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Village Profiling

Sep 12th, 2023
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  1. ---- Minecraft Profiler Results ----
  2. // Speedy. Zoooooom!
  3.  
  4. Version: 1.20.1
  5. Time span: 10147 ms
  6. Tick span: 6 ticks
  7. // This is approximately 0.59 ticks per second. It should be 20 ticks per second
  8.  
  9. --- BEGIN PROFILE DUMP ---
  10.  
  11. [00] tick(6/1) - 96.68%/96.68%
  12. [01] | #clientTick 60/10
  13. [01] | level(60/10) - 99.25%/95.95%
  14. [02] | | entities(60/10) - 99.43%/95.40%
  15. [03] | | | minecraft:area_effect_cloud(3653670/608945) - 74.33%/70.91%
  16. [04] | | | | entityBaseTick(3653670/608945) - 54.89%/38.93%
  17. [04] | | | | unspecified(3653670/608945) - 45.11%/31.99%
  18. [03] | | | unspecified(60/10) - 23.16%/22.10%
  19. [03] | | | minecraft:armor_stand(11160/1860) - 1.14%/1.09%
  20. [04] | | | | unspecified(11160/1860) - 46.70%/0.51%
  21. [04] | | | | push(11160/1860) - 20.03%/0.22%
  22. [05] | | | | | #getEntities 11160/1860
  23. [04] | | | | entityBaseTick(11160/1860) - 9.55%/0.10%
  24. [04] | | | | livingEntityBaseTick(11160/1860) - 8.86%/0.10%
  25. [04] | | | | freezing(11160/1860) - 4.33%/0.05%
  26. [04] | | | | travel(11160/1860) - 3.21%/0.03%
  27. [04] | | | | ai(11160/1860) - 2.06%/0.02%
  28. [04] | | | | rangeChecks(11160/1860) - 1.92%/0.02%
  29. [04] | | | | headTurn(11160/1860) - 1.70%/0.02%
  30. [04] | | | | jump(11160/1860) - 1.65%/0.02%
  31. [03] | | | minecraft:zombie(300/50) - 0.46%/0.44%
  32. [04] | | | | unspecified(300/50) - 91.96%/0.41%
  33. [04] | | | | push(300/50) - 2.95%/0.01%
  34. [05] | | | | | #getEntities 300/50
  35. [04] | | | | entityBaseTick(300/50) - 1.46%/0.01%
  36. [04] | | | | freezing(300/50) - 1.17%/0.01%
  37. [04] | | | | livingEntityBaseTick(300/50) - 0.86%/0.00%
  38. [04] | | | | travel(300/50) - 0.44%/0.00%
  39. [04] | | | | mobBaseTick(300/50) - 0.32%/0.00%
  40. [04] | | | | headTurn(300/50) - 0.27%/0.00%
  41. [04] | | | | ai(300/50) - 0.19%/0.00%
  42. [04] | | | | looting(300/50) - 0.16%/0.00%
  43. [04] | | | | rangeChecks(300/50) - 0.13%/0.00%
  44. [04] | | | | jump(300/50) - 0.11%/0.00%
  45. [03] | | | minecraft:player(60/10) - 0.17%/0.17%
  46. [04] | | | | #getEntities 300/50
  47. [04] | | | | unspecified(60/10) - 51.50%/0.08%
  48. [04] | | | | travel(60/10) - 36.59%/0.06%
  49. [05] | | | | | rest(60/10) - 50.96%/0.03%
  50. [05] | | | | | unspecified(60/10) - 30.14%/0.02%
  51. [05] | | | | | move(60/10) - 18.90%/0.01%
  52. [06] | | | | | | #getEntities 60/10
  53. [04] | | | | push(60/10) - 4.23%/0.01%
  54. [05] | | | | | #getEntities 60/10
  55. [04] | | | | entityBaseTick(60/10) - 3.01%/0.00%
  56. [04] | | | | ai(60/10) - 2.00%/0.00%
  57. [05] | | | | | unspecified(60/10) - 67.60%/0.00%
  58. [05] | | | | | newAi(60/10) - 32.40%/0.00%
  59. [04] | | | | livingEntityBaseTick(60/10) - 1.23%/0.00%
  60. [04] | | | | freezing(60/10) - 0.74%/0.00%
  61. [04] | | | | headTurn(60/10) - 0.36%/0.00%
  62. [04] | | | | rangeChecks(60/10) - 0.19%/0.00%
  63. [04] | | | | jump(60/10) - 0.16%/0.00%
  64. [03] | | | minecraft:bat(840/140) - 0.13%/0.12%
  65. [04] | | | | unspecified(840/140) - 50.87%/0.06%
  66. [04] | | | | entityBaseTick(840/140) - 17.88%/0.02%
  67. [04] | | | | livingEntityBaseTick(840/140) - 8.61%/0.01%
