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GLITCHED

Jun 6th, 2018
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  1. -- Created by Nebula_Zorua --
  2. -- GLITCHED --
  3. -- If Ender had escaped the TSA while he was unstable --
  4. -- Discord: Nebula the Zorua#6969
  5. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  6.  
  7. print([[
  8. ERROR
  9. HEIGHT: ????
  10. WEIGHT: ERROR FOUNDING WEIGHT
  11. STATUS: ERROR FOUNDING STATUS
  12. ]])
  13.  
  14. print([[
  15. -------------------------------------------------
  16. CONTROLS:
  17. M - Change where music is played from
  18.  
  19. LClick - Click Combo
  20. Z - Laser
  21. X - Stomp
  22. C - No name (just hover your mouse over a noob and press the key)
  23. T - Taunt
  24. ]])
  25.  
  26. wait(1/60)
  27.  
  28. --// Shortcut Variables \\--
  29. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  30. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  31. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  32. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  33. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  34. local R3 = {N=Region3.new}
  35. local De = S.Debris
  36. local WS = workspace
  37. local Lght = S.Lighting
  38. local RepS = S.ReplicatedStorage
  39. local IN = Instance.new
  40. local Plrs = S.Players
  41.  
  42. --// Initializing \\--
  43. local Plr = Plrs.LocalPlayer
  44. local Char = Plr.Character
  45. local Hum = Char:FindFirstChildOfClass'Humanoid'
  46. local RArm = Char["Right Arm"]
  47. local LArm = Char["Left Arm"]
  48. local RLeg = Char["Right Leg"]
  49. local LLeg = Char["Left Leg"]
  50. local Root = Char:FindFirstChild'HumanoidRootPart'
  51. local Torso = Char.Torso
  52. local Head = Char.Head
  53. local NeutralAnims = true
  54. local Attack = false
  55. local Debounces = {Debounces={}}
  56. local Mouse = Plr:GetMouse()
  57. local Hit = {}
  58. local Sine = 0
  59. local Change = 1
  60. local BloodPuddles = {}
  61. local CliccAttack = 0;
  62.  
  63. local PlrGui = Plr:WaitForChild'PlayerGui'
  64.  
  65. local Glitching = false
  66.  
  67. local Effects = IN("Folder",Char)
  68. Effects.Name = "Effects"
  69.  
  70.  
  71. --// Debounce System \\--
  72.  
  73.  
  74. function Debounces:New(name,cooldown)
  75. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  76. setmetatable(aaaaa,{__index = Debounces})
  77. Debounces.Debounces[name] = aaaaa
  78. return aaaaa
  79. end
  80.  
  81. function Debounces:Use(overrideUsable)
  82. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  83. if(self.Usable or overrideUsable)then
  84. self.Usable = false
  85. self.CoolingDown = true
  86. local LastUse = time()
  87. self.LastUse = LastUse
  88. delay(self.Cooldown or 2,function()
  89. if(self.LastUse == LastUse)then
  90. self.CoolingDown = false
  91. self.Usable = true
  92. end
  93. end)
  94. end
  95. end
  96.  
  97. function Debounces:Get(name)
  98. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  99. for i,v in next, Debounces.Debounces do
  100. if(i == name)then
  101. return v;
  102. end
  103. end
  104. end
  105.  
  106. function Debounces:GetProgressPercentage()
  107. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  108. if(self.CoolingDown and not self.Usable)then
  109. return math.max(
  110. math.floor(
  111. (
  112. (time()-self.LastUse)/self.Cooldown or 2
  113. )*100
  114. )
  115. )
  116. else
  117. return 100
  118. end
  119. end
  120.  
  121. --// Instance Creation Functions \\--
  122.  
  123. local baseSound = IN("Sound")
  124. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  125. local Sound = baseSound:Clone()
  126. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  127. Sound.Pitch = pitch or 1
  128. Sound.Volume = volume or 1
  129. Sound.Looped = looped or false
  130. if(autoPlay)then
  131. coroutine.wrap(function()
  132. repeat wait() until Sound.IsLoaded
  133. Sound.Playing = autoPlay or false
  134. end)()
  135. end
  136. if(not looped and effect)then
  137. Sound.Stopped:connect(function()
  138. Sound.Volume = 0
  139. Sound:destroy()
  140. end)
  141. elseif(effect)then
  142. warn("Sound can't be looped and a sound effect!")
  143. end
  144. Sound.Parent =parent or Torso
  145. return Sound
  146. end
  147. function Part(parent,color,material,size,cframe,anchored,cancollide)
  148. local part = IN("Part")
  149. part.Parent = parent or Char
  150. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  151. part.Material = material or Enum.Material.SmoothPlastic
  152. part.TopSurface,part.BottomSurface=10,10
  153. part.Size = size or V3.N(1,1,1)
  154. part.CFrame = cframe or CF.N(0,0,0)
  155. part.CanCollide = cancollide or false
  156. part.Anchored = anchored or false
  157. return part
  158. end
  159.  
  160. function Weld(part0,part1,c0,c1)
  161. local weld = IN("Weld")
  162. weld.Parent = part0
  163. weld.Part0 = part0
  164. weld.Part1 = part1
  165. weld.C0 = c0 or CF.N()
  166. weld.C1 = c1 or CF.N()
  167. return weld
  168. end
  169.  
  170. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  171. local part = IN("SpecialMesh")
  172. part.MeshId = meshid or ""
  173. part.TextureId = textid or ""
  174. part.Scale = scale or V3.N(1,1,1)
  175. part.Offset = offset or V3.N(0,0,0)
  176. part.MeshType = meshtype or Enum.MeshType.Sphere
  177. part.Parent = parent
  178. return part
  179. end
  180.  
  181. NewInstance = function(instance,parent,properties)
  182. local inst = Instance.new(instance)
  183. inst.Parent = parent
  184. if(properties)then
  185. for i,v in next, properties do
  186. pcall(function() inst[i] = v end)
  187. end
  188. end
  189. return inst;
  190. end
  191.  
  192. function Clone(instance,parent,properties)
  193. local inst = instance:Clone()
  194. inst.Parent = parent
  195. if(properties)then
  196. for i,v in next, properties do
  197. pcall(function() inst[i] = v end)
  198. end
  199. end
  200. return inst;
  201. end
  202.  
  203. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  204. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  205. local Sound = baseSound:Clone()
  206. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  207. Sound.Pitch = pitch or 1
  208. Sound.Volume = volume or 1
  209. Sound.Looped = looped or false
  210. if(autoPlay)then
  211. coroutine.wrap(function()
  212. repeat wait() until Sound.IsLoaded
  213. Sound.Playing = autoPlay or false
  214. end)()
  215. end
  216. if(not looped and effect)then
  217. Sound.Stopped:connect(function()
  218. Sound.Volume = 0
  219. soundPart:destroy()
  220. end)
  221. elseif(effect)then
  222. warn("Sound can't be looped and a sound effect!")
  223. end
  224. Sound.Parent = soundPart
  225. return Sound
  226. end
  227.  
  228.  
  229. --// Extended ROBLOX tables \\--
  230. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  231. --// Require stuff \\--
  232. function CamShake(who,times,intense,origin)
  233. coroutine.wrap(function()
  234. if(script:FindFirstChild'CamShake')then
  235. local cam = script.CamShake:Clone()
  236. cam:WaitForChild'intensity'.Value = intense
  237. cam:WaitForChild'times'.Value = times
  238.  
  239. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value' or typeof(origin) == 'CFrame' and 'CFrameValue'),cam,{Name='origin',Value=origin}) end
  240. cam.Parent = who
  241. wait()
  242. cam.Disabled = false
  243. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  244. local intensity = intense
  245. local cam = workspace.CurrentCamera
  246. if(Hum and not Hum:FindFirstChild'CamShaking')then
  247. local cam = workspace.CurrentCamera
  248. local oCO = Hum.CameraOffset
  249. local cs = Instance.new("BoolValue",Hum)
  250. cs.Name = "CamShaking"
  251. for i = 1, times do
  252. local camDistFromOrigin
  253. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  254. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
  255. elseif(typeof(origin) == 'Vector3')then
  256. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
  257. elseif(typeof(origin) == 'CFrame')then
  258. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.p).magnitude )/25
  259. end
  260. if(camDistFromOrigin)then
  261. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  262. end
  263. --cam.CoordinateFrame = cam.CoordinateFrame*CFrame.fromEulerAnglesXYZ(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  264. if(Hum)then
  265. Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  266. end
  267. swait()
  268. end
  269. if(Hum)then
  270. Hum.CameraOffset = oCO
  271. end
  272. cs:destroy()
  273. end
  274. end
  275. end)()
  276. end
  277.  
  278.  
  279. function CamShakeAll(times,intense,origin)
  280. for _,v in next, Plrs:players() do
  281. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  282. end
  283. end
  284.  
  285. function ServerScript(code)
  286. if(script:FindFirstChild'Loadstring')then
  287. local load = script.Loadstring:Clone()
  288. load:WaitForChild'Sauce'.Value = code
  289. load.Disabled = false
  290. load.Parent = workspace
  291. elseif(NS and typeof(NS) == 'function')then
  292. NS(code,workspace)
  293. else
  294. warn("no serverscripts lol")
  295. end
  296. end
  297.  
  298. function LocalOnPlayer(who,code)
  299. ServerScript([[
  300. wait()
  301. script.Parent=nil
  302. if(not _G.Http)then _G.Http = game:service'HttpService' end
  303.  
  304. local Http = _G.Http or game:service'HttpService'
  305.  
  306. local source = ]].."[["..code.."]]"..[[
  307. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  308. local asd = Http:PostAsync(link,source)
  309. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  310. local ID = Http:JSONDecode(asd).Result.Require_ID
  311. local vs = require(ID).VORTH_SCRIPT
  312. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  313. ]])
  314. end
  315.  
  316.  
  317. --// Customization \\--
  318.  
  319. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  320. local Remove_Hats = false
  321. local Remove_Clothing = false
  322. local PlayerSize = 1
  323. local DamageColor = BrickColor.Random()
  324. local MusicID = 550578451
  325. local MusicParent = PlrGui
  326.  
  327. local God = true
  328. local Muted = false
  329.  
  330. local WalkSpeed = 16
  331.  
  332. --// Localization \\--
  333. if(not script:FindFirstChild'Dust')then
  334. NewInstance('ParticleEmitter',script,{Enabled=false,Name='Dust',Color=ColorSequence.new(C3.N(1,1,1)),LightEmission=1,LightInfluence=0,Size=NumberSequence.new(2,0),Texture='rbxasset://textures/particles/sparkles_main.dds',Transparency=NumberSequence.new(0,1),Lifetime=NumberRange.new(1),Rate=75})
  335. end
  336. if(not script:FindFirstChild'Soul')then
  337. NewInstance('ParticleEmitter',script,{Enabled=false,Name='Soul',Color=ColorSequence.new(C3.N(1,1,1)),LightEmission=1,LightInfluence=0,Size=NumberSequence.new(2),Texture='rbxasset://textures/particles/sparkles_main.dds',Transparency=NumberSequence.new(0,1),Lifetime=NumberRange.new(1),Rate=50,Speed=NumberRange.new(0)})
  338. end
  339.  
  340. --// Weapon and GUI creation, and Character Customization \\--
  341.  
  342. local miniRadio = Part(Char,BrickColor.new'Black',Enum.Material.Plastic,V3.N(.91,.455,.199),CF.N(),false,false)
  343. local radioM = Mesh(miniRadio,Enum.MeshType.FileMesh,'rbxassetid://212302951',"",V3.N(1,1,1))
  344. local RW = Weld(RLeg,miniRadio,CF.N(.5,.3,0)*CF.A(0,M.R(-90),M.R(-20)))
  345. local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
  346.  
  347. miniRadio.Name = 'Radio'
  348. local naeeym2 = Instance.new("BillboardGui",Char)
  349. naeeym2.AlwaysOnTop = true
  350. naeeym2.Size = UDim2.new(5,35,2,35)
  351. naeeym2.StudsOffset = Vector3.new(0,2,0)
  352. naeeym2.Adornee = Head
  353. naeeym2.Name = "Name"
  354.  
  355. local tecks2 = Instance.new("TextLabel",naeeym2)
  356. tecks2.BackgroundTransparency = 1
  357. tecks2.TextScaled = true
  358. tecks2.BorderSizePixel = 0
  359. tecks2.Text = "GLITCHED"
  360. tecks2.Font = "Garamond"
  361. tecks2.TextSize = 30
  362. tecks2.TextStrokeTransparency = 0
  363. tecks2.TextColor3 = Color3.new(0,0,0)
  364. tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
  365. tecks2.Size = UDim2.new(1,0,0.5,0)
  366. tecks2.Parent = naeeym2
  367.  
  368. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  369. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  370.  
  371. New = function(Object, Parent, Name, Data)
  372. local Object = Instance.new(Object)
  373. for Index, Value in pairs(Data or {}) do
  374. Object[Index] = Value
  375. end
  376. Object.Parent = Parent
  377. Object.Name = Name
  378. return Object
  379. end
  380.  
  381.  
