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D&D 3.5 Roll20 Cleric Level 0 Spell Macros

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  1. Cleric Spells - Level: 0 ver 20150810
  2. =====================================
  3.  
  4. Create Water
  5. &{template:DnD35StdRoll} {{spellflag=true}} {{name=@{selected|token_name} }} {{subtags=casts [Create Water](http://www.dandwiki.com/wiki/SRD:Create_Water) }} {{School:=Conj (Creat) [Water]}} {{Level:= Clr 0, Drd 0, Pal 1}} {{Comp:=V, S}} {{Cast Time:= 1 std action}} {{Range:= Close ([[25+5*floor(@{selected|casterlevel}/2)]]ft) }} {{Effect:= Up to [[2*@{selected|casterlevel}]] gallons of water }} {{Dur:= Instantaneous}} {{Save:= None }} {{SR:= No }} {{check= }} {{checkroll= }} {{notes= Water can be created in an area as small as will actually contain the liquid, or in an area three times as large -- possibly creating a downpour or filling many small receptacles.
  6.  
  7. Note: Water weighs about 8 pounds per gallon. One cubic foot of water contains roughly 8 gallons and weighs about 60 pounds.
  8. PHB p.215}}
  9.  
  10. Cure Minor Wounds
  11. &{template:DnD35StdRoll} {{spellflag=true}} {{name=@{selected|token_name} }} {{subtags=casts [Cure Minor Wounds](http://www.dandwiki.com/wiki/SRD:Cure_Minor_Wounds) on @{target|token_name} }} {{School:=Conj (Heal)}} {{Level:= Clr 0, Drd 0}} {{Comp:=V, S}} {{Cast Time:= 1 std action}} {{Range:= Touch }} {{Target:= Creature touched }} {{Dur:= Instantaneous}} {{Save:= Will half (harmless); see text
  12. (DC: [[@{selected|spelldc0} + @{selected|sf-conjuration}]]) }} {{SR:= Yes (harmless); see text ([[1d20+@{selected|casterlevel}+@{selected|spellpen}]] vs SR) }} {{checkroll= @{selected|token_name} heals @{target|token_name} for [[1]] point. }} {{notes= PHB p.216}}
  13.  
  14. Detect Magic
  15. &{template:DnD35StdRoll} {{spellflag=true}} {{name=@{selected|token_name} }} {{subtags=casts [Detect Magic](http://www.dandwiki.com/wiki/SRD:Detect_Magic) }} {{School:=Div}} {{Level:= Brd 0, Clr 0, Drd 0, Sor/Wiz 0}} {{Comp:=V, S}} {{Cast Time:= 1 std action}} {{Range:= 60 ft }} {{Area:= Cone-shaped emanation }} {{Dur:= Concentration, up to [[@{selected|casterlevel}]] minute(s) (D)}} {{Save:= None }} {{SR:= No }} {{notes= 1st Round: Presence or absence of magical auras.
  16.  
  17. 2nd Round: Number of different magical auras and the power of the most potent aura.
  18.  
  19. 3rd Round: The strength and location of each aura. If the items or creatures bearing the auras are in line of sight, you can make Spellcraft skill checks to determine the school of magic involved in each. (Make one check per aura; DC 15 + spell level, or 15 + half caster level for a nonspell effect.)
  20.  
  21. Each round, you can turn to detect magic in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
  22. See full description for more details.
  23. PHB p.219}}
  24.  
  25. Detect Poison
  26. &{template:DnD35StdRoll} {{spellflag=true}} {{name=@{selected|token_name} }} {{subtags=casts [Detect Poison](http://www.dandwiki.com/wiki/SRD:Detect_Poison) }} {{School:=Div}} {{Level:= Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0}} {{Comp:=V, S}} {{Cast Time:= 1 std action}} {{Range:= Close ([[25+5*floor(@{selected|casterlevel}/2)]]ft) }} {{Target or Area:= One creature, one object, or a 5-ft cube }} {{Dur:= Instantaneous}} {{Save:= None }} {{SR:= No }} {{notes= Tell if a creature, object, or area has been poisoned or is poisonous. You can determine the exact type of poison with a DC 20 Craft (alchemy) check or a DC 20 Wisdom check.