  68. [04] | | | | freezing(840/140) - 5.73%/0.01%
  69. [04] | | | | travel(840/140) - 3.90%/0.00%
  70. [04] | | | | mobBaseTick(840/140) - 2.72%/0.00%
  71. [04] | | | | headTurn(840/140) - 2.60%/0.00%
  72. [04] | | | | ai(840/140) - 1.90%/0.00%
  73. [04] | | | | push(840/140) - 1.83%/0.00%
  74. [04] | | | | looting(840/140) - 1.53%/0.00%
  75. [04] | | | | rangeChecks(840/140) - 1.28%/0.00%
  76. [04] | | | | jump(840/140) - 1.15%/0.00%
  77. [03] | | | minecraft:cow(540/90) - 0.08%/0.08%
  78. [04] | | | | unspecified(540/90) - 41.36%/0.03%
  79. [04] | | | | entityBaseTick(540/90) - 22.57%/0.02%
  80. [04] | | | | push(540/90) - 9.05%/0.01%
  81. [05] | | | | | #getEntities 540/90
  82. [04] | | | | livingEntityBaseTick(540/90) - 7.59%/0.01%
  83. [04] | | | | freezing(540/90) - 6.77%/0.01%
  84. [04] | | | | travel(540/90) - 2.97%/0.00%
  85. [04] | | | | mobBaseTick(540/90) - 2.56%/0.00%
  86. [04] | | | | headTurn(540/90) - 2.01%/0.00%
  87. [04] | | | | ai(540/90) - 1.50%/0.00%
  88. [04] | | | | looting(540/90) - 1.31%/0.00%
  89. [04] | | | | rangeChecks(540/90) - 1.21%/0.00%
  90. [04] | | | | jump(540/90) - 1.10%/0.00%
  91. [03] | | | minecraft:creeper(470/78) - 0.08%/0.08%
  92. [04] | | | | unspecified(470/78) - 52.08%/0.04%
  93. [04] | | | | push(470/78) - 13.38%/0.01%
  94. [05] | | | | | #getEntities 470/78
  95. [04] | | | | entityBaseTick(470/78) - 11.12%/0.01%
  96. [04] | | | | freezing(470/78) - 6.45%/0.01%
  97. [04] | | | | livingEntityBaseTick(470/78) - 5.10%/0.00%
  98. [04] | | | | travel(470/78) - 2.99%/0.00%
  99. [04] | | | | headTurn(470/78) - 2.19%/0.00%
  100. [04] | | | | mobBaseTick(470/78) - 2.07%/0.00%
  101. [04] | | | | ai(470/78) - 1.46%/0.00%
  102. [04] | | | | looting(470/78) - 1.28%/0.00%
  103. [04] | | | | rangeChecks(470/78) - 0.99%/0.00%
  104. [04] | | | | jump(470/78) - 0.89%/0.00%
  105. [03] | | | minecraft:chicken(360/60) - 0.07%/0.07%
  106. [04] | | | | unspecified(360/60) - 47.62%/0.03%
  107. [04] | | | | entityBaseTick(360/60) - 14.63%/0.01%
  108. [04] | | | | push(360/60) - 10.88%/0.01%
  109. [05] | | | | | #getEntities 360/60
  110. [04] | | | | freezing(360/60) - 6.73%/0.00%
  111. [04] | | | | livingEntityBaseTick(360/60) - 6.68%/0.00%
  112. [04] | | | | travel(360/60) - 3.23%/0.00%
  113. [04] | | | | mobBaseTick(360/60) - 2.55%/0.00%
  114. [04] | | | | headTurn(360/60) - 2.47%/0.00%
  115. [04] | | | | looting(360/60) - 1.99%/0.00%
  116. [04] | | | | ai(360/60) - 1.29%/0.00%
  117. [04] | | | | rangeChecks(360/60) - 1.02%/0.00%
  118. [04] | | | | jump(360/60) - 0.92%/0.00%
  119. [03] | | | minecraft:villager(420/70) - 0.07%/0.06%
  120. [04] | | | | unspecified(420/70) - 43.61%/0.03%
  121. [04] | | | | entityBaseTick(420/70) - 19.56%/0.01%
  122. [04] | | | | push(420/70) - 9.46%/0.01%
  123. [05] | | | | | #getEntities 420/70
  124. [04] | | | | livingEntityBaseTick(420/70) - 7.42%/0.00%
  125. [04] | | | | freezing(420/70) - 7.01%/0.00%
  126. [04] | | | | travel(420/70) - 2.77%/0.00%
  127. [04] | | | | headTurn(420/70) - 2.55%/0.00%
  128. [04] | | | | mobBaseTick(420/70) - 2.25%/0.00%
  129. [04] | | | | ai(420/70) - 1.91%/0.00%
  130. [04] | | | | looting(420/70) - 1.22%/0.00%
  131. [04] | | | | rangeChecks(420/70) - 1.16%/0.00%
  132. [04] | | | | jump(420/70) - 1.07%/0.00%
  133. [03] | | | minecraft:pig(360/60) - 0.06%/0.06%
