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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --pharowo
  153. local p = game.Players.LocalPlayer
  154. local char = p.Character
  155. local mouse = p:GetMouse()
  156. local larm = char["Left Arm"]
  157. local rarm = char["Right Arm"]
  158. local TitanBet = ";"
  159. local lleg = char["Left Leg"]
  160. local rleg = char["Right Leg"]
  161. local hed = char.Head
  162. local torso = char.Torso
  163. local hum = char.Humanoid
  164. local cam = game.Workspace.CurrentCamera
  165. local root = char.HumanoidRootPart
  166. local deb = false
  167. local shot = 0
  168. local l = game:GetService("Lighting")
  169. local rs = game:GetService("RunService").RenderStepped
  170. local stanceToggle = "Normal"
  171. local Mana = Instance.new("IntValue", char)
  172. Mana.Value = 5000
  173. Mana.Name = "Mana"
  174. math.randomseed(os.time())
  175. hum.WalkSpeed = 50
  176. char.Health:Destroy()
  177. hum.MaxHealth = math.huge
  178. wait(0.1)
  179. hum.Health = math.huge
  180. ----------------------------------------------------
  181. local G = Instance.new("ScreenGui")
  182. G.Parent = p.PlayerGui
  183. G.Name = "Mana"
  184. local T = Instance.new("TextLabel")
  185. T.Name = "Mana"
  186. T.Parent = G
  187. T.Text = "Mana: "..char.Mana.Value
  188. T.FontSize = "Size24"
  189. T.BackgroundTransparency = 1
  190. T.TextColor3 = Color3.new(255,255,255)
  191. T.TextStrokeTransparency = 0
  192. T.Position = UDim2.new(0,250,0,400)
  193. T.BorderSizePixel = 0
  194. --//
  195. for i = 1,30 do
  196. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  197. end
  198. --//
  199. Debounces = {
  200. on = false;
  201. ks = false;
  202. CanAttack = true;
  203. CanJoke = true;
  204. NoIdl = false;
  205. Slashing = false;
  206. Slashed = false;
  207. Grabbing = false;
  208. Grabbed = false;
  209. }
  210. local Touche = {char.Name, }
  211. ----------------------------------------------------
  212. function lerp(a, b, t) -- Linear interpolation
  213. return a + (b - a)*t
  214. end
  215.  
  216. function slerp(a, b, t) --Spherical interpolation
  217. dot = a:Dot(b)
  218. if dot > 0.99999 or dot < -0.99999 then
  219. return t <= 0.5 and a or b
  220. else
  221. r = math.acos(dot)
  222. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  223. end
  224. end
  225.  
  226. function matrixInterpolate(a, b, t)
  227. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  228. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  229. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  230. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  231. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  232. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  233. local t = v1:Dot(v2)
  234. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  235. return CFrame.new()
  236. end
  237. return CFrame.new(
  238. v0.x, v0.y, v0.z,
  239. v1.x, v1.y, v1.z,
  240. v2.x, v2.y, v2.z,
  241. v3.x, v3.y, v3.z)
  242. end
  243. ----------------------------------------------------//Mesh setting
  244. local cmeshes = {}
  245. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  246. ll.BodyPart = 'LeftLeg'
  247. rl.BodyPart = 'RightLeg'
  248. la.BodyPart = 'LeftArm'
  249. ra.BodyPart = 'RightArm'
  250. t.BodyPart = 'Torso'
  251. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  252. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  253. t.MeshId,t.OverlayTextureId=68241695,18051314
  254.  
  255. ----------------------------------------------------
  256. function genWeld(a,b)
  257. local w = Instance.new("Weld",a)
  258. w.Part0 = a
  259. w.Part1 = b
  260. return w
  261. end
  262. function weld(a, b)
  263. local weld = Instance.new("Weld")
  264. weld.Name = "W"
  265. weld.Part0 = a
  266. weld.Part1 = b
  267. weld.C0 = a.CFrame:inverse() * b.CFrame
  268. weld.Parent = a
  269. return weld;
  270. end
  271. ----------------------------------------------------
  272. function Lerp(c1,c2,al)
  273. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  274. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  275. for i,v in pairs(com1) do
  276. com1[i] = v+(com2[i]-v)*al
  277. end
  278. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  279. end
  280. ----------------------------------------------------
  281. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  282. local wld = Instance.new("Weld", wp1)
  283. wld.Part0 = wp0
  284. wld.Part1 = wp1
  285. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  286. end
  287. ----------------------------------------------------
  288. for i,v in pairs(char:children()) do
  289. if v:IsA("Hat") then
  290. v:Destroy()
  291. end
  292. end
  293. for i,v in pairs(hed:children()) do
  294. if v:IsA("Sound") then
  295. v:Destroy()
  296. end
  297. end
  298. ----------------------------------------------------
  299. function HasntTouched(plrname)
  300. local ret = true
  301. for _, v in pairs(Touche) do
  302. if v == plrname then
  303. ret = false
  304. end
  305. end
  306. return ret
  307. end
  308. ----------------------------------------------------
  309. larm.Size = larm.Size * 2
  310. rarm.Size = rarm.Size * 2
  311. lleg.Size = lleg.Size * 2
  312. rleg.Size = rleg.Size * 2
  313. torso.Size = torso.Size * 2
  314. hed.Size = hed.Size * 2
  315. root.Size = root.Size * 2
  316. ----------------------------------------------------
  317. newWeld(torso, larm, -1.5, 1, 0)
  318. larm.Weld.C1 = CFrame.new(0, 1, 0)
  319. newWeld(torso, rarm, 1.5, 1, 0)
  320. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  321. newWeld(torso, hed, 0, 3, 0)
  322. newWeld(torso, lleg, -1, -2, 0)
  323. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  324. newWeld(torso, rleg, 1, -2, 0)
  325. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  326. newWeld(root, torso, 0, -2, 0)
  327. torso.Weld.C1 = CFrame.new(0, -2, 0)
  328. ----------------------------------------------------
  329.  
  330. hed.face:Remove''
  331. hed.Transparency = 0
  332. local meshx9 = Instance.new('SpecialMesh',hed)
  333. meshx9.MeshType = 'FileMesh'
  334. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  335. meshx9.Scale = Vector3.new(2,2,2)
  336.  
  337.  
  338.  
  339. lite = Instance.new("PointLight", torso)
  340. lite.Brightness = 14
  341. lite.Range = 10
  342. lite.Color = Color3.new(1, 0, 0)
  343. local hed2 = hed:Clone()
  344. hed2.CanCollide = false
  345. hed2.Parent = char
  346. hed2:ClearAllChildren()
  347. hed2.Transparency = 1
  348. hed2.Name = "DARP"
  349. local w = Instance.new("Weld",hed2)
  350. w.Part0 = hed
  351. w.Part1 = hed2
  352. w.C0 = CFrame.new(0,0,-0.175)
  353. z=Instance.new("SurfaceGui",hed2)
  354. z.Enabled = true
  355. z.Face = "Front"
  356. z.Adornee = hed2
  357. z.CanvasSize = Vector2.new(100,100)
  358. local face = Instance.new("ImageLabel",z)
  359. face.Size = UDim2.new(1,-30,1,0)
  360. face.Position = UDim2.new(0,15,0,0)
  361. face.BackgroundTransparency = 1
  362. face.Image='rbxassetid://46282671'
  363. ----------------------------------------------------
  364. local m = Instance.new("Model")
  365. m.Name = "Absolution"
  366. p1 = Instance.new("Part", m)
  367. p1.BrickColor = BrickColor.new("Really black")
  368. p1.FormFactor = Enum.FormFactor.Custom
  369. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  370. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  371. p1.CanCollide = false
  372. p1.Locked = true
  373. p1.Elasticity = 0
  374. p1.BottomSurface = Enum.SurfaceType.Smooth
  375. p1.TopSurface = Enum.SurfaceType.Smooth
  376. b1 = Instance.new("SpecialMesh", p1)
  377. b1.MeshType = Enum.MeshType.Wedge
  378. b1.Name = "Mesh"
  379. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  380. p2 = Instance.new("Part", m)
  381. p2.BrickColor = BrickColor.new("Really black")
  382. p2.FormFactor = Enum.FormFactor.Custom
  383. p2.Size = Vector3.new(1, 2.9000001, 1)
  384. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  385. p2.CanCollide = false
  386. p2.Locked = true
  387. p2.Elasticity = 0
  388. p2.BottomSurface = Enum.SurfaceType.Smooth
  389. p2.TopSurface = Enum.SurfaceType.Smooth
  390. b2 = Instance.new("BlockMesh", p2)
  391. b2.Name = "Mesh"
  392. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  393. p3 = Instance.new("Part", m)
  394. p3.BrickColor = BrickColor.new("Really black")
  395. p3.FormFactor = Enum.FormFactor.Custom
  396. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  397. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  398. p3.CanCollide = false
  399. p3.Locked = true
  400. p3.Elasticity = 0
  401. p3.BottomSurface = Enum.SurfaceType.Smooth
  402. p3.TopSurface = Enum.SurfaceType.Smooth
  403. b3 = Instance.new("SpecialMesh", p3)
  404. b3.MeshType = Enum.MeshType.Wedge
  405. b3.Name = "Mesh"
  406. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  407. p4 = Instance.new("Part", m)
  408. p4.BrickColor = BrickColor.new("Really black")
  409. p4.FormFactor = Enum.FormFactor.Custom
  410. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  411. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  412. p4.CanCollide = false
  413. p4.Locked = true
  414. p4.Elasticity = 0
  415. p4.BottomSurface = Enum.SurfaceType.Smooth
  416. p4.TopSurface = Enum.SurfaceType.Smooth
  417. b4 = Instance.new("SpecialMesh", p4)
  418. b4.MeshType = Enum.MeshType.Wedge
  419. b4.Name = "Mesh"
  420. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  421. p5 = Instance.new("Part", m)
  422. p5.BrickColor = BrickColor.new("Really black")
  423. p5.FormFactor = Enum.FormFactor.Custom
  424. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  425. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  426. p5.CanCollide = false
  427. p5.Locked = true
  428. p5.Elasticity = 0
  429. p5.BottomSurface = Enum.SurfaceType.Smooth
  430. p5.TopSurface = Enum.SurfaceType.Smooth
  431. b5 = Instance.new("SpecialMesh", p5)
  432. b5.MeshType = Enum.MeshType.Wedge
  433. b5.Name = "Mesh"
  434. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  435. p6 = Instance.new("Part", m)
  436. p6.Name = "Handle"
  437. p6.BrickColor = BrickColor.new(192)
  438. p6.FormFactor = Enum.FormFactor.Custom
  439. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  440. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  441. p6.CanCollide = false
  442. p6.Locked = true
  443. p6.Elasticity = 0
  444. p6.BottomSurface = Enum.SurfaceType.Smooth
  445. p6.TopSurface = Enum.SurfaceType.Smooth
  446. b6 = Instance.new("BlockMesh", p6)
  447. b6.Name = "Mesh"
  448. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  449. p7 = Instance.new("Part", m)
