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- Wave 1
- Characters:
- 01. Arcee
- Title: Skilled Fighter
- Faction: Autobot
- Class: Specialist
- Alt: Motorcycle
- HP: 9
- AP: 1/2
- DP: 1
- Bot Mode: This has Pierce equal to her Power. (Do at least X damage when attacking.)
- Alt Mode: When you flip to this mode -> Repair 1 damage from each of your characters.
- Rarity: Rare
- Cost: *****
- 02. Autobot Cosmos
- Title: Recon & Communication
- Faction: Autobot
- Class: Specialist
- Alt: Spaceship
- HP: 21
- AP: 2/1
- DP: 1
- Bot Mode: When you reshuffle your deck while this is attacking -> KO the defender if it has 12 Stars or fewer.
- Alt Mode: When you flip to this mode -> Scrap all cards from your hand. Then draw that many cards.
- Rarity: Rare
- Cost: ***** ***** *
- 03. Autobot Hound
- Title: Long-Range Scout
- Faction: Autobot
- Class:
- Alt: Truck
- HP: 12
- AP: 4
- DP: 2/1
- Bot Mode: When this attacks or defends and you flip your first [W] this turn -> This gets +1 Power and +1 Armor until end of turn.
- Alt Mode: When you flip to this mode -> You may scrap a card from your hand that has at least 1 [W]. If you do, draw 2 cards.
- Rarity: Common
- Cost: ***** ***
- 04. Autobot Jazz
- Title: Special Ops
- Faction: Autobot
- Class: Melee, Leader
- Alt: Car
- HP: 10
- AP: 3
- DP: 0
- Bot Mode: When this attacks and you flip at least [W][W] -> This gets Pierce 2 until after the attack. (Do at least 2 damage when attacking, but not more than AP total
- Alt Mode: When this defends against an enemy that doesn't have Pierce and you flip at least [W][W] -> This can't take more than 2 damage this attack.
- Rarity: Uncommon
- Cost: ***** *
- 05. Autobot Mirage
- Title: Lone Wolf
- Faction: Autobot
- Class: Ranged/Melee
- Alt: Car
- HP: 12
- AP: 5/4
- DP: 2
- Bot Mode: When this attacks for the first time each turn and you flip at least [W][W][W] -> Untap this.
- Alt Mode: When you flip to this mode -> You may play an Action.
- Rarity: Uncommon
- Cost: ***** ****
- 06. Barrage
- Title: Merciless Insecticon
- Faction: Decepticon
- Class: Ranged/Melee, Insecticon
- Alt: Insecticon
- HP: 11
- AP: 5/3
- DP: 1/2
- Bot Mode: While this is attacking a damaged enemy -> This has Bold 2. (Flip 2 more battle cards when attacking)
- Alt Mode: When you flip to this mode -> One of your characters gets Pierce 2 until end of turn. (Do at least 2 damage when attacking, but not more than AP total. Pierce numbers add together.)
- Rarity: Common
- Cost: ***** **
- 07. Bombshell
- Title: Insecticon Mind-Controller
- Faction: Decepticon
- Class: Melee, Insecticon
- Alt: Insecticon
- HP: 10
- AP: 5/3
- DP: 2/4
- Bot Mode: N/A
- Alt Mode: N/A
- Rarity: Common
- Cost: ***** ***
- 08. Bumblebee
- Title: Courageous Scout
- Faction: Autobot
- Class: Specialist
- Alt: Car
- HP: 10
- AP: 6/5
- DP: 2
- Bot Mode: When this attacks or defends and you flip at least [W][W] -> Flip 2 more battle cards.
- Alt Mode: When you flip to this mode -> Draw a card. Then put a card from your hand on top of your deck.
- Rarity: Common
- Cost: ***** ****
- 09. Bumblebee
- Title: Legendary Warrior
- Faction: Autobot
- Class: Melee, Leader
- Alt: Car
- HP: 15
- AP: 5/4
- DP: 1
- Bot Mode: While this is your only character on the battlefield -> He has +2 Power and +2 Armor.
- Alt Mode: When you flip to this mode -> This character can attack untapped enemies this turn as though they were tapped.
- Rarity: Super Rare
- Cost: ***** *****
- 10. Chop Shop
- Title: Sneaky Insecticon
- Faction: Decepticon
- Class: Melee, Insecticon
- Alt: Insecticon
- HP: 9
- AP: 4
- DP: 1/2
- Bot Mode: When this attacks -> You may move an Upgrade from one of your other characters to this one.
- Alt Mode: When you flip to this mode -> Scrap all Upgrades from this character. For each one scrapped this way, draw a card and repair 1 damage from each of your Insecticons.
- Rarity: Uncommon
- Cost: ***** *
- 11. Chromia
- Title: Special Ops
- Faction: Autobot
- Class: Specialist, Leader
- Alt: Motorcycle
- HP: 11
- AP: 4
- DP: 0/2
- Bot Mode: When this attacks and you flip at least [W][W] -> Draw 2 cards.
- Alt Mode: When you flip to this mode -> Return a card that has at least one [W] from your scrap pile to hand.
- Rarity: Rare
- Cost: ***** ***
- 12. Darkmount
- Title: Cruel Overlord
- Faction: Decepticon
- Class: Melee/Ranged
- Alt: Tank
- HP: 9
- AP: 5/4
- DP: 3/4
- Bot Mode: While this is defending against Ranged characters -> This has +2 Armor.
