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Sport Shop (Pro-Laps) Exterior

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Oct 13th, 2020
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  1. new g_Object[229];
  2. new g_Vehicle[7];
  3. new g_Pickup[4];
  4. g_Object[0] = CreateObject(19375, 606.5640, -1515.3385, 14.0478, 0.0000, 90.5998, 0.0000); //wall023
  5. SetObjectMaterial(g_Object[0], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  6. g_Object[1] = CreateObject(19375, 596.0651, -1515.3392, 14.1581, 0.0000, 90.5998, 0.0000); //wall023
  7. SetObjectMaterial(g_Object[1], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  8. g_Object[2] = CreateObject(19375, 596.0651, -1505.7789, 14.1581, 0.0000, 90.5998, 0.0000); //wall023
  9. SetObjectMaterial(g_Object[2], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  10. g_Object[3] = CreateObject(19361, 611.8040, -1515.4066, 15.6656, 0.0000, 0.0000, 0.0000); //wall009
  11. SetObjectMaterial(g_Object[3], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  12. g_Object[4] = CreateObject(19375, 606.5640, -1505.7789, 14.0478, 0.0000, 90.5998, 0.0000); //wall023
  13. SetObjectMaterial(g_Object[4], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  14. g_Object[5] = CreateObject(19361, 611.8040, -1502.5650, 15.8357, 0.0000, 0.0000, 0.0000); //wall009
  15. SetObjectMaterial(g_Object[5], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  16. g_Object[6] = CreateObject(19361, 611.8040, -1518.5560, 15.6656, 0.0000, 0.0000, 0.0000); //wall009
  17. SetObjectMaterial(g_Object[6], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  18. g_Object[7] = CreateObject(19361, 611.8040, -1505.7463, 15.8357, 0.0000, 0.0000, 0.0000); //wall009
  19. SetObjectMaterial(g_Object[7], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  20. g_Object[8] = CreateObject(19361, 611.4384, -1505.7452, 17.2077, 0.0000, 40.7000, 0.0000); //wall009
  21. SetObjectMaterial(g_Object[8], 0, 3119, "cs_ry_props", "lightgrey", 0xFF992E1E);
  22. g_Object[9] = CreateObject(19361, 611.4384, -1502.5738, 17.2077, 0.0000, 40.7000, 0.0000); //wall009
  23. SetObjectMaterial(g_Object[9], 0, 3119, "cs_ry_props", "lightgrey", 0xFF992E1E);
  24. g_Object[10] = CreateObject(19353, 609.7736, -1505.6009, 17.8792, 0.0000, -89.3000, 0.0000); //wall001
  25. SetObjectMaterial(g_Object[10], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  26. g_Object[11] = CreateObject(19353, 609.7736, -1502.7601, 17.8792, 0.0000, -89.3000, 0.0000); //wall001
  27. SetObjectMaterial(g_Object[11], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  28. g_Object[12] = CreateObject(19361, 610.2940, -1505.7363, 14.1857, 0.0000, 0.0000, 0.0000); //wall009
  29. SetObjectMaterial(g_Object[12], 0, 3119, "cs_ry_props", "lightgrey", 0xFF992E1E);
  30. g_Object[13] = CreateObject(19361, 610.2940, -1502.5750, 14.1857, 0.0000, 0.0000, 0.0000); //wall009
  31. SetObjectMaterial(g_Object[13], 0, 3119, "cs_ry_props", "lightgrey", 0xFF992E1E);
  32. g_Object[14] = CreateObject(19361, 611.8040, -1508.9355, 19.1256, 0.0000, 0.0000, 0.0000); //wall009
  33. SetObjectMaterial(g_Object[14], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  34. g_Object[15] = CreateObject(19361, 611.8040, -1512.1358, 19.1256, 0.0000, 0.0000, 0.0000); //wall009
  35. SetObjectMaterial(g_Object[15], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  36. g_Object[16] = CreateObject(19361, 611.8040, -1515.3258, 19.1256, 0.0000, 0.0000, 0.0000); //wall009
  37. SetObjectMaterial(g_Object[16], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  38. g_Object[17] = CreateObject(19361, 611.8040, -1518.4959, 19.1256, 0.0000, 0.0000, 0.0000); //wall009
  39. SetObjectMaterial(g_Object[17], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  40. g_Object[18] = CreateObject(19361, 610.2120, -1507.2641, 13.5857, 0.0000, 0.0000, -90.0000); //wall009
  41. SetObjectMaterial(g_Object[18], 0, 3119, "cs_ry_props", "lightgrey", 0xFF992E1E);
  42. g_Object[19] = CreateObject(19361, 610.2120, -1513.8742, 13.5857, 0.0000, 0.0000, -90.0000); //wall009
  43. SetObjectMaterial(g_Object[19], 0, 3119, "cs_ry_props", "lightgrey", 0xFF992E1E);
  44. g_Object[20] = CreateObject(19361, 610.1519, -1507.2629, 17.0856, 0.0000, 0.0000, -90.0000); //wall009
  45. SetObjectMaterial(g_Object[20], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  46. g_Object[21] = CreateObject(19361, 610.2120, -1513.8742, 17.0856, 0.0000, 0.0000, -90.0000); //wall009
  47. SetObjectMaterial(g_Object[21], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  48. g_Object[22] = CreateObject(19361, 611.0523, -1507.2629, 20.2056, 0.0000, 0.0000, -90.0000); //wall009
  49. SetObjectMaterial(g_Object[22], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  50. g_Object[23] = CreateObject(19361, 610.2120, -1507.2629, 20.2056, 0.0000, 0.0000, -90.0000); //wall009
  51. SetObjectMaterial(g_Object[23], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  52. g_Object[24] = CreateObject(19361, 610.2120, -1513.8840, 20.2056, 0.0000, 0.0000, -90.0000); //wall009
  53. SetObjectMaterial(g_Object[24], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  54. g_Object[25] = CreateObject(19361, 610.2857, -1507.2629, 18.6091, 44.9999, 0.0000, -90.0000); //wall009
  55. SetObjectMaterial(g_Object[25], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  56. g_Object[26] = CreateObject(19447, 596.4818, -1501.0097, 15.6117, 0.0000, 0.0000, 89.9999); //wall087
  57. SetObjectMaterial(g_Object[26], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  58. g_Object[27] = CreateObject(19786, 611.7792, -1506.0052, 16.5779, 0.0000, 0.0000, 90.0000); //LCDTVBig1