  450. p7.BrickColor = BrickColor.new("Really black")
  451. p7.FormFactor = Enum.FormFactor.Custom
  452. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  453. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  454. p7.CanCollide = false
  455. p7.Locked = true
  456. p7.Elasticity = 0
  457. p7.BottomSurface = Enum.SurfaceType.Smooth
  458. p7.TopSurface = Enum.SurfaceType.Smooth
  459. b7 = Instance.new("SpecialMesh", p7)
  460. b7.MeshType = Enum.MeshType.Wedge
  461. b7.Name = "Mesh"
  462. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  463. p8 = Instance.new("Part", m)
  464. p8.BrickColor = BrickColor.new("Really black")
  465. p8.FormFactor = Enum.FormFactor.Custom
  466. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  467. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  468. p8.CanCollide = false
  469. p8.Locked = true
  470. p8.Elasticity = 0
  471. p8.BottomSurface = Enum.SurfaceType.Smooth
  472. p8.TopSurface = Enum.SurfaceType.Smooth
  473. b8 = Instance.new("SpecialMesh", p8)
  474. b8.MeshType = Enum.MeshType.Wedge
  475. b8.Name = "Mesh"
  476. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  477. p9 = Instance.new("Part", m)
  478. p9.BrickColor = BrickColor.new("Really black")
  479. p9.FormFactor = Enum.FormFactor.Custom
  480. p9.Size = Vector3.new(1, 1.07999957, 1)
  481. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  482. p9.CanCollide = false
  483. p9.Locked = true
  484. p9.Elasticity = 0
  485. p9.BottomSurface = Enum.SurfaceType.Smooth
  486. p9.TopSurface = Enum.SurfaceType.Smooth
  487. b9 = Instance.new("BlockMesh", p9)
  488. b9.Name = "Mesh"
  489. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  490. p10 = Instance.new("Part", m)
  491. p10.BrickColor = BrickColor.new("Really black")
  492. p10.FormFactor = Enum.FormFactor.Custom
  493. p10.Size = Vector3.new(1, 1.41999948, 1)
  494. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  495. p10.CanCollide = false
  496. p10.Locked = true
  497. p10.Elasticity = 0
  498. p10.BottomSurface = Enum.SurfaceType.Smooth
  499. p10.TopSurface = Enum.SurfaceType.Smooth
  500. b10 = Instance.new("BlockMesh", p10)
  501. b10.Name = "Mesh"
  502. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  503. p11 = Instance.new("Part", m)
  504. p11.BrickColor = BrickColor.new("Really black")
  505. p11.FormFactor = Enum.FormFactor.Custom
  506. p11.Size = Vector3.new(1, 1.50999951, 1)
  507. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  508. p11.CanCollide = false
  509. p11.Locked = true
  510. p11.Elasticity = 0
  511. p11.BottomSurface = Enum.SurfaceType.Smooth
  512. p11.TopSurface = Enum.SurfaceType.Smooth
  513. b11 = Instance.new("BlockMesh", p11)
  514. b11.Name = "Mesh"
  515. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  516. p12 = Instance.new("Part", m)
  517. p12.Name = "BladeCenter"
  518. p12.BrickColor = BrickColor.new("")
  519. p12.Material = Enum.Material.Neon
  520. p12.FormFactor = Enum.FormFactor.Symmetric
  521. p12.Size = Vector3.new(1, 2, 2)
  522. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  523. p12.CanCollide = false
  524. p12.Locked = true
  525. p12.BottomSurface = Enum.SurfaceType.Smooth
  526. p12.TopSurface = Enum.SurfaceType.Smooth
  527. b12 = Instance.new("SpecialMesh", p12)
  528. b12.MeshType = Enum.MeshType.Brick
  529. b12.Name = "Mesh"
  530. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  531. p13 = Instance.new("Part", m)
  532. p13.BrickColor = BrickColor.new("Really black")
  533. p13.FormFactor = Enum.FormFactor.Custom
  534. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  535. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  536. p13.CanCollide = false
  537. p13.Locked = true
  538. p13.Elasticity = 0
  539. p13.BottomSurface = Enum.SurfaceType.Smooth
  540. p13.TopSurface = Enum.SurfaceType.Smooth
  541. b13 = Instance.new("BlockMesh", p13)
  542. b13.Name = "Mesh"
  543. b13.Scale = Vector3.new(1, 1, 0.400000006)
  544. p14 = Instance.new("Part", m)
  545. p14.BrickColor = BrickColor.new("Really black")
  546. p14.FormFactor = Enum.FormFactor.Custom
  547. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  548. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  549. p14.CanCollide = false
  550. p14.Locked = true
  551. p14.Elasticity = 0
  552. p14.BottomSurface = Enum.SurfaceType.Smooth
  553. p14.TopSurface = Enum.SurfaceType.Smooth
  554. b14 = Instance.new("BlockMesh", p14)
  555. b14.Name = "Mesh"
  556. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  557. p15 = Instance.new("Part", m)
  558. p15.BrickColor = BrickColor.new("Really black")
  559. p15.FormFactor = Enum.FormFactor.Custom
  560. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  561. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  562. p15.CanCollide = false
  563. p15.Locked = true
  564. p15.Material = "Neon"
  565. p15.Elasticity = 0
  566. p15.BottomSurface = Enum.SurfaceType.Smooth
  567. p15.TopSurface = Enum.SurfaceType.Smooth
  568. b15 = Instance.new("BlockMesh", p15)
  569. b15.Name = "Mesh"
  570. b15.Scale = Vector3.new(1, 1, 0.400000006)
  571. p16 = Instance.new("Part", m)
  572. p16.BrickColor = BrickColor.new("Really black")
  573. p16.FormFactor = Enum.FormFactor.Custom
  574. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  575. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  576. p16.CanCollide = false
  577. p16.Locked = true
  578. p16.Material = "Neon"
  579. p16.Elasticity = 0
  580. p16.BottomSurface = Enum.SurfaceType.Smooth
  581. p16.TopSurface = Enum.SurfaceType.Smooth
  582. b16 = Instance.new("BlockMesh", p16)
  583. b16.Name = "Mesh"
  584. b16.Scale = Vector3.new(1, 1, 0.400000006)
  585. p17 = Instance.new("Part", m)
  586. p17.BrickColor = BrickColor.new("Really black")
  587. p17.FormFactor = Enum.FormFactor.Custom
  588. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  589. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  590. p17.CanCollide = false
  591. p17.Material = "Neon"
  592. p17.Locked = true
  593. p17.Elasticity = 0
  594. p17.BottomSurface = Enum.SurfaceType.Smooth
  595. p17.TopSurface = Enum.SurfaceType.Smooth
  596. b17 = Instance.new("BlockMesh", p17)
  597. b17.Name = "Mesh"
  598. b17.Scale = Vector3.new(1, 1, 0.400000006)
  599. p18 = Instance.new("WedgePart", m)
  600. p18.BrickColor = BrickColor.new("Black")
  601. p18.Material = "Neon"
  602. p18.Name = "BladePart1"
  603. p18.Material = Enum.Material.Neon
  604. p18.Name = "Wedge"
  605. p18.FormFactor = Enum.FormFactor.Symmetric
  606. p18.Size = Vector3.new(1, 4, 2)
  607. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  608. p18.CanCollide = false
  609. p18.Locked = true
  610. p18.BottomSurface = Enum.SurfaceType.Smooth
  611. p18.TopSurface = Enum.SurfaceType.Smooth
  612. b18 = Instance.new("SpecialMesh", p18)
  613. b18.MeshType = Enum.MeshType.Wedge
  614. b18.Name = "Mesh"
  615. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  616. p19 = Instance.new("WedgePart", m)
  617. p19.BrickColor = BrickColor.new("Institutional white")
  618. p19.Name = "BladePart2"
  619. p19.Material = "Neon"
  620. p19.Material = Enum.Material.Neon
  621. p19.Name = "Wedge"
  622. p19.FormFactor = Enum.FormFactor.Symmetric
  623. p19.Size = Vector3.new(1, 4, 2)
  624. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  625. p19.CanCollide = false
  626. p19.Locked = true
  627. p19.BottomSurface = Enum.SurfaceType.Smooth
  628. p19.TopSurface = Enum.SurfaceType.Smooth
  629. b19 = Instance.new("SpecialMesh", p19)
  630. b19.MeshType = Enum.MeshType.Wedge
  631. b19.Name = "Mesh"
  632. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  633. p20 = Instance.new("Part", m)
  634. p20.BrickColor = BrickColor.new("Really black")
  635. p20.FormFactor = Enum.FormFactor.Custom
  636. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  637. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  638. p20.CanCollide = false
  639. p20.Material = "Neon"
  640. p20.Locked = true
  641. p20.Elasticity = 0
  642. p20.BottomSurface = Enum.SurfaceType.Smooth
  643. p20.TopSurface = Enum.SurfaceType.Smooth
  644. b20 = Instance.new("BlockMesh", p20)
  645. b20.Name = "Mesh"
  646. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  647. p21 = Instance.new("Part", m)
  648. p21.BrickColor = BrickColor.new("Really black")
  649. p21.FormFactor = Enum.FormFactor.Custom
  650. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  651. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  652. p21.CanCollide = false
  653. p21.Locked = true
  654. p21.Elasticity = 0
  655. p21.BottomSurface = Enum.SurfaceType.Smooth
  656. p21.TopSurface = Enum.SurfaceType.Smooth
  657. b21 = Instance.new("SpecialMesh", p21)
  658. b21.MeshType = Enum.MeshType.Wedge
  659. b21.Name = "Mesh"
  660. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  661. w1 = Instance.new("Weld", p1)
  662. w1.Name = "Part_Weld"
  663. w1.Part0 = p1
  664. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  665. w1.Part1 = p2
  666. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  667. w2 = Instance.new("Weld", p2)
  668. w2.Name = "Part_Weld"
  669. w2.Part0 = p2
  670. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  671. w2.Part1 = p3
  672. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  673. w3 = Instance.new("Weld", p3)
  674. w3.Name = "Part_Weld"
  675. w3.Part0 = p3
  676. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  677. w3.Part1 = p4
  678. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  679. w4 = Instance.new("Weld", p4)
  680. w4.Name = "Part_Weld"
  681. w4.Part0 = p4
  682. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  683. w4.Part1 = p5
  684. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  685. w5 = Instance.new("Weld", p5)
  686. w5.Name = "Part_Weld"
  687. w5.Part0 = p5
  688. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  689. w5.Part1 = p6
  690. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  691. w6 = Instance.new("Weld", p6)
  692. w6.Name = "Part_Weld"
  693. w6.Part0 = p6
  694. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  695. w6.Part1 = p7
  696. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  697. w7 = Instance.new("Weld", p7)
  698. w7.Name = "Part_Weld"
  699. w7.Part0 = p7
  700. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  701. w7.Part1 = p8
  702. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  703. w8 = Instance.new("Weld", p8)
  704. w8.Name = "Part_Weld"
  705. w8.Part0 = p8
  706. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  707. w8.Part1 = p9
  708. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  709. w9 = Instance.new("Weld", p9)
  710. w9.Name = "Part_Weld"
  711. w9.Part0 = p9
  712. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  713. w9.Part1 = p10
