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  1.  
  2. # ------------------------------ #
  3. #
  4. # FeatherBoard 3
  5. # Runs like a feather on your server
  6. # (c) Maxim Van de Wynckel
  7. #
  8. # ------------------------------ #
  9.  
  10. # Permissions: To use the action groups give them the permission
  11. # featherboard.group.<group>
  12. # Make sure to remove them from the other groups
  13. # when giving a new permission.
  14.  
  15. # Variables: These variables can be used in the TEXT section
  16. # of both the header as the footer.
  17. #
  18. # {PLAYER} - Player name
  19. # {PLAYERNICK} - Player nickname
  20. # {SERVER} - Server name
  21. # {PLAYERCOUNT} - Server player count
  22. # {BUNGEECOUNT} - Bungee network player count
  23. # 5000+ more ... see spigot page
  24.  
  25. # Formatting: These are formatting tags allowing you to format the animations
  26. # or placeholders.
  27. #
  28. # Substring: This allows you to split a word (even a placeholder) in parts
  29. # example: <substring begin=0 end=3>Hello World</substring> = Hel
  30. # usage: This can be used to split placeholders when creating a typewriter
  31. # or to split the colors in a placeholder.
  32. #
  33. # Scroll: This creates a scrolling animation of the text inside it. It accepts
  34. # two arguments (the length and space between scrolls).
  35. # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  36. #
  37. # PLENTY MORE! See spigot page
  38.  
  39. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  40. # GENERAL PLUGIN SETTINGS
  41. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  42.  
  43. ## Config version (DO NOT EDIT)
  44. config: 3
  45.  
  46. ## Language file
  47. lang: 'en'
  48.  
  49. ## Debug mode
  50. debug: false
  51.  
  52. ## Log to file
  53. log:
  54. enabled: true
  55. # Reset log on startup
  56. reset: false
  57.  
  58. ## Update checking
  59. update:
  60. check: true # RECOMMENDED YOU LEAVE THIS TRUE
  61.  
  62. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  63. # PLUGIN SPECIFIC SETTINGS
  64. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  65.  
  66. # Placeholder settings
  67. placeholder:
  68. # logs the memory usage of placeholders on startup
  69. log-memory: false
  70. # Clear unused placeholders that are not enabled.
  71. clear-unused: true
  72. # Config cache only
  73. # This will only use placeholders in the config
  74. # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
  75. # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
  76. config-cache: false
  77.  
  78. # Tweaks to increase performance (Use at own risk)
  79. tweaks:
  80. # This option does not send scoreboard remove packets
  81. # to the client on quit. This can increase performance on servers
  82. # where players quit a lot (hubs, ...)
  83. #
  84. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  85. # /data folder
  86. #
  87. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  88. keepScoreboardOnQuit: false
  89. # Some placeholders have a slow process behind them. Meaning they might contact a database
  90. # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
  91. # separate from the sending. But can slow down the animation because it has to wait
  92. # for the placeholder to be loaded. When having multiple lines like a text that shows
  93. # the information about the placeholders you put below it, this can cause problems.
  94. # Enabling this will output a message in the console and ingame to operators
  95. # saying when a placeholder is causing delays.
  96. detect-placeholderdelay: false
  97. # Putting this to true will SPAM your console with timings report per placeholder/animation
  98. # refresh. Used for debugging purposes.
  99. # This requires detect-placeholderdelay to true
  100. verbose-placeholder-timings: false
  101. # Ignore placeholder problems
  102. # When set to true, the placeholder will not be disabled
  103. # this also means that no ERRORS will be logged -> no troubleshooting
  104. ignore-placeholder-problems: false
  105.  
  106. # Toggling allows you to disable the scoreboard
  107. database:
  108. # If you want the toggle to stay even when your users
  109. # log off you can enable this. Keep in mind that this requires a
  110. # MySQL or SQLite database.
  111. # If you are configuring the plugin for the first time it is advised
  112. # to stay away from these settings until you managed the scoreboard
  113. # set up.
  114. persistent: false
  115. # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  116. # with isolation, url, driver, ...
