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  1. User defined symbols path: C:\Program Files\Diablo III
  2. 2012.05.18 05:29:48.702599700 Diablo III Release (No Assertions) running under Windows 7 SP1 (Version 6.1.7601)
  3. 2012.05.18 05:29:48.703682000 <BUILD>1.0.1.9558 (44975-676289)</BUILD>
  4. 2012.05.18 05:29:48.704577300 Cheats: DISABLED
  5. 2012.05.18 05:29:48.705716000 CPU Vendor: GenuineIntel
  6. 2012.05.18 05:29:48.706764000 CPU Details: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz
  7. 2012.05.18 05:29:48.707873300 CPU Processors: 1
  8. 2012.05.18 05:29:48.708874300 CPU Cores: 4
  9. 2012.05.18 05:29:48.709876000 CPU Threads: 4
  10. 2012.05.18 05:29:48.710874000 3247.12 MB of total physical memory
  11. 2012.05.18 05:29:48.711659000 OS Language: Norwegian (Bokmål)
  12. 2012.05.18 05:29:48.712299700 Application Path: C:\Program Files\Diablo III\
  13. 2012.05.18 05:29:48.714068300 --- OS memory stats -----
  14. 2012.05.18 05:29:48.714753000 Virtual size: 96.46 Mb
  15. 2012.05.18 05:29:48.715443000 Total free: 1951.41 Mb
  16. 2012.05.18 05:29:48.716101300 Largest free block: 934.87 Mb
  17. 2012.05.18 05:29:48.716785300 --- OS memory stats end-----
  18. 2012.05.18 05:29:48.717463700 ----------------------------------------------
  19.  
  20. 2012.05.18 05:29:48.718162700 Command Line: -launch -uid diablo3_engb
  21. 2012.05.18 05:29:48.718895300 Monitor BPP: 32
  22. 2012.05.18 05:29:48.719690300 Lowest monitor BPP: 32
  23. 2012.05.18 05:29:48.999600000 Clock freq = 3036289
  24. 2012.05.18 05:29:49.683300 WinSock started successfully!
  25. 2012.05.18 05:29:49.2374700 Adjusted initial working directory: C:\Program Files\Diablo III
  26. 2012.05.18 05:29:49.3439700 Detecting first installed locale.
  27. 2012.05.18 05:29:49.4409000 Detected: enGB
  28. 2012.05.18 05:29:49.46305300 Agent is successfully started or running already.
  29. 2012.05.18 05:29:49.50869700 AgentManagerImpl::GetStatus - bResult: 1, StatusCode: 200
  30. 2012.05.18 05:29:49.51935700 Agent reported speed: 3579384
  31. 2012.05.18 05:29:49.52879700 Detecting installed locales:
  32. 2012.05.18 05:29:49.53938300 Found: enGB
  33. 2012.05.18 05:29:49.59051300 Agent selected locale: enGB
  34. 2012.05.18 05:29:49.60056000 FileSystemGetLocale, AgentSettings: 1
  35. 2012.05.18 05:29:49.61017000 FileSystemGetLocale, using agent locale: enGB
  36. 2012.05.18 05:29:49.61882300 FileSystemGetLocale, returned locale: enGB
  37. 2012.05.18 05:29:49.63552300 SNOFilesInitialize('Data_D3', enGB)
  38. 2012.05.18 05:29:49.64906700 Initializing Streaming
  39. 2012.05.18 05:29:49.192651700 --- OS memory stats -----
  40. 2012.05.18 05:29:49.194899300 Virtual size: 120.51 Mb
  41. 2012.05.18 05:29:49.196945300 Total free: 1927.30 Mb
  42. 2012.05.18 05:29:49.198962000 Largest free block: 934.87 Mb
  43. 2012.05.18 05:29:49.200976700 --- OS memory stats end-----
  44. 2012.05.18 05:29:49.203093300 Axe Working Directory: C:\Program Files\Diablo III
  45. 2012.05.18 05:29:49.220626300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9558.MPQ size=51634657 local=51634657
  46. 2012.05.18 05:29:49.231156000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9558.MPQ
  47. 2012.05.18 05:29:49.233560000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-9558.MPQ size=110051 local=110051
  48. 2012.05.18 05:29:49.235392300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-9558.MPQ
  49. 2012.05.18 05:29:49.237989700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enGB\d3-update-enGB-9558.MPQ size=3207957 local=3207957
  50. 2012.05.18 05:29:49.244991300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enGB\patch-enGB-9558.MPQ
  51. 2012.05.18 05:29:49.257587700 Opened SNOPack Data_D3\PC\MPQs\CoreData.mpq size=212617252 local=212617252
  52. 2012.05.18 05:29:49.267799700 Opened SNOPack Data_D3\PC\MPQs\ClientData.mpq size=-1874699240 local=-1874699240
  53. 2012.05.18 05:29:49.275164700 Opened SNOPack Data_D3\PC\MPQs\Texture.mpq size=1579449188 local=1579449188
  54. 2012.05.18 05:29:49.287938700 Opened SNOPack Data_D3\PC\MPQs\Sound.mpq size=1344523351 local=1344523351
  55. 2012.05.18 05:29:49.297801000 Opened SNOPack Data_D3\PC\MPQs\enGB_Audio.mpq size=1025134194 local=1025134194
  56. 2012.05.18 05:29:49.300696300 Opened SNOPack Data_D3\PC\MPQs\enGB_Text.mpq size=2867514 local=2867514
  57. 2012.05.18 05:29:49.303020700 Opened SNOPack Data_D3\PC\MPQs\enGB_Cutscene.mpq size=1518036506 local=1518036506
  58. 2012.05.18 05:29:49.305833700 --- OS memory stats -----
  59. 2012.05.18 05:29:49.307146000 Virtual size: 130.78 Mb
  60. 2012.05.18 05:29:49.308321300 Total free: 1917.04 Mb
  61. 2012.05.18 05:29:49.309486000 Largest free block: 934.87 Mb
  62. 2012.05.18 05:29:49.310724300 --- OS memory stats end-----
  63. 2012.05.18 05:29:49.311959700 SNOFileInitializeSigningData initializing.
  64. 2012.05.18 05:29:50.725170300 SNOFilesAsyncInitialize()
  65. 2012.05.18 05:29:50.731574700 --- OS memory stats -----
  66. 2012.05.18 05:29:50.733002000 Virtual size: 174.59 Mb
  67. 2012.05.18 05:29:50.734244000 Total free: 1873.22 Mb
  68. 2012.05.18 05:29:50.735449300 Largest free block: 934.87 Mb
  69. 2012.05.18 05:29:50.736717300 --- OS memory stats end-----
  70. 2012.05.18 05:29:50.822765700 Found 107907 assets in the TOC!
  71. 2012.05.18 05:29:51.638828000 ===== Battle.net Platform : Startup =====
  72. 2012.05.18 05:29:51.650696700 GamesVersion: { string: "1.0.1" }
  73. 2012.05.18 05:29:51.652266000 ----------------------------------------------
  74. 2012.05.18 05:29:51.653592000 OnlineServiceDynamicVersion : DLL Battle.net Aurora 31c8df955a_public/388 (May 2 2012 13:51:39)
  75. 2012.05.18 05:29:51.654843300 OnlineServiceStaticVersion : LIB Battle.net Aurora 31c8df955a_public/388 (May 2 2012 13:51:39)
  76. 2012.05.18 05:29:51.656114700 ----------------------------------------------
  77. 2012.05.18 05:29:51.657498300 >>> BnetCommon::Platform::APIInitialize_Authentication -- CreateAPI Authentication
  78. 2012.05.18 05:29:51.658881000 >>> BnetCommon::Platform::APIInitialize_Presence -- CreateAPI Presence
  79. 2012.05.18 05:29:51.660329700 >>> BnetCommon::Platform::APIInitialize_Friends -- CreateAPI Friends
  80. 2012.05.18 05:29:51.661699000 >>> BnetCommon::Platform::APIInitialize_Party -- CreateAPI Party
  81. 2012.05.18 05:29:51.663050300 >>> BnetCommon::Platform::APIInitialize_Chat -- CreateAPI Chat
  82. 2012.05.18 05:29:51.664402700 >>> BnetCommon::Platform::APIInitialize_Whisper -- CreateAPI Whisper
  83. 2012.05.18 05:29:51.665813000 >>> BnetCommon::Platform::APIInitialize_UserManager -- CreateAPI UserManager
  84. 2012.05.18 05:29:51.667148700 >>> BnetCommon::Platform::APIInitialize_Resources -- CreateAPI Resources
  85. 2012.05.18 05:29:51.668476300 >>> BnetCommon::Platform::APIInitialize_Games -- CreateAPI Games
  86. 2012.05.18 05:29:51.669866300 >>> BnetCommon::Platform::APIInitialize_LocalStorage -- CreateAPI LocalStorage
  87. 2012.05.18 05:29:51.672060700 >>> BnetCommon::Platform::APIInitialize_Exchange -- CreateAPI Exchange
  88. 2012.05.18 05:29:51.673555000 >>> BnetCommon::Platform::APIInitialize_Search -- CreateAPI Search
  89. 2012.05.18 05:29:51.674911000 >>> BnetCommon::Platform::APIInitialize_Achievements -- CreateAPI Achievements
  90. 2012.05.18 05:29:51.676350000 >>> BnetCommon::Platform::APIInitialize_ProfanityFilter -- CreateAPI ProfanityFilter
  91. 2012.05.18 05:29:51.677735700 >>> BnetCommon::Platform::APIInitialize_Challenge -- CreateAPI Challenge
  92. 2012.05.18 05:29:51.679112300 >>> BnetCommon::Platform::APIInitialize_Report -- CreateAPI Report
  93. 2012.05.18 05:29:51.680819000 [BattleNet] Interface initialized
  94. 2012.05.18 05:29:51.683631300 Protocol Hash = 0x33CABB38
  95. 2012.05.18 05:29:51.755434300 Build VersionEx: 1.0.1.9558 (44975-676289)
  96. 2012.05.18 05:29:51.758426000 Initializing graphics subsystem...
  97. 2012.05.18 05:29:51.775619300 *************
  98. 2012.05.18 05:29:51.777266300 Device supports the following modes:
  99. 2012.05.18 05:29:51.785180000 800x600, 56 Hz, 32 bits, Format = 22
  100. 2012.05.18 05:29:51.786638300 800x600, 60 Hz, 32 bits, Format = 22
  101. 2012.05.18 05:29:51.788141300 800x600, 72 Hz, 32 bits, Format = 22
  102. 2012.05.18 05:29:51.789635300 800x600, 75 Hz, 32 bits, Format = 22
  103. 2012.05.18 05:29:51.791164300 1024x768, 60 Hz, 32 bits, Format = 22
  104. 2012.05.18 05:29:51.792603300 1024x768, 70 Hz, 32 bits, Format = 22
  105. 2012.05.18 05:29:51.793989000 1024x768, 75 Hz, 32 bits, Format = 22
  106. 2012.05.18 05:29:51.795418700 1152x648, 50 Hz, 32 bits, Format = 22
  107. 2012.05.18 05:29:51.796815300 1152x864, 60 Hz, 32 bits, Format = 22
  108. 2012.05.18 05:29:51.798212300 1152x864, 75 Hz, 32 bits, Format = 22
  109. 2012.05.18 05:29:51.799593300 1280x720, 50 Hz, 32 bits, Format = 22
  110. 2012.05.18 05:29:51.800991300 1280x720, 60 Hz, 32 bits, Format = 22
  111. 2012.05.18 05:29:51.802364000 1280x720, 59 Hz, 32 bits, Format = 22
  112. 2012.05.18 05:29:51.803749000 1280x768, 60 Hz, 32 bits, Format = 22
  113. 2012.05.18 05:29:51.805135000 1280x800, 60 Hz, 32 bits, Format = 22
  114. 2012.05.18 05:29:51.806560700 1280x960, 60 Hz, 32 bits, Format = 22
  115. 2012.05.18 05:29:51.807982700 1280x1024, 60 Hz, 32 bits, Format = 22
  116. 2012.05.18 05:29:51.809381000 1280x1024, 75 Hz, 32 bits, Format = 22
  117. 2012.05.18 05:29:51.810811300 End GetValidDisplayModes *************
  118. 2012.05.18 05:29:51.812242700 Rejecting mode 800x600, 32 bit
  119. 2012.05.18 05:29:51.813627300 Rejecting mode 800x600, 32 bit
  120. 2012.05.18 05:29:51.815062300 Rejecting mode 800x600, 32 bit
  121. 2012.05.18 05:29:51.816482000 Rejecting mode 1024x768, 32 bit
  122. 2012.05.18 05:29:51.817883300 Rejecting mode 1024x768, 32 bit
  123. 2012.05.18 05:29:51.819249700 Rejecting mode 1152x864, 32 bit
  124. 2012.05.18 05:29:51.820630700 Rejecting mode 1280x720, 32 bit
  125. 2012.05.18 05:29:51.821984000 Rejecting mode 1280x720, 32 bit
  126. 2012.05.18 05:29:51.823353700 Rejecting mode 1280x1024, 32 bit
  127. 2012.05.18 05:29:51.827634000 --- OS memory stats -----
  128. 2012.05.18 05:29:51.829156000 Virtual size: 228.52 Mb
  129. 2012.05.18 05:29:51.831045300 Total free: 1819.24 Mb
  130. 2012.05.18 05:29:51.832935300 Largest free block: 934.87 Mb
  131. 2012.05.18 05:29:51.834869300 --- OS memory stats end-----
  132. 2012.05.18 05:29:51.838862300 ACTIVATE APP 1 iconic 0
  133. 2012.05.18 05:29:51.842359000 Opening Fullscreen Direct3D at 1280x1024, 32 bit.
  134. 2012.05.18 05:29:51.844287300 VSync: Enabled
  135. 2012.05.18 05:29:51.846234700 ****** Graphics Device Info ******
  136. 2012.05.18 05:29:51.848117000 aticfx32.dll
  137. AMD Radeon HD 6800 Series
  138. \\.\DISPLAY1
  139. 2012.05.18 05:29:51.849980700 Driver Version 8.17.10.1124
  140. 2012.05.18 05:29:51.851907300 VendorID = 0x1002, DeviceID = 0x6738
  141. 2012.05.18 05:29:51.853811700 ****** Graphics Device Caps ******
  142. 2012.05.18 05:29:51.855688000 Max Vertex Shader Consts = 256
  143. 2012.05.18 05:29:51.857565300 Max Texture Blend Stages = 8
  144. 2012.05.18 05:29:51.859456700 Max Tex Dimensions = 16384 x 16384
  145. 2012.05.18 05:29:51.861327700 Max SimultaneousTextures = 8
  146. 2012.05.18 05:29:51.863224700 Max Streams = 16
  147. 2012.05.18 05:29:51.865114300 Max Render Targets = 4
  148. 2012.05.18 05:29:51.867007300 Max Active Lights = 8
  149. 2012.05.18 05:29:51.868981000 VertexShaderVersion = 3.0
  150. 2012.05.18 05:29:51.870898700 PixelShaderVersion = 3.0
  151. 2012.05.18 05:29:51.872792700 Supports Gamma Control : TRUE
  152. 2012.05.18 05:29:51.874659700 Supports Depth Bias : TRUE
  153. 2012.05.18 05:29:51.876526700 Supports Scissoring : TRUE
  154. 2012.05.18 05:29:51.878421000 Supports Auto MipMap Generation : TRUE
  155. 2012.05.18 05:29:51.880289300 Supports Per-Stage Constant Color : TRUE
  156. 2012.05.18 05:29:51.882187000 Supports Temp Register : TRUE
  157. 2012.05.18 05:29:51.884079300 Supports Separate Alpha Blend : TRUE
  158. 2012.05.18 05:29:51.886041300 Supports Frame Buffer Blend Op: TRUE
  159. 2012.05.18 05:29:51.887966300 Supports Anisotropic Filtering : TRUE
  160. 2012.05.18 05:29:51.889849700 Supports StretchRect From Textures : TRUE
  161. 2012.05.18 05:29:52.25512700 Est. Available Texture Memory = 2370 MB
  162. 2012.05.18 05:29:52.28027000 ****** Graphics Query Support ******
  163. 2012.05.18 05:29:52.29969700 FRAMEQUERY_EVENT: Yes
  164. 2012.05.18 05:29:52.31519700 FRAMEQUERY_BANDWIDTH: No
  165. 2012.05.18 05:29:52.33070700 FRAMEQUERY_CACHEUTILIZATION: No
  166. 2012.05.18 05:29:52.34626000 FRAMEQUERY_INTERFACETIMINGS: No
  167. 2012.05.18 05:29:52.36157300 FRAMEQUERY_PIPELINETIMINGS: No
  168. 2012.05.18 05:29:52.37642700 FRAMEQUERY_VERTEXSTATS: No
  169. 2012.05.18 05:29:52.39241000 FRAMEQUERY_VERTEXTIMINGS: No
  170. 2012.05.18 05:29:52.40830700 FRAMEQUERY_RESOURCEMANAGER: No
  171. 2012.05.18 05:29:52.42364700 Direct3D window opened...09FE6BA0
  172. 2012.05.18 05:29:52.71264700 *************
  173. 2012.05.18 05:29:52.73043000 Device supports the following texture formats:
  174. 2012.05.18 05:29:52.74562300 Usage = 0, Format = 0
  175. 2012.05.18 05:29:52.76092300 Usage = 1, Format = 0
  176. 2012.05.18 05:29:52.77576000 Usage = 0, Format = 2
  177. 2012.05.18 05:29:52.79214300 Usage = 1, Format = 2
  178. 2012.05.18 05:29:52.80872700 Usage = 0, Format = 3
  179. 2012.05.18 05:29:52.82422000 Usage = 1, Format = 3
  180. 2012.05.18 05:29:52.83896700 Usage = 0, Format = 4
  181. 2012.05.18 05:29:52.85420700 Usage = 1, Format = 4
  182. 2012.05.18 05:29:52.86881000 Usage = 0, Format = 5
  183. 2012.05.18 05:29:52.88329300 Usage = 1, Format = 5
  184. 2012.05.18 05:29:52.89779700 Usage = 0, Format = 6
  185. 2012.05.18 05:29:52.91207300 Usage = 1, Format = 6
  186. 2012.05.18 05:29:52.92625300 Usage = 0, Format = 7
  187. 2012.05.18 05:29:52.94067700 Usage = 0, Format = 9
  188. 2012.05.18 05:29:52.95493300 Usage = 0, Format = 10
  189. 2012.05.18 05:29:52.97006000 Usage = 0, Format = 11
  190. 2012.05.18 05:29:52.98535300 Usage = 0, Format = 12
  191. 2012.05.18 05:29:52.100035000 Usage = 0, Format = 23
  192. 2012.05.18 05:29:52.101524700 Usage = 0, Format = 24
  193. 2012.05.18 05:29:52.103071300 Usage = 1, Format = 24
  194. 2012.05.18 05:29:52.104649700 Usage = 0, Format = 25
  195. 2012.05.18 05:29:52.106214700 Usage = 1, Format = 25
  196. 2012.05.18 05:29:52.107891000 Usage = 0, Format = 26
  197. 2012.05.18 05:29:52.109492700 Usage = 1, Format = 26
  198. 2012.05.18 05:29:52.110985700 Usage = 0, Format = 30
  199. 2012.05.18 05:29:52.112528300 Usage = 2, Format = 30
  200. 2012.05.18 05:29:52.114037700 Usage = 0, Format = 31
  201. 2012.05.18 05:29:52.115958700 Usage = 2, Format = 31
  202. 2012.05.18 05:29:52.117872300 Usage = 0, Format = 32
  203. 2012.05.18 05:29:52.119838300 Usage = 2, Format = 32
  204. 2012.05.18 05:29:52.121759000 Usage = 0, Format = 33
  205. 2012.05.18 05:29:52.123704700 Usage = 2, Format = 33
  206. 2012.05.18 05:29:52.125652000 Usage = 0, Format = 36
  207. 2012.05.18 05:29:52.127643000 Usage = 2, Format = 36
  208. 2012.05.18 05:29:52.129576000 Usage = 0, Format = 37
  209. 2012.05.18 05:29:52.131111000 Usage = 2, Format = 37
  210. 2012.05.18 05:29:52.132601300 Usage = 0, Format = 38
  211. 2012.05.18 05:29:52.134104700 Usage = 1, Format = 38
  212. 2012.05.18 05:29:52.135659000 Usage = 0, Format = 39
  213. 2012.05.18 05:29:52.137126300 Usage = 1, Format = 39
  214. 2012.05.18 05:29:52.138648300 Usage = 0, Format = 40
  215. 2012.05.18 05:29:52.140225000 Usage = 1, Format = 40
  216. 2012.05.18 05:29:52.141708300 *************
  217. 2012.05.18 05:29:52.143269300 HW Class = 5
  218. 2012.05.18 05:29:52.716508000 Initializing input subsystem...
  219. 2012.05.18 05:29:52.718350000 Initializing sound subsystem...
  220. 2012.05.18 05:29:52.734697700 ****** Sound Device Caps ******
  221. 2012.05.18 05:29:52.739538000 Found 3 sound drivers:
  222. 2012.05.18 05:29:52.741349300 Driver 0: 'Høyttalere (Creative HS-1200 Headset)'
  223. 2012.05.18 05:29:52.742875300 Min Freq: 44100, Max Freq: 44100
  224. 2012.05.18 05:29:52.744333300 Speaker Mode: Stereo
  225. 2012.05.18 05:29:52.745873700 Driver Capabilities:
  226. 2012.05.18 05:29:52.747399700 Device can output to 8bit integer PCM.
  227. 2012.05.18 05:29:52.748906000 Device can output to 16bit integer PCM.
  228. 2012.05.18 05:29:52.750410700 Device can output to 24bit integer PCM.
  229. 2012.05.18 05:29:52.751936000 Device can output to 32bit integer PCM.
  230. 2012.05.18 05:29:52.753426300 Device can output to 32bit floating point PCM.
  231. 2012.05.18 05:29:52.755247700 Driver 1: 'Realtek Digital Output(Optical) (Realtek High Definition Audio)'
  232. 2012.05.18 05:29:52.756815700 Min Freq: 48000, Max Freq: 48000
  233. 2012.05.18 05:29:52.758341000 Speaker Mode: Stereo
  234. 2012.05.18 05:29:52.759901000 Driver Capabilities:
  235. 2012.05.18 05:29:52.761466300 Device can output to 8bit integer PCM.
  236. 2012.05.18 05:29:52.763004300 Device can output to 16bit integer PCM.
  237. 2012.05.18 05:29:52.764521000 Device can output to 24bit integer PCM.
  238. 2012.05.18 05:29:52.766036300 Device can output to 32bit integer PCM.
  239. 2012.05.18 05:29:52.767569700 Device can output to 32bit floating point PCM.
  240. 2012.05.18 05:29:52.769439300 Driver 2: 'Realtek Digital Output (Realtek High Definition Audio)'
  241. 2012.05.18 05:29:52.770956000 Min Freq: 48000, Max Freq: 48000
  242. 2012.05.18 05:29:52.772423700 Speaker Mode: Stereo
  243. 2012.05.18 05:29:52.773926300 Driver Capabilities:
  244. 2012.05.18 05:29:52.775475300 Device can output to 8bit integer PCM.
  245. 2012.05.18 05:29:52.776972000 Device can output to 16bit integer PCM.
  246. 2012.05.18 05:29:52.778462000 Device can output to 24bit integer PCM.
  247. 2012.05.18 05:29:52.779953700 Device can output to 32bit integer PCM.
  248. 2012.05.18 05:29:52.781463000 Device can output to 32bit floating point PCM.
  249. 2012.05.18 05:29:52.782990700 Selecting driver 0 (Høyttalere (Creative HS-1200 Headset))
  250. 2012.05.18 05:29:52.784534000 Speaker Mode: 2
  251. 2012.05.18 05:29:52.786063300 Initializing sound with 16 channels
  252. 2012.05.18 05:29:52.900412000 --- OS memory stats -----
  253. 2012.05.18 05:29:52.902328000 Virtual size: 435.90 Mb
  254. 2012.05.18 05:29:52.903924300 Total free: 1611.83 Mb
  255. 2012.05.18 05:29:52.905506300 Largest free block: 829.81 Mb
  256. 2012.05.18 05:29:52.906944000 --- OS memory stats end-----
  257. 2012.05.18 05:29:52.908385300 ****** SoundPlatformFModGlobals ******
  258. 2012.05.18 05:29:52.909809700 bResetDevice: 0
  259. 2012.05.18 05:29:52.911322300 nNumDrivers: 3
  260. 2012.05.18 05:29:52.912799300 nDriverToUse: 0
  261. 2012.05.18 05:29:52.914300300 ptFModSystem: 0x109301d8
  262. 2012.05.18 05:29:52.915764300 pFModMemory: 0x10930000
  263. 2012.05.18 05:29:52.917227000 nFModMemoryAmount: 100663296
  264. 2012.05.18 05:29:52.918683700 nNumChannels: 128
  265. 2012.05.18 05:29:52.920112700 ptCachedSoundAllocator, used block count: 0
  266. 2012.05.18 05:29:52.921561700 ptCachedSoundAllocator, free block count: 640
  267. 2012.05.18 05:29:52.922966000 ptCachedSoundSampleMap, count: 0
  268. 2012.05.18 05:29:52.924429300 ptCachedSoundStreamMap, count: 0
  269. 2012.05.18 05:29:52.925896300 ptLRUSoundSampleList, count: 0
  270. 2012.05.18 05:29:52.927292700 ptLRUSoundStreamList, count: 0
  271. 2012.05.18 05:29:52.928681000 arPlayingSounds: 0x0f8d3000
  272. 2012.05.18 05:29:52.930147300 nCacheSampleSize: 0
  273. 2012.05.18 05:29:52.931587700 nCacheStreamSize: 0
  274. 2012.05.18 05:29:52.933003300 nFModCurrentAlloced: 48464520
  275. 2012.05.18 05:29:52.934484300 nFModMaxAlloced: 48464520
  276. 2012.05.18 05:29:52.937932000 STARTING Menu
  277. 2012.05.18 05:29:53.97722700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  278. 2012.05.18 05:29:53.99481300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  279. 2012.05.18 05:29:53.100954000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  280. 2012.05.18 05:29:53.102486300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  281. 2012.05.18 05:29:53.103983300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  282. 2012.05.18 05:29:53.105496000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  283. 2012.05.18 05:29:53.107002700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  284. 2012.05.18 05:29:53.108487000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  285. 2012.05.18 05:29:53.109976300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  286. 2012.05.18 05:29:53.111422300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  287. 2012.05.18 05:29:53.112910300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  288. 2012.05.18 05:29:53.114336700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  289. 2012.05.18 05:29:53.215549300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  290. 2012.05.18 05:29:53.217320700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  291. 2012.05.18 05:29:53.218779300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  292. 2012.05.18 05:29:53.287355300 Setting depth texture, fmt = 36
  293. 2012.05.18 05:29:53.289184000 PostFXGfxInit() success
  294. 2012.05.18 05:29:53.291166700 SubObjectGfxInit() 1
  295. 2012.05.18 05:29:53.306229700 Initializing client world BattleNet_MainScreen...
