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- =======================================
- LITV2-1.16.5 1.27 --> LITV2-1.16.5 1.28
- =======================================
- Added:
- - Construction Wand
- - Farsight
- - Item Borders
- - Silent Lib (silentlib)
- - Silent's Mechanisms
- - Sky Villages [Forge]
- - Tiered (Forge)
- - UnionLib
- - Village Artifacts
- Updated:
- Advancement Plaques (AdvancementPlaques-1.16.5-1.4.0.jar --> AdvancementPlaques-1.16.5-1.4.1.jar):
- AdvancementPlaques-1.16.5-1.4.1.jar:
- * Added plaque title and advancement name color configuration options.
- AppleSkin (appleskin-forge-mc1.16.x-2.1.0.jar --> appleskin-forge-mc1.16.x-2.2.0.jar):
- appleskin-forge-mc1.16.x-2.2.0.jar:
- * Fix crash when food's regeneration amplifier is huge ([#149](https://github.com/squeek502/AppleSkin/pull/149), thanks [@sagesse-cn](https://github.com/sagesse-cn))
- * Fix potential infinite loop when calculating health restored by food ([#155](https://github.com/squeek502/AppleSkin/pull/155), thanks [@sagesse-cn](https://github.com/sagesse-cn))
- appleskin-fabric-mc1.16.x-2.2.0.jar:
- * Fix crash when food's regeneration amplifier is huge ([#149](https://github.com/squeek502/AppleSkin/pull/149), thanks [@sagesse-cn](https://github.com/sagesse-cn))
- * Fix potential infinite loop when calculating health restored by food ([#155](https://github.com/squeek502/AppleSkin/pull/155), thanks [@sagesse-cn](https://github.com/sagesse-cn))
- * Add hunger/saturation/exhaustion info to the debug overlay ([#150](https://github.com/squeek502/AppleSkin/pull/150), thanks [@sagesse-cn](https://github.com/sagesse-cn)); can be disabled in the config.
- appleskin-fabric-mc1.16.x-2.1.3.jar:
- * Added some protections against crashing at startup ([#136](https://github.com/squeek502/AppleSkin/pull/136), thanks [@sagesse-cn](https://github.com/sagesse-cn))
- Buddycards (Buddycards 2.5.0 --> Buddycards 2.5.2):
- Buddycards 2.5.2:
- FIX THE TAGS
- -I fixed the tags sorry
- Buddycards 2.5.1:
- The Patch
- -Add Buddycard Booster Boxes (These were coded for 1.16.5 originally but were never added due to starting work on 1.17.1)
- -Remove old foil cards (Make sure you transition them before updating) to fix Buddysteel power levels
- -Fix Farmer's delight pack and Buddygummys
- -Changed odds for Buddybeans to 1/20 but only to drop when farmed with a Buddysteel knife
- -Luminis works as a beacon base
- -Remove Bountiful support (Just because now isn't the time to update it and its broken already)
- Caelus API (Forge) (caelus-forge-1.16.5-2.1.3.1.jar --> caelus-forge-1.16.5-2.1.3.2.jar):
- Cloth Config API (Forge) ([Forge 1.16.4/5] v4.11.26 --> [Forge 1.16.4/5] v4.12.41):
- [Forge 1.16.4/5] v4.12.41:
- No changelog available.
- Collective (Forge) (collective-1.16.5-2.64.jar --> collective-1.16.5-2.65.jar):
- collective-1.16.5-2.65.jar:
- []()
- Changelog:
- Updated backend code.