  117. # Database name
  118. database: "featherboard"
  119. # Database username
  120. username: bukkit
  121. # Database isolation type
  122. isolation: SERIALIZABLE
  123. # Database driver
  124. driver: org.sqlite.JDBC
  125. # Database password
  126. password: walrus
  127. # Database driver URL
  128. # {DIR} will be replaced with the plugin directory
  129. # {NAME} will be replaced wit the plugin name
  130. url: jdbc:sqlite:{DIR}{NAME}.db
  131. # Save interval in ticks
  132. save-interval: 6000
  133.  
  134. # Disabled worlds. Add your world name in this list to
  135. # disable it.
  136. disabled-worlds:
  137. - 'example_world'
  138.  
  139. # Show delay on join. Usefull if you wish to let the user
  140. # enjoy a Title MOTD without having the scoreboard obstructing
  141. # the view.
  142. show-delay: 0
  143.  
  144. # Anti Flicker will use a new engine that will allow you to use fast animations
  145. # without any flicker.
  146. # You can disable this feature if you do not have fast refresh rates.
  147. antiflicker: false
  148.  
  149. # Scoreboard assigning. The boards can be assigned by various ways.
  150. # default the scoreboards will be assigned by permissions.
  151. # You can only have one way of assigning the scoreboards
  152. #
  153. # PERMISSION - Assign scoreboards based on permissions
  154. # This is the default setting (since 2014)
  155. # featherboard.group.<scoreboard>
  156. #
  157. # GROUP - Assign scoreboards based on Vault groups
  158. # this means the scoreboard name has to
  159. # have the name of your Vault group.
  160. #
  161. # WORLD - Assign scoreboards based on the world
  162. # the player is in.
  163. #
  164. # NONE - Do no assign scoreboards and just rely on
  165. # manual assigning (triggers, etc...)
  166. scoreboard-assigning: "PERMISSION"
  167.  
  168. # GUI: This is a feature enabling a GUI to select a specific scoreboard
  169. # The GUI will show all scoreboards you have permission to. It is not very
  170. # configurable in the way you can't control the location or order of the scoreboards
  171. # For a more configurable GUI I recommend DeluxeMenus
  172. gui:
  173. # This is the title of the GUI
  174. title: "Scoreboards"
  175. # Size of the GUI (leave to -1 to make it dynamic)
  176. # Sizes: 9,27,54
  177. size: -1
  178.  
  179. # A list of different scoreboards
  180. boards:
  181. # Default FeatherBoard comes with a board called "default". All players have the permission
  182. # featherboard.group.default (by default) meaning all players should see the scoreboard unless
  183. # the permission is negated.
  184. #
  185. # You can create as many boards as you want as long as the name is unique. It is advised to give logical
  186. # names such as "vip-board", "mcmmo-levelup", ...
  187. cyphermc:
  188. # Every section here are different lines. The first section will be used as the title
  189. # the following sections will be used as the lines on the scoreboard (max 15)
  190. # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  191. # things simple I will use logical names such as "title", "spacer", "header", ...
  192. title:
  193. text:
  194. - ‘&5&LCypher&f&lMC &8(&7{players}&8/&7{maxplayers}&8)’
  195. interval: 1
  196. random: false
  197. header:
  198. text:
  199. - '&8&m——*—————————*——'
  200. interval: 10
  201. random: true
  202. player-label:
  203. text:
  204. - '&5Player &8» &7{playername}'
  205. interval: 1
  206. random: false
  207. player-line1:
  208. text:
  209. - '&5Balance &8» &7{money}'
  210. - '&8&m——-—————————-——'
  211. interval: 1
  212. random: false
  213. player-line2:
  214. text:
  215. - '&5Faction &8» &7{faction}'
  216. - '&5Power &8» &7{faction_power}'
  217. - '&8&m——-—————————-——'
  218. - '&5Ping &8» &7{ping}'
  219. interval: 1
  220. random: false
  221. footer:
  222. text:
  223. - '&8&m——*—————————*——'
  224. interval: 1
  225. random: true
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