  296. 2012.05.18 05:29:53.398733700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_LocalStorage_Internal code=11010
  297. 2012.05.18 05:29:53.833054700 Pre-Present() at startup
  298. 2012.05.18 05:29:53.834937700 Post-Present() at startup
  299. 2012.05.18 05:29:53.836643000 Profile listener started on 0.0.0.0:1243
  300. 2012.05.18 05:29:53.841897000 Pre-Present() at startup
  301. 2012.05.18 05:29:53.843692000 Post-Present() at startup
  302. 2012.05.18 05:29:53.852041000 Pre-Present() at startup
  303. 2012.05.18 05:29:53.853765700 Post-Present() at startup
  304. 2012.05.18 05:29:53.868839000 Pre-Present() at startup
  305. 2012.05.18 05:29:53.870398000 Post-Present() at startup
  306. 2012.05.18 05:29:53.885706700 Pre-Present() at startup
  307. 2012.05.18 05:29:53.887320000 Post-Present() at startup
  308. 2012.05.18 05:29:53.923726300 Pre-Present() at startup
  309. 2012.05.18 05:29:53.925577300 Post-Present() at startup
  310. 2012.05.18 05:29:53.936407300 Pre-Present() at startup
  311. 2012.05.18 05:29:53.938091300 Post-Present() at startup
  312. 2012.05.18 05:29:53.953192000 Pre-Present() at startup
  313. 2012.05.18 05:29:53.954789700 Post-Present() at startup
  314. 2012.05.18 05:29:58.464645000 ===== Battle.net Platform : Connect =====
  315. 2012.05.18 05:29:58.466439700 ===== Battle.net Platform : Connect =====
  316. 2012.05.18 05:29:58.467893700 ===== Battle.net Platform : calling Interface.Connect to Bnet eu.actual.battle.net:1119 =====
  317. 2012.05.18 05:29:59.386276700 de activate app 0 iconic 0
  318. 2012.05.18 05:29:59.489669300 TestCoopLevel - D3DERR_DEVICELOST
  319. 2012.05.18 05:30:00.280000 >>> Platform::OnConnected_Internal code=0 connId=1 address=eu.actual.battle.net port=1119
  320. 2012.05.18 05:30:00.3531300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  321. 2012.05.18 05:30:00.6539000 ===== Battle.net Platform : Connected to Battle.net =====
  322. 2012.05.18 05:30:00.9646300 ===== Battle.net Platform : Authentication.Logon =====
  323. 2012.05.18 05:30:00.126884000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  324. 2012.05.18 05:30:00.128884000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  325. 2012.05.18 05:30:00.381155300 >>> BnetService::Authentication::LogonCallback code=0
  326. 2012.05.18 05:30:01.142998000 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  327. 2012.05.18 05:30:01.146393000 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  328. 2012.05.18 05:30:02.413384000 >>> AuthenticationListener::OnFinish code=0
  329. 2012.05.18 05:30:02.416863300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  330. 2012.05.18 05:30:02.539407000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  331. 2012.05.18 05:30:02.543045000 >>> Joakim Anthony AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115196665807923 low: 5298303 }
  332. 2012.05.18 05:30:02.546424700 >>> Joakim Anthony BnetService::SelectGameAccount id={ high: 144115196665807923 low: 5298303 }
  333. 2012.05.18 05:30:02.549890700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  334. 2012.05.18 05:30:02.553257700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  335. 2012.05.18 05:30:02.666421000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  336. 2012.05.18 05:30:02.792413300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  337. 2012.05.18 05:30:02.796145700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  338. 2012.05.18 05:30:02.799885000 SendCustom hero:(no hero selected) id:7 count:0
  339. 2012.05.18 05:30:02.803404700 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  340. 2012.05.18 05:30:02.806944300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  341. 2012.05.18 05:30:02.810421300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  342. 2012.05.18 05:30:02.813920700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  343. 2012.05.18 05:30:02.920493300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  344. 2012.05.18 05:30:02.924118700 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 4/25/2012 13:32:24
  345. 2012.05.18 05:30:02.940324000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  346. 2012.05.18 05:30:02.943799000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  347. 2012.05.18 05:30:02.947149000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8569438630017484682 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  348. 2012.05.18 05:30:02.950514300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=7573283422784632214 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  349. 2012.05.18 05:30:02.953646000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=12520757596732188983 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  350. 2012.05.18 05:30:02.956707000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3878304178039405437 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  351. 2012.05.18 05:30:02.959695300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=6258086849574448640 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  352. 2012.05.18 05:30:02.962603000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3133912429958764043 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  353. 2012.05.18 05:30:02.965503300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5218050368900531356 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  354. 2012.05.18 05:30:02.968282000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5136129489843243372 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  355. 2012.05.18 05:30:02.971012000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=16972393429197253374 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  356. 2012.05.18 05:30:02.973640000 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  357. 2012.05.18 05:30:02.976233300 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  358. 2012.05.18 05:30:02.978885300 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  359. 2012.05.18 05:30:02.981484000 SendCustom hero:(no hero selected) id:19 count:0
  360. 2012.05.18 05:30:03.301921700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  361. 2012.05.18 05:30:03.309486300 SendCustom hero:(no hero selected) id:0 count:0
  362. 2012.05.18 05:30:03.559931700 SendCustom hero:(no hero selected) id:1 count:0
  363. 2012.05.18 05:30:03.810013000 SendCustom hero:(no hero selected) id:16 count:0
  364. 2012.05.18 05:30:03.814358700 SendCustom hero:(no hero selected) id:4 count:0
  365. 2012.05.18 05:30:04.318114300 >>> Platform::WaitForBasicInitialized
  366. 2012.05.18 05:30:04.321177000 >>> Platform::WaitForBasicInitialized success.
  367. 2012.05.18 05:30:04.333458000 --- OS memory stats -----
  368. 2012.05.18 05:30:04.336599000 Virtual size: 611.12 Mb
  369. 2012.05.18 05:30:04.339426700 Total free: 1436.57 Mb
  370. 2012.05.18 05:30:04.342271000 Largest free block: 651.75 Mb
  371. 2012.05.18 05:30:04.345116700 --- OS memory stats end-----
  372. 2012.05.18 05:30:04.347976000 SendCustom hero:Unzunz id:9 count:0
  373. 2012.05.18 05:30:04.445800700 >>> Unzunz BnetParty::AutoCreateMyParty current PartyId List is empty.
  374. 2012.05.18 05:30:05.66411700 Disposing UI for World
  375. 2012.05.18 05:30:05.69483000 Client Disposed world.
  376. 2012.05.18 05:30:05.71081700 Initializing client world BattleNet_Act3Screen...
  377. 2012.05.18 05:30:05.608439700 de activate app 1 iconic 1
  378. 2012.05.18 05:30:05.737156000 ACTIVATE APP 1 iconic 0
  379. 2012.05.18 05:30:05.774747300 TestCoopLevel - D3DERR_DEVICENOTRESET
  380. 2012.05.18 05:30:05.781338300 Reset() Attempt started - soft reset!
  381. 2012.05.18 05:30:05.925020300 Est. Available Texture Memory = 2370 MB
  382. 2012.05.18 05:30:05.927071700 DeviceReset() succeeded!
  383. 2012.05.18 05:30:05.929361700 Setting depth texture, fmt = 36
  384. 2012.05.18 05:30:05.931002300 PostFXGfxInit() success
  385. 2012.05.18 05:30:05.933221700 SubObjectGfxInit() 1
  386. 2012.05.18 05:30:06.570596300 TestCoopLevel - S_OK
  387. 2012.05.18 05:30:08.147736700 >>> Unzunz BnetGames::CreatePrivateGame params={ Unzunz Private COOP ResumeFromSave difficulty=Normal act=3 snoQuest=101756 "Machines of War" step=1 } coopFactoryId=5218050368900531356
  388. 2012.05.18 05:30:08.149550300 >>> Unzunz BnetParty::LockPartyForReason CREATING_GAME(0)
  389. 2012.05.18 05:30:08.151169000 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  390. 2012.05.18 05:30:08.438395700 >>> Unzunz BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15840757784291989838
  391. 2012.05.18 05:30:08.439986300 >>> Unzunz GamesListener::OnMatchmakerStart requestId=15840757784291989838
  392. 2012.05.18 05:30:08.441313000 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  393. 2012.05.18 05:30:08.442680300 >>> Unzunz GamesListener::OnMatchmakerEnd requestId=15840757784291989838 code=0
  394. 2012.05.18 05:30:08.488994000 >>> Unzunz GamesListener::OnEnteredGame code=0 info={ requestId=15840757784291989838 gameHandle=game_handle { factoryId: 5218050368900531356 game_id: { high: 433682785938639407 low: 15843683714090732920 } } created=1 hostname=80.239.209.107 port=1119 token=17466021937806977998 attr=SGameId={ int: 2043805758 }| }
  395. 2012.05.18 05:30:08.490659000 >>> Unzunz GameSession::ConnectToGameServer Joining '' game at 80.239.209.107:1119
  396. 2012.05.18 05:30:08.492121700 >>> Unzunz BnetParty::UnlockPartyForReason CREATING_GAME(0)
  397. 2012.05.18 05:30:08.493378000 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  398. 2012.05.18 05:30:08.495099300 ENDING GAME
  399. 2012.05.18 05:30:08.497347300 Disposing UI for World
  400. 2012.05.18 05:30:08.499667000 Client Disposed world.
  401. 2012.05.18 05:30:08.511468000 Disposing UI root!
  402. 2012.05.18 05:30:08.523052000 STARTING NETWORK CLIENT GAME
  403. 2012.05.18 05:30:08.987910700 Setting depth texture, fmt = 36
  404. 2012.05.18 05:30:08.989538000 PostFXGfxInit() success
  405. 2012.05.18 05:30:08.991083300 SubObjectGfxInit() 1
  406. 2012.05.18 05:30:09.4591700 Connecting to 80.239.209.107:1119
  407. 2012.05.18 05:30:09.83729300 >>> Unzunz GamesListener::OnGameJoined gameId=channel_id { high: 433682785938639407 low: 15843683714090732920 } members={ [0] { m_id: 2:200004433:50d87f, roles: 101, 1, permissions: 199594, attrs: { } }}
  408. 2012.05.18 05:30:09.87327000 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  409. 2012.05.18 05:30:09.133952000 -----------------------------------------------------------------
  410. 2012.05.18 05:30:09.136499000 Server Version Information:
  411. 2012.05.18 05:30:09.139082300 -----------------------------------------------------------------
  412. 2012.05.18 05:30:09.141676300 Server BuildVersion: 1.0.1.9757
  413. 2012.05.18 05:30:09.144380000 Server SNOPackHash: 0x23B65EEB (client hash = 0x23B65EEB)
  414. 2012.05.18 05:30:09.146837300 Server ProtocolHash: 0x33CABB38 (client hash = 0x33CABB38)
  415. 2012.05.18 05:30:09.149246700 -----------------------------------------------------------------
  416. 2012.05.18 05:30:09.769455300 de activate app 0 iconic 0
  417. 2012.05.18 05:30:10.405271700 Initializing client world A3_Battlefields_02...
  418. 2012.05.18 05:30:11.10098700 Initializing client world a3dun_hub_keep...
  419. 2012.05.18 05:30:11.232265700 TestCoopLevel - D3DERR_DEVICELOST
  420. 2012.05.18 05:30:18.347199000 de activate app 1 iconic 1
  421. 2012.05.18 05:30:18.502818300 ACTIVATE APP 1 iconic 0
  422. 2012.05.18 05:30:18.608041000 TestCoopLevel - D3DERR_DEVICENOTRESET
  423. 2012.05.18 05:30:18.618577700 Reset() Attempt started - soft reset!
  424. 2012.05.18 05:30:18.779313700 Est. Available Texture Memory = 2370 MB
  425. 2012.05.18 05:30:18.781132000 DeviceReset() succeeded!
  426. 2012.05.18 05:30:18.783169700 Setting depth texture, fmt = 36
  427. 2012.05.18 05:30:18.784819000 PostFXGfxInit() success
  428. 2012.05.18 05:30:18.786734300 SubObjectGfxInit() 1
  429. 2012.05.18 05:30:20.135087000 TestCoopLevel - S_OK
  430. 2012.05.18 05:30:39.415724300 Disposing UI for World
  431. 2012.05.18 05:34:00.827800700 Disposing UI for World
  432. 2012.05.18 05:34:43.935503300 >>> Unzunz Quit game reason=1
  433. 2012.05.18 05:34:43.937057700 UIStartup_ClientDisconnected msg=You have been removed from the game.
  434. 2012.05.18 05:34:43.938313300 >>> Unzunz ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  435. 2012.05.18 05:34:43.939616700 >>> Unzunz BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  436. 2012.05.18 05:34:43.996143000 >>> Battle.net InterfaceListener::OnDisconnected code=3007 connId=1
  437. 2012.05.18 05:34:43.997738700 >>> Platform::OnDisconnected_Internal connId=1
  438. 2012.05.18 05:34:43.999192300 >>> Unzunz ===== Battle.net Disconnected logoutRequested=no =====
  439. 2012.05.18 05:34:44.1589000 >>> (no hero selected) ===== Battle.net Logged Out =====
  440. 2012.05.18 05:34:44.2974000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  441. 2012.05.18 05:34:44.4172700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  442. 2012.05.18 05:34:44.5363700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  443. 2012.05.18 05:34:44.6608300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  444. 2012.05.18 05:34:44.8670700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  445. 2012.05.18 05:34:44.10770000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  446. 2012.05.18 05:34:44.12898700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  447. 2012.05.18 05:34:44.15002700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  448. 2012.05.18 05:34:44.17119700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  449. 2012.05.18 05:34:44.19266000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  450. 2012.05.18 05:34:44.21418000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  451. 2012.05.18 05:34:44.23671000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  452. 2012.05.18 05:34:44.25874700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  453. 2012.05.18 05:34:44.28083300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  454. 2012.05.18 05:34:44.30312300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  455. 2012.05.18 05:34:44.32613000 ERROR: >>> (no hero selected) Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  456. 2012.05.18 05:34:44.34910300 ERROR: >>> (no hero selected) BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  457. 2012.05.18 05:34:44.37225300 ---------------- ModalNotificationManager::DefaultErrorHandler : 3005 Player has been disconnected. (Error 3005) ----------------
  458. 2012.05.18 05:34:44.39575000 ERROR: >>> (no hero selected) BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=3005
  459. 2012.05.18 05:34:44.41918300 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic 2:200004433:50d87f
  460. 2012.05.18 05:34:44.44306300 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  461. 2012.05.18 05:34:44.46681300 ClientSocket Disconnect
  462. 2012.05.18 05:34:44.49123700 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  463. 2012.05.18 05:34:44.51515000 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  464. 2012.05.18 05:34:44.63528000 ENDING GAME
  465. 2012.05.18 05:34:44.67462300 Disposing UI for World
  466. 2012.05.18 05:34:44.74889000 Client Disposed world.
  467. 2012.05.18 05:34:44.102714700 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  468. 2012.05.18 05:34:44.111796000 Disposing UI root!
  469. 2012.05.18 05:34:44.119756700 Client Disposed world.
  470. 2012.05.18 05:34:44.128603000 STARTING Menu
  471. 2012.05.18 05:34:44.391074000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  472. 2012.05.18 05:34:44.393966300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  473. 2012.05.18 05:34:44.396718000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  474. 2012.05.18 05:34:44.399298000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  475. 2012.05.18 05:34:44.401742300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  476. 2012.05.18 05:34:44.404108000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  477. 2012.05.18 05:34:44.406388000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  478. 2012.05.18 05:34:44.408589700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  479. 2012.05.18 05:34:44.410736300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  480. 2012.05.18 05:34:44.412902700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  481. 2012.05.18 05:34:44.414944000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  482. 2012.05.18 05:34:44.417028700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  483. 2012.05.18 05:34:44.550155300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  484. 2012.05.18 05:34:44.552441300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  485. 2012.05.18 05:34:44.554480700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  486. 2012.05.18 05:34:44.604591300 Setting depth texture, fmt = 36
  487. 2012.05.18 05:34:44.606877000 PostFXGfxInit() success
  488. 2012.05.18 05:34:44.609317700 SubObjectGfxInit() 1
  489. 2012.05.18 05:34:44.626415700 Initializing client world BattleNet_Act3Screen...
  490. 2012.05.18 05:34:44.643216000 ERROR: UICampaign - sInitPlayGameButton() - Current hero was NULL!
  491. 2012.05.18 05:34:44.645931000 ERROR: sInitQuestContainer() - Current hero was NULL!
  492. 2012.05.18 05:34:44.648279000 ERROR: UICampaign - sSetPlayGameButtonText() - Current hero was NULL!
  493. 2012.05.18 05:34:44.650367000 ERROR: sCampaign_CheckForDeadHardcoreHeroAfterGame() - Current hero was NULL!
  494. 2012.05.18 05:34:45.711721300 ENDING GAME
  495. 2012.05.18 05:34:45.714894300 Disposing UI for World
  496. 2012.05.18 05:34:45.717722300 Client Disposed world.
  497. 2012.05.18 05:34:45.728806300 Disposing UI root!
  498. 2012.05.18 05:34:45.740725700 STARTING Menu
  499. 2012.05.18 05:34:45.992786700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  500. 2012.05.18 05:34:45.995118700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  501. 2012.05.18 05:34:45.997110300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  502. 2012.05.18 05:34:45.999156000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  503. 2012.05.18 05:34:46.1049300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  504. 2012.05.18 05:34:46.2963000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  505. 2012.05.18 05:34:46.4847700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  506. 2012.05.18 05:34:46.6857000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  507. 2012.05.18 05:34:46.8753000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  508. 2012.05.18 05:34:46.10670000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  509. 2012.05.18 05:34:46.12572300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  510. 2012.05.18 05:34:46.14509300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  511. 2012.05.18 05:34:46.130345300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  512. 2012.05.18 05:34:46.132582000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  513. 2012.05.18 05:34:46.134493000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  514. 2012.05.18 05:34:46.176472700 Setting depth texture, fmt = 36
  515. 2012.05.18 05:34:46.178784700 PostFXGfxInit() success
  516. 2012.05.18 05:34:46.181240000 SubObjectGfxInit() 1
  517. 2012.05.18 05:34:46.198435700 Initializing client world BattleNet_MainScreen...
  518. 2012.05.18 05:34:50.597623000 ===== Battle.net Platform : Connect =====
  519. 2012.05.18 05:34:50.599937000 ===== Battle.net Platform : Connect =====
  520. 2012.05.18 05:34:50.601952700 ===== Battle.net Platform : calling Interface.Connect to Bnet eu.actual.battle.net:1119 =====
  521. 2012.05.18 05:34:50.737819300 >>> Platform::OnConnected_Internal code=0 connId=2 address=eu.actual.battle.net port=1119
  522. 2012.05.18 05:34:50.788271300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  523. 2012.05.18 05:34:50.790586000 ===== Battle.net Platform : Connected to Battle.net =====
  524. 2012.05.18 05:34:50.792709700 ===== Battle.net Platform : Authentication.Logon =====
  525. 2012.05.18 05:34:50.838827300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  526. 2012.05.18 05:34:50.841140700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  527. 2012.05.18 05:34:51.74975000 >>> BnetService::Authentication::LogonCallback code=0
  528. 2012.05.18 05:34:51.429132000 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  529. 2012.05.18 05:34:51.431624700 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  530. 2012.05.18 05:34:52.559285000 >>> AuthenticationListener::OnFinish code=0
  531. 2012.05.18 05:34:52.561826000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  532. 2012.05.18 05:34:52.694291700 >>> Joakim Anthony AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115196665807923 low: 5298303 }
  533. 2012.05.18 05:34:52.696814700 >>> Joakim Anthony BnetService::SelectGameAccount id={ high: 144115196665807923 low: 5298303 }
  534. 2012.05.18 05:34:52.699012000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  535. 2012.05.18 05:34:52.701158300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  536. 2012.05.18 05:34:52.703375300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  537. 2012.05.18 05:34:52.761734700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  538. 2012.05.18 05:34:52.765104300 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 4/25/2012 13:32:24
  539. 2012.05.18 05:34:52.795309700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  540. 2012.05.18 05:34:52.812486700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  541. 2012.05.18 05:34:52.896435000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  542. 2012.05.18 05:34:52.913495700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  543. 2012.05.18 05:34:52.916072300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  544. 2012.05.18 05:34:52.918570300 SendCustom hero:(no hero selected) id:7 count:1
  545. 2012.05.18 05:34:52.920932700 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  546. 2012.05.18 05:34:52.923287000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  547. 2012.05.18 05:34:52.925715700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  548. 2012.05.18 05:34:52.980859700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  549. 2012.05.18 05:34:52.983552000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  550. 2012.05.18 05:34:52.986069000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3878304178039405437 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  551. 2012.05.18 05:34:52.988547300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=16972393429197253374 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  552. 2012.05.18 05:34:52.991001300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=12520757596732188983 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  553. 2012.05.18 05:34:52.993386300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=6258086849574448640 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  554. 2012.05.18 05:34:52.995706000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3133912429958764043 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  555. 2012.05.18 05:34:52.997976300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5136129489843243372 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  556. 2012.05.18 05:34:53.243700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8569438630017484682 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  557. 2012.05.18 05:34:53.2407300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5218050368900531356 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  558. 2012.05.18 05:34:53.4490300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=7573283422784632214 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  559. 2012.05.18 05:34:53.6901000 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  560. 2012.05.18 05:34:53.9435000 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  561. 2012.05.18 05:34:53.11401000 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  562. 2012.05.18 05:34:53.13426300 SendCustom hero:(no hero selected) id:19 count:1
  563. 2012.05.18 05:34:53.269845000 SendCustom hero:(no hero selected) id:0 count:1
  564. 2012.05.18 05:34:53.537788700 SendCustom hero:(no hero selected) id:1 count:1
  565. 2012.05.18 05:34:53.605029000 SendCustom hero:(no hero selected) id:16 count:1
  566. 2012.05.18 05:34:53.607623700 SendCustom hero:(no hero selected) id:4 count:1
  567. 2012.05.18 05:34:58.462441300 >>> Platform::WaitForBasicInitialized
  568. 2012.05.18 05:34:58.464741300 >>> Platform::WaitForBasicInitialized success.
  569. 2012.05.18 05:34:58.478450300 --- OS memory stats -----
  570. 2012.05.18 05:34:58.480806700 Virtual size: 931.18 Mb
  571. 2012.05.18 05:34:58.482785000 Total free: 1116.52 Mb
  572. 2012.05.18 05:34:58.484796300 Largest free block: 324.75 Mb
  573. 2012.05.18 05:34:58.486748700 --- OS memory stats end-----
  574. 2012.05.18 05:34:58.488789700 SendCustom hero:Unzunz id:9 count:1
  575. 2012.05.18 05:34:58.546879300 >>> Unzunz BnetParty::AutoCreateMyParty current PartyId List is empty.
  576. 2012.05.18 05:34:59.60148700 Disposing UI for World
  577. 2012.05.18 05:34:59.63683300 Client Disposed world.
  578. 2012.05.18 05:34:59.65717000 Initializing client world BattleNet_Act3Screen...
  579. 2012.05.18 05:35:01.59471300 >>> Unzunz BnetGames::CreatePrivateGame params={ Unzunz Private COOP ResumeFromSave difficulty=Normal act=3 snoQuest=101756 "Machines of War" step=1 } coopFactoryId=5218050368900531356
  580. 2012.05.18 05:35:01.61862700 >>> Unzunz BnetParty::LockPartyForReason CREATING_GAME(0)
  581. 2012.05.18 05:35:01.63882000 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  582. 2012.05.18 05:35:01.431974000 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  583. 2012.05.18 05:35:01.434396000 >>> Unzunz BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=9325178953915997235
  584. 2012.05.18 05:35:01.436388700 >>> Unzunz GamesListener::OnMatchmakerStart requestId=9325178953915997235
  585. 2012.05.18 05:35:02.528384700 >>> Unzunz GamesListener::OnMatchmakerEnd requestId=9325178953915997235 code=0
  586. 2012.05.18 05:35:02.578947700 >>> Unzunz GamesListener::OnEnteredGame code=0 info={ requestId=9325178953915997235 gameHandle=game_handle { factoryId: 5218050368900531356 game_id: { high: 433682785938647171 low: 9909239917018680109 } } created=1 hostname=80.239.209.95 port=1119 token=3148516398174731887 attr=SGameId={ int: 2041053252 }| }
  587. 2012.05.18 05:35:02.581351000 >>> Unzunz GameSession::ConnectToGameServer Joining '' game at 80.239.209.95:1119
  588. 2012.05.18 05:35:02.583627000 >>> Unzunz BnetParty::UnlockPartyForReason CREATING_GAME(0)
  589. 2012.05.18 05:35:02.585711000 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  590. 2012.05.18 05:35:02.588010300 ENDING GAME
  591. 2012.05.18 05:35:02.591032000 Disposing UI for World
  592. 2012.05.18 05:35:02.594234700 Client Disposed world.
  593. 2012.05.18 05:35:02.609736300 Disposing UI root!
  594. 2012.05.18 05:35:02.621959000 STARTING NETWORK CLIENT GAME
  595. 2012.05.18 05:35:03.70736700 Setting depth texture, fmt = 36
  596. 2012.05.18 05:35:03.72999000 PostFXGfxInit() success
  597. 2012.05.18 05:35:03.75506700 SubObjectGfxInit() 1
  598. 2012.05.18 05:35:03.89901700 Connecting to 80.239.209.95:1119
  599. 2012.05.18 05:35:03.138594000 >>> Unzunz GamesListener::OnGameJoined gameId=channel_id { high: 433682785938647171 low: 9909239917018680109 } members={ [0] { m_id: 2:200004433:50d87f, roles: 101, 1, permissions: 199594, attrs: { } }}
  600. 2012.05.18 05:35:03.142480700 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  601. 2012.05.18 05:35:03.222462300 -----------------------------------------------------------------
  602. 2012.05.18 05:35:03.226925300 Server Version Information:
  603. 2012.05.18 05:35:03.231099000 -----------------------------------------------------------------
  604. 2012.05.18 05:35:03.235135000 Server BuildVersion: 1.0.1.9757
  605. 2012.05.18 05:35:03.239353300 Server SNOPackHash: 0x23B65EEB (client hash = 0x23B65EEB)
  606. 2012.05.18 05:35:03.243444300 Server ProtocolHash: 0x33CABB38 (client hash = 0x33CABB38)
  607. 2012.05.18 05:35:03.247327300 -----------------------------------------------------------------
  608. 2012.05.18 05:35:04.398057300 Initializing client world A3_Battlefields_02...
  609. 2012.05.18 05:35:04.499367700 Initializing client world a3dun_hub_keep...
  610. 2012.05.18 05:35:09.636016000 Disposing UI for World
  611. 2012.05.18 05:35:12.161657000 de activate app 0 iconic 0
  612. 2012.05.18 05:35:12.333038700 TestCoopLevel - D3DERR_DEVICELOST
  613. 2012.05.18 05:35:15.618074300 de activate app 1 iconic 1
  614. 2012.05.18 05:35:15.749382000 ACTIVATE APP 1 iconic 0
  615. 2012.05.18 05:35:15.821916000 TestCoopLevel - D3DERR_DEVICENOTRESET
  616. 2012.05.18 05:35:15.845980000 Reset() Attempt started - soft reset!
  617. 2012.05.18 05:35:16.63666700 Est. Available Texture Memory = 2370 MB
  618. 2012.05.18 05:35:16.66412300 DeviceReset() succeeded!
  619. 2012.05.18 05:35:16.69400700 Setting depth texture, fmt = 36
  620. 2012.05.18 05:35:16.71612300 PostFXGfxInit() success
  621. 2012.05.18 05:35:16.74391700 SubObjectGfxInit() 1
  622. 2012.05.18 05:35:16.619863700 TestCoopLevel - S_OK
  623. 2012.05.18 05:35:41.829037000 de activate app 0 iconic 0
  624. 2012.05.18 05:35:41.958764000 TestCoopLevel - D3DERR_DEVICELOST
  625. 2012.05.18 05:35:44.64882300 de activate app 1 iconic 1
  626. 2012.05.18 05:35:44.198514700 ACTIVATE APP 1 iconic 0
  627. 2012.05.18 05:35:44.281836700 TestCoopLevel - D3DERR_DEVICENOTRESET
  628. 2012.05.18 05:35:44.302841700 Reset() Attempt started - soft reset!
  629. 2012.05.18 05:35:44.443503000 Est. Available Texture Memory = 2370 MB
  630. 2012.05.18 05:35:44.446282300 DeviceReset() succeeded!
  631. 2012.05.18 05:35:44.448904300 Setting depth texture, fmt = 36
  632. 2012.05.18 05:35:44.450664000 PostFXGfxInit() success
  633. 2012.05.18 05:35:44.452883700 SubObjectGfxInit() 1
  634. 2012.05.18 05:35:44.927148300 TestCoopLevel - S_OK
  635. 2012.05.18 05:35:45.510232300 de activate app 0 iconic 0
  636. 2012.05.18 05:35:45.660157300 TestCoopLevel - D3DERR_DEVICELOST
  637. 2012.05.18 05:35:52.427419000 de activate app 1 iconic 1
  638. 2012.05.18 05:35:52.559268300 ACTIVATE APP 1 iconic 0
  639. 2012.05.18 05:35:52.643852000 TestCoopLevel - D3DERR_DEVICENOTRESET
  640. 2012.05.18 05:35:52.660271700 Reset() Attempt started - soft reset!
