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- [SystemSettings]
- StaticDecals=False
- DynamicDecals=False
- UnbatchedDecals=True
- DecalCullDistanceScale=0.750000
- DynamicLights=False
- DynamicShadows=False
- LightEnvironmentShadows=False
- CompositeDynamicLights=True
- SHSecondaryLighting=False
- DirectionalLightmaps=False
- OneFrameThreadLag=False
- MotionBlur=False
- MotionBlurPause=False
- MotionBlurSkinning=1
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- FilteredDistortion=False
- DropParticleDistortion=True
- bAllowDownsampledTranslucency=False
- SpeedTreeLeaves=False
- SpeedTreeFronds=False
- LensFlares=False
- FogVolumes=False
- UseVsync=False
- Fullscreen=True
- AllowD3D10=False
- AllowD3D11=False
- AllowRadialBlur=False
- AllowSubsurfaceScattering=False
- EnableHighPolyChars=False
- SkeletalMeshLODBias=10
- ParticleLODBias=10
- DetailMode=0
- ShadowFilterQualityBias=-1
- MaxAnisotropy=0
- MaxMultisamples=1
- MinShadowResolution=32
- MinPreShadowResolution=8
- MaxShadowResolution=256
- MaxWholeSceneDominantShadowResolution=500
- ShadowFadeResolution=0
- PreShadowFadeResolution=8
- ShadowFadeExponent=0.250000
- PlayerShadowFadeResolution=16
- ResX=2560
- ResY=1440
- SceneCaptureStreamingMultiplier=1.000000
- ShadowTexelsPerPixel=1.250000
- PreShadowResolutionFactor=0.500000
- bAllowBetterModulatedShadows=False
- bAllowWholeSceneDominantShadows=False
- Borderless=False
- TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Effects=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- m_TrShadowLODGroup=0
- m_TrTextureLODGroup=5
- OnlyStreamInTextures=False
- FloatingPointRenderTargets=False
- bEnableForegroundShadowsOnWorld=False
- bEnableForegroundSelfShadowing=False
- Trilinear=False
- [TribesGame.TrAudioSettings]
- m_nVolumeMaster=100
- m_nVolumeEffects=100
- m_nVolumeMusic=0
- m_nVolumeVoice=100
- [WinDrv.WindowsClient]
- DisplayGamma=2.0
- [TribesGame.TrGameEngine]
- bSmoothFrameRate=True
- MinSmoothedFrameRate=100
- MaxSmoothedFrameRate=120
- AllowScreenDoorFade=False
- AllowNvidiaStereo3d=False
- bForceStaticTerrain=True
- [Engine.GameViewportClient]
- bUseHardwareCursorWhenWindowed=True
- [TribesGame.TrDevice]
- m_bTinyWeaponsEnabled=True
- [Engine.Engine]
- bForceStaticTerrain=True
- [Engine.ISVHacks]
- bInitializeShadersOnDemand=False
- DisableATITextureFilterOptimizationChecks=True
- UseMinimalNVIDIADriverShaderOptimization=True
- PumpWindowMessagesWhenRenderThreadStalled=True
- [TextureStreaming]
- PoolSize=512
- MemoryMargin=20
- MemoryLoss=0
- HysteresisLimit=20
- DropMipLevelsLimit=4
- StopIncreasingLimit=12
- StopStreamingLimit=8
- MinEvictSize=10
- MinFudgeFactor=1
- FudgeFactorIncreaseRateOfChange=0.5
- FudgeFactorDecreaseRateOfChange=-0.4
- MinRequestedMipsToConsider=11
- MinTimeToGuaranteeMinMipCount=2
- MaxTimeToGuaranteeMinMipCount=12
- UseTextureFileCache=TRUE
- LoadMapTimeLimit=5.0
- LightmapStreamingFactor=0.09
- ShadowmapStreamingFactor=0.09
- MaxLightmapRadius=500.0
- AllowStreamingLightmaps=True
- TextureFileCacheBulkDataAlignment=1
- UsePriorityStreaming=True
- bAllowSwitchingStreamingSystem=False
- UseDynamicStreaming=True
- bEnableAsyncDefrag=False
- bEnableAsyncReallocation=False
- MaxDefragRelocations=256
- MaxDefragDownShift=128
- [XAudio2.XAudio2Device]
- MaxChannels=32
- m_bEnableBassBoost=false
- [TribesGame.TrPlayerController]
- DynamicPingThreshold=60.000000
- m_bEnableChatFilter=False
- m_bShowHUDObjectives=False
- m_bShowHUDNotifications=false
- m_bShowHUDFriendStateNotifications=True
- m_bEnableOverheadDamageIndicators=True
- m_bShowHUDObjectives=False
- m_bShowHUDReticule=True
- m_bShowHUDCredits=false
- m_bShowHUDAccolades=false
- m_bShowHUDBadges=False
- m_bShowHUDScores=True
- m_bShowHUDHealthBar=True
- m_bShowHUDVisor=False
- m_bShowHUDChat=True
- m_bShowHUDCombatLog=True
- m_bShowHUDKillbox=False
- m_bShowHUDDeathcam=False
- m_bShowHUDHeroText=False
- m_bShowHUDPromptPanel=False
- m_bShowHUDRespawnTimer=False
- m_bShowHUDSkiBars=True
- m_bShowHUDFriendColoring=True
- m_bShowHUDCracks=False
- m_WhisperFilter=0
- AlienFX=false
- m_bAnimMenu=false
- m_bAllowSimulatedProjectiles=True
- EnableAlienFX=False
- [TribesGame.TrEntryPlayerController]
- m_bEnableChatFilter=False
- m_bShowHUDObjectives=true
- m_bShowHUDNotifications=false
- m_bShowHUDFriendStateNotifications=false
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