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Gang mod log

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Nov 15th, 2020
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  1. [14:29:03] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
  2. [14:29:03] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
  3. [14:29:04] [DEBUG] Loading scripts from D:\GTAV\scripts ...
  4. [14:29:04] [DEBUG] Loading assembly BinocularsV.dll ...
  5. [14:29:05] [INFO] Found 2 script(s) in BinocularsV.dll resolved to API 2.10.13.
  6. [14:29:05] [DEBUG] Loading assembly ClearScript.dll ...
  7. [14:29:05] [INFO] Found 0 script(s) in ClearScript.dll.
  8. [14:29:05] [DEBUG] Loading assembly DragDead.dll ...
  9. [14:29:05] [INFO] Found 1 script(s) in DragDead.dll resolved to API 2.10.13.
  10. [14:29:05] [DEBUG] Loading assembly GangAndTurfMod.dll ...
  11. [14:29:05] [INFO] Found 7 script(s) in GangAndTurfMod.dll resolved to API 2.10.13.
  12. [14:29:05] [DEBUG] Loading assembly GTAV_CarpetBomber.dll ...
  13. [14:29:05] [INFO] Found 3 script(s) in GTAV_CarpetBomber.dll resolved to API 2.10.13.
  14. [14:29:05] [DEBUG] Loading assembly MapEditor.dll ...
  15. [14:29:05] [WARNING] Resolving API version 0.0.0.
  16. [14:29:05] [INFO] Found 2 script(s) in MapEditor.dll resolved to API 2.10.13.
  17. [14:29:05] [DEBUG] Loading assembly NativeUI.dll ...
  18. [14:29:05] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.10.13.
  19. [14:29:05] [DEBUG] Loading assembly XInputDotNetPure.dll ...
  20. [14:29:05] [INFO] Found 0 script(s) in XInputDotNetPure.dll.
  21. [14:29:05] [DEBUG] Loading assembly Selective_Fire.dll ...
  22. [14:29:05] [INFO] Found 1 script(s) in Selective_Fire.dll resolved to API 2.10.13.
  23. [14:29:05] [DEBUG] Instantiating script BinocularsV.Main ...
  24. [14:29:05] [INFO] Started script BinocularsV.Main.
  25. [14:29:05] [DEBUG] Instantiating script BinocularsV.Settings ...
  26. [14:29:06] [INFO] Started script BinocularsV.Settings.
  27. [14:29:06] [DEBUG] Instantiating script Main ...
  28. [14:29:08] [INFO] Started script Main.
  29. [14:29:08] [DEBUG] Instantiating script GTA.GangAndTurfMod.AmbientGangMemberSpawner ...
  30. [14:29:08] [INFO] Started script GTA.GangAndTurfMod.AmbientGangMemberSpawner.
  31. [14:29:08] [DEBUG] Instantiating script GTA.GangAndTurfMod.AutoSaver ...
  32. [14:29:08] [INFO] Started script GTA.GangAndTurfMod.AutoSaver.
  33. [14:29:08] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangMemberUpdater ...
  34. [14:29:08] [INFO] Started script GTA.GangAndTurfMod.GangMemberUpdater.
  35. [14:29:08] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangVehicleUpdater ...
  36. [14:29:08] [INFO] Started script GTA.GangAndTurfMod.GangVehicleUpdater.
  37. [14:29:08] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangWarManager ...
  38. [14:29:08] [INFO] Started script GTA.GangAndTurfMod.GangWarManager.
  39. [14:29:08] [DEBUG] Instantiating script GTA.GangAndTurfMod.ModCore ...
  40. [14:29:12] [ERROR] Failed to instantiate script GTA.GangAndTurfMod.ModCore because constructor threw an exception: System.TypeLoadException: Could not load type 'NativeUI.UIMenuDynamicListItem' from assembly 'NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  41. at GTA.GangAndTurfMod.CustomZonesSubMenu.Setup()
  42. at GTA.GangAndTurfMod.ZonesMenu..ctor(String title, String subtitle, MenuPool menuPool)
  43. at GTA.GangAndTurfMod.MenuScript..ctor()
  44. at GTA.GangAndTurfMod.ModCore..ctor()
  45. [14:29:12] [DEBUG] Instantiating script GTA.GangAndTurfMod.WorldLocChecker ...
  46. [14:29:12] [INFO] Started script GTA.GangAndTurfMod.WorldLocChecker.
  47. [14:29:12] [DEBUG] Instantiating script GTAV_CarpetBomber.ControlMonitor ...
  48. [14:29:12] [INFO] Started script GTAV_CarpetBomber.ControlMonitor.
  49. [14:29:12] [DEBUG] Instantiating script GTAV_CarpetBomber.MainScript ...
  50. [14:29:12] [INFO] Started script GTAV_CarpetBomber.MainScript.
  51. [14:29:12] [DEBUG] Instantiating script GTAV_CarpetBomber.SubScript ...
  52. [14:29:12] [INFO] Started script GTAV_CarpetBomber.SubScript.
  53. [14:29:12] [DEBUG] Instantiating script MapEditor.JavascriptHook ...
  54. [14:29:12] [INFO] Started script MapEditor.JavascriptHook.
  55. [14:29:12] [DEBUG] Instantiating script MapEditor.MapEditor ...
  56. [14:29:13] [INFO] Started script MapEditor.MapEditor.
  57. [14:29:13] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
  58. [14:29:13] [INFO] Started script NativeUI.BigMessageThread.
  59. [14:29:13] [DEBUG] Instantiating script Selective_Fire ...
  60. [14:29:15] [INFO] Started script Selective_Fire.
  61. [14:29:15] [ERROR] Caught fatal unhandled exception:
  62. System.NullReferenceException: Object reference not set to an instance of an object.
  63. at GTA.GangAndTurfMod.GangMemberUpdater.OnTick(Object sender, EventArgs e)
  64. at SHVDN.Script.MainLoop()
  65. [14:29:15] [ERROR] The exception was thrown while executing the script GTA.GangAndTurfMod.GangMemberUpdater.
  66. [14:29:15] [WARNING] Aborted script GTA.GangAndTurfMod.GangMemberUpdater.
  67. [14:29:15] [ERROR] Caught fatal unhandled exception:
  68. System.NullReferenceException: Object reference not set to an instance of an object.
  69. at GTA.GangAndTurfMod.GangVehicleUpdater.OnTick(Object sender, EventArgs e)
  70. at SHVDN.Script.MainLoop()
  71. [14:29:15] [ERROR] The exception was thrown while executing the script GTA.GangAndTurfMod.GangVehicleUpdater.
  72. [14:29:15] [WARNING] Aborted script GTA.GangAndTurfMod.GangVehicleUpdater.
  73.  
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