  59. SetObjectMaterialText(g_Object[27], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  60. SetObjectMaterial(g_Object[27], 1, 2624, "cj_urb", "CJ_PRO_1", 0xFFFFFFFF);
  61. g_Object[28] = CreateObject(19447, 592.7722, -1505.8708, 15.9716, 0.0000, 0.0000, 173.6999); //wall087
  62. SetObjectMaterial(g_Object[28], 0, 18025, "genintclothessport", "mp_cloth_pwall", 0xFFFFFFFF);
  63. g_Object[29] = CreateObject(19447, 607.0817, -1520.1394, 15.7517, 0.0000, 0.0000, 89.9999); //wall087
  64. SetObjectMaterial(g_Object[29], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  65. g_Object[30] = CreateObject(19447, 603.8208, -1519.7390, 15.9416, 0.0000, 0.0000, 89.9999); //wall087
  66. SetObjectMaterial(g_Object[30], 0, 18025, "genintclothessport", "mp_cloth_pcarp", 0xFFFFFFFF);
  67. g_Object[31] = CreateObject(19447, 597.5217, -1520.1394, 15.7517, 0.0000, 0.0000, 89.9999); //wall087
  68. SetObjectMaterial(g_Object[31], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  69. g_Object[32] = CreateObject(19447, 591.2352, -1505.7275, 15.6217, 0.0000, 0.0000, -6.3000); //wall087
  70. SetObjectMaterial(g_Object[32], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  71. g_Object[33] = CreateObject(19447, 607.0621, -1501.0097, 15.6117, 0.0000, 0.0000, 89.9999); //wall087
  72. SetObjectMaterial(g_Object[33], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  73. g_Object[34] = CreateObject(19447, 590.1730, -1515.3489, 15.6217, 0.0000, 0.0000, -6.3000); //wall087
  74. SetObjectMaterial(g_Object[34], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  75. g_Object[35] = CreateObject(19447, 594.3809, -1520.1394, 15.7517, 0.0000, 0.0000, 89.9999); //wall087
  76. SetObjectMaterial(g_Object[35], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  77. g_Object[36] = CreateObject(19447, 592.3093, -1505.8460, 15.6217, 0.0000, 0.0000, -6.3000); //wall087
  78. SetObjectMaterial(g_Object[36], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  79. g_Object[37] = CreateObject(19447, 591.2529, -1515.3974, 15.6217, 0.0000, 0.0000, -6.3000); //wall087
  80. SetObjectMaterial(g_Object[37], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  81. g_Object[38] = CreateObject(19447, 600.4921, -1501.0097, 15.6117, 0.0000, 0.0000, 89.9999); //wall087
  82. SetObjectMaterial(g_Object[38], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  83. g_Object[39] = CreateObject(19375, 607.3754, -1505.7789, 21.7297, 0.0000, 90.5998, 0.0000); //wall023
  84. SetObjectMaterial(g_Object[39], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  85. g_Object[40] = CreateObject(19375, 607.3778, -1515.2995, 21.7297, 0.0000, 90.5998, 0.0000); //wall023
  86. SetObjectMaterial(g_Object[40], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  87. g_Object[41] = CreateObject(19361, 611.8040, -1515.3258, 20.0856, 0.0000, 0.0000, 0.0000); //wall009
  88. SetObjectMaterial(g_Object[41], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  89. g_Object[42] = CreateObject(19361, 611.8040, -1518.4970, 20.0856, 0.0000, 0.0000, 0.0000); //wall009
  90. SetObjectMaterial(g_Object[42], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  91. g_Object[43] = CreateObject(19447, 607.0817, -1520.1394, 19.1117, 0.0000, 0.0000, 89.9999); //wall087
  92. SetObjectMaterial(g_Object[43], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  93. g_Object[44] = CreateObject(19447, 597.8610, -1520.1394, 19.1117, 0.0000, 0.0000, 89.9999); //wall087
  94. SetObjectMaterial(g_Object[44], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  95. g_Object[45] = CreateObject(19447, 594.3809, -1520.1394, 19.1117, 0.0000, 0.0000, 89.9999); //wall087
  96. SetObjectMaterial(g_Object[45], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  97. g_Object[46] = CreateObject(19447, 607.0817, -1520.1394, 20.2017, 0.0000, 0.0000, 89.9999); //wall087
  98. SetObjectMaterial(g_Object[46], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  99. g_Object[47] = CreateObject(19447, 597.5119, -1520.1394, 20.2017, 0.0000, 0.0000, 89.9999); //wall087
  100. SetObjectMaterial(g_Object[47], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  101. g_Object[48] = CreateObject(19447, 594.3715, -1520.1394, 20.2017, 0.0000, 0.0000, 89.9999); //wall087
  102. SetObjectMaterial(g_Object[48], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  103. g_Object[49] = CreateObject(19447, 615.6248, -1503.2475, 13.9063, -0.2998, 89.0000, 0.0998); //wall087
  104. SetObjectMaterial(g_Object[49], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  105. g_Object[50] = CreateObject(19447, 594.9901, -1519.7490, 15.9416, 0.0000, 0.0000, 89.9999); //wall087
  106. SetObjectMaterial(g_Object[50], 0, 18025, "genintclothessport", "mp_cloth_pcarp", 0xFFFFFFFF);
  107. g_Object[51] = CreateObject(2624, 594.0031, -1517.5710, 15.8731, 0.0000, 0.0000, 179.9998); //CJ_SHOE_CORNER01
  108. SetObjectMaterial(g_Object[51], 4, 16322, "a51_stores", "des_ghotwood1", 0xFFFFFFFF);
  109. SetObjectMaterial(g_Object[51], 5, 4992, "airportdetail", "prolaps01", 0xFFFFFFFF);
  110. g_Object[52] = CreateObject(19447, 613.6347, -1503.2500, 13.8816, -0.2998, 89.0000, 0.0998); //wall087
  111. SetObjectMaterial(g_Object[52], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  112. g_Object[53] = CreateObject(19447, 615.6425, -1512.8774, 13.9568, -0.4999, 89.0000, 0.0998); //wall087
  113. SetObjectMaterial(g_Object[53], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  114. g_Object[54] = CreateObject(19447, 615.6522, -1518.9172, 14.0295, -0.4999, 89.0000, 0.0998); //wall087