  641. 2012.05.18 05:35:52.866929000 Est. Available Texture Memory = 2370 MB
  642. 2012.05.18 05:35:52.869315300 DeviceReset() succeeded!
  643. 2012.05.18 05:35:52.871537300 Setting depth texture, fmt = 36
  644. 2012.05.18 05:35:52.873292000 PostFXGfxInit() success
  645. 2012.05.18 05:35:52.875340000 SubObjectGfxInit() 1
  646. 2012.05.18 05:35:53.359816000 TestCoopLevel - S_OK
  647. 2012.05.18 05:36:25.353288000 de activate app 0 iconic 0
  648. 2012.05.18 05:36:25.476098700 TestCoopLevel - D3DERR_DEVICELOST
  649. 2012.05.18 05:36:33.151960000 de activate app 1 iconic 1
  650. 2012.05.18 05:36:33.276748000 ACTIVATE APP 1 iconic 0
  651. 2012.05.18 05:36:33.341491700 TestCoopLevel - D3DERR_DEVICENOTRESET
  652. 2012.05.18 05:36:33.360411000 Reset() Attempt started - soft reset!
  653. 2012.05.18 05:36:33.592782300 Est. Available Texture Memory = 2370 MB
  654. 2012.05.18 05:36:33.595303700 DeviceReset() succeeded!
  655. 2012.05.18 05:36:33.597465000 Setting depth texture, fmt = 36
  656. 2012.05.18 05:36:33.599172300 PostFXGfxInit() success
  657. 2012.05.18 05:36:33.601185700 SubObjectGfxInit() 1
  658. 2012.05.18 05:36:34.93111000 TestCoopLevel - S_OK
  659. 2012.05.18 05:36:44.717100700 de activate app 0 iconic 0
  660. 2012.05.18 05:36:44.848360700 TestCoopLevel - D3DERR_DEVICELOST
  661. 2012.05.18 05:36:47.81500300 de activate app 1 iconic 1
  662. 2012.05.18 05:36:47.217380700 ACTIVATE APP 1 iconic 0
  663. 2012.05.18 05:36:47.257296000 TestCoopLevel - D3DERR_DEVICENOTRESET
  664. 2012.05.18 05:36:47.273861000 Reset() Attempt started - soft reset!
  665. 2012.05.18 05:36:47.448974300 Est. Available Texture Memory = 2370 MB
  666. 2012.05.18 05:36:47.451287000 DeviceReset() succeeded!
  667. 2012.05.18 05:36:47.453559700 Setting depth texture, fmt = 36
  668. 2012.05.18 05:36:47.455238700 PostFXGfxInit() success
  669. 2012.05.18 05:36:47.457242700 SubObjectGfxInit() 1
  670. 2012.05.18 05:36:47.930019000 TestCoopLevel - S_OK
  671. 2012.05.18 05:36:57.11153000 de activate app 0 iconic 0
  672. 2012.05.18 05:36:57.139812700 TestCoopLevel - D3DERR_DEVICELOST
  673. 2012.05.18 05:37:00.506806700 de activate app 1 iconic 1
  674. 2012.05.18 05:37:00.638080000 ACTIVATE APP 1 iconic 0
  675. 2012.05.18 05:37:00.679583000 TestCoopLevel - D3DERR_DEVICENOTRESET
  676. 2012.05.18 05:37:00.690905700 Reset() Attempt started - soft reset!
  677. 2012.05.18 05:37:00.858497000 Est. Available Texture Memory = 2370 MB
  678. 2012.05.18 05:37:00.860828300 DeviceReset() succeeded!
  679. 2012.05.18 05:37:00.863235000 Setting depth texture, fmt = 36
  680. 2012.05.18 05:37:00.864874300 PostFXGfxInit() success
  681. 2012.05.18 05:37:00.866929700 SubObjectGfxInit() 1
  682. 2012.05.18 05:37:01.345452000 TestCoopLevel - S_OK
  683. 2012.05.18 05:37:36.353378000 >>> Unzunz Quit game reason=1
  684. 2012.05.18 05:37:36.355886700 UIStartup_ClientDisconnected msg=You have been removed from the game.
  685. 2012.05.18 05:37:36.357473700 >>> Unzunz ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  686. 2012.05.18 05:37:36.359138700 >>> Unzunz BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  687. 2012.05.18 05:37:36.415215000 >>> Battle.net InterfaceListener::OnDisconnected code=3007 connId=2
  688. 2012.05.18 05:37:36.417337700 >>> Platform::OnDisconnected_Internal connId=2
  689. 2012.05.18 05:37:36.419229700 >>> Unzunz ===== Battle.net Disconnected logoutRequested=no =====
  690. 2012.05.18 05:37:36.421054000 >>> (no hero selected) ===== Battle.net Logged Out =====
  691. 2012.05.18 05:37:36.422903000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  692. 2012.05.18 05:37:36.424590700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  693. 2012.05.18 05:37:36.426314300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  694. 2012.05.18 05:37:36.427986000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  695. 2012.05.18 05:37:36.429730700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  696. 2012.05.18 05:37:36.431510700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  697. 2012.05.18 05:37:36.433316700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  698. 2012.05.18 05:37:36.435130000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  699. 2012.05.18 05:37:36.436870700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  700. 2012.05.18 05:37:36.438770000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  701. 2012.05.18 05:37:36.440668700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  702. 2012.05.18 05:37:36.442437300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  703. 2012.05.18 05:37:36.444311000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  704. 2012.05.18 05:37:36.446223000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  705. 2012.05.18 05:37:36.448071000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  706. 2012.05.18 05:37:36.450025300 ERROR: >>> (no hero selected) Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  707. 2012.05.18 05:37:36.451955000 ERROR: >>> (no hero selected) BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  708. 2012.05.18 05:37:36.453831300 ---------------- ModalNotificationManager::DefaultErrorHandler : 3005 Player has been disconnected. (Error 3005) ----------------
  709. 2012.05.18 05:37:36.455788300 ERROR: >>> (no hero selected) BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=3005
  710. 2012.05.18 05:37:36.457772700 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic 2:200004433:50d87f
  711. 2012.05.18 05:37:36.459868700 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  712. 2012.05.18 05:37:36.479523000 ClientSocket Disconnect
  713. 2012.05.18 05:37:36.481916300 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  714. 2012.05.18 05:37:36.483995700 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  715. 2012.05.18 05:37:36.486307300 ENDING GAME
  716. 2012.05.18 05:37:36.489573300 Disposing UI for World
  717. 2012.05.18 05:37:36.498436000 Client Disposed world.
  718. 2012.05.18 05:37:36.521057000 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  719. 2012.05.18 05:37:36.529802300 Disposing UI root!
  720. 2012.05.18 05:37:36.537294700 Client Disposed world.
  721. 2012.05.18 05:37:36.546302700 STARTING Menu
  722. 2012.05.18 05:37:36.810327700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  723. 2012.05.18 05:37:36.812681700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  724. 2012.05.18 05:37:36.814582300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  725. 2012.05.18 05:37:36.816466700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  726. 2012.05.18 05:37:36.818334300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  727. 2012.05.18 05:37:36.820108300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  728. 2012.05.18 05:37:36.821926000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  729. 2012.05.18 05:37:36.823775000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  730. 2012.05.18 05:37:36.825576000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  731. 2012.05.18 05:37:36.827305300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  732. 2012.05.18 05:37:36.828930300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  733. 2012.05.18 05:37:36.830494300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  734. 2012.05.18 05:37:36.963937700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  735. 2012.05.18 05:37:36.965774300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  736. 2012.05.18 05:37:36.967256300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  737. 2012.05.18 05:37:37.17865700 Setting depth texture, fmt = 36
  738. 2012.05.18 05:37:37.19603000 PostFXGfxInit() success
  739. 2012.05.18 05:37:37.21512700 SubObjectGfxInit() 1
  740. 2012.05.18 05:37:37.36927000 Initializing client world BattleNet_Act3Screen...
  741. 2012.05.18 05:37:37.51534700 ERROR: UICampaign - sInitPlayGameButton() - Current hero was NULL!
  742. 2012.05.18 05:37:37.53703000 ERROR: sInitQuestContainer() - Current hero was NULL!
  743. 2012.05.18 05:37:37.55680300 ERROR: UICampaign - sSetPlayGameButtonText() - Current hero was NULL!
  744. 2012.05.18 05:37:37.57465300 ERROR: sCampaign_CheckForDeadHardcoreHeroAfterGame() - Current hero was NULL!
  745. 2012.05.18 05:37:38.137714300 ENDING GAME
  746. 2012.05.18 05:37:38.140372300 Disposing UI for World
  747. 2012.05.18 05:37:38.142603700 Client Disposed world.
  748. 2012.05.18 05:37:38.160972700 Disposing UI root!
  749. 2012.05.18 05:37:38.172463700 STARTING Menu
  750. 2012.05.18 05:37:38.424632300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  751. 2012.05.18 05:37:38.426449700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  752. 2012.05.18 05:37:38.427933000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  753. 2012.05.18 05:37:38.429426300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  754. 2012.05.18 05:37:38.430946000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  755. 2012.05.18 05:37:38.432418300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  756. 2012.05.18 05:37:38.433886700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  757. 2012.05.18 05:37:38.435336000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  758. 2012.05.18 05:37:38.436796300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  759. 2012.05.18 05:37:38.438264300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  760. 2012.05.18 05:37:38.439715700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  761. 2012.05.18 05:37:38.441233700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  762. 2012.05.18 05:37:38.557156000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  763. 2012.05.18 05:37:38.558916700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  764. 2012.05.18 05:37:38.560407700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  765. 2012.05.18 05:37:38.601069300 Setting depth texture, fmt = 36
  766. 2012.05.18 05:37:38.602955300 PostFXGfxInit() success
  767. 2012.05.18 05:37:38.604861300 SubObjectGfxInit() 1
  768. 2012.05.18 05:37:38.620207700 Initializing client world BattleNet_MainScreen...
  769. 2012.05.18 05:37:42.910256300 ===== Battle.net Platform : Connect =====
  770. 2012.05.18 05:37:42.912083700 ===== Battle.net Platform : Connect =====
  771. 2012.05.18 05:37:42.913566300 ===== Battle.net Platform : calling Interface.Connect to Bnet eu.actual.battle.net:1119 =====
  772. 2012.05.18 05:37:43.45604000 >>> Platform::OnConnected_Internal code=0 connId=3 address=eu.actual.battle.net port=1119
  773. 2012.05.18 05:37:43.96212700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  774. 2012.05.18 05:37:43.97969300 ===== Battle.net Platform : Connected to Battle.net =====
  775. 2012.05.18 05:37:43.99477000 ===== Battle.net Platform : Authentication.Logon =====
  776. 2012.05.18 05:37:43.146784000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  777. 2012.05.18 05:37:43.148495300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  778. 2012.05.18 05:37:43.366057300 >>> BnetService::Authentication::LogonCallback code=0
  779. 2012.05.18 05:37:43.703397700 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  780. 2012.05.18 05:37:43.705179700 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  781. 2012.05.18 05:37:44.766024000 >>> AuthenticationListener::OnFinish code=0
  782. 2012.05.18 05:37:44.767909700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  783. 2012.05.18 05:37:44.884076000 >>> Joakim Anthony AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115196665807923 low: 5298303 }
  784. 2012.05.18 05:37:44.885983300 >>> Joakim Anthony BnetService::SelectGameAccount id={ high: 144115196665807923 low: 5298303 }
  785. 2012.05.18 05:37:44.887742000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  786. 2012.05.18 05:37:44.889378700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  787. 2012.05.18 05:37:44.891033300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  788. 2012.05.18 05:37:44.968446000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  789. 2012.05.18 05:37:44.971132700 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 4/25/2012 13:32:24
  790. 2012.05.18 05:37:45.2141700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  791. 2012.05.18 05:37:45.52766300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  792. 2012.05.18 05:37:45.86475700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  793. 2012.05.18 05:37:45.88522300 SendCustom hero:(no hero selected) id:7 count:2
  794. 2012.05.18 05:37:45.90421300 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  795. 2012.05.18 05:37:45.92230000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  796. 2012.05.18 05:37:45.94019300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  797. 2012.05.18 05:37:45.103325300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  798. 2012.05.18 05:37:45.120276700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  799. 2012.05.18 05:37:45.155621300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  800. 2012.05.18 05:37:45.157731000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  801. 2012.05.18 05:37:45.159656700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8569438630017484682 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  802. 2012.05.18 05:37:45.161625300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=7573283422784632214 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  803. 2012.05.18 05:37:45.163506000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=12520757596732188983 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  804. 2012.05.18 05:37:45.165382700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=6258086849574448640 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  805. 2012.05.18 05:37:45.167210000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3878304178039405437 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  806. 2012.05.18 05:37:45.169002300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5218050368900531356 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  807. 2012.05.18 05:37:45.170830700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3133912429958764043 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  808. 2012.05.18 05:37:45.172563300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5136129489843243372 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  809. 2012.05.18 05:37:45.174218300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=16972393429197253374 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  810. 2012.05.18 05:37:45.175841000 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  811. 2012.05.18 05:37:45.374160000 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  812. 2012.05.18 05:37:45.375967300 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  813. 2012.05.18 05:37:45.377605000 SendCustom hero:(no hero selected) id:19 count:2
  814. 2012.05.18 05:37:45.440774000 SendCustom hero:(no hero selected) id:0 count:2
  815. 2012.05.18 05:37:45.727749300 SendCustom hero:(no hero selected) id:1 count:2
  816. 2012.05.18 05:37:45.778140300 SendCustom hero:(no hero selected) id:16 count:2
  817. 2012.05.18 05:37:45.780240700 SendCustom hero:(no hero selected) id:4 count:2
  818. 2012.05.18 05:37:45.946662300 >>> Platform::WaitForBasicInitialized
  819. 2012.05.18 05:37:45.948434000 >>> Platform::WaitForBasicInitialized success.
  820. 2012.05.18 05:37:45.962022300 --- OS memory stats -----
  821. 2012.05.18 05:37:45.963793000 Virtual size: 944.32 Mb
  822. 2012.05.18 05:37:45.965261700 Total free: 1103.39 Mb
  823. 2012.05.18 05:37:45.966743700 Largest free block: 324.75 Mb
  824. 2012.05.18 05:37:45.968217300 --- OS memory stats end-----
  825. 2012.05.18 05:37:45.969796300 SendCustom hero:Unzunz id:9 count:2
  826. 2012.05.18 05:37:46.31118000 >>> Unzunz BnetParty::AutoCreateMyParty current PartyId List is empty.
  827. 2012.05.18 05:37:46.528745700 Disposing UI for World
  828. 2012.05.18 05:37:46.531722700 Client Disposed world.
  829. 2012.05.18 05:37:46.533277000 Initializing client world BattleNet_Act3Screen...
  830. 2012.05.18 05:37:48.179832700 >>> Unzunz BnetGames::CreatePrivateGame params={ Unzunz Private COOP ResumeFromSave difficulty=Normal act=3 snoQuest=101756 "Machines of War" step=1 } coopFactoryId=5218050368900531356
  831. 2012.05.18 05:37:48.181866300 >>> Unzunz BnetParty::LockPartyForReason CREATING_GAME(0)
  832. 2012.05.18 05:37:48.183863700 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  833. 2012.05.18 05:37:48.476711700 >>> Unzunz BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=12759323908843090643
  834. 2012.05.18 05:37:48.478538000 >>> Unzunz GamesListener::OnMatchmakerStart requestId=12759323908843090643
  835. 2012.05.18 05:37:48.480061700 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  836. 2012.05.18 05:37:48.481815700 >>> Unzunz GamesListener::OnMatchmakerEnd requestId=12759323908843090643 code=0
  837. 2012.05.18 05:37:48.527314300 >>> Unzunz GamesListener::OnEnteredGame code=0 info={ requestId=12759323908843090643 gameHandle=game_handle { factoryId: 5218050368900531356 game_id: { high: 433682785938522290 low: 14542860427916020937 } } created=1 hostname=80.239.209.90 port=1119 token=6386919521994204643 attr=SGameId={ int: 2038038671 }| }
  838. 2012.05.18 05:37:48.529293000 >>> Unzunz GameSession::ConnectToGameServer Joining '' game at 80.239.209.90:1119
  839. 2012.05.18 05:37:48.531173700 >>> Unzunz BnetParty::UnlockPartyForReason CREATING_GAME(0)
  840. 2012.05.18 05:37:48.532770000 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  841. 2012.05.18 05:37:48.534687300 ENDING GAME
  842. 2012.05.18 05:37:48.537209000 Disposing UI for World
  843. 2012.05.18 05:37:48.539820700 Client Disposed world.
  844. 2012.05.18 05:37:48.553060000 Disposing UI root!
  845. 2012.05.18 05:37:48.564643300 STARTING NETWORK CLIENT GAME
  846. 2012.05.18 05:37:49.17421000 Setting depth texture, fmt = 36
  847. 2012.05.18 05:37:49.19350300 PostFXGfxInit() success
  848. 2012.05.18 05:37:49.21909700 SubObjectGfxInit() 1
  849. 2012.05.18 05:37:49.36044000 Connecting to 80.239.209.90:1119
  850. 2012.05.18 05:37:49.87561300 >>> Unzunz GamesListener::OnGameJoined gameId=channel_id { high: 433682785938522290 low: 14542860427916020937 } members={ [0] { m_id: 2:200004433:50d87f, roles: 101, 1, permissions: 199594, attrs: { } }}
  851. 2012.05.18 05:37:49.90336700 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  852. 2012.05.18 05:37:49.170172300 -----------------------------------------------------------------
  853. 2012.05.18 05:37:49.173462000 Server Version Information:
  854. 2012.05.18 05:37:49.176625000 -----------------------------------------------------------------
  855. 2012.05.18 05:37:49.179881000 Server BuildVersion: 1.0.1.9757
  856. 2012.05.18 05:37:49.183118300 Server SNOPackHash: 0x23B65EEB (client hash = 0x23B65EEB)
  857. 2012.05.18 05:37:49.186220700 Server ProtocolHash: 0x33CABB38 (client hash = 0x33CABB38)
  858. 2012.05.18 05:37:49.189374000 -----------------------------------------------------------------
  859. 2012.05.18 05:37:50.148477700 Initializing client world A3_Battlefields_02...
  860. 2012.05.18 05:37:50.203160000 Initializing client world a3dun_hub_keep...
  861. 2012.05.18 05:39:14.98144300 de activate app 0 iconic 0
  862. 2012.05.18 05:39:14.224971000 TestCoopLevel - D3DERR_DEVICELOST
  863. 2012.05.18 05:39:16.434323000 de activate app 1 iconic 1
  864. 2012.05.18 05:39:16.564980000 ACTIVATE APP 1 iconic 0
  865. 2012.05.18 05:39:16.621020300 TestCoopLevel - D3DERR_DEVICENOTRESET
  866. 2012.05.18 05:39:16.644208300 Reset() Attempt started - soft reset!
  867. 2012.05.18 05:39:16.777605700 Est. Available Texture Memory = 2370 MB
  868. 2012.05.18 05:39:16.779872000 DeviceReset() succeeded!
  869. 2012.05.18 05:39:16.782247300 Setting depth texture, fmt = 36
  870. 2012.05.18 05:39:16.784303300 PostFXGfxInit() success
  871. 2012.05.18 05:39:16.786405300 SubObjectGfxInit() 1
  872. 2012.05.18 05:39:17.297504700 TestCoopLevel - S_OK
  873. 2012.05.18 05:39:24.749525300 Disposing UI for World
  874. 2012.05.18 05:39:26.539693300 de activate app 0 iconic 0
  875. 2012.05.18 05:39:26.652368300 TestCoopLevel - D3DERR_DEVICELOST
  876. 2012.05.18 05:40:22.139219000 >>> Unzunz Quit game reason=1
  877. 2012.05.18 05:40:22.142760300 UIStartup_ClientDisconnected msg=You have been removed from the game.
  878. 2012.05.18 05:40:22.145582000 >>> Unzunz ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  879. 2012.05.18 05:40:22.148532000 >>> Unzunz BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  880. 2012.05.18 05:40:22.277165000 ERROR: >>> Unzunz Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  881. 2012.05.18 05:40:22.280622300 ERROR: >>> Unzunz BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  882. 2012.05.18 05:40:22.283844700 ERROR: >>> Unzunz BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=3005
  883. 2012.05.18 05:40:22.287052300 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic 2:200004433:50d87f
  884. 2012.05.18 05:40:22.290330000 >>> Unzunz BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  885. 2012.05.18 05:40:22.293585000 >>> Battle.net InterfaceListener::OnDisconnected code=3007 connId=3
  886. 2012.05.18 05:40:22.296655700 >>> Platform::OnDisconnected_Internal connId=3
  887. 2012.05.18 05:40:22.300016700 >>> Unzunz ===== Battle.net Disconnected logoutRequested=no =====
  888. 2012.05.18 05:40:22.303251700 >>> (no hero selected) ===== Battle.net Logged Out =====
  889. 2012.05.18 05:40:22.306778300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  890. 2012.05.18 05:40:22.310015700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  891. 2012.05.18 05:40:22.313134700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  892. 2012.05.18 05:40:22.316386700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  893. 2012.05.18 05:40:22.319596300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  894. 2012.05.18 05:40:22.322841300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  895. 2012.05.18 05:40:22.326230000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  896. 2012.05.18 05:40:22.329346300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  897. 2012.05.18 05:40:22.332473000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  898. 2012.05.18 05:40:22.335603300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  899. 2012.05.18 05:40:22.338793300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  900. 2012.05.18 05:40:22.342400000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  901. 2012.05.18 05:40:22.345733300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  902. 2012.05.18 05:40:22.348983700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  903. 2012.05.18 05:40:22.352059300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  904. 2012.05.18 05:40:22.355170700 ClientSocket Disconnect
  905. 2012.05.18 05:40:22.358326000 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  906. 2012.05.18 05:40:22.361458000 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  907. 2012.05.18 05:40:22.396514300 ENDING GAME
  908. 2012.05.18 05:40:22.401851000 Disposing UI for World
  909. 2012.05.18 05:40:22.414238000 Client Disposed world.
  910. 2012.05.18 05:40:22.436519300 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  911. 2012.05.18 05:40:22.446591000 Disposing UI root!
  912. 2012.05.18 05:40:22.454147700 Client Disposed world.
  913. 2012.05.18 05:40:22.463036000 STARTING Menu
  914. 2012.05.18 05:40:22.730418000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  915. 2012.05.18 05:40:22.732696700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  916. 2012.05.18 05:40:22.734725000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  917. 2012.05.18 05:40:22.736740700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  918. 2012.05.18 05:40:22.738598000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  919. 2012.05.18 05:40:22.740463700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  920. 2012.05.18 05:40:22.742416300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  921. 2012.05.18 05:40:22.744246000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  922. 2012.05.18 05:40:22.746021700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  923. 2012.05.18 05:40:22.747739300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  924. 2012.05.18 05:40:22.749414300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  925. 2012.05.18 05:40:22.751095300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  926. 2012.05.18 05:40:22.886376300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  927. 2012.05.18 05:40:22.888364700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  928. 2012.05.18 05:40:22.889996300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  929. 2012.05.18 05:40:22.955298300 Setting depth texture, fmt = 36
  930. 2012.05.18 05:40:22.956998000 PostFXGfxInit() success
  931. 2012.05.18 05:40:22.958491300 SubObjectGfxInit() 1
  932. 2012.05.18 05:40:22.974503700 Initializing client world BattleNet_Act3Screen...
  933. 2012.05.18 05:40:22.989369700 ERROR: UICampaign - sInitPlayGameButton() - Current hero was NULL!
  934. 2012.05.18 05:40:22.990985300 ERROR: sInitQuestContainer() - Current hero was NULL!
  935. 2012.05.18 05:40:22.992746700 ERROR: UICampaign - sSetPlayGameButtonText() - Current hero was NULL!
  936. 2012.05.18 05:40:22.994237300 ERROR: sCampaign_CheckForDeadHardcoreHeroAfterGame() - Current hero was NULL!
  937. 2012.05.18 05:41:50.378077700 de activate app 1 iconic 1
  938. 2012.05.18 05:41:50.510302300 ACTIVATE APP 1 iconic 0
  939. 2012.05.18 05:41:50.586457700 TestCoopLevel - D3DERR_DEVICENOTRESET
  940. 2012.05.18 05:41:50.596129700 Reset() Attempt started - soft reset!
  941. 2012.05.18 05:41:50.783871700 Est. Available Texture Memory = 2370 MB
  942. 2012.05.18 05:41:50.786335300 DeviceReset() succeeded!
  943. 2012.05.18 05:41:50.788382700 Setting depth texture, fmt = 36
  944. 2012.05.18 05:41:50.790209700 PostFXGfxInit() success
  945. 2012.05.18 05:41:50.792077000 SubObjectGfxInit() 1
  946. 2012.05.18 05:41:51.330749300 TestCoopLevel - S_OK
  947. 2012.05.18 05:41:52.663678300 ENDING GAME
  948. 2012.05.18 05:41:52.666377000 Disposing UI for World
  949. 2012.05.18 05:41:52.668846300 Client Disposed world.
  950. 2012.05.18 05:41:52.678297300 Disposing UI root!
  951. 2012.05.18 05:41:52.690729000 STARTING Menu
  952. 2012.05.18 05:41:52.946033000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  953. 2012.05.18 05:41:52.947843300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  954. 2012.05.18 05:41:52.949374300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  955. 2012.05.18 05:41:52.950845700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  956. 2012.05.18 05:41:52.952318700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  957. 2012.05.18 05:41:52.953749700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  958. 2012.05.18 05:41:52.955189700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  959. 2012.05.18 05:41:52.956632300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  960. 2012.05.18 05:41:52.958084000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  961. 2012.05.18 05:41:52.959595000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  962. 2012.05.18 05:41:52.961055300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  963. 2012.05.18 05:41:52.962522300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  964. 2012.05.18 05:41:53.80115000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  965. 2012.05.18 05:41:53.81943300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  966. 2012.05.18 05:41:53.83389700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  967. 2012.05.18 05:41:53.124879700 Setting depth texture, fmt = 36
  968. 2012.05.18 05:41:53.126655000 PostFXGfxInit() success
  969. 2012.05.18 05:41:53.128523300 SubObjectGfxInit() 1
  970. 2012.05.18 05:41:53.144071000 Initializing client world BattleNet_MainScreen...
  971. 2012.05.18 05:41:57.881455300 ===== Battle.net Platform : Connect =====
  972. 2012.05.18 05:41:57.883179300 ===== Battle.net Platform : Connect =====
  973. 2012.05.18 05:41:57.884661000 ===== Battle.net Platform : calling Interface.Connect to Bnet eu.actual.battle.net:1119 =====
  974. 2012.05.18 05:41:58.2141000 >>> Platform::OnConnected_Internal code=0 connId=4 address=eu.actual.battle.net port=1119
  975. 2012.05.18 05:41:58.52735300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  976. 2012.05.18 05:41:58.54488700 ===== Battle.net Platform : Connected to Battle.net =====
  977. 2012.05.18 05:41:58.56058300 ===== Battle.net Platform : Authentication.Logon =====
  978. 2012.05.18 05:41:58.86452300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  979. 2012.05.18 05:41:58.88057300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  980. 2012.05.18 05:41:58.322592000 >>> BnetService::Authentication::LogonCallback code=0
  981. 2012.05.18 05:41:58.659936700 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  982. 2012.05.18 05:41:58.661771000 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  983. 2012.05.18 05:41:59.705684300 >>> AuthenticationListener::OnFinish code=0
  984. 2012.05.18 05:41:59.707574000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  985. 2012.05.18 05:41:59.840613000 >>> Joakim Anthony AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115196665807923 low: 5298303 }
  986. 2012.05.18 05:41:59.842612700 >>> Joakim Anthony BnetService::SelectGameAccount id={ high: 144115196665807923 low: 5298303 }
  987. 2012.05.18 05:41:59.844289000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  988. 2012.05.18 05:41:59.845956700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  989. 2012.05.18 05:41:59.847651700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  990. 2012.05.18 05:41:59.941811300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  991. 2012.05.18 05:41:59.944501300 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 4/25/2012 13:32:24
  992. 2012.05.18 05:41:59.953838300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  993. 2012.05.18 05:42:00.26937300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  994. 2012.05.18 05:42:00.59887300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  995. 2012.05.18 05:42:00.61934000 SendCustom hero:(no hero selected) id:7 count:3
  996. 2012.05.18 05:42:00.63800300 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  997. 2012.05.18 05:42:00.65577000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  998. 2012.05.18 05:42:00.67341700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  999. 2012.05.18 05:42:00.69114000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  1000. 2012.05.18 05:42:00.76752700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  1001. 2012.05.18 05:42:00.127542000 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  1002. 2012.05.18 05:42:00.129640700 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  1003. 2012.05.18 05:42:00.131537000 SendCustom hero:(no hero selected) id:19 count:3
  1004. 2012.05.18 05:42:00.133391300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  1005. 2012.05.18 05:42:00.135249700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  1006. 2012.05.18 05:42:00.137127000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8569438630017484682 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  1007. 2012.05.18 05:42:00.139017300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=7573283422784632214 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  1008. 2012.05.18 05:42:00.140924700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=12520757596732188983 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1009. 2012.05.18 05:42:00.142753300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=6258086849574448640 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  1010. 2012.05.18 05:42:00.144537700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3878304178039405437 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  1011. 2012.05.18 05:42:00.146257000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3133912429958764043 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  1012. 2012.05.18 05:42:00.147959700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5218050368900531356 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1013. 2012.05.18 05:42:00.149619000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=16972393429197253374 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1014. 2012.05.18 05:42:00.151253700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5136129489843243372 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  1015. 2012.05.18 05:42:00.154437300 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  1016. 2012.05.18 05:42:00.433225000 SendCustom hero:(no hero selected) id:0 count:3
  1017. 2012.05.18 05:42:00.717964000 SendCustom hero:(no hero selected) id:1 count:3
  1018. 2012.05.18 05:42:00.785241000 SendCustom hero:(no hero selected) id:16 count:3
  1019. 2012.05.18 05:42:00.787353000 SendCustom hero:(no hero selected) id:4 count:3
  1020. 2012.05.18 05:42:01.139331300 >>> Platform::WaitForBasicInitialized
  1021. 2012.05.18 05:42:01.141106700 >>> Platform::WaitForBasicInitialized success.
