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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [aticfx64.dll 23.20.788.0]
  5. Renderer: Radeon RX 580 Series
  6. Vendor: ATI
  7. VRAM: 8134 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
  35. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
  36. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
  37. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
  38. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
  39. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
  40. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  41. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  42. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  43. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  44. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  45. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  46. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  47. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  48. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  49. Loading C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  50. - Completed reload, in 0.103 seconds
  51. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  52. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  53. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  54. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  55. Platform assembly: C:\7D2D\StarvationMod\StarvationMod16\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  56. <RI> Initializing input. <RI> Input initialized. desktop: 1920x1080 75Hz; virtual: 3840x1080 at -1920,0
  57. <RI> Initialized touch support. UnloadTime: 1.364476 ms
  58. 2018-03-25T15:31:31 0.003 INF [Steamworks.NET] SteamAPI_Init() ok
  59. 2018-03-25T15:31:31 0.050 INF NET: InitCallbacks
  60. 2018-03-25T15:31:31 0.057 INF Texture quality is set to 0
  61. 2018-03-25T15:31:31 0.058 INF Precaching...
  62. 2018-03-25T15:31:31 0.062 INF Precaching file: 7DaysToDie_Data/resources.assets
  63. 2018-03-25T15:31:32 0.122 INF [EAC] Not loading, not started from launcher
  64. 2018-03-25T15:31:32 0.593 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  65. 2018-03-25T15:31:32 0.596 INF Precaching file: Data/Bundles/BlockTextureAtlases
  66. 2018-03-25T15:31:32 0.649 INF Precaching file: Data/Bundles/TerrainTextures
  67. 2018-03-25T15:31:32 0.674 INF Precaching done
  68. 2018-03-25T15:31:37 5.885 INF Loading main scene
  69. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  70. UnloadTime: 2.402631 ms
  71.  
  72. Unloading 888 unused Assets to reduce memory usage. Loaded Objects now: 2885.
  73. Total: 4.595794 ms (FindLiveObjects: 0.184974 ms CreateObjectMapping: 0.143132 ms MarkObjects: 0.376072 ms DeleteObjects: 3.889318 ms)
  74.  
  75. Setting up 2 worker threads for Enlighten.
  76. Thread -> id: 2324 -> priority: 1
  77. Thread -> id: 2bb4 -> priority: 1
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