  115. SetObjectMaterial(g_Object[54], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  116. g_Object[55] = CreateObject(19447, 613.6417, -1518.9190, 14.0243, -0.4999, 89.0000, 0.0998); //wall087
  117. SetObjectMaterial(g_Object[55], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  118. g_Object[56] = CreateObject(19447, 613.5925, -1512.8797, 13.9309, -0.4999, 89.0000, 0.0998); //wall087
  119. SetObjectMaterial(g_Object[56], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  120. g_Object[57] = CreateObject(19365, 615.6552, -1512.1717, 13.9857, -0.3998, 89.0000, 0.0000); //wall013
  121. SetObjectMaterial(g_Object[57], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  122. g_Object[58] = CreateObject(19365, 613.5653, -1512.1744, 13.9293, -0.3998, 89.0000, 0.0000); //wall013
  123. SetObjectMaterial(g_Object[58], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  124. g_Object[59] = CreateObject(19365, 613.5651, -1508.9732, 13.9169, -0.3998, 89.0000, 0.0000); //wall013
  125. SetObjectMaterial(g_Object[59], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  126. g_Object[60] = CreateObject(19365, 615.6552, -1508.9719, 13.9635, -0.3998, 89.0000, 0.0000); //wall013
  127. SetObjectMaterial(g_Object[60], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  128. g_Object[61] = CreateObject(19365, 615.6552, -1505.7619, 13.9411, -0.3998, 89.0000, 0.0000); //wall013
  129. SetObjectMaterial(g_Object[61], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  130. g_Object[62] = CreateObject(19365, 615.6552, -1502.5616, 13.9187, -0.3998, 89.0000, 0.0000); //wall013
  131. SetObjectMaterial(g_Object[62], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  132. g_Object[63] = CreateObject(19365, 615.6552, -1500.0208, 13.9110, -0.3998, 89.0000, 0.0000); //wall013
  133. SetObjectMaterial(g_Object[63], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  134. g_Object[64] = CreateObject(19365, 615.6547, -1515.3814, 14.0382, -0.8999, 89.0000, 0.0000); //wall013
  135. SetObjectMaterial(g_Object[64], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  136. g_Object[65] = CreateObject(19365, 615.6547, -1518.5810, 14.0885, -0.8999, 89.0000, 0.0000); //wall013
  137. SetObjectMaterial(g_Object[65], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  138. g_Object[66] = CreateObject(19365, 615.6652, -1521.7712, 14.1288, -0.8999, 89.0000, 0.3000); //wall013
  139. SetObjectMaterial(g_Object[66], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  140. g_Object[67] = CreateObject(19365, 615.6677, -1522.1417, 14.1246, -0.8999, 89.0000, 0.3000); //wall013
  141. SetObjectMaterial(g_Object[67], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0xFFFFFFFF);
  142. g_Object[68] = CreateObject(19447, 607.0621, -1501.0097, 19.0216, 0.0000, 0.0000, 89.9999); //wall087
  143. SetObjectMaterial(g_Object[68], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  144. g_Object[69] = CreateObject(19447, 597.4625, -1501.0097, 19.0216, 0.0000, 0.0000, 89.9999); //wall087
  145. SetObjectMaterial(g_Object[69], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  146. g_Object[70] = CreateObject(19447, 596.4719, -1501.0097, 19.0216, 0.0000, 0.0000, 89.9999); //wall087
  147. SetObjectMaterial(g_Object[70], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  148. g_Object[71] = CreateObject(19447, 607.0722, -1501.0097, 20.2217, 0.0000, 0.0000, 89.9999); //wall087
  149. SetObjectMaterial(g_Object[71], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  150. g_Object[72] = CreateObject(19447, 597.5018, -1501.0097, 20.2217, 0.0000, 0.0000, 89.9999); //wall087
  151. SetObjectMaterial(g_Object[72], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  152. g_Object[73] = CreateObject(19447, 596.4813, -1501.0097, 20.2217, 0.0000, 0.0000, 89.9999); //wall087
  153. SetObjectMaterial(g_Object[73], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  154. g_Object[74] = CreateObject(19361, 610.1939, -1501.0810, 18.4403, 49.0998, 0.0000, -90.0000); //wall009
  155. SetObjectMaterial(g_Object[74], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  156. g_Object[75] = CreateObject(19361, 611.0426, -1500.9842, 20.2157, 0.0000, 0.0000, -90.0000); //wall009
  157. SetObjectMaterial(g_Object[75], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  158. g_Object[76] = CreateObject(19361, 611.8040, -1505.7463, 12.3656, 0.0000, 0.0000, 0.0000); //wall009
  159. SetObjectMaterial(g_Object[76], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  160. g_Object[77] = CreateObject(19361, 611.8040, -1502.5550, 12.3656, 0.0000, 0.0000, 0.0000); //wall009
  161. SetObjectMaterial(g_Object[77], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  162. g_Object[78] = CreateObject(19361, 609.0125, -1500.9746, 16.7457, 0.0000, 0.0000, -90.0000); //wall009
  163. SetObjectMaterial(g_Object[78], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  164. g_Object[79] = CreateObject(2701, 611.5493, -1514.4643, 19.9771, 0.0000, 0.0000, 0.0000); //CJ_PRO_LIGHT
  165. SetObjectMaterial(g_Object[79], 0, 2624, "cj_urb", "CJ_PRO_1", 0xFFFFFFFF);
  166. g_Object[80] = CreateObject(19361, 609.0125, -1500.9746, 13.2957, 0.0000, 0.0000, -90.0000); //wall009
  167. SetObjectMaterial(g_Object[80], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  168. g_Object[81] = CreateObject(19361, 609.0125, -1500.9746, 20.2257, 0.0000, 0.0000, -90.0000); //wall009
  169. SetObjectMaterial(g_Object[81], 0, 2655, "cj_banner", "CJ_ERIS1", 0xFFFFFFFF);
  170. g_Object[82] = CreateObject(2701, 601.5886, -1518.4565, 14.5640, 0.0000, 0.0000, 0.0000); //CJ_PRO_LIGHT
  171. g_Object[83] = CreateObject(19786, 611.7792, -1516.0560, 19.8680, 0.0000, 0.0000, 90.0000); //LCDTVBig1