  1022. 2012.05.18 05:42:01.154415000 --- OS memory stats -----
  1023. 2012.05.18 05:42:01.156150700 Virtual size: 923.81 Mb
  1024. 2012.05.18 05:42:01.157588700 Total free: 1123.89 Mb
  1025. 2012.05.18 05:42:01.158972700 Largest free block: 324.75 Mb
  1026. 2012.05.18 05:42:01.160343700 --- OS memory stats end-----
  1027. 2012.05.18 05:42:01.161815300 SendCustom hero:Unzunz id:9 count:3
  1028. 2012.05.18 05:42:01.257449300 >>> Unzunz BnetParty::AutoCreateMyParty current PartyId List is empty.
  1029. 2012.05.18 05:42:01.755975300 Disposing UI for World
  1030. 2012.05.18 05:42:01.758935300 Client Disposed world.
  1031. 2012.05.18 05:42:01.760617000 Initializing client world BattleNet_Act3Screen...
  1032. 2012.05.18 05:42:04.76397300 >>> Unzunz BnetGames::CreatePrivateGame params={ Unzunz Private COOP ResumeFromSave difficulty=Normal act=3 snoQuest=101756 "Machines of War" step=1 } coopFactoryId=5218050368900531356
  1033. 2012.05.18 05:42:04.78273000 >>> Unzunz BnetParty::LockPartyForReason CREATING_GAME(0)
  1034. 2012.05.18 05:42:04.79785700 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  1035. 2012.05.18 05:42:04.175415300 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  1036. 2012.05.18 05:42:04.177350300 >>> Unzunz BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=17654597391640820474
  1037. 2012.05.18 05:42:04.178997000 >>> Unzunz GamesListener::OnMatchmakerStart requestId=17654597391640820474
  1038. 2012.05.18 05:42:04.445231000 >>> Unzunz GamesListener::OnMatchmakerEnd requestId=17654597391640820474 code=0
  1039. 2012.05.18 05:42:04.495851300 >>> Unzunz GamesListener::OnEnteredGame code=0 info={ requestId=17654597391640820474 gameHandle=game_handle { factoryId: 5218050368900531356 game_id: { high: 433682785938727865 low: 12367836796779040022 } } created=1 hostname=80.239.210.117 port=1119 token=3373833585932080090 attr=SGameId={ int: 2044592175 }| }
  1040. 2012.05.18 05:42:04.497729000 >>> Unzunz GameSession::ConnectToGameServer Joining '' game at 80.239.210.117:1119
  1041. 2012.05.18 05:42:04.499482300 >>> Unzunz BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1042. 2012.05.18 05:42:04.500997700 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  1043. 2012.05.18 05:42:04.502764300 ENDING GAME
  1044. 2012.05.18 05:42:04.505150700 Disposing UI for World
  1045. 2012.05.18 05:42:04.507673000 Client Disposed world.
  1046. 2012.05.18 05:42:04.521114700 Disposing UI root!
  1047. 2012.05.18 05:42:04.532692000 STARTING NETWORK CLIENT GAME
  1048. 2012.05.18 05:42:04.997110300 Setting depth texture, fmt = 36
  1049. 2012.05.18 05:42:04.999168000 PostFXGfxInit() success
  1050. 2012.05.18 05:42:05.1036700 SubObjectGfxInit() 1
  1051. 2012.05.18 05:42:05.15517000 Connecting to 80.239.210.117:1119
  1052. 2012.05.18 05:42:05.65308300 >>> Unzunz GamesListener::OnGameJoined gameId=channel_id { high: 433682785938727865 low: 12367836796779040022 } members={ [0] { m_id: 2:200004433:50d87f, roles: 101, 1, permissions: 199594, attrs: { } }}
  1053. 2012.05.18 05:42:05.68393300 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  1054. 2012.05.18 05:42:05.151376000 -----------------------------------------------------------------
  1055. 2012.05.18 05:42:05.155242300 Server Version Information:
  1056. 2012.05.18 05:42:05.158492000 -----------------------------------------------------------------
  1057. 2012.05.18 05:42:05.162075700 Server BuildVersion: 1.0.1.9757
  1058. 2012.05.18 05:42:05.164932300 Server SNOPackHash: 0x23B65EEB (client hash = 0x23B65EEB)
  1059. 2012.05.18 05:42:05.167682000 Server ProtocolHash: 0x33CABB38 (client hash = 0x33CABB38)
  1060. 2012.05.18 05:42:05.170482700 -----------------------------------------------------------------
  1061. 2012.05.18 05:42:06.163899300 Initializing client world A3_Battlefields_02...
  1062. 2012.05.18 05:42:06.316584000 Initializing client world a3dun_hub_keep...
  1063. 2012.05.18 05:42:06.437595700 FMod: OOM, forcing garbage collection!
  1064. 2012.05.18 05:42:06.441885300 Force FMod garbage collection finished, recycled: 261 samples and 9 streams, fmod memory allocated: 49383480
  1065. 2012.05.18 05:43:20.864622000 de activate app 0 iconic 0
  1066. 2012.05.18 05:43:21.636700 TestCoopLevel - D3DERR_DEVICELOST
  1067. 2012.05.18 05:43:25.46247300 de activate app 1 iconic 1
  1068. 2012.05.18 05:43:25.182787700 ACTIVATE APP 1 iconic 0
  1069. 2012.05.18 05:43:25.223780000 TestCoopLevel - D3DERR_DEVICENOTRESET
  1070. 2012.05.18 05:43:25.245967000 Reset() Attempt started - soft reset!
  1071. 2012.05.18 05:43:25.455361000 Est. Available Texture Memory = 2370 MB
  1072. 2012.05.18 05:43:25.457658000 DeviceReset() succeeded!
  1073. 2012.05.18 05:43:25.459939700 Setting depth texture, fmt = 36
  1074. 2012.05.18 05:43:25.461935000 PostFXGfxInit() success
  1075. 2012.05.18 05:43:25.464029700 SubObjectGfxInit() 1
  1076. 2012.05.18 05:43:25.931531700 TestCoopLevel - S_OK
  1077. 2012.05.18 05:44:21.187076700 de activate app 0 iconic 0
  1078. 2012.05.18 05:44:21.308528000 TestCoopLevel - D3DERR_DEVICELOST
  1079. 2012.05.18 05:44:34.785996000 de activate app 1 iconic 1
  1080. 2012.05.18 05:44:34.920463000 ACTIVATE APP 1 iconic 0
  1081. 2012.05.18 05:44:34.979086300 TestCoopLevel - D3DERR_DEVICENOTRESET
  1082. 2012.05.18 05:44:34.988605700 Reset() Attempt started - soft reset!
  1083. 2012.05.18 05:44:35.190680700 Est. Available Texture Memory = 2370 MB
  1084. 2012.05.18 05:44:35.193131000 DeviceReset() succeeded!
  1085. 2012.05.18 05:44:35.195385700 Setting depth texture, fmt = 36
  1086. 2012.05.18 05:44:35.197170700 PostFXGfxInit() success
  1087. 2012.05.18 05:44:35.199413000 SubObjectGfxInit() 1
  1088. 2012.05.18 05:44:35.672216000 TestCoopLevel - S_OK
  1089. 2012.05.18 05:44:38.156907000 >>> Unzunz Quit game reason=1
  1090. 2012.05.18 05:44:38.159464000 UIStartup_ClientDisconnected msg=You have been removed from the game.
  1091. 2012.05.18 05:44:38.161185300 >>> Unzunz ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  1092. 2012.05.18 05:44:38.163164700 >>> Unzunz BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  1093. 2012.05.18 05:44:38.218052000 ERROR: >>> Unzunz Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  1094. 2012.05.18 05:44:38.220228300 ERROR: >>> Unzunz BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  1095. 2012.05.18 05:44:38.221856700 >>> Battle.net InterfaceListener::OnDisconnected code=3007 connId=4
  1096. 2012.05.18 05:44:38.223786000 >>> Platform::OnDisconnected_Internal connId=4
  1097. 2012.05.18 05:44:38.225572000 >>> Unzunz ===== Battle.net Disconnected logoutRequested=no =====
  1098. 2012.05.18 05:44:38.227358000 >>> (no hero selected) ===== Battle.net Logged Out =====
  1099. 2012.05.18 05:44:38.229553700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  1100. 2012.05.18 05:44:38.231361300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  1101. 2012.05.18 05:44:38.233356300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  1102. 2012.05.18 05:44:38.235021700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  1103. 2012.05.18 05:44:38.236799000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  1104. 2012.05.18 05:44:38.238619000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  1105. 2012.05.18 05:44:38.240344000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  1106. 2012.05.18 05:44:38.242109700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  1107. 2012.05.18 05:44:38.243969300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  1108. 2012.05.18 05:44:38.245757700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  1109. 2012.05.18 05:44:38.247602700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  1110. 2012.05.18 05:44:38.249788000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  1111. 2012.05.18 05:44:38.251677000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  1112. 2012.05.18 05:44:38.253553700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  1113. 2012.05.18 05:44:38.255475700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  1114. 2012.05.18 05:44:38.257441300 ERROR: >>> (no hero selected) BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=3005
  1115. 2012.05.18 05:44:38.259719300 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic 2:200004433:50d87f
  1116. 2012.05.18 05:44:38.261713700 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  1117. 2012.05.18 05:44:38.263749300 ClientSocket Disconnect
  1118. 2012.05.18 05:44:38.265806000 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  1119. 2012.05.18 05:44:38.267841300 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  1120. 2012.05.18 05:44:38.278628300 ENDING GAME
  1121. 2012.05.18 05:44:38.282767300 Disposing UI for World
  1122. 2012.05.18 05:44:38.289496700 Client Disposed world.
  1123. 2012.05.18 05:44:38.312383700 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  1124. 2012.05.18 05:44:38.321289300 Disposing UI root!
  1125. 2012.05.18 05:44:38.328431000 Client Disposed world.
  1126. 2012.05.18 05:44:38.337292000 STARTING Menu
  1127. 2012.05.18 05:44:38.602305300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1128. 2012.05.18 05:44:38.605055000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1129. 2012.05.18 05:44:38.607076000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1130. 2012.05.18 05:44:38.609035700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1131. 2012.05.18 05:44:38.610897700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1132. 2012.05.18 05:44:38.612729300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1133. 2012.05.18 05:44:38.614532700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1134. 2012.05.18 05:44:38.616392700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1135. 2012.05.18 05:44:38.618119000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1136. 2012.05.18 05:44:38.619728300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1137. 2012.05.18 05:44:38.621924300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1138. 2012.05.18 05:44:38.623541300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1139. 2012.05.18 05:44:38.760057000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1140. 2012.05.18 05:44:38.762438700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1141. 2012.05.18 05:44:38.764117700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1142. 2012.05.18 05:44:38.817122000 Setting depth texture, fmt = 36
  1143. 2012.05.18 05:44:38.819571000 PostFXGfxInit() success
  1144. 2012.05.18 05:44:38.821556300 SubObjectGfxInit() 1
  1145. 2012.05.18 05:44:38.837310300 Initializing client world BattleNet_Act3Screen...
  1146. 2012.05.18 05:44:38.855291300 ERROR: UICampaign - sInitPlayGameButton() - Current hero was NULL!
  1147. 2012.05.18 05:44:38.857435700 ERROR: sInitQuestContainer() - Current hero was NULL!
  1148. 2012.05.18 05:44:38.859285000 ERROR: UICampaign - sSetPlayGameButtonText() - Current hero was NULL!
  1149. 2012.05.18 05:44:38.860839300 ERROR: sCampaign_CheckForDeadHardcoreHeroAfterGame() - Current hero was NULL!
  1150. 2012.05.18 05:44:39.988703700 ENDING GAME
  1151. 2012.05.18 05:44:39.991664300 Disposing UI for World
  1152. 2012.05.18 05:44:39.994251700 Client Disposed world.
  1153. 2012.05.18 05:44:40.4014300 Disposing UI root!
  1154. 2012.05.18 05:44:40.15681300 STARTING Menu
  1155. 2012.05.18 05:44:40.273813700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1156. 2012.05.18 05:44:40.275606700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1157. 2012.05.18 05:44:40.277492300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1158. 2012.05.18 05:44:40.279082300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1159. 2012.05.18 05:44:40.280540700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1160. 2012.05.18 05:44:40.282268700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1161. 2012.05.18 05:44:40.283821000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1162. 2012.05.18 05:44:40.285285300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1163. 2012.05.18 05:44:40.286769000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1164. 2012.05.18 05:44:40.288192700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1165. 2012.05.18 05:44:40.289607000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1166. 2012.05.18 05:44:40.291003700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1167. 2012.05.18 05:44:40.409221300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1168. 2012.05.18 05:44:40.410974000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1169. 2012.05.18 05:44:40.412617700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1170. 2012.05.18 05:44:40.454400000 Setting depth texture, fmt = 36
  1171. 2012.05.18 05:44:40.456161300 PostFXGfxInit() success
  1172. 2012.05.18 05:44:40.458050700 SubObjectGfxInit() 1
  1173. 2012.05.18 05:44:40.473616300 Initializing client world BattleNet_MainScreen...
  1174. 2012.05.18 05:44:44.817937000 ===== Battle.net Platform : Connect =====
  1175. 2012.05.18 05:44:44.819721700 ===== Battle.net Platform : Connect =====
  1176. 2012.05.18 05:44:44.821182700 ===== Battle.net Platform : calling Interface.Connect to Bnet eu.actual.battle.net:1119 =====
  1177. 2012.05.18 05:44:44.948401700 >>> Platform::OnConnected_Internal code=0 connId=5 address=eu.actual.battle.net port=1119
  1178. 2012.05.18 05:44:44.998982000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  1179. 2012.05.18 05:44:45.666000 ===== Battle.net Platform : Connected to Battle.net =====
  1180. 2012.05.18 05:44:45.2217300 ===== Battle.net Platform : Authentication.Logon =====
  1181. 2012.05.18 05:44:45.49597000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  1182. 2012.05.18 05:44:45.51323000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  1183. 2012.05.18 05:44:45.268868000 >>> BnetService::Authentication::LogonCallback code=0
  1184. 2012.05.18 05:44:45.606209000 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  1185. 2012.05.18 05:44:45.608066700 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  1186. 2012.05.18 05:44:46.702557300 >>> AuthenticationListener::OnFinish code=0
  1187. 2012.05.18 05:44:46.704388300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  1188. 2012.05.18 05:44:46.820612300 >>> Joakim Anthony AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115196665807923 low: 5298303 }
  1189. 2012.05.18 05:44:46.822578700 >>> Joakim Anthony BnetService::SelectGameAccount id={ high: 144115196665807923 low: 5298303 }
  1190. 2012.05.18 05:44:46.824277000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  1191. 2012.05.18 05:44:46.825943700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  1192. 2012.05.18 05:44:46.827610300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  1193. 2012.05.18 05:44:46.921813700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  1194. 2012.05.18 05:44:46.924515000 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 4/25/2012 13:32:24
  1195. 2012.05.18 05:44:46.938670300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  1196. 2012.05.18 05:44:46.972477300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  1197. 2012.05.18 05:44:47.23011300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  1198. 2012.05.18 05:44:47.25086300 SendCustom hero:(no hero selected) id:7 count:4
  1199. 2012.05.18 05:44:47.26938300 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  1200. 2012.05.18 05:44:47.28728300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  1201. 2012.05.18 05:44:47.30517000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  1202. 2012.05.18 05:44:47.39891700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  1203. 2012.05.18 05:44:47.56765000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  1204. 2012.05.18 05:44:47.159085300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  1205. 2012.05.18 05:44:47.161278700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  1206. 2012.05.18 05:44:47.163246000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=16972393429197253374 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1207. 2012.05.18 05:44:47.165257000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3878304178039405437 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  1208. 2012.05.18 05:44:47.167144000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=12520757596732188983 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1209. 2012.05.18 05:44:47.169069000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=6258086849574448640 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  1210. 2012.05.18 05:44:47.170868700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3133912429958764043 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  1211. 2012.05.18 05:44:47.172629300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5136129489843243372 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  1212. 2012.05.18 05:44:47.174438000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5218050368900531356 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1213. 2012.05.18 05:44:47.176128300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8569438630017484682 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  1214. 2012.05.18 05:44:47.177791300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=7573283422784632214 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  1215. 2012.05.18 05:44:47.179424000 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  1216. 2012.05.18 05:44:47.181853300 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  1217. 2012.05.18 05:44:47.183408000 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  1218. 2012.05.18 05:44:47.185126700 SendCustom hero:(no hero selected) id:19 count:4
  1219. 2012.05.18 05:44:47.463876000 SendCustom hero:(no hero selected) id:0 count:4
  1220. 2012.05.18 05:44:47.731774700 SendCustom hero:(no hero selected) id:1 count:4
  1221. 2012.05.18 05:44:47.815848700 SendCustom hero:(no hero selected) id:16 count:4
  1222. 2012.05.18 05:44:47.817940300 SendCustom hero:(no hero selected) id:4 count:4
  1223. 2012.05.18 05:44:48.136194300 >>> Platform::WaitForBasicInitialized
  1224. 2012.05.18 05:44:48.137969700 >>> Platform::WaitForBasicInitialized success.
  1225. 2012.05.18 05:44:48.151461700 --- OS memory stats -----
  1226. 2012.05.18 05:44:48.153265700 Virtual size: 939.17 Mb
  1227. 2012.05.18 05:44:48.154747300 Total free: 1108.53 Mb
  1228. 2012.05.18 05:44:48.156222300 Largest free block: 324.75 Mb
  1229. 2012.05.18 05:44:48.157665300 --- OS memory stats end-----
  1230. 2012.05.18 05:44:48.159193300 SendCustom hero:Unzunz id:9 count:4
  1231. 2012.05.18 05:44:48.220574000 >>> Unzunz BnetParty::AutoCreateMyParty current PartyId List is empty.
  1232. 2012.05.18 05:44:48.726507300 Disposing UI for World
  1233. 2012.05.18 05:44:48.729632700 Client Disposed world.
  1234. 2012.05.18 05:44:48.731198700 Initializing client world BattleNet_Act3Screen...
  1235. 2012.05.18 05:44:50.324722000 >>> Unzunz BnetGames::CreatePrivateGame params={ Unzunz Private COOP ResumeFromSave difficulty=Normal act=3 snoQuest=101756 "Machines of War" step=1 } coopFactoryId=5218050368900531356
  1236. 2012.05.18 05:44:50.326524300 >>> Unzunz BnetParty::LockPartyForReason CREATING_GAME(0)
  1237. 2012.05.18 05:44:50.328023300 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  1238. 2012.05.18 05:44:50.632530300 >>> Unzunz BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=14936247260817938290
  1239. 2012.05.18 05:44:50.634404000 >>> Unzunz GamesListener::OnMatchmakerStart requestId=14936247260817938290
  1240. 2012.05.18 05:44:50.636016000 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  1241. 2012.05.18 05:44:50.637616300 >>> Unzunz GamesListener::OnMatchmakerEnd requestId=14936247260817938290 code=0
  1242. 2012.05.18 05:44:50.683115300 >>> Unzunz GamesListener::OnEnteredGame code=0 info={ requestId=14936247260817938290 gameHandle=game_handle { factoryId: 5218050368900531356 game_id: { high: 433682785938613658 low: 15771624389180984817 } } created=1 hostname=80.239.210.159 port=1119 token=953052638946359485 attr=SGameId={ int: 2048983202 }| }
  1243. 2012.05.18 05:44:50.685098000 >>> Unzunz GameSession::ConnectToGameServer Joining '' game at 80.239.210.159:1119
  1244. 2012.05.18 05:44:50.686976000 >>> Unzunz BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1245. 2012.05.18 05:44:50.688628000 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  1246. 2012.05.18 05:44:50.690671700 ENDING GAME
  1247. 2012.05.18 05:44:50.693223000 Disposing UI for World
  1248. 2012.05.18 05:44:50.695903700 Client Disposed world.
  1249. 2012.05.18 05:44:50.712518700 Disposing UI root!
  1250. 2012.05.18 05:44:50.724220300 STARTING NETWORK CLIENT GAME
  1251. 2012.05.18 05:44:51.179855300 Setting depth texture, fmt = 36
  1252. 2012.05.18 05:44:51.181857700 PostFXGfxInit() success
  1253. 2012.05.18 05:44:51.183945000 SubObjectGfxInit() 1
  1254. 2012.05.18 05:44:51.197952000 Connecting to 80.239.210.159:1119
  1255. 2012.05.18 05:44:51.263654700 >>> Unzunz GamesListener::OnGameJoined gameId=channel_id { high: 433682785938613658 low: 15771624389180984817 } members={ [0] { m_id: 2:200004433:50d87f, roles: 101, 1, permissions: 199594, attrs: { } }}
  1256. 2012.05.18 05:44:51.267094300 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  1257. 2012.05.18 05:44:51.341943300 -----------------------------------------------------------------
  1258. 2012.05.18 05:44:51.345570700 Server Version Information:
  1259. 2012.05.18 05:44:51.348896300 -----------------------------------------------------------------
  1260. 2012.05.18 05:44:51.352102300 Server BuildVersion: 1.0.1.9757
  1261. 2012.05.18 05:44:51.355407300 Server SNOPackHash: 0x23B65EEB (client hash = 0x23B65EEB)
  1262. 2012.05.18 05:44:51.358607000 Server ProtocolHash: 0x33CABB38 (client hash = 0x33CABB38)
  1263. 2012.05.18 05:44:51.361807700 -----------------------------------------------------------------
  1264. 2012.05.18 05:44:52.330929000 Initializing client world A3_Battlefields_02...
  1265. 2012.05.18 05:44:52.499583300 Initializing client world a3dun_hub_keep...
  1266. 2012.05.18 05:45:16.545330700 de activate app 0 iconic 0
  1267. 2012.05.18 05:45:16.663846000 TestCoopLevel - D3DERR_DEVICELOST
  1268. 2012.05.18 05:45:19.397718300 de activate app 1 iconic 1
  1269. 2012.05.18 05:45:19.526006000 ACTIVATE APP 1 iconic 0
  1270. 2012.05.18 05:45:19.608945000 TestCoopLevel - D3DERR_DEVICENOTRESET
  1271. 2012.05.18 05:45:19.626644000 Reset() Attempt started - soft reset!
  1272. 2012.05.18 05:45:19.766825300 Est. Available Texture Memory = 2370 MB
  1273. 2012.05.18 05:45:19.769043300 DeviceReset() succeeded!
  1274. 2012.05.18 05:45:19.771266000 Setting depth texture, fmt = 36
  1275. 2012.05.18 05:45:19.773287000 PostFXGfxInit() success
  1276. 2012.05.18 05:45:19.775550300 SubObjectGfxInit() 1
  1277. 2012.05.18 05:45:20.298366000 TestCoopLevel - S_OK
  1278. 2012.05.18 05:47:24.313026000 >>> Unzunz Quit game reason=1
  1279. 2012.05.18 05:47:24.314998300 UIStartup_ClientDisconnected msg=You have been removed from the game.
  1280. 2012.05.18 05:47:24.316608300 >>> Unzunz ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  1281. 2012.05.18 05:47:24.318289300 >>> Unzunz BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  1282. 2012.05.18 05:47:24.380933300 ERROR: >>> Unzunz Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  1283. 2012.05.18 05:47:24.382790000 ERROR: >>> Unzunz BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  1284. 2012.05.18 05:47:24.384421300 ERROR: >>> Unzunz BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=3005
  1285. 2012.05.18 05:47:24.386074000 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic 2:200004433:50d87f
  1286. 2012.05.18 05:47:24.387710300 >>> Unzunz BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  1287. 2012.05.18 05:47:24.389327300 >>> Battle.net InterfaceListener::OnDisconnected code=3007 connId=5
  1288. 2012.05.18 05:47:24.390935300 >>> Platform::OnDisconnected_Internal connId=5
  1289. 2012.05.18 05:47:24.392688300 >>> Unzunz ===== Battle.net Disconnected logoutRequested=no =====
  1290. 2012.05.18 05:47:24.394418000 >>> (no hero selected) ===== Battle.net Logged Out =====
  1291. 2012.05.18 05:47:24.396274000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  1292. 2012.05.18 05:47:24.397937000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  1293. 2012.05.18 05:47:24.399582300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  1294. 2012.05.18 05:47:24.401274300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  1295. 2012.05.18 05:47:24.402940000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  1296. 2012.05.18 05:47:24.404684300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  1297. 2012.05.18 05:47:24.406446700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  1298. 2012.05.18 05:47:24.408169700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  1299. 2012.05.18 05:47:24.409912000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  1300. 2012.05.18 05:47:24.411772700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  1301. 2012.05.18 05:47:24.413556000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  1302. 2012.05.18 05:47:24.415420700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  1303. 2012.05.18 05:47:24.417311300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  1304. 2012.05.18 05:47:24.419177000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  1305. 2012.05.18 05:47:24.421050700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  1306. 2012.05.18 05:47:24.422967000 ClientSocket Disconnect
  1307. 2012.05.18 05:47:24.424951700 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  1308. 2012.05.18 05:47:24.426966300 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  1309. 2012.05.18 05:47:24.449372700 ENDING GAME
  1310. 2012.05.18 05:47:24.452855700 Disposing UI for World
  1311. 2012.05.18 05:47:24.462530000 Client Disposed world.
  1312. 2012.05.18 05:47:24.492373000 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  1313. 2012.05.18 05:47:24.501373000 Disposing UI root!
  1314. 2012.05.18 05:47:24.508902300 Client Disposed world.
  1315. 2012.05.18 05:47:24.517524000 STARTING Menu
  1316. 2012.05.18 05:47:24.782646000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1317. 2012.05.18 05:47:24.784863000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1318. 2012.05.18 05:47:24.786873700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1319. 2012.05.18 05:47:24.788758300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1320. 2012.05.18 05:47:24.790654300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1321. 2012.05.18 05:47:24.792462000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1322. 2012.05.18 05:47:24.794218700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1323. 2012.05.18 05:47:24.795958300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1324. 2012.05.18 05:47:24.797655000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1325. 2012.05.18 05:47:24.799346000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1326. 2012.05.18 05:47:24.801124000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1327. 2012.05.18 05:47:24.802786700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1328. 2012.05.18 05:47:24.937876300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1329. 2012.05.18 05:47:24.939786300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1330. 2012.05.18 05:47:24.941386700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1331. 2012.05.18 05:47:24.994154700 Setting depth texture, fmt = 36
  1332. 2012.05.18 05:47:24.995950700 PostFXGfxInit() success
  1333. 2012.05.18 05:47:24.998229700 SubObjectGfxInit() 1
  1334. 2012.05.18 05:47:25.13943700 Initializing client world BattleNet_Act3Screen...
