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- --[[ Created By: FunTratOr || DarkDevs.Pro
- Everything In The Gui Is Tested And Works Till Now! ]]
- game:GetService("StarterGui"):SetCore("SendNotification", {Title = "FunTratOr On V3rm", Text = "AckroyJr Is A RETARD! So Is This Game!"})
- local DarkDevs = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local header2 = Instance.new("Frame")
- local title = Instance.new("TextLabel")
- local title_2 = Instance.new("TextLabel")
- local title_3 = Instance.new("TextLabel")
- local title_4 = Instance.new("TextLabel")
- local bypass = Instance.new("TextButton")
- local reverse = Instance.new("TextButton")
- local TextBox = Instance.new("TextBox")
- local reverse_2 = Instance.new("TextButton")
- DarkDevs.Name = "DarkDevs"
- DarkDevs.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = DarkDevs
- Main.Active = true
- Main.Draggable = true
- Main.BackgroundColor3 = Color3.new(0.0784314, 0, 0.0941177)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.407740742, 0, 0.272255629, 0)
- Main.Size = UDim2.new(0, 251, 0, 157)
- header2.Name = "header2"
- header2.Parent = Main
- header2.BackgroundColor3 = Color3.new(0.301961, 0, 0.403922)
- header2.BorderSizePixel = 0
- header2.Position = UDim2.new(0, 0, -0.00129949849, 0)
- header2.Size = UDim2.new(0, 250, 0, 29)
- title.Name = "title"
- title.Parent = header2
- title.BackgroundColor3 = Color3.new(1, 1, 1)
- title.BackgroundTransparency = 1
- title.Position = UDim2.new(-0.0817396864, 0, 0.0344827585, 0)
- title.Size = UDim2.new(0, 170, 0, 28)
- title.Font = Enum.Font.GothamBold
- title.Text = "ark Devs"
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 18
- title_2.Name = "title"
- title_2.Parent = header2
- title_2.BackgroundColor3 = Color3.new(1, 1, 1)
- title_2.BackgroundTransparency = 1
- title_2.Position = UDim2.new(-0.247512206, 0, 0.0344827585, 0)
- title_2.Size = UDim2.new(0, 167, 0, 28)
- title_2.Font = Enum.Font.GothamBold
- title_2.Text = "D"
- title_2.TextColor3 = Color3.new(1, 0.0313726, 0.0470588)
- title_2.TextSize = 18
- title_3.Name = "title"
- title_3.Parent = header2
- title_3.BackgroundColor3 = Color3.new(1, 1, 1)
- title_3.BackgroundTransparency = 1
- title_3.BorderSizePixel = 0
- title_3.Position = UDim2.new(-0.0120000001, 0, 5.10344791, 0)
- title_3.Size = UDim2.new(0, 251, 0, 9)
- title_3.Font = Enum.Font.GothamBold
- title_3.Text = "Created By FunTratOr || DarkDevs.Pro"
- title_3.TextColor3 = Color3.new(1, 1, 1)
- title_4.Name = "title"
- title_4.Parent = header2
- title_4.BackgroundColor3 = Color3.new(1, 1, 1)
- title_4.BackgroundTransparency = 1
- title_4.BorderSizePixel = 0
- title_4.Position = UDim2.new(0.632000029, 0, 0.517240882, 0)
- title_4.Size = UDim2.new(0, 90, 0, 14)
- title_4.Font = Enum.Font.GothamBold
- title_4.Text = "SLAYING SIMULATOR"
- title_4.TextColor3 = Color3.new(1, 1, 1)
- bypass.Name = "bypass"
- bypass.Parent = Main
- bypass.BackgroundColor3 = Color3.new(0.215686, 0.219608, 0.219608)
- bypass.BorderSizePixel = 0
- bypass.Position = UDim2.new(0.0884713531, 0, 0.258053094, 0)
- bypass.Size = UDim2.new(0, 202, 0, 20)
- bypass.Font = Enum.Font.GothamBold
- bypass.Text = "Auto Accept Quest (Assasins)"
- bypass.TextColor3 = Color3.new(1, 1, 1)
- bypass.TextSize = 12
- reverse.Name = "reverse"
- reverse.Parent = Main
- reverse.BackgroundColor3 = Color3.new(0.215686, 0.219608, 0.219608)
- reverse.BorderSizePixel = 0
- reverse.Position = UDim2.new(0.0884713531, 0, 0.608983278, 0)
- reverse.Size = UDim2.new(0, 202, 0, 20)
- reverse.Font = Enum.Font.GothamBold
- reverse.Text = "Mob Farm"
- reverse.TextColor3 = Color3.new(1, 1, 1)
- reverse.TextSize = 14
- TextBox.Parent = Main
- TextBox.BackgroundColor3 = Color3.new(0.215686, 0.219608, 0.219608)
- TextBox.BorderSizePixel = 0
- TextBox.Position = UDim2.new(0.0956175327, 0, 0.440069497, 0)
- TextBox.Size = UDim2.new(0, 201, 0, 17)
- TextBox.Font = Enum.Font.Gotham
- TextBox.Text = "MOB/FLOOR Name Here"
- TextBox.TextColor3 = Color3.new(0.960784, 0.960784, 0.980392)
- TextBox.TextSize = 12
- reverse_2.Name = "reverse"
- reverse_2.Parent = Main
- reverse_2.BackgroundColor3 = Color3.new(0.215686, 0.219608, 0.219608)
- reverse_2.BorderSizePixel = 0
- reverse_2.Position = UDim2.new(0.0884713531, 0, 0.777824163, 0)
- reverse_2.Size = UDim2.new(0, 202, 0, 20)
- reverse_2.Font = Enum.Font.GothamBold
- reverse_2.Text = "Teleport To Floor"
- reverse_2.TextColor3 = Color3.new(1, 1, 1)
- reverse_2.TextSize = 14
- reverse_2.MouseButton1Down:connect(function()
- local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(game.Workspace.Floors:GetChildren()) do
- if v.Name == TextBox.Text then
- plr.CFrame = v.CFrame
- end
- end
- end)
- reverse.MouseButton1Down:connect(function()
- local target;
- local enemies = {}
- local lp = game.Players.LocalPlayer
- while true do
- lp.Character.HumanoidRootPart.Anchored = false
- wait()
- enemies = game.Workspace.Enemies[TextBox.Text]:GetChildren()
- for i,v in pairs(enemies) do
- if v.ClassName == 'Model' then
- target = enemies[i]
- wait(1)
- repeat
- lp.Character.HumanoidRootPart.CFrame = CFrame.new(v.HumanoidRootPart.Position + Vector3.new(0,1,3),v.HumanoidRootPart.Position)
- char = game.Players.LocalPlayer.Character:GetChildren()
- for i = 1, #char do
- if char[i].ClassName == "Tool" then
- char[i].ControlFolder.PlayAnimation:FireServer()
- end
- end
- wait()
- until v.Humanoid.Health == 0
- end
- end
- end
- end)
- bypass.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Warning!!!", Text = "ONLY WORKS FOR ASSASSINS QUEST!"})
- while true do
- wait()
- local Arg1 = "Assassins Lake"
- local Path = game:GetService("ReplicatedStorage").Events.AcceptQuest
- Path:FireServer(Arg1)
- wait()
- local Path = game:GetService("ReplicatedStorage").Events.CompleteQuest
- Path:FireServer()
- end
- end)
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