFactor.Symmetric,
  2897. ["Size"] = Vector3.new(5.19318867, 3.9473207, 3.94731259),
  2898. ["TopSurface"] = Enum.SurfaceType.Smooth,
  2899. })
  2900. o7 = Create("ParticleEmitter",{
  2901. ["Parent"] = o6,
  2902. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  2903. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  2904. ["Lifetime"] = NumberRange.new(1,1),
  2905. ["Rate"] = 40,
  2906. ["RotSpeed"] = NumberRange.new(30,30),
  2907. ["Speed"] = NumberRange.new(0,0),
  2908. })
  2909. o8 = Create("ParticleEmitter",{
  2910. ["Parent"] = o6,
  2911. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  2912. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  2913. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  2914. ["Lifetime"] = NumberRange.new(2,2),
  2915. ["Rate"] = 30,
  2916. ["RotSpeed"] = NumberRange.new(400,400),
  2917. ["Speed"] = NumberRange.new(3,3),
  2918. })
  2919. o9 = Create("SpecialMesh",{
  2920. ["Parent"] = o6,
  2921. ["MeshId"] = "http://www.roblox.com/asset/?id=16150814",
  2922. ["Scale"] = Vector3.new(5.18085146, 5.18085623, 5.18084764),
  2923. ["TextureId"] = "http://www.roblox.com/asset/?id=343377229",
  2924. ["MeshType"] = Enum.MeshType.FileMesh,
  2925. })
  2926. o10 = Create("Part",{
  2927. ["Parent"] = o2,
  2928. ["BrickColor"] = BrickColor.new("Light orange"),
  2929. ["Transparency"] = 1,
  2930. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  2931. ["Rotation"] = Vector3.new(79.0394669, 8.73715496, 16.0058537),
  2932. ["Anchored"] = true,
  2933. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.950079143, -0.272535861, 0.151901796, 0.195775941, 0.141641304, -0.970365703, 0.242943838, 0.951662958, 0.187926412),
  2934. ["CanCollide"] = false,
  2935. ["Locked"] = true,
  2936. ["Size"] = Vector3.new(4, 1, 2),
  2937. })
  2938. o11 = Create("ParticleEmitter",{
  2939. ["Parent"] = o10,
  2940. ["Size"] = NumberSequence.new(2.5,2.5),
  2941. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  2942. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  2943. })
  2944. o12 = Create("Part",{
  2945. ["Parent"] = o2,
  2946. ["BrickColor"] = BrickColor.new("Light orange"),
  2947. ["Transparency"] = 1,
  2948. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  2949. ["Rotation"] = Vector3.new(86.3597412, -13.5106392, 95.9657364),
  2950. ["Anchored"] = true,
  2951. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.101057455, -0.967060804, -0.233625919, 0.0873805359, 0.225292891, -0.970364809, 0.991035938, -0.11847695, 0.0617347658),
  2952. ["CanCollide"] = false,
  2953. ["Locked"] = true,
  2954. ["Size"] = Vector3.new(4, 1, 2),
  2955. })
  2956. o13 = Create("ParticleEmitter",{
  2957. ["Parent"] = o12,
  2958. ["Size"] = NumberSequence.new(2.5,2.5),
  2959. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  2960. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  2961. })
  2962. o14 = Create("Part",{
  2963. ["Parent"] = o2,
  2964. ["BrickColor"] = BrickColor.new("Light orange"),
  2965. ["Transparency"] = 1,
  2966. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  2967. ["Rotation"] = Vector3.new(102.543137, 6.23166227, -116.861259),
  2968. ["Anchored"] = true,
  2969. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.449161828, 0.886832237, 0.108548716, 0.145867065, 0.192651749, -0.970365107, -0.881462872, -0.420017153, -0.215891346),
  2970. ["CanCollide"] = false,
  2971. ["Locked"] = true,
  2972. ["Size"] = Vector3.new(4, 1, 2),
  2973. })
  2974. o15 = Create("ParticleEmitter",{
  2975. ["Parent"] = o14,
  2976. ["Size"] = NumberSequence.new(2.5,2.5),
  2977. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  2978. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  2979. })
  2980. o16 = Create("Part",{
  2981. ["Parent"] = o2,
  2982. ["BrickColor"] = BrickColor.new("Light orange"),
  2983. ["Transparency"] = 1,
  2984. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  2985. ["Rotation"] = Vector3.new(102.543076, 6.23150969, -164.84436),
  2986. ["Anchored"] = true,
  2987. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.959516287, 0.259897143, 0.108546063, -0.0454919189, 0.237321198, -0.970365584, -0.277955443, -0.936019421, -0.215890288),
  2988. ["CanCollide"] = false,
  2989. ["Locked"] = true,
  2990. ["Size"] = Vector3.new(4, 1, 2),
  2991. })
  2992. o17 = Create("ParticleEmitter",{
  2993. ["Parent"] = o16,
  2994. ["Size"] = NumberSequence.new(2.5,2.5),
  2995. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  2996. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  2997. })
  2998. o18 = Create("Part",{
  2999. ["Parent"] = o2,
  3000. ["BrickColor"] = BrickColor.new("Light orange"),
  3001. ["Transparency"] = 1,
  3002. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3003. ["Rotation"] = Vector3.new(102.543114, 6.2315917, -99.8779907),
  3004. ["Anchored"] = true,
  3005. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.170537025, 0.979354262, 0.108547494, 0.195777684, 0.141642377, -0.970365226, -0.96570617, -0.144232035, -0.215890929),
  3006. ["CanCollide"] = false,
  3007. ["Locked"] = true,
  3008. ["Size"] = Vector3.new(4, 1, 2),
  3009. })
  3010. o19 = Create("ParticleEmitter",{
  3011. ["Parent"] = o18,
  3012. ["Size"] = NumberSequence.new(2.5,2.5),
  3013. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3014. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3015. })
  3016. o20 = Create("Part",{
  3017. ["Parent"] = o2,
  3018. ["BrickColor"] = BrickColor.new("Light orange"),
  3019. ["Transparency"] = 1,
  3020. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3021. ["Rotation"] = Vector3.new(102.543205, 6.23175573, -132.792969),
  3022. ["Anchored"] = true,
  3023. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.675336957, 0.729477286, 0.10855034, 0.0873827487, 0.225293115, -0.970364571, -0.732314408, -0.645837605, -0.215892449),
  3024. ["CanCollide"] = false,
  3025. ["Locked"] = true,
  3026. ["Size"] = Vector3.new(4, 1, 2),
  3027. })
  3028. o21 = Create("ParticleEmitter",{
  3029. ["Parent"] = o20,
  3030. ["Size"] = NumberSequence.new(2.5,2.5),
  3031. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3032. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3033. })
  3034. o22 = Create("Part",{
  3035. ["Parent"] = o2,
  3036. ["BrickColor"] = BrickColor.new("Light orange"),
  3037. ["Transparency"] = 1,
  3038. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3039. ["Rotation"] = Vector3.new(102.543076, 6.23157644, -152.474472),
  3040. ["Anchored"] = true,
  3041. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.881565154, 0.45941323, 0.108547226, 0.00640271604, 0.241557747, -0.970365405, -0.472019136, -0.854745209, -0.215890348),
  3042. ["CanCollide"] = false,
  3043. ["Locked"] = true,
  3044. ["Size"] = Vector3.new(4, 1, 2),
  3045. })
  3046. o23 = Create("ParticleEmitter",{
  3047. ["Parent"] = o22,
  3048. ["Size"] = NumberSequence.new(2.5,2.5),
