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- wait(0.5)
- mouse = game.Players.LocalPlayer:GetMouse()
- function Click()
- x = Instance.new("Part", game.Workspace)
- x.CFrame = mouse.Hit
- x.Anchored = true
- x.Size = Vector3.new(2,2,2)
- x.Rotation = Vector3.new(0, 0, 0)
- end
- mouse.Button1Down:connect(Click)
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