- Alt Mode: When you flip to this mode -> You may scrap a card from your hand. If you do, do 2 damage to an enemy.
- Rarity: Rare
- Cost: ***** ****
- 13. Deadlock
- Title: Bounty Hunter
- Faction: Decepticon
- Class: Ranged/Melee
- Alt: Car
- HP: 11
- AP: 5/3
- DP: 1/2
- Bot Mode: N/A
- Alt Mode: When you flip to this mode -> Choose an enemy. If it's KO'd this turn, draw 2 cards.
- Rarity: Uncommon
- Cost: ***** ***
- 14. Decepticon Shockwave
- Title: Cybertron Commander
- Faction: Decepticon
- Class: Specialist, Leader
- Alt: Spaceship
- HP: 11
- AP: 4/6
- DP: 3
- Bot Mode: When a card is scrapped from your opponent's hand -> Your opponent chooses one of their characters and does 1 damage to it.
- Alt Mode: When you flip to this mode -> Each player draws 2 cards.
- Rarity: Rare
- Cost: ***** ***** *
- 15. Demolisher
- Title: Devoted Decepticon
- Faction: Decepticon
- Class: Melee/Ranged
- Alt: Tank
- HP: 7
- AP: 0/3
- DP: 4/3
- Bot Mode: When this is attacking -> Flip extra battle cards equal to his Armor.
- Alt Mode: When you flip to this mode -> Draw a card for each of your other Tanks.
- Rarity: Uncommon
- Cost: ***** *
- 16. Dinobot Sludge
- Title: Mighty Stomper
- Faction: Autobot
- Class: Specialist, Dinobot
- Alt: Dinobot
- HP: 12
- AP: 5/4
- DP: 2/1
- Bot Mode: When one of your Dinobots attacks -> Repair 1 damage from it.
- Alt Mode: When you flip to this mode -> Move any number of damage counters from your other Dinobots to this one.
- Rarity: Uncommon
- Cost: ***** ***
- 17. Dinobot Slug
- Title: Hot-Headed Warrior
- Faction: Autobot
- Class: Melee, Dinobot
- Alt: Dinobot
- HP: 13
- AP: 6/3
- DP: 0/3
- Bot Mode: N/A
- Alt Mode: N/A
- Rarity: Common
- Cost: ***** ****
- 18. Dinobot Snarl
- Title: Desert Warrior
- Faction: Autobot
- Class: Melee, Dinobot
- Alt: Dinobot
- HP: 9
- AP: 5/4
- DP: 2
- Bot Mode: When this attacks -> You may put a card from your hand on top of your deck.
- Alt Mode: When you flip to this mode and you have no cards in hand -> Draw 2 cards.
- Rarity: Uncommon
- Cost: ***** **
- 19. Dinobot Swoop
- Title: Fearsome Flyer
- Faction: Autobot
- Class: Specialist, Dinobot
- Alt: Dinobot
- HP: 10
- AP: 5/3
- DP: 0/2
- Bot Mode: N/A
- Alt Mode: N/A
- Rarity: Common
- Cost: ***** *
- 20. Flamewar
- Title: Veteran Decepticon
- Faction: Decepticon
- Class: Specialist
- Alt: Motorcycle
- HP: 10
- AP: 3
- DP: 1
- Bot Mode: Each of your characters has Tough 1. Flip 1 more battle card when defending.)
- Alt Mode: When you flip to this mode -> Each of your characters has Bold 1 until end of turn. (Flip 1 more battle card when attacking.)
- Rarity: Common
- Cost: *****
- 21. Grimlock
- Title: Dinobot Leader
- Faction: Autobot
- Class: Melee, Leader, Dinobot
- Alt: Dinobot
- HP: 12
- AP: 6/4
- DP: 2
- Bot Mode: When this does more than enough attack damage to KO an enemy -> Your opponent chooses one of their other characters and puts the extra damage on it.
- Alt Mode: When you flip to this mode -> One of your Dinobots gets Bold 3 until end of turn. (Flip 3 more battle cards when attacking.)
- Rarity: Rare
- Cost: ***** *****
- 22. Inferno
- Title: Fearless Firefighter
- Faction: Autobot
- Class: Ranged
- Alt: Truck
- HP: 11
- AP: 8/6
- DP: 3
- Bot Mode: N/A
- Alt Mode: When you flip to this mode -> Return all upgrades on a character to their owner's hand.
- Rarity: Uncommon
- Cost: ***** ***** **
- 23. Insecticon Skrapnel
- Title: Insecticon Leader
- Faction: Decepticon
- Class: Melee, Leader, Insecticon
- Alt: Insecticon
- HP: 7
- AP: 5/4
- DP: 0/3
- Bot Mode: This can't take more than 3 attack damage from a single attack.
- Alt Mode: When you flip to this mode -> You may KO one of your Insecticons. If you do, tap an enemy that has 13 Stars or fewer.
- Rarity: Rare
- Cost: ***** **
- 24. Jetfire
- Title: Air Guardian
- Faction: Autobot
- Class: Ranged
- Alt: Plane
- HP: 15
- AP: 4/5
- DP: 1
- Bot Mode: When you flip to this mode -> Put an Armor or Utility from your scrap pile onto this character.
