zamkamec

Faceless Void

Feb 2nd, 2016
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  1. Teams and Other Scoreboard Commands:
  2. scoreboard objectives add Awesomeness dummy
  3. scoreboard teams add Radiant Radiant
  4. scoreboard teams option Radiant color dark_blue
  5. scoreboard teams add Dire
  6. scoreboard teams option Dire color dark_red
  7. scoreboard teams add Neutral
  8. scoreboard teams option Neutral color gray
  9. scoreboard objectives add damageGiven stat.damageDealt
  10. scoreboard objectives add damageTaken stat.damageTaken
  11. scoreboard objectives add direction dummy
  12.  
  13. Choosing Faceless Void:
  14. /scoreboard players set @p Awesomeness 1
  15. /give @p[score_Awesomeness_min=1] minecraft:dye 1 5 {Unbreakable:1,display:{Name:"Time Walk"}}
  16. /give @p[score_Awesomeness_min=1] minecraft:diamond_helmet 1 0 {Unbreakable:1,display:{Name:"Backtrack"}}
  17. /give @p[score_Awesomeness_min=1] minecraft:ender_pearl 1 0 {Unbreakable:1,display:{Name:"Time Lock"}}
  18. /give @p[score_Awesomeness_min=1] minecraft:fishing_rod 1 0 {Unbreakable:1,display:{Name:"Chronosphere"}}
  19. /scoreboard teams join Dire @p[score_Awesomeness_min=1]
  20. /say From a place beyond time, and time beyond counting
  21.  
  22. Time Walk
  23. /testfor @p[score_Awesomeness_min=1] {SelectedItemSlot:0,Inventory:[{Slot:0b,tag:{display:{Name:"Time Walk"}}}]}
  24.  
  25. /testfor @p[score_direction=1,score_direction_min=1] {SelectedItemSlot:0,Inventory:[{Slot:0b,tag:{display:{Name:"Time Walk"}}}]}
  26. tp @p[score_Awesomeness_min=1] ~ ~ ~0.5
  27. tp @p[score_Awesomeness_min=1] ~ ~ ~0.5
  28. tp @p[score_Awesomeness_min=1] ~ ~ ~0.5
  29. tp @p[score_Awesomeness_min=1] ~ ~ ~0.5
  30. tp @p[score_Awesomeness_min=1] ~ ~ ~0.5
  31. tp @p[score_Awesomeness_min=1] ~ ~ ~0.5
  32. tp @p[score_Awesomeness_min=1] ~ ~ ~0.5
  33. tp @p[score_Awesomeness_min=1] ~ ~ ~0.5
  34. tp @p[score_Awesomeness_min=1] ~ ~ ~0.5
  35. tp @p[score_Awesomeness_min=1] ~ ~ ~0.5
  36. tp @p[score_Awesomeness_min=1] ~ ~ ~0.5
  37. tp @p[score_Awesomeness_min=1] ~ ~ ~0.5
  38.  
  39. /testfor @p[score_direction=2,score_direction_min=2] {SelectedItemSlot:0,Inventory:[{Slot:0b,tag:{display:{Name:"Time Walk"}}}]}
  40. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  41. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  42. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  43. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  44. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  45. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  46. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  47. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  48. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  49. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  50. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  51. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  52.  
  53. /testfor @p[score_direction=3,score_direction_min=3] {SelectedItemSlot:0,Inventory:[{Slot:0b,tag:{display:{Name:"Time Walk"}}}]}
  54. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~
  55. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~
  56. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~
  57. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~
  58. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~
  59. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~
  60. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~
  61. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~
  62. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~
  63. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~
  64. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~
  65. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~
  66.  
  67. /testfor @p[score_direction=4,score_direction_min=4] {SelectedItemSlot:0,Inventory:[{Slot:0b,tag:{display:{Name:"Time Walk"}}}]}
  68. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~-0.5
  69. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~-0.5
  70. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~-0.5
  71. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~-0.5
  72. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~-0.5
  73. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~-0.5
  74. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~-0.5
  75. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~-0.5
  76. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~-0.5
  77. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~-0.5
  78. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~-0.5
  79. tp @p[score_Awesomeness_min=1] ~-0.5 ~ ~-0.5
  80.  