  134. [04] | | | | unspecified(360/60) - 45.77%/0.03%
  135. [04] | | | | entityBaseTick(360/60) - 18.55%/0.01%
  136. [04] | | | | push(360/60) - 9.60%/0.01%
  137. [05] | | | | | #getEntities 360/60
  138. [04] | | | | livingEntityBaseTick(360/60) - 7.31%/0.00%
  139. [04] | | | | freezing(360/60) - 5.81%/0.00%
  140. [04] | | | | travel(360/60) - 3.23%/0.00%
  141. [04] | | | | mobBaseTick(360/60) - 2.32%/0.00%
  142. [04] | | | | headTurn(360/60) - 2.21%/0.00%
  143. [04] | | | | ai(360/60) - 1.59%/0.00%
  144. [04] | | | | looting(360/60) - 1.22%/0.00%
  145. [04] | | | | rangeChecks(360/60) - 1.21%/0.00%
  146. [04] | | | | jump(360/60) - 1.17%/0.00%
  147. [03] | | | minecraft:sheep(360/60) - 0.05%/0.05%
  148. [04] | | | | unspecified(360/60) - 42.71%/0.02%
  149. [04] | | | | entityBaseTick(360/60) - 20.64%/0.01%
  150. [04] | | | | push(360/60) - 9.68%/0.00%
  151. [05] | | | | | #getEntities 360/60
  152. [04] | | | | livingEntityBaseTick(360/60) - 8.70%/0.00%
  153. [04] | | | | freezing(360/60) - 5.32%/0.00%
  154. [04] | | | | travel(360/60) - 3.19%/0.00%
  155. [04] | | | | headTurn(360/60) - 2.24%/0.00%
  156. [04] | | | | mobBaseTick(360/60) - 2.12%/0.00%
  157. [04] | | | | ai(360/60) - 1.60%/0.00%
  158. [04] | | | | looting(360/60) - 1.38%/0.00%
  159. [04] | | | | rangeChecks(360/60) - 1.26%/0.00%
  160. [04] | | | | jump(360/60) - 1.17%/0.00%
  161. [03] | | | minecraft:bee(60/10) - 0.04%/0.04%
  162. [04] | | | | unspecified(60/10) - 56.53%/0.02%
  163. [04] | | | | push(60/10) - 13.64%/0.01%
  164. [05] | | | | | #getEntities 60/10
  165. [04] | | | | livingEntityBaseTick(60/10) - 6.76%/0.00%
  166. [04] | | | | freezing(60/10) - 6.13%/0.00%
  167. [04] | | | | travel(60/10) - 4.32%/0.00%
  168. [04] | | | | entityBaseTick(60/10) - 3.72%/0.00%
  169. [04] | | | | headTurn(60/10) - 2.56%/0.00%
  170. [04] | | | | mobBaseTick(60/10) - 2.16%/0.00%
  171. [04] | | | | ai(60/10) - 1.56%/0.00%
  172. [04] | | | | looting(60/10) - 1.05%/0.00%
  173. [04] | | | | rangeChecks(60/10) - 0.91%/0.00%
  174. [04] | | | | jump(60/10) - 0.66%/0.00%
  175. [03] | | | minecraft:cat(120/20) - 0.03%/0.03%
  176. [04] | | | | unspecified(120/20) - 42.82%/0.01%
  177. [04] | | | | push(120/20) - 29.89%/0.01%
  178. [05] | | | | | #getEntities 120/20
  179. [04] | | | | entityBaseTick(120/20) - 10.03%/0.00%
  180. [04] | | | | livingEntityBaseTick(120/20) - 4.86%/0.00%
  181. [04] | | | | freezing(120/20) - 3.97%/0.00%
  182. [04] | | | | travel(120/20) - 2.30%/0.00%
  183. [04] | | | | headTurn(120/20) - 1.47%/0.00%
  184. [04] | | | | mobBaseTick(120/20) - 1.36%/0.00%
  185. [04] | | | | ai(120/20) - 1.11%/0.00%
  186. [04] | | | | looting(120/20) - 0.83%/0.00%
  187. [04] | | | | rangeChecks(120/20) - 0.72%/0.00%
  188. [04] | | | | jump(120/20) - 0.64%/0.00%
  189. [03] | | | minecraft:goat(120/20) - 0.02%/0.02%
  190. [04] | | | | unspecified(120/20) - 44.66%/0.01%
  191. [04] | | | | entityBaseTick(120/20) - 19.11%/0.00%
  192. [04] | | | | push(120/20) - 12.14%/0.00%
  193. [05] | | | | | #getEntities 120/20
  194. [04] | | | | livingEntityBaseTick(120/20) - 6.43%/0.00%
  195. [04] | | | | freezing(120/20) - 5.36%/0.00%
  196. [04] | | | | headTurn(120/20) - 3.18%/0.00%
  197. [04] | | | | travel(120/20) - 2.42%/0.00%
  198. [04] | | | | mobBaseTick(120/20) - 2.12%/0.00%
  199. [04] | | | | ai(120/20) - 1.57%/0.00%