- Increased support for modded villagers.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | joj | Kreezcraft.com | limpjellyfish | Morgan Schetzle | Robert Gilbert | Tyler Behl
- Controlling (Controlling-7.0.0.26.jar --> Controlling-7.0.0.27.jar):
- Controlling-7.0.0.27.jar:
- Cucumber Library (Cucumber-1.16.4-4.1.10.jar --> Cucumber-1.16.5-4.1.12.jar):
- Cucumber-1.16.5-4.1.12.jar:
- Release 4.1.12 for MC 1.16.5
- Changes:
- * Fixed screens not rendering properly
- Cucumber-1.16.5-4.1.11.jar:
- Release 4.1.11 for MC 1.16.5
- Changes:
- * Update Russian translations
- Curious Elytra (Forge) (curiouselytra-forge-1.16.5-4.0.2.3.jar --> curiouselytra-forge-1.16.5-4.0.2.4.jar):
- curiouselytra-forge-1.16.5-4.0.2.4.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
- [1.16.5-4.0.2.4] - 2021.11.10
- Fixed
- * Fixed compatibility with modded elytras so that rendering works correctly
- * Fixed Spectral Elytra compatibility
- Doggy Talents (DoggyTalents-1.16.5-2.1.0.1.jar --> DoggyTalents-1.16.5-2.1.14.jar):
- DoggyTalents-1.16.5-2.1.14.jar:
- Current release 2.1.14
- * [Update README.md](https://github.com/percivalalb/DoggyTalents/commit/51368aa5ac4292945fce290c58471bbb4e63562c) - DashieDev
- * - Fixed a typos
- * - Added some common Q&A's i saw on curseforge and the issues page. I guess it should be there to lead users to the wiki.
- * - Reformat the os file location part
- * -Bold some part.
- * [Fix players being able to access any dog's inventory regardless of owner](https://github.com/percivalalb/DoggyTalents/commit/1114a92117f14710fcdf9b3d56ea6ef3ef5151e2) - DashieDev
- * Closes #363
- * [Fix dog bed no longer show the owner's name](https://github.com/percivalalb/DoggyTalents/commit/cec2658f7f12e8ed7cf713e9485ea0736517d691) - DashieDev
- * Error in 796002fccfea1dc6b56d9d8999a4f5f2ba794807
- * The "name" local var is removed, which deshadow the "name" identifier,
- * which now pointing to the DogBedTileEntity::name which is meant to
- * represent the name the player tag the bed with a name tag.
- * The original name var's function has been replaced with the
- * "text" var, which is the correct one.
- * Closes #362
- * [Allow treats to be put in the treat bag & make dogs beg when held](https://github.com/percivalalb/DoggyTalents/commit/4df2116c0e7456dd9c530a85b6ef275b74c2dfe4) - DashieDev
- * Closes #360
- * [Remove fall damage to dog and passanger when climbing down ladder](https://github.com/percivalalb/DoggyTalents/commit/990e5fc06ca2c57d98a14a19c6c8c5be31c08f26) - DashieDev
- * Closes #361
- * [Fix riders taking full fall damage rather that dog's reduced amount](https://github.com/percivalalb/DoggyTalents/commit/bf15966bdfdca62839db07d3b7613bf584e06f05) - DashieDev
- * [Fix guard dog target entity search logic](https://github.com/percivalalb/DoggyTalents/commit/0080e2fea60443ca498f806aa59f556739a47291) - DashieDev
- * The entity search was done around the dog rather than the player
- * The owner was passed as the target entity rather than the dog
- * Most notably this fixes dogs still attacking creepers without lvl 5
- * creeper sweeper
- * [Fix misreferenced class (part 2)](https://github.com/percivalalb/DoggyTalents/commit/10603efa36fe45ce06bf0bf5344890c712de8bb3) - Alex Barter
- * [Fix misreferenced class](https://github.com/percivalalb/DoggyTalents/commit/46a761a99e50b5eb05da0f4d910839f2a97dc820) - Alex Barter
- * [Add cache and automate subversion number & publishing](https://github.com/percivalalb/DoggyTalents/commit/d98f7594ae3300d373835584b94cce48a3b4e416) - Alex Barter
- * [Move version.json to dropbox](https://github.com/percivalalb/DoggyTalents/commit/f695ebec6c744b2348bb0d1201818e52254cddcc) - Alex Barter
- * [Fix dogs attack creepers at lvl 0 Creeper Sweeper](https://github.com/percivalalb/DoggyTalents/commit/7d28fa38f8f479b7568a0160630baab0ac2849fe) - Alex Barter
- * The CreeperSweeperTalent logic doesn't take effect at lvl 0 since the talent object is not even present on the dog. This was a problem as the logic to stop a dog attacking creepers at lvl 0 was contained in there. This defaults dogs to not attack creepers so that the talent can override it at lvl 5.
