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TheRealHeh

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Aug 11th, 2019
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  1. local A_1 =
  2. {
  3. [1] = "item_stone"
  4. }
  5. local A_2 = 1
  6. local A_3 = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
  7. local A_4 = game:GetService("Workspace")["tree_kilonuttree"]
  8. local Event = game:GetService("ReplicatedStorage").Remotes.Forage
  9. Event:FireServer(A_1, A_2, A_3, A_4)
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