  200. [04] | | | | looting(120/20) - 1.05%/0.00%
  201. [04] | | | | rangeChecks(120/20) - 1.00%/0.00%
  202. [04] | | | | jump(120/20) - 0.96%/0.00%
  203. [03] | | | minecraft:spider(60/10) - 0.02%/0.02%
  204. [04] | | | | unspecified(60/10) - 65.91%/0.01%
  205. [04] | | | | entityBaseTick(60/10) - 13.04%/0.00%
  206. [04] | | | | push(60/10) - 5.67%/0.00%
  207. [05] | | | | | #getEntities 60/10
  208. [04] | | | | freezing(60/10) - 5.09%/0.00%
  209. [04] | | | | livingEntityBaseTick(60/10) - 3.03%/0.00%
  210. [04] | | | | travel(60/10) - 2.11%/0.00%
  211. [04] | | | | headTurn(60/10) - 1.22%/0.00%
  212. [04] | | | | mobBaseTick(60/10) - 1.19%/0.00%
  213. [04] | | | | ai(60/10) - 0.93%/0.00%
  214. [04] | | | | looting(60/10) - 0.65%/0.00%
  215. [04] | | | | rangeChecks(60/10) - 0.63%/0.00%
  216. [04] | | | | jump(60/10) - 0.53%/0.00%
  217. [03] | | | minecraft:skeleton(60/10) - 0.02%/0.02%
  218. [04] | | | | unspecified(60/10) - 70.41%/0.01%
  219. [04] | | | | entityBaseTick(60/10) - 7.95%/0.00%
  220. [04] | | | | push(60/10) - 5.68%/0.00%
  221. [05] | | | | | #getEntities 60/10
  222. [04] | | | | freezing(60/10) - 4.45%/0.00%
  223. [04] | | | | livingEntityBaseTick(60/10) - 3.43%/0.00%
  224. [04] | | | | travel(60/10) - 2.27%/0.00%
  225. [04] | | | | headTurn(60/10) - 1.34%/0.00%
  226. [04] | | | | mobBaseTick(60/10) - 1.27%/0.00%
  227. [04] | | | | ai(60/10) - 1.15%/0.00%
  228. [04] | | | | looting(60/10) - 0.76%/0.00%
  229. [04] | | | | rangeChecks(60/10) - 0.71%/0.00%
  230. [04] | | | | jump(60/10) - 0.57%/0.00%
  231. [03] | | | minecraft:skeleton_horse(60/10) - 0.02%/0.02%
  232. [04] | | | | unspecified(60/10) - 55.37%/0.01%
  233. [04] | | | | entityBaseTick(60/10) - 15.81%/0.00%
  234. [04] | | | | freezing(60/10) - 6.94%/0.00%
  235. [04] | | | | push(60/10) - 6.15%/0.00%
  236. [05] | | | | | #getEntities 60/10
  237. [04] | | | | livingEntityBaseTick(60/10) - 5.00%/0.00%
  238. [04] | | | | ai(60/10) - 3.54%/0.00%
  239. [04] | | | | travel(60/10) - 2.51%/0.00%
  240. [04] | | | | headTurn(60/10) - 1.41%/0.00%
  241. [04] | | | | mobBaseTick(60/10) - 1.16%/0.00%
  242. [04] | | | | looting(60/10) - 0.76%/0.00%
  243. [04] | | | | rangeChecks(60/10) - 0.70%/0.00%
  244. [04] | | | | jump(60/10) - 0.65%/0.00%
  245. [03] | | | minecraft:iron_golem(60/10) - 0.01%/0.01%
  246. [04] | | | | unspecified(60/10) - 45.72%/0.01%
  247. [04] | | | | entityBaseTick(60/10) - 23.49%/0.00%
  248. [04] | | | | push(60/10) - 9.52%/0.00%
  249. [05] | | | | | #getEntities 60/10
  250. [04] | | | | freezing(60/10) - 5.78%/0.00%
  251. [04] | | | | livingEntityBaseTick(60/10) - 5.25%/0.00%
  252. [04] | | | | travel(60/10) - 2.72%/0.00%
  253. [04] | | | | headTurn(60/10) - 1.92%/0.00%
  254. [04] | | | | mobBaseTick(60/10) - 1.51%/0.00%
  255. [04] | | | | ai(60/10) - 1.47%/0.00%
  256. [04] | | | | rangeChecks(60/10) - 0.91%/0.00%
  257. [04] | | | | looting(60/10) - 0.91%/0.00%
  258. [04] | | | | jump(60/10) - 0.82%/0.00%
  259. [03] | | | minecraft:wolf(60/10) - 0.01%/0.01%
  260. [04] | | | | unspecified(60/10) - 59.30%/0.01%
  261. [04] | | | | entityBaseTick(60/10) - 12.23%/0.00%
  262. [04] | | | | push(60/10) - 8.53%/0.00%
  263. [05] | | | | | #getEntities 60/10
  264. [04] | | | | livingEntityBaseTick(60/10) - 5.21%/0.00%
  265. [04] | | | | freezing(60/10) - 4.19%/0.00%