- * [Fix roaring cooldown logic & add msg when hit no entitys](https://github.com/percivalalb/DoggyTalents/commit/fb8a05c5110426ad66bdddfb7ff202be46e2f784) - Alex Barter
- * [Re-implement heel command](https://github.com/percivalalb/DoggyTalents/commit/5c8fbfd9d38e48f2bb59441454f7269ba588660b) - Alex Barter
- DoggyTalents-1.16.5-2.1.9.jar:
- Current release 2.1.9
- * [Fix riders taking full fall damage rather that dog's reduced amount](https://github.com/percivalalb/DoggyTalents/commit/bf15966bdfdca62839db07d3b7613bf584e06f05) - DashieDev
- * [Fix guard dog target entity search logic](https://github.com/percivalalb/DoggyTalents/commit/0080e2fea60443ca498f806aa59f556739a47291) - DashieDev
- * The entity search was done around the dog rather than the player
- * The owner was passed as the target entity rather than the dog
- * Most notably this fixes dogs still attacking creepers without lvl 5
- * creeper sweeper
- * [Fix misreferenced class (part 2)](https://github.com/percivalalb/DoggyTalents/commit/10603efa36fe45ce06bf0bf5344890c712de8bb3) - Alex Barter
- * [Fix misreferenced class](https://github.com/percivalalb/DoggyTalents/commit/46a761a99e50b5eb05da0f4d910839f2a97dc820) - Alex Barter
- * [Add cache and automate subversion number & publishing](https://github.com/percivalalb/DoggyTalents/commit/d98f7594ae3300d373835584b94cce48a3b4e416) - Alex Barter
- * [Move version.json to dropbox](https://github.com/percivalalb/DoggyTalents/commit/f695ebec6c744b2348bb0d1201818e52254cddcc) - Alex Barter
- * [Fix dogs attack creepers at lvl 0 Creeper Sweeper](https://github.com/percivalalb/DoggyTalents/commit/7d28fa38f8f479b7568a0160630baab0ac2849fe) - Alex Barter
- * The CreeperSweeperTalent logic doesn't take effect at lvl 0 since the talent object is not even present on the dog. This was a problem as the logic to stop a dog attacking creepers at lvl 0 was contained in there. This defaults dogs to not attack creepers so that the talent can override it at lvl 5.
- * [Fix roaring cooldown logic & add msg when hit no entitys](https://github.com/percivalalb/DoggyTalents/commit/fb8a05c5110426ad66bdddfb7ff202be46e2f784) - Alex Barter
- * [Re-implement heel command](https://github.com/percivalalb/DoggyTalents/commit/5c8fbfd9d38e48f2bb59441454f7269ba588660b) - Alex Barter
- DoggyTalents-1.16.5-2.1.8.jar:
- Current release 2.1.8
- * [Fix guard dog target entity search logic](https://github.com/percivalalb/DoggyTalents/commit/0080e2fea60443ca498f806aa59f556739a47291) - DashieDev
- * The entity search was done around the dog rather than the player
- * The owner was passed as the target entity rather than the dog
- * Most notably this fixes dogs still attacking creepers without lvl 5
- * creeper sweeper
- * [Fix misreferenced class (part 2)](https://github.com/percivalalb/DoggyTalents/commit/10603efa36fe45ce06bf0bf5344890c712de8bb3) - Alex Barter
- * [Fix misreferenced class](https://github.com/percivalalb/DoggyTalents/commit/46a761a99e50b5eb05da0f4d910839f2a97dc820) - Alex Barter
- * [Add cache and automate subversion number & publishing](https://github.com/percivalalb/DoggyTalents/commit/d98f7594ae3300d373835584b94cce48a3b4e416) - Alex Barter
- * [Move version.json to dropbox](https://github.com/percivalalb/DoggyTalents/commit/f695ebec6c744b2348bb0d1201818e52254cddcc) - Alex Barter
- * [Fix dogs attack creepers at lvl 0 Creeper Sweeper](https://github.com/percivalalb/DoggyTalents/commit/7d28fa38f8f479b7568a0160630baab0ac2849fe) - Alex Barter
- * The CreeperSweeperTalent logic doesn't take effect at lvl 0 since the talent object is not even present on the dog. This was a problem as the logic to stop a dog attacking creepers at lvl 0 was contained in there. This defaults dogs to not attack creepers so that the talent can override it at lvl 5.