  382. Clock = New("Model",Char,"Clock",{})
  383. MainCl = New("Part",Clock,"MainCl",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.51000011, 0.490000248),CFrame = CFrame.new(34.0555, 30.2650127, 5.16792202, 1.22671281e-07, -4.40194015e-08, 1, -4.40194547e-08, 1, 0, -1, -1.13001988e-07, 9.28689516e-08),Color = Color3.new(0.388235, 0.372549, 0.384314),})
  384. AAMesh = New("SpecialMesh",MainCl,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  385. Mid = New("Part",Clock,"Mid",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.140000105, 0.11000032),CFrame = CFrame.new(34.0564346, 30.2683582, 5.17302704, 1.52473604e-07, -8.80388029e-08, 1, 2.49630752e-08, 1, -4.40194121e-08, -1, -1.81984518e-07, 6.30666221e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  386. AAMesh = New("SpecialMesh",Mid,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  387. mot = New("Motor",Mid,"mot",{Part0 = Mid,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),C1 = CFrame.new(-0.00510501862, 0.0033454895, 0.00093460083, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  388. Arm1 = New("Part",Clock,"Arm1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.28, 0.05, 0.05),CFrame = CFrame.new(34.0549316, 30.1833611, 5.18896484, 4.40194086e-08, -7.35137178e-08, -1, -1, -1.12693911e-07, 4.40194086e-08, 2.52711487e-08, 1, -1.39090659e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  389. AAMesh = New("BlockMesh",Arm1,"Mesh",{Scale = Vector3.new(1, 1, 0.5),})
  390. mota1 = New("Weld",Arm1,"mot",{Part0 = Arm1,Part1 = Mid,})
  391. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.3650169, 5.17792177, -0.866025388, 0.49999994, 1.14618437e-07, 0.50000006, 0.866025388, 4.68187729e-08, -1.01898181e-07, -1.26069892e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  392. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  393. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025388, 0.5, -9.32164781e-08, 0.49999997, 0.866025388, -5.14281133e-08, 8.48161079e-08, -2.21637606e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  394. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.4382191, 5.17792177, -0.50000006, 0.866025448, 1.30617906e-07, 0.866025448, 0.49999994, 6.28182448e-08, -1.45425147e-07, -3.63749635e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  395. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  396. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.5, 0.866025448, -1.00585687e-07, 0.866025448, 0.49999997, 2.39258817e-08, 1.00815583e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  397. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.4650173, 5.17792177, -4.43274217e-08, 1, 1.52473604e-07, 1, -8.77307968e-08, 6.8674467e-08, -1.38273123e-07, 6.30666364e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  398. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  399. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -3.08018527e-10, 1, -6.92905928e-08, 1, -4.37113883e-08, 9.28689587e-08, 1.22671281e-07, -3.08066461e-10, -1),C1 = CFrame.new(-0.00999975204, 0.200004578, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  400. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.4382191, 5.17792177, 0.49999997, 0.866025388, 1.74329301e-07, 0.866025388, -0.500000119, 6.28182448e-08, -8.23584969e-08, 1.45609576e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  401. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  402. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025388, -7.71671793e-09, 0.866025388, -0.50000006, 1.36927866e-07, 1.44526979e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  403. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.3650169, 5.17792177, 0.866025388, 0.500000179, 1.90328791e-07, 0.5, -0.866025388, 4.68187658e-08, 7.3364248e-09, 1.89136529e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  404. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  405. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, 0.50000006, 6.76372593e-08, 0.500000119, -0.866025388, 1.44297076e-07, 1.60526454e-07, -2.21637588e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  406. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2555008, 30.2650127, 5.17792177, 1, 6.16029894e-10, 1.96184999e-07, -1.31442192e-07, -1, 2.49630681e-08, 1.06778039e-07, 1.81984518e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  407. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  408. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 1.36580354e-07, -4.34033751e-08, -1, 1.13001981e-07, 1.66382677e-07, -4.40194583e-08, -1),C1 = CFrame.new(-0.00999975204, 0, 0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  409. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.16502, 5.17792177, 0.866025388, -0.499999911, 1.90328791e-07, -0.5, -0.866025388, 3.10737747e-09, 1.89320957e-07, 1.26069907e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  410. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  411. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, -0.49999997, 1.80639262e-07, -0.49999994, -0.866025388, 5.14281169e-08, 1.60526454e-07, -6.58751489e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  412. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.0918102, 5.17792177, 0.49999997, -0.866025448, 1.74329301e-07, -0.866025448, -0.499999881, -1.28921052e-08, 2.3284791e-07, 3.63749422e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  413. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  414. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.49999994, -0.866025448, 1.88008443e-07, -0.866025448, -0.499999911, -2.39258888e-08, 1.44526979e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  415. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.0650139, 5.17792177, 7.61139134e-08, -1, 1.52473604e-07, -1, 5.59442945e-08, -1.87483131e-08, 2.25695914e-07, -6.30666293e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  416. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  417. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 3.20945119e-08, -1, 1.56713384e-07, -1, 1.19248806e-08, -9.28689516e-08, 1.22671281e-07, -8.77308395e-08, -1),C1 = CFrame.new(-0.00999975204, -0.199998856, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  418. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.0918102, 5.17792177, -0.499999851, -0.866025448, 1.3061792e-07, -0.866025448, 0.49999994, -1.28921052e-08, 1.69781302e-07, -1.45609533e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  419. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  420. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.499999881, -0.866025448, 9.51395123e-08, -0.866025448, 0.499999911, -1.36927852e-07, 1.00815591e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  421. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.16502, 5.17792177, -0.866025329, -0.500000298, 1.14618437e-07, -0.500000119, 0.866025329, 3.10737036e-09, 8.00863873e-08, -1.89136514e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  422. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  423. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025329, -0.500000179, 1.97855385e-08, -0.500000238, 0.866025329, -1.44297076e-07, 8.48161079e-08, -6.5875156e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  424. what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8554993, 30.2650127, 5.17792177, -1, 8.68067431e-08, 1.08762222e-07, 2.18864955e-07, 1, 2.49630823e-08, -1.93552623e-08, -1.81984504e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  425. AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
  426. mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -1, 1.74845553e-07, -4.91575847e-08, 1.30826152e-07, 1, -1.13001974e-07, 7.89598928e-08, -4.40194476e-08, -1),C1 = CFrame.new(-0.00999975204, 0, -0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
  427.  
  428. Gauntlet = New("Model",Char,"Gauntlet",{})
  429. Main = New("Part",Gauntlet,"Main",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.485000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.8724632, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  430. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -6.75732088, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  431. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -1.04246521, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  432. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -7.00732088, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  433. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(-0.555000305, -0.517465591, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  434. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -7.00732088, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  435. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-0.555000305, -1.04246521, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  436. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -6.75732088, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  437. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -0.517465591, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  438. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  439. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  440. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  441. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  442. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  443. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  444. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  445. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  446. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  447. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  448. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  449. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  450. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  451. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  452. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  453. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  454. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  455. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  456. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  457. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  458. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  459. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  460. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  461. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  462. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  463. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  464. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  465. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -7.02732086, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  466. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.55500412, -1.04246521, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  467. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -6.77732086, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  468. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -1.04246521, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  469. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -7.02732086, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  470. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.55500412, -0.517465591, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  471. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -6.77732086, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  472. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -0.517465591, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  473. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  474. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  475. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  476. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  477. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  478. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  479. Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  480. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  481. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.4774742, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  482. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.605010986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  483. Hitbox = New("Part",Gauntlet,"Hitbox",{BrickColor = BrickColor.new("Black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.1, 2.045, 1.04),CFrame = CFrame.new(34.4499779, 31.8524494, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  484. mot = New("Motor",Hitbox,"mot",{Part0 = Hitbox,Part1 = Main,C1 = CFrame.new(0, -0.0200138092, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  485. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.1474686, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  486. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.275005341, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  487. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  488. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  489. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  490. Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.3974819, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  491. mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, -0.474981308, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  492. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  493. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  494. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  495. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  496. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  497. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  498. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.2374687, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  499. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.634994507, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  500. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  501. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  502. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  503. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  504. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  505. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  506. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  507. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  508. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  509. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 31.4374638, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  510. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  511. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, -0.434999466, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  512. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  513. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  514. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  515. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 31.4374714, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  516. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  517. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, -0.434991837, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  518. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  519. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  520. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  521. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 31.4374714, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  522. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  523. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, -0.434991837, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  524. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 31.4374714, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  525. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  526. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, -0.434991837, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  527. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.5674801, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
  528. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.304983139, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  529. Wedge = New("WedgePart",Gauntlet,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11000025, 0.948717952, 1.02461576),CFrame = CFrame.new(34.4549637, 32.8243484, -6.85354662, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  530. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.951885223, 0.0323090553, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  531. Wedge = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.05583346, 0.902421594, 0.974615693),CFrame = CFrame.new(34.4549637, 32.8560638, -6.83271885, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  532. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.983600616, 0.0531368256, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  533. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  534. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  535. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  536. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  537. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  538. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  539. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 32.3474617, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  540. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  541. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, 0.474998474, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  542. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 32.3474693, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  543. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  544. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, 0.475006104, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  545. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 32.3474693, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  546. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  547. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, 0.475006104, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  548. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  549. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  550. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  551. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  552. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  553. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  554. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 32.3474693, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  555. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  556. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, 0.475006104, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  557. Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 32.3074799, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  558. mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, 0.435016632, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  559. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  560. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  561. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  562. Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
  563. SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  564. mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  565. Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  566. SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  567. mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  568.  
  569. for _,v in next, Gauntlet:children() do
  570. if(v:IsA'BasePart')then
  571. if(v.Name == 'Recolor')then
  572. v.Material = Enum.Material.Neon
  573. end
  574. end
  575. end
  576.  
  577.  
  578. local Gauntlet2 = Gauntlet:Clone();
  579. local Main2 = Gauntlet2.Main
  580. local Hitbox2 = Gauntlet2.Hitbox
  581.  
  582. Gauntlet2.Parent = Char
  583. Gauntlet.Parent = Char
  584.  
  585. local NeonParts = {}
  586. for _,v in next, Gauntlet:children() do
  587. if(v:IsA'BasePart' and v.Name == 'Recolor')then
  588. v.Color = Color3.new(math.random(),math.random(),math.random())
  589. table.insert(NeonParts,v)
  590. end
  591. end
  592. for _,v in next, Gauntlet2:children() do
  593. if(v:IsA'BasePart' and v.Name == 'Recolor')then
  594. v.Color = Color3.new(math.random(),math.random(),math.random())
  595. table.insert(NeonParts,v)
  596. end
  597. end
  598.  
  599. for _,v in next, Gauntlet:children() do
  600. if(v:IsA'Part' and not v:findFirstChildOfClass'SpecialMesh')then
  601. Instance.new("BlockMesh",v)
  602. end
  603. if(v:IsA'BasePart')then v.CanCollide = false end
  604. end
  605. for _,v in next, Gauntlet2:children() do
  606. if(v:IsA'Part' and not v:findFirstChildOfClass'SpecialMesh')then
  607. Instance.new("BlockMesh",v)
  608. end
  609. if(v:IsA'BasePart')then v.CanCollide = false end
  610. end
  611.  
  612.  
  613. table.insert(NeonParts,MainCl)
  614. if(PlayerSize ~= 1)then
  615. for _,v in next, Char:GetDescendants() do
  616. if(v:IsA'BasePart')then
  617. v.Size = v.Size * PlayerSize
  618. end
  619. end
  620. end
  621.  
  622.  
  623. local Music = Sound(MusicParent,MusicID,1,3,true,false,true)
  624. Music.Name = 'Music'
  625.  
  626. local Static = Sound(Torso,292715599,1,3,true,false,true)
  627. Static.Name = 'Static'
  628.  
  629. --// Stop animations \\--
  630. for _,v in next, Hum:GetPlayingAnimationTracks() do
  631. v:Stop();
  632. end
  633.  
  634. pcall(game.Destroy,Char:FindFirstChild'Animate')
  635. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  636.  
  637. --// Joints \\--
  638.  
  639. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  640. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  641. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  642. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  643. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  644. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  645. local HW1 = Weld(Main,RArm,CF.N(0,.47,0)*CF.A(0,M.R(-90),0))
  646. local HW2 = Weld(Main2,LArm,CF.N(0,.47,0)*CF.A(0,M.R(90),0))
  647. local CW = Weld(MainCl,LArm,CF.N(.55,.45,0))
  648.  
  649. local LSC0 = LS.C0
  650. local RSC0 = RS.C0
  651. local NKC0 = NK.C0
  652. local LHC0 = LH.C0
  653. local RHC0 = RH.C0
  654. local RJC0 = RJ.C0
  655.  
  656. --// Artificial HB \\--
  657.  
  658. local ArtificialHB = IN("BindableEvent", script)
  659. ArtificialHB.Name = "Heartbeat"
  660.  
  661. script:WaitForChild("Heartbeat")
  662.  
  663. local tf = 0
  664. local allowframeloss = false
  665. local tossremainder = false
  666. local lastframe = tick()
  667. local frame = 1/Frame_Speed
  668. ArtificialHB:Fire()
  669.  
  670. game:GetService("RunService").Heartbeat:connect(function(s, p)
  671. tf = tf + s
  672. if tf >= frame then
  673. if allowframeloss then
  674. script.Heartbeat:Fire()
  675. lastframe = tick()
  676. else
  677. for i = 1, math.floor(tf / frame) do
  678. ArtificialHB:Fire()
  679. end
  680. lastframe = tick()
  681. end
  682. if tossremainder then
  683. tf = 0
  684. else
  685. tf = tf - frame * math.floor(tf / frame)
  686. end
  687. end
  688. end)
  689.  
