Strimtom

Maverick Hunter Working Build

Nov 13th, 2025
229
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.32 KB | None | 0 0
  1. Maverick Hunter
  2. Artificer 20
  3. Chaotic Neutral Warforged
  4.  
  5.  
  6. Stats
  7. 28pt 32pt Level Up
  8. ---- ---- --------
  9. Strength 13 13 4: INT
  10. Dexterity 13 13 8: INT
  11. Constitution 12 16 12: INT
  12. Intelligence 18 18 16: INT
  13. Wisdom 6 6 20: INT
  14. Charisma 6 6 24: INT
  15. 28: INT
  16. 32: INT
  17.  
  18. Skills
  19. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
  20. ------------------------------------------------------------
  21. Repair 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
  22. Spellcr 1 1 1 1 1 2 2 2 3 3 3 2 1 23
  23. Disable 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
  24. Open Lo 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
  25. Search 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
  26. Spot 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
  27. UMD 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
  28. Jump 2 ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ 11
  29. Balance 2 ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ 7
  30. Haggle 1 3 4
  31. ------------------------------------------------------------
  32. 32 8 8 8 8 8 8 9 9 9 9 8 9 9 9 10 10 10 10 10
  33. Max 32 8 8 8 8 8 8 9 9 9 9 9 9 9 9 10 10 10 10 10
  34.  
  35.  
  36. Feats
  37.  
  38. 1 : Dodge
  39. 3 : Mobility
  40. 4 Arti : Exotic Weapon: Bastard Sword
  41. 6 : Whirlwind Attack
  42. 8 Arti : Quicken Spell
  43. 9 : Single Weapon Fighting
  44. 12 : Improved Single Weapon Fighting
  45. 12 Arti : Improved Critical: Slashing
  46. 15 : Greater Single Weapon Fighting
  47. 16 Arti : Adamantine Body
  48. 18 : Precision
  49. 20 Arti : Weapon Focus: Slashing
  50. 21 Epic : Construct Exemplar
  51. 22 Destiny: Perfect Single Weapon Fighting
  52. 24 Epic : Eerie Aim
  53. 25 Destiny: Perfect Two Handed Fighting
  54. 27 Epic : Overwhelming Critical
  55. 28 Destiny: Epic Mage Armor
  56. 30 Epic : Maximize Spell
  57. 30 Legend : Scion of: Arborea
  58. 31 Destiny: Harbinger of Chaos
  59. 33 Epic : Spring Attack
  60. 34 Destiny: Titan's Blood
  61.  
  62.  
  63. Spells
  64.  
  65.  
  66. 1. Inflict Light Damage (1), Repair Light Damage (1), Ablative Armor (1), Enchant Weapons (1), Master's Touch (2), Shocking Bolt (11), Resist Energy (17)
  67. 2. Inflict Moderate Damage (3), Repair Moderate Damage (3), Insightful Strikes (3), Elemental Weapons (4), Byeshk Weapons (8), Toughen Construct (13), Lucky Cape (18)
  68. 3. Inflict Serious Damage (6), Repair Serious Damage (6), Insightful Damage (6), Adamantine Weapons (7), Admixture: Remove Disease (11), Mass Shield of Faith (15), Flame Turret (19)
  69. 4. Inflict Critical Damage (9), Repair Critical Damage (9), Greater Elemental Weapons (9), Armor of Speed (10), Cold Iron Weapons (14), Admixture: Remove Poison (17), Lesser Globe of Invulnerability (20)
  70. 5. Align Weapons (12), Silver Weapons (13), Radiant Forcefield (17), Admixture: Remove Curse (19)
  71. 6. Reconstruct (15), Deadly Weapons (16), Tactical Detonation (19), Arcane Tempest (20)
  72.  
  73. Enhancements (Spent: 80 +0r +0u / Max: 80 +0r +0u AP)
  74.  
  75. Battle Engineer (42 AP)
  76. • Battle Engineer, Infused Weapons, Infused Armor, Infused Weapons II, Infused Armor II, Master Engineer
  77. 1. Hand and a Half Training, Field Engineer III, Field Scrapper III, Thaumaturgical Conduits III
  78. 2. Hand and a Half Training, Caustic Strike I, Extra Action Boost I
  79. 3. Hand and a Half Training, Melee I, Thundershock Imbue, Intelligence
  80. 4. Hand and a Half Training, Haste Boost, Agility Engine III, Intelligence
  81. 5. Reconstructed Edges, Melee, Unlock Potential, Tactical Mobility
  82.  
