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Jan 21st, 2019
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  1. [Display]
  2. iMaxAnisotropy=0
  3. iMultiSample=0
  4. bFloatPointRenderTarget=1
  5. fShadowDistance=8000.0000
  6. iNumFocusShadow=4
  7. fInteriorShadowDistance=3000.0000
  8. ffocusShadowMapDoubleEveryXUnit=450.0000
  9. iShadowMapResolution=2048
  10. fDynamicDOFBlurMultiplier=0.8000
  11. fProjectedUVNormalDetailTilingScale=0.8000
  12. fProjectedUVDiffuseNormalTilingScale=0.2000
  13. bEnableProjecteUVDiffuseNormals=1
  14. bUseTAA=1
  15. bIndEnable=0
  16. bSAO_CS_Enable=0
  17. bToggleSparkles=1
  18. bSAOEnable=1
  19. bScreenSpaceReflectionEnabled=1
  20. bIBLFEnable=1
  21. bUse64bitsHDRRenderTarget=0
  22. iSaveGameScreenShotHeighWSt=192
  23. iSaveGameScreenShotWidthWS=320
  24. iSaveGameScreenShotHeight=192
  25. iSaveGameScreenShotWidth=256
  26. iShadowMaskQuarter=4
  27. bVolumetricLightingEnable=1
  28. iVolumetricLightingQuality=1
  29. bEnableImprovedSnow=1
  30. fLightLODStartFade=3500.0000
  31. bFXAAEnabled=0
  32. fLeafAnimDampenDistEnd=4600.0000
  33. fLeafAnimDampenDistStart=3600.0000
  34. fTreesMidLODSwitchDist=9999999.0000
  35. fMeshLODFadePercentDefault=1.2000
  36. fMeshLODFadeBoundDefault=256.0000
  37. fMeshLODLevel2FadeTreeDistance=2048.0000
  38. fMeshLODLevel1FadeTreeDistance=2844.0000
  39. fMeshLODLevel2FadeDist=999999.0000
  40. fMeshLODLevel1FadeDist=999999.0000
  41. fGamma=1.0000
  42. bBorderless=1
  43. bFull Screen=1
  44. iSize H=768
  45. iSize W=1366
  46. iScreenShotIndex=65
  47. bTreesReceiveShadows=1
  48. bUsePrecipitationOcclusion=1
  49. bDrawLandShadows=0
  50. iMaxSkinDecalsPerFrame=25
  51. iMaxDecalsPerFrame=100
  52. iAdapter=0
  53. iNumSplits=2
  54. uBookRatio=2
  55. bForceCreateTarget=0
  56. iReflectionResolutionDivider=2
  57. iVSyncPresentInterval=1
  58.  
  59. [Imagespace]
  60. bDoDepthOfField=1
  61. bLensFlare=1
  62.  
  63. [General]
  64. fLightingOutputColourClampPostSpec=1.0000
  65. fLightingOutputColourClampPostEnv=1.0000
  66. fLightingOutputColourClampPostLit=1.0000
  67. iStoryManagerLoggingEvent=-1
  68. bEnableStoryManagerLogging=0
  69. uLargeRefLODGridSize=9
  70.  
  71. [MAIN]
  72. fSkyCellRefFadeDistance=150000.0000
  73. bGamepadEnable=1
  74. bCrosshairEnabled=1
  75. fHUDOpacity=1.0000
  76. bSaveOnPause=0
  77. bSaveOnTravel=1
  78. bSaveOnWait=1
  79. bSaveOnRest=1
  80.  
  81. [Interface]
  82. fMouseCursorSpeed=1.0000
  83. bDialogueSubtitles=0
  84. bGeneralSubtitles=0
  85. bShowCompass=1
  86.  
  87. [GamePlay]
  88. bShowFloatingQuestMarkers=1
  89. bShowQuestMarkers=1
  90. iDifficulty=2
  91.  
  92. [Controls]
  93. fMouseHeadingSensitivity=0.0125
  94. fGamepadHeadingSensitivity=0.6667
  95. bAlwaysRunByDefault=1
  96. bInvertYValues=0
  97. bGamePadRumble=1
  98. bUseKinect=0
  99.  