  690. function swait(num)
  691. if num == 0 or num == nil then
  692. ArtificialHB.Event:wait()
  693. else
  694. for i = 0, num do
  695. ArtificialHB.Event:wait()
  696. end
  697. end
  698. end
  699.  
  700.  
  701. --// Effect Function(s) \\--
  702.  
  703. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
  704. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  705. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  706. local Scale = 1
  707. local speeder = Speed
  708. if(Type == "Multiply")then
  709. Scale = 1*Inc
  710. elseif(Type == "Divide")then
  711. Scale = 1/Inc
  712. end
  713. if(MeshId == 20329976)then
  714. fxM.Offset = V3.N(0,0,-fxM.Scale.x/8)
  715. end
  716. coroutine.wrap(function()
  717. for i = 0,10/Lifetime,.1 do
  718. if(Type == "Multiply")then
  719. Scale = Scale - 0.01*Inc/Lifetime
  720. elseif(Type == "Divide")then
  721. Scale = Scale - 0.01/Inc*Lifetime
  722. end
  723. speeder = speeder - 0.01*Speed*Lifetime
  724. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  725. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  726. if(Axis == 'x')then
  727. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
  728. elseif(Axis == 'y')then
  729. fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
  730. elseif(Axis == 'z')then
  731. fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
  732. elseif(Axis == 'xyz')then
  733. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
  734. elseif(Axis == 'yz')then
  735. fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
  736. elseif(Axis == 'xz')then
  737. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
  738. else
  739. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  740. end
  741. if(MeshId == 20329976)then
  742. fxM.Offset = V3.N(0,0,-fxM.Scale.x/8)
  743. end
  744. if(fxP.Transparency >= 1)then break end
  745. swait()
  746. end
  747. fxP:destroy()
  748. end)()
  749. return fxP
  750. end
  751.  
  752.  
  753. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
  754. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  755. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  756.  
  757. local Scale = 1
  758. if(Type == "Multiply")then
  759. Scale = 1*Inc
  760. elseif(Type == "Divide")then
  761. Scale = 1/Inc
  762. end
  763. coroutine.wrap(function()
  764. for i = 0,10/Lifetime,.1 do
  765.  
  766. if(Type == "Multiply")then
  767. Scale = Scale - 0.01*Inc/Lifetime
  768. elseif(Type == "Divide")then
  769. Scale = Scale - 0.01/Inc*Lifetime
  770. end
  771. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  772. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  773. swait()
  774. end
  775. fxP:destroy()
  776. end)()
  777. end
  778.  
  779. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  780. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  781. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  782. local Scale = 1
  783. local speeder = Speed
  784. if(Type == "Multiply")then
  785. Scale = 1*Inc
  786. elseif(Type == "Divide")then
  787. Scale = 1/Inc
  788. end
  789. coroutine.wrap(function()
  790. for i = 0,10/Lifetime,.1 do
  791. if(Type == "Multiply")then
  792. Scale = Scale - 0.01*Inc/Lifetime
  793. elseif(Type == "Divide")then
  794. Scale = Scale - 0.01/Inc*Lifetime
  795. end
  796. if(Fade)then
  797. fxP.Transparency = i/(10/Lifetime)
  798. end
  799. speeder = speeder - 0.01*Speed*Lifetime/10
  800. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  801. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  802. swait()
  803. end
  804. fxP:destroy()
  805. end)()
  806. end
  807.  
  808. function Bezier(startpos, pos2, pos3, endpos, t)
  809. local A = startpos:lerp(pos2, t)
  810. local B = pos2:lerp(pos3, t)
  811. local C = pos3:lerp(endpos, t)
  812. local lerp1 = A:lerp(B, t)
  813. local lerp2 = B:lerp(C, t)
  814. local cubic = lerp1:lerp(lerp2, t)
  815. return cubic
  816. end
  817. function Puddle(hit,pos,norm,data)
  818. local material = data.Material or Enum.Material.SmoothPlastic
  819. local color = data.Color or BrickColor.new'Crimson'
  820. local size = data.Size or 1
  821.  
  822. if(hit.Name ~= 'BloodPuddle')then
  823. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  824. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  825. BloodPuddles[Puddle] = 0
  826. else
  827. local cyl = hit:FindFirstChild'CylinderMesh'
  828. if(cyl)then
  829. BloodPuddles[hit] = 0
  830. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  831. hit.Transparency = 0
  832. end
  833. end
  834. end
  835.  
  836. function Droplet(data)
  837. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=RArm.CFrame,Speed=10}
  838. local Size = data.Size or 1
  839. local Color = data.Color or BrickColor.new'Crimson'
  840. local StudsPerFrame = data.Speed or 1
  841. local Shape = data.Shape or 'Ball'
  842. local Frames = (data.Frames or 160)+1
  843. local Pos = data.Origin or Root.CFrame
  844. local Direction = data.Direction or Root.CFrame.lookVector*100000
  845. local Material = data.Material or Enum.Material.SmoothPlastic
  846. local Drop = data.Drop or .05
  847. local Ignorelist = data.Ignorelist or nil
  848.  
  849. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  850. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  851. if(Shape == 'Ball')then
  852. BMesh.MeshType = Enum.MeshType.Sphere
  853. elseif(Shape == 'Head')then
  854. BMesh.MeshType = Enum.MeshType.Head
  855. elseif(Shape == 'Cylinder')then
  856. BMesh.MeshType = Enum.MeshType.Cylinder
  857. end
  858.  
  859. coroutine.wrap(function()
  860. for i = 1, Frames do
  861. Pos = Pos * CF.N(0,-(Drop*i),0)
  862. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  863. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  864. Puddle(hit,pos,norm,data)
  865. break;
  866. else
  867. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  868. end
  869. swait()
  870. end
  871. Bullet:destroy()
  872. end)()
  873. end
  874.  
  875. function SphereFX(duration,color,scale,pos,endScale,increment)
  876. return Effect{
  877. Effect='ResizeAndFade',
  878. Color=color,
  879. Size=scale,
  880. Mesh={MeshType=Enum.MeshType.Sphere},
  881. CFrame=pos,
  882. FXSettings={
  883. EndSize=endScale,
  884. EndIsIncrement=increment
  885. }
  886. }
  887. end
  888.  
  889. function BlastFX(duration,color,scale,pos,endScale,increment)
  890. return Effect{
  891. Effect='ResizeAndFade',
  892. Color=color,
  893. Size=scale,
  894. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  895. CFrame=pos,
  896. FXSettings={
  897. EndSize=endScale,
  898. EndIsIncrement=increment
  899. }
  900. }
  901. end
  902.  
  903. function BlockFX(duration,color,scale,pos,endScale,increment)
  904. return Effect{
  905. Effect='ResizeAndFade',
  906. Color=color,
  907. Size=scale,
  908. CFrame=pos,
  909. FXSettings={
  910. EndSize=endScale,
  911. EndIsIncrement=increment
  912. }
  913. }
  914. end
  915.  
  916. function ShootBullet(data)
  917. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=RArm.CFrame,Speed=10}
  918. local Size = data.Size or V3.N(2,2,2)
  919. local Color = data.Color or BrickColor.new'Crimson'
  920. local StudsPerFrame = data.Speed or 10
  921. local Shape = data.Shape or 'Ball'
  922. local Frames = data.Frames or 160
  923. local Pos = data.Origin or Torso.CFrame
  924. local Direction = data.Direction or Mouse.Hit
  925. local Material = data.Material or Enum.Material.Neon
  926. local OnHit = data.HitFunction or function(hit,pos)
  927. AOEDamage(pos,10,{MinimumDamage=5,MaximumDamage=15,DamageFX={DeathFunction=GrabANoobsSoul}})
  928. Effect{
  929. Effect='ResizeAndFade',
  930. Color=Color,
  931. Size=V3.N(10,10,10),
  932. Mesh={MeshType=Enum.MeshType.Sphere},
  933. CFrame=CF.N(pos),
  934. FXSettings={
  935. EndSize=V3.N(.05,.05,.05),
  936. EndIsIncrement=true
  937. }
  938. }
  939. for i = 1, 5 do
  940. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  941. Effect{
  942. Effect='Fade',
  943. Frames=65,
  944. Size=V3.N(5,5,10),
  945. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  946. Mesh = {MeshType=Enum.MeshType.Sphere},
  947. Material=Enum.Material.Neon,
  948. Color=Color,
  949. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  950. }
  951. end
  952. end
  953.  
  954. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  955. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  956. if(Shape == 'Ball')then
  957. BMesh.MeshType = Enum.MeshType.Sphere
  958. elseif(Shape == 'Head')then
  959. BMesh.MeshType = Enum.MeshType.Head
  960. elseif(Shape == 'Cylinder')then
  961. BMesh.MeshType = Enum.MeshType.Cylinder
  962. end
  963.  
  964. coroutine.wrap(function()
  965. for i = 1, Frames+1 do
  966. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  967. if(hit)then
  968. OnHit(hit,pos,norm,dist)
  969. break;
  970. else
  971. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  972. end
  973. swait()
  974. end
  975. Bullet:destroy()
  976. end)()
  977.  
  978. end
  979.  
  980.  
  981. function Zap(data)
  982. local sCF,eCF = data.StartCFrame,data.EndCFrame
  983. assert(sCF,"You need a start CFrame!")
  984. assert(eCF,"You need an end CFrame!")
  985. local parts = data.PartCount or 15
  986. local zapRot = data.ZapRotation or {-5,5}
  987. local startThick = data.StartSize or 3;
  988. local endThick = data.EndSize or startThick/2;
  989. local color = data.Color or BrickColor.new'Electric blue'
  990. local delay = data.Delay or 35
  991. local delayInc = data.DelayInc or 0
  992. local lastLightning;
  993. local MagZ = (sCF.p - eCF.p).magnitude
  994. local thick = startThick
  995. local inc = (startThick/parts)-(endThick/parts)
  996.  
  997. for i = 1, parts do
  998. local pos = sCF.p
  999. if(lastLightning)then
  1000. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  1001. end
  1002. delay = delay + delayInc
  1003. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  1004. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  1005. if(parts == i)then
  1006. local MagZ = (pos-eCF.p).magnitude
  1007. zapPart.Size = V3.N(endThick,endThick,MagZ)
  1008. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  1009. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  1010. else
  1011. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  1012. end
  1013.  
  1014. lastLightning = zapPart
  1015. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  1016.  
  1017. thick=thick-inc
  1018.  
  1019. end
  1020. end
  1021.  
  1022. function Zap2(data)
  1023. local Color = data.Color or BrickColor.new'Electric blue'
  1024. local StartPos = data.Start or Torso.Position
  1025. local EndPos = data.End or Mouse.Hit.p
  1026. local SegLength = data.SegL or 2
  1027. local Thicc = data.Thickness or 0.5
  1028. local Fades = data.Fade or 45
  1029. local Parent = data.Parent or Effects
  1030. local MaxD = data.MaxDist or 200
  1031. local Branch = data.Branches or false
  1032. local Material = data.Material or Enum.Material.Neon
  1033. local Raycasts = data.Raycasts or false
  1034. local Offset = data.Offset or {0,360}
  1035. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1036. if((StartPos-EndPos).magnitude > MaxD)then
  1037. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1038. end
  1039. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1040. if(Raycasts)then
  1041. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  1042. end
  1043. local segments = dist/SegLength
  1044. local model = IN("Model",Parent)
  1045. model.Name = 'Lightning'
  1046. local Last;
  1047. for i = 1, segments do
  1048. local size = (segments-i)/25
  1049. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1050. if(AddMesh)then IN("CylinderMesh",prt) end
  1051. if(Last and math.floor(segments) == i)then
  1052. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1053. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1054. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  1055. elseif(not Last)then
  1056. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1057. else
  1058. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1059. end
  1060. Last = prt
  1061. if(Branch)then
  1062. local choice = M.RNG(1,7+((segments-i)*2))
  1063. if(choice == 1)then
  1064. local LastB;
  1065. for i2 = 1,M.RNG(2,5) do
  1066. local size2 = ((segments-i)/35)/i2
  1067. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1068. if(AddMesh)then IN("CylinderMesh",prt) end
  1069. if(not LastB)then
  1070. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1071. else
  1072. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1073. end
  1074. LastB = prt
  1075. end
  1076. end
  1077. end
  1078. end
  1079. if(Fades > 0)then
  1080. coroutine.wrap(function()
  1081. for i = 1, Fades do
  1082. for _,v in next, model:children() do
  1083. if(v:IsA'BasePart')then
  1084. v.Transparency = (i/Fades)
  1085. end
  1086. end
  1087. swait()
  1088. end
  1089. model:destroy()
  1090. end)()
  1091. else
  1092. S.Debris:AddItem(model,.01)
  1093. end
  1094. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1095. end
  1096.  
  1097. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1098. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1099. local tween = S.TweenService:Create(obj, info, props)
  1100.  
  1101. tween:Play()
  1102. end
  1103.  