  27.  
  28. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
  29. PHB p.219}}
  30.  
  31. Guidance
  32. &{template:DnD35StdRoll} {{spellflag=true}} {{name=@{selected|token_name} }} {{subtags=casts [Guidance](http://www.dandwiki.com/wiki/SRD:Guidance) on @{target|token_name} }} {{School:=Div}} {{Level:= Clr 0, Drd 0}} {{Comp:=V, S}} {{Cast Time:= 1 std action}} {{Range:= Touch }} {{Target:= Creature touched }} {{Dur:= 1 minute or until discharged}} {{Save:= Will negates (harmless)
  33. (DC: [[@{selected|spelldc0} + @{selected|sf-divination}]]) }} {{SR:= Yes ([[1d20+@{selected|casterlevel}+@{selected|spellpen}]] vs SR) }} {{checkroll= @{target|token_name} gets a +1 competence bonus on a single attack roll, saving throw, or skill check. @{target|token_name} must choose to use the bonus before making the roll to which it applies.}} {{notes= PHB p.238}}
  34.  
  35. Inflict Minor Wounds
  36. &{template:DnD35StdRoll} {{spellflag=true}} {{name=@{selected|token_name} }} {{subtags=casts [Inflict Minor Wounds](http://www.dandwiki.com/wiki/SRD:Inflict_Minor_Wounds) on @{target|token_name} }} {{School:=Necro}} {{Level:= Clr 0}} {{Comp:=V, S}} {{Cast Time:= 1 std action}} {{Range:= Touch }} {{Target:= Creature touched }} {{Dur:= Instantaneous}} {{Save:= Will negates
  37. (DC: [[@{selected|spelldc0} + @{selected|sf-necromancy}]]) }} {{SR:= Yes ([[1d20+@{selected|casterlevel}+@{selected|spellpen}]] vs SR) }} {{checkroll= @{selected|token_name} hits Touch AC [[1d20 + @{selected|meleeattackbonus}]] and inflicts [[1]] point of damage on @{target|token_name}.}} {{notes= PHB p.244}}
  38.  
  39. Light
  40. &{template:DnD35StdRoll} {{spellflag=true}} {{name=@{selected|token_name} }} {{subtags=casts [Light](http://www.dandwiki.com/wiki/SRD:Light) }} {{School:=Evoc [Light]}} {{Level:= Brd 0, Clr 0, Drd 0, Sor/Wiz 0}} {{Comp:=V, M/DF}} {{Cast Time:= 1 std action}} {{Range:= Touch }} {{Target:= Object touched }} {{Dur:= [[10*@{selected|casterlevel}]] minutes (D)}} {{Save:= None }} {{SR:= No }} {{notes= This spell causes an object to glow like a torch, shedding bright light in a 20-foot-radius (and dim light for an additional 20 feet) from the point you touch.
  41. See full description for more details.
  42. PHB p.248}}
  43.  
  44. Mending
  45. &{template:DnD35StdRoll} {{spellflag=true}} {{name=@{selected|token_name} }} {{subtags=casts [Mending](http://www.dandwiki.com/wiki/SRD:Mending) at @{target|token_name} }} {{School:=Trans}} {{Level:= Brd 0, Clr 0, Drd 0, Sor/Wiz 0}} {{Comp:=V, S}} {{Cast Time:= 1 std action}} {{Range:= 10 ft }} {{Target:= One object of up to 1 lb }} {{Dur:= Instantaneous}} {{Save:= Will negates (harmless, object)
  46. (DC: [[@{selected|spelldc0} + @{selected|sf-transmutation}]]) }} {{SR:= Yes (harmless, object) ([[1d20+@{selected|casterlevel}+@{selected|spellpen}]] vs SR) }} {{notes= Mending repairs small breaks or tears in objects.
  47. See full description for more details.
  48. PHB p.253}}
  49.  
