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- warn("[EasyCheat]:Loaded.")
- warn("[EasyCheat]:Checking whitelist...")
- warn("[EasyCheat]:Sucess!")
- warn("[EasyCheat]:Rendering Menu...")
- warn("[EasyCheat]:Done.")
- local EasyCheat = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Movement = Instance.new("TextLabel")
- local Visuals = Instance.new("TextLabel")
- local Rage = Instance.new("TextLabel")
- local Player = Instance.new("TextLabel")
- local Other = Instance.new("TextLabel")
- local Speed = Instance.new("TextButton")
- local Gravity = Instance.new("TextButton")
- local InfJump = Instance.new("TextButton")
- local MegaJump = Instance.new("TextButton")
- local Wallhack = Instance.new("TextButton")
- local ReBuildText = Instance.new("TextLabel")
- local opened = false
- local hidekey = Enum.KeyCode.Insert
- -- Properties
- EasyCheat.Name = "EasyCheat"
- EasyCheat.Parent = game.CoreGui
- EasyCheat.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Main.Name = "Main"
- Main.Parent = EasyCheat
- Main.BackgroundColor3 = Color3.new(0, 0.635294, 1)
- Main.BorderColor3 = Color3.new(0, 0.635294, 1)
- Main.Position = UDim2.new(0.0696055666, 0, 0.155378491, 0)
- Main.Size = UDim2.new(0, 679, 0, 324)
- Movement.Name = "Movement"
- Movement.Parent = Main
- Movement.BackgroundColor3 = Color3.new(0, 0, 0)
- Movement.BorderColor3 = Color3.new(0, 0, 0)
- Movement.Position = UDim2.new(0.0162002947, 0, 0.0414391756, 0)
- Movement.Size = UDim2.new(0, 112, 0, 27)
- Movement.Font = Enum.Font.SciFi
- Movement.Text = "Movement"
- Movement.TextColor3 = Color3.new(1, 0, 0)
- Movement.TextSize = 14
- Visuals.Name = "Visuals"
- Visuals.Parent = Main
- Visuals.BackgroundColor3 = Color3.new(0, 0, 0)
- Visuals.BorderColor3 = Color3.new(0, 0, 0)
- Visuals.Position = UDim2.new(0.195876285, 0, 0.0414391756, 0)
- Visuals.Size = UDim2.new(0, 112, 0, 27)
- Visuals.Font = Enum.Font.SciFi
- Visuals.Text = "Visuals"
- Visuals.TextColor3 = Color3.new(1, 0, 0)
- Visuals.TextSize = 14
- Rage.Name = "Rage"
- Rage.Parent = Main
- Rage.BackgroundColor3 = Color3.new(0, 0, 0)
- Rage.BorderColor3 = Color3.new(0, 0, 0)
- Rage.Position = UDim2.new(0.369661242, 0, 0.0414391756, 0)
- Rage.Size = UDim2.new(0, 112, 0, 27)
- Rage.Font = Enum.Font.SciFi
- Rage.Text = "Rage"
- Rage.TextColor3 = Color3.new(1, 0, 0)
- Rage.TextSize = 14
- Player.Name = "Player"
- Player.Parent = Main
- Player.BackgroundColor3 = Color3.new(0, 0, 0)
- Player.BorderColor3 = Color3.new(0, 0, 0)
- Player.Position = UDim2.new(0.546391726, 0, 0.0414391756, 0)
- Player.Size = UDim2.new(0, 112, 0, 27)
- Player.Font = Enum.Font.SciFi
- Player.Text = "Player"
- Player.TextColor3 = Color3.new(1, 0, 0)
- Player.TextSize = 14
- Other.Name = "Other"
- Other.Parent = Main
- Other.BackgroundColor3 = Color3.new(0, 0, 0)
- Other.BorderColor3 = Color3.new(0, 0, 0)
- Other.Position = UDim2.new(0.73490423, 0, 0.0414391756, 0)
- Other.Size = UDim2.new(0, 112, 0, 27)
- Other.Font = Enum.Font.SciFi
- Other.Text = "Other"
- Other.TextColor3 = Color3.new(1, 0, 0)
- Other.TextSize = 14
- Speed.Name = "Speed"
- Speed.Parent = Main
- Speed.BackgroundColor3 = Color3.new(0, 0, 0)
- Speed.Position = UDim2.new(0.0162002947, 0, 0.151234567, 0)
- Speed.Size = UDim2.new(0, 112, 0, 27)