- * [Fix roaring cooldown logic & add msg when hit no entitys](https://github.com/percivalalb/DoggyTalents/commit/fb8a05c5110426ad66bdddfb7ff202be46e2f784) - Alex Barter
- * [Re-implement heel command](https://github.com/percivalalb/DoggyTalents/commit/5c8fbfd9d38e48f2bb59441454f7269ba588660b) - Alex Barter
- DoggyTalents-1.16.5-2.1.7.jar:
- Current release 2.1.7
- * [Fix misreferenced class (part 2)](https://github.com/percivalalb/DoggyTalents/commit/10603efa36fe45ce06bf0bf5344890c712de8bb3) - Alex Barter
- * [Fix misreferenced class](https://github.com/percivalalb/DoggyTalents/commit/46a761a99e50b5eb05da0f4d910839f2a97dc820) - Alex Barter
- * [Add cache and automate subversion number & publishing](https://github.com/percivalalb/DoggyTalents/commit/d98f7594ae3300d373835584b94cce48a3b4e416) - Alex Barter
- * [Move version.json to dropbox](https://github.com/percivalalb/DoggyTalents/commit/f695ebec6c744b2348bb0d1201818e52254cddcc) - Alex Barter
- * [Fix dogs attack creepers at lvl 0 Creeper Sweeper](https://github.com/percivalalb/DoggyTalents/commit/7d28fa38f8f479b7568a0160630baab0ac2849fe) - Alex Barter
- * The CreeperSweeperTalent logic doesn't take effect at lvl 0 since the talent object is not even present on the dog. This was a problem as the logic to stop a dog attacking creepers at lvl 0 was contained in there. This defaults dogs to not attack creepers so that the talent can override it at lvl 5.
- * [Fix roaring cooldown logic & add msg when hit no entitys](https://github.com/percivalalb/DoggyTalents/commit/fb8a05c5110426ad66bdddfb7ff202be46e2f784) - Alex Barter
- * [Re-implement heel command](https://github.com/percivalalb/DoggyTalents/commit/5c8fbfd9d38e48f2bb59441454f7269ba588660b) - Alex Barter
- Dungeon Crawl (DungeonCrawl-1.16.5-2.3.2 --> DungeonCrawl-1.16.5-2.3.3):
- DungeonCrawl-1.16.5-2.3.3:
- 2.3.3
- * Reinstated lootr compatibility
- * Improved entrance placement
- * Entrances will now have different rotations
- * Various small loot tweaks
- * Lowered the mob spawn rates and the amount of spawners in small loot rooms
- * Added some corridor variants
- * Tweaked the layer generator
- * Fixed an issue that caused the exit stairs of every layer to always be very close to it's entrance stairs.
- * Dungeon layers will now also tend to have more rooms. (Layers with very few rooms should be very rare now).
- Durability101 (Forge 1.16 0.0.4 --> Forge 1.16 0.0.4):
- Forge 1.16 0.0.4:
- Fixed mapping name
- Iceberg (Iceberg-1.16.5-1.0.12.jar --> Iceberg-1.16.5-1.0.24.jar):
- Iceberg-1.16.5-1.0.24.jar:
- * Consolidated item selector functionality so they can be updated without dependent mods requiring updates.
- * Rewrote client-side item pickup event so Iceberg is no longer required on servers (for that event).
- Just Enough Items (JEI) (jei-1.16.5-7.7.1.126.jar --> jei-1.16.5-7.7.1.136.jar):
- Placeholder:
- No changelog available.