- Alt Mode: Bold 1. (Flip 1 more battle card when attacking)
- Rarity: Uncommon
- Cost: ***** *****
- 25. Kickback
- Title: Cunning Insecticon
- Faction: Decepticon
- Class: Melee, Insecticon
- Alt: Insecticon
- HP: 9
- AP: 0/3
- DP: 1
- Bot Mode: When this is attacking, flip 2 more battle cards for each other Insecticon you began the game with.
- Alt Mode: When this damages an enemy -> Repair 1 damage from one of your Insecticons.
- Rarity: Uncommon
- Cost: ***** *
- 26. Megatron
- Title: Decepticon Leader
- Faction: Decepticon
- Class: Ranged, Leader
- Alt: Tank
- HP: 12
- AP: 4/2
- DP: 2/3
- Bot Mode: Pierce 3. (Do at least 3 damage when attacking, but not more than AP total.)
- Alt Mode: When you flip to this mode -> You may scrap a card from your hand. If you do, scrap an enemy Upgrade.
- Rarity: Common
- Cost: ***** *****
- 27. Megatron
- Title: Living Weapon
- Faction: Decepticon
- Class: Ranged, Leader
- Alt: Tank
- HP: 14
- AP: 7/5
- DP: 2
- Bot Mode: This can be upgraded with a Weapon in his Armor and/or Utility slots.
- Alt Mode: When you flip to this mode -> Return a Weapon from your scrap pile to hand.
- Rarity: Rare
- Cost: ***** ***** ***
- 28. Nemesis Prime
- Title: Dark Clone
- Faction: Decepticon
- Class: Melee
- Alt: Truck
- HP: 16
- AP: 7/6
- DP: 2
- Bot Mode: When you reshuffle your scrap pile into your deck -> Put the bottom card of your deck face down under this. This has +3 Power for each card under him.
- Alt Mode: When you flip to this mode -> Your opponent chooses one of their characters and does 2 damage to it.
- Rarity: Super Rare
- Cost: ***** ***** ***
- 29. Optimus Prime
- Title: Battlefield Legend
- Faction: Autobot
- Class: Melee, Leader
- Alt: Truck
- HP: 14
- AP: 8/6
- DP: 2/3
- Bot Mode: After you flip battle cards for this character's attack and before defense flips -> You may play one of the Actions you flipped.
- Alt Mode: When you flip to this mode -> Return an Action from your scrap pile to hand.
- Rarity: Rare
- Cost: ***** ***** ***
- 30. Optimus Prime
- Title: Freedom Fighter
- Faction: Autobot
- Class: Melee, Leader
- Alt: Truck
- HP: 15
- AP: 5/6
- DP: 2/1
- Bot Mode: Bold 2. (Flip 2 more battle cards when attacking)
- Alt Mode: When you flip to this mode -> Repair 1 damage from each of your Autobots.
- Rarity: Common
- Cost: ***** ***** **
- 31. Prowl
- Title: Military Strategist
- Faction: Autobot
- Class: Ranged/Specialist
- Alt: Car
- HP: 9
- AP: 4/3
- DP: 2
- Bot Mode: When one of your Cars is KO'd -> Repair 3 damage from one of your other characters.
- Alt Mode: When you flip to this mode -> Each of your Cars gets Bold 2 until end of turn. (Flip 2 more battle cards when attacking.)
- Rarity: Uncommon
- Cost: ***** *
- 32. Ramjet
- Title: Sky Smasher
- Faction: Decepticon
- Class: Ranged/Melee
- Alt: Plane
- HP: 14
- AP: 4/7
- DP: 2/0
- Bot Mode: N/A
- Alt Mode: N/A
- Rarity: Common
- Cost: ***** *****
- 33. Ransack
- Title: Insecticon Commando
- Faction: Decepticon
- Class: Ranged/Melee, Insecticon
- Alt: Insecticon
- HP: 8
- AP: X/3
- DP: 3/2
- Bot Mode: This character's Power is equal to the number of damage counters on him.
- Alt Mode: When you flip to this mode -> Move 2 damage counters from another character to this one.
- Rarity: Uncommon
- Cost: ***** *
- 34. Sergeant Kup
- Title: Veteran Sergeant
- Faction: Autobot
- Class: Ranged
- Alt: Truck
- HP: 8
- AP: 5/3
- DP: 1/3
- Bot Mode: N/A
- Alt Mode: N/A
- Rarity: Common
- Cost: ***** **
- 35. Skywarp
- Title: Sneaky Prankster
- Faction: Decepticon
- Class: Ranged
- Alt: Plane
- HP: 8
- AP: 4
- DP: 2
- Bot Mode: When this defends and you flip at least [W] -> You may choose one of your other characters. If you do, damage from this attack is done to that character instead.
- Alt Mode: When you flip to this mode -> Each player reveals the top card of their deck.
- Rarity: Uncommon
- Cost: ***** *
- 36. Starscream
- Title: Air Commander
- Faction: Decepticon
- Class: Ranged, Leader
- Alt: Plane
- HP: 13
- AP: 4/3
- DP: 2/1
- Bot Mode: Bold 2. (Flip 2 more battle cards when attacking)
- Alt Mode: When you flip to this mode -> Do damage to an enemy equal to the number of other Planes you have.