  81. /testfor @p[score_direction=5,score_direction_min=5] {SelectedItemSlot:0,Inventory:[{Slot:0b,tag:{display:{Name:"Time Walk"}}}]}
  82. tp @p[score_Awesomeness_min=1] ~ ~ ~-0.5
  83. tp @p[score_Awesomeness_min=1] ~ ~ ~-0.5
  84. tp @p[score_Awesomeness_min=1] ~ ~ ~-0.5
  85. tp @p[score_Awesomeness_min=1] ~ ~ ~-0.5
  86. tp @p[score_Awesomeness_min=1] ~ ~ ~-0.5
  87. tp @p[score_Awesomeness_min=1] ~ ~ ~-0.5
  88. tp @p[score_Awesomeness_min=1] ~ ~ ~-0.5
  89. tp @p[score_Awesomeness_min=1] ~ ~ ~-0.5
  90. tp @p[score_Awesomeness_min=1] ~ ~ ~-0.5
  91. tp @p[score_Awesomeness_min=1] ~ ~ ~-0.5
  92. tp @p[score_Awesomeness_min=1] ~ ~ ~-0.5
  93. tp @p[score_Awesomeness_min=1] ~ ~ ~-0.5
  94.  
  95. /testfor @p[score_direction=6,score_direction_min=6] {SelectedItemSlot:0,Inventory:[{Slot:0b,tag:{display:{Name:"Time Walk"}}}]}
  96. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~-0.5
  97. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~-0.5
  98. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~-0.5
  99. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~-0.5
  100. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~-0.5
  101. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~-0.5
  102. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~-0.5
  103. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~-0.5
  104. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~-0.5
  105. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~-0.5
  106. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~-0.5
  107. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~-0.5
  108.  
  109.  
  110. /testfor @p[score_direction=7,score_direction_min=7] {SelectedItemSlot:0,Inventory:[{Slot:0b,tag:{display:{Name:"Time Walk"}}}]}
  111. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~
  112. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~
  113. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~
  114. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~
  115. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~
  116. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~
  117. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~
  118. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~
  119. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~
  120. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~
  121. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~
  122. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~
  123.  
  124. /testfor @p[score_direction=8,score_direction_min=8] {SelectedItemSlot:0,Inventory:[{Slot:0b,tag:{display:{Name:"Time Walk"}}}]}
  125. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  126. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  127. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  128. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  129. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  130. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  131. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  132. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  133. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  134. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  135. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  136. tp @p[score_Awesomeness_min=1] ~0.5 ~ ~0.5
  137.  
  138. /execute @p[score_Awesomeness_min=1] ~ ~ ~ /effect @e[team=!Dire,r=1.5] 2 2 1
  139.  
  140. /scoreboard players set @a[ry=22,rym=-22] direction 1
  141. /scoreboard players set @a[ry=67,rym=23] direction 2
  142. /scoreboard players set @a[ry=112,rym=68] direction 3
  143. /scoreboard players set @a[ry=157,rym=113] direction 4
  144. /scoreboard players set @a[ry=-158,rym=158] direction 5
  145. /scoreboard players set @a[ry=-113,rym=-157] direction 6
  146. /scoreboard players set @a[rym=-112,ry=-68] direction 7
  147. /scoreboard players set @a[rym=-67,ry=-23] direction 8
  148.  
  149. Backtrack
  150. /efffect @p[score_Awesomeness_min=1] 11 1 6
  151.  
  152. Time Lock
  153. /testfor @p[score_damageGiven_min=1,score_Awesomeness_min=1]
  154. /effect @e[score_damageTaken_min=1,c=1] 2 3 99
  155. /effect @e[score_damageTaken_min=1,c=1] 4 3 128
  156. /effect @e[score_damageTaken_min=1,c=1] 18 3 99
  157. /scoreboard players set @a damageGiven 0
  158. /scoreboard players set @a damageTaken 0
  159.  