  714. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  715. w10 = Instance.new("Weld", p10)
  716. w10.Name = "Part_Weld"
  717. w10.Part0 = p10
  718. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  719. w10.Part1 = p11
  720. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  721. w11 = Instance.new("Weld", p11)
  722. w11.Name = "Part_Weld"
  723. w11.Part0 = p11
  724. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  725. w11.Part1 = p12
  726. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  727. w12 = Instance.new("Weld", p12)
  728. w12.Name = "Part_Weld"
  729. w12.Part0 = p12
  730. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  731. w12.Part1 = p13
  732. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  733. w13 = Instance.new("Weld", p13)
  734. w13.Name = "Part_Weld"
  735. w13.Part0 = p13
  736. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  737. w13.Part1 = p14
  738. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  739. w14 = Instance.new("Weld", p14)
  740. w14.Name = "Part_Weld"
  741. w14.Part0 = p14
  742. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  743. w14.Part1 = p15
  744. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  745. w15 = Instance.new("Weld", p15)
  746. w15.Name = "Part_Weld"
  747. w15.Part0 = p15
  748. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  749. w15.Part1 = p16
  750. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  751. w16 = Instance.new("Weld", p16)
  752. w16.Name = "Part_Weld"
  753. w16.Part0 = p16
  754. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  755. w16.Part1 = p17
  756. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  757. w17 = Instance.new("Weld", p17)
  758. w17.Name = "Wedge_Weld"
  759. w17.Part0 = p17
  760. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  761. w17.Part1 = p18
  762. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  763. w18 = Instance.new("Weld", p18)
  764. w18.Name = "Wedge_Weld"
  765. w18.Part0 = p18
  766. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  767. w18.Part1 = p19
  768. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  769. w19 = Instance.new("Weld", p19)
  770. w19.Name = "Part_Weld"
  771. w19.Part0 = p19
  772. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  773. w19.Part1 = p20
  774. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  775. w20 = Instance.new("Weld", p20)
  776. w20.Name = "Part_Weld"
  777. w20.Part0 = p20
  778. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  779. w20.Part1 = p21
  780. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  781. m.Parent = char
  782. m:MakeJoints()
  783. ----------------------------------------------------
  784. local cor = Instance.new("Part", char.Absolution)
  785. cor.Name = "Thingy"
  786. cor.Locked = true
  787. cor.BottomSurface = 0
  788. cor.CanCollide = false
  789. cor.Size = Vector3.new(1, 13, 1)
  790. cor.Transparency = 1
  791. cor.TopSurface = 0
  792. corw = Instance.new("Weld", cor)
  793. corw.Part0 = rarm
  794. corw.Part1 = cor
  795. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  796. corw.C1 = CFrame.new(0, 0, 0)
  797. weld1 = Instance.new("Weld", char.Absolution)
  798. weld1.Part0 = cor
  799. weld1.Part1 = p6
  800. weld1.C0 = CFrame.new(0, 0, 0)
  801. ----------------------------------------------------
  802. hitb = Instance.new("Part", char.Absolution)
  803. hitb.Name = "Thingy2"
  804. hitb.Locked = true
  805. hitb.BottomSurface = 0
  806. hitb.CanCollide = false
  807. hitb.Size = Vector3.new(0, 8, 6)
  808. hitb.Transparency = 1
  809. hitb.TopSurface = 0
  810. weld2 = Instance.new("Weld", char.Absolution)
  811. weld2.Part0 = hitb
  812. weld2.Part1 = p12
  813. weld2.C0 = CFrame.new(0, .6, 1)
  814.  
  815.  
  816. ----------------------------------------------------
  817. function weld5(part0, part1, c0, c1)
  818. weeld=Instance.new("Weld", part0)
  819. weeld.Part0=part0
  820. weeld.Part1=part1
  821. weeld.C0=c0
  822. weeld.C1=c1
  823. return weeld
  824. end
  825. ----------------------------------------------------
  826. function newRay(start,face,range,wat)
  827. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  828. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  829. return rey,hit,pos
  830. end
  831. ----------------------------------------------------
  832. mod5 = Instance.new("Model",char)
  833.  
  834. function FindNearestTorso(Position,Distance,SinglePlayer)
  835. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  836. local List = {}
  837. for i,v in pairs(workspace:GetChildren())do
  838. if v:IsA("Model")then
  839. if v:findFirstChild("Torso")then
  840. if v ~= char then
  841. if(v.Torso.Position -Position).magnitude <= Distance then
  842. table.insert(List,v)
  843. end
  844. end
  845. end
  846. end
  847. end
  848. return List
  849. end
  850.  
  851. function Landing()
  852. part=Instance.new('Part',mod5)
  853. part.Anchored=true
  854. part.CanCollide=false
  855. part.FormFactor='Custom'
  856. part.Size=Vector3.new(.2,.2,.2)
  857. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  858. part.Transparency=.7
  859. part.BrickColor=BrickColor.new('Really black')
  860. mesh=Instance.new('SpecialMesh',part)
  861. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  862. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  863. mesh.Scale=Vector3.new(10,5,10)
  864.  
  865. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  866. if v:FindFirstChild('Humanoid') then
  867. v.Humanoid:TakeDamage(math.random(20,30))
  868. v.Humanoid.PlatformStand = true
  869. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  870. end
  871. end
  872.  
  873. coroutine.resume(coroutine.create(function()
  874. for i=0,3.8,0.05 do
  875. wait()
  876. part.CFrame=part.CFrame
  877. part.Transparency=i
  878. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  879. end
  880. part.Parent = nil
  881. end))
  882. end
  883. ----------------------------------------------------
  884. mod4 = Instance.new("Model",char)
  885.  
  886. ptez = {0.7, 0.8, 0.9, 1}
  887.  
  888. function FindNearestTorso(Position,Distance,SinglePlayer)
  889. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  890. local List = {}
  891. for i,v in pairs(workspace:GetChildren())do
  892. if v:IsA("Model")then
  893. if v:findFirstChild("Torso")then
  894. if v ~= char then
  895. if(v.Torso.Position -Position).magnitude <= Distance then
  896. table.insert(List,v)
  897. end
  898. end
  899. end
  900. end
  901. end
  902. return List
  903. end
  904.  
  905. function GroundPound()
  906. part=Instance.new('Part',mod4)
  907. part.Anchored=true
  908. part.CanCollide=false
  909. part.FormFactor='Custom'
  910. part.Size=Vector3.new(.2,.2,.2)
  911. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  912. part.Transparency=.7
  913. part.BrickColor=BrickColor.new('Institutional white')
  914. mesh=Instance.new('SpecialMesh',part)
  915. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  916. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  917. mesh.Scale=Vector3.new(3,3,3)
  918. part2=Instance.new('Part',mod4)
  919. part2.Anchored=true
  920. part2.CanCollide=false
  921. part2.FormFactor='Custom'
  922. part2.Size=Vector3.new(.2,.2,.2)
  923. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  924. part2.Transparency=.7
  925. part2.BrickColor=BrickColor.new('Institutional white')
  926. mesh2=Instance.new('SpecialMesh',part2)
  927. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  928. mesh2.Scale=Vector3.new(3,1.5,3)
  929. x = Instance.new("Sound",char)
  930. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  931. x.Pitch = ptez[math.random(1,#ptez)]
  932. x.Volume = 1
  933. wait(.1)
  934. x:Play()
  935. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  936. if v:FindFirstChild('Humanoid') then
  937. v.Humanoid:TakeDamage(math.random(8,15))
  938. end
  939. end
  940. coroutine.resume(coroutine.create(function()
  941. for i=0,0.62,0.13 do
  942. wait()
  943. part.CFrame=part.CFrame
  944. part.Transparency=i
  945. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  946. part2.CFrame=part2.CFrame
  947. part2.Transparency=i
  948. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  949. end
  950. part.Parent=nil
  951. part2.Parent=nil
  952. x:Destroy()
  953. end))
  954. end
  955. ----------------------------------------------------
  956. mod=Instance.new('Model',char)
  957.  
  958. function charge()
  959. hed.Velocity=hed.CFrame.lookVector*200
  960. part=Instance.new('Part',mod)
  961. part.Anchored=true
  962. part.CanCollide=false
  963. part.FormFactor='Custom'
  964. part.Size=Vector3.new(.2,.2,.2)
  965. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  966. part.Transparency=.7
  967. part.Name = "Wow"
  968. part.BrickColor=BrickColor.new('Black')
  969. mesh=Instance.new('SpecialMesh',part)
  970. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  971. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  972. mesh.Scale=Vector3.new(10,5,10)
  973. part2=part:clone()
  974. part2.Parent=mod
  975. part2.BrickColor=BrickColor.new('Institutional white')
  976. mesh2=mesh:clone()
  977. mesh2.Parent=part2
  978. mesh2.Scale=Vector3.new(20,10,20)
  979. part3=part2:clone()
  980. part3.Parent = mod
  981. part3.BrickColor=BrickColor.new('Cyan')
  982. mesh3=mesh2:clone()
  983. mesh2.Parent=part3
  984. mesh3.Scale=Vector3.new(30,15,30)
  985. coroutine.resume(coroutine.create(function()
  986. for i=0,1,0.1 do
  987. wait()
  988. part.CFrame=part.CFrame
  989. part.Transparency=i
  990. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  991. part2.CFrame=part2.CFrame
  992. part2.Transparency=i
  993. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  994. part3.CFrame=part3.CFrame
  995. part3.Transparency=i
  996. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  997. end
  998. part.Parent=nil
  999. part2.Parent=nil
  1000. part3.Parent = nil
  1001. part1:remove()
  1002. part:remove()
  1003. part2:remove()
  1004. part3:remove()
  1005. end))
  1006. end
  1007. ----------------------------------------------------
  1008. function FindNearestTorso(Position,Distance,SinglePlayer)
  1009. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1010. local List = {}
  1011. for i,v in pairs(workspace:GetChildren())do
  1012. if v:IsA("Model")then
  1013. if v:findFirstChild("Torso")then
  1014. if v ~= char then
  1015. if(v.Torso.Position -Position).magnitude <= Distance then
  1016. table.insert(List,v)
  1017. end
  1018. end
  1019. end
  1020. end
  1021. end
  1022. return List
  1023. end
  1024.  
  1025. mod3 = Instance.new("Model",rleg)
  1026.  