  172. SetObjectMaterialText(g_Object[83], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  173. SetObjectMaterialText(g_Object[83], "HARD", 1, 90, "Arial", 100, 1, 0xFFFFFFFF, 0x0, 0);
  174. g_Object[84] = CreateObject(2701, 601.5687, -1518.4565, 14.5642, -90.1998, 0.0000, 0.0000); //CJ_PRO_LIGHT
  175. g_Object[85] = CreateObject(19361, 611.8040, -1512.1358, 20.1156, 0.0000, 0.0000, 0.0000); //wall009
  176. SetObjectMaterial(g_Object[85], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  177. g_Object[86] = CreateObject(19361, 611.8040, -1508.9355, 20.1856, 0.0000, 0.0000, 0.0000); //wall009
  178. SetObjectMaterial(g_Object[86], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  179. g_Object[87] = CreateObject(1256, 612.3873, -1517.0378, 14.6563, 0.0000, 0.0000, -180.0000); //Stonebench1
  180. SetObjectMaterial(g_Object[87], 0, 4230, "billbrd01_lan", "eris_2", 0xFFFFFFFF);
  181. g_Object[88] = CreateObject(1256, 612.3873, -1502.9760, 14.5363, 0.0000, 0.0000, -180.0000); //Stonebench1
  182. SetObjectMaterial(g_Object[88], 0, 4230, "billbrd01_lan", "eris_2", 0xFFFFFFFF);
  183. g_Object[89] = CreateObject(738, 619.5861, -1521.1926, 14.1428, 0.0000, 0.0000, 2.4999); //aw_streettree2
  184. g_Object[90] = CreateObject(738, 619.5045, -1496.1717, 13.8828, 0.0000, 0.0000, 2.4999); //aw_streettree2
  185. g_Object[91] = CreateObject(19433, 606.6389, -1499.2380, 13.9616, 0.0000, 91.2998, 0.0000); //wall073
  186. SetObjectMaterial(g_Object[91], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  187. g_Object[92] = CreateObject(19433, 610.1278, -1499.2380, 13.8823, 0.0000, 91.2998, 0.0000); //wall073
  188. SetObjectMaterial(g_Object[92], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  189. g_Object[93] = CreateObject(19433, 603.1400, -1499.2380, 14.0410, 0.0000, 91.2998, 0.0000); //wall073
  190. SetObjectMaterial(g_Object[93], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  191. g_Object[94] = CreateObject(19433, 599.6616, -1499.2380, 14.1198, 0.0000, 91.2998, 0.0000); //wall073
  192. SetObjectMaterial(g_Object[94], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  193. g_Object[95] = CreateObject(19433, 596.1928, -1499.2380, 14.1985, 0.0000, 91.2998, 0.0000); //wall073
  194. SetObjectMaterial(g_Object[95], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  195. g_Object[96] = CreateObject(19433, 593.4434, -1499.2380, 14.2510, 0.0000, 91.2998, 0.0000); //wall073
  196. SetObjectMaterial(g_Object[96], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  197. g_Object[97] = CreateObject(19433, 610.1381, -1500.1888, 13.8722, 0.0000, 91.2998, 0.0000); //wall073
  198. SetObjectMaterial(g_Object[97], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  199. g_Object[98] = CreateObject(19433, 606.6497, -1500.1888, 13.9512, 0.0000, 91.2998, 0.0000); //wall073
  200. SetObjectMaterial(g_Object[98], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  201. g_Object[99] = CreateObject(19433, 603.1604, -1500.1888, 14.0305, 0.0000, 91.2998, 0.0000); //wall073
  202. SetObjectMaterial(g_Object[99], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  203. g_Object[100] = CreateObject(19433, 599.6611, -1500.1888, 14.1099, 0.0000, 91.2998, 0.0000); //wall073
  204. SetObjectMaterial(g_Object[100], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  205. g_Object[101] = CreateObject(19433, 596.1721, -1500.1888, 14.1891, 0.0000, 91.2998, 0.0000); //wall073
  206. SetObjectMaterial(g_Object[101], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  207. g_Object[102] = CreateObject(19433, 593.4417, -1500.1888, 14.2410, 0.0000, 91.2998, 0.0000); //wall073
  208. SetObjectMaterial(g_Object[102], 0, 10765, "airportgnd_sfse", "desgreengrass", 0xFFFFFFFF);
  209. g_Object[103] = CreateObject(19786, 611.7008, -1502.3120, 17.5949, 43.5000, 0.0000, 89.8000); //LCDTVBig1
  210. SetObjectMaterialText(g_Object[103], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  211. SetObjectMaterialText(g_Object[103], "www.pro-laps.sa", 1, 90, "Arial", 35, 1, 0xFFFFFFFF, 0x0, 0);
  212. g_Object[104] = CreateObject(19447, 592.3093, -1505.8460, 18.9717, 0.0000, 0.0000, -6.3000); //wall087
  213. SetObjectMaterial(g_Object[104], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  214. g_Object[105] = CreateObject(19447, 592.3093, -1505.8460, 20.1117, 0.0000, 0.0000, -6.3000); //wall087
  215. SetObjectMaterial(g_Object[105], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  216. g_Object[106] = CreateObject(19786, 593.1395, -1501.0446, 21.0079, 0.0000, 0.0000, -179.9998); //LCDTVBig1
  217. SetObjectMaterialText(g_Object[106], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  218. SetObjectMaterialText(g_Object[106], "www.pro-laps.sa", 1, 90, "Arial", 38, 1, 0xFFFFFFFF, 0x0, 0);
  219. g_Object[107] = CreateObject(19447, 591.2529, -1515.3974, 19.1016, 0.0000, 0.0000, -6.3000); //wall087
  220. SetObjectMaterial(g_Object[107], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  221. g_Object[108] = CreateObject(19447, 591.2529, -1515.3974, 20.1016, 0.0000, 0.0000, -6.3000); //wall087
  222. SetObjectMaterial(g_Object[108], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  223. g_Object[109] = CreateObject(19361, 609.4813, -1507.2629, 17.0856, 0.0000, 0.0000, -90.0000); //wall009
  224. SetObjectMaterial(g_Object[109], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  225. g_Object[110] = CreateObject(19361, 608.6640, -1515.4066, 15.6656, 0.0000, 0.0000, 0.0000); //wall009
  226. SetObjectMaterial(g_Object[110], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  227. g_Object[111] = CreateObject(19361, 608.6640, -1518.0766, 15.6656, 0.0000, 0.0000, 0.0000); //wall009
