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Dec 12th, 2017
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  1. wait(0.5)
  2. mouse = game.Players.LocalPlayer:GetMouse()
  3.  
  4. function Click()
  5. x = Instance.new("Part", game.Workspace)
  6. x.CFrame = mouse.Hit
  7. x.Anchored = true
  8. x.Size = Vector3.new(2,2,2)
  9. x.Rotation = Vector3.new(0, 0, 0)
  10. end
  11.  
  12. mouse.Button1Down:connect(Click)
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