  1027. function Stomp()
  1028. part=Instance.new('Part',mod3)
  1029. part.Anchored=true
  1030. part.CanCollide=false
  1031. part.FormFactor='Custom'
  1032. part.Size=Vector3.new(.2,.2,.2)
  1033. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1034. part.Transparency=0.7
  1035. part.BrickColor=BrickColor.new('')
  1036. mesh=Instance.new('SpecialMesh',part)
  1037. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1038. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1039. mesh.Scale=Vector3.new(25,25,25)
  1040. part2=part:clone()
  1041. part2.Parent=mod3
  1042. part2.BrickColor=BrickColor.new('Deep orange')
  1043. mesh2=mesh:clone()
  1044. mesh2.Parent=part2
  1045. mesh2.Scale=Vector3.new(15,15,15)
  1046. part3=part:clone()
  1047. part3.Parent=mod3
  1048. part3.TopSurface=0
  1049. part3.BottomSurface=0
  1050. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1051. mesh3=Instance.new('SpecialMesh',part3)
  1052. mesh3.MeshType = 3
  1053. mesh3.Scale=Vector3.new(12,12,12)
  1054. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1055. if v:FindFirstChild('Humanoid') then
  1056. v.Humanoid:TakeDamage(math.random(20,60))
  1057. v.Humanoid.PlatformStand = true
  1058. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1059. end
  1060. end
  1061. coroutine.resume(coroutine.create(function()
  1062. for i=0,3.8,0.05 do
  1063. wait()
  1064. part.CFrame=part.CFrame
  1065. part.Transparency=i
  1066. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  1067. part2.CFrame=part2.CFrame
  1068. part2.Transparency=i
  1069. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  1070. part3.CFrame=part3.CFrame
  1071. part3.Transparency=i
  1072. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1073. end
  1074. end))
  1075. end
  1076. ----------------------------------------------------
  1077.  
  1078. local acos = math.acos
  1079. local sqrt = math.sqrt
  1080. local Vec3 = Vector3.new
  1081. local fromAxisAngle = CFrame.fromAxisAngle
  1082.  
  1083. local function toAxisAngle(CFr)
  1084. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1085. local Angle = math.acos((R00+R11+R22-1)/2)
  1086. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1087. A = A == 0 and 0.00001 or A
  1088. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1089. B = B == 0 and 0.00001 or B
  1090. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1091. C = C == 0 and 0.00001 or C
  1092. local x = (R21-R12)/sqrt(A)
  1093. local y = (R02-R20)/sqrt(B)
  1094. local z = (R10-R01)/sqrt(C)
  1095. return Vec3(x,y,z),Angle
  1096. end
  1097.  
  1098. function ApplyTrig(Num,Func)
  1099. local Min,Max = Func(0),Func(1)
  1100. local i = Func(Num)
  1101. return (i-Min)/(Max-Min)
  1102. end
  1103.  
  1104. function LerpCFrame(CFrame1,CFrame2,Num)
  1105. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1106. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1107. end
  1108.  
  1109. function Crater(Torso,Radius)
  1110. Spawn(function()
  1111. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1112. local Ignore = {}
  1113. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1114. if v.Character ~= nil then
  1115. Ignore[#Ignore+1] = v.Character
  1116. end
  1117. end
  1118. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1119. if Hit == nil then return end
  1120. local Parts = {}
  1121. for i = 1,360,10 do
  1122. local P = Instance.new("Part",Torso.Parent)
  1123. P.Anchored = true
  1124. P.FormFactor = "Custom"
  1125. P.BrickColor = Hit.BrickColor
  1126. P.Material = Hit.Material
  1127. P.TopSurface = "Smooth"
  1128. P.BottomSurface = "Smooth"
  1129. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1130. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1131. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1132. if math.random(0,5) == 0 then -- rubble
  1133. local P = Instance.new("Part",Torso.Parent)
  1134. P.Anchored = true
  1135. P.FormFactor = "Custom"
  1136. P.BrickColor = Hit.BrickColor
  1137. P.Material = Hit.Material
  1138. P.TopSurface = "Smooth"
  1139. P.BottomSurface = "Smooth"
  1140. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1141. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1142. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1143. end
  1144. end
  1145. for i = 0,1,0.05 do
  1146. for i2,v in pairs(Parts) do
  1147. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1148. end
  1149. wait(0.02)
  1150. end
  1151. for i,v in pairs(Parts) do
  1152. if v[1].Size.X > 2.1 then
  1153. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1154. end
  1155. v[1].Anchored = false
  1156. end
  1157. for i = 0,1,0.05 do
  1158. for i2,v in pairs(Parts) do
  1159. v[1].Transparency = i
  1160. if i == 1 then
  1161. v[1]:Destroy()
  1162. elseif i >= 0.25 then
  1163. v[1].CanCollide = false
  1164. end
  1165. end
  1166. wait(0.02)
  1167. end
  1168. Parts = nil
  1169. end)
  1170. end
  1171.  
  1172. ----------------------------------------------------
  1173. mouse.KeyDown:connect(function(key)
  1174. if key == "r" and char.Mana.Value>=50 then
  1175. char.Mana.Value = char.Mana.Value - 50
  1176. larm.BrickColor = BrickColor.new("Bright red")
  1177. rarm.BrickColor = BrickColor.new("Bright red")
  1178. if Debounces.CanAttack == true then
  1179. Debounces.CanAttack = false
  1180. Debounces.on = true
  1181. Debounces.NoIdl = true
  1182. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1183. hit = ht.Parent
  1184. if ht and hit:IsA("Model") then
  1185. if hit:FindFirstChild("Humanoid") then
  1186. if hit.Name ~= p.Name then
  1187. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1188. wait(1)
  1189. end
  1190. end
  1191. elseif ht and hit:IsA("Hat") then
  1192. if hit.Parent.Name ~= p.Name then
  1193. if hit.Parent:FindFirstChild("Humanoid") then
  1194.  
  1195. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1196. wait(1)
  1197. --Debounces.Slashed = false
  1198. end
  1199. end
  1200. end
  1201. end)
  1202. q = Instance.new("Sound",hed)
  1203. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1204. q.Pitch = 0.85
  1205. q.Looped = false
  1206. q1 = Instance.new("Sound",hed)
  1207. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1208. q1.Pitch = 0.85
  1209. q1.Looped = false
  1210. q:Play()
  1211. q1:Play()
  1212. for i = 1,20 do
  1213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1214. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1217. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1218. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1219. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1220. if Debounces.on == false then break end
  1221. wait()
  1222. end
  1223. n = Instance.new("Sound",hed)
  1224. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1225. n.Pitch = 0.94
  1226. n.Looped = false
  1227. n1 = Instance.new("Sound",hed)
  1228. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1229. n1.Pitch = 0.94
  1230. n1.Looped = false
  1231. n:Play()
  1232. n1:Play()
  1233. b = Instance.new("Sound",hed)
  1234. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1235. b.Pitch = 0.94
  1236. b.Looped = false
  1237. b1 = Instance.new("Sound",hed)
  1238. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1239. b1.Pitch = 0.94
  1240. b1.Looped = false
  1241. b:Play()
  1242. b1:Play()
  1243. for i = 1,26 do
  1244. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1245. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1246. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1247. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1248. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1249. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1250. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1251. if Debounces.on == false then break end
  1252. wait()
  1253. end
  1254. wait(.5)
  1255. to:disconnect()
  1256. q:Destroy()
  1257. q1:Destroy()
  1258. n:Destroy()
  1259. n1:Destroy()
  1260. larm.BrickColor = BrickColor.new("Really black")
  1261. rarm.BrickColor = BrickColor.new("Really black")
  1262. if Debounces.CanAttack == false then
  1263. Debounces.CanAttack = true
  1264. Debounces.on = false
  1265. Debounces.NoIdl = false
  1266. end
  1267. end
  1268. end
  1269. end)
  1270. ----------------------------------------------------
  1271. mouse.KeyDown:connect(function(key)
  1272. if key == "q" and char.Mana.Value>=50 then
  1273. char.Mana.Value = char.Mana.Value - 50
  1274. larm.BrickColor = BrickColor.new("Bright red")
  1275. rarm.BrickColor = BrickColor.new("Bright red")
  1276. if Debounces.CanAttack == true then
  1277. Debounces.CanAttack = false
  1278. Debounces.on = true
  1279. Debounces.NoIdl = true
  1280. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1281. hit = ht.Parent
  1282. if ht and hit:IsA("Model") then
  1283. if hit:FindFirstChild("Humanoid") then
  1284. if hit.Name ~= p.Name then
  1285. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1286. wait(1)
  1287. --Debounces.Slashed = false
  1288. --end
  1289. end
  1290. end
  1291. elseif ht and hit:IsA("Hat") then
  1292. if hit.Parent.Name ~= p.Name then
  1293. if hit.Parent:FindFirstChild("Humanoid") then
  1294. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1295. wait(1)
  1296. --Debounces.Slashed = false
  1297. end
  1298. end
  1299. end
  1300. end)
  1301. for i = 1, 20 do
  1302. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1303. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1304. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1305. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1306. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1307. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1308. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1309. if Debounces.on == false then break end
  1310. wait()
  1311. end
  1312. z = Instance.new("Sound",hed)
  1313. z.SoundId = "rbxassetid://160069154"
  1314. z.Looped = false
  1315. z.Pitch = .9
  1316. z1 = Instance.new("Sound",hed)
  1317. z1.SoundId = "rbxassetid://160069154"
  1318. z1.Looped = false
  1319. z1.Pitch = .9
  1320. wait(0.01)
  1321. z:Play()
  1322. z1:Play()
  1323. for i = 1, 12 do
  1324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1330. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1331. if Debounces.on == false then break end
  1332. wait()
  1333. end
  1334. for i = 1, 12 do
  1335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1336. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1337. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1338. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1341. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1342. if Debounces.on == false then break end
  1343. wait()
  1344. end
  1345. z = Instance.new("Sound",hed)
  1346. z.SoundId = "rbxassetid://168586621"
  1347. z.Looped = false
  1348. z.Pitch = 1
  1349. z1 = Instance.new("Sound",hed)
  1350. z1.SoundId = "rbxassetid://168586621"
  1351. z1.Looped = false
  1352. z1.Pitch = 1
  1353. wait(0.01)
  1354. z:Play()
  1355. z1:Play()
  1356. for i = 1, 12 do
  1357. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1358. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1359. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1360. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1361. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1362. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1363. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1364. if Debounces.on == false then break end
  1365. wait()
  1366. end
  1367. to:disconnect()
  1368. larm.BrickColor = BrickColor.new("Really black")
  1369. rarm.BrickColor = BrickColor.new("Really black")
  1370. if Debounces.CanAttack == false then
  1371. Debounces.CanAttack = true
  1372. Debounces.on = false
  1373. Debounces.NoIdl = false
  1374. end
  1375. end
  1376. end
  1377. end)
  1378. ----------------------------------------------------
  1379. Sit = false
  1380. mouse.KeyDown:connect(function(key)
  1381. if key == "v" then
  1382. if Sit == false then
  1383. Sit = true
  1384. hum.WalkSpeed = 20
  1385. stanceToggle = "Sitting"
  1386. elseif Sit == true then
  1387. Sit = false
  1388. hum.WalkSpeed = 50
  1389. stanceToggle = "Normal"
  1390. end
  1391. end
  1392. end)
  1393. ----------------------------------------------------
  1394. mouse.KeyDown:connect(function(key)
  1395. if key == "t" and char.Mana.Value>=50 then
  1396. char.Mana.Value = char.Mana.Value - 50
  1397. if Debounces.CanAttack == true then
  1398. Debounces.CanAttack = false
  1399. Debounces.on = true
  1400. Debounces.NoIdl = true
  1401. for i = 1, 25 do
  1402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1408. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1409. if Debounces.on == false then break end
  1410. wait()
  1411. end
  1412. Spawn(function()
  1413. local Parts = {}
  1414. for Y = -5,5 do
  1415. local P = Instance.new("Part",char)
  1416. P.Anchored = true
  1417. P.FormFactor = "Custom"
  1418. P.CanCollide = false
  1419. P.Size = Vector3.new(1,1,1)
  1420. P.TopSurface = "SmoothNoOutlines"
  1421. P.BottomSurface = "SmoothNoOutlines"
  1422. P.BrickColor = BrickColor.new("Really black")
  1423. P.Material = "Neon"
  1424. P.Name = tostring(Y)
  1425. local i = (Y+5)/(10)
  1426. i = 1-math.cos(math.pi*i-(math.pi/2))
  1427. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1428. P.Touched:connect(function(ht)
  1429. local hit = ht.Parent
  1430. if hit:FindFirstChild("Humanoid") then
  1431. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1432. end
  1433. end)
  1434. s = Instance.new("Sound",P)
  1435. s.SoundId = "rbxassetid://228343271"
  1436. s.Volume = .7
  1437. s.Pitch = 0.9
  1438. s:Play()
  1439. P.Touched:connect(function(ht)
  1440. hit = ht.Parent
  1441. if ht and hit:IsA("Model") then
  1442. if hit:FindFirstChild("Humanoid") then
  1443. if hit.Name ~= p.Name then
  1444.  