  3049. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3050. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3051. })
  3052. o24 = Create("Part",{
  3053. ["Parent"] = o2,
  3054. ["BrickColor"] = BrickColor.new("Light orange"),
  3055. ["Transparency"] = 1,
  3056. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3057. ["Rotation"] = Vector3.new(93.5509491, 13.533741, -115.702736),
  3058. ["Anchored"] = true,
  3059. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.421659291, 0.876036167, 0.234017938, -0.045491308, 0.237320334, -0.970365763, -0.905612469, -0.41980958, -0.060216248),
  3060. ["CanCollide"] = false,
  3061. ["Locked"] = true,
  3062. ["Size"] = Vector3.new(4, 1, 2),
  3063. })
  3064. o25 = Create("ParticleEmitter",{
  3065. ["Parent"] = o24,
  3066. ["Size"] = NumberSequence.new(2.5,2.5),
  3067. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3068. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3069. })
  3070. o26 = Create("Part",{
  3071. ["Parent"] = o2,
  3072. ["BrickColor"] = BrickColor.new("Light orange"),
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  3075. ["Rotation"] = Vector3.new(93.5508499, 13.5340061, -83.6512985),
  3076. ["Anchored"] = true,
  3077. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.107508615, 0.966268897, 0.234022439, 0.087382853, 0.225292057, -0.970364869, -0.990356684, 0.124772049, -0.0602144599),
  3078. ["CanCollide"] = false,
  3079. ["Locked"] = true,
  3080. ["Size"] = Vector3.new(4, 1, 2),
  3081. })
  3082. o27 = Create("ParticleEmitter",{
  3083. ["Parent"] = o26,
  3084. ["Size"] = NumberSequence.new(2.5,2.5),
  3085. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3086. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3087. })
  3088. o28 = Create("Part",{
  3089. ["Parent"] = o2,
  3090. ["BrickColor"] = BrickColor.new("Light orange"),
  3091. ["Transparency"] = 1,
  3092. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3093. ["Rotation"] = Vector3.new(93.5508728, 13.5338879, -67.7195816),
  3094. ["Anchored"] = true,
  3095. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.368611872, 0.899644494, 0.234020427, 0.145866781, 0.192650631, -0.970365226, -0.918067813, 0.391823798, -0.0602149367),
  3096. ["CanCollide"] = false,
  3097. ["Locked"] = true,
  3098. ["Size"] = Vector3.new(4, 1, 2),
  3099. })
  3100. o29 = Create("ParticleEmitter",{
  3101. ["Parent"] = o28,
  3102. ["Size"] = NumberSequence.new(2.5,2.5),
  3103. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3104. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3105. })
  3106. o30 = Create("Part",{
  3107. ["Parent"] = o2,
  3108. ["BrickColor"] = BrickColor.new("Light orange"),
  3109. ["Transparency"] = 1,
  3110. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3111. ["Rotation"] = Vector3.new(93.5509109, 13.5338335, -50.7363472),
  3112. ["Anchored"] = true,
  3113. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.615315795, 0.752742767, 0.234019518, 0.195777208, 0.141641498, -0.970365524, -0.763582349, 0.642896652, -0.0602156073),
  3114. ["CanCollide"] = false,
  3115. ["Locked"] = true,
  3116. ["Size"] = Vector3.new(4, 1, 2),
  3117. })
  3118. o31 = Create("ParticleEmitter",{
  3119. ["Parent"] = o30,
  3120. ["Size"] = NumberSequence.new(2.5,2.5),
  3121. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3122. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3123. })
  3124. o32 = Create("Part",{
  3125. ["Parent"] = o2,
  3126. ["BrickColor"] = BrickColor.new("Light orange"),
  3127. ["Transparency"] = 1,
  3128. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3129. ["Rotation"] = Vector3.new(93.5509033, 13.5337915, -103.332832),
  3130. ["Anchored"] = true,
  3131. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.224203944, 0.946027577, 0.234018788, 0.00640313327, 0.241556808, -0.970365584, -0.974521399, -0.216061294, -0.0602154732),
  3132. ["CanCollide"] = false,
  3133. ["Locked"] = true,
  3134. ["Size"] = Vector3.new(4, 1, 2),
  3135. })
  3136. o33 = Create("ParticleEmitter",{
  3137. ["Parent"] = o32,
  3138. ["Size"] = NumberSequence.new(2.5,2.5),
  3139. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3140. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3141. })
  3142. o34 = Create("Part",{
  3143. ["Parent"] = o2,
  3144. ["BrickColor"] = BrickColor.new("Light orange"),
  3145. ["Transparency"] = 1,
  3146. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3147. ["Rotation"] = Vector3.new(87.5872192, 13.7778225, -25.8519192),
  3148. ["Anchored"] = true,
  3149. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.874030232, 0.42350024, 0.238157541, 0.195776746, 0.14164117, -0.970365703, -0.444682926, 0.894754469, 0.0408871919),
  3150. ["CanCollide"] = false,
  3151. ["Locked"] = true,
  3152. ["Size"] = Vector3.new(4, 1, 2),
  3153. })
  3154. o35 = Create("ParticleEmitter",{
  3155. ["Parent"] = o34,
  3156. ["Size"] = NumberSequence.new(2.5,2.5),
  3157. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3158. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3159. })
  3160. o36 = Create("Part",{
  3161. ["Parent"] = o2,
  3162. ["BrickColor"] = BrickColor.new("Light orange"),
  3163. ["Transparency"] = 1,
  3164. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3165. ["Rotation"] = Vector3.new(87.5871582, 13.7778587, -42.8351593),
  3166. ["Anchored"] = true,
  3167. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.712212801, 0.660328567, 0.238158152, 0.145866409, 0.192650288, -0.970365465, -0.686641216, 0.725845814, 0.0408882648),
  3168. ["CanCollide"] = false,
  3169. ["Locked"] = true,
  3170. ["Size"] = Vector3.new(4, 1, 2),
  3171. })
  3172. o37 = Create("ParticleEmitter",{
  3173. ["Parent"] = o36,
  3174. ["Size"] = NumberSequence.new(2.5,2.5),
  3175. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3176. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3177. })
  3178. o38 = Create("Part",{
  3179. ["Parent"] = o2,
  3180. ["BrickColor"] = BrickColor.new("Light orange"),
  3181. ["Transparency"] = 1,
  3182. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3183. ["Rotation"] = Vector3.new(87.5872955, 13.7777548, -90.8183365),
  3184. ["Anchored"] = true,
  3185. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.0138711762, 0.971127868, 0.238156393, -0.0454913229, 0.237319738, -0.970365882, -0.998868525, -0.0242941976, 0.0408859849),
  3186. ["CanCollide"] = false,
  3187. ["Locked"] = true,
  3188. ["Size"] = Vector3.new(4, 1, 2),
  3189. })
  3190. o39 = Create("ParticleEmitter",{
  3191. ["Parent"] = o38,
  3192. ["Size"] = NumberSequence.new(2.5,2.5),
  3193. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3194. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3195. })
  3196. o40 = Create("Part",{
  3197. ["Parent"] = o2,
  3198. ["BrickColor"] = BrickColor.new("Light orange"),
  3199. ["Transparency"] = 1,
  3200. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3201. ["Rotation"] = Vector3.new(87.5872269, 13.7777824, -78.4484177),
  3202. ["Anchored"] = true,
