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- --[[
- Places
- Gas station: CFrame.new(-2087, 55, -1725)
- Gas station: CFrame.new(-2087, 55, -1725)
- Mili base: CFrame.new(-976.13501, 204.833374, -358.562958, -0.469438642, -2.3004143e-09, 0.882965088, -2.64646061e-09, 1, 1.19830712e-09, -0.882965088, -1.77420079e-09, -0.469438642)
- Factory: CFrame.new(-165.991394, 60.730587, -1156.35986, -0.972791791, -2.64167745e-08, 0.231681064, -2.66422138e-08, 1, 2.15575269e-09, -0.231681064, -4.0753978e-09, -0.972791791)
- Harbor: CFrame.new(2025.65869, 74.5905151, -1255.02307, -0.284928083, 3.41271544e-08, -0.958548903, 8.24342052e-08, 1, 1.10994192e-08, 0.958548903, -7.5854679e-08, -0.284928083)
- Powerplant: CFrame.new(2921.32031, 42.0387955, -628.61377, -0.999908268, -1.8654795e-08, 0.0135458698, -1.78346991e-08, 1, 6.06629271e-08, -0.0135458698, 6.04157719e-08, -0.999908268)
- Lighthouse: CFrame.new(2655.19312, 266.341614, -1955.87451, -0.748854756, -2.3952349e-09, -0.662734091, 2.40877309e-08, 1, -3.08320445e-08, 0.662734091, -3.90524839e-08, -0.748854756)
- Sawmill: CFrame.new(-2467.03076, 67.6562424, -3514.40527, 0.146899015, 2.94054594e-08, -0.989151478, 9.84276909e-08, 1, 4.43454731e-08, 0.989151478, -1.03874207e-07, 0.146899015)
- Town: CFrame.new(-654.500916, 55.2031136, -2199.47217, 0.708635449, -2.56416772e-08, -0.705574751, -1.67533365e-08, 1, -5.31675539e-08, 0.705574751, 4.94971495e-08, 0.708635449)
- ]]--
- local tpTo = CFrame.new(-2087, 55, -1725) -- Teleports to gas station, replace me with any CFrame above or your own
- local nameCall; namecall = hookmetamethod(game, "__namecall", function(self, ...)
- local args = {...};
- if method == "InvokeServer" and tostring(self) == "SpawnCharacter" then
- task.spawn(function()
- game.Players.LocalPlayer.HumanoidRootPart.CFrame = tpTo
- end)
- end;
- return nameCall(self, unpack(args));
- end);
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