  1335. 2012.05.18 05:47:25.30443700 ERROR: UICampaign - sInitPlayGameButton() - Current hero was NULL!
  1336. 2012.05.18 05:47:25.32529300 ERROR: sInitQuestContainer() - Current hero was NULL!
  1337. 2012.05.18 05:47:25.34612700 ERROR: UICampaign - sSetPlayGameButtonText() - Current hero was NULL!
  1338. 2012.05.18 05:47:25.36170300 ERROR: sCampaign_CheckForDeadHardcoreHeroAfterGame() - Current hero was NULL!
  1339. 2012.05.18 05:47:26.593200700 ENDING GAME
  1340. 2012.05.18 05:47:26.596517300 Disposing UI for World
  1341. 2012.05.18 05:47:26.598778000 Client Disposed world.
  1342. 2012.05.18 05:47:26.608582000 Disposing UI root!
  1343. 2012.05.18 05:47:26.620689700 STARTING Menu
  1344. 2012.05.18 05:47:26.876859000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1345. 2012.05.18 05:47:26.879055000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1346. 2012.05.18 05:47:26.880730700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1347. 2012.05.18 05:47:26.882241000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1348. 2012.05.18 05:47:26.883912300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1349. 2012.05.18 05:47:26.885437700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1350. 2012.05.18 05:47:26.886905000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1351. 2012.05.18 05:47:26.888354300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1352. 2012.05.18 05:47:26.889781000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1353. 2012.05.18 05:47:26.891189700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1354. 2012.05.18 05:47:26.892586700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1355. 2012.05.18 05:47:26.894053700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1356. 2012.05.18 05:47:27.14870700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1357. 2012.05.18 05:47:27.17128700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1358. 2012.05.18 05:47:27.18635700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1359. 2012.05.18 05:47:27.60716300 Setting depth texture, fmt = 36
  1360. 2012.05.18 05:47:27.62548300 PostFXGfxInit() success
  1361. 2012.05.18 05:47:27.65069300 SubObjectGfxInit() 1
  1362. 2012.05.18 05:47:27.80856300 Initializing client world BattleNet_MainScreen...
  1363. 2012.05.18 05:47:31.754414300 ===== Battle.net Platform : Connect =====
  1364. 2012.05.18 05:47:31.756254300 ===== Battle.net Platform : Connect =====
  1365. 2012.05.18 05:47:31.757800000 ===== Battle.net Platform : calling Interface.Connect to Bnet eu.actual.battle.net:1119 =====
  1366. 2012.05.18 05:47:31.877796000 >>> Platform::OnConnected_Internal code=0 connId=6 address=eu.actual.battle.net port=1119
  1367. 2012.05.18 05:47:31.928391300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  1368. 2012.05.18 05:47:31.930127300 ===== Battle.net Platform : Connected to Battle.net =====
  1369. 2012.05.18 05:47:31.931708700 ===== Battle.net Platform : Authentication.Logon =====
  1370. 2012.05.18 05:47:31.978993700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  1371. 2012.05.18 05:47:31.980769000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  1372. 2012.05.18 05:47:32.215137700 >>> BnetService::Authentication::LogonCallback code=0
  1373. 2012.05.18 05:47:32.569328700 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  1374. 2012.05.18 05:47:32.571096300 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  1375. 2012.05.18 05:47:33.682544000 >>> AuthenticationListener::OnFinish code=0
  1376. 2012.05.18 05:47:33.684355700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  1377. 2012.05.18 05:47:33.817471700 >>> Joakim Anthony AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115196665807923 low: 5298303 }
  1378. 2012.05.18 05:47:33.819451700 >>> Joakim Anthony BnetService::SelectGameAccount id={ high: 144115196665807923 low: 5298303 }
  1379. 2012.05.18 05:47:33.821113300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  1380. 2012.05.18 05:47:33.834353300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  1381. 2012.05.18 05:47:33.836262300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  1382. 2012.05.18 05:47:33.901784000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  1383. 2012.05.18 05:47:33.904383300 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 4/25/2012 13:32:24
  1384. 2012.05.18 05:47:33.918666700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  1385. 2012.05.18 05:47:33.969373700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  1386. 2012.05.18 05:47:34.36762000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  1387. 2012.05.18 05:47:34.38818300 SendCustom hero:(no hero selected) id:7 count:5
  1388. 2012.05.18 05:47:34.40654300 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  1389. 2012.05.18 05:47:34.42515300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  1390. 2012.05.18 05:47:34.44293000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  1391. 2012.05.18 05:47:34.46079700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  1392. 2012.05.18 05:47:34.53630300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  1393. 2012.05.18 05:47:34.104990700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  1394. 2012.05.18 05:47:34.107221300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  1395. 2012.05.18 05:47:34.109101000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8569438630017484682 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  1396. 2012.05.18 05:47:34.111053700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=7573283422784632214 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  1397. 2012.05.18 05:47:34.113022700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=12520757596732188983 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1398. 2012.05.18 05:47:34.114865000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3878304178039405437 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  1399. 2012.05.18 05:47:34.116631000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=6258086849574448640 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  1400. 2012.05.18 05:47:34.118440300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5218050368900531356 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1401. 2012.05.18 05:47:34.120127000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3133912429958764043 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  1402. 2012.05.18 05:47:34.121831300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5136129489843243372 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  1403. 2012.05.18 05:47:34.123489700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=16972393429197253374 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1404. 2012.05.18 05:47:34.125049700 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  1405. 2012.05.18 05:47:34.126625000 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  1406. 2012.05.18 05:47:34.128162000 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  1407. 2012.05.18 05:47:34.129702300 SendCustom hero:(no hero selected) id:19 count:5
  1408. 2012.05.18 05:47:34.441649300 SendCustom hero:(no hero selected) id:0 count:5
  1409. 2012.05.18 05:47:34.745425300 SendCustom hero:(no hero selected) id:1 count:5
  1410. 2012.05.18 05:47:34.812707700 SendCustom hero:(no hero selected) id:16 count:5
  1411. 2012.05.18 05:47:34.814788300 SendCustom hero:(no hero selected) id:4 count:5
  1412. 2012.05.18 05:47:35.149918700 >>> Platform::WaitForBasicInitialized
  1413. 2012.05.18 05:47:35.151725700 >>> Platform::WaitForBasicInitialized success.
  1414. 2012.05.18 05:47:35.165307300 --- OS memory stats -----
  1415. 2012.05.18 05:47:35.167122700 Virtual size: 945.18 Mb
  1416. 2012.05.18 05:47:35.168565700 Total free: 1102.52 Mb
  1417. 2012.05.18 05:47:35.170060000 Largest free block: 324.75 Mb
  1418. 2012.05.18 05:47:35.171496700 --- OS memory stats end-----
  1419. 2012.05.18 05:47:35.173007000 SendCustom hero:Unzunz id:9 count:5
  1420. 2012.05.18 05:47:35.251193700 >>> Unzunz BnetParty::AutoCreateMyParty current PartyId List is empty.
  1421. 2012.05.18 05:47:35.752634300 Disposing UI for World
  1422. 2012.05.18 05:47:35.755547000 Client Disposed world.
  1423. 2012.05.18 05:47:35.757046000 Initializing client world BattleNet_Act3Screen...
  1424. 2012.05.18 05:47:37.414981700 >>> Unzunz BnetGames::CreatePrivateGame params={ Unzunz Private COOP ResumeFromSave difficulty=Normal act=3 snoQuest=101756 "Machines of War" step=1 } coopFactoryId=5218050368900531356
  1425. 2012.05.18 05:47:37.416864000 >>> Unzunz BnetParty::LockPartyForReason CREATING_GAME(0)
  1426. 2012.05.18 05:47:37.418352300 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  1427. 2012.05.18 05:47:37.713707000 >>> Unzunz BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=14045418418529749090
  1428. 2012.05.18 05:47:37.715591000 >>> Unzunz GamesListener::OnMatchmakerStart requestId=14045418418529749090
  1429. 2012.05.18 05:47:37.717115300 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  1430. 2012.05.18 05:47:37.718647300 >>> Unzunz GamesListener::OnMatchmakerEnd requestId=14045418418529749090 code=0
  1431. 2012.05.18 05:47:37.764316300 >>> Unzunz GamesListener::OnEnteredGame code=0 info={ requestId=14045418418529749090 gameHandle=game_handle { factoryId: 5218050368900531356 game_id: { high: 433682785936454703 low: 13272347318654668790 } } created=1 hostname=80.239.211.124 port=1119 token=15545706338598141889 attr=SGameId={ int: 2031812703 }| }
  1432. 2012.05.18 05:47:37.766318700 >>> Unzunz GameSession::ConnectToGameServer Joining '' game at 80.239.211.124:1119
  1433. 2012.05.18 05:47:37.768033300 >>> Unzunz BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1434. 2012.05.18 05:47:37.769565300 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  1435. 2012.05.18 05:47:37.771508300 ENDING GAME
  1436. 2012.05.18 05:47:37.774045000 Disposing UI for World
  1437. 2012.05.18 05:47:37.776669300 Client Disposed world.
  1438. 2012.05.18 05:47:37.797953000 Disposing UI root!
  1439. 2012.05.18 05:47:37.809706300 STARTING NETWORK CLIENT GAME
  1440. 2012.05.18 05:47:38.266738700 Setting depth texture, fmt = 36
  1441. 2012.05.18 05:47:38.268725000 PostFXGfxInit() success
  1442. 2012.05.18 05:47:38.270721700 SubObjectGfxInit() 1
  1443. 2012.05.18 05:47:38.284876000 Connecting to 80.239.211.124:1119
  1444. 2012.05.18 05:47:38.334091000 >>> Unzunz GamesListener::OnGameJoined gameId=channel_id { high: 433682785936454703 low: 13272347318654668790 } members={ [0] { m_id: 2:200004433:50d87f, roles: 101, 1, permissions: 199594, attrs: { } }}
  1445. 2012.05.18 05:47:38.337694700 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  1446. 2012.05.18 05:47:38.427170000 -----------------------------------------------------------------
  1447. 2012.05.18 05:47:38.430535700 Server Version Information:
  1448. 2012.05.18 05:47:38.433788000 -----------------------------------------------------------------
  1449. 2012.05.18 05:47:38.436901700 Server BuildVersion: 1.0.1.9757
  1450. 2012.05.18 05:47:38.440016300 Server SNOPackHash: 0x23B65EEB (client hash = 0x23B65EEB)
  1451. 2012.05.18 05:47:38.443294000 Server ProtocolHash: 0x33CABB38 (client hash = 0x33CABB38)
  1452. 2012.05.18 05:47:38.446420700 -----------------------------------------------------------------
  1453. 2012.05.18 05:47:39.534245300 Initializing client world A3_Battlefields_02...
  1454. 2012.05.18 05:47:39.679590300 Initializing client world a3dun_hub_keep...
  1455. 2012.05.18 05:50:11.494311700 >>> Unzunz Quit game reason=1
  1456. 2012.05.18 05:50:11.496236700 UIStartup_ClientDisconnected msg=You have been removed from the game.
  1457. 2012.05.18 05:50:11.497756000 >>> Unzunz ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  1458. 2012.05.18 05:50:11.499493700 >>> Unzunz BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  1459. 2012.05.18 05:50:11.573407300 ERROR: >>> Unzunz Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  1460. 2012.05.18 05:50:11.575428700 ERROR: >>> Unzunz BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  1461. 2012.05.18 05:50:11.577143000 ERROR: >>> Unzunz BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=3005
  1462. 2012.05.18 05:50:11.578763700 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic 2:200004433:50d87f
  1463. 2012.05.18 05:50:11.580502700 >>> Unzunz BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  1464. 2012.05.18 05:50:11.582142700 >>> Battle.net InterfaceListener::OnDisconnected code=3007 connId=6
  1465. 2012.05.18 05:50:11.583770300 >>> Platform::OnDisconnected_Internal connId=6
  1466. 2012.05.18 05:50:11.585650700 >>> Unzunz ===== Battle.net Disconnected logoutRequested=no =====
  1467. 2012.05.18 05:50:11.587396700 >>> (no hero selected) ===== Battle.net Logged Out =====
  1468. 2012.05.18 05:50:11.589203000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  1469. 2012.05.18 05:50:11.590924700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  1470. 2012.05.18 05:50:11.592597700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  1471. 2012.05.18 05:50:11.594238300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  1472. 2012.05.18 05:50:11.595965000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  1473. 2012.05.18 05:50:11.597625000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  1474. 2012.05.18 05:50:11.599284000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  1475. 2012.05.18 05:50:11.601029300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  1476. 2012.05.18 05:50:11.602840000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  1477. 2012.05.18 05:50:11.604627700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  1478. 2012.05.18 05:50:11.606418300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  1479. 2012.05.18 05:50:11.608190700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  1480. 2012.05.18 05:50:11.610008300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  1481. 2012.05.18 05:50:11.611996700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  1482. 2012.05.18 05:50:11.613931300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  1483. 2012.05.18 05:50:11.615900700 ClientSocket Disconnect
  1484. 2012.05.18 05:50:11.617912700 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  1485. 2012.05.18 05:50:11.619813300 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  1486. 2012.05.18 05:50:11.633356300 ENDING GAME
  1487. 2012.05.18 05:50:11.637054700 Disposing UI for World
  1488. 2012.05.18 05:50:11.644023300 Client Disposed world.
  1489. 2012.05.18 05:50:11.675648700 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  1490. 2012.05.18 05:50:11.684815300 Disposing UI root!
  1491. 2012.05.18 05:50:11.692189700 Client Disposed world.
  1492. 2012.05.18 05:50:11.700760300 STARTING Menu
  1493. 2012.05.18 05:50:11.963443300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1494. 2012.05.18 05:50:11.965859300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1495. 2012.05.18 05:50:11.967889000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1496. 2012.05.18 05:50:11.969807700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1497. 2012.05.18 05:50:11.971776000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1498. 2012.05.18 05:50:11.973725000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1499. 2012.05.18 05:50:11.975557300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1500. 2012.05.18 05:50:11.977338300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1501. 2012.05.18 05:50:11.979055000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1502. 2012.05.18 05:50:11.980767700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1503. 2012.05.18 05:50:11.982460700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1504. 2012.05.18 05:50:11.984043000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1505. 2012.05.18 05:50:12.120512700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1506. 2012.05.18 05:50:12.122488700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1507. 2012.05.18 05:50:12.124101000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1508. 2012.05.18 05:50:12.177549700 Setting depth texture, fmt = 36
  1509. 2012.05.18 05:50:12.179566700 PostFXGfxInit() success
  1510. 2012.05.18 05:50:12.181676000 SubObjectGfxInit() 1
  1511. 2012.05.18 05:50:12.197510700 Initializing client world BattleNet_Act3Screen...
  1512. 2012.05.18 05:50:12.212358700 ERROR: UICampaign - sInitPlayGameButton() - Current hero was NULL!
  1513. 2012.05.18 05:50:12.214523300 ERROR: sInitQuestContainer() - Current hero was NULL!
  1514. 2012.05.18 05:50:12.216291700 ERROR: UICampaign - sSetPlayGameButtonText() - Current hero was NULL!
  1515. 2012.05.18 05:50:12.217842000 ERROR: sCampaign_CheckForDeadHardcoreHeroAfterGame() - Current hero was NULL!
  1516. 2012.05.18 05:50:13.521547700 ENDING GAME
  1517. 2012.05.18 05:50:13.524650300 Disposing UI for World
  1518. 2012.05.18 05:50:13.526984000 Client Disposed world.
  1519. 2012.05.18 05:50:13.536847700 Disposing UI root!
  1520. 2012.05.18 05:50:13.548561300 STARTING Menu
  1521. 2012.05.18 05:50:13.802574700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1522. 2012.05.18 05:50:13.804487300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1523. 2012.05.18 05:50:13.805955300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1524. 2012.05.18 05:50:13.807872300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1525. 2012.05.18 05:50:13.809512700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1526. 2012.05.18 05:50:13.810993700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1527. 2012.05.18 05:50:13.812782700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1528. 2012.05.18 05:50:13.814268000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1529. 2012.05.18 05:50:13.815728000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1530. 2012.05.18 05:50:13.817206000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1531. 2012.05.18 05:50:13.818652300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1532. 2012.05.18 05:50:13.820118000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1533. 2012.05.18 05:50:13.939324700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1534. 2012.05.18 05:50:13.941651000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1535. 2012.05.18 05:50:13.943145700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1536. 2012.05.18 05:50:13.985936700 Setting depth texture, fmt = 36
  1537. 2012.05.18 05:50:13.988029700 PostFXGfxInit() success
  1538. 2012.05.18 05:50:13.989994000 SubObjectGfxInit() 1
  1539. 2012.05.18 05:50:14.5585000 Initializing client world BattleNet_MainScreen...
  1540. 2012.05.18 05:50:19.192887700 ===== Battle.net Platform : Connect =====
  1541. 2012.05.18 05:50:19.194641300 ===== Battle.net Platform : Connect =====
  1542. 2012.05.18 05:50:19.196065300 ===== Battle.net Platform : calling Interface.Connect to Bnet eu.actual.battle.net:1119 =====
  1543. 2012.05.18 05:50:19.330088000 >>> Platform::OnConnected_Internal code=0 connId=7 address=eu.actual.battle.net port=1119
  1544. 2012.05.18 05:50:19.397531300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  1545. 2012.05.18 05:50:19.399233700 ===== Battle.net Platform : Connected to Battle.net =====
  1546. 2012.05.18 05:50:19.400738700 ===== Battle.net Platform : Authentication.Logon =====
  1547. 2012.05.18 05:50:19.448132300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  1548. 2012.05.18 05:50:19.449845000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  1549. 2012.05.18 05:50:19.667393700 >>> BnetService::Authentication::LogonCallback code=0
  1550. 2012.05.18 05:50:20.38491000 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  1551. 2012.05.18 05:50:20.40363700 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  1552. 2012.05.18 05:50:21.168537700 >>> AuthenticationListener::OnFinish code=0
  1553. 2012.05.18 05:50:21.170366000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  1554. 2012.05.18 05:50:21.320352000 >>> Joakim Anthony AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115196665807923 low: 5298303 }
  1555. 2012.05.18 05:50:21.322207300 >>> Joakim Anthony BnetService::SelectGameAccount id={ high: 144115196665807923 low: 5298303 }
  1556. 2012.05.18 05:50:21.323821300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  1557. 2012.05.18 05:50:21.325527300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  1558. 2012.05.18 05:50:21.327145300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  1559. 2012.05.18 05:50:21.404672000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  1560. 2012.05.18 05:50:21.407409700 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 4/25/2012 13:32:24
  1561. 2012.05.18 05:50:21.438411300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  1562. 2012.05.18 05:50:21.522774700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  1563. 2012.05.18 05:50:21.556459000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  1564. 2012.05.18 05:50:21.558482700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  1565. 2012.05.18 05:50:21.560313700 SendCustom hero:(no hero selected) id:7 count:6
  1566. 2012.05.18 05:50:21.562203700 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  1567. 2012.05.18 05:50:21.564006000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  1568. 2012.05.18 05:50:21.565829300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  1569. 2012.05.18 05:50:21.640834300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  1570. 2012.05.18 05:50:21.659059300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  1571. 2012.05.18 05:50:21.661241300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  1572. 2012.05.18 05:50:21.663217300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=16972393429197253374 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1573. 2012.05.18 05:50:21.665177700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3878304178039405437 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  1574. 2012.05.18 05:50:21.667161300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=12520757596732188983 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1575. 2012.05.18 05:50:21.669008300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=6258086849574448640 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  1576. 2012.05.18 05:50:21.670835300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3133912429958764043 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  1577. 2012.05.18 05:50:21.672655700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5136129489843243372 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  1578. 2012.05.18 05:50:21.674431700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8569438630017484682 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  1579. 2012.05.18 05:50:21.676097000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5218050368900531356 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1580. 2012.05.18 05:50:21.677711700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=7573283422784632214 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  1581. 2012.05.18 05:50:21.679303000 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  1582. 2012.05.18 05:50:21.708292000 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  1583. 2012.05.18 05:50:21.710132300 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  1584. 2012.05.18 05:50:21.711712700 SendCustom hero:(no hero selected) id:19 count:6
  1585. 2012.05.18 05:50:21.996595300 SendCustom hero:(no hero selected) id:0 count:6
  1586. 2012.05.18 05:50:22.298925000 SendCustom hero:(no hero selected) id:1 count:6
  1587. 2012.05.18 05:50:22.366169700 SendCustom hero:(no hero selected) id:16 count:6
  1588. 2012.05.18 05:50:22.368320300 SendCustom hero:(no hero selected) id:4 count:6
  1589. 2012.05.18 05:50:22.568449700 >>> Platform::WaitForBasicInitialized
  1590. 2012.05.18 05:50:22.570171300 >>> Platform::WaitForBasicInitialized success.
  1591. 2012.05.18 05:50:22.583867700 --- OS memory stats -----
  1592. 2012.05.18 05:50:22.585673000 Virtual size: 949.18 Mb
  1593. 2012.05.18 05:50:22.587148000 Total free: 1098.52 Mb
  1594. 2012.05.18 05:50:22.588596300 Largest free block: 324.75 Mb
  1595. 2012.05.18 05:50:22.590006300 --- OS memory stats end-----
  1596. 2012.05.18 05:50:22.591538700 SendCustom hero:Unzunz id:9 count:6
  1597. 2012.05.18 05:50:22.703444300 >>> Unzunz BnetParty::AutoCreateMyParty current PartyId List is empty.
  1598. 2012.05.18 05:50:23.203193300 Disposing UI for World
  1599. 2012.05.18 05:50:23.206158700 Client Disposed world.
  1600. 2012.05.18 05:50:23.207720300 Initializing client world BattleNet_Act3Screen...
  1601. 2012.05.18 05:50:25.169167700 >>> Unzunz BnetGames::CreatePrivateGame params={ Unzunz Private COOP ResumeFromSave difficulty=Normal act=3 snoQuest=101756 "Machines of War" step=1 } coopFactoryId=5218050368900531356
  1602. 2012.05.18 05:50:25.170953300 >>> Unzunz BnetParty::LockPartyForReason CREATING_GAME(0)
  1603. 2012.05.18 05:50:25.172449700 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  1604. 2012.05.18 05:50:25.486469700 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  1605. 2012.05.18 05:50:25.488288700 >>> Unzunz BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16307230153088679436
  1606. 2012.05.18 05:50:25.489745000 >>> Unzunz GamesListener::OnMatchmakerStart requestId=16307230153088679436
  1607. 2012.05.18 05:50:25.491253300 >>> Unzunz GamesListener::OnMatchmakerEnd requestId=16307230153088679436 code=0
  1608. 2012.05.18 05:50:25.537031700 >>> Unzunz GamesListener::OnEnteredGame code=0 info={ requestId=16307230153088679436 gameHandle=game_handle { factoryId: 5218050368900531356 game_id: { high: 433682785936454703 low: 13272347318654668939 } } created=1 hostname=80.239.211.29 port=1119 token=14914364479864893536 attr=SGameId={ int: 2041446424 }| }
  1609. 2012.05.18 05:50:25.538966300 >>> Unzunz GameSession::ConnectToGameServer Joining '' game at 80.239.211.29:1119
  1610. 2012.05.18 05:50:25.540754000 >>> Unzunz BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1611. 2012.05.18 05:50:25.542318700 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  1612. 2012.05.18 05:50:25.544130000 ENDING GAME
  1613. 2012.05.18 05:50:25.546654700 Disposing UI for World
  1614. 2012.05.18 05:50:25.549440000 Client Disposed world.
  1615. 2012.05.18 05:50:25.562852000 Disposing UI root!
  1616. 2012.05.18 05:50:25.574571700 STARTING NETWORK CLIENT GAME
  1617. 2012.05.18 05:50:26.34466300 Setting depth texture, fmt = 36
  1618. 2012.05.18 05:50:26.36444700 PostFXGfxInit() success
  1619. 2012.05.18 05:50:26.38487000 SubObjectGfxInit() 1
  1620. 2012.05.18 05:50:26.52609300 Connecting to 80.239.211.29:1119
  1621. 2012.05.18 05:50:26.105929000 >>> Unzunz GamesListener::OnGameJoined gameId=channel_id { high: 433682785936454703 low: 13272347318654668939 } members={ [0] { m_id: 2:200004433:50d87f, roles: 101, 1, permissions: 199594, attrs: { } }}
  1622. 2012.05.18 05:50:26.109389000 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  1623. 2012.05.18 05:50:26.190977300 -----------------------------------------------------------------
  1624. 2012.05.18 05:50:26.194496700 Server Version Information:
  1625. 2012.05.18 05:50:26.197699300 -----------------------------------------------------------------
  1626. 2012.05.18 05:50:26.200846700 Server BuildVersion: 1.0.1.9757
  1627. 2012.05.18 05:50:26.203973000 Server SNOPackHash: 0x23B65EEB (client hash = 0x23B65EEB)
  1628. 2012.05.18 05:50:26.207106300 Server ProtocolHash: 0x33CABB38 (client hash = 0x33CABB38)
  1629. 2012.05.18 05:50:26.210261300 -----------------------------------------------------------------
  1630. 2012.05.18 05:50:27.110746300 Initializing client world A3_Battlefields_02...
  1631. 2012.05.18 05:50:27.161019700 Initializing client world a3dun_hub_keep...
  1632. 2012.05.18 05:52:59.85422700 >>> Unzunz Quit game reason=1
  1633. 2012.05.18 05:52:59.87547300 UIStartup_ClientDisconnected msg=You have been removed from the game.
  1634. 2012.05.18 05:52:59.89085300 >>> Unzunz ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  1635. 2012.05.18 05:52:59.90714000 >>> Unzunz BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  1636. 2012.05.18 05:52:59.165692300 ERROR: >>> Unzunz Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  1637. 2012.05.18 05:52:59.167534300 ERROR: >>> Unzunz BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  1638. 2012.05.18 05:52:59.169083300 >>> Battle.net InterfaceListener::OnDisconnected code=3007 connId=7
  1639. 2012.05.18 05:52:59.170691700 >>> Platform::OnDisconnected_Internal connId=7
  1640. 2012.05.18 05:52:59.172599000 >>> Unzunz ===== Battle.net Disconnected logoutRequested=no =====
  1641. 2012.05.18 05:52:59.174345700 >>> (no hero selected) ===== Battle.net Logged Out =====
  1642. 2012.05.18 05:52:59.176200300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  1643. 2012.05.18 05:52:59.177884700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  1644. 2012.05.18 05:52:59.179521300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  1645. 2012.05.18 05:52:59.181245300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  1646. 2012.05.18 05:52:59.183022000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  1647. 2012.05.18 05:52:59.184653000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  1648. 2012.05.18 05:52:59.186281000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  1649. 2012.05.18 05:52:59.188348300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  1650. 2012.05.18 05:52:59.190005700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  1651. 2012.05.18 05:52:59.191776000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  1652. 2012.05.18 05:52:59.193746000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  1653. 2012.05.18 05:52:59.195481700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  1654. 2012.05.18 05:52:59.197244700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  1655. 2012.05.18 05:52:59.199237000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  1656. 2012.05.18 05:52:59.201010000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  1657. 2012.05.18 05:52:59.203013700 ERROR: >>> (no hero selected) BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=3005
  1658. 2012.05.18 05:52:59.204947000 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic 2:200004433:50d87f
  1659. 2012.05.18 05:52:59.206841000 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  1660. 2012.05.18 05:52:59.208718000 ClientSocket Disconnect
  1661. 2012.05.18 05:52:59.210689300 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  1662. 2012.05.18 05:52:59.212536700 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  1663. 2012.05.18 05:52:59.226609000 ENDING GAME
  1664. 2012.05.18 05:52:59.229940700 Disposing UI for World
  1665. 2012.05.18 05:52:59.236483300 Client Disposed world.
  1666. 2012.05.18 05:52:59.265365700 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  1667. 2012.05.18 05:52:59.274188300 Disposing UI root!
  1668. 2012.05.18 05:52:59.281822700 Client Disposed world.