  1445. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1446. hit:FindFirstChild("Humanoid").PlatformStand = true
  1447. wait(1)
  1448. --Debounces.Slashed = false
  1449. --end
  1450. end
  1451. end
  1452. elseif ht and hit:IsA("Hat") then
  1453. if hit.Parent.Name ~= p.Name then
  1454. if hit.Parent:FindFirstChild("Humanoid") then
  1455.  
  1456. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1457. hit:FindFirstChild("Humanoid").PlatformStand = true
  1458. wait(1)
  1459. --Debounces.Slashed = false
  1460. --end
  1461. end
  1462. end
  1463. end
  1464. end)
  1465. Parts[#Parts+1] = P
  1466. end
  1467. local BREAKIT = false
  1468. local CParts = {}
  1469. local Rocks = {}
  1470. local LastPos = nil
  1471. for i = 1,70 do
  1472. for i2,v in pairs(Parts) do
  1473. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1474. local cf = v.CFrame
  1475. v.Size = v.Size+Vector3.new(1,1,1)
  1476. v.CFrame = cf
  1477. v.Transparency = v.Transparency+0.02
  1478. if v.Transparency >= 0.975 then BREAKIT = true end
  1479. if v.Name == "0" then
  1480. local Ignore = {}
  1481. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1482. if v.Character ~= nil then
  1483. Ignore[#Ignore+1] = v.Character
  1484. end
  1485. end
  1486. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1487. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1488. if Hit ~= nil then
  1489. if #Rocks == 0 then
  1490. for i = 1,5 do
  1491. local P = Instance.new("Part",char)
  1492. Rocks[#Rocks+1] = P
  1493. P.Anchored = true
  1494. P.FormFactor = "Custom"
  1495. P.BrickColor = Hit.BrickColor
  1496. P.Material = Hit.Material
  1497. P.TopSurface = "Smooth"
  1498. P.BottomSurface = "Smooth"
  1499. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1500. end
  1501. end
  1502. for i,P in pairs(Rocks) do
  1503. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1504. end
  1505. local P = Instance.new("Part",char)
  1506. CParts[#CParts+1] = {P,tick()}
  1507. P.Anchored = true
  1508. P.FormFactor = "Custom"
  1509. P.BrickColor = Hit.BrickColor
  1510. P.Material = Hit.Material
  1511. P.TopSurface = "Smooth"
  1512. P.BottomSurface = "Smooth"
  1513. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1514. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1515. Pos = Pos.p
  1516. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1517. local P = P:Clone()
  1518. CParts[#CParts+1] = {P,tick()}
  1519. P.Parent = char
  1520. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1521. Pos = Pos.p
  1522. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1523. if LastPos ~= nil then
  1524. local P = P:Clone()
  1525. CParts[#CParts+1] = {P,tick()}
  1526. P.Parent = char
  1527. P.BrickColor = BrickColor.new("Really black")
  1528. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1529. Pos = Pos.p
  1530. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1531. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1532. --P.Velocity = Vector3.new(0,-1000,0)
  1533. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1534. end
  1535. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1536. end
  1537. end
  1538. end
  1539. if BREAKIT then break end
  1540. wait(0.002)
  1541. end
  1542. for i,v in pairs(Rocks) do
  1543. CParts[#CParts+1] = {v,tick()}
  1544. end
  1545. for i,v in pairs(Parts) do
  1546. v:Destroy()
  1547. end
  1548. Parts = nil
  1549. while true do
  1550. local t = tick()
  1551. local p = nil
  1552. for i,v in pairs(CParts) do
  1553. if t-v[2] > 4 then
  1554. v[1].Transparency = v[1].Transparency+0.05
  1555. if v[1].Transparency >= 1 then
  1556. v[1]:Destroy()
  1557. CParts[i] = nil
  1558. end
  1559. end
  1560. p = v
  1561. end
  1562. if p == nil then break end
  1563. wait(0.002)
  1564. end
  1565. for i,v in pairs(CParts) do
  1566. v:Destroy()
  1567. end
  1568. CParts = {}
  1569. end)
  1570. for i = 1, 20 do
  1571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1577. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1578. if Debounces.on == false then break end
  1579. wait()
  1580. end
  1581. if Debounces.CanAttack == false then
  1582. Debounces.CanAttack = true
  1583. Debounces.on = false
  1584. Debounces.NoIdl = false
  1585. end
  1586. end
  1587. end
  1588. end)
  1589. ----------------------------------------------------
  1590. mouse.KeyDown:connect(function(key)
  1591. if key == "e" and char.Mana.Value>=50 then
  1592. char.Mana.Value = char.Mana.Value - 50
  1593. larm.BrickColor = BrickColor.new("Bright red")
  1594. rarm.BrickColor = BrickColor.new("Bright red")
  1595. if Debounces.CanAttack == true then
  1596. Debounces.CanAttack = false
  1597. Debounces.on = true
  1598. Debounces.NoIdl = true
  1599. for i = 1, 18 do
  1600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1606. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1607. if Debounces.on == false then break end
  1608. wait()
  1609. end
  1610. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1611. local rng = Instance.new("Part", char.Absolution.Handle)
  1612. rng.Anchored = true
  1613. rng.BrickColor = BrickColor.new("Really black")
  1614. rng.CanCollide = true
  1615. rng.FormFactor = 3
  1616. rng.Name = "Ring"
  1617. rng.Size = Vector3.new(1, 1, 1)
  1618. rng.CanCollide = false
  1619. rng.Transparency = 0.35
  1620. rng.TopSurface = 0
  1621. rng.BottomSurface = 0
  1622. rng.CFrame = HandCF
  1623. local rngm = Instance.new("SpecialMesh", rng)
  1624. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1625. rngm.Scale = Vector3.new(1, 1, 2)
  1626. x = Instance.new("Sound", hed)
  1627. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1628. x.Looped = false
  1629. x.Pitch = .7
  1630. x.Volume = 1
  1631. x1 = Instance.new("Sound", hed)
  1632. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1633. x1.Looped = false
  1634. x1.Pitch = .7
  1635. x1.Volume = 1
  1636. x:Play()
  1637. x1:Play()
  1638. rngto = rng.Touched:connect(function(ht)
  1639. hit = ht.Parent
  1640. if ht and hit:IsA("Model") then
  1641. if hit:FindFirstChild("Humanoid") then
  1642. if hit.Name ~= p.Name then
  1643.  
  1644. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1645. hit:FindFirstChild("Humanoid").PlatformStand = true
  1646. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1647. --Debounces.Slashed = false
  1648. --end
  1649. end
  1650. end
  1651. elseif ht and hit:IsA("Hat") then
  1652. if hit.Parent.Name ~= p.Name then
  1653. if hit.Parent:FindFirstChild("Humanoid") then
  1654.  