- Rarity: Uncommon
- Cost: ***** ***** *
- 37. Starscream
- Title: Scheming Second-In-Command
- Faction: Decepticon
- Class: Ranged, Leader
- Alt: Plane
- HP: 14
- AP: 5
- DP: 1
- Bot Mode: Tough 1. (Flip 1 more battle card when defending.)
- Alt Mode: Bold 1. (Flip 1 more battle card when defending.)
- Rarity: Common
- Cost: ***** *****
- 38. Sunstorm
- Title: Fusion Flyer
- Faction: Decepticon
- Class: Ranged
- Alt: Plane
- HP: 14
- AP: X/3
- DP: 1/3
- Bot Mode: This character's Power is equal to the number of cards you have in hand.
- Alt Mode: When you flip to this mode and you have fewer than 3 cards in hand -> Draw cards equal to the difference.
- Rarity: Rare
- Cost: ***** ***** *
- 39. Thundercracker
- Title: Mach Warrior
- Faction: Decepticons
- Class: Ranged
- Alt: Plane
- HP: 12
- AP: 5/4
- DP: 1
- Bot Mode: When you play an Action, this gets +1 Power until end of turn.
- Alt Mode: When you flip to this mode -> Do 2 damage to a Melee enemy.
- Rarity: Uncommon
- Cost: ***** ***
- 40. Wheeljack
- Title: Weapons Inventor
- Faction: Autobot
- Class: Melee/Specialist
- Alt: Car
- HP: 13
- AP: 5/4
- DP: 1/2
- Bot Mode: While you have a Weapon in your scrap pile -> This has Bold 3. (Flip 3 more battle cards when attacking.)
- Alt Mode: When you upgrade one of your Cars -> Draw a card. Then scrap a card from your hand.
- Rarity: Uncommon
- Cost: ***** ****
- Battle Cards:
- 01. Aerial Recon
- Type: Upgrade - Utility
- Faction: N/A
- Pip: [O]
- Effect: Put on Planes only. When the upgraded character attacks or defends -> Look at the top card of your deck. You may scrap it.
- Boost: +1 DP
- Rarity: Uncommon
- 02. Agility of Bumblebee
- Type: Upgrade - Utility
- Faction: Autobot
- Pip: [O]
- Effect: When this is on Bumblebee and he attacks -> Draw a card.
- Boost: +1 AP
- Rarity: Rare
- 03. Armed Hovercraft
- Type: Upgrade - Weapon
- Faction: N/A
- Pip: [B]
- Effect: When you put this on a Ranged Character -> Do 1 damage to each enemy.
- Boost: +1 AP
- Rarity: Uncommon
- 04. Armored Plating
- Type: Upgrade - Armor
- Faction: N/A
- Pip: [B]
- Effect: N/A
- Boost: +1 DP
- Rarity: Common
- 05. Backup Plan
- Type: Action
- Faction: N/A
- Pip: [W]
- Effect: Scrap your hand. Draw 3 cards.
- Boost: N/A
- Rarity: Uncommon
- 06. Battle Ready
- Type: Action
- Faction: N/A
- Pip: [O]
- Effect: Each of your characters gets +1 Attack until end of turn for each Upgrade on it.
- Boost: N/A
- Rarity: Common
- 07. Blast Shield
- Type: Upgrade - Armor
- Faction: N/A
- Pip: [B]
- Effect: After the upgraded character defends -> Scrap this card.
- Boost: +2 DP
- Rarity: Uncommon
- 08. Body Armor
- Type: Upgrade - Armor
- Faction: N/A
- Pip: [O]
- Effect: Put on Melee characters only. Tough 3 (Flip 3 more battle cards when defending.)
- Boost: N/A
- Rarity: Uncommon
- 09. Bombing Run
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: Choose an enemy character. Move 1 damage counter from each of your Planes to that enemy.
- Boost: N/A
- Rarity: Rare
- 10. Brainstorm
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: You may play an Action. Then you may play another Action.
- Boost: N/A
- Rarity: Common
- 11. Bug Bomb
- Type: Upgrade - Utility
- Faction: N/A
- Pip: [B]
- Effect: Put on Insecticons only. When the upgrade character is KO'd -> Draw a card, scrap an enemy Upgrade, and your opponent choose a card from their hand and scraps it.
- Boost: N/A
- Rarity: Uncommon
- 12. Cargo Trailer
- Type: Upgrade - Utility
- Faction: N/A
- Pip: [B]
- Effect: Put on Trucks only. The upgraded character has +1 Attack for each Cargo Trailer on it. Up to 3 Cargo Trailers can fit in a Utility slot.
- Boost: N/A
- Rarity: Rare
- 13. Collateral Damage
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: Each player chooses a Weapon on one of their characters and scraps it. Each player chooses a card in their hand and scraps it.
- Boost: N/A
- Rarity: Uncommon
- 14. Combat Training
- Type: Upgrade - Utility
- Faction: N/A
- Pip: [W]
- Effect: While the upgraded character has a Weapon -> It has Bold 1. (Flip 1 more battle card when attacking.) While the upgraded character has an Armor -> It has Tough 1. (Flip 1 more battle card when defending.)
- Boost: N/A
- Rarity: Rare
- 15. Computer Sabotage
- Type: Action
- Faction: N/A
- Pip: [O]
- Effect: Your opponent chooses 3 cards in their hand and scraps the rest.
