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- [14:29:03] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
- [14:29:03] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
- [14:29:04] [DEBUG] Loading scripts from D:\GTAV\scripts ...
- [14:29:04] [DEBUG] Loading assembly BinocularsV.dll ...
- [14:29:05] [INFO] Found 2 script(s) in BinocularsV.dll resolved to API 2.10.13.
- [14:29:05] [DEBUG] Loading assembly ClearScript.dll ...
- [14:29:05] [INFO] Found 0 script(s) in ClearScript.dll.
- [14:29:05] [DEBUG] Loading assembly DragDead.dll ...
- [14:29:05] [INFO] Found 1 script(s) in DragDead.dll resolved to API 2.10.13.
- [14:29:05] [DEBUG] Loading assembly GangAndTurfMod.dll ...
- [14:29:05] [INFO] Found 7 script(s) in GangAndTurfMod.dll resolved to API 2.10.13.
- [14:29:05] [DEBUG] Loading assembly GTAV_CarpetBomber.dll ...
- [14:29:05] [INFO] Found 3 script(s) in GTAV_CarpetBomber.dll resolved to API 2.10.13.
- [14:29:05] [DEBUG] Loading assembly MapEditor.dll ...
- [14:29:05] [WARNING] Resolving API version 0.0.0.
- [14:29:05] [INFO] Found 2 script(s) in MapEditor.dll resolved to API 2.10.13.
- [14:29:05] [DEBUG] Loading assembly NativeUI.dll ...
- [14:29:05] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.10.13.
- [14:29:05] [DEBUG] Loading assembly XInputDotNetPure.dll ...
- [14:29:05] [INFO] Found 0 script(s) in XInputDotNetPure.dll.
- [14:29:05] [DEBUG] Loading assembly Selective_Fire.dll ...
- [14:29:05] [INFO] Found 1 script(s) in Selective_Fire.dll resolved to API 2.10.13.
- [14:29:05] [DEBUG] Instantiating script BinocularsV.Main ...
- [14:29:05] [INFO] Started script BinocularsV.Main.
- [14:29:05] [DEBUG] Instantiating script BinocularsV.Settings ...
- [14:29:06] [INFO] Started script BinocularsV.Settings.
- [14:29:06] [DEBUG] Instantiating script Main ...
- [14:29:08] [INFO] Started script Main.
- [14:29:08] [DEBUG] Instantiating script GTA.GangAndTurfMod.AmbientGangMemberSpawner ...
- [14:29:08] [INFO] Started script GTA.GangAndTurfMod.AmbientGangMemberSpawner.
- [14:29:08] [DEBUG] Instantiating script GTA.GangAndTurfMod.AutoSaver ...
- [14:29:08] [INFO] Started script GTA.GangAndTurfMod.AutoSaver.
- [14:29:08] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangMemberUpdater ...
- [14:29:08] [INFO] Started script GTA.GangAndTurfMod.GangMemberUpdater.
- [14:29:08] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangVehicleUpdater ...
- [14:29:08] [INFO] Started script GTA.GangAndTurfMod.GangVehicleUpdater.
- [14:29:08] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangWarManager ...
- [14:29:08] [INFO] Started script GTA.GangAndTurfMod.GangWarManager.
- [14:29:08] [DEBUG] Instantiating script GTA.GangAndTurfMod.ModCore ...
- [14:29:12] [ERROR] Failed to instantiate script GTA.GangAndTurfMod.ModCore because constructor threw an exception: System.TypeLoadException: Could not load type 'NativeUI.UIMenuDynamicListItem' from assembly 'NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- at GTA.GangAndTurfMod.CustomZonesSubMenu.Setup()
- at GTA.GangAndTurfMod.ZonesMenu..ctor(String title, String subtitle, MenuPool menuPool)
- at GTA.GangAndTurfMod.MenuScript..ctor()
- at GTA.GangAndTurfMod.ModCore..ctor()
- [14:29:12] [DEBUG] Instantiating script GTA.GangAndTurfMod.WorldLocChecker ...
- [14:29:12] [INFO] Started script GTA.GangAndTurfMod.WorldLocChecker.
- [14:29:12] [DEBUG] Instantiating script GTAV_CarpetBomber.ControlMonitor ...
- [14:29:12] [INFO] Started script GTAV_CarpetBomber.ControlMonitor.
- [14:29:12] [DEBUG] Instantiating script GTAV_CarpetBomber.MainScript ...
- [14:29:12] [INFO] Started script GTAV_CarpetBomber.MainScript.
- [14:29:12] [DEBUG] Instantiating script GTAV_CarpetBomber.SubScript ...
- [14:29:12] [INFO] Started script GTAV_CarpetBomber.SubScript.
- [14:29:12] [DEBUG] Instantiating script MapEditor.JavascriptHook ...
- [14:29:12] [INFO] Started script MapEditor.JavascriptHook.
- [14:29:12] [DEBUG] Instantiating script MapEditor.MapEditor ...
- [14:29:13] [INFO] Started script MapEditor.MapEditor.
- [14:29:13] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
- [14:29:13] [INFO] Started script NativeUI.BigMessageThread.
- [14:29:13] [DEBUG] Instantiating script Selective_Fire ...
- [14:29:15] [INFO] Started script Selective_Fire.
- [14:29:15] [ERROR] Caught fatal unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.GangAndTurfMod.GangMemberUpdater.OnTick(Object sender, EventArgs e)
- at SHVDN.Script.MainLoop()
- [14:29:15] [ERROR] The exception was thrown while executing the script GTA.GangAndTurfMod.GangMemberUpdater.
- [14:29:15] [WARNING] Aborted script GTA.GangAndTurfMod.GangMemberUpdater.
- [14:29:15] [ERROR] Caught fatal unhandled exception:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at GTA.GangAndTurfMod.GangVehicleUpdater.OnTick(Object sender, EventArgs e)
- at SHVDN.Script.MainLoop()
- [14:29:15] [ERROR] The exception was thrown while executing the script GTA.GangAndTurfMod.GangVehicleUpdater.
- [14:29:15] [WARNING] Aborted script GTA.GangAndTurfMod.GangVehicleUpdater.
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