  3203. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.194488198, 0.951554537, 0.23815687, 0.00640301406, 0.241556317, -0.970365763, -0.980884075, 0.190249637, 0.0408870727),
  3204. ["CanCollide"] = false,
  3205. ["Locked"] = true,
  3206. ["Size"] = Vector3.new(4, 1, 2),
  3207. })
  3208. o41 = Create("ParticleEmitter",{
  3209. ["Parent"] = o40,
  3210. ["Size"] = NumberSequence.new(2.5,2.5),
  3211. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3212. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3213. })
  3214. o42 = Create("Part",{
  3215. ["Parent"] = o2,
  3216. ["BrickColor"] = BrickColor.new("Light orange"),
  3217. ["Transparency"] = 1,
  3218. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3219. ["Rotation"] = Vector3.new(87.5870895, 13.7779512, -58.7668457),
  3220. ["Anchored"] = true,
  3221. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.503602087, 0.830460906, 0.238159731, 0.0873826072, 0.22529155, -0.970364928, -0.859505475, 0.509488642, 0.0408894569),
  3222. ["CanCollide"] = false,
  3223. ["Locked"] = true,
  3224. ["Size"] = Vector3.new(4, 1, 2),
  3225. })
  3226. o43 = Create("ParticleEmitter",{
  3227. ["Parent"] = o42,
  3228. ["Size"] = NumberSequence.new(2.5,2.5),
  3229. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3230. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3231. })
  3232. o44 = Create("Part",{
  3233. ["Parent"] = o2,
  3234. ["BrickColor"] = BrickColor.new("Light orange"),
  3235. ["Transparency"] = 1,
  3236. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3237. ["Rotation"] = Vector3.new(86.3596802, -13.5104132, 76.2841797),
  3238. ["Anchored"] = true,
  3239. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.230545193, -0.944600403, -0.233622074, 0.00640067458, 0.241556659, -0.970365644, 0.973040581, 0.222217858, 0.0617358685),
  3240. ["CanCollide"] = false,
  3241. ["Locked"] = true,
  3242. ["Size"] = Vector3.new(4, 1, 2),
  3243. })
  3244. o45 = Create("ParticleEmitter",{
  3245. ["Parent"] = o44,
  3246. ["Size"] = NumberSequence.new(2.5,2.5),
  3247. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3248. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3249. })
  3250. o46 = Create("Part",{
  3251. ["Parent"] = o2,
  3252. ["BrickColor"] = BrickColor.new("Light orange"),
  3253. ["Transparency"] = 1,
  3254. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3255. ["Rotation"] = Vector3.new(86.3597107, -13.5105181, 111.897423),
  3256. ["Anchored"] = true,
  3257. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.36262551, -0.902176857, -0.233623862, 0.1458648, 0.192652062, -0.970365405, 0.920449078, -0.385956615, 0.0617353171),
  3258. ["CanCollide"] = false,
  3259. ["Locked"] = true,
  3260. ["Size"] = Vector3.new(4, 1, 2),
  3261. })
  3262. o47 = Create("ParticleEmitter",{
  3263. ["Parent"] = o46,
  3264. ["Size"] = NumberSequence.new(2.5,2.5),
  3265. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3266. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3267. })
  3268. o48 = Create("Part",{
  3269. ["Parent"] = o2,
  3270. ["BrickColor"] = BrickColor.new("Light orange"),
  3271. ["Transparency"] = 1,
  3272. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3273. ["Rotation"] = Vector3.new(86.3596725, -13.5104551, 128.880707),
  3274. ["Anchored"] = true,
  3275. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.61033088, -0.756912768, -0.233622789, 0.195775732, 0.141643152, -0.970365465, 0.767573178, -0.637981534, 0.0617359728),
  3276. ["CanCollide"] = false,
  3277. ["Locked"] = true,
  3278. ["Size"] = Vector3.new(4, 1, 2),
  3279. })
  3280. o49 = Create("ParticleEmitter",{
  3281. ["Parent"] = o48,
  3282. ["Size"] = NumberSequence.new(2.5,2.5),
  3283. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3284. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3285. })
  3286. o50 = Create("Part",{
  3287. ["Parent"] = o2,
  3288. ["BrickColor"] = BrickColor.new("Light orange"),
  3289. ["Transparency"] = 1,
  3290. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3291. ["Rotation"] = Vector3.new(86.3596344, -13.5103664, 63.9142685),
  3292. ["Anchored"] = true,
  3293. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.427547663, -0.873283744, -0.233621284, -0.0454937071, 0.237319678, -0.970365882, 0.902847409, 0.425505877, 0.0617365986),
  3294. ["CanCollide"] = false,
  3295. ["Locked"] = true,
  3296. ["Size"] = Vector3.new(4, 1, 2),
  3297. })
  3298. o51 = Create("ParticleEmitter",{
  3299. ["Parent"] = o50,
  3300. ["Size"] = NumberSequence.new(2.5,2.5),
  3301. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3302. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3303. })
  3304. o52 = Create("Part",{
  3305. ["Parent"] = o2,
  3306. ["BrickColor"] = BrickColor.new("Light orange"),
  3307. ["Transparency"] = 1,
  3308. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3309. ["Rotation"] = Vector3.new(102.621109, -6.0702033, -168.148773),
  3310. ["Anchored"] = true,
  3311. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.973196864, 0.204219759, -0.105746955, 0.145866275, 0.192652568, -0.970364988, -0.177795321, -0.959780931, -0.217277646),
  3312. ["CanCollide"] = false,
  3313. ["Locked"] = true,
  3314. ["Size"] = Vector3.new(4, 1, 2),
  3315. })
  3316. o53 = Create("ParticleEmitter",{
  3317. ["Parent"] = o52,
  3318. ["Size"] = NumberSequence.new(2.5,2.5),
  3319. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3320. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3321. })
  3322. o54 = Create("Part",{
  3323. ["Parent"] = o2,
  3324. ["BrickColor"] = BrickColor.new("Light orange"),
  3325. ["Transparency"] = 1,
  3326. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3327. ["Rotation"] = Vector3.new(102.620941, -6.07024574, 143.868088),
  3328. ["Anchored"] = true,
  3329. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.80313319, -0.586340189, -0.105747685, -0.0454930514, 0.237321064, -0.970365524, 0.594060361, -0.774521887, -0.217274785),
  3330. ["CanCollide"] = false,
  3331. ["Locked"] = true,
  3332. ["Size"] = Vector3.new(4, 1, 2),
  3333. })
  3334. o55 = Create("ParticleEmitter",{
  3335. ["Parent"] = o54,
  3336. ["Size"] = NumberSequence.new(2.5,2.5),
  3337. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3338. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3339. })
  3340. o56 = Create("Part",{
  3341. ["Parent"] = o2,
  3342. ["BrickColor"] = BrickColor.new("Light orange"),
  3343. ["Transparency"] = 1,
  3344. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3345. ["Rotation"] = Vector3.new(102.620995, -6.07021284, 156.237991),
  3346. ["Anchored"] = true,
  3347. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.910095572, -0.40067938, -0.105747119, 0.00640164688, 0.241557866, -0.970365405, 0.414349347, -0.883802176, -0.217275634),
  3348. ["CanCollide"] = false,
  3349. ["Locked"] = true,
  3350. ["Size"] = Vector3.new(4, 1, 2),
  3351. })
  3352. o57 = Create("ParticleEmitter",{
  3353. ["Parent"] = o56,