  1655. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1656. hit:FindFirstChild("Humanoid").PlatformStand = true
  1657. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1658. --Debounces.Slashed = false
  1659. end
  1660. end
  1661. end
  1662. end)
  1663. coroutine.wrap(function()
  1664. for i = 1, 60, 2 do
  1665. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1666. rng.Size = rngm.Scale
  1667. rng.CFrame = HandCF
  1668. rng.Transparency = i/60
  1669. wait()
  1670. end
  1671. wait()
  1672. rng:Destroy()
  1673. end)()
  1674. for i = 1, 18 do
  1675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1681. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1682. if Debounces.on == false then break end
  1683. wait()
  1684. end
  1685. larm.BrickColor = BrickColor.new("Really black")
  1686. rarm.BrickColor = BrickColor.new("Really black")
  1687. x:Destroy()
  1688. x1:Destroy()
  1689. if Debounces.CanAttack == false then
  1690. Debounces.CanAttack = true
  1691. Debounces.on = false
  1692. Debounces.NoIdl = false
  1693. end
  1694. end
  1695. end
  1696. end)
  1697. ----------------------------------------------------
  1698. mouse.KeyDown:connect(function(key)
  1699. if key == "y" then
  1700. if Debounces.CanAttack == true then
  1701. Debounces.CanAttack = false
  1702. Debounces.on = true
  1703. Debounces.NoIdl = true
  1704. for i = 1, 15 do
  1705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1711. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1712. if Debounces.on == false then break end
  1713. wait()
  1714. end
  1715. x = Instance.new("Sound",char)
  1716. x.SoundId = "rbxassetid://228343271"
  1717. x.Pitch = 1
  1718. x.Volume = .8
  1719. wait(.1)
  1720. x:Play()
  1721. Debounces.on = false
  1722. Debounces.Here = false
  1723. shot = shot + 1
  1724. local rng = Instance.new("Part", char)
  1725. rng.Anchored = true
  1726. rng.BrickColor = BrickColor.new("Really black")
  1727. rng.CanCollide = false
  1728. rng.FormFactor = 3
  1729. rng.Name = "Ring"
  1730. rng.Size = Vector3.new(1, 1, 1)
  1731. rng.Transparency = 0.35
  1732. rng.TopSurface = 0
  1733. rng.BottomSurface = 0
  1734. rng2 = rng:clone()
  1735. rng3 = rng2:clone()
  1736. rng4 = rng2:clone()
  1737. local rngm = Instance.new("SpecialMesh", rng)
  1738. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1739. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1740. rngm.Scale = Vector3.new(10, 10, 1)
  1741. rngm2 = rngm:clone()
  1742. rngm2.Scale = Vector3.new(5, 5, 1)
  1743. rngm3=rngm2:clone()
  1744. rngm3.Parent = rng3
  1745. rngm3.Scale = Vector3.new(8, 8, 1)
  1746. rngm4 = rngm2:clone()
  1747. rngm4.Parent = rng4
  1748. rngm4.Scale = Vector3.new(6, 6, 1)
  1749. local bem = Instance.new("Part", char)
  1750. bem.Anchored = true
  1751. bem.BrickColor = BrickColor.new("Really black")
  1752. bem.CanCollide = false
  1753. bem.FormFactor = 3
  1754. bem.Name = "Beam" .. shot
  1755. bem.Size = Vector3.new(1, 1, 1)
  1756. bem.Transparency = 0.35
  1757. bem.TopSurface = 0
  1758. bem.BottomSurface = 0
  1759. local bemm = Instance.new("SpecialMesh", bem)
  1760. bemm.MeshType = 4
  1761. bemm.Scale = Vector3.new(1, 4, 4)
  1762. local out = Instance.new("Part", char)
  1763. out.Anchored = true
  1764. out.BrickColor = BrickColor.new("Really black")
  1765. out.CanCollide = false
  1766. out.FormFactor = 3
  1767. out.Name = "Out"
  1768. out.Size = Vector3.new(4, 4, 4)
  1769. out.Transparency = 0.35
  1770. out.TopSurface = 0
  1771. out.BottomSurface = 0
  1772. local outm = Instance.new("SpecialMesh", out)
  1773. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1774. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1775. outm.Scale = Vector3.new(4, 4, 4)
  1776. local bnd = Instance.new("Part", char)
  1777. bnd.Anchored = true
  1778. bnd.BrickColor = BrickColor.new("Really black")
  1779. bnd.CanCollide = false
  1780. bnd.FormFactor = 3
  1781. bnd.Material = "Neon"
  1782. bnd.Name = "Bend"
  1783. bnd.Size = Vector3.new(1, 1, 1)
  1784. bnd.Transparency = 1
  1785. bnd.TopSurface = 0
  1786. bnd.BottomSurface = 0
  1787. local bndm = Instance.new("SpecialMesh", bnd)
  1788. bndm.MeshType = 3
  1789. bndm.Scale = Vector3.new(8, 8, 8)
  1790. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1791. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1792. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1793. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1794. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1795. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1796. Debounces.Shewt = true
  1797. coroutine.wrap(function()
  1798. for i = 1, 50, 0.2 do
  1799. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1800. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1801. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1802. rng.Transparency = i/20
  1803. rng3.Transparency = 1/16
  1804. rng4.Transparency = i/12
  1805. wait()
  1806. end
  1807. wait()
  1808. rng:Destroy()
  1809. end)()
  1810. if Debounces.Shewt == true then
  1811. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1812. hit = ht.Parent
  1813. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1814. if HasntTouched(hit.Name) == true and deb == false then
  1815. deb = true
  1816. coroutine.wrap(function()
  1817. hit:FindFirstChild("Humanoid").PlatformStand = true
  1818. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1819. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1820. end)()
  1821. table.insert(Touche, hit.Name)
  1822. deb = false
  1823. end
  1824. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1825. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1826. deb = true
  1827. coroutine.wrap(function()
  1828. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1829. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1830. wait(1)
  1831. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1832. end)()
  1833. table.insert(Touche, hit.Parent.Name)
  1834. deb = false
  1835. for i, v in pairs(Touche) do
  1836. print(v)
  1837. end
  1838. end
  1839. end
  1840. end)
  1841. end
  1842. for i = 0, 260, 8 do
  1843. bem.Size = Vector3.new(i, 2, 2)
  1844. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1845. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1846. bnd.Size = Vector3.new(1,1,1)
  1847. bndm.Scale = Vector3.new(8,8,8)
  1848. if i % 10 == 0 then
  1849. local newRng = rng2:Clone()
  1850. newRng.Parent = char
  1851. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1852. local newRngm = rngm2:clone()
  1853. newRngm.Parent=newRng
  1854. coroutine.wrap(function()
  1855. for i = 1, 10, 0.2 do
  1856. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1857. newRng.Transparency = i/10
  1858. wait()
  1859. end
  1860. wait()
  1861. newRng:Destroy()
  1862. end)()
  1863. end
  1864. wait()
  1865. end
  1866. wait()
  1867. Debounces.Shewt = false
  1868. bem:Destroy()
  1869. out:Destroy()
  1870. bnd:Destroy()
  1871. Debounces.Ready = false
  1872. for i, v in pairs(Touche) do
  1873. table.remove(Touche, i)
  1874. end
  1875. wait()
  1876. table.insert(Touche, char.Name)
  1877. Debounces.NoIdl = false
  1878. if Debounces.CanAttack == false then
  1879. Debounces.CanAttack = true
  1880. end
  1881. end
  1882. end
  1883. end)
  1884. ----------------------------------------------------
  1885. sidz = {"231917888", "231917845", "231917806"}
  1886. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1887. mouse.KeyDown:connect(function(key)
  1888. if key == "f" and char.Mana.Value>=50 then
  1889. char.Mana.Value = char.Mana.Value - 50
  1890. larm.BrickColor = BrickColor.new("Really black")
  1891. rarm.BrickColor = BrickColor.new("Camo")
  1892. if Debounces.CanAttack == true then
  1893. Debounces.CanAttack = false
  1894. Debounces.on = true
  1895. Debounces.NoIdl = true
  1896. for i = 1, 10 do
  1897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1903. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1904. if Debounces.on == false then break end
  1905. wait()
  1906. end
  1907. z = Instance.new("Sound",char)
  1908. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1909. z.Pitch = ptz[math.random(1,#ptz)]
  1910. z.Volume = 1
  1911. z1 = Instance.new("Sound",char)
  1912. z1.SoundId = z.SoundId
  1913. z1.Pitch = z.Pitch
  1914. z1.Volume = 1
  1915. wait(1)
  1916. z:Play()
  1917. z1:Play()
  1918. Stomp()
  1919. for i = 1, 20 do
  1920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1926. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1927. if Debounces.on == false then break end
  1928. wait()
  1929. end
  1930. if Debounces.CanAttack == false then
  1931. Debounces.CanAttack = true
  1932. Debounces.on = false
  1933. Debounces.NoIdl = false
  1934. larm.BrickColor = BrickColor.new("Really black")
  1935. rarm.BrickColor = BrickColor.new("Really black")
  1936. end
  1937. end
  1938. end
  1939. end)
  1940. ----------------------------------------------------
  1941. mouse.KeyDown:connect(function(key)
  1942. if key == "g" and char.Mana.Value>5 then
  1943. char.Mana.Value = char.Mana.Value - 5
  1944. larm.BrickColor = BrickColor.new("Camo")
  1945. rarm.BrickColor = BrickColor.new("Really black")
  1946. if Debounces.CanAttack == true then
  1947. Debounces.CanAttack = false
  1948. Debounces.on = true
  1949. Debounces.NoIdl = true
  1950. chrg = lleg.Touched:connect(function(ht)
  1951. hit = ht.Parent
  1952. if ht and hit:IsA("Model") then
  1953. if hit:FindFirstChild("Humanoid") then
  1954. if hit.Name ~= p.Name then
  1955.  
  1956. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1957. hit:FindFirstChild("Humanoid").PlatformStand = true
  1958. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1959. --Debounces.Slashed = false
  1960. --end
  1961. end
  1962. end
  1963. elseif ht and hit:IsA("Hat") then
  1964. if hit.Parent.Name ~= p.Name then
  1965. if hit.Parent:FindFirstChild("Humanoid") then
  1966.  
  1967. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1968. hit:FindFirstChild("Humanoid").PlatformStand = true
  1969. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1970. --Debounces.Slashed = false
  1971. end
  1972. end
  1973. end
  1974. end)
  1975. for i = 1, 14 do
  1976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1977. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1978. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1979. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1980. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1981. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1982. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1983. if Debounces.on == false then break end
  1984. wait()
  1985. end
  1986. charge()
  1987. z = Instance.new("Sound",char)
  1988. z.SoundId = "rbxassetid://200632875"
  1989. z.Volume = 1
  1990. z.Pitch = .8
  1991. z1 = Instance.new("Sound",char)
  1992. z1.SoundId = "rbxassetid://200632875"
  1993. z1.Volume = 1
  1994. z1.Pitch = .9
  1995. z:Play()
  1996. z1:Play()
  1997. wait(1)
  1998. z:Destroy()
  1999. z1:Destroy()
  2000. chrg:disconnect()
  2001. if Debounces.CanAttack == false then
  2002. Debounces.CanAttack = true
  2003. Debounces.on = false
  2004. Debounces.NoIdl = false
  2005. larm.BrickColor = BrickColor.new("Really black")
  2006. rarm.BrickColor = BrickColor.new("Really black")
  2007. end
  2008. end
  2009. end
  2010. end)
  2011. ----------------------------------------------------
  2012. pt = {0.7, 0.8, 0.9}
  2013. mouse.KeyDown:connect(function(key)
  2014. if key == "h" and char.Mana.Value>50 then
  2015. char.Mana.Value = char.Mana.Value - 50
  2016. if Debounces.CanJoke == true then
  2017. Debounces.CanJoke = false
  2018. u = Instance.new("Sound")
  2019. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2020. u.Parent = char
  2021. u.Looped = false
  2022. u.Pitch = pt[math.random(1,#pt)]
  2023. u.Volume = 1
  2024. u2 = Instance.new("Sound")
  2025. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2026. u2.Parent = char
  2027. u2.Looped = false
  2028. u2.Pitch = u.Pitch
  2029. u2.Volume = 1
  2030. wait(.01)
  2031. u:Play()
  2032. u2:Play()
  2033. wait(6)
  2034. u:Destroy()
  2035. u2:Destroy()
  2036. if Debounces.CanJoke == false then
  2037. Debounces.CanJoke = true
  2038. end
  2039. end
  2040. end
  2041. end)
  2042. ----------------------------------------------------
  2043. mouse.KeyDown:connect(function(key)
  2044. if key == "j" and char.Mana.Value> 30 then
  2045. char.Mana.Value = char.Mana.Value-30
  2046. if Debounces.CanJoke == true then
  2047. Debounces.CanJoke = false
  2048. z = Instance.new("Sound",char)
  2049. z.SoundId = "rbxassetid://135017755"
  2050. z.Pitch = .76
  2051. z.Volume = 1
  2052. wait()
  2053. z:Play()
  2054. wait(6)
  2055. z:Destroy()
  2056. if Debounces.CanJoke == false then
  2057. Debounces.CanJoke = true
  2058. end
  2059. end
  2060. end
  2061. end)
  2062. ----------------------------------------------------
  2063. mouse.KeyDown:connect(function(key)
  2064. if key == "k" and char.Mana.Value> 10 then
  2065. char.Mana.Value = char.Mana.Value -10
  2066. if Debounces.CanJoke == true then
  2067. Debounces.CanJoke = false
  2068. z = Instance.new("Sound",char)
  2069. z.SoundId = "rbxassetid://135017578"
  2070. z.Pitch = .76
  2071. z.Volume = 1
  2072. wait()
  2073. z:Play()
  2074. wait(4)
  2075. z:Destroy()
  2076. if Debounces.CanJoke == false then
  2077. Debounces.CanJoke = true
  2078. end
  2079. end
  2080. end
  2081. end)
  2082. ----------------------------------------------------
  2083. mouse.KeyDown:connect(function(key)
  2084. if key == "u" and char.Mana.Value>200 then
  2085. wait(1)
  2086. char.Mana.Value = char.Mana.Value-200
  2087. charge()
  2088. wait(0.6)
  2089. charge()
  2090. wait(0.6)
  2091. charge()
  2092. wait(2)
  2093. end
  2094. end)
  2095. ----------------------------------------------------
  2096. mouse.KeyDown:connect(function(key)
  2097. if key == "x" and char.Mana.Value>50 then
  2098. char.Mana.Value = char.Mana.Value-50
  2099. if Debounces.CanAttack == true then
  2100. Debounces.CanAttack = false
  2101. Debounces.NoIdl = true
  2102. Debounces.on = true
  2103. Debounces.ks = true
  2104. for i = 1, 10 do
  2105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2111. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2112. if Debounces.on == false then break end
  2113. wait()
  2114. end
  2115. z = Instance.new("Sound",hed)
  2116. z.SoundId = "rbxassetid://169445092"
  2117. z.Volume = 1
  2118. wait(0.1)
  2119. z:Play()
  2120. kik = rleg.Touched:connect(function(ht)
  2121. hit = ht.Parent
  2122. if ht and hit:IsA("Model") then
  2123. if hit:FindFirstChild("Humanoid") then
  2124. if hit.Name ~= p.Name then
  2125.  