  266. [04] | | | | travel(60/10) - 2.57%/0.00%
  267. [04] | | | | mobBaseTick(60/10) - 2.23%/0.00%
  268. [04] | | | | headTurn(60/10) - 1.67%/0.00%
  269. [04] | | | | ai(60/10) - 1.44%/0.00%
  270. [04] | | | | looting(60/10) - 0.94%/0.00%
  271. [04] | | | | rangeChecks(60/10) - 0.90%/0.00%
  272. [04] | | | | jump(60/10) - 0.80%/0.00%
  273. [03] | | | minecraft:chest_minecart(480/80) - 0.00%/0.00%
  274. [03] | | | minecraft:minecart(60/10) - 0.00%/0.00%
  275. [02] | | blockEntities(60/10) - 0.31%/0.30%
  276. [03] | | | unspecified(60/10) - 59.61%/0.18%
  277. [03] | | | minecraft:chest(12000/2000) - 18.42%/0.06%
  278. [03] | | | minecraft:mob_spawner(9360/1560) - 16.84%/0.05%
  279. [03] | | | minecraft:campfire(420/70) - 2.11%/0.01%
  280. [03] | | | minecraft:sign(660/110) - 1.49%/0.00%
  281. [03] | | | minecraft:enchanting_table(60/10) - 0.50%/0.00%
  282. [03] | | | minecraft:bell(180/30) - 0.49%/0.00%
  283. [03] | | | minecraft:hanging_sign(120/20) - 0.33%/0.00%
  284. [03] | | | minecraft:jukebox(60/10) - 0.21%/0.00%
  285. [02] | | unspecified(60/10) - 0.26%/0.25%
  286. [02] | | blocks(60/10) - 0.00%/0.00%
  287. [01] | animateTick(60/10) - 0.38%/0.36%
  288. [01] | particles(60/10) - 0.22%/0.21%
  289. [02] | | PARTICLE_SHEET_TRANSLUCENT(60/10) - 89.34%/0.19%
  290. [02] | | PARTICLE_SHEET_OPAQUE(60/10) - 5.60%/0.01%
  291. [02] | | unspecified(60/10) - 4.67%/0.01%
  292. [02] | | TERRAIN_SHEET(60/10) - 0.33%/0.00%
  293. [02] | | CUSTOM(60/10) - 0.07%/0.00%
  294. [01] | unspecified(6/1) - 0.10%/0.10%
  295. [01] | pick(60/10) - 0.02%/0.02%
  296. [02] | | #getEntities 60/10
  297. [01] | textures(60/10) - 0.02%/0.02%
  298. [01] | gameMode(60/10) - 0.01%/0.01%
  299. [01] | gui(60/10) - 0.00%/0.00%
  300. [01] | gameRenderer(60/10) - 0.00%/0.00%
  301. [01] | Keybindings(60/10) - 0.00%/0.00%
  302. [01] | keyboard(60/10) - 0.00%/0.00%
  303. [01] | levelRenderer(60/10) - 0.00%/0.00%
  304. [01] | iris_keybinds(60/10) - 0.00%/0.00%
  305. [00] gameRenderer(6/1) - 1.76%/1.76%
  306. [01] | level(6/1) - 92.01%/1.62%
  307. [02] | | entities(6/1) - 84.21%/1.36%
  308. [03] | | | sortEntityList(6/1) - 50.24%/0.68%
  309. [03] | | | unspecified(6/1) - 49.52%/0.68%
  310. [03] | | | litematica_entities(6/1) - 0.24%/0.00%
  311. [04] | | | | unspecified(6/1) - 71.96%/0.00%
  312. [04] | | | | prepare(6/1) - 12.80%/0.00%
  313. [04] | | | | regular_entities(6/1) - 9.25%/0.00%
  314. [04] | | | | block_entities(6/1) - 5.99%/0.00%
  315. [02] | | terrain_setup(6/1) - 4.57%/0.07%
  316. [03] | | | chunk_upload(6/1) - 44.88%/0.03%
  317. [03] | | | chunk_render_lists(6/1) - 26.46%/0.02%
  318. [03] | | | chunk_update(6/1) - 14.14%/0.01%
  319. [03] | | | unspecified(6/1) - 8.32%/0.01%
  320. [03] | | | litematica_terrain_setup(6/1) - 4.55%/0.00%
  321. [04] | | | | setup_terrain(6/1) - 57.60%/0.00%
  322. [05] | | | | | update(6/1) - 33.66%/0.00%
  323. [06] | | | | | | sort(6/1) - 36.10%/0.00%
  324. [06] | | | | | | unspecified(6/1) - 32.78%/0.00%
  325. [06] | | | | | | iteration(6/1) - 20.85%/0.00%
  326. [06] | | | | | | fetch(6/1) - 10.27%/0.00%
  327. [05] | | | | | unspecified(6/1) - 20.34%/0.00%
  328. [05] | | | | | culling(6/1) - 15.61%/0.00%
  329. [05] | | | | | rebuild_near(6/1) - 13.47%/0.00%
  330. [05] | | | | | camera(6/1) - 9.51%/0.00%
  331. [05] | | | | | renderlist_camera(6/1) - 7.42%/0.00%