  3354. ["Size"] = NumberSequence.new(2.5,2.5),
  3355. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3356. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3357. })
  3358. o58 = Create("Part",{
  3359. ["Parent"] = o2,
  3360. ["BrickColor"] = BrickColor.new("Light orange"),
  3361. ["Transparency"] = 1,
  3362. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3363. ["Rotation"] = Vector3.new(102.621033, -6.07022762, -151.165482),
  3364. ["Anchored"] = true,
  3365. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.871104538, 0.479577303, -0.105747372, 0.195777193, 0.141643211, -0.970365286, -0.450386614, -0.865992486, -0.21727632),
  3366. ["CanCollide"] = false,
  3367. ["Locked"] = true,
  3368. ["Size"] = Vector3.new(4, 1, 2),
  3369. })
  3370. o59 = Create("ParticleEmitter",{
  3371. ["Parent"] = o58,
  3372. ["Size"] = NumberSequence.new(2.5,2.5),
  3373. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3374. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3375. })
  3376. o60 = Create("Part",{
  3377. ["Parent"] = o2,
  3378. ["BrickColor"] = BrickColor.new("Light orange"),
  3379. ["Transparency"] = 1,
  3380. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3381. ["Rotation"] = Vector3.new(102.621223, -6.07019854, 175.919556),
  3382. ["Anchored"] = true,
  3383. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.991872668, -0.0707581863, -0.105746865, 0.0873818323, 0.225293636, -0.970364571, 0.0924853384, -0.971718192, -0.217279553),
  3384. ["CanCollide"] = false,
  3385. ["Locked"] = true,
  3386. ["Size"] = Vector3.new(4, 1, 2),
  3387. })
  3388. o61 = Create("ParticleEmitter",{
  3389. ["Parent"] = o60,
  3390. ["Size"] = NumberSequence.new(2.5,2.5),
  3391. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3392. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3393. })
  3394. o62 = Create("Part",{
  3395. ["Parent"] = o2,
  3396. ["BrickColor"] = BrickColor.new("Light orange"),
  3397. ["Transparency"] = 1,
  3398. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3399. ["Rotation"] = Vector3.new(76.1906204, -2.22199559, 30.1629696),
  3400. ["Anchored"] = true,
  3401. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.863949716, -0.50208348, -0.0387714207, 0.0873808563, 0.22529152, -0.970365107, 0.495939046, 0.834958911, 0.238513038),
  3402. ["CanCollide"] = false,
  3403. ["Locked"] = true,
  3404. ["Size"] = Vector3.new(4, 1, 2),
  3405. })
  3406. o63 = Create("ParticleEmitter",{
  3407. ["Parent"] = o62,
  3408. ["Size"] = NumberSequence.new(2.5,2.5),
  3409. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3410. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3411. })
  3412. o64 = Create("Part",{
  3413. ["Parent"] = o2,
  3414. ["BrickColor"] = BrickColor.new("Light orange"),
  3415. ["Transparency"] = 1,
  3416. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3417. ["Rotation"] = Vector3.new(76.1907578, -2.22186089, 63.077919),
  3418. ["Anchored"] = true,
  3419. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.452438056, -0.890953004, -0.0387690663, 0.19577527, 0.141642034, -0.970365763, 0.87004137, 0.431440324, 0.238510787),
  3420. ["CanCollide"] = false,
  3421. ["Locked"] = true,
  3422. ["Size"] = Vector3.new(4, 1, 2),
  3423. })
  3424. o65 = Create("ParticleEmitter",{
  3425. ["Parent"] = o64,
  3426. ["Size"] = NumberSequence.new(2.5,2.5),
  3427. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3428. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3429. })
  3430. o66 = Create("Part",{
  3431. ["Parent"] = o2,
  3432. ["BrickColor"] = BrickColor.new("Light orange"),
  3433. ["Transparency"] = 1,
  3434. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3435. ["Rotation"] = Vector3.new(76.190712, -2.22191787, 46.0946541),
  3436. ["Anchored"] = true,
  3437. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.692947745, -0.719944835, -0.0387700647, 0.145864815, 0.192650661, -0.970365703, 0.706078768, 0.666757405, 0.238511443),
  3438. ["CanCollide"] = false,
  3439. ["Locked"] = true,
  3440. ["Size"] = Vector3.new(4, 1, 2),
  3441. })
  3442. o67 = Create("ParticleEmitter",{
  3443. ["Parent"] = o66,
  3444. ["Size"] = NumberSequence.new(2.5,2.5),
  3445. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3446. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3447. })
  3448. o68 = Create("Part",{
  3449. ["Parent"] = o2,
  3450. ["BrickColor"] = BrickColor.new("Light orange"),
  3451. ["Transparency"] = 1,
  3452. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3453. ["Rotation"] = Vector3.new(76.1908188, -2.22179508, -1.88847733),
  3454. ["Anchored"] = true,
  3455. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.998705685, 0.032929413, -0.0387679189, -0.0454927385, 0.237318829, -0.970366061, -0.0227532424, 0.970873654, 0.2385097),
  3456. ["CanCollide"] = false,
  3457. ["Locked"] = true,
  3458. ["Size"] = Vector3.new(4, 1, 2),
  3459. })
  3460. o69 = Create("ParticleEmitter",{
  3461. ["Parent"] = o68,
  3462. ["Size"] = NumberSequence.new(2.5,2.5),
  3463. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3464. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3465. })
  3466. o70 = Create("Part",{
  3467. ["Parent"] = o2,
  3468. ["BrickColor"] = BrickColor.new("Light orange"),
  3469. ["Transparency"] = 1,
  3470. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3471. ["Rotation"] = Vector3.new(76.1907883, -2.22185564, 10.4814234),
  3472. ["Anchored"] = true,
  3473. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.982574821, -0.181779981, -0.0387689769, 0.00640141964, 0.241555661, -0.970365882, 0.185757935, 0.953208923, 0.238510132),
  3474. ["CanCollide"] = false,
  3475. ["Locked"] = true,
  3476. ["Size"] = Vector3.new(4, 1, 2),
  3477. })
  3478. o71 = Create("ParticleEmitter",{
  3479. ["Parent"] = o70,
  3480. ["Size"] = NumberSequence.new(2.5,2.5),
  3481. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3482. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3483. })
  3484. o72 = Create("Part",{
  3485. ["Parent"] = o2,
  3486. ["BrickColor"] = BrickColor.new("Light orange"),
  3487. ["Transparency"] = 1,
  3488. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3489. ["Rotation"] = Vector3.new(79.039566, 8.73714828, -48.9605522),
  3490. ["Anchored"] = true,
  3491. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.648959339, 0.745505035, 0.151901692, -0.0454917476, 0.237319022, -0.97036618, -0.75946182, 0.622817814, 0.187924758),
  3492. ["CanCollide"] = false,
  3493. ["Locked"] = true,
  3494. ["Size"] = Vector3.new(4, 1, 2),
  3495. })
  3496. o73 = Create("ParticleEmitter",{
  3497. ["Parent"] = o72,
  3498. ["Size"] = NumberSequence.new(2.5,2.5),
  3499. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3500. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3501. })
  3502. o74 = Create("Part",{
  3503. ["Parent"] = o2,
  3504. ["BrickColor"] = BrickColor.new("Light orange"),
  3505. ["Transparency"] = 1,