  1104. function Effect(data)
  1105. local FX = data.Effect or 'ResizeAndFade'
  1106. local Parent = data.Parent or Effects
  1107. local Color = data.Color or C3.N(0,0,0)
  1108. local Size = data.Size or V3.N(1,1,1)
  1109. local MoveDir = data.MoveDirection or nil
  1110. local MeshData = data.Mesh or nil
  1111. local SndData = data.Sound or nil
  1112. local Frames = data.Frames or 45
  1113. local Manual = data.Manual or nil
  1114. local Material = data.Material or nil
  1115. local CFra = data.CFrame or Torso.CFrame
  1116. local Settings = data.FXSettings or {}
  1117. local Shape = data.Shape or Enum.PartType.Block
  1118. local Snd,Prt,Msh;
  1119. local RotInc = data.RotInc or {0,0,0}
  1120. if(typeof(RotInc) == 'number')then
  1121. RotInc = {RotInc,RotInc,RotInc}
  1122. end
  1123. coroutine.wrap(function()
  1124. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1125. Prt = Manual
  1126. else
  1127. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1128. Prt.Shape = Shape
  1129. end
  1130. if(typeof(MeshData) == 'table')then
  1131. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1132. elseif(typeof(MeshData) == 'Instance')then
  1133. Msh = MeshData:Clone()
  1134. Msh.Parent = Prt
  1135. elseif(Shape == Enum.PartType.Block)then
  1136. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1137. end
  1138. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1139. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1140. end
  1141. if(Snd)then
  1142. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1143. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1144. end
  1145. Size = (Msh and Msh.Scale or Size)
  1146. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1147.  
  1148. local MoveSpeed = nil;
  1149. if(MoveDir)then
  1150. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1151. end
  1152. if(FX ~= 'Arc')then
  1153. for Frame = 1, Frames do
  1154. if(FX == "Fade")then
  1155. Prt.Transparency = (Frame/Frames)
  1156. elseif(FX == "Resize")then
  1157. if(not Settings.EndSize)then
  1158. Settings.EndSize = V3.N(0,0,0)
  1159. end
  1160. if(Settings.EndIsIncrement)then
  1161. if(Msh)then
  1162. Msh.Scale = Msh.Scale + Settings.EndSize
  1163. else
  1164. Prt.Size = Prt.Size + Settings.EndSize
  1165. end
  1166. else
  1167. if(Msh)then
  1168. Msh.Scale = Msh.Scale - grow/Frames
  1169. else
  1170. Prt.Size = Prt.Size - grow/Frames
  1171. end
  1172. end
  1173. elseif(FX == "ResizeAndFade")then
  1174. if(not Settings.EndSize)then
  1175. Settings.EndSize = V3.N(0,0,0)
  1176. end
  1177. if(Settings.EndIsIncrement)then
  1178. if(Msh)then
  1179. Msh.Scale = Msh.Scale + Settings.EndSize
  1180. else
  1181. Prt.Size = Prt.Size + Settings.EndSize
  1182. end
  1183. else
  1184. if(Msh)then
  1185. Msh.Scale = Msh.Scale - grow/Frames
  1186. else
  1187. Prt.Size = Prt.Size - grow/Frames
  1188. end
  1189. end
  1190. Prt.Transparency = (Frame/Frames)
  1191. end
  1192. if(Settings.RandomizeCFrame)then
  1193. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1194. else
  1195. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1196. end
  1197. if(MoveDir and MoveSpeed)then
  1198. local Orientation = Prt.Orientation
  1199. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1200. Prt.Orientation = Orientation
  1201. end
  1202. swait()
  1203. end
  1204. Prt:destroy()
  1205. else
  1206. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1207. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1208. if(start and endP)then
  1209. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1210. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1211. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1212. if(Settings.Home)then
  1213. endP = Settings.Home.CFrame
  1214. end
  1215. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1216. end
  1217. if(Settings.RemoveOnGoal)then
  1218. Prt:destroy()
  1219. end
  1220. else
  1221. Prt:destroy()
  1222. assert(start,"You need a start position!")
  1223. assert(endP,"You need a start position!")
  1224. end
  1225. end
  1226. end)()
  1227. return Prt,Msh,Snd
  1228. end
  1229. function SoulSteal(whom)
  1230. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1231. print(torso)
  1232. if(torso and torso:IsA'BasePart')then
  1233. local Model = Instance.new("Model",Effects)
  1234. Model.Name = whom.Name.."'s Soul"
  1235. whom:BreakJoints()
  1236. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1237. Soul.Name = 'Head'
  1238. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1239. Effect{
  1240. Effect="Arc",
  1241. Manual = Soul,
  1242. FXSettings={
  1243. Start=torso.CFrame,
  1244. Home = Torso,
  1245. RemoveOnGoal = true,
  1246. }
  1247. }
  1248. local lastPoint = Soul.CFrame.p
  1249.  
  1250. for i = 0, 1, 0.01 do
  1251. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1252. local mag = (lastPoint - Soul.Position).magnitude
  1253. Effect{
  1254. Effect = "Fade",
  1255. CFrame = point * CF.N(0, mag/2, 0),
  1256. Size = V3.N(.5,mag+.5,.5),
  1257. Color = Soul.BrickColor
  1258. }
  1259. lastPoint = Soul.CFrame.p
  1260. swait()
  1261. end
  1262. for i = 1, 5 do
  1263. Effect{
  1264. Effect="Fade",
  1265. Color = BrickColor.new'Really red',
  1266. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1267. }
  1268. end
  1269. end
  1270. end
  1271.  
  1272. --// Other Functions \\ --
  1273.  
  1274. function CastRay(startPos,endPos,range,ignoreList)
  1275. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1276. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1277. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1278. end
  1279.  
  1280. function getRegion(point,range,ignore)
  1281. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1282. end
  1283.  
  1284. function clerp(startCF,endCF,alpha)
  1285. return startCF:lerp(endCF, alpha)
  1286. end
  1287.  
  1288. function GetTorso(char)
  1289. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1290. end
  1291.  
  1292.  
  1293. function ShowDamage(Pos, Text, Time, Color)
  1294. coroutine.wrap(function()
  1295. local Rate = (1 / Frame_Speed)
  1296. local Pos = (Pos or Vector3.new(0, 0, 0))
  1297. local Text = (Text or "")
  1298. local Time = (Time or 2)
  1299. local Color = (Color or Color3.new(1, 0, 1))
  1300. local EffectPart = NewInstance("Part",Effects,{
  1301. Material=Enum.Material.SmoothPlastic,
  1302. Reflectance = 0,
  1303. Transparency = 1,
  1304. Name = "Effect",
  1305. Size = Vector3.new(0,0,0),
  1306. Anchored = true,
  1307. CFrame = CF.N(Pos)
  1308. })
  1309. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1310. Size = UDim2.new(1.25, 0, 1.25, 0),
  1311. Adornee = EffectPart,
  1312. })
  1313. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1314. BackgroundTransparency = 1,
  1315. Size = UDim2.new(1, 0, 1, 0),
  1316. Text = Text,
  1317. Font = "Bodoni",
  1318. TextColor3 = C3.N(M.RNG(),M.RNG(),M.RNG()),
  1319. TextStrokeColor3 = Color3.new(0,0,0),
  1320. TextStrokeTransparency=0,
  1321. TextScaled = true,
  1322. })
  1323. S.Debris:AddItem(EffectPart, (Time))
  1324. EffectPart.Parent = workspace
  1325. delay(0, function()
  1326. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1327. local Frames = (Time / Rate)
  1328. for Frame = 1, Frames do
  1329. swait()
  1330. local Percent = (Frame / Frames)
  1331. TextLabel.TextTransparency = Percent
  1332. TextLabel.TextStrokeTransparency = Percent
  1333. end
  1334. if EffectPart and EffectPart.Parent then
  1335. EffectPart:Destroy()
  1336. end
  1337. end) end)()
  1338. end
  1339.  
  1340. function GrabANoobsSoul(char,hum)
  1341. char:BreakJoints()
  1342. hum:destroy()
  1343. local soulEjected = false
  1344. for _,v in next, char:children() do
  1345. if(v:IsA'BasePart')then
  1346. local dust = script.Dust:Clone();
  1347. dust.Parent = v
  1348. dust.Enabled = true
  1349. local bv = NewInstance('BodyPosition',v,{d=1000,p=2500,position=v.Position+V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
  1350. v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  1351. coroutine.wrap(function()
  1352. for i = 0, 1, .025 do
  1353. v.Transparency = i
  1354. v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  1355. dust.Color = ColorSequence.new(C3.N(M.RNG(),M.RNG(),M.RNG()))
  1356. swait()
  1357. end
  1358. v:destroy()
  1359. if(not soulEjected and (v.Name == 'Torso' or v.Name == 'HumanoidRootPart' or v.Name == 'UpperTorso'))then
  1360. soulEjected = true
  1361. local soul = Part(Effects,C3.N(M.RNG(),M.RNG(),M.RNG()),Enum.Material.Neon,V3.N(.05,.05,.05),v.CFrame,true,false)
  1362. soul.Transparency = 1
  1363. local pe = script.Soul:Clone();
  1364. pe.Parent = soul
  1365. pe:Emit(1)
  1366. repeat swait()
  1367. soul.CFrame = CF.N(soul.CFrame.p,Torso.CFrame.p)*CF.N(0,0,-.15)
  1368. pe.Enabled = true
  1369. pe.Color = ColorSequence.new(C3.N(M.RNG(),M.RNG(),M.RNG()))
  1370. until not soul.Parent or (soul.CFrame.p-Torso.CFrame.p).magnitude < 1
  1371. pe.Enabled = false
  1372. S.Debris:AddItem(soul,2)
  1373. Sound(Torso,260496290,1,6,false,true,true)
  1374. for i = 1, 10 do
  1375. NoobySphere(2,M.RNG(25,50)/100,'Multiply',soul.CFrame*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),V3.N(1,1,1),.1,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'z')
  1376. end
  1377.  
  1378. end
  1379. end)()
  1380. end
  1381. end
  1382. end
  1383.  
  1384. function DealDamage(data)
  1385. local Who = data.Who;
  1386. local MinDam = data.MinimumDamage or 15;
  1387. local MaxDam = data.MaximumDamage or 30;
  1388. local MaxHP = data.MaxHP or 1e5;
  1389.  
  1390. local DB = data.Debounce or .2;
  1391.  
  1392. local CritData = data.Crit or {}
  1393. local CritChance = CritData.Chance or 0;
  1394. local CritMultiplier = CritData.Multiplier or 1;
  1395.  
  1396. local DamageEffects = data.DamageFX or {}
  1397. local DamageType = DamageEffects.Type or "Normal"
  1398. local DeathFunction = DamageEffects.DeathFunction
  1399.  
  1400. assert(Who,"Specify someone to damage!")
  1401.  
  1402. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1403. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1404.  
  1405. local canHit = true
  1406. if(Humanoid)then
  1407. for _, p in pairs(Hit) do
  1408. if p[1] == Humanoid then
  1409. if(time() - p[2] <= DB) then
  1410. canHit = false
  1411. else
  1412. Hit[_] = nil
  1413. end
  1414. end
  1415. end
  1416. if(canHit)then
  1417. table.insert(Hit,{Humanoid,time()})
  1418. local HitTorso = GetTorso(Who)
  1419. local player = S.Players:GetPlayerFromCharacter(Who)
  1420. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1421. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1422. print'Got kill'
  1423. Humanoid.Health = 0;
  1424. Who:BreakJoints();
  1425. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1426. else
  1427. local c = Instance.new("ObjectValue",Hum)
  1428. c.Name = "creator"
  1429. c.Value = Plr
  1430. S.Debris:AddItem(c,0.35)
  1431. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1432. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1433. end
  1434. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1435. Humanoid.Health = Humanoid.Health - DoneDamage
  1436.  
  1437. if(DamageType == 'Knockback' and HitTorso)then
  1438. local up = DamageEffects.KnockUp or 25
  1439. local back = DamageEffects.KnockBack or 25
  1440. local origin = DamageEffects.Origin or Root
  1441. local decay = DamageEffects.Decay or .5;
  1442.  
  1443. local bfos = Instance.new("BodyVelocity",HitTorso)
  1444. bfos.P = 20000
  1445. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1446. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1447. S.Debris:AddItem(bfos,decay)
  1448. end
  1449. end
  1450. end
  1451. end
  1452. end
  1453. end
  1454.  
  1455. function AOEDamage(where,range,options)
  1456. local hit = {}
  1457. for _,v in next, getRegion(where,range,{Char}) do
  1458. if(options.BreakGlass and v.Material == Enum.Material.Glass)then
  1459. SoundPart(260496290,1,6,false,true,true,v.CFrame)
  1460. v:destroy()
  1461. end
  1462. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1463. local callTable = {Who=v.Parent}
  1464. hit[v.Parent] = true
  1465. for _,v in next, options do callTable[_] = v end
  1466. DealDamage(callTable)
  1467. end
  1468. end
  1469. return hit
  1470. end
  1471.  
  1472. function AOEHeal(where,range,amount)
  1473. local healed = {}
  1474. for _,v in next, getRegion(where,range,{Char}) do
  1475. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1476. if(hum and not healed[hum])then
  1477. hum.Health = hum.Health + amount
  1478. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1479. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1480. end
  1481. end
  1482. end
  1483. end
  1484.  
  1485. --// Anti-death \\--
  1486.  