  50. Purify Food and Drink
  51. &{template:DnD35StdRoll} {{spellflag=true}} {{name=@{selected|token_name} }} {{subtags=casts [Purify Food and Drink](http://www.dandwiki.com/wiki/SRD:Purify_Food_and_Drink) }} {{School:=Trans}} {{Level:= Clr 0, Drd 0}} {{Comp:=V, S}} {{Cast Time:= 1 std action}} {{Range:= 10 ft }} {{Target:= [[@{selected|casterlevel}]] cu. ft of contaminated food and water }} {{Dur:= Instantaneous}} {{Save:= Will negates (object)
  52. (DC: [[@{selected|spelldc0} + @{selected|sf-transmutation}]]) }} {{SR:= Yes (object) ([[1d20+@{selected|casterlevel}+@{selected|spellpen}]] vs SR) }} {{check= }} {{checkroll= }} {{notes= This spell makes spoiled, rotten, poisonous, or otherwise contaminated food and water pure and suitable for eating and drinking. Unholy water and similar food and drink of significance is spoiled by purify food and drink, but the spell has no effect on creatures of any type nor upon magic potions.
  53.  
  54. Note: Water weighs about 8 pounds per gallon. One cubic foot of water contains roughly 8 gallons and weighs about 60 pounds.
  55. PHB p.267}}
  56.  
  57. Read Magic
  58. &{template:DnD35StdRoll} {{spellflag=true}} {{name=@{selected|token_name} }} {{subtags=casts [Read Magic](http://www.dandwiki.com/wiki/SRD:Read_Magic) }} {{School:=Div}} {{Level:= Brd 0, Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0}} {{Comp:=V, S, F}} {{Cast Time:= 1 std action}} {{Range:= Personal }} {{Target:= You }} {{Dur:= [[10*@{selected|casterlevel}]] minutes}} {{Save:= None }} {{SR:= No }} {{notes= You can decipher magical inscriptions that would otherwise be unintelligible. This does not normally invoke the magic contained in the writing, although it may do so in the case of a cursed scroll. You can read at the rate of one page (250 words) per minute. Identify a glyph of warding with a DC 13 Spellcraft check, a greater glyph of warding with a DC 16 Spellcraft check, or any symbol spell with a Spellcraft check (DC 10 + spell level).
  59. See full description for more details.
  60. PHB p.269}}
  61.  
  62. Resistance
  63. &{template:DnD35StdRoll} {{spellflag=true}} {{name=@{selected|token_name} }} {{subtags=casts [Resistance](http://www.dandwiki.com/wiki/SRD:Resistance) on @{target|token_name} }} {{School:=Abj}} {{Level:= Brd 0, Clr 0, Drd 0, Pal 1, Sor/Wiz 0}} {{Comp:=V, S, M/DF}} {{Cast Time:= 1 std action}} {{Range:= Touch }} {{Target:= Creature touched }} {{Dur:= 1 minute}} {{Save:= Will negates (harmless)
  64. (DC: [[@{selected|spelldc0} + @{selected|sf-abjuration}]]) }} {{SR:= Yes (harmless) ([[1d20+@{selected|casterlevel}+@{selected|spellpen}]] vs SR) }} {{notes= @{target|token_name} gains a +1 resistance bonus on saves.
  65. See full description for more details.
  66. PHB p.272}}
  67.  
  68. Virtue
  69. &{template:DnD35StdRoll} {{spellflag=true}} {{name=@{selected|token_name} }} {{subtags=casts [Virtue](http://www.dandwiki.com/wiki/SRD:Virtue) on @{target|token_name} }} {{School:=Trans}} {{Level:= Clr 0, Drd 0, Pal 1}} {{Comp:=V, S, DF}} {{Cast Time:= 1 std action}} {{Range:= Touch }} {{Target:= Creature touched }} {{Dur:= 1 minute}} {{Save:= Fortitude negates (harmless)
  70. (DC: [[@{selected|spelldc0} + @{selected|sf-transmutation}]]) }} {{SR:= Yes (harmless) ([[1d20+@{selected|casterlevel}+@{selected|spellpen}]] vs SR) }} {{notes= @{target|token_name} gains 1 temporary hit point.
  71. PHB p.298}}
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