  100. [Particles]
  101. iMaxDesired=750
  102.  
  103. [SaveGame]
  104. fAutosaveEveryXMins=15.0000
  105.  
  106. [AudioMenu]
  107. fAudioMasterVolume=1.0000
  108. fVal7=1.0000
  109. uID7=3954
  110. fVal6=0.8000
  111. uID6=1040192283
  112. fVal5=1.0000
  113. uID5=973494385
  114. fVal4=1.0000
  115. uID4=973080669
  116. fVal3=0.5000
  117. uID3=466532
  118. fVal2=0.8000
  119. uID2=554685
  120. fVal1=0.8000
  121. uID1=1007612
  122. fVal0=1.0000
  123. uID0=94881
  124.  
  125. [Clouds]
  126. fCloudLevel2Distance=262144.0000
  127. fCloudLevel1Distance=32768.0000
  128. fCloudLevel0Distance=16384.0000
  129. fCloudNearFadeDistance=9000.0000
  130.  
  131. [Water]
  132. bUseWaterDisplacements=1
  133. bUseWaterRefractions=1
  134. bUseWaterReflections=1
  135. bUseWaterDepth=1
  136.  
  137. [TerrainManager]
  138. fTreeLoadDistance=75000.0000
  139. fBlockMaximumDistance=250000.0000
  140. fBlockLevel1Distance=70000.0000
  141. fBlockLevel0Distance=35000.0000
  142. fSplitDistanceMult=1.5000
  143. bShowLODInEditor=1
  144.  
  145. [NavMesh]
  146. fObstacleAlpha=0.5000
  147. fCoverSideHighAlpha=0.8000
  148. fCoverSideLowAlpha=0.6500
  149. fEdgeFullAlpha=1.0000
  150. fEdgeHighAlpha=0.7500
  151. fEdgeLowAlpha=0.5000
  152. fTriangleFullAlpha=0.7000
  153. fTriangleHighAlpha=0.3500
  154. fTriangleLowAlpha=0.2000
  155. fLedgeBoxHalfHeight=25.0000
  156. fEdgeDistFromVert=10.0000
  157. fEdgeThickness=10.0000
  158. fPointSize=2.5000
  159.  
  160. [Trees]
  161. bRenderSkinnedTrees=1
  162. uiMaxSkinnedTreesToRender=40
  163.  
  164. [Grass]
  165. fGrassStartFadeDistance=7000.0000
  166. fGrassMaxStartFadeDistance=7000.0000
  167. fGrassMinStartFadeDistance=0.0000
  168.  
  169. [Decals]
  170. bSkinnedDecals=1
  171. bDecals=1
  172. uMaxSkinDecals=100
  173. uMaxDecals=1000
  174. iMaxDecalsPerFrame=100
  175. iMaxSkinDecalsPerFrame=25
  176.  
  177. [LOD]
  178. fLODFadeOutMultSkyCell=1.0000
  179. fLODFadeOutMultObjects=9.0000
  180. fLODFadeOutMultItems=6.0000
  181. fLODFadeOutMultActors=9.0000
  182.  
  183. [Launcher]
  184. sD3DDevice="NVIDIA GeForce GTX 1050 Ti"
  185. uLastAspectRatio=1
  186.  
  187. [Bethesda.net]
  188. uPersistentUuidData3=2040186333
  189. uPersistentUuidData2=2650884421
  190. uPersistentUuidData1=2730508465
  191. uPersistentUuidData0=680664713
  192.  
  193. [ NavMesh]
  194. fObstacleAlpha=0.5000
  195. fCoverSideHighAlpha=0.8000
  196. fCoverSideLowAlpha=0.6500
  197. fEdgeFullAlpha=1.0000
  198. fEdgeHighAlpha=0.7500
  199. fEdgeLowAlpha=0.5000
  200. fTriangleFullAlpha=0.7000
  201. fTriangleHighAlpha=0.3500
  202. fTriangleLowAlpha=0.2000
  203. fLedgeBoxHalfHeight=25.0000
  204. fEdgeDistFromVert=10.0000
  205. fEdgeThickness=10.0000
  206. fPointSize=2.5000
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