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May 28th, 2019
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  1. OnStateChanged from Joined to Disconnected, PeerState=Connected
  2. MedAssistLive.DisconnectsRecovery:OnStateChanged(ClientState, ClientState)
  3. System.Action`2:Invoke(T1, T2)
  4. Photon.Realtime.LoadBalancingClient:set_State(ClientState)
  5. Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
  6. ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
  7. ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
  8. Photon.Pun.PhotonHandler:FixedUpdate()
  9.  
  10. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  11.  
  12. OnDisconnected(cause=Exception) ClientState=Disconnected PeerState=Connected
  13. MedAssistLive.DisconnectsRecovery:OnDisconnected(DisconnectCause)
  14. Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
  15. Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
  16. ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
  17. ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
  18. Photon.Pun.PhotonHandler:FixedUpdate()
  19.  
  20. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  21.  
  22. PhotonNetwork.ReconnectAndRejoin not called, PhotonNetwork.Reconnect is called instead.
  23. MedAssistLive.DisconnectsRecovery:CheckAndRejoin()
  24. MedAssistLive.DisconnectsRecovery:HandleDisconnect()
  25. MedAssistLive.DisconnectsRecovery:OnDisconnected(DisconnectCause)
  26. Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
  27. Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
  28. ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
  29. ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
  30. Photon.Pun.PhotonHandler:FixedUpdate()
  31.  
  32. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  33.  
  34. Reconnect() failed. Can only connect while in state 'Disconnected'. Current state: Connected
  35. Photon.Pun.PhotonNetwork:Reconnect()
  36. MedAssistLive.DisconnectsRecovery:CheckAndRejoin()
  37. MedAssistLive.DisconnectsRecovery:HandleDisconnect()
  38. MedAssistLive.DisconnectsRecovery:OnDisconnected(DisconnectCause)
  39. Photon.Realtime.ConnectionCallbacksContainer:OnDisconnected(DisconnectCause)
  40. Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
  41. ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
  42. ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
  43. Photon.Pun.PhotonHandler:FixedUpdate()
  44.  
  45. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  46.  
  47. CallsScree.OnLeftRoom()
  48. MedAssistLive.CallsScreen:OnLeftRoom()
  49. Photon.Realtime.MatchMakingCallbacksContainer:OnLeftRoom()
  50. Photon.Realtime.LoadBalancingClient:OnStatusChanged(StatusCode)
  51. ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
  52. ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
  53. Photon.Pun.PhotonHandler:FixedUpdate()
  54.  
  55. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
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