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- OnStateChanged from Joined to Disconnected, PeerState=Connected
- MedAssistLive.DisconnectsRecovery:OnStateChanged(ClientState, ClientState)
- System.Action`2:Invoke(T1, T2)
- Photon.Realtime.LoadBalancingClient:set_State(ClientState)
- Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
- ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
- ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
- Photon.Pun.PhotonHandler:FixedUpdate()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- OnDisconnected(cause=Exception) ClientState=Disconnected PeerState=Connected
- MedAssistLive.DisconnectsRecovery:OnDisconnected(DisconnectCause)
- Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
- Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
- ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
- ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
- Photon.Pun.PhotonHandler:FixedUpdate()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- PhotonNetwork.ReconnectAndRejoin not called, PhotonNetwork.Reconnect is called instead.
- MedAssistLive.DisconnectsRecovery:CheckAndRejoin()
- MedAssistLive.DisconnectsRecovery:HandleDisconnect()
- MedAssistLive.DisconnectsRecovery:OnDisconnected(DisconnectCause)
- Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
- Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
- ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
- ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
- Photon.Pun.PhotonHandler:FixedUpdate()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- Reconnect() failed. Can only connect while in state 'Disconnected'. Current state: Connected
- Photon.Pun.PhotonNetwork:Reconnect()
- MedAssistLive.DisconnectsRecovery:CheckAndRejoin()
- MedAssistLive.DisconnectsRecovery:HandleDisconnect()
- MedAssistLive.DisconnectsRecovery:OnDisconnected(DisconnectCause)
- Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
- Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
- ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
- ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
- Photon.Pun.PhotonHandler:FixedUpdate()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
- CallsScree.OnLeftRoom()
- MedAssistLive.CallsScreen:OnLeftRoom()
- Photon.Realtime.MatchMakingCallbacksContainer:OnLeftRoom()
- Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
- ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
- ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
- Photon.Pun.PhotonHandler:FixedUpdate()
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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