imglower

Paper Mario Glitch setups

Apr 11th, 2017
230
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.78 KB | None | 0 0
  1. ~~~~~PARAKARRYLESS SEED SETUP~~~~~~~
  2.  
  3. 6 hcj count: 10, 11, 13, 14
  4. 7 hcj count: 7, 9, 10, 11, 13, 14, 15, 17
  5. 8 hcj count: 7, 8, 9, 10, 11, 14, 15, 16, 17, 19, 20
  6. 9 hcj count: 8, 9, 12, 15, 16, 18, 20
  7.  
  8.  
  9. Setup: Go for 8 hcj. If your angle was bad do it again but with 6 hcj, if it was bad again do 9 hcj.
  10. Angle: 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20
  11. hcj #: 8, 8, 8, 8, 8, 9, 6, 8, 8, 8, 8, 9, 8, 8
  12.  
  13. angle 5 - rip
  14. angle 6 - rip
  15. angle 7 - 7 hcj, 8 hcj
  16. angle 8 - 8 hcj, 9 hcj
  17. angle 9 - 7 hcj, 8 hcj, 9 hcj
  18. angle 10 - 6 hcj, 7 hcj, 8 hcj
  19. angle 11 - 6 hcj, 7 hcj, 8 hcj
  20. angle 12 - 9 hcj, 10 hcj
  21. angle 13 - 6 hcj, 7 hcj
  22. angle 14 - 6 hcj, 7 hcj, 8 hcj
  23.  
  24. ---- speedy spin facing to the left ----
  25.  
  26. Setup: Do 2 HCJ's with any angle that isn't angle 12. If it fails try again with 4 HCJ's.
  27.  
  28. angle 7 - 2hcj-9hcj
  29. angle 8 - 1hcj-8hcj
  30. angle 9 - 2hcj-8hcj
  31. angle 10 - 2hcj-9hcj
  32. angle 11- 1hcj-8hcj
  33. angle 12 - 4hcj-11hcj
  34. angle 13 - 2hcj-8hcj
  35. angle 14 - 1hcj-7hcj
  36.  
  37. ---- speedy spin facing to the right ----
  38. angle 7 - 1hcj-9hcj
  39. angle 8 - 1hcj-8hcj
  40. angle 9 - 2hcj-8hcj
  41. angle 10 - 2hcj-9hcj
  42. angle 11 - 1hcj-8hcj
  43. angle 12 - 4hcj-11hc
  44. angle 13 - 2hcj-8hcj
  45. angle 14 - 1hcj-8hcj
  46.  
  47. ---- no speedy facing to the right ----
  48.  
  49. Setup: Do 7 HCJ's with an angle between angle 7 and 11. If it fails do 6, if it fails again do 9.
  50.  
  51. angle 7 - 7hcj, 8hcj, 9hcj
  52. angle 8 - 6hcj, 7hcj, 8hcj
  53. angle 9 - 7hcj, 8hcj
  54. angle 10 - 7hcj, 8hcj, 9hcj
  55. angle 11 - 6hcj, 7hcj, 8hcj
  56. angle 12 - 9hcj, 10hcj, 11hcj
  57. angle 13 - 7hcj, 8hcj
  58. angle 14 - 6hcj, 7hcj
  59.  
  60. ---- no speedy facing to the left ----
  61. angle 7 - 7hcj, 8hcj, 9hcj
  62. angle 8 - 6hcj, 7hcj, 8hcj
  63. angle 9 - 7hcj, 8hcj
  64. angle 10 - 7hcj, 8hcj, 9hcj
  65. angle 11 - 6hcj, 7hcj, 8hcj
  66. angle 12 - 9hcj, 10hcj, 11hcj
  67. angle 13 - 7hcj, 8hcj
  68. angle 14 - 6hcj, 7hcj
  69.  
  70. Setup for Kooperless letter
  71. start on frame 6336
  72. end frame depends on angle
  73.  
  74. angle 23 ~ bounces on wall
  75. angle 24 ~ 6504-6336 = 84 frames
  76. angle 25 ~ 6510-6336 = 87 frames
  77. angle 26 ~ 6518-6336 = 91 frames
  78. angle 27 ~ 6526-6336 = 95 frames
  79. angle 28 ~ does not clip
  80.  
  81.  
  82. ~~~~~~~~~KOOPER SKIP SETUP~~~~~~~~
  83. get to the lower oob floor
  84. jump to the right, while momentum is stored to the right and hold upright, then hold right when he goes off screen that will make him bounce off the seam. next after bouncing, hold nothing until mario is at the bottom of the screen, from there hold upleft until he goes off screen again, that's when you hold right. from this position it's probably a good idea to fall off of the edge of the map by holding downrightish, when you respawn hold right, then immediately hold up. from there it's 1 blind frame perfect jump then a few more lzs's until you hit the switch or take the lz.
  85.  
  86. ~the reason you need to bounce off the ground is because you will not consistently land on the angled wall that helps you make the gap. if you land on the other wall you can't make the gap i think.
  87.  
  88. Kooper Skip setup 2 (all falls)
  89. fall off the top oob floor. right the entire time then tap to downright 3 times.
  90. land on seam, hold right for momentum then hold neutral, tap upleft 3 times, then hold right when mario goes off screen.
  91. hold right, then switch to up immediately after falling, lzs to the end.
  92.  
  93. kooper skip frame data
  94. jump off bridge at 8130
  95. land on oob land at 8276
  96. = 73 frames later
  97.  
  98. mario gets completely off screen at 8256
  99. land at 8276
  100. = 10 frames after mario is gone, do lzs
  101.  
  102.  
  103. lzs is 120 bpm
  104. 2 per sec, 60 sec = 120 bpm
  105. 6 per sec, 60 sec = 360
  106.  
  107.  
  108. ~~~~~~YAKKEY GLITCH~~~~~~~
  109. Here's the setup:
  110. 1. hug bottom wall for z axis 312
  111. 2. get mario between x axis 847.94-843.32
  112. 847.94 ( https://cdn.discordapp.com/attachment... )
  113. 843.32 ( https://cdn.discordapp.com/attachment... )
  114.  
  115. 3. walk up for 16 frames
  116. 4. full jump then press a 1 frame before landing
  117.  
  118. after you open the chest:
  119. Hold B until yakkey asks you the question, then say yes after that hold nothing
  120.  
  121. when the door closes hold b to close 1 (tubba) text box
  122. scroll to the text box with ~~ in the middle (3/4) while tubba is walking to bed
  123. after the screen moves to mario hold b for 1 text box then hold nothing. hold b when tubba's text comes up then let go
  124. scrolling through the 2nd to last box speed doesnt matter
  125. b for last text box (parakarry's) while the camera is coming closer to mario (mid way)
  126.  
  127. after you open the chest: TAS METHOD
  128. Hold B until yakkey asks you the question, then say yes after that hold nothing
  129.  
  130. when the door closes hold b to close 2 (tubba) text box
  131. go to the 4th text box while tubba is walking to bed
  132. hold b for 2 text boxes after the insta text comes up.
  133. scroll through the 2nd to last box after tubba jumps onto the bed
  134. b for last text box (parakarry's) while the camera is coming closer to mario (mid way)
Add Comment
Please, Sign In to add comment