  332. [04] | | | | unspecified(6/1) - 42.40%/0.00%
  333. [03] | | | litematica_update_chunks(6/1) - 0.67%/0.00%
  334. [04] | | | | litematica_run_chunk_uploads(6/1) - 42.35%/0.00%
  335. [04] | | | | unspecified(6/1) - 39.76%/0.00%
  336. [04] | | | | litematica_check_update(6/1) - 17.89%/0.00%
  337. [03] | | | chunk_render_tick(6/1) - 0.48%/0.00%
  338. [03] | | | camera_setup(6/1) - 0.38%/0.00%
  339. [03] | | | litematica_culling(6/1) - 0.13%/0.00%
  340. [02] | | terrain(6/1) - 1.36%/0.02%
  341. [03] | | | unspecified(6/1) - 60.99%/0.01%
  342. [03] | | | litematica_blocks_solid(6/1) - 22.38%/0.00%
  343. [04] | | | | render_block_layer_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[net.minecraft.class_4668$$Lambda$3758/0x0000000800a79dc8@5664fec3]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](6/1) - 62.54%/0.00%
  344. [05] | | | | | render(6/1) - 67.69%/0.00%
  345. [05] | | | | | unspecified(6/1) - 27.33%/0.00%
  346. [05] | | | | | filter_empty(6/1) - 4.99%/0.00%
  347. [04] | | | | unspecified(6/1) - 37.46%/0.00%
  348. [03] | | | litematica_blocks_cutout_mipped(6/1) - 8.87%/0.00%
  349. [04] | | | | render_block_layer_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[net.minecraft.class_4668$$Lambda$3759/0x0000000800a78c00@6f132b1d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](6/1) - 75.74%/0.00%
  350. [05] | | | | | unspecified(6/1) - 51.00%/0.00%
  351. [05] | | | | | render(6/1) - 47.54%/0.00%
  352. [05] | | | | | filter_empty(6/1) - 1.46%/0.00%
  353. [04] | | | | unspecified(6/1) - 24.26%/0.00%
  354. [03] | | | litematica_blocks_cutout(6/1) - 7.76%/0.00%
  355. [04] | | | | render_block_layer_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[net.minecraft.class_4668$$Lambda$3760/0x0000000800a80000@7a5cf229]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](6/1) - 72.18%/0.00%
  356. [05] | | | | | render(6/1) - 51.56%/0.00%
  357. [05] | | | | | unspecified(6/1) - 46.69%/0.00%
  358. [05] | | | | | filter_empty(6/1) - 1.76%/0.00%
  359. [04] | | | | unspecified(6/1) - 27.82%/0.00%
  360. [02] | | hand(6/1) - 1.24%/0.02%
  361. [02] | | entity_draws(6/1) - 1.09%/0.02%
  362. [03] | | | draw buffers(6/1) - 91.39%/0.02%
  363. [03] | | | unspecified(6/1) - 7.76%/0.00%
  364. [03] | | | reset(6/1) - 0.86%/0.00%
  365. [02] | | translucent(6/1) - 0.95%/0.02%
  366. [03] | | | unspecified(6/1) - 52.08%/0.01%
  367. [03] | | | litematica_translucent(6/1) - 26.12%/0.00%
  368. [04] | | | | render_block_layer_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[net.minecraft.class_4668$$Lambda$3761/0x0000000800a80218@64361fde]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](6/1) - 55.75%/0.00%
  369. [05] | | | | | render(6/1) - 50.73%/0.00%
  370. [05] | | | | | unspecified(6/1) - 41.12%/0.00%
  371. [05] | | | | | translucent_sort(6/1) - 7.01%/0.00%
  372. [05] | | | | | filter_empty(6/1) - 1.15%/0.00%
  373. [04] | | | | unspecified(6/1) - 44.25%/0.00%
  374. [03] | | | litematica_overlay(6/1) - 16.65%/0.00%
  375. [04] | | | | unspecified(6/1) - 68.02%/0.00%
  376. [04] | | | | render(12/2) - 27.24%/0.00%
  377. [04] | | | | overlay_OUTLINE(6/1) - 4.12%/0.00%
  378. [04] | | | | overlay_QUAD(6/1) - 0.62%/0.00%
  379. [03] | | | resolve ordering(6/1) - 2.60%/0.00%
  380. [03] | | | collect(6/1) - 1.98%/0.00%