  160. Chronosphere
  161. /testfor @p[score_Awesomeness_min=1] {SelectedItemSlot:3,Inventory:[{Slot:3b,tag:{display:{Name:"Chronosphere"}}}]}
  162. /testfor @e[name=unknown]
  163. /execute @e[name=unknown] ~ ~ ~ /summon ArmorStand ~ ~ ~ {Invisible:1b,NoBasePlate:1b,CustomName:"Chrono"}
  164. /kill @e[name=unknown]
  165. /setblock ~3 ~ ~4 redstone_block
  166. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~5 ~ ~ {TileID:22}
  167. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~5 ~ ~1 {TileID:22}
  168. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~5 ~ ~-1 {TileID:22}
  169. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-5 ~ ~ {TileID:22}
  170. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-5 ~ ~1 {TileID:22}
  171. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-5 ~ ~-1 {TileID:22}
  172. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~ ~5 {TileID:22}
  173. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~ ~5 {TileID:22}
  174. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~ ~5 {TileID:22}
  175. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~ ~-5 {TileID:22}
  176. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~ ~-5 {TileID:22}
  177. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~ ~-5 {TileID:22}
  178. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~ ~2 {TileID:22}
  179. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~ ~3 {TileID:22}
  180. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~ ~-2 {TileID:22}
  181. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~ ~-3 {TileID:22}
  182. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~ ~2 {TileID:22}
  183. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~ ~3 {TileID:22}
  184. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~ ~-2 {TileID:22}
  185. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~ ~-3 {TileID:22}
  186. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~2 ~ ~4 {TileID:22}
  187. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~ ~4 {TileID:22}
  188. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-2 ~ ~4 {TileID:22}
  189. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~ ~4 {TileID:22}
  190. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~2 ~ ~-4 {TileID:22}
  191. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~ ~-4 {TileID:22}
  192. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-2 ~ ~-4 {TileID:22}
  193.  
  194. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~ ~-4 {TileID:22}
  195. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~5 ~1 ~ {TileID:22}
  196. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~5 ~1 ~1 {TileID:22}
  197. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~5 ~1 ~-1 {TileID:22}
  198. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-5 ~1 ~ {TileID:22}
  199. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-5 ~1 ~1 {TileID:22}
  200. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-5 ~1 ~-1 {TileID:22}
  201. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~1 ~5 {TileID:22}
  202. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~1 ~5 {TileID:22}
  203. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~1 ~5 {TileID:22}
  204. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~1 ~-5 {TileID:22}
  205. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~1 ~-5 {TileID:22}
  206. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~1 ~-5 {TileID:22}
  207. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~1 ~2 {TileID:22}
  208. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~1 ~3 {TileID:22}
  209. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~1 ~-2 {TileID:22}
  210. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~1 ~-3 {TileID:22}
  211. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~1 ~2 {TileID:22}
  212. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~1 ~3 {TileID:22}
  213. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~1 ~-2 {TileID:22}
  214. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~1 ~-3 {TileID:22}
  215. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~2 ~1 ~4 {TileID:22}
  216. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~1 ~4 {TileID:22}
  217. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-2 ~1 ~4 {TileID:22}
  218. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~1 ~4 {TileID:22}
  219.  
  220. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~2 ~1 ~-4 {TileID:22}
  221. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~1 ~-4 {TileID:22}
  222. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-2 ~1 ~-4 {TileID:22}
  223. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~1 ~-4 {TileID:22}
  224. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~5 ~2 ~ {TileID:22}
  225. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~5 ~2 ~1 {TileID:22}
  226. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~5 ~2 ~-1 {TileID:22}
  227. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-5 ~2 ~ {TileID:22}
  228. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-5 ~2 ~1 {TileID:22}
  229. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-5 ~2 ~-1 {TileID:22}
  230. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~2 ~5 {TileID:22}
  231. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~2 ~5 {TileID:22}
  232. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~2 ~5 {TileID:22}
  233. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~2 ~-5 {TileID:22}
  234. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~2 ~-5 {TileID:22}
  235. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~2 ~-5 {TileID:22}
  236. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~2 ~2 {TileID:22}
  237. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~2 ~3 {TileID:22}
  238. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~2 ~-2 {TileID:22}
  239. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~2 ~-3 {TileID:22}
  240. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~2 ~2 {TileID:22}
  241. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~2 ~3 {TileID:22}
  242. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~2 ~-2 {TileID:22}
  243.  