  1669. 2012.05.18 05:52:59.290252700 STARTING Menu
  1670. 2012.05.18 05:52:59.556215000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1671. 2012.05.18 05:52:59.558579700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1672. 2012.05.18 05:52:59.560530300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1673. 2012.05.18 05:52:59.562529000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1674. 2012.05.18 05:52:59.564489300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1675. 2012.05.18 05:52:59.566438300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1676. 2012.05.18 05:52:59.568293700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1677. 2012.05.18 05:52:59.570093000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1678. 2012.05.18 05:52:59.571802000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1679. 2012.05.18 05:52:59.573517300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1680. 2012.05.18 05:52:59.575190700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1681. 2012.05.18 05:52:59.576787000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1682. 2012.05.18 05:52:59.714265700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1683. 2012.05.18 05:52:59.716210700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1684. 2012.05.18 05:52:59.717731300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1685. 2012.05.18 05:52:59.772043700 Setting depth texture, fmt = 36
  1686. 2012.05.18 05:52:59.773988300 PostFXGfxInit() success
  1687. 2012.05.18 05:52:59.776071700 SubObjectGfxInit() 1
  1688. 2012.05.18 05:52:59.792125700 Initializing client world BattleNet_Act3Screen...
  1689. 2012.05.18 05:52:59.807483000 ERROR: UICampaign - sInitPlayGameButton() - Current hero was NULL!
  1690. 2012.05.18 05:52:59.809504300 ERROR: sInitQuestContainer() - Current hero was NULL!
  1691. 2012.05.18 05:52:59.811403700 ERROR: UICampaign - sSetPlayGameButtonText() - Current hero was NULL!
  1692. 2012.05.18 05:52:59.813219300 ERROR: sCampaign_CheckForDeadHardcoreHeroAfterGame() - Current hero was NULL!
  1693. 2012.05.18 05:53:01.437802300 ENDING GAME
  1694. 2012.05.18 05:53:01.440824300 Disposing UI for World
  1695. 2012.05.18 05:53:01.443276300 Client Disposed world.
  1696. 2012.05.18 05:53:01.452663000 Disposing UI root!
  1697. 2012.05.18 05:53:01.464575700 STARTING Menu
  1698. 2012.05.18 05:53:01.718921300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1699. 2012.05.18 05:53:01.720737000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1700. 2012.05.18 05:53:01.722548300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1701. 2012.05.18 05:53:01.724067000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1702. 2012.05.18 05:53:01.725537300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1703. 2012.05.18 05:53:01.726980700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1704. 2012.05.18 05:53:01.728408000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1705. 2012.05.18 05:53:01.729808300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1706. 2012.05.18 05:53:01.731267300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1707. 2012.05.18 05:53:01.732700000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1708. 2012.05.18 05:53:01.734139000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1709. 2012.05.18 05:53:01.735618700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1710. 2012.05.18 05:53:01.855534000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1711. 2012.05.18 05:53:01.857532300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1712. 2012.05.18 05:53:01.859349300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1713. 2012.05.18 05:53:01.902541000 Setting depth texture, fmt = 36
  1714. 2012.05.18 05:53:01.904380000 PostFXGfxInit() success
  1715. 2012.05.18 05:53:01.906628700 SubObjectGfxInit() 1
  1716. 2012.05.18 05:53:01.922192300 Initializing client world BattleNet_MainScreen...
  1717. 2012.05.18 05:53:06.210290000 ===== Battle.net Platform : Connect =====
  1718. 2012.05.18 05:53:06.212018000 ===== Battle.net Platform : Connect =====
  1719. 2012.05.18 05:53:06.213439300 ===== Battle.net Platform : calling Interface.Connect to Bnet eu.actual.battle.net:1119 =====
  1720. 2012.05.18 05:53:06.343791300 >>> Platform::OnConnected_Internal code=0 connId=8 address=eu.actual.battle.net port=1119
  1721. 2012.05.18 05:53:06.394396700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  1722. 2012.05.18 05:53:06.396128000 ===== Battle.net Platform : Connected to Battle.net =====
  1723. 2012.05.18 05:53:06.397685000 ===== Battle.net Platform : Authentication.Logon =====
  1724. 2012.05.18 05:53:06.444987700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  1725. 2012.05.18 05:53:06.446744000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  1726. 2012.05.18 05:53:06.681141000 >>> BnetService::Authentication::LogonCallback code=0
  1727. 2012.05.18 05:53:07.52210300 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  1728. 2012.05.18 05:53:07.54084000 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  1729. 2012.05.18 05:53:08.148558300 >>> AuthenticationListener::OnFinish code=0
  1730. 2012.05.18 05:53:08.150412000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  1731. 2012.05.18 05:53:08.283559300 >>> Joakim Anthony AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115196665807923 low: 5298303 }
  1732. 2012.05.18 05:53:08.285542300 >>> Joakim Anthony BnetService::SelectGameAccount id={ high: 144115196665807923 low: 5298303 }
  1733. 2012.05.18 05:53:08.287270300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  1734. 2012.05.18 05:53:08.288889000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  1735. 2012.05.18 05:53:08.290525300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  1736. 2012.05.18 05:53:08.384714000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  1737. 2012.05.18 05:53:08.387463300 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 4/25/2012 13:32:24
  1738. 2012.05.18 05:53:08.401624300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  1739. 2012.05.18 05:53:08.469063300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  1740. 2012.05.18 05:53:08.502742300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  1741. 2012.05.18 05:53:08.504823000 SendCustom hero:(no hero selected) id:7 count:7
  1742. 2012.05.18 05:53:08.506724700 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  1743. 2012.05.18 05:53:08.508477300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  1744. 2012.05.18 05:53:08.510342000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  1745. 2012.05.18 05:53:08.519594700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  1746. 2012.05.18 05:53:08.588071000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  1747. 2012.05.18 05:53:08.621240000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  1748. 2012.05.18 05:53:08.623324700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  1749. 2012.05.18 05:53:08.625203000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=16972393429197253374 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1750. 2012.05.18 05:53:08.627120300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3878304178039405437 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  1751. 2012.05.18 05:53:08.628991700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=12520757596732188983 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1752. 2012.05.18 05:53:08.630795300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=6258086849574448640 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  1753. 2012.05.18 05:53:08.632588300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3133912429958764043 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  1754. 2012.05.18 05:53:08.634315700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5136129489843243372 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  1755. 2012.05.18 05:53:08.636035300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8569438630017484682 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  1756. 2012.05.18 05:53:08.637810300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5218050368900531356 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1757. 2012.05.18 05:53:08.639486300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=7573283422784632214 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  1758. 2012.05.18 05:53:08.641072700 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  1759. 2012.05.18 05:53:08.642679000 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  1760. 2012.05.18 05:53:08.644206700 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  1761. 2012.05.18 05:53:08.645879300 SendCustom hero:(no hero selected) id:19 count:7
  1762. 2012.05.18 05:53:08.930396700 SendCustom hero:(no hero selected) id:0 count:7
  1763. 2012.05.18 05:53:09.228293300 SendCustom hero:(no hero selected) id:1 count:7
  1764. 2012.05.18 05:53:09.295568700 SendCustom hero:(no hero selected) id:16 count:7
  1765. 2012.05.18 05:53:09.297646700 SendCustom hero:(no hero selected) id:4 count:7
  1766. 2012.05.18 05:53:09.464138300 >>> Platform::WaitForBasicInitialized
  1767. 2012.05.18 05:53:09.465875300 >>> Platform::WaitForBasicInitialized success.
  1768. 2012.05.18 05:53:09.479604000 --- OS memory stats -----
  1769. 2012.05.18 05:53:09.481321000 Virtual size: 954.56 Mb
  1770. 2012.05.18 05:53:09.482784000 Total free: 1093.14 Mb
  1771. 2012.05.18 05:53:09.484266300 Largest free block: 324.75 Mb
  1772. 2012.05.18 05:53:09.485682300 --- OS memory stats end-----
  1773. 2012.05.18 05:53:09.487235700 SendCustom hero:Unzunz id:9 count:7
  1774. 2012.05.18 05:53:09.565381000 >>> Unzunz BnetParty::AutoCreateMyParty current PartyId List is empty.
  1775. 2012.05.18 05:53:10.73588300 Disposing UI for World
  1776. 2012.05.18 05:53:10.76509300 Client Disposed world.
  1777. 2012.05.18 05:53:10.78050300 Initializing client world BattleNet_Act3Screen...
  1778. 2012.05.18 05:53:12.299889000 >>> Unzunz BnetGames::CreatePrivateGame params={ Unzunz Private COOP ResumeFromSave difficulty=Normal act=3 snoQuest=101756 "Machines of War" step=1 } coopFactoryId=5218050368900531356
  1779. 2012.05.18 05:53:12.301782700 >>> Unzunz BnetParty::LockPartyForReason CREATING_GAME(0)
  1780. 2012.05.18 05:53:12.303256000 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  1781. 2012.05.18 05:53:12.568123300 >>> Unzunz BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=12653148164120375196
  1782. 2012.05.18 05:53:12.569981000 >>> Unzunz GamesListener::OnMatchmakerStart requestId=12653148164120375196
  1783. 2012.05.18 05:53:12.571515700 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  1784. 2012.05.18 05:53:12.573132300 >>> Unzunz GamesListener::OnMatchmakerEnd requestId=12653148164120375196 code=0
  1785. 2012.05.18 05:53:12.695109700 >>> Unzunz GamesListener::OnEnteredGame code=0 info={ requestId=12653148164120375196 gameHandle=game_handle { factoryId: 5218050368900531356 game_id: { high: 433682785935069455 low: 11814594869606027980 } } created=1 hostname=80.239.210.80 port=1119 token=10048683961780146271 attr=SGameId={ int: 2042560593 }| }
  1786. 2012.05.18 05:53:12.696951700 >>> Unzunz GameSession::ConnectToGameServer Joining '' game at 80.239.210.80:1119
  1787. 2012.05.18 05:53:12.698704000 >>> Unzunz BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1788. 2012.05.18 05:53:12.700323300 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  1789. 2012.05.18 05:53:12.706410700 ENDING GAME
  1790. 2012.05.18 05:53:12.709233000 Disposing UI for World
  1791. 2012.05.18 05:53:12.712146300 Client Disposed world.
  1792. 2012.05.18 05:53:12.725870700 Disposing UI root!
  1793. 2012.05.18 05:53:12.737728700 STARTING NETWORK CLIENT GAME
  1794. 2012.05.18 05:53:13.207682000 Setting depth texture, fmt = 36
  1795. 2012.05.18 05:53:13.209621700 PostFXGfxInit() success
  1796. 2012.05.18 05:53:13.211791000 SubObjectGfxInit() 1
  1797. 2012.05.18 05:53:13.226145300 Connecting to 80.239.210.80:1119
  1798. 2012.05.18 05:53:13.228227000 >>> Unzunz GamesListener::OnGameJoined gameId=channel_id { high: 433682785935069455 low: 11814594869606027980 } members={ [0] { m_id: 2:200004433:50d87f, roles: 101, 1, permissions: 199594, attrs: { } }}
  1799. 2012.05.18 05:53:13.230953000 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  1800. 2012.05.18 05:53:13.364109000 -----------------------------------------------------------------
  1801. 2012.05.18 05:53:13.367496300 Server Version Information:
  1802. 2012.05.18 05:53:13.370679300 -----------------------------------------------------------------
  1803. 2012.05.18 05:53:13.373882300 Server BuildVersion: 1.0.1.9757
  1804. 2012.05.18 05:53:13.377002300 Server SNOPackHash: 0x23B65EEB (client hash = 0x23B65EEB)
  1805. 2012.05.18 05:53:13.380128700 Server ProtocolHash: 0x33CABB38 (client hash = 0x33CABB38)
  1806. 2012.05.18 05:53:13.383228300 -----------------------------------------------------------------
  1807. 2012.05.18 05:53:14.508269300 Initializing client world A3_Battlefields_02...
  1808. 2012.05.18 05:53:14.560058300 Initializing client world a3dun_hub_keep...
  1809. 2012.05.18 05:55:46.468174700 >>> Unzunz Quit game reason=1
  1810. 2012.05.18 05:55:46.470126000 UIStartup_ClientDisconnected msg=You have been removed from the game.
  1811. 2012.05.18 05:55:46.471682300 >>> Unzunz ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  1812. 2012.05.18 05:55:46.473363700 >>> Unzunz BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  1813. 2012.05.18 05:55:46.553956000 ERROR: >>> Unzunz Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  1814. 2012.05.18 05:55:46.555734000 ERROR: >>> Unzunz BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  1815. 2012.05.18 05:55:46.557299300 ERROR: >>> Unzunz BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=3005
  1816. 2012.05.18 05:55:46.558910300 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic 2:200004433:50d87f
  1817. 2012.05.18 05:55:46.560531300 >>> Unzunz BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  1818. 2012.05.18 05:55:46.562126300 >>> Battle.net InterfaceListener::OnDisconnected code=3007 connId=8
  1819. 2012.05.18 05:55:46.563812700 >>> Platform::OnDisconnected_Internal connId=8
  1820. 2012.05.18 05:55:46.565645000 >>> Unzunz ===== Battle.net Disconnected logoutRequested=no =====
  1821. 2012.05.18 05:55:46.567361000 >>> (no hero selected) ===== Battle.net Logged Out =====
  1822. 2012.05.18 05:55:46.569195000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  1823. 2012.05.18 05:55:46.570906300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  1824. 2012.05.18 05:55:46.572548700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  1825. 2012.05.18 05:55:46.574317300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  1826. 2012.05.18 05:55:46.575998700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  1827. 2012.05.18 05:55:46.577663700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  1828. 2012.05.18 05:55:46.579393700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  1829. 2012.05.18 05:55:46.581122000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  1830. 2012.05.18 05:55:46.582837000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  1831. 2012.05.18 05:55:46.584682000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  1832. 2012.05.18 05:55:46.586471700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  1833. 2012.05.18 05:55:46.588283300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  1834. 2012.05.18 05:55:46.590167000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  1835. 2012.05.18 05:55:46.592016000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  1836. 2012.05.18 05:55:46.593871000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  1837. 2012.05.18 05:55:46.595765700 ClientSocket Disconnect
  1838. 2012.05.18 05:55:46.597687300 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  1839. 2012.05.18 05:55:46.599582700 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  1840. 2012.05.18 05:55:46.612843000 ENDING GAME
  1841. 2012.05.18 05:55:46.616327000 Disposing UI for World
  1842. 2012.05.18 05:55:46.624620000 Client Disposed world.
  1843. 2012.05.18 05:55:46.653927300 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  1844. 2012.05.18 05:55:46.662744700 Disposing UI root!
  1845. 2012.05.18 05:55:46.669931300 Client Disposed world.
  1846. 2012.05.18 05:55:46.678474300 STARTING Menu
  1847. 2012.05.18 05:55:46.949687700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1848. 2012.05.18 05:55:46.951957300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1849. 2012.05.18 05:55:46.953901700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1850. 2012.05.18 05:55:46.955839300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1851. 2012.05.18 05:55:46.957701000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1852. 2012.05.18 05:55:46.959467700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1853. 2012.05.18 05:55:46.961306300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1854. 2012.05.18 05:55:46.963111700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1855. 2012.05.18 05:55:46.964848000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1856. 2012.05.18 05:55:46.966620000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1857. 2012.05.18 05:55:46.968306000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1858. 2012.05.18 05:55:46.969922700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1859. 2012.05.18 05:55:47.108915700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1860. 2012.05.18 05:55:47.110987700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1861. 2012.05.18 05:55:47.112573700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1862. 2012.05.18 05:55:47.167561300 Setting depth texture, fmt = 36
  1863. 2012.05.18 05:55:47.169407000 PostFXGfxInit() success
  1864. 2012.05.18 05:55:47.171421700 SubObjectGfxInit() 1
  1865. 2012.05.18 05:55:47.187234300 Initializing client world BattleNet_Act3Screen...
  1866. 2012.05.18 05:55:47.202160700 ERROR: UICampaign - sInitPlayGameButton() - Current hero was NULL!
  1867. 2012.05.18 05:55:47.204399300 ERROR: sInitQuestContainer() - Current hero was NULL!
  1868. 2012.05.18 05:55:47.206259700 ERROR: UICampaign - sSetPlayGameButtonText() - Current hero was NULL!
  1869. 2012.05.18 05:55:47.207807000 ERROR: sCampaign_CheckForDeadHardcoreHeroAfterGame() - Current hero was NULL!
  1870. 2012.05.18 05:55:48.155601000 ENDING GAME
  1871. 2012.05.18 05:55:48.158547700 Disposing UI for World
  1872. 2012.05.18 05:55:48.161213300 Client Disposed world.
  1873. 2012.05.18 05:55:48.170556700 Disposing UI root!
  1874. 2012.05.18 05:55:48.182579300 STARTING Menu
  1875. 2012.05.18 05:55:48.436913000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1876. 2012.05.18 05:55:48.438788300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1877. 2012.05.18 05:55:48.440318700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1878. 2012.05.18 05:55:48.441830700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1879. 2012.05.18 05:55:48.443338000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1880. 2012.05.18 05:55:48.444853700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1881. 2012.05.18 05:55:48.446697300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1882. 2012.05.18 05:55:48.448347000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1883. 2012.05.18 05:55:48.449847000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1884. 2012.05.18 05:55:48.451507000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1885. 2012.05.18 05:55:48.452980000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1886. 2012.05.18 05:55:48.454412000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1887. 2012.05.18 05:55:48.575484700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1888. 2012.05.18 05:55:48.577537300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1889. 2012.05.18 05:55:48.579292300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  1890. 2012.05.18 05:55:48.622882700 Setting depth texture, fmt = 36
  1891. 2012.05.18 05:55:48.624770300 PostFXGfxInit() success
  1892. 2012.05.18 05:55:48.626916000 SubObjectGfxInit() 1
  1893. 2012.05.18 05:55:48.642816300 Initializing client world BattleNet_MainScreen...
  1894. 2012.05.18 05:55:52.758110000 ===== Battle.net Platform : Connect =====
  1895. 2012.05.18 05:55:52.759981000 ===== Battle.net Platform : Connect =====
  1896. 2012.05.18 05:55:52.761454000 ===== Battle.net Platform : calling Interface.Connect to Bnet eu.actual.battle.net:1119 =====
  1897. 2012.05.18 05:55:52.885265700 >>> Platform::OnConnected_Internal code=0 connId=9 address=eu.actual.battle.net port=1119
  1898. 2012.05.18 05:55:52.935861300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  1899. 2012.05.18 05:55:52.937551700 ===== Battle.net Platform : Connected to Battle.net =====
  1900. 2012.05.18 05:55:52.939087300 ===== Battle.net Platform : Authentication.Logon =====
  1901. 2012.05.18 05:55:52.986461300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  1902. 2012.05.18 05:55:52.988232000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  1903. 2012.05.18 05:55:53.222605300 >>> BnetService::Authentication::LogonCallback code=0
  1904. 2012.05.18 05:55:53.576831000 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  1905. 2012.05.18 05:55:53.578688300 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  1906. 2012.05.18 05:55:54.706868700 >>> AuthenticationListener::OnFinish code=0
  1907. 2012.05.18 05:55:54.708714700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  1908. 2012.05.18 05:55:54.858686300 >>> Joakim Anthony AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115196665807923 low: 5298303 }
  1909. 2012.05.18 05:55:54.860580000 >>> Joakim Anthony BnetService::SelectGameAccount id={ high: 144115196665807923 low: 5298303 }
  1910. 2012.05.18 05:55:54.872318700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  1911. 2012.05.18 05:55:54.874009300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  1912. 2012.05.18 05:55:54.875670300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  1913. 2012.05.18 05:55:54.943007000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  1914. 2012.05.18 05:55:54.945772700 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 4/25/2012 13:32:24
  1915. 2012.05.18 05:55:54.960892700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  1916. 2012.05.18 05:55:55.44207000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  1917. 2012.05.18 05:55:55.46313700 SendCustom hero:(no hero selected) id:7 count:8
  1918. 2012.05.18 05:55:55.48157300 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  1919. 2012.05.18 05:55:55.49921000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  1920. 2012.05.18 05:55:55.51635300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  1921. 2012.05.18 05:55:55.77986300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  1922. 2012.05.18 05:55:55.80073300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  1923. 2012.05.18 05:55:55.112707000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  1924. 2012.05.18 05:55:55.179220300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  1925. 2012.05.18 05:55:55.181420000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  1926. 2012.05.18 05:55:55.183314700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8569438630017484682 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  1927. 2012.05.18 05:55:55.185227300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=7573283422784632214 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  1928. 2012.05.18 05:55:55.187169700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=12520757596732188983 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1929. 2012.05.18 05:55:55.189026300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3878304178039405437 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  1930. 2012.05.18 05:55:55.190840000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=6258086849574448640 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  1931. 2012.05.18 05:55:55.192598700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5218050368900531356 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1932. 2012.05.18 05:55:55.194324000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3133912429958764043 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  1933. 2012.05.18 05:55:55.196032000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=16972393429197253374 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  1934. 2012.05.18 05:55:55.197694000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5136129489843243372 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  1935. 2012.05.18 05:55:55.199285700 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  1936. 2012.05.18 05:55:55.201628000 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  1937. 2012.05.18 05:55:55.203234700 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  1938. 2012.05.18 05:55:55.204835700 SendCustom hero:(no hero selected) id:19 count:8
  1939. 2012.05.18 05:55:55.518823300 SendCustom hero:(no hero selected) id:0 count:8
  1940. 2012.05.18 05:55:55.837254300 SendCustom hero:(no hero selected) id:1 count:8
  1941. 2012.05.18 05:55:55.904515300 SendCustom hero:(no hero selected) id:16 count:8
  1942. 2012.05.18 05:55:55.906821700 SendCustom hero:(no hero selected) id:4 count:8
  1943. 2012.05.18 05:55:56.89920000 >>> Platform::WaitForBasicInitialized
  1944. 2012.05.18 05:55:56.91729300 >>> Platform::WaitForBasicInitialized success.
  1945. 2012.05.18 05:55:56.105600300 --- OS memory stats -----
  1946. 2012.05.18 05:55:56.107448300 Virtual size: 962.56 Mb
  1947. 2012.05.18 05:55:56.109020000 Total free: 1085.14 Mb
  1948. 2012.05.18 05:55:56.110475000 Largest free block: 324.75 Mb
  1949. 2012.05.18 05:55:56.111988000 --- OS memory stats end-----
  1950. 2012.05.18 05:55:56.113582700 SendCustom hero:Unzunz id:9 count:8
  1951. 2012.05.18 05:55:56.191184300 >>> Unzunz BnetParty::AutoCreateMyParty current PartyId List is empty.
  1952. 2012.05.18 05:55:56.690225300 Disposing UI for World
  1953. 2012.05.18 05:55:56.693120300 Client Disposed world.
  1954. 2012.05.18 05:55:56.694740300 Initializing client world BattleNet_Act3Screen...
  1955. 2012.05.18 05:55:58.272898300 >>> Unzunz BnetGames::CreatePrivateGame params={ Unzunz Private COOP ResumeFromSave difficulty=Normal act=3 snoQuest=101756 "Machines of War" step=1 } coopFactoryId=5218050368900531356
  1956. 2012.05.18 05:55:58.274717000 >>> Unzunz BnetParty::LockPartyForReason CREATING_GAME(0)
  1957. 2012.05.18 05:55:58.276338300 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  1958. 2012.05.18 05:55:58.603102000 >>> Unzunz BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=11708241016236865105
  1959. 2012.05.18 05:55:58.604919300 >>> Unzunz GamesListener::OnMatchmakerStart requestId=11708241016236865105
  1960. 2012.05.18 05:55:58.606399000 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  1961. 2012.05.18 05:55:58.607964700 >>> Unzunz GamesListener::OnMatchmakerEnd requestId=11708241016236865105 code=0
  1962. 2012.05.18 05:55:58.653714700 >>> Unzunz GamesListener::OnEnteredGame code=0 info={ requestId=11708241016236865105 gameHandle=game_handle { factoryId: 5218050368900531356 game_id: { high: 433682785934524136 low: 11477518414512460670 } } created=1 hostname=80.239.211.70 port=1119 token=5218160923752868404 attr=SGameId={ int: 2033385642 }| }
  1963. 2012.05.18 05:55:58.655635300 >>> Unzunz GameSession::ConnectToGameServer Joining '' game at 80.239.211.70:1119
  1964. 2012.05.18 05:55:58.657363700 >>> Unzunz BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1965. 2012.05.18 05:55:58.658964300 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  1966. 2012.05.18 05:55:58.660808000 ENDING GAME
  1967. 2012.05.18 05:55:58.663387700 Disposing UI for World
  1968. 2012.05.18 05:55:58.666132300 Client Disposed world.
  1969. 2012.05.18 05:55:58.682452000 Disposing UI root!
  1970. 2012.05.18 05:55:58.694172700 STARTING NETWORK CLIENT GAME
  1971. 2012.05.18 05:55:59.162250300 Setting depth texture, fmt = 36
  1972. 2012.05.18 05:55:59.164333300 PostFXGfxInit() success
  1973. 2012.05.18 05:55:59.166479300 SubObjectGfxInit() 1
  1974. 2012.05.18 05:55:59.180731000 Connecting to 80.239.211.70:1119
  1975. 2012.05.18 05:55:59.244932000 >>> Unzunz GamesListener::OnGameJoined gameId=channel_id { high: 433682785934524136 low: 11477518414512460670 } members={ [0] { m_id: 2:200004433:50d87f, roles: 101, 1, permissions: 199594, attrs: { } }}
  1976. 2012.05.18 05:55:59.248294000 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  1977. 2012.05.18 05:55:59.323090300 -----------------------------------------------------------------
  1978. 2012.05.18 05:55:59.326537300 Server Version Information:
  1979. 2012.05.18 05:55:59.329648000 -----------------------------------------------------------------
  1980. 2012.05.18 05:55:59.332738000 Server BuildVersion: 1.0.1.9757
  1981. 2012.05.18 05:55:59.335916300 Server SNOPackHash: 0x23B65EEB (client hash = 0x23B65EEB)
  1982. 2012.05.18 05:55:59.339130700 Server ProtocolHash: 0x33CABB38 (client hash = 0x33CABB38)
  1983. 2012.05.18 05:55:59.342236700 -----------------------------------------------------------------
  1984. 2012.05.18 05:56:00.409814000 Initializing client world A3_Battlefields_02...
  1985. 2012.05.18 05:56:00.461502000 Initializing client world a3dun_hub_keep...
  1986. 2012.05.18 05:58:32.408653700 >>> Unzunz Quit game reason=1
  1987. 2012.05.18 05:58:32.410939000 UIStartup_ClientDisconnected msg=You have been removed from the game.
  1988. 2012.05.18 05:58:32.412775000 >>> Unzunz ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  1989. 2012.05.18 05:58:32.414513000 >>> Unzunz BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  1990. 2012.05.18 05:58:32.489298300 >>> Battle.net InterfaceListener::OnDisconnected code=3007 connId=9
  1991. 2012.05.18 05:58:32.491228000 >>> Platform::OnDisconnected_Internal connId=9
  1992. 2012.05.18 05:58:32.493184300 >>> Unzunz ===== Battle.net Disconnected logoutRequested=no =====
  1993. 2012.05.18 05:58:32.494924700 >>> (no hero selected) ===== Battle.net Logged Out =====
  1994. 2012.05.18 05:58:32.496715000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  1995. 2012.05.18 05:58:32.498522700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  1996. 2012.05.18 05:58:32.500113000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  1997. 2012.05.18 05:58:32.501849700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  1998. 2012.05.18 05:58:32.503656300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  1999. 2012.05.18 05:58:32.505425300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  2000. 2012.05.18 05:58:32.507108300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  2001. 2012.05.18 05:58:32.508974300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  2002. 2012.05.18 05:58:32.510645700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  2003. 2012.05.18 05:58:32.512270700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  2004. 2012.05.18 05:58:32.513938300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  2005. 2012.05.18 05:58:32.515617700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  2006. 2012.05.18 05:58:32.517391700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  2007. 2012.05.18 05:58:32.519372700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  2008. 2012.05.18 05:58:32.521118300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  2009. 2012.05.18 05:58:32.522912700 ERROR: >>> (no hero selected) Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  2010. 2012.05.18 05:58:32.524871700 ERROR: >>> (no hero selected) BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  2011. 2012.05.18 05:58:32.526723000 ---------------- ModalNotificationManager::DefaultErrorHandler : 3005 Player has been disconnected. (Error 3005) ----------------
  2012. 2012.05.18 05:58:32.528708000 ERROR: >>> (no hero selected) BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=3005
  2013. 2012.05.18 05:58:32.530787000 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic 2:200004433:50d87f
  2014. 2012.05.18 05:58:32.532704700 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  2015. 2012.05.18 05:58:32.534615300 ClientSocket Disconnect
  2016. 2012.05.18 05:58:32.536852700 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  2017. 2012.05.18 05:58:32.538822300 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  2018. 2012.05.18 05:58:32.552930000 ENDING GAME
  2019. 2012.05.18 05:58:32.556474700 Disposing UI for World
  2020. 2012.05.18 05:58:32.564247700 Client Disposed world.