  1487. local REGENSOUND = 300208779
  1488. for _, c in pairs(Char:GetDescendants()) do
  1489. if c and c.Parent then
  1490. if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then
  1491. local ACCESSORY = c.Parent
  1492. c.Parent = Char
  1493. if c then
  1494. if(c:FindFirstChild("HatAttachment") or c:FindFirstChild("FaceFrontAttachment") or c:FindFirstChild("HairAttachment"))then
  1495. --weldBetween(Head,c)
  1496. Weld(Head,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
  1497. else
  1498. --weldBetween(Torso,c)
  1499. Weld(Torso,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
  1500. end
  1501. end
  1502. ACCESSORY:remove()
  1503. end
  1504. end
  1505. end
  1506. wait()
  1507. local BODY = {}
  1508. local FULLREGEN = false
  1509. for _, c in pairs(Char:GetDescendants()) do
  1510. if c:IsA("BasePart") and not c.Parent.Name:lower():find'secret' then
  1511. if(c ~= Root and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg)then
  1512. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1513. end
  1514. local REGENVALUE = IN("BoolValue",c)
  1515. REGENVALUE.Name = "IsRegening"
  1516. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name,REGENVALUE})
  1517. elseif c:IsA("JointInstance") and c.Name ~= "AccessoryWeld" then
  1518. table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil,nil})
  1519. end
  1520. end
  1521.  
  1522. function FullBodyRegen() -- thanks shack bb
  1523. if not FULLREGEN then
  1524. Sound(Head,REGENSOUND,M.RNG(80,120)/100,3,false,true,true)
  1525. FULLREGEN = true
  1526. Hum.MaxHealth = "inf"
  1527. Hum.Health = "inf"
  1528. Hum.Parent = nil
  1529. Char.Parent = workspace
  1530. for e = 1, #BODY do
  1531. if BODY[e] ~= nil then
  1532. local STUFF = BODY[e]
  1533. local PART = STUFF[1]
  1534. local PARENT = STUFF[2]
  1535. local MATERIAL = STUFF[3]
  1536. local COLOR = STUFF[4]
  1537. local TRANSPARENCY = STUFF[5]
  1538. --local SIZE = STUFF[6]
  1539. local NAME = STUFF[7]
  1540. local VALUE = STUFF[8]
  1541. PART.Parent = PARENT
  1542.  
  1543. end
  1544. end
  1545. FULLREGEN = false
  1546. Hum = IN("Humanoid",Char)
  1547. Hum.Died:Connect(FullBodyRegen)
  1548. end
  1549. end
  1550.  
  1551. Hum.Died:connect(FullBodyRegen)
  1552.  
  1553. --// Attack Functions \\--
  1554.  
  1555. function Taunt()
  1556. Attack = true
  1557. NeutralAnims = false
  1558. local oWS = WalkSpeed
  1559. WalkSpeed = 8
  1560. for i = 0, 6, 0.1 do
  1561. swait()
  1562. local Alpha = .1
  1563. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1564. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1565. RH.C0 = clerp(RH.C0,CFrame.new(0.498538613, -0.990978837, 0.0154614588, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1566. LS.C0 = clerp(LS.C0,CFrame.new(-1.21096981, 0.74825114, -0.289877862, 0.911424756, -0.398663461, 0.101844907, -0.377689809, -0.908785701, -0.177366614, 0.163264811, 0.123190522, -0.978861034),Alpha)
  1567. RS.C0 = clerp(RS.C0,CFrame.new(1.12800264, 0.737565041, -0.20420365, 0.897937059, 0.439862728, -0.0151603902, 0.423085958, -0.872155368, -0.245648772, -0.12127395, 0.214162976, -0.969240546),Alpha)
  1568. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1569. end
  1570. Sound(Torso,363808674,1.3,10,false,true,true)
  1571. for i = 0, 3, 0.1 do
  1572. swait()
  1573. local Alpha = 1
  1574. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1575. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1576. RH.C0 = clerp(RH.C0,CFrame.new(0.498538822, -0.990978837, 0.0154605275, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1577. LS.C0 = clerp(LS.C0,CFrame.new(-1.22952282, 0.929760218, 0.0582782328, 0.898733914, -0.247438282, 0.362010598, -0.419819236, -0.723916769, 0.547445357, 0.126606628, -0.643986762, -0.754487872),Alpha)
  1578. RS.C0 = clerp(RS.C0,CFrame.new(1.00443649, 1.08148849, -0.22035557, 0.783190131, 0.597044468, 0.173641399, 0.566939712, -0.571022332, -0.593728125, -0.255329013, 0.563446164, -0.785707235),Alpha)
  1579. NK.C0 = clerp(NK.C0,CFrame.new(8.05407763e-06, 1.49894309, -0.0144012496, -0.0156119671, -0.0575570092, 0.998220086, -0.00628757617, 0.998327732, 0.0574648753, -0.999858439, -0.00537924562, -0.0159477536),Alpha)
  1580. end
  1581. Sound(Torso,363808674,1.15,10,false,true,true)
  1582. for i = 0, 3, 0.1 do
  1583. swait()
  1584. local Alpha = .3
  1585. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1586. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1587. RH.C0 = clerp(RH.C0,CFrame.new(0.498533249, -0.990978837, 0.0154592311, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1588. LS.C0 = clerp(LS.C0,CFrame.new(-1.23011494, 0.825429916, -0.106563747, 0.895470679, -0.436958104, 0.0848518461, -0.313485146, -0.754420936, -0.576694131, 0.3160052, 0.48981297, -0.812541783),Alpha)
  1589. RS.C0 = clerp(RS.C0,CFrame.new(1.13026094, 0.666716635, -0.0574921668, 0.900917113, 0.433720857, -0.0153176785, 0.42869699, -0.883876204, 0.187034056, 0.0675816536, -0.175068855, -0.98223412),Alpha)
  1590. NK.C0 = clerp(NK.C0,CFrame.new(1.10268593e-05, 1.49894726, -0.0144011229, 0.912795186, 0.0235101581, -0.407740325, 0.00256826938, 0.997991681, 0.0632933378, 0.408409536, -0.0588210449, 0.910901666),Alpha)
  1591. end
  1592. WalkSpeed = oWS
  1593. Attack = false
  1594. NeutralAnims = true
  1595. end
  1596.  
  1597. function SnapAFaggotsNeck()
  1598. local whom = (Mouse.Target and Mouse.Target.Parent)
  1599. local hum = (whom and whom:FindFirstChildOfClass'Humanoid')
  1600. local hed = (whom and whom:FindFirstChild'Head')
  1601. if(whom and hum and hed and hum.Health > 0)then
  1602. Attack = true
  1603. NeutralAnims = false
  1604.  
  1605. local oWS = WalkSpeed
  1606. WalkSpeed = 8
  1607. for i = 0, 12, 0.1 do
  1608. swait()
  1609. local Alpha = .1
  1610. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1611. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1612. RH.C0 = clerp(RH.C0,CFrame.new(0.498538613, -0.990978837, 0.0154614588, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1613. LS.C0 = clerp(LS.C0,CFrame.new(-1.21096981, 0.74825114, -0.289877862, 0.911424756, -0.398663461, 0.101844907, -0.377689809, -0.908785701, -0.177366614, 0.163264811, 0.123190522, -0.978861034),Alpha)
  1614. RS.C0 = clerp(RS.C0,CFrame.new(1.12800264, 0.737565041, -0.20420365, 0.897937059, 0.439862728, -0.0151603902, 0.423085958, -0.872155368, -0.245648772, -0.12127395, 0.214162976, -0.969240546),Alpha)
  1615. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1616. end
  1617. Sound(Torso,363808674,1.3,10,false,true,true)
  1618. NoobySphere(2,0,'Multiply',hed.CFrame,V3.N(1,1,1),.2,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1619. DealDamage{Who=whom,MaxHP=M.RNG(25,1e3),MinimumDamage=5,MaximumDamage=(M.RNG()*250)+5,DamageFX={DeathFunction=GrabANoobsSoul}}
  1620. for i = 0, 6, 0.1 do
  1621. swait()
  1622. local Alpha = 1
  1623. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1624. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
  1625. RH.C0 = clerp(RH.C0,CFrame.new(0.498538822, -0.990978837, 0.0154605275, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
  1626. LS.C0 = clerp(LS.C0,CFrame.new(-1.22952282, 0.929760218, 0.0582782328, 0.898733914, -0.247438282, 0.362010598, -0.419819236, -0.723916769, 0.547445357, 0.126606628, -0.643986762, -0.754487872),Alpha)
  1627. RS.C0 = clerp(RS.C0,CFrame.new(1.00443649, 1.08148849, -0.22035557, 0.783190131, 0.597044468, 0.173641399, 0.566939712, -0.571022332, -0.593728125, -0.255329013, 0.563446164, -0.785707235),Alpha)
  1628. NK.C0 = clerp(NK.C0,CFrame.new(8.05407763e-06, 1.49894309, -0.0144012496, -0.0156119671, -0.0575570092, 0.998220086, -0.00628757617, 0.998327732, 0.0574648753, -0.999858439, -0.00537924562, -0.0159477536),Alpha)
  1629. end
  1630. NoobySphere(4,0,'Multiply',Torso.CFrame,V3.N(1,1,1),.3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1631. Sound(Head,300208779,.8,10,false,true,true)
  1632. WalkSpeed = oWS
  1633. Attack = false
  1634. NeutralAnims = true
  1635. end
  1636. end
  1637.  
  1638. function Wave()
  1639. Attack = true
  1640. NeutralAnims = false
  1641. WalkSpeed = 0
  1642. for i = 0, 15, .1 do
  1643. local Alpha = .1
  1644. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.15+.1*M.C(Sine/24),0)*CF.A(M.R(-25),0,0),Alpha)
  1645. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1646. if(M.RNG(1,45) == 45)then
  1647. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  1648. end
  1649. if(not Glitching)then
  1650. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  1651. else
  1652. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),Alpha)
  1653. end
  1654. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(180),0,M.R(0+25*M.C(Sine/6))),Alpha)
  1655. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5)),Alpha)
  1656. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5)),Alpha)
  1657. swait()
  1658. end
  1659. WalkSpeed = 16
  1660. Attack = false
  1661. NeutralAnims = true
  1662. end
  1663.  
  1664. function Boolets()
  1665. Attack = true
  1666. NeutralAnims = false
  1667. local oWS = WalkSpeed
  1668. WalkSpeed = 0
  1669. for i = 0, 1, 0.1 do
  1670. swait()
  1671. local Alpha = .3
  1672. RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1673. LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1674. RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
  1675. LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
  1676. RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, -0.375410318, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528),Alpha)
  1677. NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1678. end
  1679. for i = 1, 300 do
  1680. NoobyBlock(2,-.3,'Multiply',RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,C3.N(M.RNG(),M.RNG(),M.RNG()),25,true)
  1681. swait()
  1682. end
  1683. local origin = RArm.CFrame*CF.N(0,-1,0);
  1684. local hit,pos,norm,dist = CastRay(origin.p,Mouse.Hit.p,750)
  1685. local ray = Part(Effects,C3.N(M.RNG(),M.RNG(),M.RNG()),Enum.Material.Neon,V3.N(2,2,dist),CF.N(origin.p,pos)*CF.N(0,0,-dist/2),true,false)
  1686. NoobyBlock(3,0,'Multiply',CF.N(pos)*CF.A(M.RNG(0,360),M.RNG(0,360),M.RNG(0,360)),V3.N(4,4,4),-.1,C3.N(M.RNG(),M.RNG(),M.RNG()),0,true)
  1687. Mesh(ray,Enum.MeshType.Sphere)
  1688. for i = 1, 9 do
  1689. NoobySphere(1,.6,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,25),-0.05,C3.N(M.RNG(),M.RNG(),M.RNG()),0)
  1690. NoobySphere(2,.6,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,25),-0.05,C3.N(M.RNG(),M.RNG(),M.RNG()),0)
  1691. end
  1692. CamShakeAll(15,120,CF.N(pos))
  1693. AOEDamage(pos,8,{MinimumDamage=100,MaximumDamage=500,MaxHP=0,DamageFX={DeathFunction=GrabANoobsSoul}})
  1694. Sound(RArm,1202656211,.8,6,false,true,true)
  1695. coroutine.wrap(function()
  1696. for i = 0, 1, .05 do
  1697. ray.Transparency = i
  1698. swait()
  1699. end
  1700. ray:destroy()
  1701. end)()
  1702. for i = 0, .7, 0.1 do
  1703. swait()
  1704. local Alpha = .3
  1705. RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1706. LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1707. RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
  1708. LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
  1709. RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, 0, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528)*CF.A(M.R(25),0,0),Alpha)
  1710. NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1711. end
  1712. for i = 0, 1, 0.1 do
  1713. swait()
  1714. local Alpha = .3
  1715. RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1716. LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1717. RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
  1718. LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
  1719. RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, -0.375410318, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528),Alpha)
  1720. NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1721. end
  1722.  
  1723. WalkSpeed = oWS
  1724. Attack = false
  1725. NeutralAnims = true
  1726. end
  1727.  
