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- novid //Removes video from running at startup
- //Crosshair
- cl_crosshairstyle "1"
- cl_crosshairalpha "200"
- cl_crosshaircolor "3"
- cl_crosshairdot "0"
- //cl_crosshaircolor_b "255"
- //cl_crosshaircolor_r "255"
- //cl_crosshaircolor_g "250"
- cl_crosshairgap "-3.5"
- //cl_crosshairsize "3.5"
- cl_crosshairusealpha "1"
- cl_crosshairthickness "0.2"
- cl_fixedcrosshairgap "-3.5"
- cl_crosshair_drawoutline "1"
- cl_crosshair_outlinethickness "1"
- //Sensitivity Toggler, will toggle between 1.85 and 2.5 when pressing F2
- // bind "F2" "toggle sensitivity 2.5 1.85"
- // Allow game noise to play while tabbed out
- snd_mute_losefocus 0
- //smokedefuse
- alias +use_instructor "+use;gameinstructor_enable 1"
- alias -use_instructor "-use;gameinstructor_enable 0"
- bind "e" +use_instructor
- //JumpThrow - Will throw a grenade at the peak height of a jump
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "f" "+jumpthrow"
- //Hold Q for Knife
- alias +knife slot3
- alias -knife lastinv
- bind Q "+knife;r_cleardecals"
- bind "/" "+knife;r_cleardecals"
- //Drop bomb in one keypress
- bind "Alt" "use weapon_c4;drop"
- //Automatic Crouch Jump
- alias +cjump "+jump; +duck"
- alias -cjump "-jump; -duck"
- bind "SPACE" +cjump
- //Show netgraph when checking scoreboard
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- // Display damage (toggle bind) after death
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
- bind "f5" "displaydamage"
- displaydamage
- // Clear Decals
- bind "MOUSE5" "player_ping;r_cleardecals; playerradio enemyspot"
- bind "MOUSE3" "r_cleardecals"
- bind "F2" "+lookatweapon;r_cleardecals"
- // Quit while in-game, these binds don't work at main menu
- bind "f11" "disconnect"
- bind "f10" "quit"
- // we dont want to pick up & switch to a rifle if we're in the middle of firing our pistol
- cl_autowepswitch "0"
- //Viewmodel, Bobbing, and Movement Shifting - remove all the dumb view bob, give the "Quake" gun hold
- cl_viewmodel_shift_left_amt "0.500000"
- cl_viewmodel_shift_right_amt "0.250000"
- viewmodel_fov "61.000000"
- viewmodel_offset_x "-2.000000"
- viewmodel_offset_y "-1.800000"
- viewmodel_offset_z "-2.000000"
- viewmodel_presetpos "0"
- viewmodel_recoil "0"
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- //Performance & Rates - rates for 128 tick servers, matchmaking is 64 but this is usually fine
- cl_interp "0"
- cl_interp_ratio "1"
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "128000"
- //Radar - radar settings + adjustment on numpad enter
- cl_radar_rotate "1"
- cl_radar_always_centered "0"
- cl_radar_scale "0.37"
- cl_radar_icon_scale_min "0.5"
- bind "kp_enter" "incrementvar cl_radar_scale 0.32 0.52 0.05" // this lets you adjust radar scale on numpad enter
- //Numpad Bindings for guns
- bind "KP_INS" "buy vesthelm" //0
- bind "KP_DEL" "buy defuser" //.
- bind "KP_END" "buy ak47" //1
- bind "KP_DOWNARROW" "buy ssg08" //2
- bind "KP_PGDN" "buy mac10" //3
- bind "KP_LEFTARROW" "buy famas" //4
- bind "KP_5" "buy deagle" //5
- bind "KP_RIGHTARROW" "buy p90" //6
- bind "KP_HOME" "buy flashbang"//7
- bind "KP_UPARROW" "buy smokegrenade"//8
- bind "KP_PGUP" "buy molotov;buy incgrenade" //9
- bind "KP_MULTIPLY" "buy aug" //*
- bind "KP_MINUS" "buy awp" //-
- bind "KP_PLUS" "buy hegrenade" //+
- bind "kp_enter" "buy vest"
- //Sportsmanship
- bind "pgup" "say ☺❤ gl hf hf hf ❤☺"
- bind "pgdn" "say ☺❤ gh gh ❤☺"
- bind "end" "say ☺❤ gg wp ❤☺"
- bind "." "say ☺❤ haha no ❤☺"
- bind "semicolon" "say ☺❤ ok maybe ❤☺"
- bind "'" "say ☺❤ yep for sure ❤☺"
- //Radio
- bind ins go_a "Go A!"
- bind del "Go B!"
- bind [ thanks
- bind ] compliment
- bind \ cheer
- bind "Backspace" "sorry"
- bind = roger
- bind - negative
- bind p getout
- //bind F1 enemyspot
- // HUD Settings //////////////////////////////////////////////////////////////////////////////////
- hud_scaling "0.9" // 16:9: 0.85
- hud_showtargetid "1"
- hud_takesshots "0"
- cl_disablefreezecam "0" //Disables freezecam
- cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
- cl_hud_color "0" //Makes the hud color white (THIS CHANGES THE HUD COLOR)
- cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
- cl_hud_playercount_pos "0" //Puts player information on top instead of the bottom
- cl_hud_healthammo_style "0" //Reverted hud style due to hidden burst mode
- cl_hud_background_alpha "0.5" //Hidden but still visible black bars, easy on the eyes
- cl_showloadout "1" //So it doesnt fade out the weapon slots
- cl_show_clan_in_death_notice "0" //Tagname will not show in death notices
- cl_teamid_overhead_mode "2" //Always show team behind walls with equipment
- //cl_showhelp "0" //Removes on-screen help
- //cl_autohelp "0" //Removes automatic help
- gameinstructor_enable "0" //Removes in-game instructions
- safezonex "0.7" //Screen width percentage for the hud, 0.7 for 4:3
- safezoney "1" //Screen width percentage for the hud
- m_mouseaccel1 0
- r_drawtracers 1
- host_writeconfig
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