  244. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~2 ~-3 {TileID:22}
  245. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~2 ~2 ~4 {TileID:22}
  246. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~2 ~4 {TileID:22}
  247. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-2 ~2 ~4 {TileID:22}
  248. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~2 ~4 {TileID:22}
  249. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~2 ~2 ~-4 {TileID:22}
  250. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~2 ~-4 {TileID:22}
  251. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-2 ~2 ~-4 {TileID:22}
  252. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~2 ~-4 {TileID:22}
  253. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~3 ~ {TileID:22}
  254. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~3 ~1 {TileID:22}
  255. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~4 ~3 ~-1 {TileID:22}
  256. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~3 ~1 {TileID:22}
  257. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~3 ~-1 {TileID:22}
  258. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~3 ~2 {TileID:22}
  259. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~3 ~-2 {TileID:22}
  260. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~3 ~3 {TileID:22}
  261. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~3 ~-3 {TileID:22}
  262. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~3 ~ {TileID:22}
  263. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~3 ~1 {TileID:22}
  264. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-4 ~3 ~-1 {TileID:22}
  265.  
  266. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~3 ~1 {TileID:22}
  267. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~3 ~-1 {TileID:22}
  268. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~3 ~2 {TileID:22}
  269. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~3 ~-2 {TileID:22}
  270. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~3 ~3 {TileID:22}
  271. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~3 ~-3 {TileID:22}
  272. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~3 ~4 {TileID:22}
  273. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~3 ~4 {TileID:22}
  274. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~3 ~4 {TileID:22}
  275. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~3 ~3 {TileID:22}
  276. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~3 ~3 {TileID:22}
  277. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~2 ~3 ~3 {TileID:22}
  278. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-2 ~3 ~3 {TileID:22}
  279. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~3 ~3 {TileID:22}
  280. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~3 ~3 {TileID:22}
  281. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~3 ~-4 {TileID:22}
  282. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~3 ~-4 {TileID:22}
  283. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~3 ~-4 {TileID:22}
  284. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~3 ~-3 {TileID:22}
  285.  
  286. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~3 ~-3 {TileID:22}
  287. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~2 ~3 ~-3 {TileID:22}
  288. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-2 ~3 ~-3 {TileID:22}
  289. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~3 ~-3 {TileID:22}
  290. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~3 ~-3 {TileID:22}
  291. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~3 ~4 ~ {TileID:22}
  292. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-3 ~4 ~ {TileID:22}
  293. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~4 ~3 {TileID:22}
  294. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~4 ~-3 {TileID:22}
  295. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~2 ~4 ~ {TileID:22}
  296. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~2 ~4 ~1 {TileID:22}
  297. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~2 ~4 ~-1 {TileID:22}
  298. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~2 ~4 ~2 {TileID:22}
  299. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~2 ~4 ~-2 {TileID:22}
  300. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-2 ~4 ~ {TileID:22}
  301. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-2 ~4 ~1 {TileID:22}
  302. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-2 ~4 ~-1 {TileID:22}
  303.  
  304. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-2 ~4 ~2 {TileID:22}
  305. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-2 ~4 ~-2 {TileID:22}
  306. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~4 ~2 {TileID:22}
  307. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~4 ~2 {TileID:22}
  308. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~4 ~2 {TileID:22}
  309. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~4 ~-2 {TileID:22}
  310. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~4 ~-2 {TileID:22}
  311. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~4 ~-2 {TileID:22}
  312. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~5 ~ {TileID:22}
  313. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~5 ~ {TileID:22}
  314. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~5 ~1 {TileID:22}
  315. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~ ~5 ~-1 {TileID:22}
  316. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~5 ~1 {TileID:22}
  317. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~1 ~5 ~-1 {TileID:22}
  318. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~5 ~1 {TileID:22}
  319. /execute @e[name=Chrono] ~ ~ ~ /summon FallingSand ~-1 ~5 ~-1 {TileID:22}
  320. /execute @e[name=Chrono] ~ ~ ~ /effect @p[score_Awesomeness_min=1,r=5] 1 1 2
  321. /execute @e[name=Chrono] ~ ~ ~ /effect @p[score_Awesomeness=0,r=5] 2 1 99
  322. /execute @e[name=Chrono] ~ ~ ~ /effect @p[score_Awesomeness=0,r=5] 4 1 128
  323. /execute @e[name=Chrono] ~ ~ ~ /effect @p[score_Awesomeness=0,r=5] 18 1 99
  324. /kill @e[name=Chrono]
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