  2126. if Debounces.ks==true then
  2127. z = Instance.new("Sound",hed)
  2128. z.SoundId = "rbxassetid://169380525"
  2129. z.Volume = 1
  2130. z:Play()
  2131. Debounces.ks=false
  2132. end
  2133. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2134. hit:FindFirstChild("Humanoid").PlatformStand = true
  2135. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2136. --Debounces.Slashed = false
  2137. --end
  2138. end
  2139. end
  2140. elseif ht and hit:IsA("Hat") then
  2141. if hit.Parent.Name ~= p.Name then
  2142. if hit.Parent:FindFirstChild("Humanoid") then
  2143.  
  2144. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2145. hit:FindFirstChild("Humanoid").PlatformStand = true
  2146. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2147. --Debounces.Slashed = false
  2148. --end
  2149. end
  2150. end
  2151. end
  2152. end)
  2153. for i = 1, 8 do
  2154. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2155. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2158. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2159. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2160. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2161. if Debounces.on == false then break end
  2162. wait()
  2163. end
  2164. kik:disconnect()
  2165. if Debounces.CanAttack == false then
  2166. Debounces.CanAttack = true
  2167. Debounces.on = false
  2168. Debounces.NoIdl = false
  2169. end
  2170. end
  2171. end
  2172. end)
  2173. ----------------------------------------------------
  2174. mouse.KeyDown:connect(function(key)
  2175. if key == "c" and char.Mana.Value>80 then
  2176. char.Mana.Value = char.Mana.Value -80
  2177. if Debounces.CanAttack == true then
  2178. Debounces.CanAttack = false
  2179. Debounces.NoIdl = true
  2180. Debounces.on = true
  2181. SIDZ = {"231917744", "231917742"}
  2182. PTZ = {0.7, 0.8, 0.9, 1}
  2183. for i = 1, 20 do
  2184. wait()
  2185. for i,v in pairs(char.Absolution:children()) do
  2186. if v:IsA("Part") or v:IsA("WedgePart") then
  2187. v.Transparency = v.Transparency + 0.05
  2188. end
  2189. end
  2190. end
  2191. function FindNearestTorso(Position,Distance,SinglePlayer)
  2192. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2193. local List = {}
  2194. for i,v in pairs(workspace:GetChildren())do
  2195. if v:IsA("Model")then
  2196. if v:findFirstChild("Torso")then
  2197. if v ~= char then
  2198. if(v.Torso.Position -Position).magnitude <= Distance then
  2199. table.insert(List,v)
  2200. end
  2201. end
  2202. end
  2203. end
  2204. end
  2205. return List
  2206. end
  2207. GroundPound()
  2208. for i = 1, 5 do
  2209. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2210. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2211. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2212. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2213. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2214. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2215. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2216. if Debounces.on == false then break end
  2217. wait()
  2218. end
  2219. GroundPound()
  2220. for i = 1, 5 do
  2221. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2222. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2223. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2224. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2225. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2226. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2227. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2228. if Debounces.on == false then break end
  2229. wait()
  2230. end
  2231. GroundPound()
  2232. for i = 1, 5 do
  2233. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2234. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2235. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2236. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2237. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2238. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2239. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2240. if Debounces.on == false then break end
  2241. wait()
  2242. end
  2243. GroundPound()
  2244. for i = 1, 5 do
  2245. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2246. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2247. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2248. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2249. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2250. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2251. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2252. if Debounces.on == false then break end
  2253. wait()
  2254. end
  2255. GroundPound()
  2256. for i = 1, 5 do
  2257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2258. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2260. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2261. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2263. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2264. if Debounces.on == false then break end
  2265. wait()
  2266. end
  2267. GroundPound()
  2268. for i = 1, 5 do
  2269. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2270. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2271. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2272. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2273. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2274. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2275. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2276. if Debounces.on == false then break end
  2277. wait()
  2278. end
  2279. for i = 1, 18 do
  2280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2286. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2287. if Debounces.on == false then break end
  2288. wait()
  2289. end
  2290. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2291. if v:FindFirstChild('Humanoid') then
  2292. v.Humanoid:TakeDamage(math.random(20,60))
  2293. v.Humanoid.PlatformStand = true
  2294. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2295. end
  2296. end
  2297. x = Instance.new("Sound",char)
  2298. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2299. x.Pitch = PTZ[math.random(1,#PTZ)]
  2300. x.Volume = 1
  2301. wait(0.1)
  2302. x:Play()
  2303. Crater(hed,20)
  2304. for i = 1, 14 do
  2305. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2306. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2308. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2311. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2312. if Debounces.on == false then break end
  2313. wait()
  2314. end
  2315. if Debounces.CanAttack == false then
  2316. Debounces.CanAttack = true
  2317. Debounces.on = false
  2318. Debounces.NoIdl = false
  2319. for i = 1, 20 do
  2320. wait()
  2321. for i,v in pairs(char.Absolution:children()) do
  2322. if v:IsA("Part") or v:IsA("WedgePart") then
  2323. v.Transparency = v.Transparency - 0.05
  2324. end
  2325. end
  2326. end
  2327. end
  2328. end
  2329. end
  2330. end)
  2331. ----------------------------------------------------176349813
  2332. mouse.KeyDown:connect(function(key)
  2333. if key == "b" and char.Mana.Value>80 then
  2334. char.Mana.Value = char.Mana.Value -80
  2335. hum.WalkSpeed = 20
  2336. if Debounces.CanAttack == true then
  2337. Debounces.CanAttack = false
  2338. Debounces.NoIdl = true
  2339. Debounces.on = true
  2340. for i = 1,20 do
  2341. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2343. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2344. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2345. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2346. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2347. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2348. if Debounces.on == false then break end
  2349. wait()
  2350. end
  2351. wait(1)
  2352. v = Instance.new("Sound")
  2353. v.SoundId = "rbxassetid://181384451"
  2354. v.Parent = char
  2355. v.Looped = false
  2356. v.Pitch = 1.04
  2357. v.Volume = 1.5
  2358. wait(.01)
  2359. v:Play()
  2360.  
  2361. v = Instance.new("Sound")
  2362. v.SoundId = "rbxassetid://138252341"
  2363. v.Parent = char
  2364. v.Looped = false
  2365. v.Pitch = 1.04
  2366. v.Volume = 1.2
  2367. wait(.01)
  2368. v:Play()
  2369. if Daytime == true then
  2370. Daytime = false
  2371. l.TimeOfDay = 24
  2372. else
  2373. Daytime = true
  2374. l.TimeOfDay = 12
  2375. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2376. end
  2377.  
  2378. local Shockwave = function()
  2379. local rng1 = Instance.new("Part", char)
  2380. rng1.Anchored = true
  2381. rng1.BrickColor = BrickColor.new("Institutional white")
  2382. rng1.CanCollide = false
  2383. rng1.FormFactor = 3
  2384. rng1.Name = "Ring"
  2385. rng1.Material = "Neon"
  2386. rng1.Size = Vector3.new(1, 1, 1)
  2387. rng1.Transparency = 0.35
  2388. rng1.TopSurface = 0
  2389. rng1.BottomSurface = 0
  2390. local rngm1 = Instance.new("SpecialMesh", rng)
  2391. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2392. rngm1.Scale = Vector3.new(10, 10, 1)
  2393. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2394. local Wave = Instance.new("Part", game.Workspace)
  2395. Wave.Name = "Shockwave"
  2396. Wave.BrickColor = BrickColor.new("Really black")
  2397. Wave.Size = Vector3.new(1, 1, 1)
  2398. Wave.Shape = "Ball"
  2399. Wave.Name = "Wave"
  2400. Wave.Material = "Neon"
  2401. Wave.CanCollide = false
  2402. Wave.Anchored = true
  2403. Wave.TopSurface = 0
  2404. Wave.BottomSurface = 0
  2405. Wave.Touched:connect(function(hit)
  2406. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2407. local Occlude = true
  2408. local NotOccludes = {
  2409. char.Name;
  2410. "Wings";
  2411. "Scythe";
  2412. "Thingy";
  2413. "Thingy2"; -- put all of the names in a table pls
  2414. }
  2415. for i,v in pairs(NotOccludes) do
  2416. if hit.Parent.Name == v then
  2417. Occlude = false
  2418. end
  2419. end
  2420. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2421. if Occlude then
  2422. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2423. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2424. end
  2425. end
  2426. end)
  2427.  
  2428. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2429.  
  2430. coroutine.wrap(function()
  2431. for i = 1, 20, 0.2 do
  2432. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2433. rng1.Transparency = i/20
  2434. local Wav2 = game.Workspace.Wave:Clone()
  2435. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2436. wait()
  2437. end
  2438. wait()
  2439. rng1:Destroy()
  2440. end)()
  2441.  
  2442. Delay(0, function()
  2443.  