- Boost: N/A
- Rarity: Uncommon
- 16. Crushing Size
- Type: Upgrade - Utility
- Faction: N/A
- Pip: [W]
- Effect: When you put this on a character -> Scrap an enemy Utility. If you cannot, draw a card. Pierce 1. (Do at least 1 damage when attacking, but not more than DP total. Pierce numbers add together.)
- Boost: N/A
- Rarity: Common
- 17. Crushing Treads
- Type: Upgrade - Utility
- Faction: N/A
- Pip: [O]
- Effect: Put on Tanks only. The upgraded character has Pierce equal to its Armor. (Do at least X as damage when attacking, but not more than AP total. Pierce numbers add together.)
- Boost: N/A
- Rarity: Uncommon
- 18. Cybertonium Bow
- Type: Upgrade - Weapon
- Faction: N/A
- Pip: [B]
- Effect: When the upgraded character attacks and you flip an equal number of [O] and [B] -> Each of those [B] adds to its Attack total.
- Boost: +1 AP
- Rarity: Rare
- 19. Data Bank
- Type: Upgrade - Utility
- Faction: N/A
- Pip: [W]
- Effect: At the start of your turn -> Draw a card.
- Boost: N/A
- Rarity: Rare
- 20. Data Pad
- Type: Upgrade - Utility
- Faction: N/A
- Pip: [W]
- Effect: When the upgraded character attacks -> Draw a card. Then you may put a card from your hand on top of your deck.
- Boost: N/A
- Rarity: Common
- 21. Debilitating Crystal
- Type: Upgrade - Utility
- Faction: N/A
- Pip: [W]
- Effect: When the upgraded character attacks -> Return one of the defending character's Upgrades to its owners hand.
- Boost: N/A
- Rarity: Uncommon
- 22. Dino-Chomp!
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: Scrap your hand. One of your Dinobots gets Bold 5 until end of turn. (Flip 5 more battle cards when attacking.)
- Boost: N/A
- Rarity: Rare
- 23. Disarm
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: Return all Upgrades on a character to their owner's hand.
- Boost: N/A
- Rarity: Uncommon
- 24. Disruption
- Type: Action
- Faction: N/A
- Pip: [O]
- Effect: Look at your opponent's hand and scrap an Upgrade from it.
- Boost: N/A
- Rarity: Uncommon
- 25. Disruptive Entrance
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: Look at your opponent's hand and scrap an Action from it.
- Boost: N/A
- Rarity: Uncommon
- 26. Drill Arms
- Type: Upgrade - Weapon
- Faction: N/A
- Pip: [B]
- Effect: When you put this on a character -> Scrap an enemy Armor. If you can't, draw a card.
- Boost: +1 AP
- Rarity: Common
- 27. Emergency Maintenance
- Type: Action
- Faction: N/A
- Pip: [O]
- Effect: Repair 1 damage from one of your characters. If you have more Stars of characters in your KO area than you have on the battlefield, repair 2 more damage from that character.
- Boost: N/A
- Rarity: Uncommon
- 28. Energon Axe
- Type: Upgrade - Weapon
- Faction: N/A
- Pip: [B]
- Effect: Put on damaged characters only. Pierce 2 (Do at least 2 damage when attacking, but no more than Attack total. Pierce numbers add together.)
- Boost: +3 AP
- Rarity: Rare
- 29. Equipment Enthusiast
- Type: Action
- Faction: N/A
- Pip: [W]
- Effect: Draw a card for each of your Upgrades.
- Boost: N/A
- Rarity: Uncommon
- 30. Flamethrower
- Type: Upgrade - Weapon
- Faction: N/A
- Pip: [O]
- Effect: Bold 2 (Flip 2 more battle cards when attacking.)
- Boost: N/A
- Rarity: Common
- 31. Force Field
- Type: Upgrade - Armor
- Faction: N/A
- Pip: [W]
- Effect: If the upgraded character would take 5 or more attack damage -> Instead scrap this card and the upgraded character takes 4 damage.
- Boost: N/A
- Rarity: Common
- 32. Fusion Cannon of Megatron
- Type: Upgrade - Weapon
- Faction: Decepticon
- Pip: [B]
- Effect: While this is on Megatron -> He has Pierce 3 (Do at least 3 damage when attacking, but not more than Attack total. Pierce numbers add together.)
- Boost: +1 AP
- Rarity: Rare
- 33. Grenade Launcher
- Type: Upgrade - Weapon
- Faction: N/A
- Pip: [O]
- Effect: After the upgraded character attacks -> Scrap this card.
- Boost: +4 AP
- Rarity: Uncommon
- 34. Handheld Blaster
- Type: Upgrade - Weapon
- Faction: N/A
- Pip: [B][B]
- Effect: Bold 1 (Flip 1 more battle card when attacking.)
- Boost: N/A
- Rarity: Common
- 35. Heroism
- Type: Upgrade - Utility
- Faction: N/A
- Pip: [B]
- Effect: If any of your other characters would take attack damage -> Instead the upgraded character takes that damage.
- Boost: N/A
- Rarity: Rare
- 36. Hunker Down
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: Flip each of your characters from bot mode to Tank mode. Then, for each of your Tanks that isn't upgraded with an Armor, put an Armor on it from your scrap pile.
- Boost: N/A
- Rarity: Rare
- 37. I Still Function!