  228. SetObjectMaterial(g_Object[111], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  229. g_Object[112] = CreateObject(19361, 608.6640, -1515.4066, 19.1256, 0.0000, 0.0000, 0.0000); //wall009
  230. SetObjectMaterial(g_Object[112], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  231. g_Object[113] = CreateObject(19361, 608.6640, -1518.0766, 19.1256, 0.0000, 0.0000, 0.0000); //wall009
  232. SetObjectMaterial(g_Object[113], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  233. g_Object[114] = CreateObject(19361, 608.6640, -1515.4066, 20.2056, 0.0000, 0.0000, 0.0000); //wall009
  234. SetObjectMaterial(g_Object[114], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  235. g_Object[115] = CreateObject(19361, 608.6640, -1518.0766, 20.1557, 0.0000, 0.0000, 0.0000); //wall009
  236. SetObjectMaterial(g_Object[115], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  237. g_Object[116] = CreateObject(19361, 609.4816, -1507.2641, 13.5857, 0.0000, 0.0000, -90.0000); //wall009
  238. SetObjectMaterial(g_Object[116], 0, 3119, "cs_ry_props", "lightgrey", 0xFF992E1E);
  239. g_Object[117] = CreateObject(649, 606.7741, -1502.1827, 13.9842, 0.0000, 0.0000, -51.2999); //sjmpalm
  240. SetObjectMaterial(g_Object[117], 0, 10977, "mission_sfse", "ws_apartmentbrown2", 0xFFFFFFFF);
  241. g_Object[118] = CreateObject(19361, 607.9533, -1505.7259, 16.7357, 0.0000, 0.0000, 0.0000); //wall009
  242. SetObjectMaterial(g_Object[118], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  243. g_Object[119] = CreateObject(19361, 609.4813, -1507.2629, 20.1357, 0.0000, 0.0000, -90.0000); //wall009
  244. SetObjectMaterial(g_Object[119], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  245. g_Object[120] = CreateObject(19361, 607.9533, -1502.6142, 15.8057, 0.0000, 0.0000, 0.0000); //wall009
  246. SetObjectMaterial(g_Object[120], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  247. g_Object[121] = CreateObject(19361, 607.9533, -1505.7259, 13.2957, 0.0000, 0.0000, 0.0000); //wall009
  248. SetObjectMaterial(g_Object[121], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  249. g_Object[122] = CreateObject(19361, 607.9533, -1505.7259, 20.1357, 0.0000, 0.0000, 0.0000); //wall009
  250. SetObjectMaterial(g_Object[122], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  251. g_Object[123] = CreateObject(19361, 607.9533, -1502.6142, 19.2756, 0.0000, 0.0000, 0.0000); //wall009
  252. SetObjectMaterial(g_Object[123], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  253. g_Object[124] = CreateObject(19361, 607.9533, -1502.6142, 20.1056, 0.0000, 0.0000, 0.0000); //wall009
  254. SetObjectMaterial(g_Object[124], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  255. g_Object[125] = CreateObject(14840, 607.8508, -1505.9453, 15.8239, 0.0000, 0.0000, 179.8999); //Bdups_graf
  256. g_Object[126] = CreateObject(970, 607.8051, -1503.1169, 14.6408, 0.0000, 0.0000, -89.9999); //fencesmallb
  257. SetObjectMaterial(g_Object[126], 0, 16322, "a51_stores", "fence_64", 0xFF000000);
  258. g_Object[127] = CreateObject(970, 607.8051, -1505.2076, 14.6408, 0.0000, 0.0000, -89.9999); //fencesmallb
  259. SetObjectMaterial(g_Object[127], 0, 16322, "a51_stores", "fence_64", 0xFF000000);
  260. g_Object[128] = CreateObject(19361, 603.0535, -1502.6563, 12.4456, 0.0000, 0.0000, 1.2999); //wall009
  261. SetObjectMaterial(g_Object[128], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  262. g_Object[129] = CreateObject(19361, 603.1057, -1504.9459, 12.4456, 0.0000, 0.0000, 1.2999); //wall009
  263. SetObjectMaterial(g_Object[129], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  264. g_Object[130] = CreateObject(19786, 603.5042, -1500.9969, 18.4790, 0.0000, 0.0000, 0.0000); //LCDTVBig1
  265. SetObjectMaterialText(g_Object[130], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  266. SetObjectMaterialText(g_Object[130], "BIKES", 1, 90, "Arial", 98, 1, 0xFFFFFFFF, 0x0, 0);
  267. g_Object[131] = CreateObject(19361, 606.9104, -1507.2684, 12.4257, 0.0000, 0.0000, 90.4999); //wall009
  268. SetObjectMaterial(g_Object[131], 0, 3119, "cs_ry_props", "lightgrey", 0xFFBDBEC6);
  269. g_Object[132] = CreateObject(19786, 603.9036, -1500.9969, 18.4190, 0.0000, 0.0000, 0.0000); //LCDTVBig1
  270. SetObjectMaterialText(g_Object[132], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  271. SetObjectMaterialText(g_Object[132], "___________", 1, 90, "Arial", 98, 1, 0xFFFFFFFF, 0x0, 0);
  272. g_Object[133] = CreateObject(19786, 603.5537, -1500.9969, 18.4190, 0.0000, 0.0000, 0.0000); //LCDTVBig1
  273. SetObjectMaterialText(g_Object[133], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  274. SetObjectMaterialText(g_Object[133], "___________", 1, 90, "Arial", 98, 1, 0xFFFFFFFF, 0x0, 0);
  275. g_Object[134] = CreateObject(19447, 603.0410, -1501.0383, 15.8717, 0.0000, 0.0000, 89.9999); //wall087
  276. SetObjectMaterial(g_Object[134], 0, 18025, "genintclothessport", "mp_cloth_pcarp", 0xFFFFFFFF);
  277. g_Object[135] = CreateObject(19353, 591.9041, -1517.4719, 21.8747, 0.0000, -89.3000, -5.1999); //wall001
  278. SetObjectMaterial(g_Object[135], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  279. g_Object[136] = CreateObject(19447, 592.7722, -1505.8702, 19.4617, 0.0000, 0.0000, 173.6999); //wall087
  280. SetObjectMaterial(g_Object[136], 0, 18025, "genintclothessport", "mp_cloth_pwall", 0xFFFFFFFF);
  281. g_Object[137] = CreateObject(19447, 590.1798, -1515.2790, 18.5916, 0.0000, 0.0000, -6.3000); //wall087
  282. SetObjectMaterial(g_Object[137], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  283. g_Object[138] = CreateObject(19447, 591.2352, -1505.7275, 18.8416, 0.0000, 0.0000, -6.3000); //wall087