  1728. function EnderCrusher()
  1729. Attack = true
  1730. NeutralAnims = false
  1731. for i = 0, 1, 0.1 do
  1732. swait()
  1733. local Alpha = .3
  1734. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00522388704, 0.00628674403, -0.00522619626, 0.0688143149, -0.00627302658, -0.997609854, 2.14558099e-06, 0.99998033, -0.00628778478, 0.997629464, 0.000430549087, 0.0688129738),Alpha)
  1735. LH.C0 = clerp(LH.C0,CFrame.new(-0.496492326, -0.990816116, 0.0216155611, 0.993310273, 0, 0.115476817, -0.000726110418, 0.99998033, 0.00624586828, -0.115474544, -0.00628793286, 0.993290722),Alpha)
  1736. RH.C0 = clerp(RH.C0,CFrame.new(0.498532742, -0.990978837, 0.0154617764, 0.994481444, 0, -0.104913011, 0.000659685873, 0.99998033, 0.00625323225, 0.10491094, -0.00628793286, 0.994461834),Alpha)
  1737. LS.C0 = clerp(LS.C0,CFrame.new(-1.21578574, 0.745456934, 0.0146782137, -0.572345138, 0.819864511, 0.0156007186, -0.819891989, -0.572483957, 0.00629093405, 0.014088871, -0.00919030979, 0.999858677),Alpha)
  1738. RS.C0 = clerp(RS.C0,CFrame.new(1.46006393, 0.556873441, -0.0312470123, 0.974938631, -0.189474821, -0.116593234, 0.191492826, 0.981474221, 0.0062534851, 0.113248363, -0.0284235328, 0.993160248),Alpha)
  1739. NK.C0 = clerp(NK.C0,CFrame.new(0.00563911209, 1.52473295, -0.109123379, 0.0523908362, 0.00942024402, 0.998582244, -0.183145523, 0.983085871, 0.000334712997, -0.981688976, -0.182903409, 0.0532299653),Alpha)
  1740. end
  1741. for i = 0, 1, 0.1 do
  1742. swait()
  1743. local Alpha = .3
  1744. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0205445699, 0.193036824, -0.986245275, 0.0668300614, -0.013895493, -0.997667611, 0.487526804, 0.872867286, 0.0205003377, 0.870546579, -0.487759739, 0.0651082024),Alpha)
  1745. LH.C0 = clerp(LH.C0,CFrame.new(-0.653007567, -1.04005051, 0.0135816727, 0.875705957, 0.473324358, 0.0954113901, -0.468000621, 0.880668044, -0.0734798834, -0.118805602, 0.0196941663, 0.992722213),Alpha)
  1746. RH.C0 = clerp(RH.C0,CFrame.new(0.572268248, -0.862032056, 0.0185812451, 0.875338256, 0.473323733, -0.0987298191, -0.472729653, 0.880668402, 0.0308205243, 0.101536319, 0.0196941309, 0.994636893),Alpha)
  1747. LS.C0 = clerp(LS.C0,CFrame.new(-1.50244987, 0.677883029, 0.00128105097, 0.880246103, 0.474452406, 0.00785287656, -0.474386185, 0.879492998, 0.0380767621, 0.0111590661, -0.0372422226, 0.999243975),Alpha)
  1748. RS.C0 = clerp(RS.C0,CFrame.new(1.46005797, 0.556865275, -0.0312457234, 0.974938869, -0.189474136, -0.116593227, 0.191492081, 0.98147428, 0.00625339895, 0.113248393, -0.0284233708, 0.993160188),Alpha)
  1749. NK.C0 = clerp(NK.C0,CFrame.new(0.00564883649, 1.52473044, -0.109123766, 0.0523897149, 0.00942194462, 0.998582244, -0.183142692, 0.983086407, 0.000332683325, -0.981689572, -0.182900488, 0.0532291718),Alpha)
  1750. end
  1751. end
  1752.  
  1753. function BurnInHell()
  1754. Attack = true
  1755. NeutralAnims = false
  1756. local oWS = WalkSpeed
  1757. WalkSpeed = 0
  1758. for i = 0, 4, 0.1 do
  1759. swait()
  1760. local Alpha = .3
  1761. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00485810312, 0.0316153169, 0.311138451, 0.999987781, 0.00486974791, -0.000811986625, -0.00487500243, 0.948008895, -0.318206728, -0.000779815018, 0.318206787, 0.948021114),Alpha)
  1762. LH.C0 = clerp(LH.C0,CFrame.new(-0.510864973, -0.229482889, -0.90414387, 0.999878109, -0.00487500243, 0.014832234, -9.87363892e-05, 0.948008895, 0.31824407, -0.0156125315, -0.318206728, 0.947892845),Alpha)
  1763. RH.C0 = clerp(RH.C0,CFrame.new(0.498864055, -1.05720699, 0.0368085802, 0.999878109, -0.00487500243, 0.014832234, -9.87363892e-05, 0.948008895, 0.31824407, -0.0156125315, -0.318206728, 0.947892845),Alpha)
  1764. LS.C0 = clerp(LS.C0,CFrame.new(-1.35505569, 0.670614362, -0.223142803, 0.959186316, 0.282539397, -0.0115337875, 0.200012222, -0.706719875, -0.678632736, -0.199891627, 0.648628354, -0.734387398),Alpha)
  1765. RS.C0 = clerp(RS.C0,CFrame.new(1.36051559, 0.693020046, -0.238958716, 0.964897394, -0.262373805, -0.0115305167, -0.200247049, -0.70659554, -0.678692877, 0.169923812, 0.657177925, -0.734331787),Alpha)
  1766. NK.C0 = clerp(NK.C0,CFrame.new(7.16691147e-06, 1.49894702, -0.0144103244, 1, -2.56579369e-07, -9.6578151e-07, 3.18512321e-07, 0.997964621, 0.0637722015, 9.47155058e-07, -0.0637722015, 0.997964621),Alpha)
  1767. end
  1768. local hit,pos = CastRay(Root.CFrame.p,Root.CFrame*CF.N(0,-100,0).p,4)
  1769. if(hit)then
  1770. Sound(Root,331666100,1,10,false,true,true)
  1771. NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(25,.1,25),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xz')
  1772. NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(27,.1,27),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,20329976,'xyz')
  1773. CamShakeAll(25,480,CF.N(pos))
  1774. AOEDamage(pos,100,{MinimumDamage=65,MaximumDamage=125,DamageFX={DeathFunction=GrabANoobsSoul}})
  1775. for i = 0, 6, 0.1 do
  1776. swait()
  1777. local Alpha = .7
  1778. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00231076009, 0.00770531036, -0.147999823, 0.99999398, -0.00343433861, -0.00036024116, 0.00343199959, 0.976900637, 0.213666588, -0.000381881371, -0.213666543, 0.976906598),Alpha)
  1779. LH.C0 = clerp(LH.C0,CFrame.new(-0.507900298, -0.858686984, -0.710240602, 0.999878109, 0.00343199959, 0.0152302161, -9.81268749e-05, 0.976900637, -0.213694125, -0.015611805, 0.213666588, 0.976781964),Alpha)
  1780. RH.C0 = clerp(RH.C0,CFrame.new(0.497379601, -1.00486779, -0.0586356819, 0.999878109, 0.00343199959, 0.0152302161, -9.81268749e-05, 0.976900637, -0.213694125, -0.015611805, 0.213666588, 0.976781964),Alpha)
  1781. LS.C0 = clerp(LS.C0,CFrame.new(-1.32998621, 0.381940007, -0.114178419, 0.976541102, -0.214856252, 0.0142948823, 0.202841416, 0.895589113, -0.395949066, 0.0722698048, 0.389560163, 0.918161273),Alpha)
  1782. RS.C0 = clerp(RS.C0,CFrame.new(1.33391047, 0.313477397, -0.14020586, 0.964281619, 0.264514685, 0.0138949398, -0.230238646, 0.862955749, -0.4497751, -0.130962834, 0.4305107, 0.893033922),Alpha)
  1783. NK.C0 = clerp(NK.C0,CFrame.new(9.53666768e-06, 1.49893439, -0.0143984929, 1, 0, -9.31322575e-10, 0, 0.99796474, 0.0637705624, 9.31322575e-10, -0.0637705922, 0.99796474),Alpha)
  1784. end
  1785.  
  1786. Sound(Head,907332997,1,5,false,true,true)
  1787. end
  1788. WalkSpeed = oWS
  1789. Attack = false
  1790. NeutralAnims = true
  1791. end
  1792.  
  1793. function Punch1()
  1794. Attack = true
  1795. NeutralAnims = false
  1796. for i = 0, 1, 0.1 do
  1797. swait()
  1798. local Alpha = .3
  1799. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00303284684, -0.00845655054, 0.018393999, 0.829989552, -0.00170222612, -0.557776392, -0.0659508482, 0.992681146, -0.101166509, 0.553866267, 0.120752975, 0.82380271),Alpha)
  1800. LH.C0 = clerp(LH.C0,CFrame.new(-0.498080581, -0.967759907, -0.0813563764, 0.999878287, 0.00258669257, 0.0153926909, -9.47788358e-05, 0.987160385, -0.159732834, -0.0156083405, 0.159711912, 0.987040341),Alpha)
  1801. RH.C0 = clerp(RH.C0,CFrame.new(0.551928759, -0.937464952, 0.0919702426, 0.997745395, -0.0659520403, 0.0124365687, 0.0643434152, 0.992680907, 0.102198936, -0.0190857947, -0.101168282, 0.994686365),Alpha)
  1802. LS.C0 = clerp(LS.C0,CFrame.new(-1.19935811, 0.247517601, 0.102068216, 0.862561703, -0.47241962, -0.181127191, 0.5056777, 0.793171406, 0.339366257, -0.0166583657, -0.384316325, 0.923051357),Alpha)
  1803. RS.C0 = clerp(RS.C0,CFrame.new(1.36349249, 0.481498182, 0.454916179, 0.961948335, -0.273231745, 2.82377005e-06, 0.00172190368, 0.00605178624, -0.999980271, 0.273226321, 0.961929321, 0.00629197806),Alpha)
  1804. NK.C0 = clerp(NK.C0,CFrame.new(5.7220459e-06, 1.59853172, -0.197701856, 0.8530972, 0.111252025, -0.509753108, 0.0332853794, 0.963407874, 0.265965462, 0.520689368, -0.24386172, 0.818177402),Alpha)
  1805. end
  1806. Sound(RArm,138097048,.8,5,false,true,true)
  1807. CamShake(Char,10,20)
  1808. for i = 0, 1, 0.1 do
  1809. swait()
  1810. AOEDamage(Hitbox.CFrame.p,1,{BreakGlass=true,MinimumDamage=25,MaximumDamage=45,DamageFX={DeathFunction=GrabANoobsSoul}})
  1811. local Alpha = .3
  1812. RJ.C0 = clerp(RJ.C0,CFrame.new(0.221829414, -0.041221004, -0.167406395, 0.655658543, -0.0240739044, 0.7546736, -0.126397654, 0.981888115, 0.141135931, -0.744402826, -0.187925935, 0.640740454),Alpha)
  1813. LH.C0 = clerp(LH.C0,CFrame.new(-0.38520214, -0.664491296, -0.834472895, 0.959806442, 0.145656854, -0.239907712, -0.00527707487, 0.864004254, 0.503456831, 0.280613184, -0.481955111, 0.830045581),Alpha)
  1814. RH.C0 = clerp(RH.C0,CFrame.new(0.541060686, -0.867475212, -0.0686345175, 0.300405502, -0.230044976, -0.925654411, 0.0495565683, 0.972932756, -0.225711957, 0.952523351, 0.0219328459, 0.303674638),Alpha)
  1815. LS.C0 = clerp(LS.C0,CFrame.new(-1.19936907, 0.247526154, 0.10210143, 0.862560809, -0.472424746, -0.181118309, 0.505679011, 0.793172836, 0.339360535, -0.016664207, -0.384306818, 0.923055112),Alpha)
  1816. RS.C0 = clerp(RS.C0,CFrame.new(1.32535827, 0.626296461, -0.365535617, 0.667200208, -0.734076262, 0.126396075, -0.0211371183, -0.188276812, -0.981888533, 0.744578481, 0.652444601, -0.14113459),Alpha)
  1817. NK.C0 = clerp(NK.C0,CFrame.new(0.109995492, 1.54714108, -0.197692186, 0.891068459, 0.111260638, -0.44002074, 0.0119341798, 0.963409364, 0.267768592, 0.453712255, -0.243851393, 0.857135892),Alpha)
  1818. end
  1819. NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(1,1,1),.02,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1820. CliccAttack = 1
  1821. Attack = false
  1822. NeutralAnims = true
  1823. end
  1824.  