- Type: Action
- Faction: N/A
- Pip: N/A
- Effect: Return one of your KO'd characters that has 12 Stars or fewer to the battlefield and repair 1 damage from it. At the end of turn, KO it.
- Boost: N/A
- Rarity: Rare
- 38. Improvised Shield
- Type: Upgrade - Armor
- Faction: N/A
- Pip: [O][O]
- Effect: Tough 1 (Flip 1 more battle card when defending.)
- Boost: N/A
- Rarity: Common
- 39. Incoming Transmission
- Type: Action
- Faction: N/A
- Pip: [O]
- Effect: Draw 2 cards. Then put a card from your hand on top of your deck.
- Boost: N/A
- Rarity: Common
- 40. Inspiring Leadership
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: Draw 3 cards. Then scrap 2 cards from your hand.
- Boost: N/A
- Rarity: Common
- 41. Ion Blaster of Optimus Prime
- Type: Upgrade Weapon
- Faction: Autobot
- Pip: [B]
- Effect: Put on Optimus Prime only.
- Boost: +2 AP, +1 DP
- Rarity: Rare
- 42. Jaws of Steel
- Type: Upgrade - Utility
- Faction: N/A
- Pip: [O]
- Effect: Put on Dinobots only. Bold 2 (Flip 2 more battle cards when attacking.)
- Boost: N/A
- Rarity: Uncommon
- 43. Leap Into Battle
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: One of your characters gets +3 Attack until end of turn.
- Boost: N/A
- Rarity: Common
- 44. Matrix of Leadership
- Type: Upgrade - Utility
- Faction: Autobot
- Pip: [O][B]
- Effect: Put on Autobots only. While this is on a Leader -> Each of your other characters has +1 Attack and Pierce 1. (Do at least 1 damage when attacking, but not more than Attack total. Pierce numbers add together.)
- Boost: +1 AP
- Rarity: Rare
- 45. Medic!
- Type: Action
- Faction: N/A
- Pip: N/A
- Effect: Repair 2 damage from one of your characters.
- Boost: N/A
- Rarity: Common
- 46. Multi-Mission Gear
- Type: Upgrade - Armor
- Faction: N/A
- Pip: [O]
- Effect: When you put this on a Specialist -> You may play an Action.
- Boost: +1 DP
- Rarity: Uncommon
- 47. Multi-Tool
- Type: Upgrade - Weapon
- Faction: N/A
- Pip: [B]
- Effect: When you put this on a Specialist -> You may play an Upgrade.
- Boost: +1 AP
- Rarity: Uncommon
- 48. New Designs
- Type: Action
- Faction: N/A
- Pip: [O]
- Effect: You may play an Upgrade.
- Boost: N/A
- Rarity: Common
- 49. Null-Ray of Starscream
- Type: Upgrade - Weapon
- Faction: Decepticon
- Pip: [O]
- Effect: While this is on Starscream -> He has Bold 2 (Flip 2 more battle cards when attacking.)
- Boost: +1 AP
- Rarity: Rare
- 50. One Shall Stand, One Shall Fall
- Type: Action
- Faction: N/A
- Pip: N/A
- Effect: Choose one of your characters and an enemy character. Do 3 damage to each of them.
- Boost: N/A
- Rarity: Rare
- 51. Peace Through Tyranny
- Type: Action
- Faction: N/A
- Pip: [O][O]
- Effect: You may KO one of your characters that has 6 Stars or more. If you do, take an extra turn after this one.
- Boost: N/A
- Rarity: Rare
- 52. Photon Bomb
- Type: Action
- Faction: N/A
- Pip: N/A
- Effect: Do 2 damage to EACH character.
- Boost: N/A
- Rarity: Rare
- 53. Piercing Blaster
- Type: Upgrade - Weapon
- Faction: N/A
- Pip: [W]
- Effect: Pierce 3 (Do at least 3 damage when attacking, but not more than Attack total. Pierce numbers add together.)
- Boost: N/A
- Rarity: Common
- 54. Plasma Burst
- Type: Action
- Faction: N/A
- Pip: N/A
- Effect: Do 2 damage to an enemy.
- Boost: N/A
- Rarity: Uncommon
- 55. Power Sword
- Type: Upgrade - Weapo
- Faction: N/A
- Pip: [B]
- Effect: Put on Melee characters only. Bold 3 (Flip 3 more battle cards when attacking.)
- Boost: N/A
- Rarity: Uncommon
- 56. Primary Weapon
- Type: Upgrade - Weapon
- Faction: N/A
- Pip: [B]
- Effect: N/A
- Boost: +2 AP
- Rarity: Common
- 57. Ramming Speed
- Type: Action
- Faction: N/A
- Pip: [O]
- Effect: Scrap an enemy upgrade.
- Boost: N/A
- Rarity: Uncommon
- 58. Rapid Ascent
- Type: Upgrade - Armor
- Faction: N/A
- Pip: [O]
- Effect: When you put this on a Ranged character -> Your opponent chooses a card from their hand and scraps it.
- Boost: +1 DP
- Rarity: Uncommon
- 59. Rapid Conversion
- Type: Action
- Faction: N/A
- Pip: [W]
- Effect: Flip one of your characters to its other mode.
- Boost: N/A
- Rarity: Common
- 60. Ready For Action
- Type: Action
- Faction: N/A
- Pip: N/A
- Effect: Untap one of your characters that has 10 Stars or fewer.
