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hApYeNd

hApY.eNd Private Cheat

Jun 25th, 2019
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  1. Features
  2. Aimbot - aim assistance
  3.  
  4. Enabled - on / off master switch
  5. Silent - aimbot is not visible on your screen (client-sided only)
  6. Friendly fire - treat allies as enemies
  7. Visible only - aim only on visible players
  8. Scoped only - aimbot works only when using scope (applies only to sniper rifles)
  9. Ignore flash - ignore flashbang i.e. aim when local player is flashed
  10. Ignore smoke - ignore smoke i.e. aim when target is in smoke
  11. Auto shot - shoot automatically when target found
  12. Recoil-based fov - aimbot uses recoil as fov origin
  13. Fov - field-of-view which aimbot operates [0-255]
  14. Max angle delta - maximum viewangles change per tick
  15. Smooth - smooth aimbot movement in order to seem more human-like
  16. Bone - bone which aimbot aims at
  17. Recoil control x - horizontal recoil control factor
  18. Recoil control y - vertical recoil control factor
  19. Triggerbot - automatically fires when crosshair is on enemy
  20.  
  21. Enabled - on / off master switch
  22. On key [ key ] - triggerbot works only when chosen key is being held
  23. Friendly fire - treat allies as enemies
  24. Scoped only - triggerbot works only when using scope (applies only to sniper rifles)
  25. Ignore flash - ignore flashbang i.e. shoot when local player is flashed
  26. Ignore smoke - ignore smoke i.e. shoot when target is in smoke
  27. Hitgroup - body parts on which triggerbot works
  28. Shot delay - delay time in ms (milliseconds)
  29. Backtrack - abuse lag compensation in order to move players back in time
  30.  
  31. Enabled - on / off master switch
  32. Ignore smoke - ignore smoke i.e. backtrack when target is in smoke
  33. Time limit - limit the backtracking window [1-200ms]
  34. Glow - render glow effect on entities
  35.  
  36. Enabled - on / off master switch
  37. Health based - color is based on player's hp
  38. Thickness - outline thickness
  39. Alpha - outline alpha
  40. Style - glow style [0-3]
  41. Allies - glow allies entities
  42. Enemies - glow enemies entities
  43. Weapons - glow dropped weapons
  44. C4 - glow dropped C4 explosive
  45. Planted C4 - glow planted bomb
  46. Chickens - glow chickens entities
  47. Chams - color player models to improve visibility
  48.  
  49. Enabled - on / off master switch
  50. Health based - color is based on player's hp
  51. Alpha - material transparency
  52. Material - material applied to model
  53. Wireframe - render triangle mesh instead of solid material
  54. Allies - allies chams on / off and color applied to them
  55. Visible allies - visible allies chams on / off and color applied to them
  56. Enemies - enemies chams on / off and color applied to them
  57. Visible enemies - visible enemies chams on / off and color applied to them
  58. Weapons - view model weapons chams on / off and color applied to them
  59. Hands - view model hands chams on / off and color applied to them
  60. Esp - show information about player position
  61.  
  62. Enabled - on / off master switch
  63. Snaplines - draw snaplines to players
  64. Box - draw 2D box over player model
  65. Name - draw player name
  66. Head dot - draw dot on player's head
  67. Visuals - miscellaneous visual options
  68.  
  69. Disable post-processing - disable post-processing effects in order to increase FPS
  70. Inverse ragdoll gravity - inverse gravitational acceleration on falling player ragdoll corpse (during death sequence)
  71. No fog - remove fog from map for better visibility
  72. No 3d sky - remove 3d skybox from map - increases FPS
  73. No visual recoil - remove visual recoil punch effect
  74. No hands - remove arms / hands model from first-person view
  75. No sleeves - remove sleeves model from first-person view
  76. No weapons - remove weapons model from first-person view
  77. No smoke - remove smoke grenade effect
  78. No blur - remove blur
  79. No scope overlay - remove black overlay while scoping
  80. Wireframe smoke - render smoke skeleton instead of particle effect
  81. Flash reduction - reduces flashbang grenade effect [0-100%] (0 - full flash, 100 - no flash)
  82. View model FOV - change view model FOV [-60-0-60] (0 - actual view model, negative values - decreased view model, positive values - increased view model)
  83. Brightness - control game brightness [0.0-1.0]
  84. Skybox - change sky(box)
  85. World color - set world material ambient light color
  86. Misc - miscellaneous features
  87.  
  88. Auto strafe - automatically strafe in air following mouse movement
  89. Bunny hop - automatically simulate space bar press / release while jump button is being held; increases movement speed
  90. Clan tag - set custom clan tag
  91. Animated clan tag - animate clan tag
  92. Fast duck - remove crouch delay
  93. Sniper crosshair - draw crosshair while holding sniper rifle
  94. Recoil crosshair - crosshair follows recoil pattern
  95. Auto pistol - fire pistols like automatic rifles
  96. Auto reload - automatically reload if weapon has empty clip
  97. Auto accept - automatically accept competitive match
  98. Radar hack - show enemies positions on radar
  99. Reveal ranks - show player ranks in scoreboard in competitive modes
  100. Spectator list - show nicknames of players spectating you
  101. Watermark - show cheat name in upper-left screen corner and fps & ping in upper right corner.
  102. Fix animation LOD -
  103. Config - configuration system based on binary serialization
  104.  
  105. Create config - create new configuration file
  106. Reset config - restore default configuration settings (does not touch saved configuration)
  107. Load selected - load selected configuration file
  108. Save selected - save selected configuration file
  109. Delete selected - delete selected configuration file
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