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- Inventory:
- --------------------------
- Bells: 7600(Owe Volka, TT, and Rezzie 100 Bells Each)
- 1 Sweaty Sleep Shirt (Worn, design unknown)
- 1 Boxer Shorts (Worn) (Preserves your modesty)
- 1 Plush Robe (Worn) (Maybe magical?)
- 1 Leather Leotard (Worn, you degenerate. +Sneaky)
- 2 Leather Boots (Worn) (Protect ur doggzzz)
- 1 Ring of Echos (Worn) (Augments Sounds to assist in navigation)
- 1 Magical Shield (Worn) (+Elemental/Phys Resistance, Can absorb and fire magic!)
- 1 VERY Cool (and demonic) Cowboy Hat (+Style, maybe?)
- 1 Amulet of Resist Magic (Found by TT in Volkir's Study. Weakens magic flung at you, but doesn't stop it! Bummer!)
- MANY Throwing Knives
- 1 Curved Sword
- 1 Non-Smoldering Bumpy Parchment
- 1 Smoldering Bumpy Parchment
- 1 LARP Dagger (Real?)
- 1 Innkeeper's Metal (Return to Inngo!)
- 1 Broken Construct Eye Piece
- 1 Dubious Potion (Healing, Maybe? Belongs to Oti...)
- 1 Coin-Shaped Thing (Stuffed into your pocket by a shady guy)
- 1 Magic Rod (FIRED ONCE) (Shot a Magic Bolt that made a monster sizzle. Also: Heheh)
- 1 Magic Badge (Use unknown. Not as funny)
- 1 Severed Sorcerer Hand (Grabbed from Sorcerer in Fellick's Office)
- 1 Page of Evidence (Fellick was paying off Umberal and The Skogs to keep them from attacking Crossroads!)
- 1 Mox Mail (Not Worn)
- 4 Blastcap Bombs
- 1 Poisoned Blade
- 8 VIP Bath Tokens
- 1 Zesty Bath Salts Sack
- 1 Official Pedrha's Plunge Towel
- 1 Bottle of Unidentified Alcohol (Unopened)
- 1 Anklebiter
- 1 Vineweave Rope
- 1 Warm Cloak
- 1 Spool of Silk
- 1 Sea Snagger
- 1 Molegg Pickshovel
- 1 Energy Potion
- 3 Servings Trail Chow
- 1 Telescoping Meat Hook
- 1 Pacification Poultice (Rub on self when about to speak to someone who's angy at you and used to not be... they'll hear you out!)
- 1 Far Throw Tavern Co-Owner Agreement (From Inngo the Innkeep!)
- 1 Mitaar's Light Pendant (Trembles when worn and aberrations or demons are nearby. Also kinda stings when you wear it, so...)
- 3 Umberal Icecakes
- 1 Bottle of Umberal Raw Ruuppaa
- 1 Vial of Sweetmusk (Gift from Tzah-Tzie, Umberal Scent<3)
- 1 Trimbault Academy Professor Keystone
- Anton Skills & Spells:
- --------------------------
- -Grillcuck (Can throw stuff in a deep fryer)
- -Anxiety (Not a skill)
- -Hot Hands! (Hands light up under stress... can throw small balls of fire around and sear your enemies!)
- -Loose Footwork! (Volka taught ya how to move! Also you got limbered up thanks to a massage! +2 Defensive Rolls!)
- -Limbo Lord! (You used to be REALLY good at limbo at parties and stuff, apparently! +2 to Flexibility Rolls!)
- -Illusionist Initiate: (That's right... you want to be a magician! Well, wanted, you think... +2 to Sleight of Hand, Distractions, Deception)
- -Restless: (Oti's first potion has wrecked your ability to get a good night's sleep... -1 to all rolls in the morning)
- -Ventriloquester: You can throw your voice around like nobody’s business! Works better if no one knows where you are!
- -Bad Luck Balatro: Every day you get ONE reroll on a LUCK-BASED ROLL (Bluffing, Acrobatics, Dodging... situations where BAD LUCK would make sense per the anon that suggested it! Swell idea, mac!) I will provide the prompt when appropriate!
- HELLGEYSER: You can coalesce flame orbs in your hands... and send them blasting into your foes like a geyser! You can even launch yourself, if you're smart about it!
- DISPEL MAGIC: Choose a CREATURE, OBJECT, or MAGICAL EFFECT and CONCENTRATE… presto-change-o! The magic or spell is GONE! Careful, though–the further, smaller, and/or more powerful the spell, the harder it is to remove… just be careful not to ENHANCE it!
- PARTY INVENTORY/SKILLS:
- ---------------------------
- Volka:
- 1 Skog Warblade
- TT:
- 3 Healing Potions
- 1 Striilii
- 1 Pocketful of Salt
- 1 Picklock Set
- 2 Anklebiters (Unopened)
- 1 Poisoned Blade
- Rezzie:
- 1 Blizzardbell
- SPELLS (That we know of)
- HELLFIRE: Natural ability. Hellish flames that stick to whatever they touch, don't extinguish from water.
- CREEPING HORROR: Blankets an area with existential DREAD!
- LIGHTNING BOLT: Bolt of lightning that hops to a few targets!
- >ICE STORM: AoE storm of ice crystals that create a layer of spiky frost on the floor!
- >CHARM: If it can bypass someone's will, this spell turns the target into the equivalent of a friendly acquaintance for a short period of time.
- >SHIELD: Conjures a shield that protects the user from physical, ranged, and even some magical attacks. Will break under enough duress.
- >ACID ARROW: Bolt of acid that can eat through armor and surfaces. Also smells funky.
- >MAGE HAND: Conjured hand that can operate equipment and carry light objects.
- >INVISIBILITY: Renders the user invisible for a short period of time. Can still be seen in the right light, covering, etc.
- Morook:
- Nothin :c
- To Do List:
- --------------------------
- MAIN:
- -Find a way home!
- -DEFEAT THE FOUR LORDS AND RECOVER YOUR MEMORIES! (<3 RED)
- -Gather 20,000 Bells!
- -Find Liz!
- SIDE:
- -See how Oti's doing on the potion!
- -Check out The Salt Shaker and fight for some Bells!
- -Check out the Tower Of Dawn a few days East of Crossroads!
- -See if anyone knows more about Fellick's Death!
- -Scope out the Job Board at The Battle's End Tavern!
- -Track down some SONGSTONE EARRINGS for TT?
- -Take down the Spice Cartel Capo for Lutza!
- -Plan the Showdown Concert for TT and Lutza!
- -Kill Vhale!
- -Rendezvous with Toppel the Mage and get your magic reward for sparing her!
- Completed Quests:
- -------------------------
- Mimut's Eggs (250 Bells!)
- Casino Fire (Some street cred, maybe? Rolo's Ire)
- Hjall'Dah's Plunge (Apparently Liz is here and the Greater Demon is hurt or dead? Q-quest... c-complete...?)
- Find Morook (You saved Morook! His ranger skills oughta' be useful!)
- Help Inngo at the Far Throw Inn! (You're co-owner of the tavern now! And you got 2000 Bells!)
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