- Speed.Font = Enum.Font.SciFi
- Speed.Text = "Speed"
- Speed.TextColor3 = Color3.new(0.333333, 1, 0)
- Speed.TextSize = 14
- Speed.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150
- end)
- Gravity.Name = "Gravity"
- Gravity.Parent = Main
- Gravity.BackgroundColor3 = Color3.new(0, 0, 0)
- Gravity.Position = UDim2.new(0.734904289, 0, 0.151234567, 0)
- Gravity.Size = UDim2.new(0, 112, 0, 27)
- Gravity.Font = Enum.Font.SciFi
- Gravity.Text = "Gravity"
- Gravity.TextColor3 = Color3.new(0.333333, 1, 0)
- Gravity.TextSize = 14
- Gravity.MouseButton1Down:connect(function()
- game.Workspace.Gravity = 32
- end)
- InfJump.Name = "InfJump"
- InfJump.Parent = Main
- InfJump.BackgroundColor3 = Color3.new(0, 0, 0)
- InfJump.Position = UDim2.new(0.016200304, 0, 0.256172836, 0)
- InfJump.Size = UDim2.new(0, 112, 0, 27)
- InfJump.Font = Enum.Font.SciFi
- InfJump.Text = "InfJump"
- InfJump.TextColor3 = Color3.new(0.333333, 1, 0)
- InfJump.TextSize = 14
- InfJump.MouseButton1Down:connect(function()
- local Player = game:GetService'Players'.LocalPlayer;
- local UIS = game:GetService'UserInputService';
- _G.JumpHeight = 50;
- function Action(Object, Function) if Object ~= nil then Function(Object); end end
- UIS.InputBegan:connect(function(UserInput)
- if UserInput.UserInputType == Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space then
- Action(Player.Character.Humanoid, function(self)
- if self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() == Enum.HumanoidStateType.Freefall then
- Action(self.Parent.HumanoidRootPart, function(self)
- self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
- end)
- end
- end)
- end
- end)
- end)
- MegaJump.Name = "MegaJump"
- MegaJump.Parent = Main
- MegaJump.BackgroundColor3 = Color3.new(0, 0, 0)
- MegaJump.Position = UDim2.new(0.0147275496, 0, 0.36728394, 0)
- MegaJump.Size = UDim2.new(0, 112, 0, 27)
- MegaJump.Font = Enum.Font.SciFi
- MegaJump.Text = "MegaJump"
- MegaJump.TextColor3 = Color3.new(0.333333, 1, 0)
- MegaJump.TextSize = 14
- MegaJump.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 250
- end)
- Wallhack.Name = "Wallhack"
- Wallhack.Parent = Main
- Wallhack.BackgroundColor3 = Color3.new(0, 0, 0)
- Wallhack.Position = UDim2.new(0.546391785, 0, 0.151234508, 0)
- Wallhack.Size = UDim2.new(0, 112, 0, 26)
- Wallhack.Font = Enum.Font.SciFi
- Wallhack.Text = "PlayerESP"
- Wallhack.TextColor3 = Color3.new(0.333333, 1, 0)
- Wallhack.TextSize = 14
- ReBuildText.Name = "ReBuildText"
- ReBuildText.Parent = EasyCheat
- ReBuildText.BackgroundColor3 = Color3.new(0, 0, 0)
- ReBuildText.Size = UDim2.new(0, 144, 0, 27)
- ReBuildText.Font = Enum.Font.SciFi
- ReBuildText.Text = "EasyCheat build 3"
- ReBuildText.TextColor3 = Color3.new(1, 0, 0)
- ReBuildText.TextSize = 14
- game:GetService("UserInputService").InputBegan:connect(function(key)
- if key.KeyCode == Enum.KeyCode.Insert then
- if opened == true then
- opened = false
- Main.Visible = false
- elseif opened == false then
- opened = true
- Main.Visible = true
- end
- end
- end)
- game.StarterGui:SetCore("SendNotification",{Title="EasyCheat",Text="Loaded."})
- wait(1)
- game.StarterGui:SetCore("SendNotification",{Title="EasyCheat",Text="Press [Insert] to close/open menu"})
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