  3506. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3507. ["Rotation"] = Vector3.new(79.0392761, 8.73716068, -16.9090633),
  3508. ["Anchored"] = true,
  3509. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.945665002, 0.287478387, 0.151901901, 0.0873818249, 0.225291193, -0.970365167, -0.313181132, 0.930913687, 0.187929645),
  3510. ["CanCollide"] = false,
  3511. ["Locked"] = true,
  3512. ["Size"] = Vector3.new(4, 1, 2),
  3513. })
  3514. o75 = Create("ParticleEmitter",{
  3515. ["Parent"] = o74,
  3516. ["Size"] = NumberSequence.new(2.5,2.5),
  3517. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3518. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3519. })
  3520. o76 = Create("Part",{
  3521. ["Parent"] = o2,
  3522. ["BrickColor"] = BrickColor.new("Light orange"),
  3523. ["Transparency"] = 1,
  3524. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3525. ["Rotation"] = Vector3.new(79.039505, 8.73712921, -36.5906372),
  3526. ["Anchored"] = true,
  3527. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.793597758, 0.589176536, 0.151901364, 0.00640243944, 0.241555661, -0.970365882, -0.608409464, 0.771052539, 0.18792586),
  3528. ["CanCollide"] = false,
  3529. ["Locked"] = true,
  3530. ["Size"] = Vector3.new(4, 1, 2),
  3531. })
  3532. o77 = Create("ParticleEmitter",{
  3533. ["Parent"] = o76,
  3534. ["Size"] = NumberSequence.new(2.5,2.5),
  3535. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3536. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3537. })
  3538. o78 = Create("Part",{
  3539. ["Parent"] = o2,
  3540. ["BrickColor"] = BrickColor.new("Light orange"),
  3541. ["Transparency"] = 1,
  3542. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  3543. ["Rotation"] = Vector3.new(79.0393982, 8.7371397, -0.977389395),
  3544. ["Anchored"] = true,
  3545. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.988252044, 0.0168598946, 0.151901543, 0.145865604, 0.19265008, -0.970365644, -0.0456241071, 0.981122792, 0.187927589),
  3546. ["CanCollide"] = false,
  3547. ["Locked"] = true,
  3548. ["Size"] = Vector3.new(4, 1, 2),
  3549. })
  3550. o79 = Create("ParticleEmitter",{
  3551. ["Parent"] = o78,
  3552. ["Size"] = NumberSequence.new(2.5,2.5),
  3553. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3554. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  3555. })
  3556. o80 = Create("Model",{
  3557. ["Name"] = "Arm1",
  3558. ["Parent"] = o1,
  3559. })
  3560. o81 = Create("Part",{
  3561. ["Name"] = "Middle",
  3562. ["Parent"] = o80,
  3563. ["Material"] = Enum.Material.Granite,
  3564. ["BrickColor"] = BrickColor.new("Light orange"),
  3565. ["Position"] = Vector3.new(3923.3938, -4665.64014, -17.7558212),
  3566. ["Rotation"] = Vector3.new(-0, -90, 0),
  3567. ["Anchored"] = true,
  3568. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -17.7558212, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  3569. ["CanCollide"] = false,
  3570. ["Locked"] = true,
  3571. ["FormFactor"] = Enum.FormFactor.Symmetric,
  3572. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  3573. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  3574. ["TopSurface"] = Enum.SurfaceType.Smooth,
  3575. })
  3576. o82 = Create("ParticleEmitter",{
  3577. ["Parent"] = o81,
  3578. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  3579. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3580. ["Lifetime"] = NumberRange.new(1,1),
  3581. ["Rate"] = 40,
  3582. ["RotSpeed"] = NumberRange.new(30,30),
  3583. ["Speed"] = NumberRange.new(0,0),
  3584. })
  3585. o83 = Create("ParticleEmitter",{
  3586. ["Parent"] = o81,
  3587. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  3588. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  3589. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3590. ["Lifetime"] = NumberRange.new(2,2),
  3591. ["Rate"] = 30,
  3592. ["RotSpeed"] = NumberRange.new(400,400),
  3593. ["Speed"] = NumberRange.new(3,3),
  3594. })
  3595. o84 = Create("Model",{
  3596. ["Name"] = "Arm2",
  3597. ["Parent"] = o1,
  3598. })
  3599. o85 = Create("Part",{
  3600. ["Name"] = "Middle",
  3601. ["Parent"] = o84,
  3602. ["Material"] = Enum.Material.Granite,
  3603. ["BrickColor"] = BrickColor.new("Light orange"),
  3604. ["Position"] = Vector3.new(3923.3938, -4665.64014, -3.8241148),
  3605. ["Rotation"] = Vector3.new(-0, -90, 0),
  3606. ["Anchored"] = true,
  3607. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -3.8241148, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  3608. ["CanCollide"] = false,
  3609. ["Locked"] = true,
  3610. ["FormFactor"] = Enum.FormFactor.Symmetric,
  3611. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  3612. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  3613. ["TopSurface"] = Enum.SurfaceType.Smooth,
  3614. })
  3615. o86 = Create("ParticleEmitter",{
  3616. ["Parent"] = o85,
  3617. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  3618. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3619. ["Lifetime"] = NumberRange.new(1,1),
  3620. ["Rate"] = 40,
  3621. ["RotSpeed"] = NumberRange.new(30,30),
  3622. ["Speed"] = NumberRange.new(0,0),
  3623. })
  3624. o87 = Create("ParticleEmitter",{
  3625. ["Parent"] = o85,
  3626. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  3627. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  3628. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3629. ["Lifetime"] = NumberRange.new(2,2),
  3630. ["Rate"] = 30,
  3631. ["RotSpeed"] = NumberRange.new(400,400),
  3632. ["Speed"] = NumberRange.new(3,3),
  3633. })
  3634. o88 = Create("Part",{
  3635. ["Parent"] = o84,
  3636. ["Material"] = Enum.Material.Granite,
  3637. ["BrickColor"] = BrickColor.new("Light orange"),
  3638. ["Position"] = Vector3.new(3935.67017, -4667.5542, -3.13911486),
  3639. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
  3640. ["Anchored"] = true,
  3641. ["CFrame"] = CFrame.new(3935.67017, -4667.5542, -3.13911486, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
  3642. ["CanCollide"] = false,
  3643. ["Locked"] = true,
  3644. ["FormFactor"] = Enum.FormFactor.Symmetric,
  3645. ["Size"] = Vector3.new(1.47390282, 1.33999991, 36.1239014),
  3646. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  3647. ["TopSurface"] = Enum.SurfaceType.Smooth,
  3648. })
  3649. o89 = Create("ParticleEmitter",{
  3650. ["Parent"] = o88,
  3651. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  3652. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  3653. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3654. ["Lifetime"] = NumberRange.new(2,2),
  3655. ["Rate"] = 30,
  3656. ["RotSpeed"] = NumberRange.new(400,400),
  3657. ["Speed"] = NumberRange.new(3,3),
  3658. })
  3659. o90 = Create("Part",{
  3660. ["Parent"] = o84,
  3661. ["Material"] = Enum.Material.Neon,
  3662. ["BrickColor"] = BrickColor.new("Institutional white"),
  3663. ["Position"] = Vector3.new(3947.09888, -4665.76025, -3.20606613),
  3664. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