- Boost: N/A
- Rarity: Common
- 61. Reinforced Plating
- Type: Upgrade - Armor
- Faction: N/A
- Pip: [B]
- Effect: Tough 2 (Flip 2 more battle cards when defending.)
- Boost: N/A
- Rarity: Common
- 62. Repair Bay
- Type: Action
- Faction: N/A
- Pip: [O]
- Effect: Repair 1 damage from each of your characters.
- Boost: N/A
- Rarity: Common
- 63. Roll Out!
- Type: Action
- Faction: N/A
- Pip: [O][B]
- Effect: Flip each of your characters from bot mode to alt mode.
- Boost: N/A
- Rarity: Rare
- 64. Salvage For Parts
- Type: Action
- Faction: N/A
- Pip: N/A
- Effect: Scrap ALL Upgrades. Repair 1 damage from each character for each Upgrade scrapped from it.
- Boost: N/A
- Rarity: Rare
- 65. Scrapper Gauntlets
- Type: Upgrade - Armor
- Faction: N/A
- Pip: [O]
- Effect: When you put this on a character -> Scrap an enemy Weapon. If you cannot, draw a card.
- Boost: +1 DP
- Rarity: Common
- 66. Security Checkpoint
- Type: Action
- Faction: N/A
- Pip: [B][B]
- Effect: Each player reveals their hand and scraps all Upgrades from it.
- Boost: N/A
- Rarity: Rare
- 67. Shock Absorbers
- Type: Upgrade - Armor
- Faction: N/A
- Pip: [O]
- Effect: When the upgraded character defends and you flip an equal number of [B] and [O] -> Each of those [O] adds to its Armor total.
- Boost: +1 DP
- Rarity: Rare
- 68. Start Your Engines
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: Flip each of your characters from bot mode to Car mode. Then untap one of your Cars.
- Boost: N/A
- Rarity: Rare
- 69. Static Laser of Ironhide
- Type: Upgrade - Weapon
- Faction: AUtobot
- Pip: [O]
- Effect: When the upgraded character is NOT Ironhide and it attacks -> Do 2 damage to it.
- Boost: +3 AP
- Rarity: Rare
- 70. Strafing Run
- Type: Action
- Faction: N/A
- Pip: N/A
- Effect: Do 1 damage to each enemy.
- Boost: N/A
- Rarity: Uncommon
- 71. Supercharge
- Type: Action
- Faction: N/A
- Pip: [O]
- Effect: One of your characters gets Bold 3 until end of turn. (Flip 3 more battle cards when attacking.)
- Boost: N/A
- Rarity: Common
- 72. Swap Missions
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: Untap one of your tapped characters. Then tap one of your untapped characters.
- Boost: N/A
- Rarity: Uncommon
- 73. Swap Parts
- Type: Action
- Faction: N/A
- Pip: [W]
- Effect: Choose 2 of your characters. Swap all of their Upgrades.
- Boost: N/A
- Rarity: Rare
- 74. Swarm!
- Type: Action
- Faction: N/A
- Pip: [O]
- Effect: Flip a battle card for each Insecticon you began the game with. For each [O] you flip, your opponent chooses one of their characters and deals 1 damage to it. For each [B] you flip, repair 1 damage from one of your characters.
- Boost: N/A
- Rarity: Rare
- 75. System Reboot
- Type: Action
- Faction: N/A
- Pip: [W]
- Effect: Each player scraps their hand and draws 4 cards.
- Boost: N/A
- Rarity: Rare
- 76. Team-Up Tactics
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: Choose one of your characters. If it is a Truck, repair 2 damage from it. If it is a Car, draw 2 cards
- Boost: N/A
- Rarity: Rare
- 77. The Bigger They Are
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: One of your characters gets +2 Power until end of turn. While its attacking an enemy that has more Stars than it, it gets Pierce 4. (Do at least 4 damage when attacking, but not more than Attack total. Pierce numbers add together.)
- Boost: N/A
- Rarity: Rare
- 78. Thermal Weaponry
- Type: Upgrade - Weapon
- Faction: N/A
- Pip: [O]
- Effect: When the upgraded character is attacking -> It has Pierce 1 that attack for each [B] you flip. (Do at least 1 damage when attacking, but not more than Attack total. Pierce numbers add together.)
- Boost: +1 AP
- Rarity: Rare
- 79. Treasure Hunt
- Type: Action
- Faction: N/A
- Pip: [O]
- Effect: Scrap the top 4 cards of your deck. Put all Upgrades scrapped this way into your hand.
- Boost: N/A
- Rarity: Uncommon
- 80. Turbo Boosters
- Type: Upgrade - Utility
- Faction: N/A
- Pip: [O]
- Effect: Put on Cars only. When you put this on a character -> Untap that character.
- Boost: +1 AP
- Rarity: Uncommon
- 81. Zap
- Type: Action
- Faction: N/A
- Pip: [O]
- Effect: Do 1 damage to an enemy.
- Boost: N/A
- Rarity: Common
- Convention Promo:
- Characters:
- 01. Cliffjumper
- Title: Renegade Warrior
- Faction: Autobot
- Class: Ranged/Melee
- Alt: Car
- HP: 12
- AP: 5
- DP: 2
- Bot Mode: This has +1 Power for each Car in your KO area.
- Alt Mode: When you flip on of your other Cars to bot mode -> Draw a card.
