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  1. Undefined symbols for architecture arm64:
  2. "GS_EventHub::GS_EventHub(EGameStates)", referenced from:
  3. GameStateFactory::CreateNewGameState(EGameStates) in 37.thinlto.o
  4. "GS_EventHub::CreateTicketObject()", referenced from:
  5. GS_ShopDivineTicket::OnResume() in 218.thinlto.o
  6. "GS_EventHub::TryToOpenDivineHUB()", referenced from:
  7. GS_Game::OnSwfButtonEvent_Internal(char const*, char const*) in 192.thinlto.o
  8. GS_Game::InitPromoBanners()::$_3::operator()() const in 192.thinlto.o
  9. GS_DragonInfo::RedirectToDivineGacha()::$_30::operator()() const in 612.thinlto.o
  10. GS_DragonInfo::RedirectToDivineGachaChestMilestones()::$_32::operator()() const in 612.thinlto.o
  11. GS_DragonInfo::RedirectToDivineMiniGraph(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)::$_34::operator()() const in 612.thinlto.o
  12. GS_DragonInfo::RedirectToCatchupShop()::$_36::operator()() const in 612.thinlto.o
  13. DivineIsland::OnClicked_Internal() in 619.thinlto.o
  14. ...
  15. "GS_EventHub::GetEventOfCurrentPhase()", referenced from:
  16. GS_Game::Update_Internal(long long) in 192.thinlto.o
  17. GS_DivineCatchupShop::GS_DivineCatchupShop() in 204.thinlto.o
  18. GS_DivineCatchupShop::Update_Internal(long long) in 204.thinlto.o
  19. GS_CalendarReward::OnSwfButtonEvent_Internal(char const*, char const*) in 300.thinlto.o
  20. "GS_EventHub::OpenTimelineUrl()", referenced from:
  21. GS_Game::HandleWelcomeScreenRedirection(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in 192.thinlto.o
  22. ld: symbol(s) not found for architecture arm64
  23. clang: error: linker command failed with exit code 1 (use -v to see invocation)
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