  3665. ["Anchored"] = true,
  3666. ["CFrame"] = CFrame.new(3947.09888, -4665.76025, -3.20606613, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
  3667. ["CanCollide"] = false,
  3668. ["Locked"] = true,
  3669. ["FormFactor"] = Enum.FormFactor.Symmetric,
  3670. ["Size"] = Vector3.new(0.200000003, 7.81999969, 31.2939014),
  3671. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  3672. ["TopSurface"] = Enum.SurfaceType.Smooth,
  3673. })
  3674. o91 = Create("ParticleEmitter",{
  3675. ["Parent"] = o90,
  3676. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  3677. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  3678. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3679. ["Lifetime"] = NumberRange.new(2,2),
  3680. ["Rate"] = 30,
  3681. ["RotSpeed"] = NumberRange.new(400,400),
  3682. ["Speed"] = NumberRange.new(3,3),
  3683. })
  3684. o92 = Create("Part",{
  3685. ["Parent"] = o84,
  3686. ["Material"] = Enum.Material.Neon,
  3687. ["BrickColor"] = BrickColor.new("Institutional white"),
  3688. ["Position"] = Vector3.new(3963.30298, -4662.56982, -3.20606613),
  3689. ["Rotation"] = Vector3.new(-90.000061, -44.0050316, -90.0000305),
  3690. ["Anchored"] = true,
  3691. ["CFrame"] = CFrame.new(3963.30298, -4662.56982, -3.20606613, -4.02258507e-007, 0.719278812, -0.69472152, 6.60829357e-007, 0.69472152, 0.719278812, 1, -1.69756362e-007, -7.54778171e-007),
  3692. ["CanCollide"] = false,
  3693. ["Locked"] = true,
  3694. ["FormFactor"] = Enum.FormFactor.Symmetric,
  3695. ["Size"] = Vector3.new(0.200000003, 7.81999969, 7.0639019),
  3696. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  3697. ["TopSurface"] = Enum.SurfaceType.Smooth,
  3698. })
  3699. o93 = Create("ParticleEmitter",{
  3700. ["Parent"] = o92,
  3701. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  3702. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  3703. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3704. ["Lifetime"] = NumberRange.new(2,2),
  3705. ["Rate"] = 30,
  3706. ["RotSpeed"] = NumberRange.new(400,400),
  3707. ["Speed"] = NumberRange.new(3,3),
  3708. })
  3709. o94 = Create("Model",{
  3710. ["Name"] = "Leg1",
  3711. ["Parent"] = o1,
  3712. })
  3713. o95 = Create("Part",{
  3714. ["Name"] = "Middle",
  3715. ["Parent"] = o94,
  3716. ["Material"] = Enum.Material.Granite,
  3717. ["BrickColor"] = BrickColor.new("Light orange"),
  3718. ["Position"] = Vector3.new(3923.3938, -4674.92725, -13.1119194),
  3719. ["Rotation"] = Vector3.new(-0, -90, 0),
  3720. ["Anchored"] = true,
  3721. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -13.1119194, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  3722. ["CanCollide"] = false,
  3723. ["Locked"] = true,
  3724. ["FormFactor"] = Enum.FormFactor.Symmetric,
  3725. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  3726. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  3727. ["TopSurface"] = Enum.SurfaceType.Smooth,
  3728. })
  3729. o96 = Create("ParticleEmitter",{
  3730. ["Parent"] = o95,
  3731. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  3732. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3733. ["Lifetime"] = NumberRange.new(1,1),
  3734. ["Rate"] = 40,
  3735. ["RotSpeed"] = NumberRange.new(30,30),
  3736. ["Speed"] = NumberRange.new(0,0),
  3737. })
  3738. o97 = Create("ParticleEmitter",{
  3739. ["Parent"] = o95,
  3740. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  3741. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  3742. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3743. ["Lifetime"] = NumberRange.new(2,2),
  3744. ["Rate"] = 30,
  3745. ["RotSpeed"] = NumberRange.new(400,400),
  3746. ["Speed"] = NumberRange.new(3,3),
  3747. })
  3748. o98 = Create("Model",{
  3749. ["Name"] = "Leg2",
  3750. ["Parent"] = o1,
  3751. })
  3752. o99 = Create("Part",{
  3753. ["Name"] = "Middle",
  3754. ["Parent"] = o98,
  3755. ["Material"] = Enum.Material.Granite,
  3756. ["BrickColor"] = BrickColor.new("Light orange"),
  3757. ["Position"] = Vector3.new(3923.3938, -4674.92725, -8.46801567),
  3758. ["Rotation"] = Vector3.new(-0, -90, 0),
  3759. ["Anchored"] = true,
  3760. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -8.46801567, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  3761. ["CanCollide"] = false,
  3762. ["Locked"] = true,
  3763. ["FormFactor"] = Enum.FormFactor.Symmetric,
  3764. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  3765. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  3766. ["TopSurface"] = Enum.SurfaceType.Smooth,
  3767. })
  3768. o100 = Create("ParticleEmitter",{
  3769. ["Parent"] = o99,
  3770. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  3771. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3772. ["Lifetime"] = NumberRange.new(1,1),
  3773. ["Rate"] = 40,
  3774. ["RotSpeed"] = NumberRange.new(30,30),
  3775. ["Speed"] = NumberRange.new(0,0),
  3776. })
  3777. o101 = Create("ParticleEmitter",{
  3778. ["Parent"] = o99,
  3779. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  3780. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  3781. ["Texture"] = "http://www.roblox.com/asset/?id=343377229",
  3782. ["Lifetime"] = NumberRange.new(2,2),
  3783. ["Rate"] = 30,
  3784. ["RotSpeed"] = NumberRange.new(400,400),
  3785. ["Speed"] = NumberRange.new(3,3),
  3786. })
  3787. o102 = Create("Part",{
  3788. ["Name"] = "Head",
  3789. ["Parent"] = o1,
  3790. ["BrickColor"] = BrickColor.new("Really red"),
  3791. ["Position"] = Vector3.new(3930.82446, -4678.17822, -1.96655464),
  3792. ["Rotation"] = Vector3.new(0, 90, 0),
  3793. ["Anchored"] = true,
  3794. ["CFrame"] = CFrame.new(3930.82446, -4678.17822, -1.96655464, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  3795. ["CanCollide"] = false,
  3796. ["Locked"] = true,
  3797. ["FormFactor"] = Enum.FormFactor.Symmetric,
  3798. ["Size"] = Vector3.new(0.928780496, 0.928781509, 0.928780496),
  3799. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  3800. ["TopSurface"] = Enum.SurfaceType.Smooth,
  3801. })
  3802. o103 = Create("Script",{
  3803. ["Name"] = "Arm1",
  3804. ["Parent"] = o102,
  3805. })
  3806. table.insert(cors,coroutine.create(function()
  3807. wait()
  3808. runDummyScript(function()
  3809. function onTouched(hit)
  3810. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
  3811. local g = script.Parent.Parent.Arm1:clone()
  3812. g.Parent = hit.Parent
  3813. local C = g:GetChildren()
  3814. for i=1, #C do
  3815. if C[i].className == "Part" then
  3816. local W = Instance.new("Weld")
  3817. W.Part0 = g.Middle
  3818. W.Part1 = C[i]
  3819. local CJ = CFrame.new(g.Middle.Position)
  3820. local C0 = g.Middle.CFrame:inverse()*CJ
  3821. local C1 = C[i].CFrame:inverse()*CJ
  3822. W.C0 = C0
  3823. W.C1 = C1
  3824. W.Parent = g.Middle
  3825. end
  3826. local Y = Instance.new("Weld")
  3827. Y.Part0 = hit.Parent["Left Arm"]
  3828. Y.Part1 = g.Middle
  3829. Y.C0 = CFrame.new(0, 0, 0)
  3830. Y.Parent = Y.Part0
  3831. end
  3832.  
