DemBonez3

Dark Quest Skills & Inventory

Sep 2nd, 2024 (edited)
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  1. Inventory:
  2. --------------------------
  3. Bells: 7600(Owe Volka, TT, and Rezzie 100 Bells Each)
  4.  
  5. 1 Sweaty Sleep Shirt (Worn, design unknown)
  6. 1 Boxer Shorts (Worn) (Preserves your modesty)
  7. 1 Plush Robe (Worn) (Maybe magical?)
  8. 1 Leather Leotard (Worn, you degenerate. +Sneaky)
  9. 2 Leather Boots (Worn) (Protect ur doggzzz)
  10. 1 Ring of Echos (Worn) (Augments Sounds to assist in navigation)
  11. 1 Magical Shield (Worn) (+Elemental/Phys Resistance, Can absorb and fire magic!)
  12. 1 VERY Cool (and demonic) Cowboy Hat (+Style, maybe?)
  13. 1 Amulet of Resist Magic (Found by TT in Volkir's Study. Weakens magic flung at you, but doesn't stop it! Bummer!)
  14.  
  15. MANY Throwing Knives
  16. 1 Curved Sword
  17. 1 Non-Smoldering Bumpy Parchment
  18. 1 Smoldering Bumpy Parchment
  19. 1 LARP Dagger (Real?)
  20. 1 Innkeeper's Metal (Return to Inngo!)
  21. 1 Broken Construct Eye Piece
  22. 1 Dubious Potion (Healing, Maybe? Belongs to Oti...)
  23. 1 Coin-Shaped Thing (Stuffed into your pocket by a shady guy)
  24. 1 Magic Rod (FIRED ONCE) (Shot a Magic Bolt that made a monster sizzle. Also: Heheh)
  25. 1 Magic Badge (Use unknown. Not as funny)
  26. 1 Severed Sorcerer Hand (Grabbed from Sorcerer in Fellick's Office)
  27. 1 Page of Evidence (Fellick was paying off Umberal and The Skogs to keep them from attacking Crossroads!)
  28. 1 Mox Mail (Not Worn)
  29. 4 Blastcap Bombs
  30. 1 Poisoned Blade
  31. 8 VIP Bath Tokens
  32. 1 Zesty Bath Salts Sack
  33. 1 Official Pedrha's Plunge Towel
  34. 1 Bottle of Unidentified Alcohol (Unopened)
  35. 1 Anklebiter
  36. 1 Vineweave Rope
  37. 1 Warm Cloak
  38. 1 Spool of Silk
  39. 1 Sea Snagger
  40. 1 Molegg Pickshovel
  41. 1 Energy Potion
  42. 3 Servings Trail Chow
  43. 1 Telescoping Meat Hook
  44. 1 Pacification Poultice (Rub on self when about to speak to someone who's angy at you and used to not be... they'll hear you out!)
  45. 1 Far Throw Tavern Co-Owner Agreement (From Inngo the Innkeep!)
  46. 1 Mitaar's Light Pendant (Trembles when worn and aberrations or demons are nearby. Also kinda stings when you wear it, so...)
  47. 3 Umberal Icecakes
  48. 1 Bottle of Umberal Raw Ruuppaa
  49. 1 Vial of Sweetmusk (Gift from Tzah-Tzie, Umberal Scent<3)
  50. 1 Trimbault Academy Professor Keystone
  51.  
  52. Anton Skills & Spells:
  53. --------------------------
  54. -Grillcuck (Can throw stuff in a deep fryer)
  55. -Anxiety (Not a skill)
  56. -Hot Hands! (Hands light up under stress... can throw small balls of fire around and sear your enemies!)
  57. -Loose Footwork! (Volka taught ya how to move! Also you got limbered up thanks to a massage! +2 Defensive Rolls!)
  58. -Limbo Lord! (You used to be REALLY good at limbo at parties and stuff, apparently! +2 to Flexibility Rolls!)