  284. SetObjectMaterial(g_Object[138], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  285. g_Object[139] = CreateObject(19375, 598.0576, -1505.7789, 21.8274, 0.0000, 90.5998, 0.0000); //wall023
  286. SetObjectMaterial(g_Object[139], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  287. g_Object[140] = CreateObject(19447, 590.5386, -1512.0391, 15.6217, 0.0000, 0.0000, -6.3000); //wall087
  288. SetObjectMaterial(g_Object[140], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  289. g_Object[141] = CreateObject(2873, 591.7778, -1515.0367, 15.4532, 0.0000, 0.0000, 82.9999); //CJ_SUBURB_DOOR_2
  290. g_Object[142] = CreateObject(19375, 598.0576, -1515.2995, 21.8274, 0.0000, 90.5998, 0.0000); //wall023
  291. SetObjectMaterial(g_Object[142], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  292. g_Object[143] = CreateObject(19353, 610.1917, -1514.5909, 21.8945, 0.0000, -89.3000, 0.0000); //wall001
  293. SetObjectMaterial(g_Object[143], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  294. g_Object[144] = CreateObject(19353, 610.1917, -1517.2811, 21.8945, 0.0000, -89.3000, 0.0000); //wall001
  295. SetObjectMaterial(g_Object[144], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  296. g_Object[145] = CreateObject(19353, 610.1917, -1518.4217, 21.8945, 0.0000, -89.3000, 0.0000); //wall001
  297. SetObjectMaterial(g_Object[145], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  298. g_Object[146] = CreateObject(19353, 610.1917, -1511.5415, 21.8945, 0.0000, -89.3000, 0.0000); //wall001
  299. SetObjectMaterial(g_Object[146], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  300. g_Object[147] = CreateObject(19353, 610.6323, -1508.4511, 21.8890, 0.0000, -89.3000, 0.0000); //wall001
  301. SetObjectMaterial(g_Object[147], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  302. g_Object[148] = CreateObject(19353, 609.4224, -1505.9813, 21.9039, 0.0000, -89.3000, 0.0000); //wall001
  303. SetObjectMaterial(g_Object[148], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  304. g_Object[149] = CreateObject(19353, 609.4224, -1502.8098, 21.9039, 0.0000, -89.3000, 0.0000); //wall001
  305. SetObjectMaterial(g_Object[149], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  306. g_Object[150] = CreateObject(19361, 612.5844, -1505.7463, 20.2056, 0.0000, 0.0000, 0.0000); //wall009
  307. SetObjectMaterial(g_Object[150], 0, 3850, "carshowglass_sfsx", "ws_carshowwin1", 0xFF000000);
  308. g_Object[151] = CreateObject(19361, 612.5844, -1502.5355, 20.2056, 0.0000, 0.0000, 0.0000); //wall009
  309. SetObjectMaterial(g_Object[151], 0, 3850, "carshowglass_sfsx", "ws_carshowwin1", 0xFF000000);
  310. g_Object[152] = CreateObject(19353, 592.1812, -1514.4233, 21.8847, 0.0000, -89.3000, -5.1999); //wall001
  311. SetObjectMaterial(g_Object[152], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  312. g_Object[153] = CreateObject(19353, 591.8206, -1518.5389, 21.8747, 0.0000, -89.3000, -1.6000); //wall001
  313. SetObjectMaterial(g_Object[153], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  314. g_Object[154] = CreateObject(19447, 590.1798, -1515.2790, 20.2017, 0.0000, 0.0000, -6.3000); //wall087
  315. SetObjectMaterial(g_Object[154], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  316. g_Object[155] = CreateObject(19447, 591.2186, -1505.8763, 20.2017, 0.0000, 0.0000, -6.3000); //wall087
  317. SetObjectMaterial(g_Object[155], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  318. g_Object[156] = CreateObject(19353, 592.4622, -1511.3360, 21.8847, 0.0000, -89.3000, -5.1999); //wall001
  319. SetObjectMaterial(g_Object[156], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  320. g_Object[157] = CreateObject(19353, 592.7819, -1508.2633, 21.8841, 0.0000, -89.3000, -6.4998); //wall001
  321. SetObjectMaterial(g_Object[157], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  322. g_Object[158] = CreateObject(19353, 593.1397, -1505.1118, 21.8841, 0.0000, -89.3000, -6.4998); //wall001
  323. SetObjectMaterial(g_Object[158], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  324. g_Object[159] = CreateObject(19353, 593.3784, -1502.7553, 21.8845, 0.0000, -89.3000, -3.5999); //wall001
  325. SetObjectMaterial(g_Object[159], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  326. g_Object[160] = CreateObject(19786, 611.7792, -1518.4465, 19.8680, 0.0000, 0.0000, 90.0000); //LCDTVBig1
  327. SetObjectMaterialText(g_Object[160], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  328. SetObjectMaterialText(g_Object[160], "TRAIN", 1, 90, "Arial", 100, 1, 0xFFFFFFFF, 0x0, 0);
  329. g_Object[161] = CreateObject(19361, 611.7339, -1506.3250, 15.8256, 0.0000, 0.0000, 0.0000); //wall009
  330. SetObjectMaterial(g_Object[161], 0, 6284, "bev_law2", "glass_fence_64hv", 0xFF000000);
  331. g_Object[162] = CreateObject(19361, 611.8440, -1514.9066, 15.8256, 0.0000, 0.0000, 0.0000); //wall009
  332. SetObjectMaterial(g_Object[162], 0, 6284, "bev_law2", "glass_fence_64hv", 0xFF000000);
  333. g_Object[163] = CreateObject(19447, 596.6018, -1501.0483, 15.8717, 0.0000, 0.0000, 89.9999); //wall087
  334. SetObjectMaterial(g_Object[163], 0, 18025, "genintclothessport", "mp_cloth_pcarp", 0xFFFFFFFF);
  335. g_Object[164] = CreateObject(2623, 594.4890, -1508.3966, 15.8430, 0.0000, 0.0000, 81.1999); //CJ_PRO_COUNTER
  336. g_Object[165] = CreateObject(19375, 598.8871, -1510.7451, 14.1652, 0.0000, 90.5998, -13.0999); //wall023
  337. SetObjectMaterial(g_Object[165], 0, 2655, "cj_banner", "CJ_ERIS1", 0xFF840410);
  338. g_Object[166] = CreateObject(19447, 592.2450, -1510.5509, 15.9716, 0.0000, 0.0000, 173.6999); //wall087