  2021. 2012.05.18 05:58:32.593411700 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  2022. 2012.05.18 05:58:32.602394300 Disposing UI root!
  2023. 2012.05.18 05:58:32.609562300 Client Disposed world.
  2024. 2012.05.18 05:58:32.618084000 STARTING Menu
  2025. 2012.05.18 05:58:32.885331000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2026. 2012.05.18 05:58:32.887579000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2027. 2012.05.18 05:58:32.889621700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2028. 2012.05.18 05:58:32.891797000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2029. 2012.05.18 05:58:32.893691000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2030. 2012.05.18 05:58:32.895591300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2031. 2012.05.18 05:58:32.897502000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2032. 2012.05.18 05:58:32.899212300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2033. 2012.05.18 05:58:32.900900300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2034. 2012.05.18 05:58:32.902605700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2035. 2012.05.18 05:58:32.904206300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2036. 2012.05.18 05:58:32.905747000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2037. 2012.05.18 05:58:33.45431700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2038. 2012.05.18 05:58:33.47250700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2039. 2012.05.18 05:58:33.49078300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2040. 2012.05.18 05:58:33.104951300 Setting depth texture, fmt = 36
  2041. 2012.05.18 05:58:33.106716000 PostFXGfxInit() success
  2042. 2012.05.18 05:58:33.108675700 SubObjectGfxInit() 1
  2043. 2012.05.18 05:58:33.124440000 Initializing client world BattleNet_Act3Screen...
  2044. 2012.05.18 05:58:33.139250300 ERROR: UICampaign - sInitPlayGameButton() - Current hero was NULL!
  2045. 2012.05.18 05:58:33.141015300 ERROR: sInitQuestContainer() - Current hero was NULL!
  2046. 2012.05.18 05:58:33.142876300 ERROR: UICampaign - sSetPlayGameButtonText() - Current hero was NULL!
  2047. 2012.05.18 05:58:33.144409700 ERROR: sCampaign_CheckForDeadHardcoreHeroAfterGame() - Current hero was NULL!
  2048. 2012.05.18 05:58:34.322876700 ENDING GAME
  2049. 2012.05.18 05:58:34.326254000 Disposing UI for World
  2050. 2012.05.18 05:58:34.328616700 Client Disposed world.
  2051. 2012.05.18 05:58:34.338486000 Disposing UI root!
  2052. 2012.05.18 05:58:34.350426000 STARTING Menu
  2053. 2012.05.18 05:58:34.605589300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2054. 2012.05.18 05:58:34.607427700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2055. 2012.05.18 05:58:34.609302300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2056. 2012.05.18 05:58:34.610806000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2057. 2012.05.18 05:58:34.612268300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2058. 2012.05.18 05:58:34.613738300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2059. 2012.05.18 05:58:34.615193300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2060. 2012.05.18 05:58:34.616622700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2061. 2012.05.18 05:58:34.618137300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2062. 2012.05.18 05:58:34.619604300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2063. 2012.05.18 05:58:34.621083700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2064. 2012.05.18 05:58:34.622525300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2065. 2012.05.18 05:58:34.745577700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2066. 2012.05.18 05:58:34.747770700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2067. 2012.05.18 05:58:34.749244300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2068. 2012.05.18 05:58:34.793334300 Setting depth texture, fmt = 36
  2069. 2012.05.18 05:58:34.795485300 PostFXGfxInit() success
  2070. 2012.05.18 05:58:34.797455300 SubObjectGfxInit() 1
  2071. 2012.05.18 05:58:34.813417000 Initializing client world BattleNet_MainScreen...
  2072. 2012.05.18 05:58:38.917305000 ===== Battle.net Platform : Connect =====
  2073. 2012.05.18 05:58:38.919017300 ===== Battle.net Platform : Connect =====
  2074. 2012.05.18 05:58:38.920457000 ===== Battle.net Platform : calling Interface.Connect to Bnet eu.actual.battle.net:1119 =====
  2075. 2012.05.18 05:58:39.55665700 >>> Platform::OnConnected_Internal code=0 connId=10 address=eu.actual.battle.net port=1119
  2076. 2012.05.18 05:58:39.106263700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  2077. 2012.05.18 05:58:39.107991300 ===== Battle.net Platform : Connected to Battle.net =====
  2078. 2012.05.18 05:58:39.109518300 ===== Battle.net Platform : Authentication.Logon =====
  2079. 2012.05.18 05:58:39.156857300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  2080. 2012.05.18 05:58:39.158566300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  2081. 2012.05.18 05:58:39.393000700 >>> BnetService::Authentication::LogonCallback code=0
  2082. 2012.05.18 05:58:39.747207300 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  2083. 2012.05.18 05:58:39.749025700 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  2084. 2012.05.18 05:58:40.860402700 >>> AuthenticationListener::OnFinish code=0
  2085. 2012.05.18 05:58:40.862220700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  2086. 2012.05.18 05:58:41.12218000 >>> Joakim Anthony AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115196665807923 low: 5298303 }
  2087. 2012.05.18 05:58:41.14133000 >>> Joakim Anthony BnetService::SelectGameAccount id={ high: 144115196665807923 low: 5298303 }
  2088. 2012.05.18 05:58:41.15781000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  2089. 2012.05.18 05:58:41.17510300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  2090. 2012.05.18 05:58:41.19142700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  2091. 2012.05.18 05:58:41.113409700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  2092. 2012.05.18 05:58:41.116145000 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 4/25/2012 13:32:24
  2093. 2012.05.18 05:58:41.128342000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  2094. 2012.05.18 05:58:41.214674300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  2095. 2012.05.18 05:58:41.231475700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  2096. 2012.05.18 05:58:41.233532300 SendCustom hero:(no hero selected) id:7 count:9
  2097. 2012.05.18 05:58:41.235292700 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  2098. 2012.05.18 05:58:41.237086000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  2099. 2012.05.18 05:58:41.238866300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  2100. 2012.05.18 05:58:41.265193000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  2101. 2012.05.18 05:58:41.316949300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  2102. 2012.05.18 05:58:41.333485300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  2103. 2012.05.18 05:58:41.335708300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  2104. 2012.05.18 05:58:41.337619300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8569438630017484682 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  2105. 2012.05.18 05:58:41.339539300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=7573283422784632214 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  2106. 2012.05.18 05:58:41.341488300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=12520757596732188983 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  2107. 2012.05.18 05:58:41.343389300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3878304178039405437 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  2108. 2012.05.18 05:58:41.345171300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=6258086849574448640 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  2109. 2012.05.18 05:58:41.346988700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5218050368900531356 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  2110. 2012.05.18 05:58:41.348681000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3133912429958764043 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  2111. 2012.05.18 05:58:41.350370300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5136129489843243372 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  2112. 2012.05.18 05:58:41.352105700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=16972393429197253374 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  2113. 2012.05.18 05:58:41.353799300 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  2114. 2012.05.18 05:58:41.356062000 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  2115. 2012.05.18 05:58:41.357660700 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  2116. 2012.05.18 05:58:41.359245700 SendCustom hero:(no hero selected) id:19 count:9
  2117. 2012.05.18 05:58:41.674628300 SendCustom hero:(no hero selected) id:0 count:9
  2118. 2012.05.18 05:58:41.973914700 SendCustom hero:(no hero selected) id:1 count:9
  2119. 2012.05.18 05:58:42.41172300 SendCustom hero:(no hero selected) id:16 count:9
  2120. 2012.05.18 05:58:42.43261300 SendCustom hero:(no hero selected) id:4 count:9
  2121. 2012.05.18 05:58:42.395259300 >>> Platform::WaitForBasicInitialized
  2122. 2012.05.18 05:58:42.397007700 >>> Platform::WaitForBasicInitialized success.
  2123. 2012.05.18 05:58:42.410893000 --- OS memory stats -----
  2124. 2012.05.18 05:58:42.412644000 Virtual size: 962.68 Mb
  2125. 2012.05.18 05:58:42.414163700 Total free: 1085.02 Mb
  2126. 2012.05.18 05:58:42.415644000 Largest free block: 324.75 Mb
  2127. 2012.05.18 05:58:42.417074300 --- OS memory stats end-----
  2128. 2012.05.18 05:58:42.418657000 SendCustom hero:Unzunz id:9 count:9
  2129. 2012.05.18 05:58:42.496520300 >>> Unzunz BnetParty::AutoCreateMyParty current PartyId List is empty.
  2130. 2012.05.18 05:58:42.993231300 Disposing UI for World
  2131. 2012.05.18 05:58:42.996145700 Client Disposed world.
  2132. 2012.05.18 05:58:42.997650700 Initializing client world BattleNet_Act3Screen...
  2133. 2012.05.18 05:58:44.990720000 >>> Unzunz BnetGames::CreatePrivateGame params={ Unzunz Private COOP ResumeFromSave difficulty=Normal act=3 snoQuest=101756 "Machines of War" step=1 } coopFactoryId=5218050368900531356
  2134. 2012.05.18 05:58:44.992563300 >>> Unzunz BnetParty::LockPartyForReason CREATING_GAME(0)
  2135. 2012.05.18 05:58:44.994062300 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  2136. 2012.05.18 05:58:45.296383000 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  2137. 2012.05.18 05:58:45.298550300 >>> Unzunz BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=18188254367807482427
  2138. 2012.05.18 05:58:45.300134300 >>> Unzunz GamesListener::OnMatchmakerStart requestId=18188254367807482427
  2139. 2012.05.18 05:58:45.313254000 >>> Unzunz GamesListener::OnMatchmakerEnd requestId=18188254367807482427 code=0
  2140. 2012.05.18 05:58:45.454530000 >>> Unzunz GamesListener::OnGameJoined gameId=channel_id { high: 433682785936335549 low: 12319010143974265877 } members={ [0] { m_id: 2:200004433:50d87f, roles: 101, 1, permissions: 199594, attrs: { } }}
  2141. 2012.05.18 05:58:45.457607300 >>> Unzunz GamesListener::OnEnteredGame code=0 info={ requestId=18188254367807482427 gameHandle=game_handle { factoryId: 5218050368900531356 game_id: { high: 433682785936335549 low: 12319010143974265877 } } created=1 hostname=80.239.210.236 port=1119 token=9331923585938468542 attr=SGameId={ int: 2031026191 }| }
  2142. 2012.05.18 05:58:45.459179000 >>> Unzunz GameSession::ConnectToGameServer Joining '' game at 80.239.210.236:1119
  2143. 2012.05.18 05:58:45.461001700 >>> Unzunz BnetParty::UnlockPartyForReason CREATING_GAME(0)
  2144. 2012.05.18 05:58:45.462560700 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  2145. 2012.05.18 05:58:45.469625700 ENDING GAME
  2146. 2012.05.18 05:58:45.472684700 Disposing UI for World
  2147. 2012.05.18 05:58:45.475324300 Client Disposed world.
  2148. 2012.05.18 05:58:45.488917700 Disposing UI root!
  2149. 2012.05.18 05:58:45.500889700 STARTING NETWORK CLIENT GAME
  2150. 2012.05.18 05:58:45.978071700 Setting depth texture, fmt = 36
  2151. 2012.05.18 05:58:45.979993300 PostFXGfxInit() success
  2152. 2012.05.18 05:58:45.982561300 SubObjectGfxInit() 1
  2153. 2012.05.18 05:58:45.996886700 Connecting to 80.239.210.236:1119
  2154. 2012.05.18 05:58:45.999986700 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  2155. 2012.05.18 05:58:46.138922300 -----------------------------------------------------------------
  2156. 2012.05.18 05:58:46.142315300 Server Version Information:
  2157. 2012.05.18 05:58:46.145501000 -----------------------------------------------------------------
  2158. 2012.05.18 05:58:46.148702000 Server BuildVersion: 1.0.1.9757
  2159. 2012.05.18 05:58:46.151938700 Server SNOPackHash: 0x23B65EEB (client hash = 0x23B65EEB)
  2160. 2012.05.18 05:58:46.155117700 Server ProtocolHash: 0x33CABB38 (client hash = 0x33CABB38)
  2161. 2012.05.18 05:58:46.158324000 -----------------------------------------------------------------
  2162. 2012.05.18 05:58:47.61967000 Initializing client world A3_Battlefields_02...
  2163. 2012.05.18 05:58:47.140503300 Initializing client world a3dun_hub_keep...
  2164. 2012.05.18 06:01:23.612282000 de activate app 0 iconic 0
  2165. 2012.05.18 06:01:23.740667000 TestCoopLevel - D3DERR_DEVICELOST
  2166. 2012.05.18 06:01:33.704461000 de activate app 1 iconic 1
  2167. 2012.05.18 06:01:33.836626300 ACTIVATE APP 1 iconic 0
  2168. 2012.05.18 06:01:33.941494300 TestCoopLevel - D3DERR_DEVICENOTRESET
  2169. 2012.05.18 06:01:33.968690000 Reset() Attempt started - soft reset!
  2170. 2012.05.18 06:01:34.106836000 Est. Available Texture Memory = 2370 MB
  2171. 2012.05.18 06:01:34.109253300 DeviceReset() succeeded!
  2172. 2012.05.18 06:01:34.111830300 Setting depth texture, fmt = 36
  2173. 2012.05.18 06:01:34.113595000 PostFXGfxInit() success
  2174. 2012.05.18 06:01:34.115888300 SubObjectGfxInit() 1
  2175. 2012.05.18 06:01:34.616462300 TestCoopLevel - S_OK
  2176. 2012.05.18 06:03:20.523974000 >>> Unzunz Quit game reason=1
  2177. 2012.05.18 06:03:20.526156300 UIStartup_ClientDisconnected msg=You have been removed from the game.
  2178. 2012.05.18 06:03:20.527999000 >>> Unzunz ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  2179. 2012.05.18 06:03:20.529688300 >>> Unzunz BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  2180. 2012.05.18 06:03:20.585706700 ERROR: >>> Unzunz Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  2181. 2012.05.18 06:03:20.587642700 ERROR: >>> Unzunz BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  2182. 2012.05.18 06:03:20.589262300 ERROR: >>> Unzunz BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=3005
  2183. 2012.05.18 06:03:20.590950700 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic 2:200004433:50d87f
  2184. 2012.05.18 06:03:20.592577000 >>> Battle.net InterfaceListener::OnDisconnected code=3007 connId=10
  2185. 2012.05.18 06:03:20.594151000 >>> Platform::OnDisconnected_Internal connId=10
  2186. 2012.05.18 06:03:20.595931300 >>> Unzunz ===== Battle.net Disconnected logoutRequested=no =====
  2187. 2012.05.18 06:03:20.597728300 >>> (no hero selected) ===== Battle.net Logged Out =====
  2188. 2012.05.18 06:03:20.599518300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  2189. 2012.05.18 06:03:20.601167300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  2190. 2012.05.18 06:03:20.602986000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  2191. 2012.05.18 06:03:20.604638000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  2192. 2012.05.18 06:03:20.606342700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  2193. 2012.05.18 06:03:20.608097000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  2194. 2012.05.18 06:03:20.609794300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  2195. 2012.05.18 06:03:20.611673700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  2196. 2012.05.18 06:03:20.613462300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  2197. 2012.05.18 06:03:20.615202300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  2198. 2012.05.18 06:03:20.617013000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  2199. 2012.05.18 06:03:20.618926000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  2200. 2012.05.18 06:03:20.620736000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  2201. 2012.05.18 06:03:20.622505000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  2202. 2012.05.18 06:03:20.624455300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  2203. 2012.05.18 06:03:20.626308700 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  2204. 2012.05.18 06:03:20.628293000 ClientSocket Disconnect
  2205. 2012.05.18 06:03:20.630281300 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  2206. 2012.05.18 06:03:20.632238700 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  2207. 2012.05.18 06:03:20.641504300 ENDING GAME
  2208. 2012.05.18 06:03:20.644872700 Disposing UI for World
  2209. 2012.05.18 06:03:20.651806700 Client Disposed world.
  2210. 2012.05.18 06:03:20.678831000 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  2211. 2012.05.18 06:03:20.687650000 Disposing UI root!
  2212. 2012.05.18 06:03:20.694747700 Client Disposed world.
  2213. 2012.05.18 06:03:20.703443000 STARTING Menu
  2214. 2012.05.18 06:03:20.970481700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2215. 2012.05.18 06:03:20.972785700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2216. 2012.05.18 06:03:20.975073300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2217. 2012.05.18 06:03:20.977104300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2218. 2012.05.18 06:03:20.978920000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2219. 2012.05.18 06:03:20.980728000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2220. 2012.05.18 06:03:20.982548000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2221. 2012.05.18 06:03:20.984367300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2222. 2012.05.18 06:03:20.986086000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2223. 2012.05.18 06:03:20.987799000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2224. 2012.05.18 06:03:20.989433300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2225. 2012.05.18 06:03:20.991020300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2226. 2012.05.18 06:03:21.131540000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2227. 2012.05.18 06:03:21.133435000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2228. 2012.05.18 06:03:21.134950700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2229. 2012.05.18 06:03:21.191255700 Setting depth texture, fmt = 36
  2230. 2012.05.18 06:03:21.193111700 PostFXGfxInit() success
  2231. 2012.05.18 06:03:21.195077300 SubObjectGfxInit() 1
  2232. 2012.05.18 06:03:21.211015700 Initializing client world BattleNet_Act3Screen...
  2233. 2012.05.18 06:03:21.228206700 ERROR: UICampaign - sInitPlayGameButton() - Current hero was NULL!
  2234. 2012.05.18 06:03:21.230250000 ERROR: sInitQuestContainer() - Current hero was NULL!
  2235. 2012.05.18 06:03:21.232040000 ERROR: UICampaign - sSetPlayGameButtonText() - Current hero was NULL!
  2236. 2012.05.18 06:03:21.233572700 ERROR: sCampaign_CheckForDeadHardcoreHeroAfterGame() - Current hero was NULL!
  2237. 2012.05.18 06:03:22.433678700 ENDING GAME
  2238. 2012.05.18 06:03:22.436691300 Disposing UI for World
  2239. 2012.05.18 06:03:22.439046300 Client Disposed world.
  2240. 2012.05.18 06:03:22.468126300 Disposing UI root!
  2241. 2012.05.18 06:03:22.479801000 STARTING Menu
  2242. 2012.05.18 06:03:22.733975300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2243. 2012.05.18 06:03:22.735830700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2244. 2012.05.18 06:03:22.737563300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2245. 2012.05.18 06:03:22.739043300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2246. 2012.05.18 06:03:22.740485300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2247. 2012.05.18 06:03:22.742103300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2248. 2012.05.18 06:03:22.743495300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2249. 2012.05.18 06:03:22.744894000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2250. 2012.05.18 06:03:22.746286700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2251. 2012.05.18 06:03:22.747706300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2252. 2012.05.18 06:03:22.749114700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2253. 2012.05.18 06:03:22.750527000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2254. 2012.05.18 06:03:22.872323700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2255. 2012.05.18 06:03:22.874235000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2256. 2012.05.18 06:03:22.875927000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2257. 2012.05.18 06:03:22.920787700 Setting depth texture, fmt = 36
  2258. 2012.05.18 06:03:22.922587700 PostFXGfxInit() success
  2259. 2012.05.18 06:03:22.924575300 SubObjectGfxInit() 1
  2260. 2012.05.18 06:03:22.940744300 Initializing client world BattleNet_MainScreen...
  2261. 2012.05.18 06:03:27.11889700 ===== Battle.net Platform : Connect =====
  2262. 2012.05.18 06:03:27.13838300 ===== Battle.net Platform : Connect =====
  2263. 2012.05.18 06:03:27.15317300 ===== Battle.net Platform : calling Interface.Connect to Bnet eu.actual.battle.net:1119 =====
  2264. 2012.05.18 06:03:27.139417700 >>> Platform::OnConnected_Internal code=0 connId=11 address=eu.actual.battle.net port=1119
  2265. 2012.05.18 06:03:27.189924000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  2266. 2012.05.18 06:03:27.191586000 ===== Battle.net Platform : Connected to Battle.net =====
  2267. 2012.05.18 06:03:27.193086000 ===== Battle.net Platform : Authentication.Logon =====
  2268. 2012.05.18 06:03:27.240405700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  2269. 2012.05.18 06:03:27.242143700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  2270. 2012.05.18 06:03:27.459700300 >>> BnetService::Authentication::LogonCallback code=0
  2271. 2012.05.18 06:03:27.797074700 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  2272. 2012.05.18 06:03:27.798961000 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  2273. 2012.05.18 06:03:28.910322700 >>> AuthenticationListener::OnFinish code=0
  2274. 2012.05.18 06:03:28.912285700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  2275. 2012.05.18 06:03:29.45346300 >>> Joakim Anthony AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115196665807923 low: 5298303 }
  2276. 2012.05.18 06:03:29.47247300 >>> Joakim Anthony BnetService::SelectGameAccount id={ high: 144115196665807923 low: 5298303 }
  2277. 2012.05.18 06:03:29.49044300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  2278. 2012.05.18 06:03:29.50707300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  2279. 2012.05.18 06:03:29.52334000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  2280. 2012.05.18 06:03:29.146646700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  2281. 2012.05.18 06:03:29.149334000 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 4/25/2012 13:32:24
  2282. 2012.05.18 06:03:29.162003700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  2283. 2012.05.18 06:03:29.197154700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  2284. 2012.05.18 06:03:29.264402300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  2285. 2012.05.18 06:03:29.281311700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  2286. 2012.05.18 06:03:29.298196000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  2287. 2012.05.18 06:03:29.300239000 SendCustom hero:(no hero selected) id:7 count:10
  2288. 2012.05.18 06:03:29.302084700 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  2289. 2012.05.18 06:03:29.303934700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  2290. 2012.05.18 06:03:29.305727300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  2291. 2012.05.18 06:03:29.366148300 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  2292. 2012.05.18 06:03:29.368303700 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  2293. 2012.05.18 06:03:29.370246000 SendCustom hero:(no hero selected) id:19 count:10
  2294. 2012.05.18 06:03:29.399302000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  2295. 2012.05.18 06:03:29.401452000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  2296. 2012.05.18 06:03:29.403369700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=16972393429197253374 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  2297. 2012.05.18 06:03:29.405391700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3878304178039405437 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  2298. 2012.05.18 06:03:29.407267700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=12520757596732188983 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  2299. 2012.05.18 06:03:29.409092700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=6258086849574448640 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  2300. 2012.05.18 06:03:29.410890000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3133912429958764043 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  2301. 2012.05.18 06:03:29.412677700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5136129489843243372 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  2302. 2012.05.18 06:03:29.414482300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8569438630017484682 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  2303. 2012.05.18 06:03:29.416214000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5218050368900531356 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  2304. 2012.05.18 06:03:29.417875300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=7573283422784632214 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  2305. 2012.05.18 06:03:29.419511300 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  2306. 2012.05.18 06:03:29.647199300 SendCustom hero:(no hero selected) id:0 count:10
  2307. 2012.05.18 06:03:29.905784000 SendCustom hero:(no hero selected) id:1 count:10
  2308. 2012.05.18 06:03:29.972919700 SendCustom hero:(no hero selected) id:16 count:10
  2309. 2012.05.18 06:03:29.974965000 SendCustom hero:(no hero selected) id:4 count:10
  2310. 2012.05.18 06:03:32.806313700 >>> Platform::WaitForBasicInitialized
  2311. 2012.05.18 06:03:32.808112700 >>> Platform::WaitForBasicInitialized success.
  2312. 2012.05.18 06:03:32.821818700 --- OS memory stats -----
  2313. 2012.05.18 06:03:32.823586700 Virtual size: 954.68 Mb
  2314. 2012.05.18 06:03:32.825038300 Total free: 1093.02 Mb
  2315. 2012.05.18 06:03:32.826499700 Largest free block: 324.75 Mb
  2316. 2012.05.18 06:03:32.828046700 --- OS memory stats end-----
  2317. 2012.05.18 06:03:32.829573300 SendCustom hero:Unzunz id:9 count:10
  2318. 2012.05.18 06:03:32.907590300 >>> Unzunz BnetParty::AutoCreateMyParty current PartyId List is empty.
  2319. 2012.05.18 06:03:33.428383000 Disposing UI for World
  2320. 2012.05.18 06:03:33.431551300 Client Disposed world.
  2321. 2012.05.18 06:03:33.433213300 Initializing client world BattleNet_Act3Screen...
  2322. 2012.05.18 06:03:35.280263000 >>> Unzunz BnetGames::CreatePrivateGame params={ Unzunz Private COOP ResumeFromSave difficulty=Normal act=3 snoQuest=101756 "Machines of War" step=1 } coopFactoryId=5218050368900531356
  2323. 2012.05.18 06:03:35.282051300 >>> Unzunz BnetParty::LockPartyForReason CREATING_GAME(0)
  2324. 2012.05.18 06:03:35.283590000 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  2325. 2012.05.18 06:03:35.573450300 >>> Unzunz BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15222584840576987674
  2326. 2012.05.18 06:03:35.575195300 >>> Unzunz GamesListener::OnMatchmakerStart requestId=15222584840576987674
  2327. 2012.05.18 06:03:35.576701700 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  2328. 2012.05.18 06:03:35.578240000 >>> Unzunz GamesListener::OnMatchmakerEnd requestId=15222584840576987674 code=0
  2329. 2012.05.18 06:03:35.623966300 >>> Unzunz GamesListener::OnEnteredGame code=0 info={ requestId=15222584840576987674 gameHandle=game_handle { factoryId: 5218050368900531356 game_id: { high: 433682785936658245 low: 12223718146959545423 } } created=1 hostname=80.239.209.194 port=1119 token=7200375398367854378 attr=SGameId={ int: 2041184367 }| }
  2330. 2012.05.18 06:03:35.625869000 >>> Unzunz GameSession::ConnectToGameServer Joining '' game at 80.239.209.194:1119
  2331. 2012.05.18 06:03:35.628649300 >>> Unzunz BnetParty::UnlockPartyForReason CREATING_GAME(0)
  2332. 2012.05.18 06:03:35.630184000 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  2333. 2012.05.18 06:03:35.632597700 ENDING GAME
  2334. 2012.05.18 06:03:35.635080700 Disposing UI for World
  2335. 2012.05.18 06:03:35.637775300 Client Disposed world.
  2336. 2012.05.18 06:03:35.654751000 Disposing UI root!
  2337. 2012.05.18 06:03:35.666497700 STARTING NETWORK CLIENT GAME
  2338. 2012.05.18 06:03:36.138935700 Setting depth texture, fmt = 36
  2339. 2012.05.18 06:03:36.140894700 PostFXGfxInit() success
  2340. 2012.05.18 06:03:36.142910300 SubObjectGfxInit() 1
  2341. 2012.05.18 06:03:36.157299300 Connecting to 80.239.209.194:1119
  2342. 2012.05.18 06:03:36.206741700 >>> Unzunz GamesListener::OnGameJoined gameId=channel_id { high: 433682785936658245 low: 12223718146959545423 } members={ [0] { m_id: 2:200004433:50d87f, roles: 101, 1, permissions: 199594, attrs: { } }}
  2343. 2012.05.18 06:03:36.209876000 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  2344. 2012.05.18 06:03:36.287693300 -----------------------------------------------------------------
  2345. 2012.05.18 06:03:36.291035300 Server Version Information:
  2346. 2012.05.18 06:03:36.294085700 -----------------------------------------------------------------
  2347. 2012.05.18 06:03:36.297235000 Server BuildVersion: 1.0.1.9757
  2348. 2012.05.18 06:03:36.300340300 Server SNOPackHash: 0x23B65EEB (client hash = 0x23B65EEB)
  2349. 2012.05.18 06:03:36.303439700 Server ProtocolHash: 0x33CABB38 (client hash = 0x33CABB38)
  2350. 2012.05.18 06:03:36.306532300 -----------------------------------------------------------------
  2351. 2012.05.18 06:03:37.465780300 Initializing client world A3_Battlefields_02...