  381. [03] | | | reset(6/1) - 0.33%/0.00%
  382. [03] | | | draw buffers(6/1) - 0.24%/0.00%
  383. [02] | | particles(6/1) - 0.82%/0.01%
  384. [02] | | lightTex(6/1) - 0.80%/0.01%
  385. [02] | | outline(1/0) - 0.74%/0.01%
  386. [03] | | | unspecified(1/0) - 92.60%/0.01%
  387. [03] | | | resolve ordering(1/0) - 4.82%/0.00%
  388. [03] | | | collect(1/0) - 2.59%/0.00%
  389. [02] | | sky(6/1) - 0.72%/0.01%
  390. [02] | | unspecified(6/1) - 0.64%/0.01%
  391. [02] | | opaque_particles(6/1) - 0.47%/0.01%
  392. [02] | | destroyProgress(6/1) - 0.43%/0.01%
  393. [03] | | | unspecified(6/1) - 71.62%/0.01%
  394. [03] | | | resolve ordering(5/1) - 15.97%/0.00%
  395. [03] | | | collect(5/1) - 12.41%/0.00%
  396. [02] | | blockentities(6/1) - 0.39%/0.01%
  397. [02] | | clear(6/1) - 0.36%/0.01%
  398. [02] | | malilib_renderworldlast(6/1) - 0.30%/0.00%
  399. [03] | | | unspecified(6/1) - 92.50%/0.00%
  400. [03] | | | fi.dy.masa.litematica.event.RenderHandler(6/1) - 7.50%/0.00%
  401. [02] | | camera(6/1) - 0.30%/0.00%
  402. [02] | | weather(6/1) - 0.16%/0.00%
  403. [02] | | compilechunks(6/1) - 0.15%/0.00%
  404. [03] | | | unspecified(6/1) - 70.28%/0.00%
  405. [03] | | | populate_chunks_to_compile(6/1) - 19.39%/0.00%
  406. [03] | | | upload(6/1) - 7.64%/0.00%
  407. [03] | | | schedule_async_compile(6/1) - 2.69%/0.00%
  408. [02] | | pick(6/1) - 0.12%/0.00%
  409. [03] | | | #getEntities 6/1
  410. [02] | | string(6/1) - 0.03%/0.00%
  411. [02] | | fog(6/1) - 0.03%/0.00%
  412. [02] | | light_updates(6/1) - 0.02%/0.00%
  413. [02] | | iris_final(6/1) - 0.02%/0.00%
  414. [02] | | light_update_queue(6/1) - 0.02%/0.00%
  415. [02] | | iris_pre_translucent(6/1) - 0.02%/0.00%
  416. [02] | | culling(6/1) - 0.01%/0.00%
  417. [02] | | captureFrustum(6/1) - 0.01%/0.00%
  418. [02] | | center(6/1) - 0.01%/0.00%
  419. [01] | gui(6/1) - 7.83%/0.14%
  420. [02] | | unspecified(6/1) - 44.52%/0.06%
  421. [02] | | malilib_rendergameoverlaypost(6/1) - 16.76%/0.02%
  422. [03] | | | fi.dy.masa.litematica.event.RenderHandler(6/1) - 83.07%/0.02%
  423. [04] | | | | #getEntities 6/1
  424. [03] | | | malilib_ingamemessages(6/1) - 13.12%/0.00%
  425. [03] | | | unspecified(6/1) - 3.81%/0.00%
  426. [02] | | chat(6/1) - 11.01%/0.02%
  427. [02] | | health(6/1) - 8.18%/0.01%
  428. [02] | | armor(6/1) - 6.38%/0.01%
  429. [02] | | food(6/1) - 5.32%/0.01%
  430. [02] | | expLevel(6/1) - 4.21%/0.01%
  431. [02] | | overlayMessage(6/1) - 2.35%/0.00%
  432. [02] | | expBar(6/1) - 1.05%/0.00%
  433. [02] | | air(6/1) - 0.13%/0.00%
  434. [02] | | bossHealth(6/1) - 0.07%/0.00%
  435. [02] | | selectedItemName(6/1) - 0.03%/0.00%
  436. [01] | unspecified(6/1) - 0.12%/0.00%
  437. [01] | sodium_console_overlay(6/1) - 0.03%/0.00%
  438. [01] | toasts(6/1) - 0.01%/0.00%
  439. [00] unspecified(6/1) - 1.18%/1.18%
  440. [00] updateDisplay(6/1) - 0.19%/0.19%
  441. [01] | unspecified(6/1) - 99.17%/0.19%
  442. [01] | mouse(193/32) - 0.83%/0.00%
  443. [00] render(6/1) - 0.11%/0.11%
  444. [01] | unspecified(6/1) - 99.93%/0.11%
  445. [01] | display(6/1) - 0.07%/0.00%
  446. [00] scheduledExecutables(6/1) - 0.04%/0.04%
  447. [00] blit(6/1) - 0.04%/0.04%
  448. [00] fpsUpdate(6/1) - 0.01%/0.01%
  449. [00] wait_for_gpu(6/1) - 0.00%/0.00%
  450. [00] sound(6/1) - 0.00%/0.00%
  451. [00] yield(6/1) - 0.00%/0.00%
  452. --- END PROFILE DUMP ---
  453.  