  3833. local h = g:GetChildren()
  3834. for i = 1, # h do
  3835. if h[i].className == "Part" then
  3836. h[i].Anchored = false
  3837. h[i].CanCollide = false
  3838. end
  3839. end
  3840.  
  3841. end
  3842.  
  3843. end
  3844.  
  3845. script.Parent.Touched:connect(onTouched)
  3846. end,o103)
  3847. end))
  3848. o104 = Create("Script",{
  3849. ["Name"] = "Leg1",
  3850. ["Parent"] = o102,
  3851. })
  3852. table.insert(cors,coroutine.create(function()
  3853. wait()
  3854. runDummyScript(function()
  3855. function onTouched(hit)
  3856. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
  3857. local g = script.Parent.Parent.Leg1:clone()
  3858. g.Parent = hit.Parent
  3859. local C = g:GetChildren()
  3860. for i=1, #C do
  3861. if C[i].className == "Part" then
  3862. local W = Instance.new("Weld")
  3863. W.Part0 = g.Middle
  3864. W.Part1 = C[i]
  3865. local CJ = CFrame.new(g.Middle.Position)
  3866. local C0 = g.Middle.CFrame:inverse()*CJ
  3867. local C1 = C[i].CFrame:inverse()*CJ
  3868. W.C0 = C0
  3869. W.C1 = C1
  3870. W.Parent = g.Middle
  3871. end
  3872. local Y = Instance.new("Weld")
  3873. Y.Part0 = hit.Parent["Left Leg"]
  3874. Y.Part1 = g.Middle
  3875. Y.C0 = CFrame.new(0, 0, 0)
  3876. Y.Parent = Y.Part0
  3877. end
  3878.  
  3879. local h = g:GetChildren()
  3880. for i = 1, # h do
  3881. if h[i].className == "Part" then
  3882. h[i].Anchored = false
  3883. h[i].CanCollide = false
  3884. end
  3885. end
  3886.  
  3887. end
  3888.  
  3889. end
  3890.  
  3891. script.Parent.Touched:connect(onTouched)
  3892. end,o104)
  3893. end))
  3894. o105 = Create("Script",{
  3895. ["Name"] = "HatRemover",
  3896. ["Parent"] = o102,
  3897. })
  3898. table.insert(cors,coroutine.create(function()
  3899. wait()
  3900. runDummyScript(function()
  3901. function onTouched(hit)
  3902. local d = hit.Parent:GetChildren()
  3903. for i=1, #d do
  3904. if (d[i].className == "Hat") then
  3905. d[i]:remove()
  3906. end
  3907. end
  3908. end
  3909.  
  3910. script.Parent.Touched:connect(onTouched)
  3911. end,o105)
  3912. end))
  3913. o106 = Create("Script",{
  3914. ["Name"] = "ChangeShirt/Pants",
  3915. ["Parent"] = o102,
  3916. })
  3917. table.insert(cors,coroutine.create(function()
  3918. wait()
  3919. runDummyScript(function()
  3920. --theRal
  3921.  
  3922. worker = false
  3923. part = script.Parent
  3924.  
  3925. function onTouch(hit)
  3926. local human = hit.Parent:FindFirstChild("Humanoid")
  3927. if (human ~= nil) and (worker == false) then
  3928. print ("Success")
  3929. worker = true
  3930. wait(.1)
  3931. local pant = hit.Parent:GetChildren()
  3932. for i=1,#pant do
  3933. if (pant[i].className == "Pants") then
  3934. pant[i].PantsTemplate = ""
  3935. end
  3936. end
  3937. local shirt = hit.Parent:GetChildren()
  3938. for i=1,#shirt do
  3939. if (shirt[i].className == "Shirt") then
  3940. shirt[i].ShirtTemplate = ""
  3941. wait(1)
  3942. worker = false
  3943. end
  3944. end
  3945. end
  3946. end
  3947.  
  3948. script.Parent.Touched:connect(onTouch)
  3949. end,o106)
  3950. end))
  3951. o107 = Create("Script",{
  3952. ["Parent"] = o102,
  3953. })
  3954. table.insert(cors,coroutine.create(function()
  3955. wait()
  3956. runDummyScript(function()
  3957. function onTouch(part)
  3958. local human = part.Parent:findFirstChild("Humanoid")
  3959. if human ~= nil then
  3960. part.Parent:findFirstChild("Head").BrickColor = BrickColor.new(125)
  3961. part.Parent:findFirstChild("Head").Transparency = 0
  3962. part.Parent:findFirstChild("Torso").BrickColor = BrickColor.new(1)
  3963. part.Parent:findFirstChild("Torso").Transparency = 1
  3964. part.Parent:findFirstChild("Left Arm").BrickColor = BrickColor.new(1)
  3965. part.Parent:findFirstChild("Left Arm").Transparency = 1
  3966. part.Parent:findFirstChild("Right Arm").BrickColor = BrickColor.new(1)
  3967. part.Parent:findFirstChild("Right Arm").Transparency = 1
  3968. part.Parent:findFirstChild("Left Leg").BrickColor = BrickColor.new(1)
  3969. part.Parent:findFirstChild("Left Leg").CanCollide = true
  3970. part.Parent:findFirstChild("Left Leg").Transparency = 1
  3971. part.Parent:findFirstChild("Right Leg").BrickColor = BrickColor.new(1)
  3972. part.Parent:findFirstChild("Right Leg").CanCollide = true
  3973. part.Parent:findFirstChild("Right Leg").Transparency = 1
  3974. end
  3975. end
  3976. script.Parent.Touched:connect(onTouch)
  3977.  
  3978. --COLORS
  3979.  
  3980. --1 = white
  3981. --208 = Light stone grey
  3982. --194 = Medium stone grey
  3983. --199 = Dark stone grey
  3984. --26 = Black
  3985. --21 = Bright red
  3986. --24 = Bright yellow
  3987. --226 = Cool yellow
  3988. --23 = Bright blue
  3989. --107 = Bright bluish green
  3990. --102 = Medium blue
  3991. --11 = Pastel blue
  3992. --45 = Light blue
  3993. --135 = Sand blue
  3994. --106 = Bright orange
  3995. --105 = Br. yellowish orange
  3996. --141 = Earth green
  3997. --28 = Dark green
  3998. --37 = Bright green
  3999. --119 = Br. yellowish green
  4000. --29 = Medium green
  4001. --151 = Sand green
  4002. --38 = Dark orange
  4003. --192 = Reddish brown
  4004. --104 = Bright violet
  4005. --9 = Light reddish violet
  4006. --101 = Medium red
  4007. --5 = Brick Yellow
  4008. --153 = Sand red
  4009. --217 = Brown
  4010. --18 = Nougat
  4011. --125 = Light orange
  4012.  