  1825. function Punch2()
  1826. Attack = true
  1827. NeutralAnims = false
  1828. for i = 0, 1, 0.1 do
  1829. swait()
  1830. local Alpha = .3
  1831. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00346098561, 0.00628894754, -0.0012467528, 0.726998925, 0.0043156785, 0.686625063, -1.47682942e-06, 0.99998033, -0.00628366228, -0.686638534, 0.00456720171, 0.72698462),Alpha)
  1832. LH.C0 = clerp(LH.C0,CFrame.new(-0.526590466, -0.738100231, -0.162178785, 0.998713851, 0.0483061969, 0.015406251, -0.0501749068, 0.985334337, 0.163092062, -0.00730189681, -0.163655281, 0.986490667),Alpha)
  1833. RH.C0 = clerp(RH.C0,CFrame.new(0.498546928, -0.990978956, 0.0154537652, 0.737630069, 0, -0.675205052, 0.00424381625, 0.99998033, 0.00463617174, 0.67519176, -0.00628522551, 0.737615526),Alpha)
  1834. LS.C0 = clerp(LS.C0,CFrame.new(-1.39983284, 0.47202, 0.441156834, 0.974284291, 0.225321591, 0.000400889665, -0.006716704, 0.0308211353, -0.99950248, -0.225221843, 0.973796844, 0.0315419659),Alpha)
  1835. RS.C0 = clerp(RS.C0,CFrame.new(1.12138152, 0.390171707, 0.100771606, 0.894619286, 0.425640225, -0.135966122, -0.326698512, 0.830674589, 0.450830519, 0.3048352, -0.358901739, 0.882193387),Alpha)
  1836. NK.C0 = clerp(NK.C0,CFrame.new(7.91251659e-06, 1.49894547, -0.0143923312, 0.911271095, -0.0442877896, 0.409418523, -0.0262595415, 0.985927641, 0.165097922, -0.41096884, -0.161200091, 0.897284389),Alpha)
  1837. end
  1838. Sound(LArm,138097048,.85,5,false,true,true)
  1839. CamShake(Char,10,20)
  1840. for i = 0, 1, 0.1 do
  1841. swait()
  1842. AOEDamage(Hitbox2.CFrame.p,1,{BreakGlass=true,MinimumDamage=25,MaximumDamage=45,DamageFX={DeathFunction=GrabANoobsSoul}})
  1843. local Alpha = .3
  1844. RJ.C0 = clerp(RJ.C0,CFrame.new(0.136174262, 0.00628654659, -0.0922046751, 0.677523315, -0.00462364964, -0.735486805, 1.58175465e-06, 0.99998033, -0.0062849354, 0.735501349, 0.00425702613, 0.677509904),Alpha)
  1845. LH.C0 = clerp(LH.C0,CFrame.new(-0.526590168, -0.738105536, -0.162170187, 0.998713851, 0.0483057015, 0.015409112, -0.050174918, 0.985334039, 0.163093939, -0.00730475783, -0.163657293, 0.98649025),Alpha)
  1846. RH.C0 = clerp(RH.C0,CFrame.new(0.498551786, -0.990978837, 0.0154557731, 0.73763144, 0, -0.675203681, 0.00424459483, 0.99998033, 0.0046370402, 0.67519033, -0.00628639245, 0.737616837),Alpha)
  1847. LS.C0 = clerp(LS.C0,CFrame.new(-1.25003541, 0.491848499, -0.0866259038, 0.787719667, 0.616033971, 0.000401966274, -0.0191161502, 0.025095908, -0.999502361, -0.615737379, 0.787319839, 0.0315447338),Alpha)
  1848. RS.C0 = clerp(RS.C0,CFrame.new(1.1213876, 0.39017421, 0.100768551, 0.894620538, 0.425638735, -0.135962933, -0.326698095, 0.83067435, 0.450831085, 0.304832101, -0.358903915, 0.882193565),Alpha)
  1849. NK.C0 = clerp(NK.C0,CFrame.new(4.991889e-06, 1.49894702, -0.0143903494, 0.742484093, -0.0442790203, 0.668398857, -0.0754856765, 0.985926628, 0.149166599, -0.665597081, -0.161208332, 0.728692353),Alpha)
  1850. end
  1851. NoobySphere(2,0,'Multiply',LArm.CFrame*CF.N(0,-1.25,0),V3.N(1,1,1),.02,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
  1852.  
  1853. CliccAttack = 2
  1854. Attack = false
  1855. NeutralAnims = true
  1856. end
  1857.  
  1858. function Balls()
  1859. Attack = true
  1860. NeutralAnims = false
  1861. local col = C3.N(M.RNG(),M.RNG(),M.RNG())
  1862.  
  1863. for i = 0, .7, 0.1 do
  1864. swait()
  1865. local Alpha = .3
  1866. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00215275097, 0.00629182765, -0.00059090578, 0.900342047, -0.00273694564, -0.435174465, 9.35837932e-07, 0.999980211, -0.00628724555, 0.435183108, 0.00566026382, 0.900324225),Alpha)
  1867. LH.C0 = clerp(LH.C0,CFrame.new(-0.469716221, -1.06538355, 0.0258644074, 0.974693179, 0.142052263, 0.172611207, -0.143726677, 0.989613414, -0.00282384129, -0.171219468, -0.0220564567, 0.984986067),Alpha)
  1868. RH.C0 = clerp(RH.C0,CFrame.new(0.498543769, -0.990978837, 0.0154537726, 0.982019305, 0, 0.188781217, -0.00118727924, 0.999980211, 0.00617609732, -0.188777432, -0.00628918223, 0.981999874),Alpha)
  1869. LS.C0 = clerp(LS.C0,CFrame.new(-1.46611869, 0.607237041, 0.019460775, 0.975984871, 0.217278525, 0.01561445, -0.217396572, 0.976063132, 0.0062906472, -0.0138738751, -0.00953410566, 0.999858379),Alpha)
  1870. RS.C0 = clerp(RS.C0,CFrame.new(1.21949148, 0.508351624, 0.358449012, 0.860025883, -0.505158067, 0.0719099715, 0.0637161881, -0.0335059837, -0.99740541, 0.506256819, 0.862376273, 0.00337073021),Alpha)
  1871. NK.C0 = clerp(NK.C0,CFrame.new(7.62939544e-06, 1.49894273, -0.0144160762, 1.00000012, 0, 0, 0, 0.99796468, 0.0637711138, 0, -0.0637711212, 0.997964621),Alpha)
  1872. end
  1873. Sound(LArm,138097048,.8,5,false,true,true)
  1874. for i = 0, .7, 0.1 do
  1875. swait()
  1876. local Alpha = .3
  1877. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.189023629, 0.00628119428, 0.0795610398, 0.764717221, 0.00405249046, 0.64435333, -1.38591895e-06, 0.99998033, -0.00628746813, -0.644366086, 0.00480724219, 0.764702141),Alpha)
  1878. LH.C0 = clerp(LH.C0,CFrame.new(-0.469702303, -1.06538916, 0.0258520916, 0.921251655, 0.142055079, 0.362099022, -0.140328288, 0.989613056, -0.0312121194, -0.362771749, -0.0220585242, 0.931616962),Alpha)
  1879. RH.C0 = clerp(RH.C0,CFrame.new(0.49855575, -0.990978956, 0.0154509144, 0.971297801, 0, -0.237866998, 0.00149597228, 0.99998033, 0.00610860158, 0.237862319, -0.00628911238, 0.971278608),Alpha)
  1880. LS.C0 = clerp(LS.C0,CFrame.new(-1.45857167, 0.644691706, -0.0370098501, 0.975984752, 0.212625384, -0.0473736525, -0.217396557, 0.936839819, -0.27398926, -0.0138756037, 0.277708232, 0.960565329),Alpha)
  1881. RS.C0 = clerp(RS.C0,CFrame.new(1.20919418, 0.515175998, -0.398130298, 0.808712423, -0.588204265, 0, 0.00369928288, 0.00508608343, -0.99998033, 0.588192701, 0.808696389, 0.00628911238),Alpha)
  1882. NK.C0 = clerp(NK.C0,CFrame.new(1.44699588e-05, 1.49894357, -0.0144186728, 0.921718836, 0, -0.387858808, 0.00243928749, 0.99998033, 0.00579679385, 0.387851059, -0.00628911238, 0.921700656),Alpha)
  1883. end
  1884. SoundPart(206083252,.8,4,false,true,true,RArm.CFrame*CF.N(0,-1.25,0))
  1885. CamShake(Char,25,45,RArm.CFrame*CF.N(0,-1.25,0))
  1886. AOEDamage(RArm.CFrame*CF.N(0,-1.25,0).p,4,{MinimumDamage=35,MaximumDamage=65,DamageFX={DeathFunction=GrabANoobsSoul}})
  1887. for i = 1, 10 do
  1888. NoobySphere(2,.1,'Multiply',RArm.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1.5,1.5,1.5),-.01,col,0,nil,'xyz')
  1889. end
  1890. NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(2,2,2),.02,col,0,nil,'xyz')
  1891. NoobySphere(4,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(2,2,2),.1,col,0,nil,'xyz')
  1892. NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2.5,1.25,2.5),.02,col,0,1058822174,'xyz')
  1893. CliccAttack = 3
  1894. Attack = false
  1895. NeutralAnims = true
  1896. end
  1897.  
  1898. function Spin()
  1899. Attack = true
  1900. NeutralAnims = false
  1901. for i = 0, 1, 0.1 do
  1902. swait()
  1903. local Alpha = .3
  1904. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.130551443, 0.00628537219, -0.069158569, 0.567979217, 0.00517133344, 0.823026657, -1.77017421e-06, 0.99998033, -0.00628196634, -0.823042929, 0.00356656965, 0.567967951),Alpha)
  1905. LH.C0 = clerp(LH.C0,CFrame.new(-0.496484399, -0.990816236, 0.021614084, 0.999878287, 0, 0.015612185, -9.80941113e-05, 0.99998033, 0.00628242362, -0.0156118274, -0.00628318777, 0.999858499),Alpha)
  1906. RH.C0 = clerp(RH.C0,CFrame.new(0.498544514, -0.990978956, 0.0154505149, 0.999878287, 0, 0.015612185, -9.80941113e-05, 0.99998033, 0.00628242362, -0.0156118274, -0.00628318777, 0.999858499),Alpha)
  1907. LS.C0 = clerp(LS.C0,CFrame.new(-0.867346704, 0.364127517, -0.592892349, 0.343383282, -0.928154707, 0.143585742, 0.611392558, 0.104853727, -0.784350157, 0.7129426, 0.357119888, 0.603471875),Alpha)
  1908. RS.C0 = clerp(RS.C0,CFrame.new(0.586915255, 0.520536065, -0.638412833, 0.340278387, 0.762223601, 0.550659537, 0.0388735868, 0.573702097, -0.818141103, -0.939520955, 0.299801826, 0.165588096),Alpha)
  1909. NK.C0 = clerp(NK.C0,CFrame.new(4.76837204e-06, 1.49894536, -0.0143966526, 1.00000012, 0, 0, -2.32830644e-10, 0.997965157, 0.0637637973, 2.98023224e-08, -0.0637638047, 0.997965038),Alpha)
  1910. end
  1911. for i = 0, 1, .06 do
  1912. swait()
  1913. local col = C3.N(M.RNG(),M.RNG(),M.RNG())
  1914. for i = 1, 3 do
  1915. NoobySphere(5,.1,'Multiply',Torso.CFrame*CF.N(-8,0,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),-.01,col,0,nil,'xyz')
  1916. end
  1917. SoundPart(206083252,1.2,1.6,false,true,true,Torso.CFrame*CF.N(-8,0,0))
  1918. NoobySphere(5,0,'Multiply',Torso.CFrame*CF.N(-8,0,0),V3.N(1.5,1.5,1.5),.02,col,0,nil,'xyz')
  1919. AOEDamage(Torso.CFrame*CF.N(-8,0,0).p,3,{MinimumDamage=35,MaximumDamage=65,DamageFX={DeathFunction=GrabANoobsSoul}})
  1920. local Alpha = 1
  1921. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(0,M.R(i*385),0),Alpha)
  1922. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990818024, 0.0216199681, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1923. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154640935, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1924. LS.C0 = clerp(LS.C0,CFrame.new(-1.452793, 0.502107382, 0.0199129172, -4.37788152e-08, 0.999878109, 0.0156119233, -0.999980211, -9.82169149e-05, 0.00628757617, 0.00628834357, -0.015611616, 0.999858439),Alpha)
  1925. RS.C0 = clerp(RS.C0,CFrame.new(1.42737567, 0.494466186, -0.0250103828, -4.36333032e-08, -0.999878109, 0.0156119233, 0.999980211, 9.8129487e-05, 0.00628757617, -0.00628834264, 0.015611616, 0.999858439),Alpha)
  1926. NK.C0 = clerp(NK.C0,CFrame.new(4.35172615e-06, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1927. end
  1928. for i = 0, 1.2, 0.1 do
  1929. swait()
  1930. local Alpha = .3
  1931. RJ.C0 = clerp(RJ.C0,CFrame.new(0.427243918, -0.920417011, 0.0234051645, 0.679439783, 0.549923182, -0.485742748, -0.444893807, 0.83520782, 0.323260784, 0.583464742, -0.00353231793, 0.812130868)*CF.A(0,M.R(-8.22),0),Alpha)
  1932. LH.C0 = clerp(LH.C0,CFrame.new(-0.176611602, -0.983374894, -0.89919436, 0.920897245, -0.048158884, -0.386819303, 0.319696367, 0.661085546, 0.678793311, 0.223030806, -0.748763561, 0.624187946),Alpha)
  1933. RH.C0 = clerp(RH.C0,CFrame.new(0.359278589, 0.0876072049, -0.182106972, 0.910182238, -0.403486162, 0.0936347246, 0.411501646, 0.855026662, -0.315588117, 0.047275275, 0.325773478, 0.944265127),Alpha)
  1934. LS.C0 = clerp(LS.C0,CFrame.new(-1.31082213, 0.463033974, 0.0179460477, 0.925886035, 0.377480268, 0.0156087875, -0.37760976, 0.925943553, 0.00628813449, -0.0120791793, -0.0117161274, 0.999858379),Alpha)
  1935. RS.C0 = clerp(RS.C0,CFrame.new(1.46370375, 0.0682249963, -0.0286035687, 0.883351564, -0.45030269, 0.130067378, 0.468411744, 0.858031332, -0.210648447, -0.0167463124, 0.247001737, 0.968870401),Alpha)
  1936. NK.C0 = clerp(NK.C0,CFrame.new(2.31595841e-05, 1.49894369, -0.0143923387, 0.980648994, -0.195774525, -3.27825546e-07, 0.195376158, 0.978653729, 0.0637584627, -0.0124819279, -0.0625247359, 0.997965455),Alpha)
  1937. end
  1938. CliccAttack = 0
  1939. Attack = false
  1940. NeutralAnims = true
  1941. end
  1942.  