  83. Warforged (17 AP)
  84. • Improved Fortification, Warforged Constitution, Improved Fortification II, Warforged Constitution II
  85. 1. Mechanist III
  86. 2. Warforged Tactics III
  87. 3. Adamantine Durability III, +15 Melee and Range Power
  88. 4. +8 AC and PRR
  89.  
  90. Renegade Mastermaker (13 AP)
  91. • Renegade Defender, Alchemical Shield, Cure Serious Admixture
  92. 1. Easily Fixed, Supporting Construction III
  93. 2. Kinetic Discharge III, Mighty Slam I
  94. 3. Intelligence
  95.  
  96. Harper Agent (8 AP)
  97. • Agent of Good I
  98. 1. Harper Enchantment, Traveler's Toughness II
  99. 2. Know the Angles III
  100.  
  101. Leveling Guide
  102. 1. Hrp0 Agent of Good I; Hrp1 Strategic Combat
  103. 2. Hrp1 Harper Enchantment; Hrp2 Know the Angles I, II, III
  104. 3. Hrp0 Ability Score: Intelligence; Hrp3 Strategic Combat II
  105. 4. RM0 Renegade Defender; RM1 Easily Fixed; RM1 Supporting Construction I, II
  106. 5. RM1 Supporting Construction III; RM2 Kinetic Discharge I, II, III
  107. 6. Reset All Trees
  108. • Harper Agent: Agent of Good I
  109. 1. Harper Enchantment, Strategic Combat
  110. 2. Know the Angles III
  111. • Renegade Mastermaker: Renegade Defender, Alchemical Shield, Cure Serious Admixture
  112. 1. Easily Fixed, Supporting Construction III
  113. 2. Kinetic Discharge III, Mighty Slam I
  114. • Battle Engineer: Battle Engineer
  115. 1. Hand and a Half Training, Field Engineer II
  116. 7. BE1 Field Engineer III; BE0 Infused Weapons; BE2 Caustic Strike I
  117. 8. BE2 Hand and a Half Training; BE0 Infused Armor; BE3 Thundershock Imbue
  118. 9. BE3 Melee I; BE3 Hand and a Half Training
  119. 10. BE3 Intelligence; BE1 Thaumaturgical Conduits I, II
  120. 11. BE4 Hand and a Half Training; BE4 Haste Boost; BE4 Agility Engine I, II
  121. 12. BE4 Agility Engine III; BE4 Intelligence; BE1 Thaumaturgical Conduits III
  122. 13. BE0 Infused Weapons II; BE5 Reconstructed Edges; BE5 Melee; BE5 Unlock Potential
  123. 14. BE5 Tactical Mobility; BE1 Field Scrapper I, II
  124. 15. BE1 Field Scrapper III; War0 Improved Fortification; War1 Mechanist I, II
  125. 16. War1 Mechanist III; War0 Warforged Constitution; War2 Warforged Tactics I
  126. 17. War2 Warforged Tactics II, III; War0 Improved Fortification II; War3 +15 Melee and Range Power
  127. 18. War3 Adamantine Durability I, II, III
  128. 19. War0 Warforged Constitution II; War4 +8 AC and PRR; BE0 Infused Armor II
  129. 20. BE2 Extra Action Boost I; RM3 Intelligence; BE0 Master Engineer
  130.  
  131.  
  132. Destinies (Spent: 69 (56 +13pdp) / Max: 69 (56 +13pdp) AP)
  133.  
  134. Machrotechnic (36 AP)
  135. • Maker's Touch, Metamagic Capacitors, Warding Inscriptions, Armored Augmentation
  136. 1. Sprockets III, Solid Footing II, Tinker Tailoring III
  137. 2. Rune Arm Use
  138. 3. Machrotechnic Spell Focus: Evocation III, Speed Drive III, Storm Core III, Arcane Imbuement III
  139. 4. Dissonance Drive, Echo Drive
  140. 5. Machrotechnic Spell DCs III, Critical Connection, Armor of Legends, Maximum Overdrive
  141.  
  142. Fatesinger (17 AP)
  143. • Fatesinger's Repertoire, Intoxicating Presence, Glitter of Fame
  144. 1. The Sword Sings, Harmonic Resonance
  145. 2. Blade of Discord, A Little Bit of Music
  146. 3. Master the Acoustics III, The Rhythm to Reign III
  147.  
  148. Primal Avatar (16 AP)
  149. • This is Your Nature: Sky, Now Grow: Thorn, Weathering the Elements
  150. 1. Well Weathered II, Rejuvenation Cocoon
  151. 2. Mantle of Nature: Sky III, Spirit Boon: Mind I
  152. 3. Evergreen III, Shared Mantle
  153.  
Add Comment
Please, Sign In to add comment