  2444. if Daytime == false then
  2445. for i = 1, 50, 1 do
  2446. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2447. Wave.CFrame = char.Torso.CFrame
  2448. local t = i / 50
  2449. Wave.Transparency = t
  2450. wait()
  2451. end
  2452. else
  2453. for i = 1, 50, 1 do
  2454. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2455. Wave.CFrame = char.Torso.CFrame
  2456. local t = i / 50
  2457. Wave.Transparency = t
  2458. wait()
  2459. end
  2460. end
  2461. Wave:Destroy()
  2462. end)
  2463. Delay(0, function()
  2464. while wait() do
  2465. if Wave ~= nil then
  2466. Wave.CFrame = char.Torso.CFrame
  2467. else
  2468. break
  2469. end
  2470. end
  2471. end)
  2472. end
  2473. Shockwave()
  2474. for i = 1, 15 do
  2475. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2477. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2478. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2479. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2480. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2481. if Debounces.on == false then break end
  2482. wait()
  2483. end
  2484. for i = 1, 15 do
  2485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2487. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2488. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2489. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2490. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2491. if Debounces.on == false then break end
  2492. wait()
  2493. end
  2494. for i = 1, 15 do
  2495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2496. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2498. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2499. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2500. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2501. if Debounces.on == false then break end
  2502. wait()
  2503. end
  2504. for i = 1, 15 do
  2505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2511. if Debounces.on == false then break end
  2512. wait()
  2513. end
  2514. for i = 1, 15 do
  2515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2521. if Debounces.on == false then break end
  2522. wait()
  2523. end
  2524. for i = 1, 15 do
  2525. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2527. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2528. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2529. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2530. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2531. if Debounces.on == false then break end
  2532. wait()
  2533. end
  2534. wait(1.4)
  2535. Debounces.NoIdl = false
  2536. hum.WalkSpeed = 50
  2537. Debounces.on = false
  2538. wait()
  2539. if Debounces.CanAttack == false then
  2540. Debounces.CanAttack = true
  2541. v:Destroy()
  2542. end
  2543. char.Mana.Value = char.Mana.Value + 1000
  2544. wait(4)
  2545. end
  2546. end
  2547. end)
  2548. ----------------------------------------------------
  2549. mouse.KeyDown:connect(function(key)
  2550. if key == "m" and char.Mana.Value> 60 then
  2551. char.Mana.Value = char.Mana.Value-60
  2552. hum.WalkSpeed = 0
  2553. if Debounces.CanAttack == true then
  2554. Debounces.CanAttack = false
  2555. Debounces.on = true
  2556. Debounces.NoIdl = true
  2557. x = Instance.new("Sound",char)
  2558. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2559. x.Looped = false
  2560. x.Pitch = 1.1
  2561. x.Volume = 1
  2562. x:Play()
  2563. x2 = Instance.new("Sound",char)
  2564. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2565. x2.Looped = false
  2566. x2.Pitch = .7
  2567. x2.Volume = 1
  2568. wait(.1)
  2569. x:Play()
  2570. x2:Play()
  2571. for i = 1, 20 do
  2572. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2573. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2575. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2578. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2579. if Debounces.on == false then break end
  2580. wait()
  2581. x:Destroy()
  2582. x2:Destroy()
  2583. end
  2584. wait(1)
  2585. local rng = Instance.new("Part", char)
  2586. rng.Anchored = true
  2587. rng.BrickColor = BrickColor.new("Really black")
  2588. rng.CanCollide = false
  2589. rng.FormFactor = 3
  2590. rng.Name = "Ring"
  2591. rng.Size = Vector3.new(1, 1, 1)
  2592. rng.Transparency = 0.35
  2593. rng.TopSurface = 0
  2594. rng.BottomSurface = 0
  2595. rng.Position = torso.Position - Vector3.new(0,2,0)
  2596. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2597. local rngm = Instance.new("SpecialMesh", rng)
  2598. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2599. rngm.Scale = Vector3.new(1, 1, 2)
  2600. x = Instance.new("Sound",char)
  2601. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2602. x.Looped = false
  2603. x.Pitch = .7
  2604. x.Volume = 1
  2605. x:Play()
  2606. coroutine.wrap(function()
  2607. for i = 1, 60, 2 do
  2608. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2609. rng.Transparency = i/60
  2610. wait()
  2611. end
  2612. wait()
  2613. rng:Destroy()
  2614. end)()
  2615. hum.WalkSpeed = 50
  2616. BV = Instance.new("BodyVelocity", torso)
  2617. BV.maxForce = Vector3.new(0,200000,0)
  2618. BV.P = 100000
  2619. BV.velocity = Vector3.new(0,800,0)
  2620. for i = 1, 20 do
  2621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2627. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2628. if Debounces.on == false then break end
  2629. wait()
  2630. end
  2631. x:Destroy()
  2632. BV:Destroy()
  2633. for i = 1, 30 do
  2634. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2635. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2638. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2639. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2640. if Debounces.on == false then break end
  2641. wait()
  2642. end
  2643. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2644. for i = 1, 30 do
  2645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2647. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2648. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2651. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2652. if Debounces.on == false then break end
  2653. wait()
  2654. end
  2655. end
  2656. Debounces.on = false
  2657. Debounces.NoIdl = false
  2658. local ry,ht,ps=nil,nil,nil
  2659. while ht==nil do
  2660. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2661. wait()
  2662. end
  2663. z = Instance.new("Sound",char)
  2664. z.SoundId = "rbxassetid://142070127"
  2665. z.Volume = 1
  2666. wait(.1)
  2667. z:Play()
  2668. Landing()
  2669. hum.WalkSpeed = 50
  2670. if Debounces.CanAttack == false then
  2671. Debounces.CanAttack = true
  2672. end
  2673. end
  2674. end
  2675. end)
  2676. ----------------------------------------------------
  2677. Grab = false
  2678. mouse.KeyDown:connect(function(key)
  2679. if key == "z" then
  2680. larm.BrickColor = BrickColor.new("Bright red")
  2681. rarm.BrickColor = BrickColor.new("Bright red")
  2682. Debounces.on = true
  2683. Debounces.NoIdl = true
  2684. if Grab == false then
  2685. gp = nil
  2686. con1=larm.Touched:connect(function(hit) -- this is grab
  2687. ht = hit.Parent
  2688. hum1=ht:FindFirstChild('Humanoid')
  2689. if hum1 ~= nil then
  2690. hum1.PlatformStand=true
  2691. gp = ht
  2692. Grab = true
  2693. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2694. asd.Parent = larm
  2695. asd.Name = "asd"
  2696. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2697. elseif hum1 == nil then
  2698. con1:disconnect()
  2699. wait() return
  2700. end
  2701. end)
  2702. for i = 1, 18 do
  2703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2709. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2710. if Debounces.on == false then break end
  2711. wait()
  2712. end
  2713. con1:disconnect()
  2714. Debounces.on = false
  2715. Debounces.NoIdl = false
  2716. elseif Grab == true then
  2717. Grab = false
  2718. for i = 1, 20 do
  2719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2725. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2726. if Debounces.on == false then end
  2727. wait()
  2728. end
  2729. if gp ~= nil then
  2730. for i,v in pairs(larm:GetChildren()) do
  2731. if v.Name == "asd" and v:IsA("Weld") then
  2732. v:Remove()
  2733. end
  2734. end
  2735. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2736. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2737. bv.P = 125000
  2738. bv.velocity = char.Head.CFrame.lookVector * 200
  2739. for i = 1, 12 do
  2740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2741. if Debounces.on == false then end
  2742. wait()
  2743. end
  2744. ht=nil
  2745. Spawn(function()
  2746. wait(0.5)
  2747. bv:Destroy()
  2748. end)
  2749. Debounces.on = false
  2750. Debounces.NoIdl = false
  2751. elseif ht == nil then wait()
  2752. Grab = false
  2753. Debounces.on = false
  2754. Debounces.NoIdl = false
  2755. end
  2756. end
  2757. end
  2758. end)
  2759. ----------------------------------------------------
  2760. mouse.KeyDown:connect(function(key)
  2761. if string.byte(key) == 52 then
  2762. char.Humanoid.WalkSpeed = 21
  2763. end
  2764. end)
  2765. mouse.KeyUp:connect(function(key)
  2766. if string.byte(key) == 52 then
  2767. char.Humanoid.WalkSpeed = 50
  2768. end
  2769. end)
  2770. ----------------------------------------------------
  2771. local animpose = "Idle"
  2772. local lastanimpose = "Idle"
  2773. local sine = 0
  2774. local change = 1
  2775. local val = 0
  2776. local ffing = false
  2777. ----------------------------------------------------
  2778. x = Instance.new("Sound", char)
  2779. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2780. x.Looped = true
  2781. x.Volume = 1
  2782. x.Pitch = 1
  2783. local footsteps = false
  2784. -------------------------------
  2785. game:GetService("RunService").RenderStepped:connect(function()
  2786. if char.Humanoid.Jump == true then
  2787. jump = true
  2788. else
  2789. jump = false
  2790. end
  2791. char.Humanoid.FreeFalling:connect(function(f)
  2792. if f then
  2793. ffing = true
  2794. else
  2795. ffing = false
  2796. end
  2797. end)
  2798. sine = sine + change
  2799. if jumpn == true then
  2800. animpose = "Jumping"
  2801. elseif ffing == true then
  2802. animpose = "Freefalling"
  2803. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2804. animpose = "Idle"
  2805. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2806. animpose = "Walking"
  2807. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2808. animpose = "Running"
  2809. end
  2810. if animpose ~= lastanimpose then
  2811. sine = 0
  2812. if Debounces.NoIdl == false then
  2813. if animpose == "Idle" then
  2814. for i = 1, 2 do
  2815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2821. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2822. end
  2823. elseif animpose == "Walking" then
  2824. for i = 1, 2 do
  2825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2831. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2832. end
  2833. elseif animpose == "Running" then
  2834. for i = 1, 2 do
  2835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2841. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2842. end
  2843. wait()
  2844. end
  2845. else
  2846. end
  2847. end
  2848. lastanimpose = animpose
  2849. if Debounces.NoIdl == false then
  2850. if animpose == "Idle" then
  2851. if stanceToggle == "Normal" then
  2852. change = 0.5
  2853. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2854. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2855. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2856. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2857. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2858. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2859. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2860. elseif stanceToggle == "Sitting" then
  2861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2867. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2868. end
  2869. elseif animpose == "Walking" then
  2870. if stanceToggle == "Normal" then
  2871. change = 1
  2872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2873. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2876. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2877. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2878. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2879. end
  2880. elseif animpose == "Running" then
  2881. change = 1
  2882. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2883. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2884. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2886. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2887. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2888. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2889. end
  2890. end
  2891. if animpose == "Walking" then
  2892. if footsteps == false then
  2893. x:Play()
  2894. footsteps = true
  2895. end
  2896. x.Pitch = 1.1
  2897. elseif animpose == "Idle" then
  2898. x:Stop()
  2899. footsteps = false
  2900. elseif animpose == "Running" then
  2901. x.Pitch = 1.2
  2902. if footsteps == false then
  2903. x:Play()
  2904. footsteps = true
  2905. end
  2906. end
  2907. end)
  2908. p.Chatted:connect(function(msg)
  2909. if msg == TitanBet.."loadsong" then
  2910. z = Instance.new("Sound", char)
  2911. z.SoundId = "rbxassetid://306826153"--242463565
  2912. z.Name = "Music"
  2913. z.Looped = true
  2914. z.Volume = 1
  2915. z.Pitch = 1
  2916. wait()
  2917. if p.Name == "kash5" or "nguyenjimbo" then
  2918. z:Play()
  2919. else
  2920. print("Not Point Coded = no music")
  2921. end
  2922. end
  2923.  
  2924. end)
  2925.  
  2926. p.Chatted:connect(function(msg)
  2927. if msg == TitanBet.."stopsong" then
  2928. char.Music:remove()
  2929. end
  2930.  
  2931. end)
  2932.  
  2933. while true do
  2934. local pe = char:GetChildren()
  2935. pe.Locked = true
  2936. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2937. if char.Mana.Value>4999 then
  2938. char.Mana.Value = 4999
  2939. end
  2940. char.Mana.Value = char.Mana.Value + 1
  2941. local pe = char:GetChildren()
  2942. hum.MaxHealth = 50000
  2943. hum.Health = 50000
  2944. pe.Locked = true
  2945. wait(0.000000000000000000000000001)
  2946. end
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