  454. --- BEGIN COUNTER DUMP ---
  455.  
  456. -- Counter: clientTick --
  457. [00] root total:0/60 average: 0/10
  458. [01] | tick total:60/60 average: 10/10
  459.  
  460.  
  461. -- Counter: getEntities --
  462. [00] root total:0/15062 average: 0/2510
  463. [01] | tick total:0/15050 average: 0/2508
  464. [02] | | level total:0/14990 average: 0/2498
  465. [03] | | | entities total:0/14990 average: 0/2498
  466. [04] | | | | minecraft:armor_stand total:0/11160 average: 0/1860
  467. [05] | | | | | push total:11160/11160 average: 1860/1860
  468. [04] | | | | minecraft:cow total:0/540 average: 0/90
  469. [05] | | | | | push total:540/540 average: 90/90
  470. [04] | | | | minecraft:creeper total:0/470 average: 0/78
  471. [05] | | | | | push total:470/470 average: 78/78
  472. [04] | | | | minecraft:player total:300/420 average: 50/70
  473. [05] | | | | | travel total:0/60 average: 0/10
  474. [06] | | | | | | move total:60/60 average: 10/10
  475. [05] | | | | | push total:60/60 average: 10/10
  476. [04] | | | | minecraft:villager total:0/420 average: 0/70
  477. [05] | | | | | push total:420/420 average: 70/70
  478. [04] | | | | minecraft:pig total:0/360 average: 0/60
  479. [05] | | | | | push total:360/360 average: 60/60
  480. [04] | | | | minecraft:sheep total:0/360 average: 0/60
  481. [05] | | | | | push total:360/360 average: 60/60
  482. [04] | | | | minecraft:chicken total:0/360 average: 0/60
  483. [05] | | | | | push total:360/360 average: 60/60
  484. [04] | | | | minecraft:zombie total:0/300 average: 0/50
  485. [05] | | | | | push total:300/300 average: 50/50
  486. [04] | | | | minecraft:cat total:0/120 average: 0/20
  487. [05] | | | | | push total:120/120 average: 20/20
  488. [04] | | | | minecraft:goat total:0/120 average: 0/20
  489. [05] | | | | | push total:120/120 average: 20/20
  490. [04] | | | | minecraft:skeleton total:0/60 average: 0/10
  491. [05] | | | | | push total:60/60 average: 10/10
  492. [04] | | | | minecraft:iron_golem total:0/60 average: 0/10
  493. [05] | | | | | push total:60/60 average: 10/10
  494. [04] | | | | minecraft:skeleton_horse total:0/60 average: 0/10
  495. [05] | | | | | push total:60/60 average: 10/10
  496. [04] | | | | minecraft:spider total:0/60 average: 0/10
  497. [05] | | | | | push total:60/60 average: 10/10
  498. [04] | | | | minecraft:wolf total:0/60 average: 0/10
  499. [05] | | | | | push total:60/60 average: 10/10
  500. [04] | | | | minecraft:bee total:0/60 average: 0/10
  501. [05] | | | | | push total:60/60 average: 10/10
  502. [02] | | pick total:60/60 average: 10/10
  503. [01] | gameRenderer total:0/12 average: 0/2
  504. [02] | | level total:0/6 average: 0/1
  505. [03] | | | pick total:6/6 average: 1/1
  506. [02] | | gui total:0/6 average: 0/1
  507. [03] | | | malilib_rendergameoverlaypost total:0/6 average: 0/1
  508. [04] | | | | fi.dy.masa.litematica.event.RenderHandler total:6/6 average: 1/1
  509.  
  510.  
  511. --- END COUNTER DUMP ---
  512.  
  513.  
Tags: minecraft
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