  2352. 2012.05.18 06:03:37.521999700 Initializing client world a3dun_hub_keep...
  2353. 2012.05.18 06:06:09.502549700 >>> Unzunz Quit game reason=1
  2354. 2012.05.18 06:06:09.504468700 UIStartup_ClientDisconnected msg=You have been removed from the game.
  2355. 2012.05.18 06:06:09.506276300 >>> Unzunz ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  2356. 2012.05.18 06:06:09.516607300 >>> Unzunz BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  2357. 2012.05.18 06:06:09.592661300 ERROR: >>> Unzunz Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  2358. 2012.05.18 06:06:09.594492700 ERROR: >>> Unzunz BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  2359. 2012.05.18 06:06:09.596102000 ERROR: >>> Unzunz BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=3005
  2360. 2012.05.18 06:06:09.597702000 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic 2:200004433:50d87f
  2361. 2012.05.18 06:06:09.599348000 >>> Unzunz BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  2362. 2012.05.18 06:06:09.600957000 >>> Battle.net InterfaceListener::OnDisconnected code=3007 connId=11
  2363. 2012.05.18 06:06:09.602560300 >>> Platform::OnDisconnected_Internal connId=11
  2364. 2012.05.18 06:06:09.604350700 >>> Unzunz ===== Battle.net Disconnected logoutRequested=no =====
  2365. 2012.05.18 06:06:09.606061300 >>> (no hero selected) ===== Battle.net Logged Out =====
  2366. 2012.05.18 06:06:09.607831700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  2367. 2012.05.18 06:06:09.609472300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  2368. 2012.05.18 06:06:09.611076300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  2369. 2012.05.18 06:06:09.612669700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  2370. 2012.05.18 06:06:09.614300700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  2371. 2012.05.18 06:06:09.615949700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  2372. 2012.05.18 06:06:09.617592700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  2373. 2012.05.18 06:06:09.619308000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  2374. 2012.05.18 06:06:09.621000700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  2375. 2012.05.18 06:06:09.622714300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  2376. 2012.05.18 06:06:09.624441000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  2377. 2012.05.18 06:06:09.626203300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  2378. 2012.05.18 06:06:09.628020300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  2379. 2012.05.18 06:06:09.629825300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  2380. 2012.05.18 06:06:09.631643700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  2381. 2012.05.18 06:06:09.633477700 ClientSocket Disconnect
  2382. 2012.05.18 06:06:09.635397300 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  2383. 2012.05.18 06:06:09.637265300 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  2384. 2012.05.18 06:06:09.659152300 ENDING GAME
  2385. 2012.05.18 06:06:09.662648700 Disposing UI for World
  2386. 2012.05.18 06:06:09.670040000 Client Disposed world.
  2387. 2012.05.18 06:06:09.700752300 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  2388. 2012.05.18 06:06:09.709823700 Disposing UI root!
  2389. 2012.05.18 06:06:09.717257300 Client Disposed world.
  2390. 2012.05.18 06:06:09.725733000 STARTING Menu
  2391. 2012.05.18 06:06:09.991826700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2392. 2012.05.18 06:06:09.994263300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2393. 2012.05.18 06:06:09.996209700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2394. 2012.05.18 06:06:09.998095300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2395. 2012.05.18 06:06:09.999910300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2396. 2012.05.18 06:06:10.1690300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2397. 2012.05.18 06:06:10.3552000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2398. 2012.05.18 06:06:10.5320000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2399. 2012.05.18 06:06:10.7089000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2400. 2012.05.18 06:06:10.8799300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2401. 2012.05.18 06:06:10.10451300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2402. 2012.05.18 06:06:10.12033000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2403. 2012.05.18 06:06:10.153802700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2404. 2012.05.18 06:06:10.155673300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2405. 2012.05.18 06:06:10.157250700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2406. 2012.05.18 06:06:10.214729700 Setting depth texture, fmt = 36
  2407. 2012.05.18 06:06:10.216591700 PostFXGfxInit() success
  2408. 2012.05.18 06:06:10.218524300 SubObjectGfxInit() 1
  2409. 2012.05.18 06:06:10.234493300 Initializing client world BattleNet_Act3Screen...
  2410. 2012.05.18 06:06:10.250013700 ERROR: UICampaign - sInitPlayGameButton() - Current hero was NULL!
  2411. 2012.05.18 06:06:10.251970000 ERROR: sInitQuestContainer() - Current hero was NULL!
  2412. 2012.05.18 06:06:10.253929000 ERROR: UICampaign - sSetPlayGameButtonText() - Current hero was NULL!
  2413. 2012.05.18 06:06:10.255554000 ERROR: sCampaign_CheckForDeadHardcoreHeroAfterGame() - Current hero was NULL!
  2414. 2012.05.18 06:06:14.9504300 ENDING GAME
  2415. 2012.05.18 06:06:14.12581700 Disposing UI for World
  2416. 2012.05.18 06:06:14.14894000 Client Disposed world.
  2417. 2012.05.18 06:06:14.24831300 Disposing UI root!
  2418. 2012.05.18 06:06:14.36491700 STARTING Menu
  2419. 2012.05.18 06:06:14.296749700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2420. 2012.05.18 06:06:14.299021700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2421. 2012.05.18 06:06:14.300521300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2422. 2012.05.18 06:06:14.302072700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2423. 2012.05.18 06:06:14.303523700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2424. 2012.05.18 06:06:14.304959300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2425. 2012.05.18 06:06:14.306595700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2426. 2012.05.18 06:06:14.308074700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2427. 2012.05.18 06:06:14.309556700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2428. 2012.05.18 06:06:14.311046700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2429. 2012.05.18 06:06:14.312518700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2430. 2012.05.18 06:06:14.313962300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2431. 2012.05.18 06:06:14.438055700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2432. 2012.05.18 06:06:14.440246700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2433. 2012.05.18 06:06:14.441722700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2434. 2012.05.18 06:06:14.487243000 Setting depth texture, fmt = 36
  2435. 2012.05.18 06:06:14.489448300 PostFXGfxInit() success
  2436. 2012.05.18 06:06:14.491577000 SubObjectGfxInit() 1
  2437. 2012.05.18 06:06:14.507547700 Initializing client world BattleNet_MainScreen...
  2438. 2012.05.18 06:06:19.24964300 ===== Battle.net Platform : Connect =====
  2439. 2012.05.18 06:06:19.26704000 ===== Battle.net Platform : Connect =====
  2440. 2012.05.18 06:06:19.28162000 ===== Battle.net Platform : calling Interface.Connect to Bnet eu.actual.battle.net:1119 =====
  2441. 2012.05.18 06:06:19.161466700 >>> Platform::OnConnected_Internal code=0 connId=12 address=eu.actual.battle.net port=1119
  2442. 2012.05.18 06:06:19.228944700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  2443. 2012.05.18 06:06:19.230647000 ===== Battle.net Platform : Connected to Battle.net =====
  2444. 2012.05.18 06:06:19.232133700 ===== Battle.net Platform : Authentication.Logon =====
  2445. 2012.05.18 06:06:19.279524000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  2446. 2012.05.18 06:06:19.281242700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  2447. 2012.05.18 06:06:19.498793700 >>> BnetService::Authentication::LogonCallback code=0
  2448. 2012.05.18 06:06:19.836133000 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  2449. 2012.05.18 06:06:19.837931300 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  2450. 2012.05.18 06:06:20.966204300 >>> AuthenticationListener::OnFinish code=0
  2451. 2012.05.18 06:06:20.968014300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  2452. 2012.05.18 06:06:21.101147300 >>> Joakim Anthony AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115196665807923 low: 5298303 }
  2453. 2012.05.18 06:06:21.103042700 >>> Joakim Anthony BnetService::SelectGameAccount id={ high: 144115196665807923 low: 5298303 }
  2454. 2012.05.18 06:06:21.104646000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  2455. 2012.05.18 06:06:21.106340000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  2456. 2012.05.18 06:06:21.107934000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  2457. 2012.05.18 06:06:21.202342700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  2458. 2012.05.18 06:06:21.204999700 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 4/25/2012 13:32:24
  2459. 2012.05.18 06:06:21.218422000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  2460. 2012.05.18 06:06:21.253021700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  2461. 2012.05.18 06:06:21.303561000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  2462. 2012.05.18 06:06:21.337265300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  2463. 2012.05.18 06:06:21.372345700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  2464. 2012.05.18 06:06:21.374394300 SendCustom hero:(no hero selected) id:7 count:11
  2465. 2012.05.18 06:06:21.376188700 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  2466. 2012.05.18 06:06:21.377955300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  2467. 2012.05.18 06:06:21.379835000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  2468. 2012.05.18 06:06:21.455351300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  2469. 2012.05.18 06:06:21.457537300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  2470. 2012.05.18 06:06:21.459516000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8569438630017484682 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  2471. 2012.05.18 06:06:21.461383300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=7573283422784632214 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  2472. 2012.05.18 06:06:21.463223000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=12520757596732188983 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  2473. 2012.05.18 06:06:21.465032300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3878304178039405437 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  2474. 2012.05.18 06:06:21.466833700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=6258086849574448640 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  2475. 2012.05.18 06:06:21.468572000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3133912429958764043 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  2476. 2012.05.18 06:06:21.470343000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5218050368900531356 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  2477. 2012.05.18 06:06:21.471994300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5136129489843243372 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  2478. 2012.05.18 06:06:21.473603700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=16972393429197253374 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.1" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  2479. 2012.05.18 06:06:21.489626000 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  2480. 2012.05.18 06:06:21.725225000 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  2481. 2012.05.18 06:06:21.727012300 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  2482. 2012.05.18 06:06:21.728591700 SendCustom hero:(no hero selected) id:19 count:11
  2483. 2012.05.18 06:06:21.809655700 SendCustom hero:(no hero selected) id:0 count:11
  2484. 2012.05.18 06:06:22.79824000 SendCustom hero:(no hero selected) id:1 count:11
  2485. 2012.05.18 06:06:22.146978000 SendCustom hero:(no hero selected) id:16 count:11
  2486. 2012.05.18 06:06:22.149094700 SendCustom hero:(no hero selected) id:4 count:11
  2487. 2012.05.18 06:06:22.332392700 >>> Platform::WaitForBasicInitialized
  2488. 2012.05.18 06:06:22.334128000 >>> Platform::WaitForBasicInitialized success.
  2489. 2012.05.18 06:06:22.347859000 --- OS memory stats -----
  2490. 2012.05.18 06:06:22.349638700 Virtual size: 954.68 Mb
  2491. 2012.05.18 06:06:22.351128300 Total free: 1093.02 Mb
  2492. 2012.05.18 06:06:22.352554300 Largest free block: 324.75 Mb
  2493. 2012.05.18 06:06:22.353973700 --- OS memory stats end-----
  2494. 2012.05.18 06:06:22.355505300 SendCustom hero:Unzunz id:9 count:11
  2495. 2012.05.18 06:06:22.433648000 >>> Unzunz BnetParty::AutoCreateMyParty current PartyId List is empty.
  2496. 2012.05.18 06:06:22.932312300 Disposing UI for World
  2497. 2012.05.18 06:06:22.935180000 Client Disposed world.
  2498. 2012.05.18 06:06:22.936659000 Initializing client world BattleNet_Act3Screen...
  2499. 2012.05.18 06:06:24.904068300 >>> Unzunz BnetGames::CreatePrivateGame params={ Unzunz Private COOP ResumeFromSave difficulty=Normal act=3 snoQuest=101756 "Machines of War" step=1 } coopFactoryId=5218050368900531356
  2500. 2012.05.18 06:06:24.905918000 >>> Unzunz BnetParty::LockPartyForReason CREATING_GAME(0)
  2501. 2012.05.18 06:06:24.907428000 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  2502. 2012.05.18 06:06:25.216654700 >>> Unzunz BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=18116195041250047313
  2503. 2012.05.18 06:06:25.218432300 >>> Unzunz GamesListener::OnMatchmakerStart requestId=18116195041250047313
  2504. 2012.05.18 06:06:25.219928000 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  2505. 2012.05.18 06:06:25.221494700 >>> Unzunz GamesListener::OnMatchmakerEnd requestId=18116195041250047313 code=0
  2506. 2012.05.18 06:06:25.267249000 >>> Unzunz GamesListener::OnEnteredGame code=0 info={ requestId=18116195041250047313 gameHandle=game_handle { factoryId: 5218050368900531356 game_id: { high: 433682785938541200 low: 11886654194515775481 } } created=1 hostname=80.239.209.106 port=1119 token=11263780829406883286 attr=SGameId={ int: 2044854392 }| }
  2507. 2012.05.18 06:06:25.269115700 >>> Unzunz GameSession::ConnectToGameServer Joining '' game at 80.239.209.106:1119
  2508. 2012.05.18 06:06:25.274860300 >>> Unzunz BnetParty::UnlockPartyForReason CREATING_GAME(0)
  2509. 2012.05.18 06:06:25.276486000 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  2510. 2012.05.18 06:06:25.278355000 ENDING GAME
  2511. 2012.05.18 06:06:25.280893300 Disposing UI for World
  2512. 2012.05.18 06:06:25.283574000 Client Disposed world.
  2513. 2012.05.18 06:06:25.306631000 Disposing UI root!
  2514. 2012.05.18 06:06:25.318331700 STARTING NETWORK CLIENT GAME
  2515. 2012.05.18 06:06:25.797996000 Setting depth texture, fmt = 36
  2516. 2012.05.18 06:06:25.800004000 PostFXGfxInit() success
  2517. 2012.05.18 06:06:25.802153300 SubObjectGfxInit() 1
  2518. 2012.05.18 06:06:25.816475700 Connecting to 80.239.209.106:1119
  2519. 2012.05.18 06:06:25.866431300 >>> Unzunz GamesListener::OnGameJoined gameId=channel_id { high: 433682785938541200 low: 11886654194515775481 } members={ [0] { m_id: 2:200004433:50d87f, roles: 101, 1, permissions: 199594, attrs: { } }}
  2520. 2012.05.18 06:06:25.869293700 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  2521. 2012.05.18 06:06:25.957234700 -----------------------------------------------------------------
  2522. 2012.05.18 06:06:25.960534000 Server Version Information:
  2523. 2012.05.18 06:06:25.963709300 -----------------------------------------------------------------
  2524. 2012.05.18 06:06:25.966925700 Server BuildVersion: 1.0.1.9757
  2525. 2012.05.18 06:06:25.970037300 Server SNOPackHash: 0x23B65EEB (client hash = 0x23B65EEB)
  2526. 2012.05.18 06:06:25.973142300 Server ProtocolHash: 0x33CABB38 (client hash = 0x33CABB38)
  2527. 2012.05.18 06:06:25.976309000 -----------------------------------------------------------------
  2528. 2012.05.18 06:06:26.893679700 Initializing client world A3_Battlefields_02...
  2529. 2012.05.18 06:06:27.34578700 Initializing client world a3dun_hub_keep...
  2530. 2012.05.18 06:06:28.693120000 >>> Unzunz BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  2531. 2012.05.18 06:06:28.695283000 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
  2532. 2012.05.18 06:06:29.11678700 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
  2533. 2012.05.18 06:06:50.100479700 SendCustom hero:Unzunz id:17 count:0
  2534. 2012.05.18 06:06:50.103996700 Applying changed prefs
  2535. 2012.05.18 06:06:50.118090700 Opening Fullscreen Direct3D at 1280x1024, 32 bit.
  2536. 2012.05.18 06:06:50.120074700 VSync: Disabled
  2537. 2012.05.18 06:06:50.163370000 Reset() Attempt started - hard reset!
  2538. 2012.05.18 06:06:50.165428000 Closing Direct3D window...09FE6BA0
  2539. 2012.05.18 06:06:50.353259300 ...Direct3D window closed
  2540. 2012.05.18 06:06:50.356524000 Opening Fullscreen Direct3D at 1280x1024, 32 bit.
  2541. 2012.05.18 06:06:50.359223000 VSync: Disabled
  2542. 2012.05.18 06:06:50.493672300 Est. Available Texture Memory = 2370 MB
  2543. 2012.05.18 06:06:50.496211300 Direct3D window opened...27942020
  2544. 2012.05.18 06:06:50.497884000 DeviceReset() succeeded!
  2545. 2012.05.18 06:06:50.500111000 Setting depth texture, fmt = 36
  2546. 2012.05.18 06:06:50.501710000 PostFXGfxInit() success
  2547. 2012.05.18 06:06:50.503573000 SubObjectGfxInit() 1
  2548. 2012.05.18 06:06:50.788170300 Completed applying changed prefs
  2549. 2012.05.18 06:06:54.36470300 SendCustom hero:Unzunz id:17 count:1
  2550. 2012.05.18 06:06:55.283951700 >>> Unzunz BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  2551. 2012.05.18 06:06:55.286574700 >>> Unzunz BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
  2552. 2012.05.18 06:06:55.324743000 >>> Unzunz BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
  2553. 2012.05.18 06:09:27.396436000 >>> Unzunz Quit game reason=1
  2554. 2012.05.18 06:09:27.398670000 UIStartup_ClientDisconnected msg=You have been removed from the game.
  2555. 2012.05.18 06:09:27.400452000 >>> Unzunz ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  2556. 2012.05.18 06:09:27.402212700 >>> Unzunz BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  2557. 2012.05.18 06:09:27.455840000 ERROR: >>> Unzunz Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  2558. 2012.05.18 06:09:27.457819000 ERROR: >>> Unzunz BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  2559. 2012.05.18 06:09:27.459585700 >>> Battle.net InterfaceListener::OnDisconnected code=3007 connId=12
  2560. 2012.05.18 06:09:27.461329000 >>> Platform::OnDisconnected_Internal connId=12
  2561. 2012.05.18 06:09:27.463061700 >>> Unzunz ===== Battle.net Disconnected logoutRequested=no =====
  2562. 2012.05.18 06:09:27.464842700 >>> (no hero selected) ===== Battle.net Logged Out =====
  2563. 2012.05.18 06:09:27.466767300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  2564. 2012.05.18 06:09:27.468343700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  2565. 2012.05.18 06:09:27.470003300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  2566. 2012.05.18 06:09:27.471740000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  2567. 2012.05.18 06:09:27.473543700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  2568. 2012.05.18 06:09:27.475186300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  2569. 2012.05.18 06:09:27.476910300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  2570. 2012.05.18 06:09:27.478651300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  2571. 2012.05.18 06:09:27.480455700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  2572. 2012.05.18 06:09:27.482334700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  2573. 2012.05.18 06:09:27.484110700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  2574. 2012.05.18 06:09:27.485964700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  2575. 2012.05.18 06:09:27.487849300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  2576. 2012.05.18 06:09:27.489701000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  2577. 2012.05.18 06:09:27.491598300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  2578. 2012.05.18 06:09:27.493635300 ERROR: >>> (no hero selected) BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=3005
  2579. 2012.05.18 06:09:27.495624700 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic 2:200004433:50d87f
  2580. 2012.05.18 06:09:27.497655700 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  2581. 2012.05.18 06:09:27.499706300 ClientSocket Disconnect
  2582. 2012.05.18 06:09:27.501747300 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  2583. 2012.05.18 06:09:27.503778700 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  2584. 2012.05.18 06:09:27.516854300 ENDING GAME
  2585. 2012.05.18 06:09:27.520470000 Disposing UI for World
  2586. 2012.05.18 06:09:27.528034000 Client Disposed world.
  2587. 2012.05.18 06:09:27.554193000 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  2588. 2012.05.18 06:09:27.563049300 Disposing UI root!
  2589. 2012.05.18 06:09:27.570625300 Client Disposed world.
  2590. 2012.05.18 06:09:27.578940300 STARTING Menu
  2591. 2012.05.18 06:09:27.846285000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2592. 2012.05.18 06:09:27.848821700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2593. 2012.05.18 06:09:27.850815700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2594. 2012.05.18 06:09:27.852805000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2595. 2012.05.18 06:09:27.854781000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2596. 2012.05.18 06:09:27.856651300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2597. 2012.05.18 06:09:27.858424000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2598. 2012.05.18 06:09:27.860156000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2599. 2012.05.18 06:09:27.861886700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2600. 2012.05.18 06:09:27.863543700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2601. 2012.05.18 06:09:27.865148300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2602. 2012.05.18 06:09:27.866860700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2603. 2012.05.18 06:09:28.10528300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2604. 2012.05.18 06:09:28.12659700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2605. 2012.05.18 06:09:28.14337700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2606. 2012.05.18 06:09:28.72825700 Setting depth texture, fmt = 36
  2607. 2012.05.18 06:09:28.74785700 PostFXGfxInit() success
  2608. 2012.05.18 06:09:28.76694700 SubObjectGfxInit() 1
  2609. 2012.05.18 06:09:28.92843000 Initializing client world BattleNet_Act3Screen...
  2610. 2012.05.18 06:09:28.110800300 ERROR: UICampaign - sInitPlayGameButton() - Current hero was NULL!
  2611. 2012.05.18 06:09:28.112746000 ERROR: sInitQuestContainer() - Current hero was NULL!
  2612. 2012.05.18 06:09:28.114762300 ERROR: UICampaign - sSetPlayGameButtonText() - Current hero was NULL!
  2613. 2012.05.18 06:09:28.116331700 ERROR: sCampaign_CheckForDeadHardcoreHeroAfterGame() - Current hero was NULL!
  2614. 2012.05.18 06:09:31.676434000 ENDING GAME
  2615. 2012.05.18 06:09:31.679169000 Disposing UI for World
  2616. 2012.05.18 06:09:31.681556300 Client Disposed world.
  2617. 2012.05.18 06:09:31.690617300 Disposing UI root!
  2618. 2012.05.18 06:09:31.702452000 STARTING Menu
  2619. 2012.05.18 06:09:31.967493300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2620. 2012.05.18 06:09:31.969223700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2621. 2012.05.18 06:09:31.970947700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2622. 2012.05.18 06:09:31.972514000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2623. 2012.05.18 06:09:31.973941300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2624. 2012.05.18 06:09:31.975604300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2625. 2012.05.18 06:09:31.977045000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2626. 2012.05.18 06:09:31.978476000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2627. 2012.05.18 06:09:31.979950000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2628. 2012.05.18 06:09:31.981371300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2629. 2012.05.18 06:09:31.982780700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2630. 2012.05.18 06:09:31.984253300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2631. 2012.05.18 06:09:32.108957300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2632. 2012.05.18 06:09:32.110792700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2633. 2012.05.18 06:09:32.112427000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  2634. 2012.05.18 06:09:32.158665000 Setting depth texture, fmt = 36
  2635. 2012.05.18 06:09:32.160559300 PostFXGfxInit() success
  2636. 2012.05.18 06:09:32.162375300 SubObjectGfxInit() 1
  2637. 2012.05.18 06:09:32.178652700 Initializing client world BattleNet_MainScreen...
  2638. 2012.05.18 06:09:33.879640000 ENDING GAME
  2639. 2012.05.18 06:09:33.882429700 Disposing UI for World
  2640. 2012.05.18 06:09:33.885094300 Client Disposed world.
  2641. 2012.05.18 06:09:33.894721700 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
  2642. 2012.05.18 06:09:33.896411700 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
  2643. 2012.05.18 06:09:33.899433700 Disposing UI root!
  2644. 2012.05.18 06:09:33.910818000 Disposing sound subsystem...
  2645. 2012.05.18 06:09:33.912593000 Start SoundPlatform::Dispose()
  2646. 2012.05.18 06:09:33.914041700 StopOVTStream
  2647. 2012.05.18 06:09:33.918105300 - Releasing DSP effects
  2648. 2012.05.18 06:09:33.920377000 - Releasing FMOD System
  2649. 2012.05.18 06:09:34.22411300 Finish SoundPlatform::Dispose()
  2650. 2012.05.18 06:09:34.27971000 Closing Direct3D window...27942020
  2651. 2012.05.18 06:09:34.199082300 ...Direct3D window closed
  2652. 2012.05.18 06:09:34.202491300 de activate app 0 iconic 0
  2653. 2012.05.18 06:09:34.206379000 Disposing graphics subsystem...
  2654. 2012.05.18 06:09:34.211357300 [Battlenet] Interface disposed
  2655. 2012.05.18 06:09:34.213879300 >>> (no hero selected) ===== Battle.net BnetService : Shutdown =====
  2656. 2012.05.18 06:09:34.215692000 >>> Battle.net Platform DestroyInterface reason=BnetClient Shutdown
  2657. 2012.05.18 06:09:34.217435000 ===== BnetClient::Platform::PrepareForDisconnect =====
  2658. 2012.05.18 06:09:34.219169000 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
  2659. 2012.05.18 06:09:34.220890300 >>> BnetCommon::Platform::APICleanup_LocalStorage
  2660. 2012.05.18 06:09:34.222621000 >>> BnetCommon::Platform::APICleanup_Games
  2661. 2012.05.18 06:09:34.224421300 >>> BnetCommon::Platform::APICleanup_Resources
  2662. 2012.05.18 06:09:34.226188300 >>> BnetCommon::Platform::APICleanup_UserManager
  2663. 2012.05.18 06:09:34.227948700 >>> BnetCommon::Platform::APICleanup_Whisper
  2664. 2012.05.18 06:09:34.229713000 >>> BnetCommon::Platform::APICleanup_Chat
  2665. 2012.05.18 06:09:34.231564000 >>> BnetCommon::Platform::APICleanup_Party
  2666. 2012.05.18 06:09:34.233615700 >>> BnetCommon::Platform::APICleanup_Friends
  2667. 2012.05.18 06:09:34.235669000 >>> BnetCommon::Platform::APICleanup_Presence
  2668. 2012.05.18 06:09:34.237627700 >>> BnetCommon::Platform::APICleanup_Authentication
  2669. 2012.05.18 06:09:34.239464000 >>> BnetCommon::Platform::APICleanup_Search
  2670. 2012.05.18 06:09:34.241203000 >>> BnetCommon::Platform::APIDestroy_Achievements
  2671. 2012.05.18 06:09:34.242892300 >>> BnetCommon::Platform::APIDestroy_ProfanityFilter
  2672. 2012.05.18 06:09:34.244557000 >>> BnetCommon::Platform::APIDestroy_Challenge
  2673. 2012.05.18 06:09:34.246201300 >>> BnetCommon::Platform::APIDestroy_Report
  2674. 2012.05.18 06:09:34.261993300 >>> BnetCommon::Platform::OnDestroyAllAPIs code=0
  2675. 2012.05.18 06:09:34.272131700 >>> Platform::DestroyInterface calling bnet DestroyInterface
  2676. 2012.05.18 06:09:34.274227000 >>> Battle.net Platform Shutdown reason=interface count == 0
  2677. 2012.05.18 06:09:34.279842700 ===== Battle.net Client Service Shutdown =====
  2678. 2012.05.18 06:09:34.320978700 SNOFilesDispose()
  2679. 2012.05.18 06:09:34.322887700 SNOFilesAsyncDispose()
  2680. 2012.05.18 06:09:34.324518000 sSNOFileMapDispose
  2681. 2012.05.18 06:09:34.412509700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9558.MPQ
  2682. 2012.05.18 06:09:34.414733700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9558.MPQ
  2683. 2012.05.18 06:09:34.416269000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-9558.MPQ
  2684. 2012.05.18 06:09:34.418115300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-9558.MPQ
  2685. 2012.05.18 06:09:34.419636300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enGB\d3-update-enGB-9558.MPQ
  2686. 2012.05.18 06:09:34.421530000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enGB\patch-enGB-9558.MPQ
  2687. 2012.05.18 06:09:34.423066300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\CoreData.mpq
  2688. 2012.05.18 06:09:34.424953700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\ClientData.mpq
  2689. 2012.05.18 06:09:34.426859700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Texture.mpq
  2690. 2012.05.18 06:09:34.428726300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Sound.mpq
  2691. 2012.05.18 06:09:34.430613700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enGB_Audio.mpq
  2692. 2012.05.18 06:09:34.432470000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enGB_Text.mpq
  2693. 2012.05.18 06:09:34.434326700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enGB_Cutscene.mpq
  2694. 2012.05.18 06:09:34.541561000 WinSock cleaned up successfully!
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