- Kiwi 🥝 (Kiwi-1.16.5-3.5.2.jar --> Kiwi-1.16.5-3.6.0.jar):
- Kiwi-1.16.5-3.6.0.jar:
- Fixed bugs
- Allows to specify packet direction
- Allows to customize block name
- Avoid packet spam
- Loot Beams (lootbeams-1.16.5-release-sept0621.jar --> lootbeams-1.16.5-release-nov0221.jar):
- lootbeams-1.16.5-release-nov0221.jar:
- Release-Nov0221:
- * Added crash catch
- (no more crashes hopefully, just renders white beam by default)
- (also sorry for the slow updates, been real busy with work)
- Macaw's Bridges ([1.0.6 / 1.16.5] Macaw's Bridges --> [2.0.0 / 1.16.5] Macaw's Bridges):
- [2.0.0 / 1.16.5] Macaw's Bridges:
- Added:
- * Bridge Stairs
- * Pliers
- Pliers:
- * They are used to toggle the bridge part, to the end part ( only for 2 and wider bridges )
- Changed:
- * New placement which allows players to make corners and custom bridge width ( works with bridge supports and stairs too)
- * All models have been improved
- * Simpler model for bridges with torch
- * Rail Bridges can no longer have the redstone torch put on them, instead just put a lever on the side to activate the powered rail on them
- * Retextured iron bridge texture
- * Better inventory models
- Fixed Bugs:
- * Unable to destroy bridge when aiming at the guardrail
- * Fly Kick Bug when standing on guardrails
- * Shaders Light Bug
- * Bridge Supports are not Waterloggable
- Nether's Exoticism (nether-s-exoticism-1.16.5-1.1.1.jar --> nether-s-exoticism-1.16.5-1.1.2.jar):
- nether-s-exoticism-1.16.5-1.1.2.jar:
- -Fix the parsing error loading recipe nethers_exoticism:sugar_recipe
- OAuth (oauth-1.06.1-1.16.jar --> oauth-1.07-1.16.jar):
- oauth-1.07-1.16.jar:
- * Added error screen to Microsoft logins.
- * Changed threads to be daemon to prevent minecraft from shutting down
- * Fixed the status being blank on first load. Now says "Status: loading" while it loads.
- Pickle Tweaks (PickleTweaks-1.16.5-5.2.5.jar --> PickleTweaks-1.16.5-5.2.6.jar):
- PickleTweaks-1.16.5-5.2.6.jar:
- Release 5.2.6 for MC 1.16.5
- Changes:
- * Update Russian translations
- Polymorph (Forge) (polymorph-forge-1.16.5-0.25.jar --> polymorph-forge-1.16.5-0.32.jar):
- polymorph-forge-1.16.5-0.32.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project adheres to the format [MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH]().
- [1.16.5-0.32] - 2021.11.16
- Fixed
- * Fixed potential overflow errors when using certain modded furnaces [#108](https://github.com/TheIllusiveC4/Polymorph/issues/108)
- [1.16.5-0.31] - 2021.11.14
- Added
- * Added Sophisticated Backpack's auto-smelting upgrade compatibility [#105](https://github.com/TheIllusiveC4/Polymorph/issues/105)
- Fixed
- * Fixed potential fallback errors so that recipes can still operate normally even if the Polymorph logic fails
- [1.16.5-0.30] - 2021.11.12
- Changed
- * Improved recipe output equality logic
- * Recipe outputs will now display the stack size
- [1.16.5-0.29] - 2021.11.10
- Added
- * Added Fast Workbench Minus Replacement compatibility [#104](https://github.com/TheIllusiveC4/Polymorph/issues/104)
- * Added Fast Furnace Minus Replacement compatibility
- [1.16.5-0.28] - 2021.11.07
- Fixed
- * Fixed potential server hang with Refined Storage [#102](https://github.com/TheIllusiveC4/Polymorph/issues/102)
- [1.16.5-0.27] - 2021.11.06
- Fixed
- * Attempted fix for CME crash [#101](https://github.com/TheIllusiveC4/Polymorph/issues/101)
- * Fixed AE2 Pattern Terminal toggle recipe button rendering over processing slots if switched over from crafting
- [1.16.5-0.26] - 2021.11.03
- Added
- * Added Italian localization (thanks simcrafter!)