  339. SetObjectMaterial(g_Object[166], 0, 18025, "genintclothessport", "mp_cloth_pwall", 0xFFFFFFFF);
  340. g_Object[167] = CreateObject(19447, 592.2450, -1510.5509, 19.4517, 0.0000, 0.0000, 173.6999); //wall087
  341. SetObjectMaterial(g_Object[167], 0, 18025, "genintclothessport", "mp_cloth_pwall", 0xFFFFFFFF);
  342. g_Object[168] = CreateObject(2625, 597.7782, -1501.5135, 15.5091, 0.0000, 0.0000, 0.0000); //CJ_SHOE_URBAN2
  343. g_Object[169] = CreateObject(2620, 596.5329, -1513.5932, 15.0483, 0.0000, 0.0000, -175.0999); //CJ_TRAINER_ERIS
  344. g_Object[170] = CreateObject(970, 600.8507, -1516.1887, 14.7609, 0.0000, 0.0000, -13.1999); //fencesmallb
  345. SetObjectMaterial(g_Object[170], 0, 16322, "a51_stores", "fence_64", 0xFF000000);
  346. g_Object[171] = CreateObject(970, 594.8137, -1514.7733, 14.7609, 0.0000, 0.0000, -13.1999); //fencesmallb
  347. SetObjectMaterial(g_Object[171], 0, 16322, "a51_stores", "fence_64", 0xFF000000);
  348. g_Object[172] = CreateObject(2622, 594.4754, -1511.7518, 15.0511, 0.0000, 0.0000, -12.7999); //CJ_TRAINER_PRO
  349. g_Object[173] = CreateObject(2621, 595.4828, -1506.0206, 15.0516, 0.0000, 0.0000, 0.0000); //CJ_TRAINER_HEAT
  350. g_Object[174] = CreateObject(2652, 601.9207, -1508.0148, 14.7242, 0.0000, 0.0000, 0.0000); //CJ_SKATE_CUBES
  351. g_Object[175] = CreateObject(2652, 600.5111, -1515.3088, 14.7242, 0.0000, 0.0000, 67.7999); //CJ_SKATE_CUBES
  352. g_Object[176] = CreateObject(2699, 598.8139, -1512.7515, 14.8699, 0.0000, 0.0000, -13.0000); //CJ_DUDS_RAIL02
  353. g_Object[177] = CreateObject(2698, 598.9520, -1506.8081, 15.1982, 0.0000, 0.0000, 0.0000); //CJ_DUDS_RAIL01
  354. g_Object[178] = CreateObject(19426, 606.1192, -1516.5146, 14.0687, -0.5999, 90.5000, -88.8999); //wall066
  355. SetObjectMaterial(g_Object[178], 0, 10403, "golf_sfs", "golf_greengrass", 0xFFFFFFFF);
  356. g_Object[179] = CreateObject(2376, 603.8525, -1510.4261, 14.1385, 0.0000, 0.0000, -99.6999); //Shop_set_2_Unit2
  357. SetObjectMaterial(g_Object[179], 2, 14786, "ab_sfgymbeams", "knot_wood128", 0xFFFFFFFF);
  358. g_Object[180] = CreateObject(19426, 606.1721, -1519.6668, 13.4354, -0.6999, 0.6000, -89.8999); //wall066
  359. SetObjectMaterial(g_Object[180], 0, 10403, "golf_sfs", "rock_country128blnd", 0xFFFFFFFF);
  360. g_Object[181] = CreateObject(1510, 606.1593, -1519.3106, 14.2643, -3.5999, 0.4000, 0.0000); //DYN_ASHTRY
  361. SetObjectMaterial(g_Object[181], 0, 3119, "cs_ry_props", "lightgrey", 0xFFFFFFFF);
  362. g_Object[182] = CreateObject(19426, 606.1473, -1517.9956, 14.0857, -0.7000, 86.6000, -88.8999); //wall066
  363. SetObjectMaterial(g_Object[182], 0, 10403, "golf_sfs", "golf_fairway1", 0xFFFFFFFF);
  364. g_Object[183] = CreateObject(19426, 605.3053, -1518.7617, 13.8708, -64.0999, 0.6000, -177.5999); //wall066
  365. SetObjectMaterial(g_Object[183], 0, 10403, "golf_sfs", "rock_country128blnd", 0xFFFFFFFF);
  366. g_Object[184] = CreateObject(19426, 607.0446, -1518.7139, 13.8607, -64.0999, 0.6000, -177.5999); //wall066
  367. SetObjectMaterial(g_Object[184], 0, 10403, "golf_sfs", "rock_country128blnd", 0xFFFFFFFF);
  368. g_Object[185] = CreateObject(2379, 610.6276, -1516.4077, 14.0001, 0.0000, 0.0000, -179.9999); //Shop_set_2_Unit3
  369. SetObjectMaterial(g_Object[185], 2, 14786, "ab_sfgymbeams", "knot_wood128", 0xFFFFFFFF);
  370. g_Object[186] = CreateObject(2379, 610.6276, -1514.6474, 14.0001, 0.0000, 0.0000, -179.9999); //Shop_set_2_Unit3
  371. SetObjectMaterial(g_Object[186], 2, 14786, "ab_sfgymbeams", "knot_wood128", 0xFFFFFFFF);
  372. g_Object[187] = CreateObject(2412, 610.0572, -1507.9216, 14.0994, 0.0000, 0.0000, -89.7999); //CJ_DETECTOR
  373. SetObjectMaterial(g_Object[187], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  374. g_Object[188] = CreateObject(2412, 610.0784, -1513.8526, 14.0994, 0.0000, 0.0000, -89.7999); //CJ_DETECTOR
  375. SetObjectMaterial(g_Object[188], 0, 3119, "cs_ry_props", "lightgrey", 0xFF000000);
  376. g_Object[189] = CreateObject(11745, 603.8761, -1512.3771, 14.5926, 0.0000, 0.0000, -88.9000); //HoldAllEdited1
  377. g_Object[190] = CreateObject(2412, 610.0682, -1511.0617, 14.0994, 0.0000, 0.0000, -89.7999); //CJ_DETECTOR
  378. SetObjectMaterial(g_Object[190], 0, 3119, "cs_ry_props", "lightgrey", 0xFF992E1E);
  379. g_Object[191] = CreateObject(333, 608.3659, -1515.9100, 15.0899, -178.1000, 0.0000, 0.0000); //golfclub
  380. g_Object[192] = CreateObject(11745, 603.9457, -1511.9327, 14.5926, 0.0000, 0.0000, -98.8999); //HoldAllEdited1
  381. g_Object[193] = CreateObject(11745, 603.9101, -1512.1601, 14.8026, 0.0000, 0.0000, -38.8999); //HoldAllEdited1
  382. g_Object[194] = CreateObject(333, 608.3659, -1515.7500, 15.0952, -178.1000, 0.0000, 0.0000); //golfclub
  383. g_Object[195] = CreateObject(333, 608.3659, -1515.6899, 15.0972, -178.1000, 0.0000, 0.0000); //golfclub
  384. g_Object[196] = CreateObject(11745, 604.0415, -1511.3204, 14.5926, 0.0000, 0.0000, -98.8999); //HoldAllEdited1
  385. g_Object[197] = CreateObject(11745, 604.1080, -1510.8952, 14.5926, 0.0000, 0.0000, -98.8999); //HoldAllEdited1
  386. g_Object[198] = CreateObject(11745, 604.0347, -1511.0656, 14.8026, 0.0000, 0.0000, -38.8999); //HoldAllEdited1
  387. g_Object[199] = CreateObject(11745, 604.2039, -1510.2828, 14.5926, 0.0000, 0.0000, -98.8999); //HoldAllEdited1
  388. g_Object[200] = CreateObject(11745, 603.7862, -1512.9498, 14.5926, 0.0000, 0.0000, -98.8999); //HoldAllEdited1
  389. g_Object[201] = CreateObject(336, 596.7131, -1501.3520, 15.1844, 0.0000, -88.3000, 0.0000); //bat
  390. g_Object[202] = CreateObject(336, 596.7244, -1501.3520, 15.5643, 0.0000, -88.3000, -3.2999); //bat
  391. g_Object[203] = CreateObject(336, 596.7355, -1501.3525, 15.9341, 0.0000, -88.3000, -3.2999); //bat