  59. -Illusionist Initiate: (That's right... you want to be a magician! Well, wanted, you think... +2 to Sleight of Hand, Distractions, Deception)
  60. -Restless: (Oti's first potion has wrecked your ability to get a good night's sleep... -1 to all rolls in the morning)
  61. -Ventriloquester: You can throw your voice around like nobody’s business! Works better if no one knows where you are!
  62. -Bad Luck Balatro: Every day you get ONE reroll on a LUCK-BASED ROLL (Bluffing, Acrobatics, Dodging... situations where BAD LUCK would make sense per the anon that suggested it! Swell idea, mac!) I will provide the prompt when appropriate!
  63. HELLGEYSER: You can coalesce flame orbs in your hands... and send them blasting into your foes like a geyser! You can even launch yourself, if you're smart about it!
  64. DISPEL MAGIC: Choose a CREATURE, OBJECT, or MAGICAL EFFECT and CONCENTRATE… presto-change-o! The magic or spell is GONE! Careful, though–the further, smaller, and/or more powerful the spell, the harder it is to remove… just be careful not to ENHANCE it!
  65.  
  66. PARTY INVENTORY/SKILLS:
  67. ---------------------------
  68.  
  69. Volka:
  70. 1 Skog Warblade
  71.  
  72. TT:
  73. 3 Healing Potions
  74. 1 Striilii
  75. 1 Pocketful of Salt
  76. 1 Picklock Set
  77. 2 Anklebiters (Unopened)
  78. 1 Poisoned Blade
  79.  
  80. Rezzie:
  81. 1 Blizzardbell
  82.  
  83. SPELLS (That we know of)
  84. HELLFIRE: Natural ability. Hellish flames that stick to whatever they touch, don't extinguish from water.
  85. CREEPING HORROR: Blankets an area with existential DREAD!
  86. LIGHTNING BOLT: Bolt of lightning that hops to a few targets!
  87. >ICE STORM: AoE storm of ice crystals that create a layer of spiky frost on the floor!
  88. >CHARM: If it can bypass someone's will, this spell turns the target into the equivalent of a friendly acquaintance for a short period of time.
  89. >SHIELD: Conjures a shield that protects the user from physical, ranged, and even some magical attacks. Will break under enough duress.
  90. >ACID ARROW: Bolt of acid that can eat through armor and surfaces. Also smells funky.
  91. >MAGE HAND: Conjured hand that can operate equipment and carry light objects.
  92. >INVISIBILITY: Renders the user invisible for a short period of time. Can still be seen in the right light, covering, etc.
  93.  
  94.  
  95. Morook:
  96. Nothin :c
  97.  
  98.  
  99. To Do List:
  100. --------------------------
  101. MAIN:
  102. -Find a way home!
  103. -DEFEAT THE FOUR LORDS AND RECOVER YOUR MEMORIES! (<3 RED)
  104. -Gather 20,000 Bells!
  105. -Find Liz!
  106. SIDE:
  107. -See how Oti's doing on the potion!
  108. -Check out The Salt Shaker and fight for some Bells!
  109. -Check out the Tower Of Dawn a few days East of Crossroads!
  110. -See if anyone knows more about Fellick's Death!
  111. -Scope out the Job Board at The Battle's End Tavern!
  112. -Track down some SONGSTONE EARRINGS for TT?
  113. -Take down the Spice Cartel Capo for Lutza!
  114. -Plan the Showdown Concert for TT and Lutza!
  115. -Kill Vhale!
  116. -Rendezvous with Toppel the Mage and get your magic reward for sparing her!
  117.  
  118. Completed Quests:
  119. -------------------------
  120. Mimut's Eggs (250 Bells!)
  121. Casino Fire (Some street cred, maybe? Rolo's Ire)
  122. Hjall'Dah's Plunge (Apparently Liz is here and the Greater Demon is hurt or dead? Q-quest... c-complete...?)
  123. Find Morook (You saved Morook! His ranger skills oughta' be useful!)
  124. Help Inngo at the Far Throw Inn! (You're co-owner of the tavern now! And you got 2000 Bells!)
  125.  
  126.  
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