  4013.  
  4014. end,o107)
  4015. end))
  4016. o108 = Create("Script",{
  4017. ["Name"] = "WalkSpeed Script",
  4018. ["Parent"] = o102,
  4019. })
  4020. table.insert(cors,coroutine.create(function()
  4021. wait()
  4022. runDummyScript(function()
  4023. local debounce = false
  4024.  
  4025. function onTouch(part)
  4026.  
  4027. local human = part.Parent:findFirstChild("Humanoid")
  4028. if (human ~= nil) and debounce == false then
  4029.  
  4030. debounce = true
  4031.  
  4032. human.WalkSpeed = 16-- or whatever number
  4033.  
  4034. wait(2)
  4035. debounce = false
  4036. end
  4037. end
  4038.  
  4039.  
  4040. script.Parent.Touched:connect(onTouch)
  4041.  
  4042. end,o108)
  4043. end))
  4044. o109 = Create("Script",{
  4045. ["Name"] = "Leg2",
  4046. ["Parent"] = o102,
  4047. })
  4048. table.insert(cors,coroutine.create(function()
  4049. wait()
  4050. runDummyScript(function()
  4051. function onTouched(hit)
  4052. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
  4053. local g = script.Parent.Parent.Leg2:clone()
  4054. g.Parent = hit.Parent
  4055. local C = g:GetChildren()
  4056. for i=1, #C do
  4057. if C[i].className == "Part" then
  4058. local W = Instance.new("Weld")
  4059. W.Part0 = g.Middle
  4060. W.Part1 = C[i]
  4061. local CJ = CFrame.new(g.Middle.Position)
  4062. local C0 = g.Middle.CFrame:inverse()*CJ
  4063. local C1 = C[i].CFrame:inverse()*CJ
  4064. W.C0 = C0
  4065. W.C1 = C1
  4066. W.Parent = g.Middle
  4067. end
  4068. local Y = Instance.new("Weld")
  4069. Y.Part0 = hit.Parent["Right Leg"]
  4070. Y.Part1 = g.Middle
  4071. Y.C0 = CFrame.new(0, 0, 0)
  4072. Y.Parent = Y.Part0
  4073. end
  4074.  
  4075. local h = g:GetChildren()
  4076. for i = 1, # h do
  4077. if h[i].className == "Part" then
  4078. h[i].Anchored = false
  4079. h[i].CanCollide = false
  4080. end
  4081. end
  4082.  
  4083. end
  4084.  
  4085. end
  4086.  
  4087. script.Parent.Touched:connect(onTouched)
  4088. end,o109)
  4089. end))
  4090. o110 = Create("Script",{
  4091. ["Name"] = "Arm2",
  4092. ["Parent"] = o102,
  4093. })
  4094. table.insert(cors,coroutine.create(function()
  4095. wait()
  4096. runDummyScript(function()
  4097. function onTouched(hit)
  4098. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
  4099. local g = script.Parent.Parent.Arm2:clone()
  4100. g.Parent = hit.Parent
  4101. local C = g:GetChildren()
  4102. for i=1, #C do
  4103. if C[i].className == "Part" then
  4104. local W = Instance.new("Weld")
  4105. W.Part0 = g.Middle
  4106. W.Part1 = C[i]
  4107. local CJ = CFrame.new(g.Middle.Position)
  4108. local C0 = g.Middle.CFrame:inverse()*CJ
  4109. local C1 = C[i].CFrame:inverse()*CJ
  4110. W.C0 = C0
  4111. W.C1 = C1
  4112. W.Parent = g.Middle
  4113. end
  4114. local Y = Instance.new("Weld")
  4115. Y.Part0 = hit.Parent["Right Arm"]
  4116. Y.Part1 = g.Middle
  4117. Y.C0 = CFrame.new(0, 0, 0)
  4118. Y.Parent = Y.Part0
  4119. end
  4120.  
  4121. local h = g:GetChildren()
  4122. for i = 1, # h do
  4123. if h[i].className == "Part" then
  4124. h[i].Anchored = false
  4125. h[i].CanCollide = false
  4126. end
  4127. end
  4128.  
  4129. end
  4130.  
  4131. end
  4132.  
  4133. script.Parent.Touched:connect(onTouched)
  4134. end,o110)
  4135. end))
  4136. o111 = Create("Script",{
  4137. ["Name"] = "Torso",
  4138. ["Parent"] = o102,
  4139. })
  4140. table.insert(cors,coroutine.create(function()
  4141. wait()
  4142. runDummyScript(function()
  4143. function onTouched(hit)
  4144. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
  4145. local g = script.Parent.Parent.Chest:clone()
  4146. g.Parent = hit.Parent
  4147. local C = g:GetChildren()
  4148. for i=1, #C do
  4149. if C[i].className == "Part" then
  4150. local W = Instance.new("Weld")
  4151. W.Part0 = g.Middle
  4152. W.Part1 = C[i]
  4153. local CJ = CFrame.new(g.Middle.Position)
  4154. local C0 = g.Middle.CFrame:inverse()*CJ
  4155. local C1 = C[i].CFrame:inverse()*CJ
  4156. W.C0 = C0
  4157. W.C1 = C1
  4158. W.Parent = g.Middle
  4159. end
  4160. local Y = Instance.new("Weld")
  4161. Y.Part0 = hit.Parent.Torso
  4162. Y.Part1 = g.Middle
  4163. Y.C0 = CFrame.new(0, 0, 0)
  4164. Y.Parent = Y.Part0
  4165. end
  4166.  
  4167. local h = g:GetChildren()
  4168. for i = 1, # h do
  4169. if h[i].className == "Part" then
  4170. h[i].Anchored = false
  4171. h[i].CanCollide = false
  4172. end
  4173. end
  4174.  
  4175. end
  4176. end
  4177.  
  4178. script.Parent.Touched:connect(onTouched)
  4179.  
  4180. end,o111)
  4181. end))
  4182. o112 = Create("Script",{
  4183. ["Name"] = "Cframe",
  4184. ["Parent"] = o102,
  4185. })
  4186. table.insert(cors,coroutine.create(function()
  4187. wait()
  4188. runDummyScript(function()
  4189.  
  4190. wait(2)
  4191.  
  4192. local p = script.Parent
  4193. local me = game.Players.LocalPlayer.Character
  4194.  
  4195.  
  4196. p.Shape = "Ball"
  4197.  
  4198. game:GetService('RunService').Stepped:connect(function()
  4199. p.CFrame = me.Torso.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  4200. end)
  4201.  
  4202. wait(0.5)
  4203.  
  4204. me.Head.Transparency = 1
  4205.  
  4206. p:Remove()
  4207. end,o112)
  4208. end))
  4209. mas.Parent = workspace
  4210. mas:MakeJoints()
  4211. local mas1 = mas:GetChildren()
  4212. for i=1,#mas1 do
  4213. mas1[i].Parent = workspace
  4214. ypcall(function() mas1[i]:MakeJoints() end)
  4215. end
  4216. mas:Destroy()
  4217. for i=1,#cors do
  4218. coroutine.resume(cors[i])
  4219. end
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