  392. g_Object[204] = CreateObject(336, 598.0477, -1501.3582, 15.9352, 0.0000, -88.3000, -3.2999); //bat
  393. g_Object[205] = CreateObject(336, 598.0374, -1501.3575, 15.5854, 0.0000, -88.3000, -3.2999); //bat
  394. g_Object[206] = CreateObject(336, 598.0258, -1501.3576, 15.2056, 0.0000, -88.3000, -3.2999); //bat
  395. g_Object[207] = CreateObject(336, 599.3773, -1501.3654, 15.1955, 0.0000, -88.3000, -3.2999); //bat
  396. g_Object[208] = CreateObject(336, 599.3698, -1501.3646, 15.9461, 0.0000, -88.3000, -3.2999); //bat
  397. g_Object[209] = CreateObject(947, 601.0739, -1501.5538, 15.9877, 0.0000, 0.0000, -177.2000); //bskballhub_lax01
  398. g_Object[210] = CreateObject(1974, 606.0726, -1515.5107, 14.2098, 0.0999, 65.3000, 0.0000); //kb_golfball
  399. g_Object[211] = CreateObject(2362, 594.5582, -1509.5299, 15.2998, 0.0000, 0.0000, 66.3999); //CJ_SWEETIE_TRAY_1
  400. g_Object[212] = CreateObject(2365, 608.5046, -1507.9617, 14.0651, 0.0000, 0.0000, -94.4999); //SHOPPING_BASKET
  401. g_Object[213] = CreateObject(2391, 598.9003, -1512.4630, 14.8496, 0.0000, 0.0000, 162.6000); //CJ_jean_CREAM
  402. g_Object[214] = CreateObject(2391, 598.6679, -1512.9941, 14.8496, 0.0000, 0.0000, -23.5999); //CJ_jean_CREAM
  403. g_Object[215] = CreateObject(2396, 599.1455, -1512.8122, 14.8391, 0.0000, 0.0000, 81.0999); //CJ_4_S_SWEATER
  404. g_Object[216] = CreateObject(2396, 598.4368, -1512.6911, 14.8391, 0.0000, 0.0000, -105.4999); //CJ_4_S_SWEATER
  405. g_Object[217] = CreateObject(2114, 601.6027, -1502.2753, 14.3032, 0.0000, 0.0000, 0.0000); //basketball
  406. g_Object[218] = CreateObject(2114, 599.1326, -1501.6448, 15.0532, 0.0000, 0.0000, 0.0000); //basketball
  407. g_Object[219] = CreateObject(2114, 598.1630, -1501.5447, 15.0532, 0.0000, 0.0000, 0.0000); //basketball
  408. g_Object[220] = CreateObject(2114, 598.5330, -1501.6448, 15.0532, 0.0000, -58.3999, 0.0000); //basketball
  409. g_Object[221] = CreateObject(19786, 605.6060, -1520.1701, 18.5065, 0.0000, 0.0000, 179.6998); //LCDTVBig1
  410. SetObjectMaterialText(g_Object[221], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  411. SetObjectMaterialText(g_Object[221], "_______", 1, 90, "Arial", 100, 1, 0xFFFFFFFF, 0x0, 0);
  412. g_Object[222] = CreateObject(19786, 594.2757, -1520.1114, 18.4765, 0.0000, 0.0000, 179.6998); //LCDTVBig1
  413. SetObjectMaterialText(g_Object[222], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  414. SetObjectMaterialText(g_Object[222], "_________", 1, 90, "Arial", 100, 1, 0xFFFFFFFF, 0x0, 0);
  415. g_Object[223] = CreateObject(19786, 597.2936, -1500.9969, 18.4190, 0.0000, 0.0000, 0.0000); //LCDTVBig1
  416. SetObjectMaterialText(g_Object[223], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  417. SetObjectMaterialText(g_Object[223], "___________", 1, 90, "Arial", 98, 1, 0xFFFFFFFF, 0x0, 0);
  418. g_Object[224] = CreateObject(19786, 597.2539, -1500.9969, 18.4790, 0.0000, 0.0000, 0.0000); //LCDTVBig1
  419. SetObjectMaterialText(g_Object[224], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  420. SetObjectMaterialText(g_Object[224], "B-Ball", 1, 90, "Arial", 98, 1, 0xFFFFFFFF, 0x0, 0);
  421. g_Object[225] = CreateObject(19786, 597.6339, -1500.9969, 18.4190, 0.0000, 0.0000, 0.0000); //LCDTVBig1
  422. SetObjectMaterialText(g_Object[225], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  423. SetObjectMaterialText(g_Object[225], "___________", 1, 90, "Arial", 98, 1, 0xFFFFFFFF, 0x0, 0);
  424. g_Object[226] = CreateObject(19786, 594.2757, -1520.1114, 18.5065, 0.0000, 0.0000, 179.6998); //LCDTVBig1
  425. SetObjectMaterialText(g_Object[226], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  426. SetObjectMaterialText(g_Object[226], "Shoes", 1, 90, "Arial", 100, 1, 0xFFFFFFFF, 0x0, 0);
  427. g_Object[227] = CreateObject(19786, 605.6060, -1520.1701, 18.5265, 0.0000, 0.0000, 179.6998); //LCDTVBig1
  428. SetObjectMaterialText(g_Object[227], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  429. SetObjectMaterialText(g_Object[227], "GOLF", 1, 90, "Arial", 100, 1, 0xFFFFFFFF, 0x0, 0);
  430. g_Object[228] = CreateObject(19786, 593.9856, -1520.1098, 18.4765, 0.0000, 0.0000, 179.6998); //LCDTVBig1
  431. SetObjectMaterialText(g_Object[228], ".", 0, 90, "Arial", 24, 1, 0xFFFFFFFF, 0x0, 0);
  432. SetObjectMaterialText(g_Object[228], "_________", 1, 90, "Arial", 100, 1, 0xFFFFFFFF, 0x0, 0);
  433. g_Vehicle[0] = CreateVehicle(509, 606.7285, -1505.0745, 14.6468, 21.0735, 27, 198, -1); //Bike
  434. g_Vehicle[1] = CreateVehicle(510, 605.0353, -1505.8317, 14.7572, 228.2610, 3, 251, -1); //Mountain Bike
  435. g_Vehicle[2] = CreateVehicle(481, 605.8533, -1502.6284, 14.6413, 70.2060, 148, 48, -1); //BMX
  436. g_Vehicle[3] = CreateVehicle(457, 603.9230, -1517.8355, 14.7882, 318.0285, 6, 95, -1); //Caddy
  437. g_Vehicle[4] = CreateVehicle(510, 594.2866, -1503.9431, 14.8737, 237.3178, 205, 182, -1); //Mountain Bike
  438. g_Vehicle[5] = CreateVehicle(510, 594.4838, -1502.7929, 14.8690, 231.1656, 49, 231, -1); //Mountain Bike
  439. g_Vehicle[6] = CreateVehicle(481, 593.1256, -1512.8292, 14.8081, 310.6876, 86, 215, -1); //BMX
  440. g_Vehicle[7] = CreateVehicle(481, 593.4702, -1511.1129, 14.8040, 295.8768, 222, 108, -1); //BMX
  441. g_Pickup[0] = CreatePickup(333, 1, 607.8020, -1515.3157, 14.5544, -1); //golfclub
  442. g_Pickup[1] = CreatePickup(333, 1, 607.8020, -1517.1158, 14.5544, -1); //golfclub
  443. g_Pickup[2] = CreatePickup(336, 1, 598.0614, -1502.6524, 14.6408, -1); //bat
  444. g_Pickup[3] = CreatePickup(1274, 1, 596.3087, -1508.8013, 14.6517, -1); //bigdollar
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