- Rarity: Super Rare
- Cost: ***** ***
- 02. Slipstream
- Title: Strategic Seeker
- Faction: Decepticon
- Class: Ranged
- Alt: Plane
- HP: 13
- AP: 3
- DP: 1/2
- Bot Mode: When this attacks and you flip at least 3 different battle icons -> This gets +3 Power until end of turn.
- Alt Mode: When one of your Planes attacks -> Move 1 damage from it to the defender.
- Rarity: Super Rare
- Cost: ***** ***
- Battle Cards:
- 01. All-Out Attack
- Type: Action
- Faction: N/A
- Pip: [O]
- Effect: Each of your untapped Transformers can attack this turn.
- Boost: N/A
- Rarity: Rare
- 02. Tandem Targeting System
- Type: Upgrade - Utility
- Faction: N/A
- Pip: [O]
- Effect: When you play this from your hand -> You may play a Tandem Targeting System from your scrap pile.
- Boost: +1 AP
- Rarity: Rare
- Starter Deck:
- Characters:
- 01. Bumblebee
- Title: Brave Warrior
- Faction: Autobot
- Class: Melee, Leader
- Alt: Car
- HP: 9
- AP: 4/3
- DP: 2
- Bot Mode: Tough 1. (Flip 1 more battle card when defending.)
- Alt Mode: When you flip to this mode -> Each of your characters has Pierce 1 until end of turn. (Do at least 1 damage when attacking, but not more than AP total. Pierce numbers add together.)
- Rarity: Rare
- Cost: ***** *
- 02. Ironhide
- Title: Veteran Autobot
- Faction: Autobot
- Class: Ranged/Melee
- Alt: Truck
- HP: 7
- AP: 4/3
- DP: 2/3
- Bot Mode: N/A
- Alt Mode: N/A
- Rarity: Rare
- Cost: ***** *
- 03. Optimus Prime
- Title: Autobot Leader
- Faction: Autobot
- Class: Ranged, Leader
- Alt: Truck
- HP: 10
- AP: 3
- DP: 2
- Bot Mode: Bold 1. (Flip 1 more battle car when defending.)
- Alt Mode: When you flip to this mode -> Draw a card.
- Rarity: Rare
- Cost: ***** **
- 04. Red Alert
- Title: Security Chief
- Faction: Autobot
- Class: Ranged
- Alt: Car
- HP: 10
- AP: 5/3
- DP: 0/2
- Bot Mode: N/A
- Alt Mode: N/A
- Rarity: Rare
- Cost: ***** *
- Metroplex Deck:
- Characters:
- 01. Metroplex
- Title: Autobot City
- Faction: Autobot
- Class: Ranged, Titan
- Alt: Titan
- HP: 35
- AP: 6/4
- DP: 1/2
- Bot Mode: When this attacks and you flip at least [W][W][O][O][B][B] -> Tap each enemy and do 1 damage to each enemy.
- Alt Mode: This begins the game with these 3 characters under it ->
- • Scamper, City Patrol
- • Six-Gun, Heavy Weapons Expert
- • Slammer, Combat Drone
- When you flip this mode -> Deploy a character from under this to the battlefield.
- Rarity: Super Rare
- Cost: ***** ***** ***** ***** *****
- 02. Scamper
- Title: City Patrol
- Faction: Autobot
- Class: Ranged/Melee
- Alt: Car
- HP: 4
- AP: 3/2
- DP: 1/2
- Bot Mode: When you flip to this mode and have Metroplex on the battlefield --> Scrap an enemy Weapon or Armor.
- Alt Mode: Your Metroplex has Bold 1. (Flip 1 more battle card when attacking.)
- Rarity: Rare
- Cost: ****
- 03. Six-Gun
- Title: Heavy Weapons Expert
- Faction: Autobot
- Class: Ranged
- Alt: N/A
- HP: 5
- AP: 4/2
- DP: 01
- Bot Mode: When you flip to this mode --> Your Metroplex gets Bold 2 until end of turn. (Flip 2 more battle cards when attacking.)
- Alt Mode: When your Metroplex attacks --> Do 1 damage to the defender.
- Rarity: Rare
- Cost: ****
- 04. Slammer
- Title: Combat Drone
- Faction: Autobot
- Class: Ranged
- Alt: Tank
- HP: 3
- AP: 3
- DP: 3
- Bot Mode: N/A
- Alt Mode: When you deploy this from under Metroplex --> Do 1 damage to each enemy. Your Metroplex has Bold 1. (Flip 1 more battle card when attacking.)
- Rarity: Rare
- Cost: ****
- Battle Cards:
- 01. Height Advantage
- Type: Action
- Faction: N/A
- Pip: [B]
- Effect: One of your Titans gets Bold 4 until end of turn. (Flip 4 more battle cards when attacking.)
- Boost: N/A
- Rarity: Rare
- 02. Protected by Metroplex
- Type: Upgrade - Utility
- Faction: Autobot
- Pip: [O]
- Effect: If the upgraded character would take damage->Instead your Metroplex takes that damage.
- Boost: N/A
- Rarity: Rare
- 03. Rally The City
- Type: Action
- Faction: Autobot
- Pip: [W]
- Effect: If you have Metroplex on the battlefield -> Draw a card for each character you have on the battlefield.
- Boost: N/A
- Rarity: Rare
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