- * Added Smithing Table compatibility
- * Added Sophisticated Backpacks's crafting upgrade and smelting upgrade compatibility [#55](https://github.com/TheIllusiveC4/Polymorph/issues/55)
- * Added Improved Stations's Crafting Station compatibility [#61](https://github.com/TheIllusiveC4/Polymorph/issues/61) [#82](https://github.com/TheIllusiveC4/Polymorph/issues/82)
- * Added Cyclic's Crafter compatibility [#70](https://github.com/TheIllusiveC4/Polymorph/issues/70)
- * Added Tinkers' Construct's Crafting Station compatibility [#74](https://github.com/TheIllusiveC4/Polymorph/issues/74)
- * Added Crafting Station compatibility
- * Added Applied Energistics 2's Crafting Terminal and Pattern Terminal compatibility
- * Added Refined Storage Pattern Grid compatibility
- * Added Refined Storage Addons's Wireless Grid compatibility
- * Added Simple Storage Network's Storage Request Table compatibility
- * Added Tom's Storage's Crafting Terminal compatibility
- * Added polymorph-integrations.toml configuration file to turn off/on any mod compatibility (in case any module is either bugged or undesired)
- Changed
- * Rewrote the entire mod, fixing many old issues but be aware of new issues or old resolved issue that may resurface
- * Player recipe selection preference now persists across screens and sessions
- * Improved /polymorph conflicts command to more accurately catch conflicts, output easier-to-read results, and include recipes for smelting and smithing
- Fixed
- * Fixed miscellaneous syncing issues by rewriting the mod to calculate recipes server-side
- * Fixed recipe calculations bypassing certain modded furnace logic [#63](https://github.com/TheIllusiveC4/Polymorph/issues/63) [#69](https://github.com/TheIllusiveC4/Polymorph/issues/69)
- Prefab (prefab-1.6.5.12.jar --> prefab-1.6.5.13.jar):
- prefab-1.6.5.13.jar:
- Note: Forge version 1.16.5 - 36.1.65 is required at a minimum.
- Release - 1.6.5.13
- 1. Make structures generate instantly. There will be a some game lag for a second or two but will clear up immediately. This addresses many issues with blocks not being set correctly in certain cases. This also removes issues with placement timing with future buildings and releases. Entities such as Paintings, Item Frames, Minecarts, etc. are placed later to make sure that the placement logic for them isn't messed up.
- 2. Added glass color option to Machinery Tower
- 3. Saloon had too much grass on the right-hand side so that was removed.
- 4. We realized from watching streamers that our checkboxes were confusing to players so we updated them. Check out (ha!) the new look!
- 5. Updated some translations so they fit better on the screen.
- 6. Updated UI layout so longer text can fit better.
- 7. Actually removed the Structure Part item instead of just the translation key.
- 8. Adding sound when generating building. This sound can be heard by all nearby players in addition to the player whom generated the building. It is slightly muted but we didn't want to blast your speakers. It also has a sub-title for those whom are hearing impaired and have the narrator on!
- 9. The brick, food, and lumber storage items are now blocks you can place! Don't worry we made sure that any items previously created will still be there! You will get warnings in your server log though about the IDs being different but they won't disappear on you. Oh! They can also be rotated in different directions for great decoration!
- 10. Tags were created to combine the light item requirements for certain recipes such as the Warehouse. This way JEI and similar mods don't show 2 completely different recipes but just change the appropriate items. Example: The Double Compressed Glowstone and Coil of Lanterns will now swap out on the recipe.
- 11. Fixed an issue with the "Add Chest Contents" toggle on the Starter and Moderate house where it would be invisible if you switched between creative and survival modes.