  1943. --// Wrap it all up \\--
  1944.  
  1945. local Playlist = {
  1946. MusicID,
  1947. 1696854181,
  1948. 1259371424,
  1949. 1274310715,
  1950. 943961217,
  1951. 206425245,
  1952. 623662713,
  1953. 1547875818,
  1954. 1470848774,
  1955. 915169951
  1956. }
  1957. local nums = {Enum.KeyCode.One,Enum.KeyCode.Two,Enum.KeyCode.Three,Enum.KeyCode.Four,Enum.KeyCode.Five,Enum.KeyCode.Six,Enum.KeyCode.Seven,Enum.KeyCode.Eight,Enum.KeyCode.Nine,Enum.KeyCode.Zero}
  1958.  
  1959. function KeyToNum(kc)
  1960. for i,v in next, nums do
  1961. if(v == kc)then
  1962. return i
  1963. end
  1964. end
  1965. return 0
  1966. end
  1967.  
  1968. S.UserInputService.InputBegan:connect(function(io,gpe)
  1969. if(gpe)then return end
  1970. local num = KeyToNum(io.KeyCode)
  1971. if(num and Playlist[num])then
  1972. MusicID = Playlist[num]
  1973. end
  1974. if(io.KeyCode == Enum.KeyCode.M)then
  1975. MusicParent = (MusicParent == miniRadio and PlrGui or miniRadio)
  1976. warn("Music is now in "..MusicParent.Name)
  1977. Music:Pause()
  1978. end
  1979. if(Attack)then return end
  1980. if(io.KeyCode == Enum.KeyCode.LeftControl)then
  1981. WalkSpeed = (WalkSpeed == 16 and 50 or 16)
  1982. elseif(io.KeyCode == Enum.KeyCode.T)then
  1983. Taunt()
  1984. elseif(io.KeyCode == Enum.KeyCode.Z)then
  1985. Boolets()
  1986. elseif(io.KeyCode == Enum.KeyCode.X)then
  1987. BurnInHell()
  1988. elseif(io.KeyCode == Enum.KeyCode.C)then
  1989. SnapAFaggotsNeck()
  1990. end
  1991.  
  1992. end)
  1993.  
  1994. Mouse.Button1Down:connect(function()
  1995. if(Attack)then return end
  1996. if(CliccAttack == 0)then
  1997. Punch1()
  1998. elseif(CliccAttack == 1)then
  1999. Punch2()
  2000. elseif(CliccAttack == 2)then
  2001. Balls()
  2002. elseif(CliccAttack == 3)then
  2003. Spin()
  2004. end
  2005. end)
  2006.  
  2007. Plr.Chatted:connect(function(m)
  2008. if(Attack)then return end
  2009. if(m == '/e wave')then
  2010. Wave()
  2011. end
  2012. end)
  2013.  
  2014. local col = {
  2015. RLeg.Color,
  2016. LLeg.Color,
  2017. RArm.Color,
  2018. LArm.Color,
  2019. Head.Color,
  2020. Torso.Color
  2021. }
  2022.  
  2023. local Nametags = {"HEELEPO","aOIKG","AIGUwr","pLAWEESW","end3r","heEEEPLP","AHHHHHHHHHHH","JGOIqG","ENDer","eNDER","eNder","enDer","sAVEW ME","SoMeonE","H3LP"}
  2024. coroutine.wrap(function()
  2025. while true do
  2026. if(M.RNG(1,1) == 1 and not Glitching)then
  2027. Glitching = true
  2028. swait(M.RNG(705,800))
  2029. Glitching = false
  2030. end
  2031. swait()
  2032. end
  2033. end)()
  2034.  
  2035. local Meshes = {}
  2036.  
  2037. for _,v in next, Char:GetDescendants() do
  2038. if(v:IsA'DataModelMesh')then
  2039. table.insert(Meshes,v)
  2040. end
  2041. end
  2042.  
  2043. while true do
  2044. swait()
  2045. Sine = Sine + Change
  2046. if(not Music or not Music.Parent)then
  2047. local tp = (Music and Music.TimePosition)
  2048. Music = Sound(MusicParent,MusicID,1,10,true,false,true)
  2049. Music.Name = 'Music'
  2050. Music.TimePosition = tp
  2051. end
  2052. --
  2053. Music.SoundId = "rbxassetid://"..MusicID
  2054. Music.Parent = MusicParent
  2055. Music.Pitch = .85
  2056. Music.Volume = (MusicParent ~= PlrGui and Plr.UserId ~= 5719877 and 1 or 5)
  2057. Music.Playing = not Glitching
  2058.  
  2059. if(not Static or not Static.Parent)then
  2060. local tp = (Static and Static.TimePosition)
  2061. Static = Sound(Torso,MusicID,1,10,true,false,true)
  2062. Static.Name = 'Music'
  2063. Static.TimePosition = tp
  2064. end
  2065. Static.SoundId = "rbxassetid://292715599"
  2066. Static.Parent = Torso
  2067. Static.Pitch = M.RNG(90,95)/100
  2068. Static.Volume = 5
  2069.  
  2070. miniRadio.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2071. if(God)then
  2072. Hum.MaxHealth = 1e100
  2073. Hum.Health = 1e100
  2074. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2075. Hum.Name = M.RNG()*100
  2076. end
  2077.  
  2078. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2079.  
  2080. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2081. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  2082. if(not Effects or not Effects.Parent)then
  2083. Effects = IN("Model",Char)
  2084. Effects.Name = "Effects"
  2085. end
  2086. if(State == 'Run')then
  2087. local wsVal = 16 / (Hum.WalkSpeed/16)
  2088. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2089. Change = 1
  2090. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  2091. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  2092. elseif(State == 'Walk')then
  2093. local wsVal = 7 / (Hum.WalkSpeed/16)
  2094. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  2095. Change = 1
  2096. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  2097. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  2098. else
  2099. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2100. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2101. end
  2102.  
  2103. mota1.C0 = mota1.C0:lerp(CF.A(0,M.RRNG(-180,180),M.R(90)),.2)
  2104.  
  2105. Hum.WalkSpeed = WalkSpeed
  2106. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  2107. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  2108.  
  2109. for _,v in next, NeonParts do
  2110. v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2111. end
  2112.  
  2113. tecks2.TextStrokeColor3 = C3.N(M.RNG(),M.RNG(),M.RNG())
  2114. if(Glitching)then
  2115. Static:Resume()
  2116. Music:Pause()
  2117. RA.Parent = RArm
  2118. LA.Parent = LArm
  2119. FT.Parent = Torso
  2120. RL.Parent = RLeg
  2121. LL.Parent = LLeg
  2122. for _,v in next, Meshes do
  2123. v.Offset = V3.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
  2124. end
  2125. tecks2.Text = Nametags[M.RNG(1,#Nametags)].."?"
  2126. RLeg.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2127. LLeg.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2128. RArm.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2129. LArm.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2130. Torso.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2131. Head.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
  2132.  
  2133. RLeg.Material = Enum.Material.Neon
  2134. LLeg.Material = Enum.Material.Neon
  2135. RArm.Material = Enum.Material.Neon
  2136. LArm.Material = Enum.Material.Neon
  2137. Torso.Material = Enum.Material.Neon
  2138. Head.Material = Enum.Material.Neon
  2139. else
  2140. for _,v in next, Meshes do
  2141. v.Offset = V3.N(0,0,0)
  2142. end
  2143. Static:Stop()
  2144. Music:Resume()
  2145. RA.Parent = nil
  2146. LA.Parent = nil
  2147. FT.Parent = nil
  2148. RL.Parent = nil
  2149. LL.Parent = nil
  2150. tecks2.Text = "GLITCHED"
  2151. RLeg.Color = col[1]
  2152. LLeg.Color = col[2]
  2153. RArm.Color = col[3]
  2154. LArm.Color = col[4]
  2155. Head.Color = col[5]
  2156. Torso.Color = col[6]
  2157. RLeg.Material = Enum.Material.SmoothPlastic
  2158. LLeg.Material = Enum.Material.SmoothPlastic
  2159. RArm.Material = Enum.Material.SmoothPlastic
  2160. LArm.Material = Enum.Material.SmoothPlastic
  2161. Torso.Material = Enum.Material.SmoothPlastic
  2162. Head.Material = Enum.Material.SmoothPlastic
  2163. end
  2164. if(NeutralAnims)then
  2165. if(State == 'Idle')then
  2166. local Alpha = .1
  2167. Change = 1
  2168. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  2169. if(M.RNG(1,45) == 45)then
  2170. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2171. end
  2172. if(not Glitching)then
  2173. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.15+.1*M.C(Sine/24),0)*CF.A(M.R(-25),0,0),Alpha)
  2174. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  2175. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5+5*M.C(Sine/24))),Alpha)
  2176. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5)),Alpha)
  2177. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5)),Alpha)
  2178. else
  2179. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  2180. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),1)
  2181. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-10,10)),1)
  2182. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  2183. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  2184. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-10,10),0),.1)
  2185. end
  2186. -- idle
  2187. elseif(State == 'Run')then
  2188. local wsVal = 16 / (Hum.WalkSpeed/16)
  2189. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  2190. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  2191. if(M.RNG(1,45) == 45)then
  2192. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2193. end
  2194. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-25-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  2195. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(75*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  2196. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-75*M.C(Sine/wsVal)),0,M.R(5+7*M.S(Sine/wsVal))+RArm.RotVelocity.y/35),Alpha)
  2197. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(25+2.5*M.C(Sine/(wsVal/2))),0,0),Alpha)
  2198. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(25+2.5*M.C(Sine/(wsVal/2))),0,0),Alpha)
  2199. elseif(State == 'Walk')then
  2200. local wsVal = 7 / (Hum.WalkSpeed/16)
  2201. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  2202. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  2203. if(M.RNG(1,45) == 45)then
  2204. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2205. end
  2206. if(not Glitching)then
  2207. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  2208. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  2209. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5+7*M.S(Sine/wsVal))+RArm.RotVelocity.y/35),Alpha)
  2210. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  2211. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  2212. else
  2213. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  2214. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),1)
  2215. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-10,10)),1)
  2216. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  2217. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  2218. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-10,10),0),.1)
  2219. end
  2220.  
  2221. elseif(State == 'Jump')then
  2222. local Alpha = .1
  2223. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2224. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2225. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2226. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2227. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2228. if(M.RNG(1,45) == 45)then
  2229. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2230. end
  2231. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2232. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2233. elseif(State == 'Fall')then
  2234. local Alpha = .1
  2235. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2236. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2237. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2238. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2239. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2240. if(M.RNG(1,45) == 45)then
  2241. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  2242. end
  2243. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2244. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2245. elseif(State == 'Paralyzed')then
  2246. -- paralyzed
  2247. elseif(State == 'Sit')then
  2248. local Alpha = .1
  2249. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2250. LH.C0 = clerp(LH.C0,CFrame.new(-0.466096163, -0.994458497, -0.733146906, 0.978622258, 0.0421638973, 0.201297805, -0.0426979661, 0.999086678, -0.0016900585, -0.201185226, -0.0069410787, 0.979528725),Alpha)
  2251. RH.C0 = clerp(RH.C0,CFrame.new(0.487065285, -0.997798502, -0.719440222, 0.998841465, 0.000311898883, -0.048122026, -0.000977467163, 0.999904215, -0.0138079338, 0.0481131151, 0.0138389766, 0.998746097),Alpha)
  2252. LS.C0 = clerp(LS.C0,CFrame.new(-1.50068951, 0.376530707, -0.0506974161, 0.999878109, 0.0145290866, 0.00571295246, -9.8173201e-05, 0.371779412, -0.928321123, -0.015611616, 0.928207576, 0.371735603),Alpha)
  2253. RS.C0 = clerp(RS.C0,CFrame.new(1.4989773, 0.376236171, -0.0975327194, 0.999878109, 0.0145290866, 0.00571295246, -9.8173201e-05, 0.371779412, -0.928321123, -0.015611616, 0.928207576, 0.371735603),Alpha)
  2254. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2255. end
  2256. end
  2257.  
  2258. for i,v in next, BloodPuddles do
  2259. local mesh = i:FindFirstChild'CylinderMesh'
  2260. BloodPuddles[i] = v + 1
  2261. if(not mesh or i.Transparency >= 1)then
  2262. i:destroy()
  2263. BloodPuddles[i] = nil
  2264. elseif(v >= Frame_Speed*4)then
  2265. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  2266. i.Transparency = trans
  2267. if(mesh.Scale.Z > 0)then
  2268. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  2269. end
  2270. else
  2271. i.Transparency = 0
  2272. end
  2273. end
  2274. end
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