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Jan 23rd, 2019
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  1. General:
  2. Added crash log when Compile Pal crashes on startup
  3. Fixed issue with setting up configuration for games that use relative paths in gameinfo.txt
  4. Fixed source directories failing to parse if they contianed quotes
  5.  
  6. Packing:
  7. (Special thanks to ficool for finding most of these)
  8. Added packing for:
  9. effect scripts
  10. vgui_screen
  11. vgui_screen_team
  12. vgui_sideshow_display
  13. tf_projectile_throwable
  14. phys_convert
  15. point_clientcommand
  16. func_breakable
  17. env_funnel
  18. env_beverage
  19. item_sodacan
  20. point_tesla
  21. powerup_model
  22. env_spritetrail
  23.  
  24. Added support for:
  25. Models referenced by the $includemodel qc command
  26. Sounds triggered by playgamesound and PlayVO I/O
  27. Packing prefixed ambient_generic paths
  28. Packing custom TTT player models
  29. Packing L4D2 BSPs
  30. Packing VScripts
  31. Packing into VPKS
  32. Packing Vehicle Scripts
  33. Packing textures referenced by:
  34. $envmap
  35. $basetexture3
  36. $basetexture4
  37. $decaltexture
  38. $bumpmask
  39. $detail2
  40. $tintmasktexture
  41. $masks1
  42. $masks2
  43. $envmapmask2
  44. $flowmap
  45. $flowbounds
  46. $flow_noise_texture
  47. $emissiveblendtexture
  48. $emissiveblendbasetexture
  49. $emissiveblendflowtexture
  50. $fresnelrangestexture
  51. Commentary audio files
  52. .spr files
  53. .ani files
  54. Upper and lower radar files
  55.  
  56. Fixed filenames containing '{' or '}' failing to pack
  57. Fixed patch materials failing to pack
  58.  
  59. Compile Steps:
  60. VBSP:
  61. Added CS:GO only parameters:
  62. -StaticPropCombine
  63. -KeepSources
  64. -StaticPropCombine_ConsiderVis
  65. -StaticPropCombine_AutoCombine
  66. -StaticPropCombine_SuggestRules
  67.  
  68. VRAD:
  69. Added -low to VRAD to run at a low priority
  70. Added CS:GO only parameters:
  71. -StaticPropLightingFinal
  72. -StaticPropBounce
  73. -AoScale
  74.  
  75. Fixed missing CS:GO only warning on StaticPropSampleScale
  76. Fixed VRAD Luxel density using the wrong command line argument
  77.  
  78. VVIS:
  79. Added -low to VVIS to run at a low priority
  80.  
  81. PACK:
  82. Added -include and -exclude to include and exclude specific files
  83. Added -VPK to pack assets into a VPK instead of the BSP (Portal2/L4D2 Only)
  84. Added -AddonInfo to pack specified file as addoninfo.txt
  85.  
  86. CUSTOM:
  87. New compile step, allows user to run their own program at any point in the compile. The program must close by itself or it will have to be closed manually
  88. Can supply command line arguments. Can use the same parameters as Hammer's expert compile parameters:
  89. $bsp_exe: Path to VBSP
  90. $vis_exe: Path to VVIS
  91. $light_exe: Path to VRAD
  92. $game_exe: Path to game
  93.  
  94. $file: Name of the current map file with no extension
  95. $ext: File extension of the current map file
  96. $path: Path to the current map file
  97. $bspdir: Path to the bsp directory
  98. $gamedir: Path to the current game directory
  99. Can be reordered to run before or after the normal compile steps
  100.  
  101. UTILITY:
  102. New compile step that provides some miscellaneous utilities:
  103. Generate Particle Manifest:
  104. Generates a particle manifest based on the particles used in the map
  105. Will scan through all pcfs to find the source of the particle
  106. If more than one file contains the same particle name, a window will prompt you to resolve the conflict
  107.  
  108. Ignore Directory:
  109. Ignores all pcfs in specified directory for the Generate Particle Manifest step
  110. Ignore File:
  111. Ignores specific pcf for the Generate Particle Manifest step
  112.  
  113. Update (Particle Manifest/Soundscape/Level Sounds) Version:
  114. Creates a copy of the previous version's (Particle Manifest/Soundscape/Level Sounds) with an updated name
  115. Takes into account map dev stage identifier (a, b, rc, v), version number, and minor releases (Ex. cp_map_a2b)
  116.  
  117. UI:
  118. Added a filepicker/text input for specific parameters
  119. Added a new screen for the Custom Program build step
  120. Removed text highlighting from disabled UI items when hovered
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