- Productive Bees (productivebees-1.16.5-0.6.9.21.jar --> productivebees-1.16.5-0.6.9.23.jar):
- productivebees-1.16.5-0.6.9.23.jar:
- 0.6.9.23
- -- Added Fey Bee for Feywild
- -- Added Rock Crystal Bee for Astral Sorcery
- -- Fixed a handful of broken recipes
- -- Fixed bee recipes not working on servers
- 0.6.9.22
- -- Fixed missing comb block names
- -- Added a new recipe condition making it possible to disable a bee without having to manually disable all of it's related recipes
- -- Added support for processing combs in a Create Mixer
- -- Added new Honey Treat recipe using Bumblezone pollen
- -- Farmer bee can harvest cocoa beans
- -- Translation updates
- Selene Lib (selene-1.16.5-1.8.1.jar --> selene-1.16.5-1.9.0.jar):
- selene-1.16.5-1.9.0.jar:
- * Improved fluid particle color so it supports animated textures with some weirdly set mcmeta files without preventing the texture pack to load
- * Made a first person renderer mixin not required. This improves compat with mods that change first person rendering which wouldn't need that animation anyways
- * Changed version requirement in the mods.toml to allow older 1.16 versions to boot up aswell
- Supplementaries (supplementaries-1.16.5-0.17.6.jar --> supplementaries-1.16.5-0.17.10.jar):
- supplementaries-1.16.5-0.17.10.jar:
- v 0.17.9.10:
- * Added some visual indicator particle for turn table that will signal when a block has been rotated
- * Added new rich soul soil planter for nether delights compatibility
- * Restored compatibility with latest Configured version (older one is no longer supported)
- * Fixed some mobs appearing offcentered and smaller than they should be in cages. To take effect you might want to capture then again
- * Xp bottling now always wastes some xp
- * Rope arrows can no longer hit entities and thus waste stored arrows. Instead they will bounce back or will be directly be picked up if they hit a player
- supplementaries-1.16.5-0.17.9.jar:
- v 0.17.9: more mod compat and fixes
- * Added compat for computer craft and speaker blocks. They can now be used and controlled as a peripheral
- * Added more placeable sticks from other mods (prismarine rods, edelwood sticks and propelplant cane)
- * Added more sings for mod compat (polished planks from eidolon)
- * Added more mod compat for sands and dusts that can go inside an hourglass trough 2 new tags
- * Fixed a crash with bed map markers
- * Fixed an incorrect flax block recipe
- * Changed fodder texture
- * Slightly changed turn table periods so now they are all in multiple of 2 starting from 4 tick instead of 5
- supplementaries-1.16.5-0.17.8.jar:
- v 0.17.8 a few bug fixes
- * Fixed a crash with projectiles such as bombs or arrows crashing the game when hitting a player that had pvp turned off
- * Fixed a bug where faucets could duplicate water from cauldrons
- * Fixed a bug where faucets could extract fluid quantities less than 250mb from a fluid tank and then round them up to 250, essentially duplicating fluids
- * Fixed flax block recipe
- supplementaries-1.16.5-0.17.7.jar:
- v 0.17.7
- * Reworked fodder. It now will allow some animals to automatically feed off of it, allowing them to breed or grow up faster without player interaction. Textures are temporary. It can also now be mined and interacted with a hoe
- * Fixed compatibility with the new Farmer's delight update
- * Loot tables injects (for globes, flax, and bombs found in chests) are now data driven and can be edited with datapacks
- Upgrade Aquatic (Upgrade Aquatic 1.16.5 - 3.1.0 --> Upgrade Aquatic 1.16.5 - 3.1.1):
- Upgrade Aquatic 1.16.5 - 3.1.1:
- Additions
- * Added toggleable "Unobtainable" description to unimplemented items
- Changes
- * Prevent suffocation damage when grabbed by a Thrasher
- * Made Thrasher bounding box expand to include grabbed entity's bounding box
- * Updated Mulberry texture
- Fixes
- * Fixed Lionfish & Perch fishing conditions
- * Fixed Bookshelves not being tagged
- * Fixed Vertical Planks not being tagged
- * Fixed Jellyfish disappearing
- * Fixed Thrasher not letting go when stunned
- * Fixed Coralstone Stairs turning into Blocks
- Waystones (Waystones_1.16.5-7.6.3.jar --> Waystones_1.16.5-7.6.4.jar):
- Waystones_1.16.5-7.6.4.jar:
- Added waystone village pieces to rawTemplates field for better mod compat ([by TelepathicGrunt](https://github.com/ModdingForBlockheads/Waystones/pull/467))
- Added waystone to Repurposed Structures mushroom villages ([by TelepathicGrunt](https://github.com/ModdingForBlockheads/Waystones/pull/440))
- Fixed language key for activated waystones stat ([by gyroplast](https://github.com/ModdingForBlockheads/Waystones/pull/426))
- Fixed possible deadlock due to trying to load waystone during saving of waystone
- Fixed sharestones being silk-touchable resulting in orphan sharestones that can't be removed
- Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
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