G4U55

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Oct 10th, 2020
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  1. THE OUTER WORLDS PATCH 1.4.1 RELEASE NOTES
  2.  
  3. Changes/fixes that are included in this patch are as follows:
  4.  
  5. General:
  6.  
  7. Fixed some spots on Gorgon where players could become permanently stuck
  8. Improved lipsync animations throughout Peril on Gorgon
  9. Removed a transition on Scylla that loaded an invalid area
  10. Fixed a spot in the Olympus Orbital Pharmaceutical Station where players could become stuck
  11. Fixed an issue where the Employee Benefits Science weapon could be used to resurrect dead companions on SuperNova difficulty
  12.  
  13. Audio:
  14.  
  15. Fixed an issue where audio logs could play while on the Pause menu
  16. Fixed an issue where the first line of some dialog sequences wouldn't have audio
  17. Improved audio performance to reduce instances of audio dropping out
  18.  
  19. Design:
  20.  
  21. Adjusted spawn conditions on some Gorgon marauder encounters
  22. Fixed an issue where ADA could give out-of-date information about how to get to Stellar Bay
  23. Fixed an issue where Gorgon canid variants would become stuck in behavior loops
  24. Fixed an issue where the Special Delivery Science weapon could sometimes not drop properly
  25. Improved loot drops from Gorgon canid variants
  26. Fixed an issue where players could see incorrect Peril on Gorgon end slides upon completing the game
  27.  
  28. Quests:
  29.  
  30. Updated "Makes Space Suits, Won't Travel" to allow for Gorgon marauder armors
  31. Fixed an issue where quest beacons wouldn't update properly under some circumstances when investigating leads in the Sprat Shack
  32. Fixed a duplicate quest beacon during the quest "Kept Secret But Not Forgotten"
  33. Fixed an issue where a quest item for "The Ambrose Intersection" could become permanently stuck in the player's inventory
  34.  
  35. UI:
  36.  
  37. Fixed an issue where invalid text would appear in Skill descriptions
  38. Improved text wrapping on Save/Load screen for certain text sizes and aspect ratios
  39. Fixed the "Nietzsche's Reward" Perk not being properly reflected in weapons' damage stats on the Inspect screen
  40. Fixed an issue where Max's Trickshot ability's description erroneously included the "Stun" effect
  41. Improved text wrapping on weapon Inspect screens
  42. Added information to the main menu to reflect when Peril on Gorgon is installed
  43. Added an indicator for Improvised weapons on the Inventory screen
  44. Adjusted text color for damage text for Cold Damage
  45. Fixed inconsistent coloring of adjusted skill values on the Skills screen under certain circumstances
  46. Fixed some audio log UI issues when stopping or restarting the logs at specific points
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